git.fiddlerwoaroof.com
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bresenham.h 100644 2 kb
bresenham.hpp 100644 5 kb
bsp.h 100644 3 kb
bsp.hpp 100644 17 kb
color.h 100644 15 kb
color.hpp 100644 26 kb
console.h 100644 8 kb
console.hpp 100644 86 kb
console_types.h 100644 6 kb
fov.h 100644 3 kb
fov.hpp 100644 12 kb
fov_types.h 100644 2 kb
heightmap.h 100644 5 kb
heightmap.hpp 100644 25 kb
howto.hpp 100644 6 kb
image.h 100644 3 kb
image.hpp 100644 20 kb
lex.h 100644 4 kb
lex.hpp 100644 3 kb
libtcod.h 100644 6 kb
libtcod.hpp 100644 2 kb
libtcod_int.h 100644 18 kb
list.h 100644 3 kb
list.hpp 100644 21 kb
mersenne.h 100644 3 kb
mersenne.hpp 100644 19 kb
mersenne_types.h 100644 2 kb
mouse.h 100644 2 kb
mouse.hpp 100644 3 kb
mouse_types.h 100644 2 kb
namegen.h 100644 2 kb
namegen.hpp 100644 16 kb
noise.h 100644 3 kb
noise.hpp 100644 15 kb
noise_defaults.h 100644 0 kb
parser.h 100644 7 kb
parser.hpp 100644 32 kb
path.h 100644 4 kb
path.hpp 100644 22 kb
sys.h 100644 6 kb
sys.hpp 100644 24 kb
tree.h 100644 2 kb
tree.hpp 100644 2 kb
txtfield.h 100644 2 kb
txtfield.hpp 100644 2 kb
wrappers.h 100644 7 kb
zip.h 100644 3 kb
zip.hpp 100644 12 kb
README.md
new_rl ====== Currently this is more a roguelike engine than a roguelike. Monster interaction is limited to attacking stationary monsters, item interaction to picking up items and terrain generation is rudimentary. Additionally, it has no name. Hopefully all this will change. TODO ---- - Find a name - Find a plot - Fix bugs, etc. RUNNING ------- - install prerequisites: `pip install twisted pyyaml` - run `makelinks.sh` if on a mac, pass the argument `darwin`. (Windows user will need to get a copy of libtcod themselves) - run main.py with python2.7 `python main.py`