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Add configuration for react demo

Ed Langley authored on 09/09/2018 23:22:31
Showing 11 changed files
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@@ -1,4 +1,4 @@
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 {
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-    "presets": ["@babel/env"],
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-    "plugins": ["@babel/plugin-proposal-object-rest-spread"],
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+    "presets": ["@babel/env", "@babel/preset-react"],
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+    "plugins": ["@babel/plugin-transform-react-jsx", "@babel/plugin-proposal-object-rest-spread"]
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 }
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@@ -0,0 +1,21 @@
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+{
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+    "extends": [
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+        "eslint:recommended",
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+        "plugin:react/recommended"
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+    ],
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+    "env": {
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+        "browser": true,
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+        "node": true,
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+        "jest": true,
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+        "es6": true
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+    },
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+    "parserOptions": {
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+        "ecmaVersion": 2018,
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+        "sourceType": "module"
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+    },
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+    "rules": {
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+        "no-unused-vars": ["error", {
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+            "argsIgnorePattern": "(^[_][_]*$)|(^.$)"
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+        }]
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+    }
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+}
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@@ -0,0 +1,10786 @@
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+{
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+  "name": "js-generic-functions",
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+  "version": "1.0.0",
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+  "lockfileVersion": 1,
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+  "requires": true,
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0 10787
new file mode 100644
... ...
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1
+{
2
+  "name": "js-generic-functions",
3
+  "version": "1.0.0",
4
+  "description": "",
5
+  "main": "index.js",
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+  "dependencies": {
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+    "@babel/preset-react": "^7.0.0",
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+    "react": "^16.5.0",
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+    "react-dom": "^16.5.0",
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+    "rollup-plugin-replace": "^2.0.0"
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+  },
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+  "devDependencies": {
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+    "@babel/cli": "^7.0.0",
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+    "@babel/core": "^7.0.0",
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+    "@babel/plugin-proposal-object-rest-spread": "^7.0.0",
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+    "@babel/plugin-transform-react-jsx": "^7.0.0",
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+    "@babel/preset-env": "^7.0.0",
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+    "babel-core": "^7.0.0-bridge.0",
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+    "eslint": "^5.5.0",
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+    "eslint-plugin-react": "^7.11.1",
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+    "jest": "^23.5.0",
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+    "npm": "^6.4.1",
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+    "ramda": "*",
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+    "rollup": "^0.65.2",
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+    "rollup-plugin-babel": "^4.0.3",
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+    "rollup-plugin-commonjs": "^9.1.6",
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+    "rollup-plugin-livereload": "^0.6.0",
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+    "rollup-plugin-node-resolve": "^3.4.0",
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+    "rollup-plugin-serve": "^0.4.2"
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+  },
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+  "scripts": {
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+    "test": "jest"
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+  },
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+  "author": "",
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+  "license": "ISC"
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+}
0 37
new file mode 100644
1 38
Binary files /dev/null and b/react-demo/.rollup.config.js.swp differ
2 39
new file mode 100644
... ...
@@ -0,0 +1,15 @@
1
+<!DOCTYPE html>
2
+<html lang="en">
3
+
4
+<head>
5
+  <meta charset="UTF-8">
6
+  <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+  <meta http-equiv="X-UA-Compatible" content="ie=edge">
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+  <title>Document</title>
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+  <script src="main.o.js" defer></script>
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+</head>
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+
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+<body>
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+  <main></main>
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+</body>
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+</html>
0 16
\ No newline at end of file
1 17
new file mode 100644
... ...
@@ -0,0 +1,35 @@
1
+import React from 'react';
2
+import ReactDOM from 'react-dom';
3
+import * as gf from '../src/genfuns';
4
+import '../src/genfun_formatter';
5
+
6
+class Animal { 
7
+  constructor() {
8
+  }
9
+
10
+}
11
+class Dog extends Animal { }
12
+class Cat extends Animal { }
13
+
14
+const Animals = gf.defgeneric("Animals", "animaltorender")
15
+  .primary([gf.Shape("animals")], ({ animals }) => Animals(animals))
16
+  .primary([Array], animals => (<ul>{
17
+    animals.map((a, idx) => Animals(a, idx), animals)
18
+  }</ul>))
19
+  .around([Animal], function (_, key) {
20
+    return (<li {...{key}}>{this.call_next_method()}</li>);
21
+  })
22
+  .primary([Dog], dog => (<div>Dog</div>))
23
+  .primary([Cat], cat => (<div>Cat</div>))
24
+  .fn;
25
+
26
+ReactDOM.render(
27
+  <div>
28
+    <h1>animal zoo</h1>
29
+    <Animals animals={[new Dog(), new Cat(), new Dog(), new Dog()]} />
30
+  </div>,
31
+  document.querySelector('main'),
32
+  () => {
33
+    console.log('rendered');
34
+  }
35
+);
0 36
\ No newline at end of file
1 37
new file mode 100644
... ...
@@ -0,0 +1,6325 @@
1
+
2
+(function(l, i, v, e) { v = l.createElement(i); v.async = 1; v.src = '//' + (location.host || 'localhost').split(':')[0] + ':35729/livereload.js?snipver=1'; e = l.getElementsByTagName(i)[0]; e.parentNode.insertBefore(v, e)})(document, 'script');
3
+(function () {
4
+  'use strict';
5
+
6
+  function _classCallCheck(instance, Constructor) {
7
+    if (!(instance instanceof Constructor)) {
8
+      throw new TypeError("Cannot call a class as a function");
9
+    }
10
+  }
11
+
12
+  function _inherits(subClass, superClass) {
13
+    if (typeof superClass !== "function" && superClass !== null) {
14
+      throw new TypeError("Super expression must either be null or a function");
15
+    }
16
+
17
+    subClass.prototype = Object.create(superClass && superClass.prototype, {
18
+      constructor: {
19
+        value: subClass,
20
+        writable: true,
21
+        configurable: true
22
+      }
23
+    });
24
+    if (superClass) _setPrototypeOf(subClass, superClass);
25
+  }
26
+
27
+  function _getPrototypeOf(o) {
28
+    _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
29
+      return o.__proto__ || Object.getPrototypeOf(o);
30
+    };
31
+    return _getPrototypeOf(o);
32
+  }
33
+
34
+  function _setPrototypeOf(o, p) {
35
+    _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
36
+      o.__proto__ = p;
37
+      return o;
38
+    };
39
+
40
+    return _setPrototypeOf(o, p);
41
+  }
42
+
43
+  function _assertThisInitialized(self) {
44
+    if (self === void 0) {
45
+      throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
46
+    }
47
+
48
+    return self;
49
+  }
50
+
51
+  function _possibleConstructorReturn(self, call) {
52
+    if (call && (typeof call === "object" || typeof call === "function")) {
53
+      return call;
54
+    }
55
+
56
+    return _assertThisInitialized(self);
57
+  }
58
+
59
+  function unwrapExports (x) {
60
+  	return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x;
61
+  }
62
+
63
+  function createCommonjsModule(fn, module) {
64
+  	return module = { exports: {} }, fn(module, module.exports), module.exports;
65
+  }
66
+
67
+  /*
68
+  object-assign
69
+  (c) Sindre Sorhus
70
+  @license MIT
71
+  */
72
+  /* eslint-disable no-unused-vars */
73
+
74
+  var getOwnPropertySymbols = Object.getOwnPropertySymbols;
75
+  var hasOwnProperty = Object.prototype.hasOwnProperty;
76
+  var propIsEnumerable = Object.prototype.propertyIsEnumerable;
77
+
78
+  function toObject(val) {
79
+    if (val === null || val === undefined) {
80
+      throw new TypeError('Object.assign cannot be called with null or undefined');
81
+    }
82
+
83
+    return Object(val);
84
+  }
85
+
86
+  function shouldUseNative() {
87
+    try {
88
+      if (!Object.assign) {
89
+        return false;
90
+      } // Detect buggy property enumeration order in older V8 versions.
91
+      // https://bugs.chromium.org/p/v8/issues/detail?id=4118
92
+
93
+
94
+      var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
95
+
96
+      test1[5] = 'de';
97
+
98
+      if (Object.getOwnPropertyNames(test1)[0] === '5') {
99
+        return false;
100
+      } // https://bugs.chromium.org/p/v8/issues/detail?id=3056
101
+
102
+
103
+      var test2 = {};
104
+
105
+      for (var i = 0; i < 10; i++) {
106
+        test2['_' + String.fromCharCode(i)] = i;
107
+      }
108
+
109
+      var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
110
+        return test2[n];
111
+      });
112
+
113
+      if (order2.join('') !== '0123456789') {
114
+        return false;
115
+      } // https://bugs.chromium.org/p/v8/issues/detail?id=3056
116
+
117
+
118
+      var test3 = {};
119
+      'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
120
+        test3[letter] = letter;
121
+      });
122
+
123
+      if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') {
124
+        return false;
125
+      }
126
+
127
+      return true;
128
+    } catch (err) {
129
+      // We don't expect any of the above to throw, but better to be safe.
130
+      return false;
131
+    }
132
+  }
133
+
134
+  var objectAssign = shouldUseNative() ? Object.assign : function (target, source) {
135
+    var from;
136
+    var to = toObject(target);
137
+    var symbols;
138
+
139
+    for (var s = 1; s < arguments.length; s++) {
140
+      from = Object(arguments[s]);
141
+
142
+      for (var key in from) {
143
+        if (hasOwnProperty.call(from, key)) {
144
+          to[key] = from[key];
145
+        }
146
+      }
147
+
148
+      if (getOwnPropertySymbols) {
149
+        symbols = getOwnPropertySymbols(from);
150
+
151
+        for (var i = 0; i < symbols.length; i++) {
152
+          if (propIsEnumerable.call(from, symbols[i])) {
153
+            to[symbols[i]] = from[symbols[i]];
154
+          }
155
+        }
156
+      }
157
+    }
158
+
159
+    return to;
160
+  };
161
+
162
+  /**
163
+   * Copyright (c) 2013-present, Facebook, Inc.
164
+   *
165
+   * This source code is licensed under the MIT license found in the
166
+   * LICENSE file in the root directory of this source tree.
167
+   */
168
+
169
+  var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';
170
+  var ReactPropTypesSecret_1 = ReactPropTypesSecret;
171
+
172
+  var printWarning = function () {};
173
+
174
+  {
175
+    var ReactPropTypesSecret$1 = ReactPropTypesSecret_1;
176
+
177
+    var loggedTypeFailures = {};
178
+
179
+    printWarning = function (text) {
180
+      var message = 'Warning: ' + text;
181
+
182
+      if (typeof console !== 'undefined') {
183
+        console.error(message);
184
+      }
185
+
186
+      try {
187
+        // --- Welcome to debugging React ---
188
+        // This error was thrown as a convenience so that you can use this stack
189
+        // to find the callsite that caused this warning to fire.
190
+        throw new Error(message);
191
+      } catch (x) {}
192
+    };
193
+  }
194
+  /**
195
+   * Assert that the values match with the type specs.
196
+   * Error messages are memorized and will only be shown once.
197
+   *
198
+   * @param {object} typeSpecs Map of name to a ReactPropType
199
+   * @param {object} values Runtime values that need to be type-checked
200
+   * @param {string} location e.g. "prop", "context", "child context"
201
+   * @param {string} componentName Name of the component for error messages.
202
+   * @param {?Function} getStack Returns the component stack.
203
+   * @private
204
+   */
205
+
206
+
207
+  function checkPropTypes(typeSpecs, values, location, componentName, getStack) {
208
+    {
209
+      for (var typeSpecName in typeSpecs) {
210
+        if (typeSpecs.hasOwnProperty(typeSpecName)) {
211
+          var error; // Prop type validation may throw. In case they do, we don't want to
212
+          // fail the render phase where it didn't fail before. So we log it.
213
+          // After these have been cleaned up, we'll let them throw.
214
+
215
+          try {
216
+            // This is intentionally an invariant that gets caught. It's the same
217
+            // behavior as without this statement except with a better message.
218
+            if (typeof typeSpecs[typeSpecName] !== 'function') {
219
+              var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.');
220
+              err.name = 'Invariant Violation';
221
+              throw err;
222
+            }
223
+
224
+            error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret$1);
225
+          } catch (ex) {
226
+            error = ex;
227
+          }
228
+
229
+          if (error && !(error instanceof Error)) {
230
+            printWarning((componentName || 'React class') + ': type specification of ' + location + ' `' + typeSpecName + '` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).');
231
+          }
232
+
233
+          if (error instanceof Error && !(error.message in loggedTypeFailures)) {
234
+            // Only monitor this failure once because there tends to be a lot of the
235
+            // same error.
236
+            loggedTypeFailures[error.message] = true;
237
+            var stack = getStack ? getStack() : '';
238
+            printWarning('Failed ' + location + ' type: ' + error.message + (stack != null ? stack : ''));
239
+          }
240
+        }
241
+      }
242
+    }
243
+  }
244
+
245
+  var checkPropTypes_1 = checkPropTypes;
246
+
247
+  var react_development = createCommonjsModule(function (module) {
248
+
249
+  {
250
+    (function () {
251
+
252
+      var _assign = objectAssign;
253
+
254
+      var checkPropTypes = checkPropTypes_1; // TODO: this is special because it gets imported during build.
255
+
256
+
257
+      var ReactVersion = '16.5.0'; // The Symbol used to tag the ReactElement-like types. If there is no native Symbol
258
+      // nor polyfill, then a plain number is used for performance.
259
+
260
+      var hasSymbol = typeof Symbol === 'function' && Symbol.for;
261
+      var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;
262
+      var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;
263
+      var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;
264
+      var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;
265
+      var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;
266
+      var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;
267
+      var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;
268
+      var REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;
269
+      var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;
270
+      var REACT_PLACEHOLDER_TYPE = hasSymbol ? Symbol.for('react.placeholder') : 0xead1;
271
+      var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
272
+      var FAUX_ITERATOR_SYMBOL = '@@iterator';
273
+
274
+      function getIteratorFn(maybeIterable) {
275
+        if (maybeIterable === null || typeof maybeIterable !== 'object') {
276
+          return null;
277
+        }
278
+
279
+        var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];
280
+
281
+        if (typeof maybeIterator === 'function') {
282
+          return maybeIterator;
283
+        }
284
+
285
+        return null;
286
+      }
287
+      /**
288
+       * Use invariant() to assert state which your program assumes to be true.
289
+       *
290
+       * Provide sprintf-style format (only %s is supported) and arguments
291
+       * to provide information about what broke and what you were
292
+       * expecting.
293
+       *
294
+       * The invariant message will be stripped in production, but the invariant
295
+       * will remain to ensure logic does not differ in production.
296
+       */
297
+
298
+
299
+      var validateFormat = function () {};
300
+
301
+      {
302
+        validateFormat = function (format) {
303
+          if (format === undefined) {
304
+            throw new Error('invariant requires an error message argument');
305
+          }
306
+        };
307
+      }
308
+
309
+      function invariant(condition, format, a, b, c, d, e, f) {
310
+        validateFormat(format);
311
+
312
+        if (!condition) {
313
+          var error = void 0;
314
+
315
+          if (format === undefined) {
316
+            error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
317
+          } else {
318
+            var args = [a, b, c, d, e, f];
319
+            var argIndex = 0;
320
+            error = new Error(format.replace(/%s/g, function () {
321
+              return args[argIndex++];
322
+            }));
323
+            error.name = 'Invariant Violation';
324
+          }
325
+
326
+          error.framesToPop = 1; // we don't care about invariant's own frame
327
+
328
+          throw error;
329
+        }
330
+      } // Relying on the `invariant()` implementation lets us
331
+      // In some cases, StrictMode should also double-render lifecycles.
332
+      // This can be confusing for tests though,
333
+      // And it can be bad for performance in production.
334
+      // This feature flag can be used to control the behavior:
335
+      // To preserve the "Pause on caught exceptions" behavior of the debugger, we
336
+      // replay the begin phase of a failed component inside invokeGuardedCallback.
337
+      // Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
338
+      // Warn about legacy context API
339
+      // Gather advanced timing metrics for Profiler subtrees.
340
+      // Track which interactions trigger each commit.
341
+      // Only used in www builds.
342
+      // Only used in www builds.
343
+
344
+      /**
345
+       * Forked from fbjs/warning:
346
+       * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
347
+       *
348
+       * Only change is we use console.warn instead of console.error,
349
+       * and do nothing when 'console' is not supported.
350
+       * This really simplifies the code.
351
+       * ---
352
+       * Similar to invariant but only logs a warning if the condition is not met.
353
+       * This can be used to log issues in development environments in critical
354
+       * paths. Removing the logging code for production environments will keep the
355
+       * same logic and follow the same code paths.
356
+       */
357
+
358
+      var lowPriorityWarning = function () {};
359
+
360
+      {
361
+        var printWarning = function (format) {
362
+          for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
363
+            args[_key - 1] = arguments[_key];
364
+          }
365
+
366
+          var argIndex = 0;
367
+          var message = 'Warning: ' + format.replace(/%s/g, function () {
368
+            return args[argIndex++];
369
+          });
370
+
371
+          if (typeof console !== 'undefined') {
372
+            console.warn(message);
373
+          }
374
+
375
+          try {
376
+            // --- Welcome to debugging React ---
377
+            // This error was thrown as a convenience so that you can use this stack
378
+            // to find the callsite that caused this warning to fire.
379
+            throw new Error(message);
380
+          } catch (x) {}
381
+        };
382
+
383
+        lowPriorityWarning = function (condition, format) {
384
+          if (format === undefined) {
385
+            throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');
386
+          }
387
+
388
+          if (!condition) {
389
+            for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
390
+              args[_key2 - 2] = arguments[_key2];
391
+            }
392
+
393
+            printWarning.apply(undefined, [format].concat(args));
394
+          }
395
+        };
396
+      }
397
+      var lowPriorityWarning$1 = lowPriorityWarning;
398
+      /**
399
+       * Similar to invariant but only logs a warning if the condition is not met.
400
+       * This can be used to log issues in development environments in critical
401
+       * paths. Removing the logging code for production environments will keep the
402
+       * same logic and follow the same code paths.
403
+       */
404
+
405
+      var warningWithoutStack = function () {};
406
+
407
+      {
408
+        warningWithoutStack = function (condition, format) {
409
+          for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
410
+            args[_key - 2] = arguments[_key];
411
+          }
412
+
413
+          if (format === undefined) {
414
+            throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');
415
+          }
416
+
417
+          if (condition) {
418
+            return;
419
+          }
420
+
421
+          if (typeof console !== 'undefined') {
422
+            var _console;
423
+
424
+            var stringArgs = args.map(function (item) {
425
+              return '' + item;
426
+            });
427
+
428
+            (_console = console).error.apply(_console, ['Warning: ' + format].concat(stringArgs));
429
+          }
430
+
431
+          try {
432
+            // --- Welcome to debugging React ---
433
+            // This error was thrown as a convenience so that you can use this stack
434
+            // to find the callsite that caused this warning to fire.
435
+            var argIndex = 0;
436
+            var message = 'Warning: ' + format.replace(/%s/g, function () {
437
+              return args[argIndex++];
438
+            });
439
+            throw new Error(message);
440
+          } catch (x) {}
441
+        };
442
+      }
443
+      var warningWithoutStack$1 = warningWithoutStack;
444
+      var didWarnStateUpdateForUnmountedComponent = {};
445
+
446
+      function warnNoop(publicInstance, callerName) {
447
+        {
448
+          var _constructor = publicInstance.constructor;
449
+          var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';
450
+          var warningKey = componentName + '.' + callerName;
451
+
452
+          if (didWarnStateUpdateForUnmountedComponent[warningKey]) {
453
+            return;
454
+          }
455
+
456
+          warningWithoutStack$1(false, "Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);
457
+          didWarnStateUpdateForUnmountedComponent[warningKey] = true;
458
+        }
459
+      }
460
+      /**
461
+       * This is the abstract API for an update queue.
462
+       */
463
+
464
+
465
+      var ReactNoopUpdateQueue = {
466
+        /**
467
+         * Checks whether or not this composite component is mounted.
468
+         * @param {ReactClass} publicInstance The instance we want to test.
469
+         * @return {boolean} True if mounted, false otherwise.
470
+         * @protected
471
+         * @final
472
+         */
473
+        isMounted: function (publicInstance) {
474
+          return false;
475
+        },
476
+
477
+        /**
478
+         * Forces an update. This should only be invoked when it is known with
479
+         * certainty that we are **not** in a DOM transaction.
480
+         *
481
+         * You may want to call this when you know that some deeper aspect of the
482
+         * component's state has changed but `setState` was not called.
483
+         *
484
+         * This will not invoke `shouldComponentUpdate`, but it will invoke
485
+         * `componentWillUpdate` and `componentDidUpdate`.
486
+         *
487
+         * @param {ReactClass} publicInstance The instance that should rerender.
488
+         * @param {?function} callback Called after component is updated.
489
+         * @param {?string} callerName name of the calling function in the public API.
490
+         * @internal
491
+         */
492
+        enqueueForceUpdate: function (publicInstance, callback, callerName) {
493
+          warnNoop(publicInstance, 'forceUpdate');
494
+        },
495
+
496
+        /**
497
+         * Replaces all of the state. Always use this or `setState` to mutate state.
498
+         * You should treat `this.state` as immutable.
499
+         *
500
+         * There is no guarantee that `this.state` will be immediately updated, so
501
+         * accessing `this.state` after calling this method may return the old value.
502
+         *
503
+         * @param {ReactClass} publicInstance The instance that should rerender.
504
+         * @param {object} completeState Next state.
505
+         * @param {?function} callback Called after component is updated.
506
+         * @param {?string} callerName name of the calling function in the public API.
507
+         * @internal
508
+         */
509
+        enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {
510
+          warnNoop(publicInstance, 'replaceState');
511
+        },
512
+
513
+        /**
514
+         * Sets a subset of the state. This only exists because _pendingState is
515
+         * internal. This provides a merging strategy that is not available to deep
516
+         * properties which is confusing. TODO: Expose pendingState or don't use it
517
+         * during the merge.
518
+         *
519
+         * @param {ReactClass} publicInstance The instance that should rerender.
520
+         * @param {object} partialState Next partial state to be merged with state.
521
+         * @param {?function} callback Called after component is updated.
522
+         * @param {?string} Name of the calling function in the public API.
523
+         * @internal
524
+         */
525
+        enqueueSetState: function (publicInstance, partialState, callback, callerName) {
526
+          warnNoop(publicInstance, 'setState');
527
+        }
528
+      };
529
+      var emptyObject = {};
530
+      {
531
+        Object.freeze(emptyObject);
532
+      }
533
+      /**
534
+       * Base class helpers for the updating state of a component.
535
+       */
536
+
537
+      function Component(props, context, updater) {
538
+        this.props = props;
539
+        this.context = context; // If a component has string refs, we will assign a different object later.
540
+
541
+        this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the
542
+        // renderer.
543
+
544
+        this.updater = updater || ReactNoopUpdateQueue;
545
+      }
546
+
547
+      Component.prototype.isReactComponent = {};
548
+      /**
549
+       * Sets a subset of the state. Always use this to mutate
550
+       * state. You should treat `this.state` as immutable.
551
+       *
552
+       * There is no guarantee that `this.state` will be immediately updated, so
553
+       * accessing `this.state` after calling this method may return the old value.
554
+       *
555
+       * There is no guarantee that calls to `setState` will run synchronously,
556
+       * as they may eventually be batched together.  You can provide an optional
557
+       * callback that will be executed when the call to setState is actually
558
+       * completed.
559
+       *
560
+       * When a function is provided to setState, it will be called at some point in
561
+       * the future (not synchronously). It will be called with the up to date
562
+       * component arguments (state, props, context). These values can be different
563
+       * from this.* because your function may be called after receiveProps but before
564
+       * shouldComponentUpdate, and this new state, props, and context will not yet be
565
+       * assigned to this.
566
+       *
567
+       * @param {object|function} partialState Next partial state or function to
568
+       *        produce next partial state to be merged with current state.
569
+       * @param {?function} callback Called after state is updated.
570
+       * @final
571
+       * @protected
572
+       */
573
+
574
+      Component.prototype.setState = function (partialState, callback) {
575
+        !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;
576
+        this.updater.enqueueSetState(this, partialState, callback, 'setState');
577
+      };
578
+      /**
579
+       * Forces an update. This should only be invoked when it is known with
580
+       * certainty that we are **not** in a DOM transaction.
581
+       *
582
+       * You may want to call this when you know that some deeper aspect of the
583
+       * component's state has changed but `setState` was not called.
584
+       *
585
+       * This will not invoke `shouldComponentUpdate`, but it will invoke
586
+       * `componentWillUpdate` and `componentDidUpdate`.
587
+       *
588
+       * @param {?function} callback Called after update is complete.
589
+       * @final
590
+       * @protected
591
+       */
592
+
593
+
594
+      Component.prototype.forceUpdate = function (callback) {
595
+        this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
596
+      };
597
+      /**
598
+       * Deprecated APIs. These APIs used to exist on classic React classes but since
599
+       * we would like to deprecate them, we're not going to move them over to this
600
+       * modern base class. Instead, we define a getter that warns if it's accessed.
601
+       */
602
+
603
+
604
+      {
605
+        var deprecatedAPIs = {
606
+          isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
607
+          replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
608
+        };
609
+
610
+        var defineDeprecationWarning = function (methodName, info) {
611
+          Object.defineProperty(Component.prototype, methodName, {
612
+            get: function () {
613
+              lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);
614
+              return undefined;
615
+            }
616
+          });
617
+        };
618
+
619
+        for (var fnName in deprecatedAPIs) {
620
+          if (deprecatedAPIs.hasOwnProperty(fnName)) {
621
+            defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);
622
+          }
623
+        }
624
+      }
625
+
626
+      function ComponentDummy() {}
627
+
628
+      ComponentDummy.prototype = Component.prototype;
629
+      /**
630
+       * Convenience component with default shallow equality check for sCU.
631
+       */
632
+
633
+      function PureComponent(props, context, updater) {
634
+        this.props = props;
635
+        this.context = context; // If a component has string refs, we will assign a different object later.
636
+
637
+        this.refs = emptyObject;
638
+        this.updater = updater || ReactNoopUpdateQueue;
639
+      }
640
+
641
+      var pureComponentPrototype = PureComponent.prototype = new ComponentDummy();
642
+      pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.
643
+
644
+      _assign(pureComponentPrototype, Component.prototype);
645
+
646
+      pureComponentPrototype.isPureReactComponent = true; // an immutable object with a single mutable value
647
+
648
+      function createRef() {
649
+        var refObject = {
650
+          current: null
651
+        };
652
+        {
653
+          Object.seal(refObject);
654
+        }
655
+        return refObject;
656
+      }
657
+      /**
658
+       * Keeps track of the current owner.
659
+       *
660
+       * The current owner is the component who should own any components that are
661
+       * currently being constructed.
662
+       */
663
+
664
+
665
+      var ReactCurrentOwner = {
666
+        /**
667
+         * @internal
668
+         * @type {ReactComponent}
669
+         */
670
+        current: null,
671
+        currentDispatcher: null
672
+      };
673
+      var BEFORE_SLASH_RE = /^(.*)[\\\/]/;
674
+
675
+      var describeComponentFrame = function (name, source, ownerName) {
676
+        var sourceInfo = '';
677
+
678
+        if (source) {
679
+          var path = source.fileName;
680
+          var fileName = path.replace(BEFORE_SLASH_RE, '');
681
+          {
682
+            // In DEV, include code for a common special case:
683
+            // prefer "folder/index.js" instead of just "index.js".
684
+            if (/^index\./.test(fileName)) {
685
+              var match = path.match(BEFORE_SLASH_RE);
686
+
687
+              if (match) {
688
+                var pathBeforeSlash = match[1];
689
+
690
+                if (pathBeforeSlash) {
691
+                  var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');
692
+                  fileName = folderName + '/' + fileName;
693
+                }
694
+              }
695
+            }
696
+          }
697
+          sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';
698
+        } else if (ownerName) {
699
+          sourceInfo = ' (created by ' + ownerName + ')';
700
+        }
701
+
702
+        return '\n    in ' + (name || 'Unknown') + sourceInfo;
703
+      };
704
+
705
+      var Resolved = 1;
706
+
707
+      function refineResolvedThenable(thenable) {
708
+        return thenable._reactStatus === Resolved ? thenable._reactResult : null;
709
+      }
710
+
711
+      function getComponentName(type) {
712
+        if (type == null) {
713
+          // Host root, text node or just invalid type.
714
+          return null;
715
+        }
716
+
717
+        {
718
+          if (typeof type.tag === 'number') {
719
+            warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');
720
+          }
721
+        }
722
+
723
+        if (typeof type === 'function') {
724
+          return type.displayName || type.name || null;
725
+        }
726
+
727
+        if (typeof type === 'string') {
728
+          return type;
729
+        }
730
+
731
+        switch (type) {
732
+          case REACT_ASYNC_MODE_TYPE:
733
+            return 'AsyncMode';
734
+
735
+          case REACT_FRAGMENT_TYPE:
736
+            return 'Fragment';
737
+
738
+          case REACT_PORTAL_TYPE:
739
+            return 'Portal';
740
+
741
+          case REACT_PROFILER_TYPE:
742
+            return 'Profiler';
743
+
744
+          case REACT_STRICT_MODE_TYPE:
745
+            return 'StrictMode';
746
+
747
+          case REACT_PLACEHOLDER_TYPE:
748
+            return 'Placeholder';
749
+        }
750
+
751
+        if (typeof type === 'object') {
752
+          switch (type.$$typeof) {
753
+            case REACT_CONTEXT_TYPE:
754
+              return 'Context.Consumer';
755
+
756
+            case REACT_PROVIDER_TYPE:
757
+              return 'Context.Provider';
758
+
759
+            case REACT_FORWARD_REF_TYPE:
760
+              var renderFn = type.render;
761
+              var functionName = renderFn.displayName || renderFn.name || '';
762
+              return functionName !== '' ? 'ForwardRef(' + functionName + ')' : 'ForwardRef';
763
+          }
764
+
765
+          if (typeof type.then === 'function') {
766
+            var thenable = type;
767
+            var resolvedThenable = refineResolvedThenable(thenable);
768
+
769
+            if (resolvedThenable) {
770
+              return getComponentName(resolvedThenable);
771
+            }
772
+          }
773
+        }
774
+
775
+        return null;
776
+      }
777
+
778
+      var ReactDebugCurrentFrame = {};
779
+      var currentlyValidatingElement = null;
780
+
781
+      function setCurrentlyValidatingElement(element) {
782
+        {
783
+          currentlyValidatingElement = element;
784
+        }
785
+      }
786
+
787
+      {
788
+        // Stack implementation injected by the current renderer.
789
+        ReactDebugCurrentFrame.getCurrentStack = null;
790
+
791
+        ReactDebugCurrentFrame.getStackAddendum = function () {
792
+          var stack = ''; // Add an extra top frame while an element is being validated
793
+
794
+          if (currentlyValidatingElement) {
795
+            var name = getComponentName(currentlyValidatingElement.type);
796
+            var owner = currentlyValidatingElement._owner;
797
+            stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner.type));
798
+          } // Delegate to the injected renderer-specific implementation
799
+
800
+
801
+          var impl = ReactDebugCurrentFrame.getCurrentStack;
802
+
803
+          if (impl) {
804
+            stack += impl() || '';
805
+          }
806
+
807
+          return stack;
808
+        };
809
+      }
810
+      var ReactSharedInternals = {
811
+        ReactCurrentOwner: ReactCurrentOwner,
812
+        // Used by renderers to avoid bundling object-assign twice in UMD bundles:
813
+        assign: _assign
814
+      };
815
+      {
816
+        _assign(ReactSharedInternals, {
817
+          // These should not be included in production.
818
+          ReactDebugCurrentFrame: ReactDebugCurrentFrame,
819
+          // Shim for React DOM 16.0.0 which still destructured (but not used) this.
820
+          // TODO: remove in React 17.0.
821
+          ReactComponentTreeHook: {}
822
+        });
823
+      }
824
+      /**
825
+       * Similar to invariant but only logs a warning if the condition is not met.
826
+       * This can be used to log issues in development environments in critical
827
+       * paths. Removing the logging code for production environments will keep the
828
+       * same logic and follow the same code paths.
829
+       */
830
+
831
+      var warning = warningWithoutStack$1;
832
+      {
833
+        warning = function (condition, format) {
834
+          if (condition) {
835
+            return;
836
+          }
837
+
838
+          var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
839
+          var stack = ReactDebugCurrentFrame.getStackAddendum(); // eslint-disable-next-line react-internal/warning-and-invariant-args
840
+
841
+          for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
842
+            args[_key - 2] = arguments[_key];
843
+          }
844
+
845
+          warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack]));
846
+        };
847
+      }
848
+      var warning$1 = warning;
849
+      var hasOwnProperty = Object.prototype.hasOwnProperty;
850
+      var RESERVED_PROPS = {
851
+        key: true,
852
+        ref: true,
853
+        __self: true,
854
+        __source: true
855
+      };
856
+      var specialPropKeyWarningShown = void 0;
857
+      var specialPropRefWarningShown = void 0;
858
+
859
+      function hasValidRef(config) {
860
+        {
861
+          if (hasOwnProperty.call(config, 'ref')) {
862
+            var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;
863
+
864
+            if (getter && getter.isReactWarning) {
865
+              return false;
866
+            }
867
+          }
868
+        }
869
+        return config.ref !== undefined;
870
+      }
871
+
872
+      function hasValidKey(config) {
873
+        {
874
+          if (hasOwnProperty.call(config, 'key')) {
875
+            var getter = Object.getOwnPropertyDescriptor(config, 'key').get;
876
+
877
+            if (getter && getter.isReactWarning) {
878
+              return false;
879
+            }
880
+          }
881
+        }
882
+        return config.key !== undefined;
883
+      }
884
+
885
+      function defineKeyPropWarningGetter(props, displayName) {
886
+        var warnAboutAccessingKey = function () {
887
+          if (!specialPropKeyWarningShown) {
888
+            specialPropKeyWarningShown = true;
889
+            warningWithoutStack$1(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);
890
+          }
891
+        };
892
+
893
+        warnAboutAccessingKey.isReactWarning = true;
894
+        Object.defineProperty(props, 'key', {
895
+          get: warnAboutAccessingKey,
896
+          configurable: true
897
+        });
898
+      }
899
+
900
+      function defineRefPropWarningGetter(props, displayName) {
901
+        var warnAboutAccessingRef = function () {
902
+          if (!specialPropRefWarningShown) {
903
+            specialPropRefWarningShown = true;
904
+            warningWithoutStack$1(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);
905
+          }
906
+        };
907
+
908
+        warnAboutAccessingRef.isReactWarning = true;
909
+        Object.defineProperty(props, 'ref', {
910
+          get: warnAboutAccessingRef,
911
+          configurable: true
912
+        });
913
+      }
914
+      /**
915
+       * Factory method to create a new React element. This no longer adheres to
916
+       * the class pattern, so do not use new to call it. Also, no instanceof check
917
+       * will work. Instead test $$typeof field against Symbol.for('react.element') to check
918
+       * if something is a React Element.
919
+       *
920
+       * @param {*} type
921
+       * @param {*} key
922
+       * @param {string|object} ref
923
+       * @param {*} self A *temporary* helper to detect places where `this` is
924
+       * different from the `owner` when React.createElement is called, so that we
925
+       * can warn. We want to get rid of owner and replace string `ref`s with arrow
926
+       * functions, and as long as `this` and owner are the same, there will be no
927
+       * change in behavior.
928
+       * @param {*} source An annotation object (added by a transpiler or otherwise)
929
+       * indicating filename, line number, and/or other information.
930
+       * @param {*} owner
931
+       * @param {*} props
932
+       * @internal
933
+       */
934
+
935
+
936
+      var ReactElement = function (type, key, ref, self, source, owner, props) {
937
+        var element = {
938
+          // This tag allows us to uniquely identify this as a React Element
939
+          $$typeof: REACT_ELEMENT_TYPE,
940
+          // Built-in properties that belong on the element
941
+          type: type,
942
+          key: key,
943
+          ref: ref,
944
+          props: props,
945
+          // Record the component responsible for creating this element.
946
+          _owner: owner
947
+        };
948
+        {
949
+          // The validation flag is currently mutative. We put it on
950
+          // an external backing store so that we can freeze the whole object.
951
+          // This can be replaced with a WeakMap once they are implemented in
952
+          // commonly used development environments.
953
+          element._store = {}; // To make comparing ReactElements easier for testing purposes, we make
954
+          // the validation flag non-enumerable (where possible, which should
955
+          // include every environment we run tests in), so the test framework
956
+          // ignores it.
957
+
958
+          Object.defineProperty(element._store, 'validated', {
959
+            configurable: false,
960
+            enumerable: false,
961
+            writable: true,
962
+            value: false
963
+          }); // self and source are DEV only properties.
964
+
965
+          Object.defineProperty(element, '_self', {
966
+            configurable: false,
967
+            enumerable: false,
968
+            writable: false,
969
+            value: self
970
+          }); // Two elements created in two different places should be considered
971
+          // equal for testing purposes and therefore we hide it from enumeration.
972
+
973
+          Object.defineProperty(element, '_source', {
974
+            configurable: false,
975
+            enumerable: false,
976
+            writable: false,
977
+            value: source
978
+          });
979
+
980
+          if (Object.freeze) {
981
+            Object.freeze(element.props);
982
+            Object.freeze(element);
983
+          }
984
+        }
985
+        return element;
986
+      };
987
+      /**
988
+       * Create and return a new ReactElement of the given type.
989
+       * See https://reactjs.org/docs/react-api.html#createelement
990
+       */
991
+
992
+
993
+      function createElement(type, config, children) {
994
+        var propName = void 0; // Reserved names are extracted
995
+
996
+        var props = {};
997
+        var key = null;
998
+        var ref = null;
999
+        var self = null;
1000
+        var source = null;
1001
+
1002
+        if (config != null) {
1003
+          if (hasValidRef(config)) {
1004
+            ref = config.ref;
1005
+          }
1006
+
1007
+          if (hasValidKey(config)) {
1008
+            key = '' + config.key;
1009
+          }
1010
+
1011
+          self = config.__self === undefined ? null : config.__self;
1012
+          source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object
1013
+
1014
+          for (propName in config) {
1015
+            if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
1016
+              props[propName] = config[propName];
1017
+            }
1018
+          }
1019
+        } // Children can be more than one argument, and those are transferred onto
1020
+        // the newly allocated props object.
1021
+
1022
+
1023
+        var childrenLength = arguments.length - 2;
1024
+
1025
+        if (childrenLength === 1) {
1026
+          props.children = children;
1027
+        } else if (childrenLength > 1) {
1028
+          var childArray = Array(childrenLength);
1029
+
1030
+          for (var i = 0; i < childrenLength; i++) {
1031
+            childArray[i] = arguments[i + 2];
1032
+          }
1033
+
1034
+          {
1035
+            if (Object.freeze) {
1036
+              Object.freeze(childArray);
1037
+            }
1038
+          }
1039
+          props.children = childArray;
1040
+        } // Resolve default props
1041
+
1042
+
1043
+        if (type && type.defaultProps) {
1044
+          var defaultProps = type.defaultProps;
1045
+
1046
+          for (propName in defaultProps) {
1047
+            if (props[propName] === undefined) {
1048
+              props[propName] = defaultProps[propName];
1049
+            }
1050
+          }
1051
+        }
1052
+
1053
+        {
1054
+          if (key || ref) {
1055
+            var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;
1056
+
1057
+            if (key) {
1058
+              defineKeyPropWarningGetter(props, displayName);
1059
+            }
1060
+
1061
+            if (ref) {
1062
+              defineRefPropWarningGetter(props, displayName);
1063
+            }
1064
+          }
1065
+        }
1066
+        return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);
1067
+      }
1068
+      /**
1069
+       * Return a function that produces ReactElements of a given type.
1070
+       * See https://reactjs.org/docs/react-api.html#createfactory
1071
+       */
1072
+
1073
+
1074
+      function cloneAndReplaceKey(oldElement, newKey) {
1075
+        var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
1076
+        return newElement;
1077
+      }
1078
+      /**
1079
+       * Clone and return a new ReactElement using element as the starting point.
1080
+       * See https://reactjs.org/docs/react-api.html#cloneelement
1081
+       */
1082
+
1083
+
1084
+      function cloneElement(element, config, children) {
1085
+        !!(element === null || element === undefined) ? invariant(false, 'React.cloneElement(...): The argument must be a React element, but you passed %s.', element) : void 0;
1086
+        var propName = void 0; // Original props are copied
1087
+
1088
+        var props = _assign({}, element.props); // Reserved names are extracted
1089
+
1090
+
1091
+        var key = element.key;
1092
+        var ref = element.ref; // Self is preserved since the owner is preserved.
1093
+
1094
+        var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a
1095
+        // transpiler, and the original source is probably a better indicator of the
1096
+        // true owner.
1097
+
1098
+        var source = element._source; // Owner will be preserved, unless ref is overridden
1099
+
1100
+        var owner = element._owner;
1101
+
1102
+        if (config != null) {
1103
+          if (hasValidRef(config)) {
1104
+            // Silently steal the ref from the parent.
1105
+            ref = config.ref;
1106
+            owner = ReactCurrentOwner.current;
1107
+          }
1108
+
1109
+          if (hasValidKey(config)) {
1110
+            key = '' + config.key;
1111
+          } // Remaining properties override existing props
1112
+
1113
+
1114
+          var defaultProps = void 0;
1115
+
1116
+          if (element.type && element.type.defaultProps) {
1117
+            defaultProps = element.type.defaultProps;
1118
+          }
1119
+
1120
+          for (propName in config) {
1121
+            if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
1122
+              if (config[propName] === undefined && defaultProps !== undefined) {
1123
+                // Resolve default props
1124
+                props[propName] = defaultProps[propName];
1125
+              } else {
1126
+                props[propName] = config[propName];
1127
+              }
1128
+            }
1129
+          }
1130
+        } // Children can be more than one argument, and those are transferred onto
1131
+        // the newly allocated props object.
1132
+
1133
+
1134
+        var childrenLength = arguments.length - 2;
1135
+
1136
+        if (childrenLength === 1) {
1137
+          props.children = children;
1138
+        } else if (childrenLength > 1) {
1139
+          var childArray = Array(childrenLength);
1140
+
1141
+          for (var i = 0; i < childrenLength; i++) {
1142
+            childArray[i] = arguments[i + 2];
1143
+          }
1144
+
1145
+          props.children = childArray;
1146
+        }
1147
+
1148
+        return ReactElement(element.type, key, ref, self, source, owner, props);
1149
+      }
1150
+      /**
1151
+       * Verifies the object is a ReactElement.
1152
+       * See https://reactjs.org/docs/react-api.html#isvalidelement
1153
+       * @param {?object} object
1154
+       * @return {boolean} True if `object` is a ReactElement.
1155
+       * @final
1156
+       */
1157
+
1158
+
1159
+      function isValidElement(object) {
1160
+        return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
1161
+      }
1162
+
1163
+      var SEPARATOR = '.';
1164
+      var SUBSEPARATOR = ':';
1165
+      /**
1166
+       * Escape and wrap key so it is safe to use as a reactid
1167
+       *
1168
+       * @param {string} key to be escaped.
1169
+       * @return {string} the escaped key.
1170
+       */
1171
+
1172
+      function escape(key) {
1173
+        var escapeRegex = /[=:]/g;
1174
+        var escaperLookup = {
1175
+          '=': '=0',
1176
+          ':': '=2'
1177
+        };
1178
+        var escapedString = ('' + key).replace(escapeRegex, function (match) {
1179
+          return escaperLookup[match];
1180
+        });
1181
+        return '$' + escapedString;
1182
+      }
1183
+      /**
1184
+       * TODO: Test that a single child and an array with one item have the same key
1185
+       * pattern.
1186
+       */
1187
+
1188
+
1189
+      var didWarnAboutMaps = false;
1190
+      var userProvidedKeyEscapeRegex = /\/+/g;
1191
+
1192
+      function escapeUserProvidedKey(text) {
1193
+        return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');
1194
+      }
1195
+
1196
+      var POOL_SIZE = 10;
1197
+      var traverseContextPool = [];
1198
+
1199
+      function getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {
1200
+        if (traverseContextPool.length) {
1201
+          var traverseContext = traverseContextPool.pop();
1202
+          traverseContext.result = mapResult;
1203
+          traverseContext.keyPrefix = keyPrefix;
1204
+          traverseContext.func = mapFunction;
1205
+          traverseContext.context = mapContext;
1206
+          traverseContext.count = 0;
1207
+          return traverseContext;
1208
+        } else {
1209
+          return {
1210
+            result: mapResult,
1211
+            keyPrefix: keyPrefix,
1212
+            func: mapFunction,
1213
+            context: mapContext,
1214
+            count: 0
1215
+          };
1216
+        }
1217
+      }
1218
+
1219
+      function releaseTraverseContext(traverseContext) {
1220
+        traverseContext.result = null;
1221
+        traverseContext.keyPrefix = null;
1222
+        traverseContext.func = null;
1223
+        traverseContext.context = null;
1224
+        traverseContext.count = 0;
1225
+
1226
+        if (traverseContextPool.length < POOL_SIZE) {
1227
+          traverseContextPool.push(traverseContext);
1228
+        }
1229
+      }
1230
+      /**
1231
+       * @param {?*} children Children tree container.
1232
+       * @param {!string} nameSoFar Name of the key path so far.
1233
+       * @param {!function} callback Callback to invoke with each child found.
1234
+       * @param {?*} traverseContext Used to pass information throughout the traversal
1235
+       * process.
1236
+       * @return {!number} The number of children in this subtree.
1237
+       */
1238
+
1239
+
1240
+      function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {
1241
+        var type = typeof children;
1242
+
1243
+        if (type === 'undefined' || type === 'boolean') {
1244
+          // All of the above are perceived as null.
1245
+          children = null;
1246
+        }
1247
+
1248
+        var invokeCallback = false;
1249
+
1250
+        if (children === null) {
1251
+          invokeCallback = true;
1252
+        } else {
1253
+          switch (type) {
1254
+            case 'string':
1255
+            case 'number':
1256
+              invokeCallback = true;
1257
+              break;
1258
+
1259
+            case 'object':
1260
+              switch (children.$$typeof) {
1261
+                case REACT_ELEMENT_TYPE:
1262
+                case REACT_PORTAL_TYPE:
1263
+                  invokeCallback = true;
1264
+              }
1265
+
1266
+          }
1267
+        }
1268
+
1269
+        if (invokeCallback) {
1270
+          callback(traverseContext, children, // If it's the only child, treat the name as if it was wrapped in an array
1271
+          // so that it's consistent if the number of children grows.
1272
+          nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);
1273
+          return 1;
1274
+        }
1275
+
1276
+        var child = void 0;
1277
+        var nextName = void 0;
1278
+        var subtreeCount = 0; // Count of children found in the current subtree.
1279
+
1280
+        var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
1281
+
1282
+        if (Array.isArray(children)) {
1283
+          for (var i = 0; i < children.length; i++) {
1284
+            child = children[i];
1285
+            nextName = nextNamePrefix + getComponentKey(child, i);
1286
+            subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
1287
+          }
1288
+        } else {
1289
+          var iteratorFn = getIteratorFn(children);
1290
+
1291
+          if (typeof iteratorFn === 'function') {
1292
+            {
1293
+              // Warn about using Maps as children
1294
+              if (iteratorFn === children.entries) {
1295
+                !didWarnAboutMaps ? warning$1(false, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.') : void 0;
1296
+                didWarnAboutMaps = true;
1297
+              }
1298
+            }
1299
+            var iterator = iteratorFn.call(children);
1300
+            var step = void 0;
1301
+            var ii = 0;
1302
+
1303
+            while (!(step = iterator.next()).done) {
1304
+              child = step.value;
1305
+              nextName = nextNamePrefix + getComponentKey(child, ii++);
1306
+              subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
1307
+            }
1308
+          } else if (type === 'object') {
1309
+            var addendum = '';
1310
+            {
1311
+              addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();
1312
+            }
1313
+            var childrenString = '' + children;
1314
+            invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);
1315
+          }
1316
+        }
1317
+
1318
+        return subtreeCount;
1319
+      }
1320
+      /**
1321
+       * Traverses children that are typically specified as `props.children`, but
1322
+       * might also be specified through attributes:
1323
+       *
1324
+       * - `traverseAllChildren(this.props.children, ...)`
1325
+       * - `traverseAllChildren(this.props.leftPanelChildren, ...)`
1326
+       *
1327
+       * The `traverseContext` is an optional argument that is passed through the
1328
+       * entire traversal. It can be used to store accumulations or anything else that
1329
+       * the callback might find relevant.
1330
+       *
1331
+       * @param {?*} children Children tree object.
1332
+       * @param {!function} callback To invoke upon traversing each child.
1333
+       * @param {?*} traverseContext Context for traversal.
1334
+       * @return {!number} The number of children in this subtree.
1335
+       */
1336
+
1337
+
1338
+      function traverseAllChildren(children, callback, traverseContext) {
1339
+        if (children == null) {
1340
+          return 0;
1341
+        }
1342
+
1343
+        return traverseAllChildrenImpl(children, '', callback, traverseContext);
1344
+      }
1345
+      /**
1346
+       * Generate a key string that identifies a component within a set.
1347
+       *
1348
+       * @param {*} component A component that could contain a manual key.
1349
+       * @param {number} index Index that is used if a manual key is not provided.
1350
+       * @return {string}
1351
+       */
1352
+
1353
+
1354
+      function getComponentKey(component, index) {
1355
+        // Do some typechecking here since we call this blindly. We want to ensure
1356
+        // that we don't block potential future ES APIs.
1357
+        if (typeof component === 'object' && component !== null && component.key != null) {
1358
+          // Explicit key
1359
+          return escape(component.key);
1360
+        } // Implicit key determined by the index in the set
1361
+
1362
+
1363
+        return index.toString(36);
1364
+      }
1365
+
1366
+      function forEachSingleChild(bookKeeping, child, name) {
1367
+        var func = bookKeeping.func,
1368
+            context = bookKeeping.context;
1369
+        func.call(context, child, bookKeeping.count++);
1370
+      }
1371
+      /**
1372
+       * Iterates through children that are typically specified as `props.children`.
1373
+       *
1374
+       * See https://reactjs.org/docs/react-api.html#reactchildrenforeach
1375
+       *
1376
+       * The provided forEachFunc(child, index) will be called for each
1377
+       * leaf child.
1378
+       *
1379
+       * @param {?*} children Children tree container.
1380
+       * @param {function(*, int)} forEachFunc
1381
+       * @param {*} forEachContext Context for forEachContext.
1382
+       */
1383
+
1384
+
1385
+      function forEachChildren(children, forEachFunc, forEachContext) {
1386
+        if (children == null) {
1387
+          return children;
1388
+        }
1389
+
1390
+        var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);
1391
+        traverseAllChildren(children, forEachSingleChild, traverseContext);
1392
+        releaseTraverseContext(traverseContext);
1393
+      }
1394
+
1395
+      function mapSingleChildIntoContext(bookKeeping, child, childKey) {
1396
+        var result = bookKeeping.result,
1397
+            keyPrefix = bookKeeping.keyPrefix,
1398
+            func = bookKeeping.func,
1399
+            context = bookKeeping.context;
1400
+        var mappedChild = func.call(context, child, bookKeeping.count++);
1401
+
1402
+        if (Array.isArray(mappedChild)) {
1403
+          mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, function (c) {
1404
+            return c;
1405
+          });
1406
+        } else if (mappedChild != null) {
1407
+          if (isValidElement(mappedChild)) {
1408
+            mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as
1409
+            // traverseAllChildren used to do for objects as children
1410
+            keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);
1411
+          }
1412
+
1413
+          result.push(mappedChild);
1414
+        }
1415
+      }
1416
+
1417
+      function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {
1418
+        var escapedPrefix = '';
1419
+
1420
+        if (prefix != null) {
1421
+          escapedPrefix = escapeUserProvidedKey(prefix) + '/';
1422
+        }
1423
+
1424
+        var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);
1425
+        traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);
1426
+        releaseTraverseContext(traverseContext);
1427
+      }
1428
+      /**
1429
+       * Maps children that are typically specified as `props.children`.
1430
+       *
1431
+       * See https://reactjs.org/docs/react-api.html#reactchildrenmap
1432
+       *
1433
+       * The provided mapFunction(child, key, index) will be called for each
1434
+       * leaf child.
1435
+       *
1436
+       * @param {?*} children Children tree container.
1437
+       * @param {function(*, int)} func The map function.
1438
+       * @param {*} context Context for mapFunction.
1439
+       * @return {object} Object containing the ordered map of results.
1440
+       */
1441
+
1442
+
1443
+      function mapChildren(children, func, context) {
1444
+        if (children == null) {
1445
+          return children;
1446
+        }
1447
+
1448
+        var result = [];
1449
+        mapIntoWithKeyPrefixInternal(children, result, null, func, context);
1450
+        return result;
1451
+      }
1452
+      /**
1453
+       * Count the number of children that are typically specified as
1454
+       * `props.children`.
1455
+       *
1456
+       * See https://reactjs.org/docs/react-api.html#reactchildrencount
1457
+       *
1458
+       * @param {?*} children Children tree container.
1459
+       * @return {number} The number of children.
1460
+       */
1461
+
1462
+
1463
+      function countChildren(children) {
1464
+        return traverseAllChildren(children, function () {
1465
+          return null;
1466
+        }, null);
1467
+      }
1468
+      /**
1469
+       * Flatten a children object (typically specified as `props.children`) and
1470
+       * return an array with appropriately re-keyed children.
1471
+       *
1472
+       * See https://reactjs.org/docs/react-api.html#reactchildrentoarray
1473
+       */
1474
+
1475
+
1476
+      function toArray(children) {
1477
+        var result = [];
1478
+        mapIntoWithKeyPrefixInternal(children, result, null, function (child) {
1479
+          return child;
1480
+        });
1481
+        return result;
1482
+      }
1483
+      /**
1484
+       * Returns the first child in a collection of children and verifies that there
1485
+       * is only one child in the collection.
1486
+       *
1487
+       * See https://reactjs.org/docs/react-api.html#reactchildrenonly
1488
+       *
1489
+       * The current implementation of this function assumes that a single child gets
1490
+       * passed without a wrapper, but the purpose of this helper function is to
1491
+       * abstract away the particular structure of children.
1492
+       *
1493
+       * @param {?object} children Child collection structure.
1494
+       * @return {ReactElement} The first and only `ReactElement` contained in the
1495
+       * structure.
1496
+       */
1497
+
1498
+
1499
+      function onlyChild(children) {
1500
+        !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0;
1501
+        return children;
1502
+      }
1503
+
1504
+      function readContext(context, observedBits) {
1505
+        var dispatcher = ReactCurrentOwner.currentDispatcher;
1506
+        !(dispatcher !== null) ? invariant(false, 'Context.unstable_read(): Context can only be read while React is rendering, e.g. inside the render method or getDerivedStateFromProps.') : void 0;
1507
+        return dispatcher.readContext(context, observedBits);
1508
+      }
1509
+
1510
+      function createContext(defaultValue, calculateChangedBits) {
1511
+        if (calculateChangedBits === undefined) {
1512
+          calculateChangedBits = null;
1513
+        } else {
1514
+          {
1515
+            !(calculateChangedBits === null || typeof calculateChangedBits === 'function') ? warningWithoutStack$1(false, 'createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits) : void 0;
1516
+          }
1517
+        }
1518
+
1519
+        var context = {
1520
+          $$typeof: REACT_CONTEXT_TYPE,
1521
+          _calculateChangedBits: calculateChangedBits,
1522
+          // As a workaround to support multiple concurrent renderers, we categorize
1523
+          // some renderers as primary and others as secondary. We only expect
1524
+          // there to be two concurrent renderers at most: React Native (primary) and
1525
+          // Fabric (secondary); React DOM (primary) and React ART (secondary).
1526
+          // Secondary renderers store their context values on separate fields.
1527
+          _currentValue: defaultValue,
1528
+          _currentValue2: defaultValue,
1529
+          // These are circular
1530
+          Provider: null,
1531
+          Consumer: null,
1532
+          unstable_read: null
1533
+        };
1534
+        context.Provider = {
1535
+          $$typeof: REACT_PROVIDER_TYPE,
1536
+          _context: context
1537
+        };
1538
+        context.Consumer = context;
1539
+        context.unstable_read = readContext.bind(null, context);
1540
+        {
1541
+          context._currentRenderer = null;
1542
+          context._currentRenderer2 = null;
1543
+        }
1544
+        return context;
1545
+      }
1546
+
1547
+      function forwardRef(render) {
1548
+        {
1549
+          if (typeof render !== 'function') {
1550
+            warningWithoutStack$1(false, 'forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);
1551
+          } else {
1552
+            !(render.length === 2) ? warningWithoutStack$1(false, 'forwardRef render functions accept two parameters: props and ref. ' + 'Did you forget to use the ref parameter?') : void 0;
1553
+          }
1554
+
1555
+          if (render != null) {
1556
+            !(render.defaultProps == null && render.propTypes == null) ? warningWithoutStack$1(false, 'forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?') : void 0;
1557
+          }
1558
+        }
1559
+        return {
1560
+          $$typeof: REACT_FORWARD_REF_TYPE,
1561
+          render: render
1562
+        };
1563
+      }
1564
+
1565
+      function isValidElementType(type) {
1566
+        return typeof type === 'string' || typeof type === 'function' || // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.
1567
+        type === REACT_FRAGMENT_TYPE || type === REACT_ASYNC_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_PLACEHOLDER_TYPE || typeof type === 'object' && type !== null && (typeof type.then === 'function' || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE);
1568
+      }
1569
+      /**
1570
+       * ReactElementValidator provides a wrapper around a element factory
1571
+       * which validates the props passed to the element. This is intended to be
1572
+       * used only in DEV and could be replaced by a static type checker for languages
1573
+       * that support it.
1574
+       */
1575
+
1576
+
1577
+      var propTypesMisspellWarningShown = void 0;
1578
+      {
1579
+        propTypesMisspellWarningShown = false;
1580
+      }
1581
+
1582
+      function getDeclarationErrorAddendum() {
1583
+        if (ReactCurrentOwner.current) {
1584
+          var name = getComponentName(ReactCurrentOwner.current.type);
1585
+
1586
+          if (name) {
1587
+            return '\n\nCheck the render method of `' + name + '`.';
1588
+          }
1589
+        }
1590
+
1591
+        return '';
1592
+      }
1593
+
1594
+      function getSourceInfoErrorAddendum(elementProps) {
1595
+        if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {
1596
+          var source = elementProps.__source;
1597
+          var fileName = source.fileName.replace(/^.*[\\\/]/, '');
1598
+          var lineNumber = source.lineNumber;
1599
+          return '\n\nCheck your code at ' + fileName + ':' + lineNumber + '.';
1600
+        }
1601
+
1602
+        return '';
1603
+      }
1604
+      /**
1605
+       * Warn if there's no key explicitly set on dynamic arrays of children or
1606
+       * object keys are not valid. This allows us to keep track of children between
1607
+       * updates.
1608
+       */
1609
+
1610
+
1611
+      var ownerHasKeyUseWarning = {};
1612
+
1613
+      function getCurrentComponentErrorInfo(parentType) {
1614
+        var info = getDeclarationErrorAddendum();
1615
+
1616
+        if (!info) {
1617
+          var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;
1618
+
1619
+          if (parentName) {
1620
+            info = '\n\nCheck the top-level render call using <' + parentName + '>.';
1621
+          }
1622
+        }
1623
+
1624
+        return info;
1625
+      }
1626
+      /**
1627
+       * Warn if the element doesn't have an explicit key assigned to it.
1628
+       * This element is in an array. The array could grow and shrink or be
1629
+       * reordered. All children that haven't already been validated are required to
1630
+       * have a "key" property assigned to it. Error statuses are cached so a warning
1631
+       * will only be shown once.
1632
+       *
1633
+       * @internal
1634
+       * @param {ReactElement} element Element that requires a key.
1635
+       * @param {*} parentType element's parent's type.
1636
+       */
1637
+
1638
+
1639
+      function validateExplicitKey(element, parentType) {
1640
+        if (!element._store || element._store.validated || element.key != null) {
1641
+          return;
1642
+        }
1643
+
1644
+        element._store.validated = true;
1645
+        var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);
1646
+
1647
+        if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {
1648
+          return;
1649
+        }
1650
+
1651
+        ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a
1652
+        // property, it may be the creator of the child that's responsible for
1653
+        // assigning it a key.
1654
+
1655
+        var childOwner = '';
1656
+
1657
+        if (element && element._owner && element._owner !== ReactCurrentOwner.current) {
1658
+          // Give the component that originally created this child.
1659
+          childOwner = ' It was passed a child from ' + getComponentName(element._owner.type) + '.';
1660
+        }
1661
+
1662
+        setCurrentlyValidatingElement(element);
1663
+        {
1664
+          warning$1(false, 'Each child in an array or iterator should have a unique "key" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.', currentComponentErrorInfo, childOwner);
1665
+        }
1666
+        setCurrentlyValidatingElement(null);
1667
+      }
1668
+      /**
1669
+       * Ensure that every element either is passed in a static location, in an
1670
+       * array with an explicit keys property defined, or in an object literal
1671
+       * with valid key property.
1672
+       *
1673
+       * @internal
1674
+       * @param {ReactNode} node Statically passed child of any type.
1675
+       * @param {*} parentType node's parent's type.
1676
+       */
1677
+
1678
+
1679
+      function validateChildKeys(node, parentType) {
1680
+        if (typeof node !== 'object') {
1681
+          return;
1682
+        }
1683
+
1684
+        if (Array.isArray(node)) {
1685
+          for (var i = 0; i < node.length; i++) {
1686
+            var child = node[i];
1687
+
1688
+            if (isValidElement(child)) {
1689
+              validateExplicitKey(child, parentType);
1690
+            }
1691
+          }
1692
+        } else if (isValidElement(node)) {
1693
+          // This element was passed in a valid location.
1694
+          if (node._store) {
1695
+            node._store.validated = true;
1696
+          }
1697
+        } else if (node) {
1698
+          var iteratorFn = getIteratorFn(node);
1699
+
1700
+          if (typeof iteratorFn === 'function') {
1701
+            // Entry iterators used to provide implicit keys,
1702
+            // but now we print a separate warning for them later.
1703
+            if (iteratorFn !== node.entries) {
1704
+              var iterator = iteratorFn.call(node);
1705
+              var step = void 0;
1706
+
1707
+              while (!(step = iterator.next()).done) {
1708
+                if (isValidElement(step.value)) {
1709
+                  validateExplicitKey(step.value, parentType);
1710
+                }
1711
+              }
1712
+            }
1713
+          }
1714
+        }
1715
+      }
1716
+      /**
1717
+       * Given an element, validate that its props follow the propTypes definition,
1718
+       * provided by the type.
1719
+       *
1720
+       * @param {ReactElement} element
1721
+       */
1722
+
1723
+
1724
+      function validatePropTypes(element) {
1725
+        var type = element.type;
1726
+        var name = void 0,
1727
+            propTypes = void 0;
1728
+
1729
+        if (typeof type === 'function') {
1730
+          // Class or functional component
1731
+          name = type.displayName || type.name;
1732
+          propTypes = type.propTypes;
1733
+        } else if (typeof type === 'object' && type !== null && type.$$typeof === REACT_FORWARD_REF_TYPE) {
1734
+          // ForwardRef
1735
+          var functionName = type.render.displayName || type.render.name || '';
1736
+          name = functionName !== '' ? 'ForwardRef(' + functionName + ')' : 'ForwardRef';
1737
+          propTypes = type.propTypes;
1738
+        } else {
1739
+          return;
1740
+        }
1741
+
1742
+        if (propTypes) {
1743
+          setCurrentlyValidatingElement(element);
1744
+          checkPropTypes(propTypes, element.props, 'prop', name, ReactDebugCurrentFrame.getStackAddendum);
1745
+          setCurrentlyValidatingElement(null);
1746
+        } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {
1747
+          propTypesMisspellWarningShown = true;
1748
+          warningWithoutStack$1(false, 'Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown');
1749
+        }
1750
+
1751
+        if (typeof type.getDefaultProps === 'function') {
1752
+          !type.getDefaultProps.isReactClassApproved ? warningWithoutStack$1(false, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;
1753
+        }
1754
+      }
1755
+      /**
1756
+       * Given a fragment, validate that it can only be provided with fragment props
1757
+       * @param {ReactElement} fragment
1758
+       */
1759
+
1760
+
1761
+      function validateFragmentProps(fragment) {
1762
+        setCurrentlyValidatingElement(fragment);
1763
+        var keys = Object.keys(fragment.props);
1764
+
1765
+        for (var i = 0; i < keys.length; i++) {
1766
+          var key = keys[i];
1767
+
1768
+          if (key !== 'children' && key !== 'key') {
1769
+            warning$1(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);
1770
+            break;
1771
+          }
1772
+        }
1773
+
1774
+        if (fragment.ref !== null) {
1775
+          warning$1(false, 'Invalid attribute `ref` supplied to `React.Fragment`.');
1776
+        }
1777
+
1778
+        setCurrentlyValidatingElement(null);
1779
+      }
1780
+
1781
+      function createElementWithValidation(type, props, children) {
1782
+        var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to
1783
+        // succeed and there will likely be errors in render.
1784
+
1785
+        if (!validType) {
1786
+          var info = '';
1787
+
1788
+          if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {
1789
+            info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and named imports.";
1790
+          }
1791
+
1792
+          var sourceInfo = getSourceInfoErrorAddendum(props);
1793
+
1794
+          if (sourceInfo) {
1795
+            info += sourceInfo;
1796
+          } else {
1797
+            info += getDeclarationErrorAddendum();
1798
+          }
1799
+
1800
+          var typeString = void 0;
1801
+
1802
+          if (type === null) {
1803
+            typeString = 'null';
1804
+          } else if (Array.isArray(type)) {
1805
+            typeString = 'array';
1806
+          } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {
1807
+            typeString = '<' + (getComponentName(type.type) || 'Unknown') + ' />';
1808
+            info = ' Did you accidentally export a JSX literal instead of a component?';
1809
+          } else {
1810
+            typeString = typeof type;
1811
+          }
1812
+
1813
+          warning$1(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);
1814
+        }
1815
+
1816
+        var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used.
1817
+        // TODO: Drop this when these are no longer allowed as the type argument.
1818
+
1819
+        if (element == null) {
1820
+          return element;
1821
+        } // Skip key warning if the type isn't valid since our key validation logic
1822
+        // doesn't expect a non-string/function type and can throw confusing errors.
1823
+        // We don't want exception behavior to differ between dev and prod.
1824
+        // (Rendering will throw with a helpful message and as soon as the type is
1825
+        // fixed, the key warnings will appear.)
1826
+
1827
+
1828
+        if (validType) {
1829
+          for (var i = 2; i < arguments.length; i++) {
1830
+            validateChildKeys(arguments[i], type);
1831
+          }
1832
+        }
1833
+
1834
+        if (type === REACT_FRAGMENT_TYPE) {
1835
+          validateFragmentProps(element);
1836
+        } else {
1837
+          validatePropTypes(element);
1838
+        }
1839
+
1840
+        return element;
1841
+      }
1842
+
1843
+      function createFactoryWithValidation(type) {
1844
+        var validatedFactory = createElementWithValidation.bind(null, type);
1845
+        validatedFactory.type = type; // Legacy hook: remove it
1846
+
1847
+        {
1848
+          Object.defineProperty(validatedFactory, 'type', {
1849
+            enumerable: false,
1850
+            get: function () {
1851
+              lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');
1852
+              Object.defineProperty(this, 'type', {
1853
+                value: type
1854
+              });
1855
+              return type;
1856
+            }
1857
+          });
1858
+        }
1859
+        return validatedFactory;
1860
+      }
1861
+
1862
+      function cloneElementWithValidation(element, props, children) {
1863
+        var newElement = cloneElement.apply(this, arguments);
1864
+
1865
+        for (var i = 2; i < arguments.length; i++) {
1866
+          validateChildKeys(arguments[i], newElement.type);
1867
+        }
1868
+
1869
+        validatePropTypes(newElement);
1870
+        return newElement;
1871
+      }
1872
+
1873
+      var React = {
1874
+        Children: {
1875
+          map: mapChildren,
1876
+          forEach: forEachChildren,
1877
+          count: countChildren,
1878
+          toArray: toArray,
1879
+          only: onlyChild
1880
+        },
1881
+        createRef: createRef,
1882
+        Component: Component,
1883
+        PureComponent: PureComponent,
1884
+        createContext: createContext,
1885
+        forwardRef: forwardRef,
1886
+        Fragment: REACT_FRAGMENT_TYPE,
1887
+        StrictMode: REACT_STRICT_MODE_TYPE,
1888
+        unstable_AsyncMode: REACT_ASYNC_MODE_TYPE,
1889
+        unstable_Profiler: REACT_PROFILER_TYPE,
1890
+        createElement: createElementWithValidation,
1891
+        cloneElement: cloneElementWithValidation,
1892
+        createFactory: createFactoryWithValidation,
1893
+        isValidElement: isValidElement,
1894
+        version: ReactVersion,
1895
+        __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactSharedInternals
1896
+      };
1897
+
1898
+      var React$2 = Object.freeze({
1899
+        default: React
1900
+      });
1901
+      var React$3 = React$2 && React || React$2; // TODO: decide on the top-level export form.
1902
+      // This is hacky but makes it work with both Rollup and Jest.
1903
+
1904
+      var react = React$3.default || React$3;
1905
+      module.exports = react;
1906
+    })();
1907
+  }
1908
+  });
1909
+
1910
+  var react = createCommonjsModule(function (module) {
1911
+
1912
+  {
1913
+    module.exports = react_development;
1914
+  }
1915
+  });
1916
+
1917
+  var schedule_development = createCommonjsModule(function (module, exports) {
1918
+
1919
+  {
1920
+    (function () {
1921
+
1922
+      Object.defineProperty(exports, '__esModule', {
1923
+        value: true
1924
+      });
1925
+      var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);
1926
+      /**
1927
+       * A scheduling library to allow scheduling work with more granular priority and
1928
+       * control than requestAnimationFrame and requestIdleCallback.
1929
+       * Current TODO items:
1930
+       * X- Pull out the scheduleWork polyfill built into React
1931
+       * X- Initial test coverage
1932
+       * X- Support for multiple callbacks
1933
+       * - Support for two priorities; serial and deferred
1934
+       * - Better test coverage
1935
+       * - Better docblock
1936
+       * - Polish documentation, API
1937
+       */
1938
+      // This is a built-in polyfill for requestIdleCallback. It works by scheduling
1939
+      // a requestAnimationFrame, storing the time for the start of the frame, then
1940
+      // scheduling a postMessage which gets scheduled after paint. Within the
1941
+      // postMessage handler do as much work as possible until time + frame rate.
1942
+      // By separating the idle call into a separate event tick we ensure that
1943
+      // layout, paint and other browser work is counted against the available time.
1944
+      // The frame rate is dynamically adjusted.
1945
+      // We capture a local reference to any global, in case it gets polyfilled after
1946
+      // this module is initially evaluated.
1947
+      // We want to be using a consistent implementation.
1948
+
1949
+      var localDate = Date; // This initialization code may run even on server environments
1950
+      // if a component just imports ReactDOM (e.g. for findDOMNode).
1951
+      // Some environments might not have setTimeout or clearTimeout.
1952
+      // However, we always expect them to be defined on the client.
1953
+      // https://github.com/facebook/react/pull/13088
1954
+
1955
+      var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;
1956
+      var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined; // We don't expect either of these to necessarily be defined,
1957
+      // but we will error later if they are missing on the client.
1958
+
1959
+      var localRequestAnimationFrame = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : undefined;
1960
+      var localCancelAnimationFrame = typeof cancelAnimationFrame === 'function' ? cancelAnimationFrame : undefined;
1961
+      var hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
1962
+      exports.unstable_now = void 0;
1963
+
1964
+      if (hasNativePerformanceNow) {
1965
+        var Performance = performance;
1966
+
1967
+        exports.unstable_now = function () {
1968
+          return Performance.now();
1969
+        };
1970
+      } else {
1971
+        exports.unstable_now = function () {
1972
+          return localDate.now();
1973
+        };
1974
+      }
1975
+
1976
+      exports.unstable_scheduleWork = void 0;
1977
+      exports.unstable_cancelScheduledWork = void 0;
1978
+
1979
+      if (!canUseDOM) {
1980
+        var timeoutIds = new Map();
1981
+
1982
+        exports.unstable_scheduleWork = function (callback, options) {
1983
+          // keeping return type consistent
1984
+          var callbackConfig = {
1985
+            scheduledCallback: callback,
1986
+            timeoutTime: 0,
1987
+            next: null,
1988
+            prev: null
1989
+          };
1990
+          var timeoutId = localSetTimeout(function () {
1991
+            callback({
1992
+              timeRemaining: function () {
1993
+                return Infinity;
1994
+              },
1995
+              didTimeout: false
1996
+            });
1997
+          });
1998
+          timeoutIds.set(callback, timeoutId);
1999
+          return callbackConfig;
2000
+        };
2001
+
2002
+        exports.unstable_cancelScheduledWork = function (callbackId) {
2003
+          var callback = callbackId.scheduledCallback;
2004
+          var timeoutId = timeoutIds.get(callback);
2005
+          timeoutIds.delete(callbackId);
2006
+          localClearTimeout(timeoutId);
2007
+        };
2008
+      } else {
2009
+        {
2010
+          if (typeof console !== 'undefined') {
2011
+            if (typeof localRequestAnimationFrame !== 'function') {
2012
+              console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
2013
+            }
2014
+
2015
+            if (typeof localCancelAnimationFrame !== 'function') {
2016
+              console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
2017
+            }
2018
+          }
2019
+        }
2020
+        var headOfPendingCallbacksLinkedList = null;
2021
+        var tailOfPendingCallbacksLinkedList = null; // We track what the next soonest timeoutTime is, to be able to quickly tell
2022
+        // if none of the scheduled callbacks have timed out.
2023
+
2024
+        var nextSoonestTimeoutTime = -1;
2025
+        var isIdleScheduled = false;
2026
+        var isAnimationFrameScheduled = false; // requestAnimationFrame does not run when the tab is in the background.
2027
+        // if we're backgrounded we prefer for that work to happen so that the page
2028
+        // continues	to load in the background.
2029
+        // so we also schedule a 'setTimeout' as a fallback.
2030
+
2031
+        var animationFrameTimeout = 100;
2032
+        var rafID = void 0;
2033
+        var timeoutID = void 0;
2034
+
2035
+        var scheduleAnimationFrameWithFallbackSupport = function (callback) {
2036
+          // schedule rAF and also a setTimeout
2037
+          rafID = localRequestAnimationFrame(function (timestamp) {
2038
+            // cancel the setTimeout
2039
+            localClearTimeout(timeoutID);
2040
+            callback(timestamp);
2041
+          });
2042
+          timeoutID = localSetTimeout(function () {
2043
+            // cancel the requestAnimationFrame
2044
+            localCancelAnimationFrame(rafID);
2045
+            callback(exports.unstable_now());
2046
+          }, animationFrameTimeout);
2047
+        };
2048
+
2049
+        var frameDeadline = 0; // We start out assuming that we run at 30fps but then the heuristic tracking
2050
+        // will adjust this value to a faster fps if we get more frequent animation
2051
+        // frames.
2052
+
2053
+        var previousFrameTime = 33;
2054
+        var activeFrameTime = 33;
2055
+        var frameDeadlineObject = {
2056
+          didTimeout: false,
2057
+          timeRemaining: function () {
2058
+            var remaining = frameDeadline - exports.unstable_now();
2059
+            return remaining > 0 ? remaining : 0;
2060
+          }
2061
+        };
2062
+        /**
2063
+         * Handles the case where a callback errors:
2064
+         * - don't catch the error, because this changes debugging behavior
2065
+         * - do start a new postMessage callback, to call any remaining callbacks,
2066
+         * - but only if there is an error, so there is not extra overhead.
2067
+         */
2068
+
2069
+        var callUnsafely = function (callbackConfig, arg) {
2070
+          var callback = callbackConfig.scheduledCallback;
2071
+          var finishedCalling = false;
2072
+
2073
+          try {
2074
+            callback(arg);
2075
+            finishedCalling = true;
2076
+          } finally {
2077
+            // always remove it from linked list
2078
+            exports.unstable_cancelScheduledWork(callbackConfig);
2079
+
2080
+            if (!finishedCalling) {
2081
+              // an error must have been thrown
2082
+              isIdleScheduled = true;
2083
+              window.postMessage(messageKey, '*');
2084
+            }
2085
+          }
2086
+        };
2087
+        /**
2088
+         * Checks for timed out callbacks, runs them, and then checks again to see if
2089
+         * any more have timed out.
2090
+         * Keeps doing this until there are none which have currently timed out.
2091
+         */
2092
+
2093
+
2094
+        var callTimedOutCallbacks = function () {
2095
+          if (headOfPendingCallbacksLinkedList === null) {
2096
+            return;
2097
+          }
2098
+
2099
+          var currentTime = exports.unstable_now(); // TODO: this would be more efficient if deferred callbacks are stored in
2100
+          // min heap.
2101
+          // Or in a linked list with links for both timeoutTime order and insertion
2102
+          // order.
2103
+          // For now an easy compromise is the current approach:
2104
+          // Keep a pointer to the soonest timeoutTime, and check that first.
2105
+          // If it has not expired, we can skip traversing the whole list.
2106
+          // If it has expired, then we step through all the callbacks.
2107
+
2108
+          if (nextSoonestTimeoutTime === -1 || nextSoonestTimeoutTime > currentTime) {
2109
+            // We know that none of them have timed out yet.
2110
+            return;
2111
+          } // NOTE: we intentionally wait to update the nextSoonestTimeoutTime until
2112
+          // after successfully calling any timed out callbacks.
2113
+          // If a timed out callback throws an error, we could get stuck in a state
2114
+          // where the nextSoonestTimeoutTime was set wrong.
2115
+
2116
+
2117
+          var updatedNextSoonestTimeoutTime = -1; // we will update nextSoonestTimeoutTime below
2118
+
2119
+          var timedOutCallbacks = []; // iterate once to find timed out callbacks and find nextSoonestTimeoutTime
2120
+
2121
+          var currentCallbackConfig = headOfPendingCallbacksLinkedList;
2122
+
2123
+          while (currentCallbackConfig !== null) {
2124
+            var _timeoutTime = currentCallbackConfig.timeoutTime;
2125
+
2126
+            if (_timeoutTime !== -1 && _timeoutTime <= currentTime) {
2127
+              // it has timed out!
2128
+              timedOutCallbacks.push(currentCallbackConfig);
2129
+            } else {
2130
+              if (_timeoutTime !== -1 && (updatedNextSoonestTimeoutTime === -1 || _timeoutTime < updatedNextSoonestTimeoutTime)) {
2131
+                updatedNextSoonestTimeoutTime = _timeoutTime;
2132
+              }
2133
+            }
2134
+
2135
+            currentCallbackConfig = currentCallbackConfig.next;
2136
+          }
2137
+
2138
+          if (timedOutCallbacks.length > 0) {
2139
+            frameDeadlineObject.didTimeout = true;
2140
+
2141
+            for (var i = 0, len = timedOutCallbacks.length; i < len; i++) {
2142
+              callUnsafely(timedOutCallbacks[i], frameDeadlineObject);
2143
+            }
2144
+          } // NOTE: we intentionally wait to update the nextSoonestTimeoutTime until
2145
+          // after successfully calling any timed out callbacks.
2146
+
2147
+
2148
+          nextSoonestTimeoutTime = updatedNextSoonestTimeoutTime;
2149
+        }; // We use the postMessage trick to defer idle work until after the repaint.
2150
+
2151
+
2152
+        var messageKey = '__reactIdleCallback$' + Math.random().toString(36).slice(2);
2153
+
2154
+        var idleTick = function (event) {
2155
+          if (event.source !== window || event.data !== messageKey) {
2156
+            return;
2157
+          }
2158
+
2159
+          isIdleScheduled = false;
2160
+
2161
+          if (headOfPendingCallbacksLinkedList === null) {
2162
+            return;
2163
+          } // First call anything which has timed out, until we have caught up.
2164
+
2165
+
2166
+          callTimedOutCallbacks();
2167
+          var currentTime = exports.unstable_now(); // Next, as long as we have idle time, try calling more callbacks.
2168
+
2169
+          while (frameDeadline - currentTime > 0 && headOfPendingCallbacksLinkedList !== null) {
2170
+            var latestCallbackConfig = headOfPendingCallbacksLinkedList;
2171
+            frameDeadlineObject.didTimeout = false; // callUnsafely will remove it from the head of the linked list
2172
+
2173
+            callUnsafely(latestCallbackConfig, frameDeadlineObject);
2174
+            currentTime = exports.unstable_now();
2175
+          }
2176
+
2177
+          if (headOfPendingCallbacksLinkedList !== null) {
2178
+            if (!isAnimationFrameScheduled) {
2179
+              // Schedule another animation callback so we retry later.
2180
+              isAnimationFrameScheduled = true;
2181
+              scheduleAnimationFrameWithFallbackSupport(animationTick);
2182
+            }
2183
+          }
2184
+        }; // Assumes that we have addEventListener in this environment. Might need
2185
+        // something better for old IE.
2186
+
2187
+
2188
+        window.addEventListener('message', idleTick, false);
2189
+
2190
+        var animationTick = function (rafTime) {
2191
+          isAnimationFrameScheduled = false;
2192
+          var nextFrameTime = rafTime - frameDeadline + activeFrameTime;
2193
+
2194
+          if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {
2195
+            if (nextFrameTime < 8) {
2196
+              // Defensive coding. We don't support higher frame rates than 120hz.
2197
+              // If we get lower than that, it is probably a bug.
2198
+              nextFrameTime = 8;
2199
+            } // If one frame goes long, then the next one can be short to catch up.
2200
+            // If two frames are short in a row, then that's an indication that we
2201
+            // actually have a higher frame rate than what we're currently optimizing.
2202
+            // We adjust our heuristic dynamically accordingly. For example, if we're
2203
+            // running on 120hz display or 90hz VR display.
2204
+            // Take the max of the two in case one of them was an anomaly due to
2205
+            // missed frame deadlines.
2206
+
2207
+
2208
+            activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;
2209
+          } else {
2210
+            previousFrameTime = nextFrameTime;
2211
+          }
2212
+
2213
+          frameDeadline = rafTime + activeFrameTime;
2214
+
2215
+          if (!isIdleScheduled) {
2216
+            isIdleScheduled = true;
2217
+            window.postMessage(messageKey, '*');
2218
+          }
2219
+        };
2220
+
2221
+        exports.unstable_scheduleWork = function (callback, options)
2222
+        /* CallbackConfigType */
2223
+        {
2224
+          var timeoutTime = -1;
2225
+
2226
+          if (options != null && typeof options.timeout === 'number') {
2227
+            timeoutTime = exports.unstable_now() + options.timeout;
2228
+          }
2229
+
2230
+          if (nextSoonestTimeoutTime === -1 || timeoutTime !== -1 && timeoutTime < nextSoonestTimeoutTime) {
2231
+            nextSoonestTimeoutTime = timeoutTime;
2232
+          }
2233
+
2234
+          var scheduledCallbackConfig = {
2235
+            scheduledCallback: callback,
2236
+            timeoutTime: timeoutTime,
2237
+            prev: null,
2238
+            next: null
2239
+          };
2240
+
2241
+          if (headOfPendingCallbacksLinkedList === null) {
2242
+            // Make this callback the head and tail of our list
2243
+            headOfPendingCallbacksLinkedList = scheduledCallbackConfig;
2244
+            tailOfPendingCallbacksLinkedList = scheduledCallbackConfig;
2245
+          } else {
2246
+            // Add latest callback as the new tail of the list
2247
+            scheduledCallbackConfig.prev = tailOfPendingCallbacksLinkedList; // renaming for clarity
2248
+
2249
+            var oldTailOfPendingCallbacksLinkedList = tailOfPendingCallbacksLinkedList;
2250
+
2251
+            if (oldTailOfPendingCallbacksLinkedList !== null) {
2252
+              oldTailOfPendingCallbacksLinkedList.next = scheduledCallbackConfig;
2253
+            }
2254
+
2255
+            tailOfPendingCallbacksLinkedList = scheduledCallbackConfig;
2256
+          }
2257
+
2258
+          if (!isAnimationFrameScheduled) {
2259
+            // If rAF didn't already schedule one, we need to schedule a frame.
2260
+            // TODO: If this rAF doesn't materialize because the browser throttles, we
2261
+            // might want to still have setTimeout trigger scheduleWork as a backup to ensure
2262
+            // that we keep performing work.
2263
+            isAnimationFrameScheduled = true;
2264
+            scheduleAnimationFrameWithFallbackSupport(animationTick);
2265
+          }
2266
+
2267
+          return scheduledCallbackConfig;
2268
+        };
2269
+
2270
+        exports.unstable_cancelScheduledWork = function (callbackConfig
2271
+        /* CallbackConfigType */
2272
+        ) {
2273
+          if (callbackConfig.prev === null && headOfPendingCallbacksLinkedList !== callbackConfig) {
2274
+            // this callbackConfig has already been cancelled.
2275
+            // cancelScheduledWork should be idempotent, a no-op after first call.
2276
+            return;
2277
+          }
2278
+          /**
2279
+           * There are four possible cases:
2280
+           * - Head/nodeToRemove/Tail -> null
2281
+           *   In this case we set Head and Tail to null.
2282
+           * - Head -> ... middle nodes... -> Tail/nodeToRemove
2283
+           *   In this case we point the middle.next to null and put middle as the new
2284
+           *   Tail.
2285
+           * - Head/nodeToRemove -> ...middle nodes... -> Tail
2286
+           *   In this case we point the middle.prev at null and move the Head to
2287
+           *   middle.
2288
+           * - Head -> ... ?some nodes ... -> nodeToRemove -> ... ?some nodes ... -> Tail
2289
+           *   In this case we point the Head.next to the Tail and the Tail.prev to
2290
+           *   the Head.
2291
+           */
2292
+
2293
+
2294
+          var next = callbackConfig.next;
2295
+          var prev = callbackConfig.prev;
2296
+          callbackConfig.next = null;
2297
+          callbackConfig.prev = null;
2298
+
2299
+          if (next !== null) {
2300
+            // we have a next
2301
+            if (prev !== null) {
2302
+              // we have a prev
2303
+              // callbackConfig is somewhere in the middle of a list of 3 or more nodes.
2304
+              prev.next = next;
2305
+              next.prev = prev;
2306
+              return;
2307
+            } else {
2308
+              // there is a next but not a previous one;
2309
+              // callbackConfig is the head of a list of 2 or more other nodes.
2310
+              next.prev = null;
2311
+              headOfPendingCallbacksLinkedList = next;
2312
+              return;
2313
+            }
2314
+          } else {
2315
+            // there is no next callback config; this must the tail of the list
2316
+            if (prev !== null) {
2317
+              // we have a prev
2318
+              // callbackConfig is the tail of a list of 2 or more other nodes.
2319
+              prev.next = null;
2320
+              tailOfPendingCallbacksLinkedList = prev;
2321
+              return;
2322
+            } else {
2323
+              // there is no previous callback config;
2324
+              // callbackConfig is the only thing in the linked list,
2325
+              // so both head and tail point to it.
2326
+              headOfPendingCallbacksLinkedList = null;
2327
+              tailOfPendingCallbacksLinkedList = null;
2328
+              return;
2329
+            }
2330
+          }
2331
+        };
2332
+      }
2333
+    })();
2334
+  }
2335
+  });
2336
+
2337
+  unwrapExports(schedule_development);
2338
+  var schedule_development_1 = schedule_development.unstable_now;
2339
+  var schedule_development_2 = schedule_development.unstable_scheduleWork;
2340
+  var schedule_development_3 = schedule_development.unstable_cancelScheduledWork;
2341
+
2342
+  var schedule = createCommonjsModule(function (module) {
2343
+
2344
+  {
2345
+    module.exports = schedule_development;
2346
+  }
2347
+  });
2348
+
2349
+  var scheduleTracking_development = createCommonjsModule(function (module, exports) {
2350
+
2351
+  {
2352
+    (function () {
2353
+
2354
+      Object.defineProperty(exports, '__esModule', {
2355
+        value: true
2356
+      });
2357
+      // Only used in www builds.
2358
+
2359
+      var DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.
2360
+
2361
+      var interactionIDCounter = 0;
2362
+      var threadIDCounter = 0; // Set of currently tracked interactions.
2363
+      // Interactions "stack"–
2364
+      // Meaning that newly tracked interactions are appended to the previously active set.
2365
+      // When an interaction goes out of scope, the previous set (if any) is restored.
2366
+
2367
+      exports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.
2368
+
2369
+      exports.__subscriberRef = null;
2370
+
2371
+      {
2372
+        exports.__interactionsRef = {
2373
+          current: new Set()
2374
+        };
2375
+        exports.__subscriberRef = {
2376
+          current: null
2377
+        };
2378
+      }
2379
+
2380
+      function unstable_clear(callback) {
2381
+
2382
+        var prevInteractions = exports.__interactionsRef.current;
2383
+        exports.__interactionsRef.current = new Set();
2384
+
2385
+        try {
2386
+          return callback();
2387
+        } finally {
2388
+          exports.__interactionsRef.current = prevInteractions;
2389
+        }
2390
+      }
2391
+
2392
+      function unstable_getCurrent() {
2393
+        {
2394
+          return exports.__interactionsRef.current;
2395
+        }
2396
+      }
2397
+
2398
+      function unstable_getThreadID() {
2399
+        return ++threadIDCounter;
2400
+      }
2401
+
2402
+      function unstable_track(name, timestamp, callback) {
2403
+        var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;
2404
+
2405
+        var interaction = {
2406
+          __count: 1,
2407
+          id: interactionIDCounter++,
2408
+          name: name,
2409
+          timestamp: timestamp
2410
+        };
2411
+        var prevInteractions = exports.__interactionsRef.current; // Tracked interactions should stack/accumulate.
2412
+        // To do that, clone the current interactions.
2413
+        // The previous set will be restored upon completion.
2414
+
2415
+        var interactions = new Set(prevInteractions);
2416
+        interactions.add(interaction);
2417
+        exports.__interactionsRef.current = interactions;
2418
+        var subscriber = exports.__subscriberRef.current;
2419
+        var returnValue = void 0;
2420
+
2421
+        try {
2422
+          if (subscriber !== null) {
2423
+            subscriber.onInteractionTracked(interaction);
2424
+          }
2425
+        } finally {
2426
+          try {
2427
+            if (subscriber !== null) {
2428
+              subscriber.onWorkStarted(interactions, threadID);
2429
+            }
2430
+          } finally {
2431
+            try {
2432
+              returnValue = callback();
2433
+            } finally {
2434
+              exports.__interactionsRef.current = prevInteractions;
2435
+
2436
+              try {
2437
+                if (subscriber !== null) {
2438
+                  subscriber.onWorkStopped(interactions, threadID);
2439
+                }
2440
+              } finally {
2441
+                interaction.__count--; // If no async work was scheduled for this interaction,
2442
+                // Notify subscribers that it's completed.
2443
+
2444
+                if (subscriber !== null && interaction.__count === 0) {
2445
+                  subscriber.onInteractionScheduledWorkCompleted(interaction);
2446
+                }
2447
+              }
2448
+            }
2449
+          }
2450
+        }
2451
+
2452
+        return returnValue;
2453
+      }
2454
+
2455
+      function unstable_wrap(callback) {
2456
+        var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;
2457
+
2458
+        var wrappedInteractions = exports.__interactionsRef.current;
2459
+        var subscriber = exports.__subscriberRef.current;
2460
+
2461
+        if (subscriber !== null) {
2462
+          subscriber.onWorkScheduled(wrappedInteractions, threadID);
2463
+        } // Update the pending async work count for the current interactions.
2464
+        // Update after calling subscribers in case of error.
2465
+
2466
+
2467
+        wrappedInteractions.forEach(function (interaction) {
2468
+          interaction.__count++;
2469
+        });
2470
+        var hasRun = false;
2471
+
2472
+        function wrapped() {
2473
+          var prevInteractions = exports.__interactionsRef.current;
2474
+          exports.__interactionsRef.current = wrappedInteractions;
2475
+          subscriber = exports.__subscriberRef.current;
2476
+
2477
+          try {
2478
+            var returnValue = void 0;
2479
+
2480
+            try {
2481
+              if (subscriber !== null) {
2482
+                subscriber.onWorkStarted(wrappedInteractions, threadID);
2483
+              }
2484
+            } finally {
2485
+              try {
2486
+                returnValue = callback.apply(undefined, arguments);
2487
+              } finally {
2488
+                exports.__interactionsRef.current = prevInteractions;
2489
+
2490
+                if (subscriber !== null) {
2491
+                  subscriber.onWorkStopped(wrappedInteractions, threadID);
2492
+                }
2493
+              }
2494
+            }
2495
+
2496
+            return returnValue;
2497
+          } finally {
2498
+            if (!hasRun) {
2499
+              // We only expect a wrapped function to be executed once,
2500
+              // But in the event that it's executed more than once–
2501
+              // Only decrement the outstanding interaction counts once.
2502
+              hasRun = true; // Update pending async counts for all wrapped interactions.
2503
+              // If this was the last scheduled async work for any of them,
2504
+              // Mark them as completed.
2505
+
2506
+              wrappedInteractions.forEach(function (interaction) {
2507
+                interaction.__count--;
2508
+
2509
+                if (subscriber !== null && interaction.__count === 0) {
2510
+                  subscriber.onInteractionScheduledWorkCompleted(interaction);
2511
+                }
2512
+              });
2513
+            }
2514
+          }
2515
+        }
2516
+
2517
+        wrapped.cancel = function cancel() {
2518
+          subscriber = exports.__subscriberRef.current;
2519
+
2520
+          try {
2521
+            if (subscriber !== null) {
2522
+              subscriber.onWorkCanceled(wrappedInteractions, threadID);
2523
+            }
2524
+          } finally {
2525
+            // Update pending async counts for all wrapped interactions.
2526
+            // If this was the last scheduled async work for any of them,
2527
+            // Mark them as completed.
2528
+            wrappedInteractions.forEach(function (interaction) {
2529
+              interaction.__count--;
2530
+
2531
+              if (subscriber && interaction.__count === 0) {
2532
+                subscriber.onInteractionScheduledWorkCompleted(interaction);
2533
+              }
2534
+            });
2535
+          }
2536
+        };
2537
+
2538
+        return wrapped;
2539
+      }
2540
+
2541
+      var subscribers = null;
2542
+
2543
+      {
2544
+        subscribers = new Set();
2545
+      }
2546
+
2547
+      function unstable_subscribe(subscriber) {
2548
+        {
2549
+          subscribers.add(subscriber);
2550
+
2551
+          if (subscribers.size === 1) {
2552
+            exports.__subscriberRef.current = {
2553
+              onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,
2554
+              onInteractionTracked: onInteractionTracked,
2555
+              onWorkCanceled: onWorkCanceled,
2556
+              onWorkScheduled: onWorkScheduled,
2557
+              onWorkStarted: onWorkStarted,
2558
+              onWorkStopped: onWorkStopped
2559
+            };
2560
+          }
2561
+        }
2562
+      }
2563
+
2564
+      function unstable_unsubscribe(subscriber) {
2565
+        {
2566
+          subscribers.delete(subscriber);
2567
+
2568
+          if (subscribers.size === 0) {
2569
+            exports.__subscriberRef.current = null;
2570
+          }
2571
+        }
2572
+      }
2573
+
2574
+      function onInteractionTracked(interaction) {
2575
+        var didCatchError = false;
2576
+        var caughtError = null;
2577
+        subscribers.forEach(function (subscriber) {
2578
+          try {
2579
+            subscriber.onInteractionTracked(interaction);
2580
+          } catch (error) {
2581
+            if (!didCatchError) {
2582
+              didCatchError = true;
2583
+              caughtError = error;
2584
+            }
2585
+          }
2586
+        });
2587
+
2588
+        if (didCatchError) {
2589
+          throw caughtError;
2590
+        }
2591
+      }
2592
+
2593
+      function onInteractionScheduledWorkCompleted(interaction) {
2594
+        var didCatchError = false;
2595
+        var caughtError = null;
2596
+        subscribers.forEach(function (subscriber) {
2597
+          try {
2598
+            subscriber.onInteractionScheduledWorkCompleted(interaction);
2599
+          } catch (error) {
2600
+            if (!didCatchError) {
2601
+              didCatchError = true;
2602
+              caughtError = error;
2603
+            }
2604
+          }
2605
+        });
2606
+
2607
+        if (didCatchError) {
2608
+          throw caughtError;
2609
+        }
2610
+      }
2611
+
2612
+      function onWorkScheduled(interactions, threadID) {
2613
+        var didCatchError = false;
2614
+        var caughtError = null;
2615
+        subscribers.forEach(function (subscriber) {
2616
+          try {
2617
+            subscriber.onWorkScheduled(interactions, threadID);
2618
+          } catch (error) {
2619
+            if (!didCatchError) {
2620
+              didCatchError = true;
2621
+              caughtError = error;
2622
+            }
2623
+          }
2624
+        });
2625
+
2626
+        if (didCatchError) {
2627
+          throw caughtError;
2628
+        }
2629
+      }
2630
+
2631
+      function onWorkStarted(interactions, threadID) {
2632
+        var didCatchError = false;
2633
+        var caughtError = null;
2634
+        subscribers.forEach(function (subscriber) {
2635
+          try {
2636
+            subscriber.onWorkStarted(interactions, threadID);
2637
+          } catch (error) {
2638
+            if (!didCatchError) {
2639
+              didCatchError = true;
2640
+              caughtError = error;
2641
+            }
2642
+          }
2643
+        });
2644
+
2645
+        if (didCatchError) {
2646
+          throw caughtError;
2647
+        }
2648
+      }
2649
+
2650
+      function onWorkStopped(interactions, threadID) {
2651
+        var didCatchError = false;
2652
+        var caughtError = null;
2653
+        subscribers.forEach(function (subscriber) {
2654
+          try {
2655
+            subscriber.onWorkStopped(interactions, threadID);
2656
+          } catch (error) {
2657
+            if (!didCatchError) {
2658
+              didCatchError = true;
2659
+              caughtError = error;
2660
+            }
2661
+          }
2662
+        });
2663
+
2664
+        if (didCatchError) {
2665
+          throw caughtError;
2666
+        }
2667
+      }
2668
+
2669
+      function onWorkCanceled(interactions, threadID) {
2670
+        var didCatchError = false;
2671
+        var caughtError = null;
2672
+        subscribers.forEach(function (subscriber) {
2673
+          try {
2674
+            subscriber.onWorkCanceled(interactions, threadID);
2675
+          } catch (error) {
2676
+            if (!didCatchError) {
2677
+              didCatchError = true;
2678
+              caughtError = error;
2679
+            }
2680
+          }
2681
+        });
2682
+
2683
+        if (didCatchError) {
2684
+          throw caughtError;
2685
+        }
2686
+      }
2687
+
2688
+      exports.unstable_clear = unstable_clear;
2689
+      exports.unstable_getCurrent = unstable_getCurrent;
2690
+      exports.unstable_getThreadID = unstable_getThreadID;
2691
+      exports.unstable_track = unstable_track;
2692
+      exports.unstable_wrap = unstable_wrap;
2693
+      exports.unstable_subscribe = unstable_subscribe;
2694
+      exports.unstable_unsubscribe = unstable_unsubscribe;
2695
+    })();
2696
+  }
2697
+  });
2698
+
2699
+  unwrapExports(scheduleTracking_development);
2700
+  var scheduleTracking_development_1 = scheduleTracking_development.__interactionsRef;
2701
+  var scheduleTracking_development_2 = scheduleTracking_development.__subscriberRef;
2702
+  var scheduleTracking_development_3 = scheduleTracking_development.unstable_clear;
2703
+  var scheduleTracking_development_4 = scheduleTracking_development.unstable_getCurrent;
2704
+  var scheduleTracking_development_5 = scheduleTracking_development.unstable_getThreadID;
2705
+  var scheduleTracking_development_6 = scheduleTracking_development.unstable_track;
2706
+  var scheduleTracking_development_7 = scheduleTracking_development.unstable_wrap;
2707
+  var scheduleTracking_development_8 = scheduleTracking_development.unstable_subscribe;
2708
+  var scheduleTracking_development_9 = scheduleTracking_development.unstable_unsubscribe;
2709
+
2710
+  var tracking = createCommonjsModule(function (module) {
2711
+
2712
+  {
2713
+    module.exports = scheduleTracking_development;
2714
+  }
2715
+  });
2716
+
2717
+  var reactDom_development = createCommonjsModule(function (module) {
2718
+  {(function(){var React=react;var _assign=objectAssign;var checkPropTypes=checkPropTypes_1;var schedule$$1=schedule;var tracking$$1=tracking;/**
2719
+   * Use invariant() to assert state which your program assumes to be true.
2720
+   *
2721
+   * Provide sprintf-style format (only %s is supported) and arguments
2722
+   * to provide information about what broke and what you were
2723
+   * expecting.
2724
+   *
2725
+   * The invariant message will be stripped in production, but the invariant
2726
+   * will remain to ensure logic does not differ in production.
2727
+   */var validateFormat=function(){};{validateFormat=function(format){if(format===undefined){throw new Error('invariant requires an error message argument');}};}function invariant(condition,format,a,b,c,d,e,f){validateFormat(format);if(!condition){var error=void 0;if(format===undefined){error=new Error('Minified exception occurred; use the non-minified dev environment '+'for the full error message and additional helpful warnings.');}else{var args=[a,b,c,d,e,f];var argIndex=0;error=new Error(format.replace(/%s/g,function(){return args[argIndex++];}));error.name='Invariant Violation';}error.framesToPop=1;// we don't care about invariant's own frame
2728
+  throw error;}}// Relying on the `invariant()` implementation lets us
2729
+  // preserve the format and params in the www builds.
2730
+  !React?invariant(false,'ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.'):void 0;var invokeGuardedCallbackImpl=function(name,func,context,a,b,c,d,e,f){var funcArgs=Array.prototype.slice.call(arguments,3);try{func.apply(context,funcArgs);}catch(error){this.onError(error);}};{// In DEV mode, we swap out invokeGuardedCallback for a special version
2731
+  // that plays more nicely with the browser's DevTools. The idea is to preserve
2732
+  // "Pause on exceptions" behavior. Because React wraps all user-provided
2733
+  // functions in invokeGuardedCallback, and the production version of
2734
+  // invokeGuardedCallback uses a try-catch, all user exceptions are treated
2735
+  // like caught exceptions, and the DevTools won't pause unless the developer
2736
+  // takes the extra step of enabling pause on caught exceptions. This is
2737
+  // untintuitive, though, because even though React has caught the error, from
2738
+  // the developer's perspective, the error is uncaught.
2739
+  //
2740
+  // To preserve the expected "Pause on exceptions" behavior, we don't use a
2741
+  // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
2742
+  // DOM node, and call the user-provided callback from inside an event handler
2743
+  // for that fake event. If the callback throws, the error is "captured" using
2744
+  // a global event handler. But because the error happens in a different
2745
+  // event loop context, it does not interrupt the normal program flow.
2746
+  // Effectively, this gives us try-catch behavior without actually using
2747
+  // try-catch. Neat!
2748
+  // Check that the browser supports the APIs we need to implement our special
2749
+  // DEV version of invokeGuardedCallback
2750
+  if(typeof window!=='undefined'&&typeof window.dispatchEvent==='function'&&typeof document!=='undefined'&&typeof document.createEvent==='function'){var fakeNode=document.createElement('react');var invokeGuardedCallbackDev=function(name,func,context,a,b,c,d,e,f){// If document doesn't exist we know for sure we will crash in this method
2751
+  // when we call document.createEvent(). However this can cause confusing
2752
+  // errors: https://github.com/facebookincubator/create-react-app/issues/3482
2753
+  // So we preemptively throw with a better message instead.
2754
+  !(typeof document!=='undefined')?invariant(false,'The `document` global was defined when React was initialized, but is not defined anymore. This can happen in a test environment if a component schedules an update from an asynchronous callback, but the test has already finished running. To solve this, you can either unmount the component at the end of your test (and ensure that any asynchronous operations get canceled in `componentWillUnmount`), or you can change the test itself to be asynchronous.'):void 0;var evt=document.createEvent('Event');// Keeps track of whether the user-provided callback threw an error. We
2755
+  // set this to true at the beginning, then set it to false right after
2756
+  // calling the function. If the function errors, `didError` will never be
2757
+  // set to false. This strategy works even if the browser is flaky and
2758
+  // fails to call our global error handler, because it doesn't rely on
2759
+  // the error event at all.
2760
+  var didError=true;// Keeps track of the value of window.event so that we can reset it
2761
+  // during the callback to let user code access window.event in the
2762
+  // browsers that support it.
2763
+  var windowEvent=window.event;// Create an event handler for our fake event. We will synchronously
2764
+  // dispatch our fake event using `dispatchEvent`. Inside the handler, we
2765
+  // call the user-provided callback.
2766
+  var funcArgs=Array.prototype.slice.call(arguments,3);function callCallback(){// We immediately remove the callback from event listeners so that
2767
+  // nested `invokeGuardedCallback` calls do not clash. Otherwise, a
2768
+  // nested call would trigger the fake event handlers of any call higher
2769
+  // in the stack.
2770
+  fakeNode.removeEventListener(evtType,callCallback,false);// We check for window.hasOwnProperty('event') to prevent the
2771
+  // window.event assignment in both IE <= 10 as they throw an error
2772
+  // "Member not found" in strict mode, and in Firefox which does not
2773
+  // support window.event.
2774
+  if(typeof window.event!=='undefined'&&window.hasOwnProperty('event')){window.event=windowEvent;}func.apply(context,funcArgs);didError=false;}// Create a global error event handler. We use this to capture the value
2775
+  // that was thrown. It's possible that this error handler will fire more
2776
+  // than once; for example, if non-React code also calls `dispatchEvent`
2777
+  // and a handler for that event throws. We should be resilient to most of
2778
+  // those cases. Even if our error event handler fires more than once, the
2779
+  // last error event is always used. If the callback actually does error,
2780
+  // we know that the last error event is the correct one, because it's not
2781
+  // possible for anything else to have happened in between our callback
2782
+  // erroring and the code that follows the `dispatchEvent` call below. If
2783
+  // the callback doesn't error, but the error event was fired, we know to
2784
+  // ignore it because `didError` will be false, as described above.
2785
+  var error=void 0;// Use this to track whether the error event is ever called.
2786
+  var didSetError=false;var isCrossOriginError=false;function handleWindowError(event){error=event.error;didSetError=true;if(error===null&&event.colno===0&&event.lineno===0){isCrossOriginError=true;}if(event.defaultPrevented){// Some other error handler has prevented default.
2787
+  // Browsers silence the error report if this happens.
2788
+  // We'll remember this to later decide whether to log it or not.
2789
+  if(error!=null&&typeof error==='object'){try{error._suppressLogging=true;}catch(inner){// Ignore.
2790
+  }}}}// Create a fake event type.
2791
+  var evtType='react-'+(name?name:'invokeguardedcallback');// Attach our event handlers
2792
+  window.addEventListener('error',handleWindowError);fakeNode.addEventListener(evtType,callCallback,false);// Synchronously dispatch our fake event. If the user-provided function
2793
+  // errors, it will trigger our global error handler.
2794
+  evt.initEvent(evtType,false,false);fakeNode.dispatchEvent(evt);if(didError){if(!didSetError){// The callback errored, but the error event never fired.
2795
+  error=new Error('An error was thrown inside one of your components, but React '+"doesn't know what it was. This is likely due to browser "+'flakiness. React does its best to preserve the "Pause on '+'exceptions" behavior of the DevTools, which requires some '+"DEV-mode only tricks. It's possible that these don't work in "+'your browser. Try triggering the error in production mode, '+'or switching to a modern browser. If you suspect that this is '+'actually an issue with React, please file an issue.');}else if(isCrossOriginError){error=new Error("A cross-origin error was thrown. React doesn't have access to "+'the actual error object in development. '+'See https://fb.me/react-crossorigin-error for more information.');}this.onError(error);}// Remove our event listeners
2796
+  window.removeEventListener('error',handleWindowError);};invokeGuardedCallbackImpl=invokeGuardedCallbackDev;}}var invokeGuardedCallbackImpl$1=invokeGuardedCallbackImpl;// Used by Fiber to simulate a try-catch.
2797
+  var hasError=false;var caughtError=null;// Used by event system to capture/rethrow the first error.
2798
+  var hasRethrowError=false;var rethrowError=null;var reporter={onError:function(error){hasError=true;caughtError=error;}};/**
2799
+   * Call a function while guarding against errors that happens within it.
2800
+   * Returns an error if it throws, otherwise null.
2801
+   *
2802
+   * In production, this is implemented using a try-catch. The reason we don't
2803
+   * use a try-catch directly is so that we can swap out a different
2804
+   * implementation in DEV mode.
2805
+   *
2806
+   * @param {String} name of the guard to use for logging or debugging
2807
+   * @param {Function} func The function to invoke
2808
+   * @param {*} context The context to use when calling the function
2809
+   * @param {...*} args Arguments for function
2810
+   */function invokeGuardedCallback(name,func,context,a,b,c,d,e,f){hasError=false;caughtError=null;invokeGuardedCallbackImpl$1.apply(reporter,arguments);}/**
2811
+   * Same as invokeGuardedCallback, but instead of returning an error, it stores
2812
+   * it in a global so it can be rethrown by `rethrowCaughtError` later.
2813
+   * TODO: See if caughtError and rethrowError can be unified.
2814
+   *
2815
+   * @param {String} name of the guard to use for logging or debugging
2816
+   * @param {Function} func The function to invoke
2817
+   * @param {*} context The context to use when calling the function
2818
+   * @param {...*} args Arguments for function
2819
+   */function invokeGuardedCallbackAndCatchFirstError(name,func,context,a,b,c,d,e,f){invokeGuardedCallback.apply(this,arguments);if(hasError){var error=clearCaughtError();if(!hasRethrowError){hasRethrowError=true;rethrowError=error;}}}/**
2820
+   * During execution of guarded functions we will capture the first error which
2821
+   * we will rethrow to be handled by the top level error handler.
2822
+   */function rethrowCaughtError(){if(hasRethrowError){var error=rethrowError;hasRethrowError=false;rethrowError=null;throw error;}}function hasCaughtError(){return hasError;}function clearCaughtError(){if(hasError){var error=caughtError;hasError=false;caughtError=null;return error;}else{invariant(false,'clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.');}}/**
2823
+   * Injectable ordering of event plugins.
2824
+   */var eventPluginOrder=null;/**
2825
+   * Injectable mapping from names to event plugin modules.
2826
+   */var namesToPlugins={};/**
2827
+   * Recomputes the plugin list using the injected plugins and plugin ordering.
2828
+   *
2829
+   * @private
2830
+   */function recomputePluginOrdering(){if(!eventPluginOrder){// Wait until an `eventPluginOrder` is injected.
2831
+  return;}for(var pluginName in namesToPlugins){var pluginModule=namesToPlugins[pluginName];var pluginIndex=eventPluginOrder.indexOf(pluginName);!(pluginIndex>-1)?invariant(false,'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.',pluginName):void 0;if(plugins[pluginIndex]){continue;}!pluginModule.extractEvents?invariant(false,'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.',pluginName):void 0;plugins[pluginIndex]=pluginModule;var publishedEvents=pluginModule.eventTypes;for(var eventName in publishedEvents){!publishEventForPlugin(publishedEvents[eventName],pluginModule,eventName)?invariant(false,'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.',eventName,pluginName):void 0;}}}/**
2832
+   * Publishes an event so that it can be dispatched by the supplied plugin.
2833
+   *
2834
+   * @param {object} dispatchConfig Dispatch configuration for the event.
2835
+   * @param {object} PluginModule Plugin publishing the event.
2836
+   * @return {boolean} True if the event was successfully published.
2837
+   * @private
2838
+   */function publishEventForPlugin(dispatchConfig,pluginModule,eventName){!!eventNameDispatchConfigs.hasOwnProperty(eventName)?invariant(false,'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.',eventName):void 0;eventNameDispatchConfigs[eventName]=dispatchConfig;var phasedRegistrationNames=dispatchConfig.phasedRegistrationNames;if(phasedRegistrationNames){for(var phaseName in phasedRegistrationNames){if(phasedRegistrationNames.hasOwnProperty(phaseName)){var phasedRegistrationName=phasedRegistrationNames[phaseName];publishRegistrationName(phasedRegistrationName,pluginModule,eventName);}}return true;}else if(dispatchConfig.registrationName){publishRegistrationName(dispatchConfig.registrationName,pluginModule,eventName);return true;}return false;}/**
2839
+   * Publishes a registration name that is used to identify dispatched events.
2840
+   *
2841
+   * @param {string} registrationName Registration name to add.
2842
+   * @param {object} PluginModule Plugin publishing the event.
2843
+   * @private
2844
+   */function publishRegistrationName(registrationName,pluginModule,eventName){!!registrationNameModules[registrationName]?invariant(false,'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.',registrationName):void 0;registrationNameModules[registrationName]=pluginModule;registrationNameDependencies[registrationName]=pluginModule.eventTypes[eventName].dependencies;{var lowerCasedName=registrationName.toLowerCase();possibleRegistrationNames[lowerCasedName]=registrationName;if(registrationName==='onDoubleClick'){possibleRegistrationNames.ondblclick=registrationName;}}}/**
2845
+   * Registers plugins so that they can extract and dispatch events.
2846
+   *
2847
+   * @see {EventPluginHub}
2848
+   */ /**
2849
+   * Ordered list of injected plugins.
2850
+   */var plugins=[];/**
2851
+   * Mapping from event name to dispatch config
2852
+   */var eventNameDispatchConfigs={};/**
2853
+   * Mapping from registration name to plugin module
2854
+   */var registrationNameModules={};/**
2855
+   * Mapping from registration name to event name
2856
+   */var registrationNameDependencies={};/**
2857
+   * Mapping from lowercase registration names to the properly cased version,
2858
+   * used to warn in the case of missing event handlers. Available
2859
+   * only in true.
2860
+   * @type {Object}
2861
+   */var possibleRegistrationNames={};// Trust the developer to only use possibleRegistrationNames in true
2862
+  /**
2863
+   * Injects an ordering of plugins (by plugin name). This allows the ordering
2864
+   * to be decoupled from injection of the actual plugins so that ordering is
2865
+   * always deterministic regardless of packaging, on-the-fly injection, etc.
2866
+   *
2867
+   * @param {array} InjectedEventPluginOrder
2868
+   * @internal
2869
+   * @see {EventPluginHub.injection.injectEventPluginOrder}
2870
+   */function injectEventPluginOrder(injectedEventPluginOrder){!!eventPluginOrder?invariant(false,'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.'):void 0;// Clone the ordering so it cannot be dynamically mutated.
2871
+  eventPluginOrder=Array.prototype.slice.call(injectedEventPluginOrder);recomputePluginOrdering();}/**
2872
+   * Injects plugins to be used by `EventPluginHub`. The plugin names must be
2873
+   * in the ordering injected by `injectEventPluginOrder`.
2874
+   *
2875
+   * Plugins can be injected as part of page initialization or on-the-fly.
2876
+   *
2877
+   * @param {object} injectedNamesToPlugins Map from names to plugin modules.
2878
+   * @internal
2879
+   * @see {EventPluginHub.injection.injectEventPluginsByName}
2880
+   */function injectEventPluginsByName(injectedNamesToPlugins){var isOrderingDirty=false;for(var pluginName in injectedNamesToPlugins){if(!injectedNamesToPlugins.hasOwnProperty(pluginName)){continue;}var pluginModule=injectedNamesToPlugins[pluginName];if(!namesToPlugins.hasOwnProperty(pluginName)||namesToPlugins[pluginName]!==pluginModule){!!namesToPlugins[pluginName]?invariant(false,'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.',pluginName):void 0;namesToPlugins[pluginName]=pluginModule;isOrderingDirty=true;}}if(isOrderingDirty){recomputePluginOrdering();}}/**
2881
+   * Similar to invariant but only logs a warning if the condition is not met.
2882
+   * This can be used to log issues in development environments in critical
2883
+   * paths. Removing the logging code for production environments will keep the
2884
+   * same logic and follow the same code paths.
2885
+   */var warningWithoutStack=function(){};{warningWithoutStack=function(condition,format){for(var _len=arguments.length,args=Array(_len>2?_len-2:0),_key=2;_key<_len;_key++){args[_key-2]=arguments[_key];}if(format===undefined){throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning '+'message argument');}if(condition){return;}if(typeof console!=='undefined'){var _console;var stringArgs=args.map(function(item){return ''+item;});(_console=console).error.apply(_console,['Warning: '+format].concat(stringArgs));}try{// --- Welcome to debugging React ---
2886
+  // This error was thrown as a convenience so that you can use this stack
2887
+  // to find the callsite that caused this warning to fire.
2888
+  var argIndex=0;var message='Warning: '+format.replace(/%s/g,function(){return args[argIndex++];});throw new Error(message);}catch(x){}};}var warningWithoutStack$1=warningWithoutStack;var getFiberCurrentPropsFromNode=null;var getInstanceFromNode=null;var getNodeFromInstance=null;function setComponentTree(getFiberCurrentPropsFromNodeImpl,getInstanceFromNodeImpl,getNodeFromInstanceImpl){getFiberCurrentPropsFromNode=getFiberCurrentPropsFromNodeImpl;getInstanceFromNode=getInstanceFromNodeImpl;getNodeFromInstance=getNodeFromInstanceImpl;{!(getNodeFromInstance&&getInstanceFromNode)?warningWithoutStack$1(false,'EventPluginUtils.setComponentTree(...): Injected '+'module is missing getNodeFromInstance or getInstanceFromNode.'):void 0;}}var validateEventDispatches=void 0;{validateEventDispatches=function(event){var dispatchListeners=event._dispatchListeners;var dispatchInstances=event._dispatchInstances;var listenersIsArr=Array.isArray(dispatchListeners);var listenersLen=listenersIsArr?dispatchListeners.length:dispatchListeners?1:0;var instancesIsArr=Array.isArray(dispatchInstances);var instancesLen=instancesIsArr?dispatchInstances.length:dispatchInstances?1:0;!(instancesIsArr===listenersIsArr&&instancesLen===listenersLen)?warningWithoutStack$1(false,'EventPluginUtils: Invalid `event`.'):void 0;};}/**
2889
+   * Dispatch the event to the listener.
2890
+   * @param {SyntheticEvent} event SyntheticEvent to handle
2891
+   * @param {boolean} simulated If the event is simulated (changes exn behavior)
2892
+   * @param {function} listener Application-level callback
2893
+   * @param {*} inst Internal component instance
2894
+   */function executeDispatch(event,simulated,listener,inst){var type=event.type||'unknown-event';event.currentTarget=getNodeFromInstance(inst);invokeGuardedCallbackAndCatchFirstError(type,listener,undefined,event);event.currentTarget=null;}/**
2895
+   * Standard/simple iteration through an event's collected dispatches.
2896
+   */function executeDispatchesInOrder(event,simulated){var dispatchListeners=event._dispatchListeners;var dispatchInstances=event._dispatchInstances;{validateEventDispatches(event);}if(Array.isArray(dispatchListeners)){for(var i=0;i<dispatchListeners.length;i++){if(event.isPropagationStopped()){break;}// Listeners and Instances are two parallel arrays that are always in sync.
2897
+  executeDispatch(event,simulated,dispatchListeners[i],dispatchInstances[i]);}}else if(dispatchListeners){executeDispatch(event,simulated,dispatchListeners,dispatchInstances);}event._dispatchListeners=null;event._dispatchInstances=null;}/**
2898
+   * @see executeDispatchesInOrderStopAtTrueImpl
2899
+   */ /**
2900
+   * Execution of a "direct" dispatch - there must be at most one dispatch
2901
+   * accumulated on the event or it is considered an error. It doesn't really make
2902
+   * sense for an event with multiple dispatches (bubbled) to keep track of the
2903
+   * return values at each dispatch execution, but it does tend to make sense when
2904
+   * dealing with "direct" dispatches.
2905
+   *
2906
+   * @return {*} The return value of executing the single dispatch.
2907
+   */ /**
2908
+   * @param {SyntheticEvent} event
2909
+   * @return {boolean} True iff number of dispatches accumulated is greater than 0.
2910
+   */ /**
2911
+   * Accumulates items that must not be null or undefined into the first one. This
2912
+   * is used to conserve memory by avoiding array allocations, and thus sacrifices
2913
+   * API cleanness. Since `current` can be null before being passed in and not
2914
+   * null after this function, make sure to assign it back to `current`:
2915
+   *
2916
+   * `a = accumulateInto(a, b);`
2917
+   *
2918
+   * This API should be sparingly used. Try `accumulate` for something cleaner.
2919
+   *
2920
+   * @return {*|array<*>} An accumulation of items.
2921
+   */function accumulateInto(current,next){!(next!=null)?invariant(false,'accumulateInto(...): Accumulated items must not be null or undefined.'):void 0;if(current==null){return next;}// Both are not empty. Warning: Never call x.concat(y) when you are not
2922
+  // certain that x is an Array (x could be a string with concat method).
2923
+  if(Array.isArray(current)){if(Array.isArray(next)){current.push.apply(current,next);return current;}current.push(next);return current;}if(Array.isArray(next)){// A bit too dangerous to mutate `next`.
2924
+  return [current].concat(next);}return [current,next];}/**
2925
+   * @param {array} arr an "accumulation" of items which is either an Array or
2926
+   * a single item. Useful when paired with the `accumulate` module. This is a
2927
+   * simple utility that allows us to reason about a collection of items, but
2928
+   * handling the case when there is exactly one item (and we do not need to
2929
+   * allocate an array).
2930
+   * @param {function} cb Callback invoked with each element or a collection.
2931
+   * @param {?} [scope] Scope used as `this` in a callback.
2932
+   */function forEachAccumulated(arr,cb,scope){if(Array.isArray(arr)){arr.forEach(cb,scope);}else if(arr){cb.call(scope,arr);}}/**
2933
+   * Internal queue of events that have accumulated their dispatches and are
2934
+   * waiting to have their dispatches executed.
2935
+   */var eventQueue=null;/**
2936
+   * Dispatches an event and releases it back into the pool, unless persistent.
2937
+   *
2938
+   * @param {?object} event Synthetic event to be dispatched.
2939
+   * @param {boolean} simulated If the event is simulated (changes exn behavior)
2940
+   * @private
2941
+   */var executeDispatchesAndRelease=function(event,simulated){if(event){executeDispatchesInOrder(event,simulated);if(!event.isPersistent()){event.constructor.release(event);}}};var executeDispatchesAndReleaseSimulated=function(e){return executeDispatchesAndRelease(e,true);};var executeDispatchesAndReleaseTopLevel=function(e){return executeDispatchesAndRelease(e,false);};function isInteractive(tag){return tag==='button'||tag==='input'||tag==='select'||tag==='textarea';}function shouldPreventMouseEvent(name,type,props){switch(name){case'onClick':case'onClickCapture':case'onDoubleClick':case'onDoubleClickCapture':case'onMouseDown':case'onMouseDownCapture':case'onMouseMove':case'onMouseMoveCapture':case'onMouseUp':case'onMouseUpCapture':return !!(props.disabled&&isInteractive(type));default:return false;}}/**
2942
+   * This is a unified interface for event plugins to be installed and configured.
2943
+   *
2944
+   * Event plugins can implement the following properties:
2945
+   *
2946
+   *   `extractEvents` {function(string, DOMEventTarget, string, object): *}
2947
+   *     Required. When a top-level event is fired, this method is expected to
2948
+   *     extract synthetic events that will in turn be queued and dispatched.
2949
+   *
2950
+   *   `eventTypes` {object}
2951
+   *     Optional, plugins that fire events must publish a mapping of registration
2952
+   *     names that are used to register listeners. Values of this mapping must
2953
+   *     be objects that contain `registrationName` or `phasedRegistrationNames`.
2954
+   *
2955
+   *   `executeDispatch` {function(object, function, string)}
2956
+   *     Optional, allows plugins to override how an event gets dispatched. By
2957
+   *     default, the listener is simply invoked.
2958
+   *
2959
+   * Each plugin that is injected into `EventsPluginHub` is immediately operable.
2960
+   *
2961
+   * @public
2962
+   */ /**
2963
+   * Methods for injecting dependencies.
2964
+   */var injection={/**
2965
+     * @param {array} InjectedEventPluginOrder
2966
+     * @public
2967
+     */injectEventPluginOrder:injectEventPluginOrder,/**
2968
+     * @param {object} injectedNamesToPlugins Map from names to plugin modules.
2969
+     */injectEventPluginsByName:injectEventPluginsByName};/**
2970
+   * @param {object} inst The instance, which is the source of events.
2971
+   * @param {string} registrationName Name of listener (e.g. `onClick`).
2972
+   * @return {?function} The stored callback.
2973
+   */function getListener(inst,registrationName){var listener=void 0;// TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
2974
+  // live here; needs to be moved to a better place soon
2975
+  var stateNode=inst.stateNode;if(!stateNode){// Work in progress (ex: onload events in incremental mode).
2976
+  return null;}var props=getFiberCurrentPropsFromNode(stateNode);if(!props){// Work in progress.
2977
+  return null;}listener=props[registrationName];if(shouldPreventMouseEvent(registrationName,inst.type,props)){return null;}!(!listener||typeof listener==='function')?invariant(false,'Expected `%s` listener to be a function, instead got a value of `%s` type.',registrationName,typeof listener):void 0;return listener;}/**
2978
+   * Allows registered plugins an opportunity to extract events from top-level
2979
+   * native browser events.
2980
+   *
2981
+   * @return {*} An accumulation of synthetic events.
2982
+   * @internal
2983
+   */function extractEvents(topLevelType,targetInst,nativeEvent,nativeEventTarget){var events=null;for(var i=0;i<plugins.length;i++){// Not every plugin in the ordering may be loaded at runtime.
2984
+  var possiblePlugin=plugins[i];if(possiblePlugin){var extractedEvents=possiblePlugin.extractEvents(topLevelType,targetInst,nativeEvent,nativeEventTarget);if(extractedEvents){events=accumulateInto(events,extractedEvents);}}}return events;}function runEventsInBatch(events,simulated){if(events!==null){eventQueue=accumulateInto(eventQueue,events);}// Set `eventQueue` to null before processing it so that we can tell if more
2985
+  // events get enqueued while processing.
2986
+  var processingEventQueue=eventQueue;eventQueue=null;if(!processingEventQueue){return;}if(simulated){forEachAccumulated(processingEventQueue,executeDispatchesAndReleaseSimulated);}else{forEachAccumulated(processingEventQueue,executeDispatchesAndReleaseTopLevel);}!!eventQueue?invariant(false,'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.'):void 0;// This would be a good time to rethrow if any of the event handlers threw.
2987
+  rethrowCaughtError();}function runExtractedEventsInBatch(topLevelType,targetInst,nativeEvent,nativeEventTarget){var events=extractEvents(topLevelType,targetInst,nativeEvent,nativeEventTarget);runEventsInBatch(events,false);}var FunctionalComponent=0;var FunctionalComponentLazy=1;var ClassComponent=2;var ClassComponentLazy=3;var IndeterminateComponent=4;// Before we know whether it is functional or class
2988
+  var HostRoot=5;// Root of a host tree. Could be nested inside another node.
2989
+  var HostPortal=6;// A subtree. Could be an entry point to a different renderer.
2990
+  var HostComponent=7;var HostText=8;var Fragment=9;var Mode=10;var ContextConsumer=11;var ContextProvider=12;var ForwardRef=13;var ForwardRefLazy=14;var Profiler=15;var PlaceholderComponent=16;var randomKey=Math.random().toString(36).slice(2);var internalInstanceKey='__reactInternalInstance$'+randomKey;var internalEventHandlersKey='__reactEventHandlers$'+randomKey;function precacheFiberNode(hostInst,node){node[internalInstanceKey]=hostInst;}/**
2991
+   * Given a DOM node, return the closest ReactDOMComponent or
2992
+   * ReactDOMTextComponent instance ancestor.
2993
+   */function getClosestInstanceFromNode(node){if(node[internalInstanceKey]){return node[internalInstanceKey];}while(!node[internalInstanceKey]){if(node.parentNode){node=node.parentNode;}else{// Top of the tree. This node must not be part of a React tree (or is
2994
+  // unmounted, potentially).
2995
+  return null;}}var inst=node[internalInstanceKey];if(inst.tag===HostComponent||inst.tag===HostText){// In Fiber, this will always be the deepest root.
2996
+  return inst;}return null;}/**
2997
+   * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent
2998
+   * instance, or null if the node was not rendered by this React.
2999
+   */function getInstanceFromNode$1(node){var inst=node[internalInstanceKey];if(inst){if(inst.tag===HostComponent||inst.tag===HostText){return inst;}else{return null;}}return null;}/**
3000
+   * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding
3001
+   * DOM node.
3002
+   */function getNodeFromInstance$1(inst){if(inst.tag===HostComponent||inst.tag===HostText){// In Fiber this, is just the state node right now. We assume it will be
3003
+  // a host component or host text.
3004
+  return inst.stateNode;}// Without this first invariant, passing a non-DOM-component triggers the next
3005
+  // invariant for a missing parent, which is super confusing.
3006
+  invariant(false,'getNodeFromInstance: Invalid argument.');}function getFiberCurrentPropsFromNode$1(node){return node[internalEventHandlersKey]||null;}function updateFiberProps(node,props){node[internalEventHandlersKey]=props;}function getParent(inst){do{inst=inst.return;// TODO: If this is a HostRoot we might want to bail out.
3007
+  // That is depending on if we want nested subtrees (layers) to bubble
3008
+  // events to their parent. We could also go through parentNode on the
3009
+  // host node but that wouldn't work for React Native and doesn't let us
3010
+  // do the portal feature.
3011
+  }while(inst&&inst.tag!==HostComponent);if(inst){return inst;}return null;}/**
3012
+   * Return the lowest common ancestor of A and B, or null if they are in
3013
+   * different trees.
3014
+   */function getLowestCommonAncestor(instA,instB){var depthA=0;for(var tempA=instA;tempA;tempA=getParent(tempA)){depthA++;}var depthB=0;for(var tempB=instB;tempB;tempB=getParent(tempB)){depthB++;}// If A is deeper, crawl up.
3015
+  while(depthA-depthB>0){instA=getParent(instA);depthA--;}// If B is deeper, crawl up.
3016
+  while(depthB-depthA>0){instB=getParent(instB);depthB--;}// Walk in lockstep until we find a match.
3017
+  var depth=depthA;while(depth--){if(instA===instB||instA===instB.alternate){return instA;}instA=getParent(instA);instB=getParent(instB);}return null;}/**
3018
+   * Return if A is an ancestor of B.
3019
+   */ /**
3020
+   * Return the parent instance of the passed-in instance.
3021
+   */ /**
3022
+   * Simulates the traversal of a two-phase, capture/bubble event dispatch.
3023
+   */function traverseTwoPhase(inst,fn,arg){var path=[];while(inst){path.push(inst);inst=getParent(inst);}var i=void 0;for(i=path.length;i-->0;){fn(path[i],'captured',arg);}for(i=0;i<path.length;i++){fn(path[i],'bubbled',arg);}}/**
3024
+   * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
3025
+   * should would receive a `mouseEnter` or `mouseLeave` event.
3026
+   *
3027
+   * Does not invoke the callback on the nearest common ancestor because nothing
3028
+   * "entered" or "left" that element.
3029
+   */function traverseEnterLeave(from,to,fn,argFrom,argTo){var common=from&&to?getLowestCommonAncestor(from,to):null;var pathFrom=[];while(true){if(!from){break;}if(from===common){break;}var alternate=from.alternate;if(alternate!==null&&alternate===common){break;}pathFrom.push(from);from=getParent(from);}var pathTo=[];while(true){if(!to){break;}if(to===common){break;}var _alternate=to.alternate;if(_alternate!==null&&_alternate===common){break;}pathTo.push(to);to=getParent(to);}for(var i=0;i<pathFrom.length;i++){fn(pathFrom[i],'bubbled',argFrom);}for(var _i=pathTo.length;_i-->0;){fn(pathTo[_i],'captured',argTo);}}/**
3030
+   * Some event types have a notion of different registration names for different
3031
+   * "phases" of propagation. This finds listeners by a given phase.
3032
+   */function listenerAtPhase(inst,event,propagationPhase){var registrationName=event.dispatchConfig.phasedRegistrationNames[propagationPhase];return getListener(inst,registrationName);}/**
3033
+   * A small set of propagation patterns, each of which will accept a small amount
3034
+   * of information, and generate a set of "dispatch ready event objects" - which
3035
+   * are sets of events that have already been annotated with a set of dispatched
3036
+   * listener functions/ids. The API is designed this way to discourage these
3037
+   * propagation strategies from actually executing the dispatches, since we
3038
+   * always want to collect the entire set of dispatches before executing even a
3039
+   * single one.
3040
+   */ /**
3041
+   * Tags a `SyntheticEvent` with dispatched listeners. Creating this function
3042
+   * here, allows us to not have to bind or create functions for each event.
3043
+   * Mutating the event's members allows us to not have to create a wrapping
3044
+   * "dispatch" object that pairs the event with the listener.
3045
+   */function accumulateDirectionalDispatches(inst,phase,event){{!inst?warningWithoutStack$1(false,'Dispatching inst must not be null'):void 0;}var listener=listenerAtPhase(inst,event,phase);if(listener){event._dispatchListeners=accumulateInto(event._dispatchListeners,listener);event._dispatchInstances=accumulateInto(event._dispatchInstances,inst);}}/**
3046
+   * Collect dispatches (must be entirely collected before dispatching - see unit
3047
+   * tests). Lazily allocate the array to conserve memory.  We must loop through
3048
+   * each event and perform the traversal for each one. We cannot perform a
3049
+   * single traversal for the entire collection of events because each event may
3050
+   * have a different target.
3051
+   */function accumulateTwoPhaseDispatchesSingle(event){if(event&&event.dispatchConfig.phasedRegistrationNames){traverseTwoPhase(event._targetInst,accumulateDirectionalDispatches,event);}}/**
3052
+   * Accumulates without regard to direction, does not look for phased
3053
+   * registration names. Same as `accumulateDirectDispatchesSingle` but without
3054
+   * requiring that the `dispatchMarker` be the same as the dispatched ID.
3055
+   */function accumulateDispatches(inst,ignoredDirection,event){if(inst&&event&&event.dispatchConfig.registrationName){var registrationName=event.dispatchConfig.registrationName;var listener=getListener(inst,registrationName);if(listener){event._dispatchListeners=accumulateInto(event._dispatchListeners,listener);event._dispatchInstances=accumulateInto(event._dispatchInstances,inst);}}}/**
3056
+   * Accumulates dispatches on an `SyntheticEvent`, but only for the
3057
+   * `dispatchMarker`.
3058
+   * @param {SyntheticEvent} event
3059
+   */function accumulateDirectDispatchesSingle(event){if(event&&event.dispatchConfig.registrationName){accumulateDispatches(event._targetInst,null,event);}}function accumulateTwoPhaseDispatches(events){forEachAccumulated(events,accumulateTwoPhaseDispatchesSingle);}function accumulateEnterLeaveDispatches(leave,enter,from,to){traverseEnterLeave(from,to,accumulateDispatches,leave,enter);}function accumulateDirectDispatches(events){forEachAccumulated(events,accumulateDirectDispatchesSingle);}var canUseDOM=!!(typeof window!=='undefined'&&window.document&&window.document.createElement);// Do not uses the below two methods directly!
3060
+  // Instead use constants exported from DOMTopLevelEventTypes in ReactDOM.
3061
+  // (It is the only module that is allowed to access these methods.)
3062
+  function unsafeCastStringToDOMTopLevelType(topLevelType){return topLevelType;}function unsafeCastDOMTopLevelTypeToString(topLevelType){return topLevelType;}/**
3063
+   * Generate a mapping of standard vendor prefixes using the defined style property and event name.
3064
+   *
3065
+   * @param {string} styleProp
3066
+   * @param {string} eventName
3067
+   * @returns {object}
3068
+   */function makePrefixMap(styleProp,eventName){var prefixes={};prefixes[styleProp.toLowerCase()]=eventName.toLowerCase();prefixes['Webkit'+styleProp]='webkit'+eventName;prefixes['Moz'+styleProp]='moz'+eventName;return prefixes;}/**
3069
+   * A list of event names to a configurable list of vendor prefixes.
3070
+   */var vendorPrefixes={animationend:makePrefixMap('Animation','AnimationEnd'),animationiteration:makePrefixMap('Animation','AnimationIteration'),animationstart:makePrefixMap('Animation','AnimationStart'),transitionend:makePrefixMap('Transition','TransitionEnd')};/**
3071
+   * Event names that have already been detected and prefixed (if applicable).
3072
+   */var prefixedEventNames={};/**
3073
+   * Element to check for prefixes on.
3074
+   */var style={};/**
3075
+   * Bootstrap if a DOM exists.
3076
+   */if(canUseDOM){style=document.createElement('div').style;// On some platforms, in particular some releases of Android 4.x,
3077
+  // the un-prefixed "animation" and "transition" properties are defined on the
3078
+  // style object but the events that fire will still be prefixed, so we need
3079
+  // to check if the un-prefixed events are usable, and if not remove them from the map.
3080
+  if(!('AnimationEvent'in window)){delete vendorPrefixes.animationend.animation;delete vendorPrefixes.animationiteration.animation;delete vendorPrefixes.animationstart.animation;}// Same as above
3081
+  if(!('TransitionEvent'in window)){delete vendorPrefixes.transitionend.transition;}}/**
3082
+   * Attempts to determine the correct vendor prefixed event name.
3083
+   *
3084
+   * @param {string} eventName
3085
+   * @returns {string}
3086
+   */function getVendorPrefixedEventName(eventName){if(prefixedEventNames[eventName]){return prefixedEventNames[eventName];}else if(!vendorPrefixes[eventName]){return eventName;}var prefixMap=vendorPrefixes[eventName];for(var styleProp in prefixMap){if(prefixMap.hasOwnProperty(styleProp)&&styleProp in style){return prefixedEventNames[eventName]=prefixMap[styleProp];}}return eventName;}/**
3087
+   * To identify top level events in ReactDOM, we use constants defined by this
3088
+   * module. This is the only module that uses the unsafe* methods to express
3089
+   * that the constants actually correspond to the browser event names. This lets
3090
+   * us save some bundle size by avoiding a top level type -> event name map.
3091
+   * The rest of ReactDOM code should import top level types from this file.
3092
+   */var TOP_ABORT=unsafeCastStringToDOMTopLevelType('abort');var TOP_ANIMATION_END=unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend'));var TOP_ANIMATION_ITERATION=unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration'));var TOP_ANIMATION_START=unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart'));var TOP_BLUR=unsafeCastStringToDOMTopLevelType('blur');var TOP_CAN_PLAY=unsafeCastStringToDOMTopLevelType('canplay');var TOP_CAN_PLAY_THROUGH=unsafeCastStringToDOMTopLevelType('canplaythrough');var TOP_CANCEL=unsafeCastStringToDOMTopLevelType('cancel');var TOP_CHANGE=unsafeCastStringToDOMTopLevelType('change');var TOP_CLICK=unsafeCastStringToDOMTopLevelType('click');var TOP_CLOSE=unsafeCastStringToDOMTopLevelType('close');var TOP_COMPOSITION_END=unsafeCastStringToDOMTopLevelType('compositionend');var TOP_COMPOSITION_START=unsafeCastStringToDOMTopLevelType('compositionstart');var TOP_COMPOSITION_UPDATE=unsafeCastStringToDOMTopLevelType('compositionupdate');var TOP_CONTEXT_MENU=unsafeCastStringToDOMTopLevelType('contextmenu');var TOP_COPY=unsafeCastStringToDOMTopLevelType('copy');var TOP_CUT=unsafeCastStringToDOMTopLevelType('cut');var TOP_DOUBLE_CLICK=unsafeCastStringToDOMTopLevelType('dblclick');var TOP_AUX_CLICK=unsafeCastStringToDOMTopLevelType('auxclick');var TOP_DRAG=unsafeCastStringToDOMTopLevelType('drag');var TOP_DRAG_END=unsafeCastStringToDOMTopLevelType('dragend');var TOP_DRAG_ENTER=unsafeCastStringToDOMTopLevelType('dragenter');var TOP_DRAG_EXIT=unsafeCastStringToDOMTopLevelType('dragexit');var TOP_DRAG_LEAVE=unsafeCastStringToDOMTopLevelType('dragleave');var TOP_DRAG_OVER=unsafeCastStringToDOMTopLevelType('dragover');var TOP_DRAG_START=unsafeCastStringToDOMTopLevelType('dragstart');var TOP_DROP=unsafeCastStringToDOMTopLevelType('drop');var TOP_DURATION_CHANGE=unsafeCastStringToDOMTopLevelType('durationchange');var TOP_EMPTIED=unsafeCastStringToDOMTopLevelType('emptied');var TOP_ENCRYPTED=unsafeCastStringToDOMTopLevelType('encrypted');var TOP_ENDED=unsafeCastStringToDOMTopLevelType('ended');var TOP_ERROR=unsafeCastStringToDOMTopLevelType('error');var TOP_FOCUS=unsafeCastStringToDOMTopLevelType('focus');var TOP_GOT_POINTER_CAPTURE=unsafeCastStringToDOMTopLevelType('gotpointercapture');var TOP_INPUT=unsafeCastStringToDOMTopLevelType('input');var TOP_INVALID=unsafeCastStringToDOMTopLevelType('invalid');var TOP_KEY_DOWN=unsafeCastStringToDOMTopLevelType('keydown');var TOP_KEY_PRESS=unsafeCastStringToDOMTopLevelType('keypress');var TOP_KEY_UP=unsafeCastStringToDOMTopLevelType('keyup');var TOP_LOAD=unsafeCastStringToDOMTopLevelType('load');var TOP_LOAD_START=unsafeCastStringToDOMTopLevelType('loadstart');var TOP_LOADED_DATA=unsafeCastStringToDOMTopLevelType('loadeddata');var TOP_LOADED_METADATA=unsafeCastStringToDOMTopLevelType('loadedmetadata');var TOP_LOST_POINTER_CAPTURE=unsafeCastStringToDOMTopLevelType('lostpointercapture');var TOP_MOUSE_DOWN=unsafeCastStringToDOMTopLevelType('mousedown');var TOP_MOUSE_MOVE=unsafeCastStringToDOMTopLevelType('mousemove');var TOP_MOUSE_OUT=unsafeCastStringToDOMTopLevelType('mouseout');var TOP_MOUSE_OVER=unsafeCastStringToDOMTopLevelType('mouseover');var TOP_MOUSE_UP=unsafeCastStringToDOMTopLevelType('mouseup');var TOP_PASTE=unsafeCastStringToDOMTopLevelType('paste');var TOP_PAUSE=unsafeCastStringToDOMTopLevelType('pause');var TOP_PLAY=unsafeCastStringToDOMTopLevelType('play');var TOP_PLAYING=unsafeCastStringToDOMTopLevelType('playing');var TOP_POINTER_CANCEL=unsafeCastStringToDOMTopLevelType('pointercancel');var TOP_POINTER_DOWN=unsafeCastStringToDOMTopLevelType('pointerdown');var TOP_POINTER_MOVE=unsafeCastStringToDOMTopLevelType('pointermove');var TOP_POINTER_OUT=unsafeCastStringToDOMTopLevelType('pointerout');var TOP_POINTER_OVER=unsafeCastStringToDOMTopLevelType('pointerover');var TOP_POINTER_UP=unsafeCastStringToDOMTopLevelType('pointerup');var TOP_PROGRESS=unsafeCastStringToDOMTopLevelType('progress');var TOP_RATE_CHANGE=unsafeCastStringToDOMTopLevelType('ratechange');var TOP_RESET=unsafeCastStringToDOMTopLevelType('reset');var TOP_SCROLL=unsafeCastStringToDOMTopLevelType('scroll');var TOP_SEEKED=unsafeCastStringToDOMTopLevelType('seeked');var TOP_SEEKING=unsafeCastStringToDOMTopLevelType('seeking');var TOP_SELECTION_CHANGE=unsafeCastStringToDOMTopLevelType('selectionchange');var TOP_STALLED=unsafeCastStringToDOMTopLevelType('stalled');var TOP_SUBMIT=unsafeCastStringToDOMTopLevelType('submit');var TOP_SUSPEND=unsafeCastStringToDOMTopLevelType('suspend');var TOP_TEXT_INPUT=unsafeCastStringToDOMTopLevelType('textInput');var TOP_TIME_UPDATE=unsafeCastStringToDOMTopLevelType('timeupdate');var TOP_TOGGLE=unsafeCastStringToDOMTopLevelType('toggle');var TOP_TOUCH_CANCEL=unsafeCastStringToDOMTopLevelType('touchcancel');var TOP_TOUCH_END=unsafeCastStringToDOMTopLevelType('touchend');var TOP_TOUCH_MOVE=unsafeCastStringToDOMTopLevelType('touchmove');var TOP_TOUCH_START=unsafeCastStringToDOMTopLevelType('touchstart');var TOP_TRANSITION_END=unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend'));var TOP_VOLUME_CHANGE=unsafeCastStringToDOMTopLevelType('volumechange');var TOP_WAITING=unsafeCastStringToDOMTopLevelType('waiting');var TOP_WHEEL=unsafeCastStringToDOMTopLevelType('wheel');// List of events that need to be individually attached to media elements.
3093
+  // Note that events in this list will *not* be listened to at the top level
3094
+  // unless they're explicitly whitelisted in `ReactBrowserEventEmitter.listenTo`.
3095
+  var mediaEventTypes=[TOP_ABORT,TOP_CAN_PLAY,TOP_CAN_PLAY_THROUGH,TOP_DURATION_CHANGE,TOP_EMPTIED,TOP_ENCRYPTED,TOP_ENDED,TOP_ERROR,TOP_LOADED_DATA,TOP_LOADED_METADATA,TOP_LOAD_START,TOP_PAUSE,TOP_PLAY,TOP_PLAYING,TOP_PROGRESS,TOP_RATE_CHANGE,TOP_SEEKED,TOP_SEEKING,TOP_STALLED,TOP_SUSPEND,TOP_TIME_UPDATE,TOP_VOLUME_CHANGE,TOP_WAITING];function getRawEventName(topLevelType){return unsafeCastDOMTopLevelTypeToString(topLevelType);}/**
3096
+   * These variables store information about text content of a target node,
3097
+   * allowing comparison of content before and after a given event.
3098
+   *
3099
+   * Identify the node where selection currently begins, then observe
3100
+   * both its text content and its current position in the DOM. Since the
3101
+   * browser may natively replace the target node during composition, we can
3102
+   * use its position to find its replacement.
3103
+   *
3104
+   *
3105
+   */var root=null;var startText=null;var fallbackText=null;function initialize(nativeEventTarget){root=nativeEventTarget;startText=getText();return true;}function reset(){root=null;startText=null;fallbackText=null;}function getData(){if(fallbackText){return fallbackText;}var start=void 0;var startValue=startText;var startLength=startValue.length;var end=void 0;var endValue=getText();var endLength=endValue.length;for(start=0;start<startLength;start++){if(startValue[start]!==endValue[start]){break;}}var minEnd=startLength-start;for(end=1;end<=minEnd;end++){if(startValue[startLength-end]!==endValue[endLength-end]){break;}}var sliceTail=end>1?1-end:undefined;fallbackText=endValue.slice(start,sliceTail);return fallbackText;}function getText(){if('value'in root){return root.value;}return root.textContent;}/* eslint valid-typeof: 0 */var EVENT_POOL_SIZE=10;/**
3106
+   * @interface Event
3107
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/
3108
+   */var EventInterface={type:null,target:null,// currentTarget is set when dispatching; no use in copying it here
3109
+  currentTarget:function(){return null;},eventPhase:null,bubbles:null,cancelable:null,timeStamp:function(event){return event.timeStamp||Date.now();},defaultPrevented:null,isTrusted:null};function functionThatReturnsTrue(){return true;}function functionThatReturnsFalse(){return false;}/**
3110
+   * Synthetic events are dispatched by event plugins, typically in response to a
3111
+   * top-level event delegation handler.
3112
+   *
3113
+   * These systems should generally use pooling to reduce the frequency of garbage
3114
+   * collection. The system should check `isPersistent` to determine whether the
3115
+   * event should be released into the pool after being dispatched. Users that
3116
+   * need a persisted event should invoke `persist`.
3117
+   *
3118
+   * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
3119
+   * normalizing browser quirks. Subclasses do not necessarily have to implement a
3120
+   * DOM interface; custom application-specific events can also subclass this.
3121
+   *
3122
+   * @param {object} dispatchConfig Configuration used to dispatch this event.
3123
+   * @param {*} targetInst Marker identifying the event target.
3124
+   * @param {object} nativeEvent Native browser event.
3125
+   * @param {DOMEventTarget} nativeEventTarget Target node.
3126
+   */function SyntheticEvent(dispatchConfig,targetInst,nativeEvent,nativeEventTarget){{// these have a getter/setter for warnings
3127
+  delete this.nativeEvent;delete this.preventDefault;delete this.stopPropagation;delete this.isDefaultPrevented;delete this.isPropagationStopped;}this.dispatchConfig=dispatchConfig;this._targetInst=targetInst;this.nativeEvent=nativeEvent;var Interface=this.constructor.Interface;for(var propName in Interface){if(!Interface.hasOwnProperty(propName)){continue;}{delete this[propName];// this has a getter/setter for warnings
3128
+  }var normalize=Interface[propName];if(normalize){this[propName]=normalize(nativeEvent);}else{if(propName==='target'){this.target=nativeEventTarget;}else{this[propName]=nativeEvent[propName];}}}var defaultPrevented=nativeEvent.defaultPrevented!=null?nativeEvent.defaultPrevented:nativeEvent.returnValue===false;if(defaultPrevented){this.isDefaultPrevented=functionThatReturnsTrue;}else{this.isDefaultPrevented=functionThatReturnsFalse;}this.isPropagationStopped=functionThatReturnsFalse;return this;}_assign(SyntheticEvent.prototype,{preventDefault:function(){this.defaultPrevented=true;var event=this.nativeEvent;if(!event){return;}if(event.preventDefault){event.preventDefault();}else if(typeof event.returnValue!=='unknown'){event.returnValue=false;}this.isDefaultPrevented=functionThatReturnsTrue;},stopPropagation:function(){var event=this.nativeEvent;if(!event){return;}if(event.stopPropagation){event.stopPropagation();}else if(typeof event.cancelBubble!=='unknown'){// The ChangeEventPlugin registers a "propertychange" event for
3129
+  // IE. This event does not support bubbling or cancelling, and
3130
+  // any references to cancelBubble throw "Member not found".  A
3131
+  // typeof check of "unknown" circumvents this issue (and is also
3132
+  // IE specific).
3133
+  event.cancelBubble=true;}this.isPropagationStopped=functionThatReturnsTrue;},/**
3134
+     * We release all dispatched `SyntheticEvent`s after each event loop, adding
3135
+     * them back into the pool. This allows a way to hold onto a reference that
3136
+     * won't be added back into the pool.
3137
+     */persist:function(){this.isPersistent=functionThatReturnsTrue;},/**
3138
+     * Checks if this event should be released back into the pool.
3139
+     *
3140
+     * @return {boolean} True if this should not be released, false otherwise.
3141
+     */isPersistent:functionThatReturnsFalse,/**
3142
+     * `PooledClass` looks for `destructor` on each instance it releases.
3143
+     */destructor:function(){var Interface=this.constructor.Interface;for(var propName in Interface){{Object.defineProperty(this,propName,getPooledWarningPropertyDefinition(propName,Interface[propName]));}}this.dispatchConfig=null;this._targetInst=null;this.nativeEvent=null;this.isDefaultPrevented=functionThatReturnsFalse;this.isPropagationStopped=functionThatReturnsFalse;this._dispatchListeners=null;this._dispatchInstances=null;{Object.defineProperty(this,'nativeEvent',getPooledWarningPropertyDefinition('nativeEvent',null));Object.defineProperty(this,'isDefaultPrevented',getPooledWarningPropertyDefinition('isDefaultPrevented',functionThatReturnsFalse));Object.defineProperty(this,'isPropagationStopped',getPooledWarningPropertyDefinition('isPropagationStopped',functionThatReturnsFalse));Object.defineProperty(this,'preventDefault',getPooledWarningPropertyDefinition('preventDefault',function(){}));Object.defineProperty(this,'stopPropagation',getPooledWarningPropertyDefinition('stopPropagation',function(){}));}}});SyntheticEvent.Interface=EventInterface;/**
3144
+   * Helper to reduce boilerplate when creating subclasses.
3145
+   */SyntheticEvent.extend=function(Interface){var Super=this;var E=function(){};E.prototype=Super.prototype;var prototype=new E();function Class(){return Super.apply(this,arguments);}_assign(prototype,Class.prototype);Class.prototype=prototype;Class.prototype.constructor=Class;Class.Interface=_assign({},Super.Interface,Interface);Class.extend=Super.extend;addEventPoolingTo(Class);return Class;};addEventPoolingTo(SyntheticEvent);/**
3146
+   * Helper to nullify syntheticEvent instance properties when destructing
3147
+   *
3148
+   * @param {String} propName
3149
+   * @param {?object} getVal
3150
+   * @return {object} defineProperty object
3151
+   */function getPooledWarningPropertyDefinition(propName,getVal){var isFunction=typeof getVal==='function';return {configurable:true,set:set,get:get};function set(val){var action=isFunction?'setting the method':'setting the property';warn(action,'This is effectively a no-op');return val;}function get(){var action=isFunction?'accessing the method':'accessing the property';var result=isFunction?'This is a no-op function':'This is set to null';warn(action,result);return getVal;}function warn(action,result){warningWithoutStack$1(false,"This synthetic event is reused for performance reasons. If you're seeing this, "+"you're %s `%s` on a released/nullified synthetic event. %s. "+'If you must keep the original synthetic event around, use event.persist(). '+'See https://fb.me/react-event-pooling for more information.',action,propName,result);}}function getPooledEvent(dispatchConfig,targetInst,nativeEvent,nativeInst){var EventConstructor=this;if(EventConstructor.eventPool.length){var instance=EventConstructor.eventPool.pop();EventConstructor.call(instance,dispatchConfig,targetInst,nativeEvent,nativeInst);return instance;}return new EventConstructor(dispatchConfig,targetInst,nativeEvent,nativeInst);}function releasePooledEvent(event){var EventConstructor=this;!(event instanceof EventConstructor)?invariant(false,'Trying to release an event instance into a pool of a different type.'):void 0;event.destructor();if(EventConstructor.eventPool.length<EVENT_POOL_SIZE){EventConstructor.eventPool.push(event);}}function addEventPoolingTo(EventConstructor){EventConstructor.eventPool=[];EventConstructor.getPooled=getPooledEvent;EventConstructor.release=releasePooledEvent;}/**
3152
+   * @interface Event
3153
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
3154
+   */var SyntheticCompositionEvent=SyntheticEvent.extend({data:null});/**
3155
+   * @interface Event
3156
+   * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105
3157
+   *      /#events-inputevents
3158
+   */var SyntheticInputEvent=SyntheticEvent.extend({data:null});var END_KEYCODES=[9,13,27,32];// Tab, Return, Esc, Space
3159
+  var START_KEYCODE=229;var canUseCompositionEvent=canUseDOM&&'CompositionEvent'in window;var documentMode=null;if(canUseDOM&&'documentMode'in document){documentMode=document.documentMode;}// Webkit offers a very useful `textInput` event that can be used to
3160
+  // directly represent `beforeInput`. The IE `textinput` event is not as
3161
+  // useful, so we don't use it.
3162
+  var canUseTextInputEvent=canUseDOM&&'TextEvent'in window&&!documentMode;// In IE9+, we have access to composition events, but the data supplied
3163
+  // by the native compositionend event may be incorrect. Japanese ideographic
3164
+  // spaces, for instance (\u3000) are not recorded correctly.
3165
+  var useFallbackCompositionData=canUseDOM&&(!canUseCompositionEvent||documentMode&&documentMode>8&&documentMode<=11);var SPACEBAR_CODE=32;var SPACEBAR_CHAR=String.fromCharCode(SPACEBAR_CODE);// Events and their corresponding property names.
3166
+  var eventTypes={beforeInput:{phasedRegistrationNames:{bubbled:'onBeforeInput',captured:'onBeforeInputCapture'},dependencies:[TOP_COMPOSITION_END,TOP_KEY_PRESS,TOP_TEXT_INPUT,TOP_PASTE]},compositionEnd:{phasedRegistrationNames:{bubbled:'onCompositionEnd',captured:'onCompositionEndCapture'},dependencies:[TOP_BLUR,TOP_COMPOSITION_END,TOP_KEY_DOWN,TOP_KEY_PRESS,TOP_KEY_UP,TOP_MOUSE_DOWN]},compositionStart:{phasedRegistrationNames:{bubbled:'onCompositionStart',captured:'onCompositionStartCapture'},dependencies:[TOP_BLUR,TOP_COMPOSITION_START,TOP_KEY_DOWN,TOP_KEY_PRESS,TOP_KEY_UP,TOP_MOUSE_DOWN]},compositionUpdate:{phasedRegistrationNames:{bubbled:'onCompositionUpdate',captured:'onCompositionUpdateCapture'},dependencies:[TOP_BLUR,TOP_COMPOSITION_UPDATE,TOP_KEY_DOWN,TOP_KEY_PRESS,TOP_KEY_UP,TOP_MOUSE_DOWN]}};// Track whether we've ever handled a keypress on the space key.
3167
+  var hasSpaceKeypress=false;/**
3168
+   * Return whether a native keypress event is assumed to be a command.
3169
+   * This is required because Firefox fires `keypress` events for key commands
3170
+   * (cut, copy, select-all, etc.) even though no character is inserted.
3171
+   */function isKeypressCommand(nativeEvent){return (nativeEvent.ctrlKey||nativeEvent.altKey||nativeEvent.metaKey)&&// ctrlKey && altKey is equivalent to AltGr, and is not a command.
3172
+  !(nativeEvent.ctrlKey&&nativeEvent.altKey);}/**
3173
+   * Translate native top level events into event types.
3174
+   *
3175
+   * @param {string} topLevelType
3176
+   * @return {object}
3177
+   */function getCompositionEventType(topLevelType){switch(topLevelType){case TOP_COMPOSITION_START:return eventTypes.compositionStart;case TOP_COMPOSITION_END:return eventTypes.compositionEnd;case TOP_COMPOSITION_UPDATE:return eventTypes.compositionUpdate;}}/**
3178
+   * Does our fallback best-guess model think this event signifies that
3179
+   * composition has begun?
3180
+   *
3181
+   * @param {string} topLevelType
3182
+   * @param {object} nativeEvent
3183
+   * @return {boolean}
3184
+   */function isFallbackCompositionStart(topLevelType,nativeEvent){return topLevelType===TOP_KEY_DOWN&&nativeEvent.keyCode===START_KEYCODE;}/**
3185
+   * Does our fallback mode think that this event is the end of composition?
3186
+   *
3187
+   * @param {string} topLevelType
3188
+   * @param {object} nativeEvent
3189
+   * @return {boolean}
3190
+   */function isFallbackCompositionEnd(topLevelType,nativeEvent){switch(topLevelType){case TOP_KEY_UP:// Command keys insert or clear IME input.
3191
+  return END_KEYCODES.indexOf(nativeEvent.keyCode)!==-1;case TOP_KEY_DOWN:// Expect IME keyCode on each keydown. If we get any other
3192
+  // code we must have exited earlier.
3193
+  return nativeEvent.keyCode!==START_KEYCODE;case TOP_KEY_PRESS:case TOP_MOUSE_DOWN:case TOP_BLUR:// Events are not possible without cancelling IME.
3194
+  return true;default:return false;}}/**
3195
+   * Google Input Tools provides composition data via a CustomEvent,
3196
+   * with the `data` property populated in the `detail` object. If this
3197
+   * is available on the event object, use it. If not, this is a plain
3198
+   * composition event and we have nothing special to extract.
3199
+   *
3200
+   * @param {object} nativeEvent
3201
+   * @return {?string}
3202
+   */function getDataFromCustomEvent(nativeEvent){var detail=nativeEvent.detail;if(typeof detail==='object'&&'data'in detail){return detail.data;}return null;}/**
3203
+   * Check if a composition event was triggered by Korean IME.
3204
+   * Our fallback mode does not work well with IE's Korean IME,
3205
+   * so just use native composition events when Korean IME is used.
3206
+   * Although CompositionEvent.locale property is deprecated,
3207
+   * it is available in IE, where our fallback mode is enabled.
3208
+   *
3209
+   * @param {object} nativeEvent
3210
+   * @return {boolean}
3211
+   */function isUsingKoreanIME(nativeEvent){return nativeEvent.locale==='ko';}// Track the current IME composition status, if any.
3212
+  var isComposing=false;/**
3213
+   * @return {?object} A SyntheticCompositionEvent.
3214
+   */function extractCompositionEvent(topLevelType,targetInst,nativeEvent,nativeEventTarget){var eventType=void 0;var fallbackData=void 0;if(canUseCompositionEvent){eventType=getCompositionEventType(topLevelType);}else if(!isComposing){if(isFallbackCompositionStart(topLevelType,nativeEvent)){eventType=eventTypes.compositionStart;}}else if(isFallbackCompositionEnd(topLevelType,nativeEvent)){eventType=eventTypes.compositionEnd;}if(!eventType){return null;}if(useFallbackCompositionData&&!isUsingKoreanIME(nativeEvent)){// The current composition is stored statically and must not be
3215
+  // overwritten while composition continues.
3216
+  if(!isComposing&&eventType===eventTypes.compositionStart){isComposing=initialize(nativeEventTarget);}else if(eventType===eventTypes.compositionEnd){if(isComposing){fallbackData=getData();}}}var event=SyntheticCompositionEvent.getPooled(eventType,targetInst,nativeEvent,nativeEventTarget);if(fallbackData){// Inject data generated from fallback path into the synthetic event.
3217
+  // This matches the property of native CompositionEventInterface.
3218
+  event.data=fallbackData;}else{var customData=getDataFromCustomEvent(nativeEvent);if(customData!==null){event.data=customData;}}accumulateTwoPhaseDispatches(event);return event;}/**
3219
+   * @param {TopLevelType} topLevelType Number from `TopLevelType`.
3220
+   * @param {object} nativeEvent Native browser event.
3221
+   * @return {?string} The string corresponding to this `beforeInput` event.
3222
+   */function getNativeBeforeInputChars(topLevelType,nativeEvent){switch(topLevelType){case TOP_COMPOSITION_END:return getDataFromCustomEvent(nativeEvent);case TOP_KEY_PRESS:/**
3223
+         * If native `textInput` events are available, our goal is to make
3224
+         * use of them. However, there is a special case: the spacebar key.
3225
+         * In Webkit, preventing default on a spacebar `textInput` event
3226
+         * cancels character insertion, but it *also* causes the browser
3227
+         * to fall back to its default spacebar behavior of scrolling the
3228
+         * page.
3229
+         *
3230
+         * Tracking at:
3231
+         * https://code.google.com/p/chromium/issues/detail?id=355103
3232
+         *
3233
+         * To avoid this issue, use the keypress event as if no `textInput`
3234
+         * event is available.
3235
+         */var which=nativeEvent.which;if(which!==SPACEBAR_CODE){return null;}hasSpaceKeypress=true;return SPACEBAR_CHAR;case TOP_TEXT_INPUT:// Record the characters to be added to the DOM.
3236
+  var chars=nativeEvent.data;// If it's a spacebar character, assume that we have already handled
3237
+  // it at the keypress level and bail immediately. Android Chrome
3238
+  // doesn't give us keycodes, so we need to blacklist it.
3239
+  if(chars===SPACEBAR_CHAR&&hasSpaceKeypress){return null;}return chars;default:// For other native event types, do nothing.
3240
+  return null;}}/**
3241
+   * For browsers that do not provide the `textInput` event, extract the
3242
+   * appropriate string to use for SyntheticInputEvent.
3243
+   *
3244
+   * @param {number} topLevelType Number from `TopLevelEventTypes`.
3245
+   * @param {object} nativeEvent Native browser event.
3246
+   * @return {?string} The fallback string for this `beforeInput` event.
3247
+   */function getFallbackBeforeInputChars(topLevelType,nativeEvent){// If we are currently composing (IME) and using a fallback to do so,
3248
+  // try to extract the composed characters from the fallback object.
3249
+  // If composition event is available, we extract a string only at
3250
+  // compositionevent, otherwise extract it at fallback events.
3251
+  if(isComposing){if(topLevelType===TOP_COMPOSITION_END||!canUseCompositionEvent&&isFallbackCompositionEnd(topLevelType,nativeEvent)){var chars=getData();reset();isComposing=false;return chars;}return null;}switch(topLevelType){case TOP_PASTE:// If a paste event occurs after a keypress, throw out the input
3252
+  // chars. Paste events should not lead to BeforeInput events.
3253
+  return null;case TOP_KEY_PRESS:/**
3254
+         * As of v27, Firefox may fire keypress events even when no character
3255
+         * will be inserted. A few possibilities:
3256
+         *
3257
+         * - `which` is `0`. Arrow keys, Esc key, etc.
3258
+         *
3259
+         * - `which` is the pressed key code, but no char is available.
3260
+         *   Ex: 'AltGr + d` in Polish. There is no modified character for
3261
+         *   this key combination and no character is inserted into the
3262
+         *   document, but FF fires the keypress for char code `100` anyway.
3263
+         *   No `input` event will occur.
3264
+         *
3265
+         * - `which` is the pressed key code, but a command combination is
3266
+         *   being used. Ex: `Cmd+C`. No character is inserted, and no
3267
+         *   `input` event will occur.
3268
+         */if(!isKeypressCommand(nativeEvent)){// IE fires the `keypress` event when a user types an emoji via
3269
+  // Touch keyboard of Windows.  In such a case, the `char` property
3270
+  // holds an emoji character like `\uD83D\uDE0A`.  Because its length
3271
+  // is 2, the property `which` does not represent an emoji correctly.
3272
+  // In such a case, we directly return the `char` property instead of
3273
+  // using `which`.
3274
+  if(nativeEvent.char&&nativeEvent.char.length>1){return nativeEvent.char;}else if(nativeEvent.which){return String.fromCharCode(nativeEvent.which);}}return null;case TOP_COMPOSITION_END:return useFallbackCompositionData&&!isUsingKoreanIME(nativeEvent)?null:nativeEvent.data;default:return null;}}/**
3275
+   * Extract a SyntheticInputEvent for `beforeInput`, based on either native
3276
+   * `textInput` or fallback behavior.
3277
+   *
3278
+   * @return {?object} A SyntheticInputEvent.
3279
+   */function extractBeforeInputEvent(topLevelType,targetInst,nativeEvent,nativeEventTarget){var chars=void 0;if(canUseTextInputEvent){chars=getNativeBeforeInputChars(topLevelType,nativeEvent);}else{chars=getFallbackBeforeInputChars(topLevelType,nativeEvent);}// If no characters are being inserted, no BeforeInput event should
3280
+  // be fired.
3281
+  if(!chars){return null;}var event=SyntheticInputEvent.getPooled(eventTypes.beforeInput,targetInst,nativeEvent,nativeEventTarget);event.data=chars;accumulateTwoPhaseDispatches(event);return event;}/**
3282
+   * Create an `onBeforeInput` event to match
3283
+   * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.
3284
+   *
3285
+   * This event plugin is based on the native `textInput` event
3286
+   * available in Chrome, Safari, Opera, and IE. This event fires after
3287
+   * `onKeyPress` and `onCompositionEnd`, but before `onInput`.
3288
+   *
3289
+   * `beforeInput` is spec'd but not implemented in any browsers, and
3290
+   * the `input` event does not provide any useful information about what has
3291
+   * actually been added, contrary to the spec. Thus, `textInput` is the best
3292
+   * available event to identify the characters that have actually been inserted
3293
+   * into the target node.
3294
+   *
3295
+   * This plugin is also responsible for emitting `composition` events, thus
3296
+   * allowing us to share composition fallback code for both `beforeInput` and
3297
+   * `composition` event types.
3298
+   */var BeforeInputEventPlugin={eventTypes:eventTypes,extractEvents:function(topLevelType,targetInst,nativeEvent,nativeEventTarget){var composition=extractCompositionEvent(topLevelType,targetInst,nativeEvent,nativeEventTarget);var beforeInput=extractBeforeInputEvent(topLevelType,targetInst,nativeEvent,nativeEventTarget);if(composition===null){return beforeInput;}if(beforeInput===null){return composition;}return [composition,beforeInput];}};// Use to restore controlled state after a change event has fired.
3299
+  var restoreImpl=null;var restoreTarget=null;var restoreQueue=null;function restoreStateOfTarget(target){// We perform this translation at the end of the event loop so that we
3300
+  // always receive the correct fiber here
3301
+  var internalInstance=getInstanceFromNode(target);if(!internalInstance){// Unmounted
3302
+  return;}!(typeof restoreImpl==='function')?invariant(false,'setRestoreImplementation() needs to be called to handle a target for controlled events. This error is likely caused by a bug in React. Please file an issue.'):void 0;var props=getFiberCurrentPropsFromNode(internalInstance.stateNode);restoreImpl(internalInstance.stateNode,internalInstance.type,props);}function setRestoreImplementation(impl){restoreImpl=impl;}function enqueueStateRestore(target){if(restoreTarget){if(restoreQueue){restoreQueue.push(target);}else{restoreQueue=[target];}}else{restoreTarget=target;}}function needsStateRestore(){return restoreTarget!==null||restoreQueue!==null;}function restoreStateIfNeeded(){if(!restoreTarget){return;}var target=restoreTarget;var queuedTargets=restoreQueue;restoreTarget=null;restoreQueue=null;restoreStateOfTarget(target);if(queuedTargets){for(var i=0;i<queuedTargets.length;i++){restoreStateOfTarget(queuedTargets[i]);}}}// Used as a way to call batchedUpdates when we don't have a reference to
3303
+  // the renderer. Such as when we're dispatching events or if third party
3304
+  // libraries need to call batchedUpdates. Eventually, this API will go away when
3305
+  // everything is batched by default. We'll then have a similar API to opt-out of
3306
+  // scheduled work and instead do synchronous work.
3307
+  // Defaults
3308
+  var _batchedUpdatesImpl=function(fn,bookkeeping){return fn(bookkeeping);};var _interactiveUpdatesImpl=function(fn,a,b){return fn(a,b);};var _flushInteractiveUpdatesImpl=function(){};var isBatching=false;function batchedUpdates(fn,bookkeeping){if(isBatching){// If we are currently inside another batch, we need to wait until it
3309
+  // fully completes before restoring state.
3310
+  return fn(bookkeeping);}isBatching=true;try{return _batchedUpdatesImpl(fn,bookkeeping);}finally{// Here we wait until all updates have propagated, which is important
3311
+  // when using controlled components within layers:
3312
+  // https://github.com/facebook/react/issues/1698
3313
+  // Then we restore state of any controlled component.
3314
+  isBatching=false;var controlledComponentsHavePendingUpdates=needsStateRestore();if(controlledComponentsHavePendingUpdates){// If a controlled event was fired, we may need to restore the state of
3315
+  // the DOM node back to the controlled value. This is necessary when React
3316
+  // bails out of the update without touching the DOM.
3317
+  _flushInteractiveUpdatesImpl();restoreStateIfNeeded();}}}function interactiveUpdates(fn,a,b){return _interactiveUpdatesImpl(fn,a,b);}function setBatchingImplementation(batchedUpdatesImpl,interactiveUpdatesImpl,flushInteractiveUpdatesImpl){_batchedUpdatesImpl=batchedUpdatesImpl;_interactiveUpdatesImpl=interactiveUpdatesImpl;_flushInteractiveUpdatesImpl=flushInteractiveUpdatesImpl;}/**
3318
+   * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary
3319
+   */var supportedInputTypes={color:true,date:true,datetime:true,'datetime-local':true,email:true,month:true,number:true,password:true,range:true,search:true,tel:true,text:true,time:true,url:true,week:true};function isTextInputElement(elem){var nodeName=elem&&elem.nodeName&&elem.nodeName.toLowerCase();if(nodeName==='input'){return !!supportedInputTypes[elem.type];}if(nodeName==='textarea'){return true;}return false;}/**
3320
+   * HTML nodeType values that represent the type of the node
3321
+   */var ELEMENT_NODE=1;var TEXT_NODE=3;var COMMENT_NODE=8;var DOCUMENT_NODE=9;var DOCUMENT_FRAGMENT_NODE=11;/**
3322
+   * Gets the target node from a native browser event by accounting for
3323
+   * inconsistencies in browser DOM APIs.
3324
+   *
3325
+   * @param {object} nativeEvent Native browser event.
3326
+   * @return {DOMEventTarget} Target node.
3327
+   */function getEventTarget(nativeEvent){// Fallback to nativeEvent.srcElement for IE9
3328
+  // https://github.com/facebook/react/issues/12506
3329
+  var target=nativeEvent.target||nativeEvent.srcElement||window;// Normalize SVG <use> element events #4963
3330
+  if(target.correspondingUseElement){target=target.correspondingUseElement;}// Safari may fire events on text nodes (Node.TEXT_NODE is 3).
3331
+  // @see http://www.quirksmode.org/js/events_properties.html
3332
+  return target.nodeType===TEXT_NODE?target.parentNode:target;}/**
3333
+   * Checks if an event is supported in the current execution environment.
3334
+   *
3335
+   * NOTE: This will not work correctly for non-generic events such as `change`,
3336
+   * `reset`, `load`, `error`, and `select`.
3337
+   *
3338
+   * Borrows from Modernizr.
3339
+   *
3340
+   * @param {string} eventNameSuffix Event name, e.g. "click".
3341
+   * @return {boolean} True if the event is supported.
3342
+   * @internal
3343
+   * @license Modernizr 3.0.0pre (Custom Build) | MIT
3344
+   */function isEventSupported(eventNameSuffix){if(!canUseDOM){return false;}var eventName='on'+eventNameSuffix;var isSupported=eventName in document;if(!isSupported){var element=document.createElement('div');element.setAttribute(eventName,'return;');isSupported=typeof element[eventName]==='function';}return isSupported;}function isCheckable(elem){var type=elem.type;var nodeName=elem.nodeName;return nodeName&&nodeName.toLowerCase()==='input'&&(type==='checkbox'||type==='radio');}function getTracker(node){return node._valueTracker;}function detachTracker(node){node._valueTracker=null;}function getValueFromNode(node){var value='';if(!node){return value;}if(isCheckable(node)){value=node.checked?'true':'false';}else{value=node.value;}return value;}function trackValueOnNode(node){var valueField=isCheckable(node)?'checked':'value';var descriptor=Object.getOwnPropertyDescriptor(node.constructor.prototype,valueField);var currentValue=''+node[valueField];// if someone has already defined a value or Safari, then bail
3345
+  // and don't track value will cause over reporting of changes,
3346
+  // but it's better then a hard failure
3347
+  // (needed for certain tests that spyOn input values and Safari)
3348
+  if(node.hasOwnProperty(valueField)||typeof descriptor==='undefined'||typeof descriptor.get!=='function'||typeof descriptor.set!=='function'){return;}var get=descriptor.get,set=descriptor.set;Object.defineProperty(node,valueField,{configurable:true,get:function(){return get.call(this);},set:function(value){currentValue=''+value;set.call(this,value);}});// We could've passed this the first time
3349
+  // but it triggers a bug in IE11 and Edge 14/15.
3350
+  // Calling defineProperty() again should be equivalent.
3351
+  // https://github.com/facebook/react/issues/11768
3352
+  Object.defineProperty(node,valueField,{enumerable:descriptor.enumerable});var tracker={getValue:function(){return currentValue;},setValue:function(value){currentValue=''+value;},stopTracking:function(){detachTracker(node);delete node[valueField];}};return tracker;}function track(node){if(getTracker(node)){return;}// TODO: Once it's just Fiber we can move this to node._wrapperState
3353
+  node._valueTracker=trackValueOnNode(node);}function updateValueIfChanged(node){if(!node){return false;}var tracker=getTracker(node);// if there is no tracker at this point it's unlikely
3354
+  // that trying again will succeed
3355
+  if(!tracker){return true;}var lastValue=tracker.getValue();var nextValue=getValueFromNode(node);if(nextValue!==lastValue){tracker.setValue(nextValue);return true;}return false;}var ReactSharedInternals=React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;var BEFORE_SLASH_RE=/^(.*)[\\\/]/;var describeComponentFrame=function(name,source,ownerName){var sourceInfo='';if(source){var path=source.fileName;var fileName=path.replace(BEFORE_SLASH_RE,'');{// In DEV, include code for a common special case:
3356
+  // prefer "folder/index.js" instead of just "index.js".
3357
+  if(/^index\./.test(fileName)){var match=path.match(BEFORE_SLASH_RE);if(match){var pathBeforeSlash=match[1];if(pathBeforeSlash){var folderName=pathBeforeSlash.replace(BEFORE_SLASH_RE,'');fileName=folderName+'/'+fileName;}}}}sourceInfo=' (at '+fileName+':'+source.lineNumber+')';}else if(ownerName){sourceInfo=' (created by '+ownerName+')';}return '\n    in '+(name||'Unknown')+sourceInfo;};// The Symbol used to tag the ReactElement-like types. If there is no native Symbol
3358
+  // nor polyfill, then a plain number is used for performance.
3359
+  var hasSymbol=typeof Symbol==='function'&&Symbol.for;var REACT_ELEMENT_TYPE=hasSymbol?Symbol.for('react.element'):0xeac7;var REACT_PORTAL_TYPE=hasSymbol?Symbol.for('react.portal'):0xeaca;var REACT_FRAGMENT_TYPE=hasSymbol?Symbol.for('react.fragment'):0xeacb;var REACT_STRICT_MODE_TYPE=hasSymbol?Symbol.for('react.strict_mode'):0xeacc;var REACT_PROFILER_TYPE=hasSymbol?Symbol.for('react.profiler'):0xead2;var REACT_PROVIDER_TYPE=hasSymbol?Symbol.for('react.provider'):0xeacd;var REACT_CONTEXT_TYPE=hasSymbol?Symbol.for('react.context'):0xeace;var REACT_ASYNC_MODE_TYPE=hasSymbol?Symbol.for('react.async_mode'):0xeacf;var REACT_FORWARD_REF_TYPE=hasSymbol?Symbol.for('react.forward_ref'):0xead0;var REACT_PLACEHOLDER_TYPE=hasSymbol?Symbol.for('react.placeholder'):0xead1;var MAYBE_ITERATOR_SYMBOL=typeof Symbol==='function'&&Symbol.iterator;var FAUX_ITERATOR_SYMBOL='@@iterator';function getIteratorFn(maybeIterable){if(maybeIterable===null||typeof maybeIterable!=='object'){return null;}var maybeIterator=MAYBE_ITERATOR_SYMBOL&&maybeIterable[MAYBE_ITERATOR_SYMBOL]||maybeIterable[FAUX_ITERATOR_SYMBOL];if(typeof maybeIterator==='function'){return maybeIterator;}return null;}var Pending=0;var Resolved=1;var Rejected=2;function getResultFromResolvedThenable(thenable){return thenable._reactResult;}function refineResolvedThenable(thenable){return thenable._reactStatus===Resolved?thenable._reactResult:null;}function getComponentName(type){if(type==null){// Host root, text node or just invalid type.
3360
+  return null;}{if(typeof type.tag==='number'){warningWithoutStack$1(false,'Received an unexpected object in getComponentName(). '+'This is likely a bug in React. Please file an issue.');}}if(typeof type==='function'){return type.displayName||type.name||null;}if(typeof type==='string'){return type;}switch(type){case REACT_ASYNC_MODE_TYPE:return 'AsyncMode';case REACT_FRAGMENT_TYPE:return 'Fragment';case REACT_PORTAL_TYPE:return 'Portal';case REACT_PROFILER_TYPE:return 'Profiler';case REACT_STRICT_MODE_TYPE:return 'StrictMode';case REACT_PLACEHOLDER_TYPE:return 'Placeholder';}if(typeof type==='object'){switch(type.$$typeof){case REACT_CONTEXT_TYPE:return 'Context.Consumer';case REACT_PROVIDER_TYPE:return 'Context.Provider';case REACT_FORWARD_REF_TYPE:var renderFn=type.render;var functionName=renderFn.displayName||renderFn.name||'';return functionName!==''?'ForwardRef('+functionName+')':'ForwardRef';}if(typeof type.then==='function'){var thenable=type;var resolvedThenable=refineResolvedThenable(thenable);if(resolvedThenable){return getComponentName(resolvedThenable);}}}return null;}var ReactDebugCurrentFrame=ReactSharedInternals.ReactDebugCurrentFrame;function describeFiber(fiber){switch(fiber.tag){case IndeterminateComponent:case FunctionalComponent:case FunctionalComponentLazy:case ClassComponent:case ClassComponentLazy:case HostComponent:case Mode:var owner=fiber._debugOwner;var source=fiber._debugSource;var name=getComponentName(fiber.type);var ownerName=null;if(owner){ownerName=getComponentName(owner.type);}return describeComponentFrame(name,source,ownerName);default:return '';}}function getStackByFiberInDevAndProd(workInProgress){var info='';var node=workInProgress;do{info+=describeFiber(node);node=node.return;}while(node);return info;}var current=null;var phase=null;function getCurrentFiberOwnerNameInDevOrNull(){{if(current===null){return null;}var owner=current._debugOwner;if(owner!==null&&typeof owner!=='undefined'){return getComponentName(owner.type);}}return null;}function getCurrentFiberStackInDev(){{if(current===null){return '';}// Safe because if current fiber exists, we are reconciling,
3361
+  // and it is guaranteed to be the work-in-progress version.
3362
+  return getStackByFiberInDevAndProd(current);}return '';}function resetCurrentFiber(){{ReactDebugCurrentFrame.getCurrentStack=null;current=null;phase=null;}}function setCurrentFiber(fiber){{ReactDebugCurrentFrame.getCurrentStack=getCurrentFiberStackInDev;current=fiber;phase=null;}}function setCurrentPhase(lifeCyclePhase){{phase=lifeCyclePhase;}}/**
3363
+   * Similar to invariant but only logs a warning if the condition is not met.
3364
+   * This can be used to log issues in development environments in critical
3365
+   * paths. Removing the logging code for production environments will keep the
3366
+   * same logic and follow the same code paths.
3367
+   */var warning=warningWithoutStack$1;{warning=function(condition,format){if(condition){return;}var ReactDebugCurrentFrame=ReactSharedInternals.ReactDebugCurrentFrame;var stack=ReactDebugCurrentFrame.getStackAddendum();// eslint-disable-next-line react-internal/warning-and-invariant-args
3368
+  for(var _len=arguments.length,args=Array(_len>2?_len-2:0),_key=2;_key<_len;_key++){args[_key-2]=arguments[_key];}warningWithoutStack$1.apply(undefined,[false,format+'%s'].concat(args,[stack]));};}var warning$1=warning;// A reserved attribute.
3369
+  // It is handled by React separately and shouldn't be written to the DOM.
3370
+  var RESERVED=0;// A simple string attribute.
3371
+  // Attributes that aren't in the whitelist are presumed to have this type.
3372
+  var STRING=1;// A string attribute that accepts booleans in React. In HTML, these are called
3373
+  // "enumerated" attributes with "true" and "false" as possible values.
3374
+  // When true, it should be set to a "true" string.
3375
+  // When false, it should be set to a "false" string.
3376
+  var BOOLEANISH_STRING=2;// A real boolean attribute.
3377
+  // When true, it should be present (set either to an empty string or its name).
3378
+  // When false, it should be omitted.
3379
+  var BOOLEAN=3;// An attribute that can be used as a flag as well as with a value.
3380
+  // When true, it should be present (set either to an empty string or its name).
3381
+  // When false, it should be omitted.
3382
+  // For any other value, should be present with that value.
3383
+  var OVERLOADED_BOOLEAN=4;// An attribute that must be numeric or parse as a numeric.
3384
+  // When falsy, it should be removed.
3385
+  var NUMERIC=5;// An attribute that must be positive numeric or parse as a positive numeric.
3386
+  // When falsy, it should be removed.
3387
+  var POSITIVE_NUMERIC=6;/* eslint-disable max-len */var ATTRIBUTE_NAME_START_CHAR=':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD';/* eslint-enable max-len */var ATTRIBUTE_NAME_CHAR=ATTRIBUTE_NAME_START_CHAR+'\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040';var ROOT_ATTRIBUTE_NAME='data-reactroot';var VALID_ATTRIBUTE_NAME_REGEX=new RegExp('^['+ATTRIBUTE_NAME_START_CHAR+']['+ATTRIBUTE_NAME_CHAR+']*$');var hasOwnProperty=Object.prototype.hasOwnProperty;var illegalAttributeNameCache={};var validatedAttributeNameCache={};function isAttributeNameSafe(attributeName){if(hasOwnProperty.call(validatedAttributeNameCache,attributeName)){return true;}if(hasOwnProperty.call(illegalAttributeNameCache,attributeName)){return false;}if(VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)){validatedAttributeNameCache[attributeName]=true;return true;}illegalAttributeNameCache[attributeName]=true;{warning$1(false,'Invalid attribute name: `%s`',attributeName);}return false;}function shouldIgnoreAttribute(name,propertyInfo,isCustomComponentTag){if(propertyInfo!==null){return propertyInfo.type===RESERVED;}if(isCustomComponentTag){return false;}if(name.length>2&&(name[0]==='o'||name[0]==='O')&&(name[1]==='n'||name[1]==='N')){return true;}return false;}function shouldRemoveAttributeWithWarning(name,value,propertyInfo,isCustomComponentTag){if(propertyInfo!==null&&propertyInfo.type===RESERVED){return false;}switch(typeof value){case'function':// $FlowIssue symbol is perfectly valid here
3388
+  case'symbol':// eslint-disable-line
3389
+  return true;case'boolean':{if(isCustomComponentTag){return false;}if(propertyInfo!==null){return !propertyInfo.acceptsBooleans;}else{var prefix=name.toLowerCase().slice(0,5);return prefix!=='data-'&&prefix!=='aria-';}}default:return false;}}function shouldRemoveAttribute(name,value,propertyInfo,isCustomComponentTag){if(value===null||typeof value==='undefined'){return true;}if(shouldRemoveAttributeWithWarning(name,value,propertyInfo,isCustomComponentTag)){return true;}if(isCustomComponentTag){return false;}if(propertyInfo!==null){switch(propertyInfo.type){case BOOLEAN:return !value;case OVERLOADED_BOOLEAN:return value===false;case NUMERIC:return isNaN(value);case POSITIVE_NUMERIC:return isNaN(value)||value<1;}}return false;}function getPropertyInfo(name){return properties.hasOwnProperty(name)?properties[name]:null;}function PropertyInfoRecord(name,type,mustUseProperty,attributeName,attributeNamespace){this.acceptsBooleans=type===BOOLEANISH_STRING||type===BOOLEAN||type===OVERLOADED_BOOLEAN;this.attributeName=attributeName;this.attributeNamespace=attributeNamespace;this.mustUseProperty=mustUseProperty;this.propertyName=name;this.type=type;}// When adding attributes to this list, be sure to also add them to
3390
+  // the `possibleStandardNames` module to ensure casing and incorrect
3391
+  // name warnings.
3392
+  var properties={};// These props are reserved by React. They shouldn't be written to the DOM.
3393
+  ['children','dangerouslySetInnerHTML',// TODO: This prevents the assignment of defaultValue to regular
3394
+  // elements (not just inputs). Now that ReactDOMInput assigns to the
3395
+  // defaultValue property -- do we need this?
3396
+  'defaultValue','defaultChecked','innerHTML','suppressContentEditableWarning','suppressHydrationWarning','style'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,RESERVED,false,// mustUseProperty
3397
+  name,// attributeName
3398
+  null);}// attributeNamespace
3399
+  );// A few React string attributes have a different name.
3400
+  // This is a mapping from React prop names to the attribute names.
3401
+  [['acceptCharset','accept-charset'],['className','class'],['htmlFor','for'],['httpEquiv','http-equiv']].forEach(function(_ref){var name=_ref[0],attributeName=_ref[1];properties[name]=new PropertyInfoRecord(name,STRING,false,// mustUseProperty
3402
+  attributeName,// attributeName
3403
+  null);}// attributeNamespace
3404
+  );// These are "enumerated" HTML attributes that accept "true" and "false".
3405
+  // In React, we let users pass `true` and `false` even though technically
3406
+  // these aren't boolean attributes (they are coerced to strings).
3407
+  ['contentEditable','draggable','spellCheck','value'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,BOOLEANISH_STRING,false,// mustUseProperty
3408
+  name.toLowerCase(),// attributeName
3409
+  null);}// attributeNamespace
3410
+  );// These are "enumerated" SVG attributes that accept "true" and "false".
3411
+  // In React, we let users pass `true` and `false` even though technically
3412
+  // these aren't boolean attributes (they are coerced to strings).
3413
+  // Since these are SVG attributes, their attribute names are case-sensitive.
3414
+  ['autoReverse','externalResourcesRequired','focusable','preserveAlpha'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,BOOLEANISH_STRING,false,// mustUseProperty
3415
+  name,// attributeName
3416
+  null);}// attributeNamespace
3417
+  );// These are HTML boolean attributes.
3418
+  ['allowFullScreen','async',// Note: there is a special case that prevents it from being written to the DOM
3419
+  // on the client side because the browsers are inconsistent. Instead we call focus().
3420
+  'autoFocus','autoPlay','controls','default','defer','disabled','formNoValidate','hidden','loop','noModule','noValidate','open','playsInline','readOnly','required','reversed','scoped','seamless',// Microdata
3421
+  'itemScope'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,BOOLEAN,false,// mustUseProperty
3422
+  name.toLowerCase(),// attributeName
3423
+  null);}// attributeNamespace
3424
+  );// These are the few React props that we set as DOM properties
3425
+  // rather than attributes. These are all booleans.
3426
+  ['checked',// Note: `option.selected` is not updated if `select.multiple` is
3427
+  // disabled with `removeAttribute`. We have special logic for handling this.
3428
+  'multiple','muted','selected'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,BOOLEAN,true,// mustUseProperty
3429
+  name,// attributeName
3430
+  null);}// attributeNamespace
3431
+  );// These are HTML attributes that are "overloaded booleans": they behave like
3432
+  // booleans, but can also accept a string value.
3433
+  ['capture','download'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,OVERLOADED_BOOLEAN,false,// mustUseProperty
3434
+  name,// attributeName
3435
+  null);}// attributeNamespace
3436
+  );// These are HTML attributes that must be positive numbers.
3437
+  ['cols','rows','size','span'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,POSITIVE_NUMERIC,false,// mustUseProperty
3438
+  name,// attributeName
3439
+  null);}// attributeNamespace
3440
+  );// These are HTML attributes that must be numbers.
3441
+  ['rowSpan','start'].forEach(function(name){properties[name]=new PropertyInfoRecord(name,NUMERIC,false,// mustUseProperty
3442
+  name.toLowerCase(),// attributeName
3443
+  null);}// attributeNamespace
3444
+  );var CAMELIZE=/[\-\:]([a-z])/g;var capitalize=function(token){return token[1].toUpperCase();};// This is a list of all SVG attributes that need special casing, namespacing,
3445
+  // or boolean value assignment. Regular attributes that just accept strings
3446
+  // and have the same names are omitted, just like in the HTML whitelist.
3447
+  // Some of these attributes can be hard to find. This list was created by
3448
+  // scrapping the MDN documentation.
3449
+  ['accent-height','alignment-baseline','arabic-form','baseline-shift','cap-height','clip-path','clip-rule','color-interpolation','color-interpolation-filters','color-profile','color-rendering','dominant-baseline','enable-background','fill-opacity','fill-rule','flood-color','flood-opacity','font-family','font-size','font-size-adjust','font-stretch','font-style','font-variant','font-weight','glyph-name','glyph-orientation-horizontal','glyph-orientation-vertical','horiz-adv-x','horiz-origin-x','image-rendering','letter-spacing','lighting-color','marker-end','marker-mid','marker-start','overline-position','overline-thickness','paint-order','panose-1','pointer-events','rendering-intent','shape-rendering','stop-color','stop-opacity','strikethrough-position','strikethrough-thickness','stroke-dasharray','stroke-dashoffset','stroke-linecap','stroke-linejoin','stroke-miterlimit','stroke-opacity','stroke-width','text-anchor','text-decoration','text-rendering','underline-position','underline-thickness','unicode-bidi','unicode-range','units-per-em','v-alphabetic','v-hanging','v-ideographic','v-mathematical','vector-effect','vert-adv-y','vert-origin-x','vert-origin-y','word-spacing','writing-mode','xmlns:xlink','x-height'].forEach(function(attributeName){var name=attributeName.replace(CAMELIZE,capitalize);properties[name]=new PropertyInfoRecord(name,STRING,false,// mustUseProperty
3450
+  attributeName,null);}// attributeNamespace
3451
+  );// String SVG attributes with the xlink namespace.
3452
+  ['xlink:actuate','xlink:arcrole','xlink:href','xlink:role','xlink:show','xlink:title','xlink:type'].forEach(function(attributeName){var name=attributeName.replace(CAMELIZE,capitalize);properties[name]=new PropertyInfoRecord(name,STRING,false,// mustUseProperty
3453
+  attributeName,'http://www.w3.org/1999/xlink');});// String SVG attributes with the xml namespace.
3454
+  ['xml:base','xml:lang','xml:space'].forEach(function(attributeName){var name=attributeName.replace(CAMELIZE,capitalize);properties[name]=new PropertyInfoRecord(name,STRING,false,// mustUseProperty
3455
+  attributeName,'http://www.w3.org/XML/1998/namespace');});// Special case: this attribute exists both in HTML and SVG.
3456
+  // Its "tabindex" attribute name is case-sensitive in SVG so we can't just use
3457
+  // its React `tabIndex` name, like we do for attributes that exist only in HTML.
3458
+  properties.tabIndex=new PropertyInfoRecord('tabIndex',STRING,false,// mustUseProperty
3459
+  'tabindex',// attributeName
3460
+  null);/**
3461
+   * Get the value for a property on a node. Only used in DEV for SSR validation.
3462
+   * The "expected" argument is used as a hint of what the expected value is.
3463
+   * Some properties have multiple equivalent values.
3464
+   */function getValueForProperty(node,name,expected,propertyInfo){{if(propertyInfo.mustUseProperty){var propertyName=propertyInfo.propertyName;return node[propertyName];}else{var attributeName=propertyInfo.attributeName;var stringValue=null;if(propertyInfo.type===OVERLOADED_BOOLEAN){if(node.hasAttribute(attributeName)){var value=node.getAttribute(attributeName);if(value===''){return true;}if(shouldRemoveAttribute(name,expected,propertyInfo,false)){return value;}if(value===''+expected){return expected;}return value;}}else if(node.hasAttribute(attributeName)){if(shouldRemoveAttribute(name,expected,propertyInfo,false)){// We had an attribute but shouldn't have had one, so read it
3465
+  // for the error message.
3466
+  return node.getAttribute(attributeName);}if(propertyInfo.type===BOOLEAN){// If this was a boolean, it doesn't matter what the value is
3467
+  // the fact that we have it is the same as the expected.
3468
+  return expected;}// Even if this property uses a namespace we use getAttribute
3469
+  // because we assume its namespaced name is the same as our config.
3470
+  // To use getAttributeNS we need the local name which we don't have
3471
+  // in our config atm.
3472
+  stringValue=node.getAttribute(attributeName);}if(shouldRemoveAttribute(name,expected,propertyInfo,false)){return stringValue===null?expected:stringValue;}else if(stringValue===''+expected){return expected;}else{return stringValue;}}}}/**
3473
+   * Get the value for a attribute on a node. Only used in DEV for SSR validation.
3474
+   * The third argument is used as a hint of what the expected value is. Some
3475
+   * attributes have multiple equivalent values.
3476
+   */function getValueForAttribute(node,name,expected){{if(!isAttributeNameSafe(name)){return;}if(!node.hasAttribute(name)){return expected===undefined?undefined:null;}var value=node.getAttribute(name);if(value===''+expected){return expected;}return value;}}/**
3477
+   * Sets the value for a property on a node.
3478
+   *
3479
+   * @param {DOMElement} node
3480
+   * @param {string} name
3481
+   * @param {*} value
3482
+   */function setValueForProperty(node,name,value,isCustomComponentTag){var propertyInfo=getPropertyInfo(name);if(shouldIgnoreAttribute(name,propertyInfo,isCustomComponentTag)){return;}if(shouldRemoveAttribute(name,value,propertyInfo,isCustomComponentTag)){value=null;}// If the prop isn't in the special list, treat it as a simple attribute.
3483
+  if(isCustomComponentTag||propertyInfo===null){if(isAttributeNameSafe(name)){var _attributeName=name;if(value===null){node.removeAttribute(_attributeName);}else{node.setAttribute(_attributeName,''+value);}}return;}var mustUseProperty=propertyInfo.mustUseProperty;if(mustUseProperty){var propertyName=propertyInfo.propertyName;if(value===null){var type=propertyInfo.type;node[propertyName]=type===BOOLEAN?false:'';}else{// Contrary to `setAttribute`, object properties are properly
3484
+  // `toString`ed by IE8/9.
3485
+  node[propertyName]=value;}return;}// The rest are treated as attributes with special cases.
3486
+  var attributeName=propertyInfo.attributeName,attributeNamespace=propertyInfo.attributeNamespace;if(value===null){node.removeAttribute(attributeName);}else{var _type=propertyInfo.type;var attributeValue=void 0;if(_type===BOOLEAN||_type===OVERLOADED_BOOLEAN&&value===true){attributeValue='';}else{// `setAttribute` with objects becomes only `[object]` in IE8/9,
3487
+  // ('' + value) makes it output the correct toString()-value.
3488
+  attributeValue=''+value;}if(attributeNamespace){node.setAttributeNS(attributeNamespace,attributeName,attributeValue);}else{node.setAttribute(attributeName,attributeValue);}}}// Flow does not allow string concatenation of most non-string types. To work
3489
+  // around this limitation, we use an opaque type that can only be obtained by
3490
+  // passing the value through getToStringValue first.
3491
+  function toString(value){return ''+value;}function getToStringValue(value){switch(typeof value){case'boolean':case'number':case'object':case'string':case'undefined':return value;default:// function, symbol are assigned as empty strings
3492
+  return '';}}var ReactDebugCurrentFrame$1=null;var ReactControlledValuePropTypes={checkPropTypes:null};{ReactDebugCurrentFrame$1=ReactSharedInternals.ReactDebugCurrentFrame;var hasReadOnlyValue={button:true,checkbox:true,image:true,hidden:true,radio:true,reset:true,submit:true};var propTypes={value:function(props,propName,componentName){if(hasReadOnlyValue[props.type]||props.onChange||props.readOnly||props.disabled||props[propName]==null){return null;}return new Error('You provided a `value` prop to a form field without an '+'`onChange` handler. This will render a read-only field. If '+'the field should be mutable use `defaultValue`. Otherwise, '+'set either `onChange` or `readOnly`.');},checked:function(props,propName,componentName){if(props.onChange||props.readOnly||props.disabled||props[propName]==null){return null;}return new Error('You provided a `checked` prop to a form field without an '+'`onChange` handler. This will render a read-only field. If '+'the field should be mutable use `defaultChecked`. Otherwise, '+'set either `onChange` or `readOnly`.');}};/**
3493
+     * Provide a linked `value` attribute for controlled forms. You should not use
3494
+     * this outside of the ReactDOM controlled form components.
3495
+     */ReactControlledValuePropTypes.checkPropTypes=function(tagName,props){checkPropTypes(propTypes,props,'prop',tagName,ReactDebugCurrentFrame$1.getStackAddendum);};}// TODO: direct imports like some-package/src/* are bad. Fix me.
3496
+  var didWarnValueDefaultValue=false;var didWarnCheckedDefaultChecked=false;var didWarnControlledToUncontrolled=false;var didWarnUncontrolledToControlled=false;function isControlled(props){var usesChecked=props.type==='checkbox'||props.type==='radio';return usesChecked?props.checked!=null:props.value!=null;}/**
3497
+   * Implements an <input> host component that allows setting these optional
3498
+   * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.
3499
+   *
3500
+   * If `checked` or `value` are not supplied (or null/undefined), user actions
3501
+   * that affect the checked state or value will trigger updates to the element.
3502
+   *
3503
+   * If they are supplied (and not null/undefined), the rendered element will not
3504
+   * trigger updates to the element. Instead, the props must change in order for
3505
+   * the rendered element to be updated.
3506
+   *
3507
+   * The rendered element will be initialized as unchecked (or `defaultChecked`)
3508
+   * with an empty value (or `defaultValue`).
3509
+   *
3510
+   * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html
3511
+   */function getHostProps(element,props){var node=element;var checked=props.checked;var hostProps=_assign({},props,{defaultChecked:undefined,defaultValue:undefined,value:undefined,checked:checked!=null?checked:node._wrapperState.initialChecked});return hostProps;}function initWrapperState(element,props){{ReactControlledValuePropTypes.checkPropTypes('input',props);if(props.checked!==undefined&&props.defaultChecked!==undefined&&!didWarnCheckedDefaultChecked){warning$1(false,'%s contains an input of type %s with both checked and defaultChecked props. '+'Input elements must be either controlled or uncontrolled '+'(specify either the checked prop, or the defaultChecked prop, but not '+'both). Decide between using a controlled or uncontrolled input '+'element and remove one of these props. More info: '+'https://fb.me/react-controlled-components',getCurrentFiberOwnerNameInDevOrNull()||'A component',props.type);didWarnCheckedDefaultChecked=true;}if(props.value!==undefined&&props.defaultValue!==undefined&&!didWarnValueDefaultValue){warning$1(false,'%s contains an input of type %s with both value and defaultValue props. '+'Input elements must be either controlled or uncontrolled '+'(specify either the value prop, or the defaultValue prop, but not '+'both). Decide between using a controlled or uncontrolled input '+'element and remove one of these props. More info: '+'https://fb.me/react-controlled-components',getCurrentFiberOwnerNameInDevOrNull()||'A component',props.type);didWarnValueDefaultValue=true;}}var node=element;var defaultValue=props.defaultValue==null?'':props.defaultValue;node._wrapperState={initialChecked:props.checked!=null?props.checked:props.defaultChecked,initialValue:getToStringValue(props.value!=null?props.value:defaultValue),controlled:isControlled(props)};}function updateChecked(element,props){var node=element;var checked=props.checked;if(checked!=null){setValueForProperty(node,'checked',checked,false);}}function updateWrapper(element,props){var node=element;{var _controlled=isControlled(props);if(!node._wrapperState.controlled&&_controlled&&!didWarnUncontrolledToControlled){warning$1(false,'A component is changing an uncontrolled input of type %s to be controlled. '+'Input elements should not switch from uncontrolled to controlled (or vice versa). '+'Decide between using a controlled or uncontrolled input '+'element for the lifetime of the component. More info: https://fb.me/react-controlled-components',props.type);didWarnUncontrolledToControlled=true;}if(node._wrapperState.controlled&&!_controlled&&!didWarnControlledToUncontrolled){warning$1(false,'A component is changing a controlled input of type %s to be uncontrolled. '+'Input elements should not switch from controlled to uncontrolled (or vice versa). '+'Decide between using a controlled or uncontrolled input '+'element for the lifetime of the component. More info: https://fb.me/react-controlled-components',props.type);didWarnControlledToUncontrolled=true;}}updateChecked(element,props);var value=getToStringValue(props.value);var type=props.type;if(value!=null){if(type==='number'){if(value===0&&node.value===''||// We explicitly want to coerce to number here if possible.
3512
+  // eslint-disable-next-line
3513
+  node.value!=value){node.value=toString(value);}}else if(node.value!==toString(value)){node.value=toString(value);}}else if(type==='submit'||type==='reset'){// Submit/reset inputs need the attribute removed completely to avoid
3514
+  // blank-text buttons.
3515
+  node.removeAttribute('value');return;}if(props.hasOwnProperty('value')){setDefaultValue(node,props.type,value);}else if(props.hasOwnProperty('defaultValue')){setDefaultValue(node,props.type,getToStringValue(props.defaultValue));}if(props.checked==null&&props.defaultChecked!=null){node.defaultChecked=!!props.defaultChecked;}}function postMountWrapper(element,props,isHydrating){var node=element;if(props.hasOwnProperty('value')||props.hasOwnProperty('defaultValue')){// Avoid setting value attribute on submit/reset inputs as it overrides the
3516
+  // default value provided by the browser. See: #12872
3517
+  var type=props.type;if((type==='submit'||type==='reset')&&(props.value===undefined||props.value===null)){return;}var _initialValue=toString(node._wrapperState.initialValue);var currentValue=node.value;// Do not assign value if it is already set. This prevents user text input
3518
+  // from being lost during SSR hydration.
3519
+  if(!isHydrating){// Do not re-assign the value property if there is no change. This
3520
+  // potentially avoids a DOM write and prevents Firefox (~60.0.1) from
3521
+  // prematurely marking required inputs as invalid
3522
+  if(_initialValue!==currentValue){node.value=_initialValue;}}// value must be assigned before defaultValue. This fixes an issue where the
3523
+  // visually displayed value of date inputs disappears on mobile Safari and Chrome:
3524
+  // https://github.com/facebook/react/issues/7233
3525
+  node.defaultValue=_initialValue;}// Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug
3526
+  // this is needed to work around a chrome bug where setting defaultChecked
3527
+  // will sometimes influence the value of checked (even after detachment).
3528
+  // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416
3529
+  // We need to temporarily unset name to avoid disrupting radio button groups.
3530
+  var name=node.name;if(name!==''){node.name='';}node.defaultChecked=!node.defaultChecked;node.defaultChecked=!!node._wrapperState.initialChecked;if(name!==''){node.name=name;}}function restoreControlledState(element,props){var node=element;updateWrapper(node,props);updateNamedCousins(node,props);}function updateNamedCousins(rootNode,props){var name=props.name;if(props.type==='radio'&&name!=null){var queryRoot=rootNode;while(queryRoot.parentNode){queryRoot=queryRoot.parentNode;}// If `rootNode.form` was non-null, then we could try `form.elements`,
3531
+  // but that sometimes behaves strangely in IE8. We could also try using
3532
+  // `form.getElementsByName`, but that will only return direct children
3533
+  // and won't include inputs that use the HTML5 `form=` attribute. Since
3534
+  // the input might not even be in a form. It might not even be in the
3535
+  // document. Let's just use the local `querySelectorAll` to ensure we don't
3536
+  // miss anything.
3537
+  var group=queryRoot.querySelectorAll('input[name='+JSON.stringify(''+name)+'][type="radio"]');for(var i=0;i<group.length;i++){var otherNode=group[i];if(otherNode===rootNode||otherNode.form!==rootNode.form){continue;}// This will throw if radio buttons rendered by different copies of React
3538
+  // and the same name are rendered into the same form (same as #1939).
3539
+  // That's probably okay; we don't support it just as we don't support
3540
+  // mixing React radio buttons with non-React ones.
3541
+  var otherProps=getFiberCurrentPropsFromNode$1(otherNode);!otherProps?invariant(false,'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.'):void 0;// We need update the tracked value on the named cousin since the value
3542
+  // was changed but the input saw no event or value set
3543
+  updateValueIfChanged(otherNode);// If this is a controlled radio button group, forcing the input that
3544
+  // was previously checked to update will cause it to be come re-checked
3545
+  // as appropriate.
3546
+  updateWrapper(otherNode,otherProps);}}}// In Chrome, assigning defaultValue to certain input types triggers input validation.
3547
+  // For number inputs, the display value loses trailing decimal points. For email inputs,
3548
+  // Chrome raises "The specified value <x> is not a valid email address".
3549
+  //
3550
+  // Here we check to see if the defaultValue has actually changed, avoiding these problems
3551
+  // when the user is inputting text
3552
+  //
3553
+  // https://github.com/facebook/react/issues/7253
3554
+  function setDefaultValue(node,type,value){if(// Focused number inputs synchronize on blur. See ChangeEventPlugin.js
3555
+  type!=='number'||node.ownerDocument.activeElement!==node){if(value==null){node.defaultValue=toString(node._wrapperState.initialValue);}else if(node.defaultValue!==toString(value)){node.defaultValue=toString(value);}}}var eventTypes$1={change:{phasedRegistrationNames:{bubbled:'onChange',captured:'onChangeCapture'},dependencies:[TOP_BLUR,TOP_CHANGE,TOP_CLICK,TOP_FOCUS,TOP_INPUT,TOP_KEY_DOWN,TOP_KEY_UP,TOP_SELECTION_CHANGE]}};function createAndAccumulateChangeEvent(inst,nativeEvent,target){var event=SyntheticEvent.getPooled(eventTypes$1.change,inst,nativeEvent,target);event.type='change';// Flag this event loop as needing state restore.
3556
+  enqueueStateRestore(target);accumulateTwoPhaseDispatches(event);return event;}/**
3557
+   * For IE shims
3558
+   */var activeElement=null;var activeElementInst=null;/**
3559
+   * SECTION: handle `change` event
3560
+   */function shouldUseChangeEvent(elem){var nodeName=elem.nodeName&&elem.nodeName.toLowerCase();return nodeName==='select'||nodeName==='input'&&elem.type==='file';}function manualDispatchChangeEvent(nativeEvent){var event=createAndAccumulateChangeEvent(activeElementInst,nativeEvent,getEventTarget(nativeEvent));// If change and propertychange bubbled, we'd just bind to it like all the
3561
+  // other events and have it go through ReactBrowserEventEmitter. Since it
3562
+  // doesn't, we manually listen for the events and so we have to enqueue and
3563
+  // process the abstract event manually.
3564
+  //
3565
+  // Batching is necessary here in order to ensure that all event handlers run
3566
+  // before the next rerender (including event handlers attached to ancestor
3567
+  // elements instead of directly on the input). Without this, controlled
3568
+  // components don't work properly in conjunction with event bubbling because
3569
+  // the component is rerendered and the value reverted before all the event
3570
+  // handlers can run. See https://github.com/facebook/react/issues/708.
3571
+  batchedUpdates(runEventInBatch,event);}function runEventInBatch(event){runEventsInBatch(event,false);}function getInstIfValueChanged(targetInst){var targetNode=getNodeFromInstance$1(targetInst);if(updateValueIfChanged(targetNode)){return targetInst;}}function getTargetInstForChangeEvent(topLevelType,targetInst){if(topLevelType===TOP_CHANGE){return targetInst;}}/**
3572
+   * SECTION: handle `input` event
3573
+   */var isInputEventSupported=false;if(canUseDOM){// IE9 claims to support the input event but fails to trigger it when
3574
+  // deleting text, so we ignore its input events.
3575
+  isInputEventSupported=isEventSupported('input')&&(!document.documentMode||document.documentMode>9);}/**
3576
+   * (For IE <=9) Starts tracking propertychange events on the passed-in element
3577
+   * and override the value property so that we can distinguish user events from
3578
+   * value changes in JS.
3579
+   */function startWatchingForValueChange(target,targetInst){activeElement=target;activeElementInst=targetInst;activeElement.attachEvent('onpropertychange',handlePropertyChange);}/**
3580
+   * (For IE <=9) Removes the event listeners from the currently-tracked element,
3581
+   * if any exists.
3582
+   */function stopWatchingForValueChange(){if(!activeElement){return;}activeElement.detachEvent('onpropertychange',handlePropertyChange);activeElement=null;activeElementInst=null;}/**
3583
+   * (For IE <=9) Handles a propertychange event, sending a `change` event if
3584
+   * the value of the active element has changed.
3585
+   */function handlePropertyChange(nativeEvent){if(nativeEvent.propertyName!=='value'){return;}if(getInstIfValueChanged(activeElementInst)){manualDispatchChangeEvent(nativeEvent);}}function handleEventsForInputEventPolyfill(topLevelType,target,targetInst){if(topLevelType===TOP_FOCUS){// In IE9, propertychange fires for most input events but is buggy and
3586
+  // doesn't fire when text is deleted, but conveniently, selectionchange
3587
+  // appears to fire in all of the remaining cases so we catch those and
3588
+  // forward the event if the value has changed
3589
+  // In either case, we don't want to call the event handler if the value
3590
+  // is changed from JS so we redefine a setter for `.value` that updates
3591
+  // our activeElementValue variable, allowing us to ignore those changes
3592
+  //
3593
+  // stopWatching() should be a noop here but we call it just in case we
3594
+  // missed a blur event somehow.
3595
+  stopWatchingForValueChange();startWatchingForValueChange(target,targetInst);}else if(topLevelType===TOP_BLUR){stopWatchingForValueChange();}}// For IE8 and IE9.
3596
+  function getTargetInstForInputEventPolyfill(topLevelType,targetInst){if(topLevelType===TOP_SELECTION_CHANGE||topLevelType===TOP_KEY_UP||topLevelType===TOP_KEY_DOWN){// On the selectionchange event, the target is just document which isn't
3597
+  // helpful for us so just check activeElement instead.
3598
+  //
3599
+  // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire
3600
+  // propertychange on the first input event after setting `value` from a
3601
+  // script and fires only keydown, keypress, keyup. Catching keyup usually
3602
+  // gets it and catching keydown lets us fire an event for the first
3603
+  // keystroke if user does a key repeat (it'll be a little delayed: right
3604
+  // before the second keystroke). Other input methods (e.g., paste) seem to
3605
+  // fire selectionchange normally.
3606
+  return getInstIfValueChanged(activeElementInst);}}/**
3607
+   * SECTION: handle `click` event
3608
+   */function shouldUseClickEvent(elem){// Use the `click` event to detect changes to checkbox and radio inputs.
3609
+  // This approach works across all browsers, whereas `change` does not fire
3610
+  // until `blur` in IE8.
3611
+  var nodeName=elem.nodeName;return nodeName&&nodeName.toLowerCase()==='input'&&(elem.type==='checkbox'||elem.type==='radio');}function getTargetInstForClickEvent(topLevelType,targetInst){if(topLevelType===TOP_CLICK){return getInstIfValueChanged(targetInst);}}function getTargetInstForInputOrChangeEvent(topLevelType,targetInst){if(topLevelType===TOP_INPUT||topLevelType===TOP_CHANGE){return getInstIfValueChanged(targetInst);}}function handleControlledInputBlur(node){var state=node._wrapperState;if(!state||!state.controlled||node.type!=='number'){return;}// If controlled, assign the value attribute to the current value on blur
3612
+  setDefaultValue(node,'number',node.value);}/**
3613
+   * This plugin creates an `onChange` event that normalizes change events
3614
+   * across form elements. This event fires at a time when it's possible to
3615
+   * change the element's value without seeing a flicker.
3616
+   *
3617
+   * Supported elements are:
3618
+   * - input (see `isTextInputElement`)
3619
+   * - textarea
3620
+   * - select
3621
+   */var ChangeEventPlugin={eventTypes:eventTypes$1,_isInputEventSupported:isInputEventSupported,extractEvents:function(topLevelType,targetInst,nativeEvent,nativeEventTarget){var targetNode=targetInst?getNodeFromInstance$1(targetInst):window;var getTargetInstFunc=void 0,handleEventFunc=void 0;if(shouldUseChangeEvent(targetNode)){getTargetInstFunc=getTargetInstForChangeEvent;}else if(isTextInputElement(targetNode)){if(isInputEventSupported){getTargetInstFunc=getTargetInstForInputOrChangeEvent;}else{getTargetInstFunc=getTargetInstForInputEventPolyfill;handleEventFunc=handleEventsForInputEventPolyfill;}}else if(shouldUseClickEvent(targetNode)){getTargetInstFunc=getTargetInstForClickEvent;}if(getTargetInstFunc){var inst=getTargetInstFunc(topLevelType,targetInst);if(inst){var event=createAndAccumulateChangeEvent(inst,nativeEvent,nativeEventTarget);return event;}}if(handleEventFunc){handleEventFunc(topLevelType,targetNode,targetInst);}// When blurring, set the value attribute for number inputs
3622
+  if(topLevelType===TOP_BLUR){handleControlledInputBlur(targetNode);}}};/**
3623
+   * Module that is injectable into `EventPluginHub`, that specifies a
3624
+   * deterministic ordering of `EventPlugin`s. A convenient way to reason about
3625
+   * plugins, without having to package every one of them. This is better than
3626
+   * having plugins be ordered in the same order that they are injected because
3627
+   * that ordering would be influenced by the packaging order.
3628
+   * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that
3629
+   * preventing default on events is convenient in `SimpleEventPlugin` handlers.
3630
+   */var DOMEventPluginOrder=['ResponderEventPlugin','SimpleEventPlugin','TapEventPlugin','EnterLeaveEventPlugin','ChangeEventPlugin','SelectEventPlugin','BeforeInputEventPlugin'];var SyntheticUIEvent=SyntheticEvent.extend({view:null,detail:null});/**
3631
+   * Translation from modifier key to the associated property in the event.
3632
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
3633
+   */var modifierKeyToProp={Alt:'altKey',Control:'ctrlKey',Meta:'metaKey',Shift:'shiftKey'};// IE8 does not implement getModifierState so we simply map it to the only
3634
+  // modifier keys exposed by the event itself, does not support Lock-keys.
3635
+  // Currently, all major browsers except Chrome seems to support Lock-keys.
3636
+  function modifierStateGetter(keyArg){var syntheticEvent=this;var nativeEvent=syntheticEvent.nativeEvent;if(nativeEvent.getModifierState){return nativeEvent.getModifierState(keyArg);}var keyProp=modifierKeyToProp[keyArg];return keyProp?!!nativeEvent[keyProp]:false;}function getEventModifierState(nativeEvent){return modifierStateGetter;}var previousScreenX=0;var previousScreenY=0;// Use flags to signal movementX/Y has already been set
3637
+  var isMovementXSet=false;var isMovementYSet=false;/**
3638
+   * @interface MouseEvent
3639
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/
3640
+   */var SyntheticMouseEvent=SyntheticUIEvent.extend({screenX:null,screenY:null,clientX:null,clientY:null,pageX:null,pageY:null,ctrlKey:null,shiftKey:null,altKey:null,metaKey:null,getModifierState:getEventModifierState,button:null,buttons:null,relatedTarget:function(event){return event.relatedTarget||(event.fromElement===event.srcElement?event.toElement:event.fromElement);},movementX:function(event){if('movementX'in event){return event.movementX;}var screenX=previousScreenX;previousScreenX=event.screenX;if(!isMovementXSet){isMovementXSet=true;return 0;}return event.type==='mousemove'?event.screenX-screenX:0;},movementY:function(event){if('movementY'in event){return event.movementY;}var screenY=previousScreenY;previousScreenY=event.screenY;if(!isMovementYSet){isMovementYSet=true;return 0;}return event.type==='mousemove'?event.screenY-screenY:0;}});/**
3641
+   * @interface PointerEvent
3642
+   * @see http://www.w3.org/TR/pointerevents/
3643
+   */var SyntheticPointerEvent=SyntheticMouseEvent.extend({pointerId:null,width:null,height:null,pressure:null,tangentialPressure:null,tiltX:null,tiltY:null,twist:null,pointerType:null,isPrimary:null});var eventTypes$2={mouseEnter:{registrationName:'onMouseEnter',dependencies:[TOP_MOUSE_OUT,TOP_MOUSE_OVER]},mouseLeave:{registrationName:'onMouseLeave',dependencies:[TOP_MOUSE_OUT,TOP_MOUSE_OVER]},pointerEnter:{registrationName:'onPointerEnter',dependencies:[TOP_POINTER_OUT,TOP_POINTER_OVER]},pointerLeave:{registrationName:'onPointerLeave',dependencies:[TOP_POINTER_OUT,TOP_POINTER_OVER]}};var EnterLeaveEventPlugin={eventTypes:eventTypes$2,/**
3644
+     * For almost every interaction we care about, there will be both a top-level
3645
+     * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that
3646
+     * we do not extract duplicate events. However, moving the mouse into the
3647
+     * browser from outside will not fire a `mouseout` event. In this case, we use
3648
+     * the `mouseover` top-level event.
3649
+     */extractEvents:function(topLevelType,targetInst,nativeEvent,nativeEventTarget){var isOverEvent=topLevelType===TOP_MOUSE_OVER||topLevelType===TOP_POINTER_OVER;var isOutEvent=topLevelType===TOP_MOUSE_OUT||topLevelType===TOP_POINTER_OUT;if(isOverEvent&&(nativeEvent.relatedTarget||nativeEvent.fromElement)){return null;}if(!isOutEvent&&!isOverEvent){// Must not be a mouse or pointer in or out - ignoring.
3650
+  return null;}var win=void 0;if(nativeEventTarget.window===nativeEventTarget){// `nativeEventTarget` is probably a window object.
3651
+  win=nativeEventTarget;}else{// TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.
3652
+  var doc=nativeEventTarget.ownerDocument;if(doc){win=doc.defaultView||doc.parentWindow;}else{win=window;}}var from=void 0;var to=void 0;if(isOutEvent){from=targetInst;var related=nativeEvent.relatedTarget||nativeEvent.toElement;to=related?getClosestInstanceFromNode(related):null;}else{// Moving to a node from outside the window.
3653
+  from=null;to=targetInst;}if(from===to){// Nothing pertains to our managed components.
3654
+  return null;}var eventInterface=void 0,leaveEventType=void 0,enterEventType=void 0,eventTypePrefix=void 0;if(topLevelType===TOP_MOUSE_OUT||topLevelType===TOP_MOUSE_OVER){eventInterface=SyntheticMouseEvent;leaveEventType=eventTypes$2.mouseLeave;enterEventType=eventTypes$2.mouseEnter;eventTypePrefix='mouse';}else if(topLevelType===TOP_POINTER_OUT||topLevelType===TOP_POINTER_OVER){eventInterface=SyntheticPointerEvent;leaveEventType=eventTypes$2.pointerLeave;enterEventType=eventTypes$2.pointerEnter;eventTypePrefix='pointer';}var fromNode=from==null?win:getNodeFromInstance$1(from);var toNode=to==null?win:getNodeFromInstance$1(to);var leave=eventInterface.getPooled(leaveEventType,from,nativeEvent,nativeEventTarget);leave.type=eventTypePrefix+'leave';leave.target=fromNode;leave.relatedTarget=toNode;var enter=eventInterface.getPooled(enterEventType,to,nativeEvent,nativeEventTarget);enter.type=eventTypePrefix+'enter';enter.target=toNode;enter.relatedTarget=fromNode;accumulateEnterLeaveDispatches(leave,enter,from,to);return [leave,enter];}};/*eslint-disable no-self-compare */var hasOwnProperty$1=Object.prototype.hasOwnProperty;/**
3655
+   * inlined Object.is polyfill to avoid requiring consumers ship their own
3656
+   * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
3657
+   */function is(x,y){// SameValue algorithm
3658
+  if(x===y){// Steps 1-5, 7-10
3659
+  // Steps 6.b-6.e: +0 != -0
3660
+  // Added the nonzero y check to make Flow happy, but it is redundant
3661
+  return x!==0||y!==0||1/x===1/y;}else{// Step 6.a: NaN == NaN
3662
+  return x!==x&&y!==y;}}/**
3663
+   * Performs equality by iterating through keys on an object and returning false
3664
+   * when any key has values which are not strictly equal between the arguments.
3665
+   * Returns true when the values of all keys are strictly equal.
3666
+   */function shallowEqual(objA,objB){if(is(objA,objB)){return true;}if(typeof objA!=='object'||objA===null||typeof objB!=='object'||objB===null){return false;}var keysA=Object.keys(objA);var keysB=Object.keys(objB);if(keysA.length!==keysB.length){return false;}// Test for A's keys different from B.
3667
+  for(var i=0;i<keysA.length;i++){if(!hasOwnProperty$1.call(objB,keysA[i])||!is(objA[keysA[i]],objB[keysA[i]])){return false;}}return true;}/**
3668
+   * `ReactInstanceMap` maintains a mapping from a public facing stateful
3669
+   * instance (key) and the internal representation (value). This allows public
3670
+   * methods to accept the user facing instance as an argument and map them back
3671
+   * to internal methods.
3672
+   *
3673
+   * Note that this module is currently shared and assumed to be stateless.
3674
+   * If this becomes an actual Map, that will break.
3675
+   */ /**
3676
+   * This API should be called `delete` but we'd have to make sure to always
3677
+   * transform these to strings for IE support. When this transform is fully
3678
+   * supported we can rename it.
3679
+   */function get(key){return key._reactInternalFiber;}function has(key){return key._reactInternalFiber!==undefined;}function set(key,value){key._reactInternalFiber=value;}// Don't change these two values. They're used by React Dev Tools.
3680
+  var NoEffect=/*              */0;var PerformedWork=/*         */1;// You can change the rest (and add more).
3681
+  var Placement=/*             */2;var Update=/*                */4;var PlacementAndUpdate=/*    */6;var Deletion=/*              */8;var ContentReset=/*          */16;var Callback=/*              */32;var DidCapture=/*            */64;var Ref=/*                   */128;var Snapshot=/*              */256;// Update & Callback & Ref & Snapshot
3682
+  var HostEffectMask=/*        */511;var Incomplete=/*            */512;var ShouldCapture=/*         */1024;var ReactCurrentOwner$1=ReactSharedInternals.ReactCurrentOwner;var MOUNTING=1;var MOUNTED=2;var UNMOUNTED=3;function isFiberMountedImpl(fiber){var node=fiber;if(!fiber.alternate){// If there is no alternate, this might be a new tree that isn't inserted
3683
+  // yet. If it is, then it will have a pending insertion effect on it.
3684
+  if((node.effectTag&Placement)!==NoEffect){return MOUNTING;}while(node.return){node=node.return;if((node.effectTag&Placement)!==NoEffect){return MOUNTING;}}}else{while(node.return){node=node.return;}}if(node.tag===HostRoot){// TODO: Check if this was a nested HostRoot when used with
3685
+  // renderContainerIntoSubtree.
3686
+  return MOUNTED;}// If we didn't hit the root, that means that we're in an disconnected tree
3687
+  // that has been unmounted.
3688
+  return UNMOUNTED;}function isFiberMounted(fiber){return isFiberMountedImpl(fiber)===MOUNTED;}function isMounted(component){{var owner=ReactCurrentOwner$1.current;if(owner!==null&&(owner.tag===ClassComponent||owner.tag===ClassComponentLazy)){var ownerFiber=owner;var instance=ownerFiber.stateNode;!instance._warnedAboutRefsInRender?warningWithoutStack$1(false,'%s is accessing isMounted inside its render() function. '+'render() should be a pure function of props and state. It should '+'never access something that requires stale data from the previous '+'render, such as refs. Move this logic to componentDidMount and '+'componentDidUpdate instead.',getComponentName(ownerFiber.type)||'A component'):void 0;instance._warnedAboutRefsInRender=true;}}var fiber=get(component);if(!fiber){return false;}return isFiberMountedImpl(fiber)===MOUNTED;}function assertIsMounted(fiber){!(isFiberMountedImpl(fiber)===MOUNTED)?invariant(false,'Unable to find node on an unmounted component.'):void 0;}function findCurrentFiberUsingSlowPath(fiber){var alternate=fiber.alternate;if(!alternate){// If there is no alternate, then we only need to check if it is mounted.
3689
+  var state=isFiberMountedImpl(fiber);!(state!==UNMOUNTED)?invariant(false,'Unable to find node on an unmounted component.'):void 0;if(state===MOUNTING){return null;}return fiber;}// If we have two possible branches, we'll walk backwards up to the root
3690
+  // to see what path the root points to. On the way we may hit one of the
3691
+  // special cases and we'll deal with them.
3692
+  var a=fiber;var b=alternate;while(true){var parentA=a.return;var parentB=parentA?parentA.alternate:null;if(!parentA||!parentB){// We're at the root.
3693
+  break;}// If both copies of the parent fiber point to the same child, we can
3694
+  // assume that the child is current. This happens when we bailout on low
3695
+  // priority: the bailed out fiber's child reuses the current child.
3696
+  if(parentA.child===parentB.child){var child=parentA.child;while(child){if(child===a){// We've determined that A is the current branch.
3697
+  assertIsMounted(parentA);return fiber;}if(child===b){// We've determined that B is the current branch.
3698
+  assertIsMounted(parentA);return alternate;}child=child.sibling;}// We should never have an alternate for any mounting node. So the only
3699
+  // way this could possibly happen is if this was unmounted, if at all.
3700
+  invariant(false,'Unable to find node on an unmounted component.');}if(a.return!==b.return){// The return pointer of A and the return pointer of B point to different
3701
+  // fibers. We assume that return pointers never criss-cross, so A must
3702
+  // belong to the child set of A.return, and B must belong to the child
3703
+  // set of B.return.
3704
+  a=parentA;b=parentB;}else{// The return pointers point to the same fiber. We'll have to use the
3705
+  // default, slow path: scan the child sets of each parent alternate to see
3706
+  // which child belongs to which set.
3707
+  //
3708
+  // Search parent A's child set
3709
+  var didFindChild=false;var _child=parentA.child;while(_child){if(_child===a){didFindChild=true;a=parentA;b=parentB;break;}if(_child===b){didFindChild=true;b=parentA;a=parentB;break;}_child=_child.sibling;}if(!didFindChild){// Search parent B's child set
3710
+  _child=parentB.child;while(_child){if(_child===a){didFindChild=true;a=parentB;b=parentA;break;}if(_child===b){didFindChild=true;b=parentB;a=parentA;break;}_child=_child.sibling;}!didFindChild?invariant(false,'Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.'):void 0;}}!(a.alternate===b)?invariant(false,'Return fibers should always be each others\' alternates. This error is likely caused by a bug in React. Please file an issue.'):void 0;}// If the root is not a host container, we're in a disconnected tree. I.e.
3711
+  // unmounted.
3712
+  !(a.tag===HostRoot)?invariant(false,'Unable to find node on an unmounted component.'):void 0;if(a.stateNode.current===a){// We've determined that A is the current branch.
3713
+  return fiber;}// Otherwise B has to be current branch.
3714
+  return alternate;}function findCurrentHostFiber(parent){var currentParent=findCurrentFiberUsingSlowPath(parent);if(!currentParent){return null;}// Next we'll drill down this component to find the first HostComponent/Text.
3715
+  var node=currentParent;while(true){if(node.tag===HostComponent||node.tag===HostText){return node;}else if(node.child){node.child.return=node;node=node.child;continue;}if(node===currentParent){return null;}while(!node.sibling){if(!node.return||node.return===currentParent){return null;}node=node.return;}node.sibling.return=node.return;node=node.sibling;}// Flow needs the return null here, but ESLint complains about it.
3716
+  // eslint-disable-next-line no-unreachable
3717
+  return null;}function findCurrentHostFiberWithNoPortals(parent){var currentParent=findCurrentFiberUsingSlowPath(parent);if(!currentParent){return null;}// Next we'll drill down this component to find the first HostComponent/Text.
3718
+  var node=currentParent;while(true){if(node.tag===HostComponent||node.tag===HostText){return node;}else if(node.child&&node.tag!==HostPortal){node.child.return=node;node=node.child;continue;}if(node===currentParent){return null;}while(!node.sibling){if(!node.return||node.return===currentParent){return null;}node=node.return;}node.sibling.return=node.return;node=node.sibling;}// Flow needs the return null here, but ESLint complains about it.
3719
+  // eslint-disable-next-line no-unreachable
3720
+  return null;}function addEventBubbleListener(element,eventType,listener){element.addEventListener(eventType,listener,false);}function addEventCaptureListener(element,eventType,listener){element.addEventListener(eventType,listener,true);}/**
3721
+   * @interface Event
3722
+   * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
3723
+   * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
3724
+   */var SyntheticAnimationEvent=SyntheticEvent.extend({animationName:null,elapsedTime:null,pseudoElement:null});/**
3725
+   * @interface Event
3726
+   * @see http://www.w3.org/TR/clipboard-apis/
3727
+   */var SyntheticClipboardEvent=SyntheticEvent.extend({clipboardData:function(event){return 'clipboardData'in event?event.clipboardData:window.clipboardData;}});/**
3728
+   * @interface FocusEvent
3729
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/
3730
+   */var SyntheticFocusEvent=SyntheticUIEvent.extend({relatedTarget:null});/**
3731
+   * `charCode` represents the actual "character code" and is safe to use with
3732
+   * `String.fromCharCode`. As such, only keys that correspond to printable
3733
+   * characters produce a valid `charCode`, the only exception to this is Enter.
3734
+   * The Tab-key is considered non-printable and does not have a `charCode`,
3735
+   * presumably because it does not produce a tab-character in browsers.
3736
+   *
3737
+   * @param {object} nativeEvent Native browser event.
3738
+   * @return {number} Normalized `charCode` property.
3739
+   */function getEventCharCode(nativeEvent){var charCode=void 0;var keyCode=nativeEvent.keyCode;if('charCode'in nativeEvent){charCode=nativeEvent.charCode;// FF does not set `charCode` for the Enter-key, check against `keyCode`.
3740
+  if(charCode===0&&keyCode===13){charCode=13;}}else{// IE8 does not implement `charCode`, but `keyCode` has the correct value.
3741
+  charCode=keyCode;}// IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)
3742
+  // report Enter as charCode 10 when ctrl is pressed.
3743
+  if(charCode===10){charCode=13;}// Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
3744
+  // Must not discard the (non-)printable Enter-key.
3745
+  if(charCode>=32||charCode===13){return charCode;}return 0;}/**
3746
+   * Normalization of deprecated HTML5 `key` values
3747
+   * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
3748
+   */var normalizeKey={Esc:'Escape',Spacebar:' ',Left:'ArrowLeft',Up:'ArrowUp',Right:'ArrowRight',Down:'ArrowDown',Del:'Delete',Win:'OS',Menu:'ContextMenu',Apps:'ContextMenu',Scroll:'ScrollLock',MozPrintableKey:'Unidentified'};/**
3749
+   * Translation from legacy `keyCode` to HTML5 `key`
3750
+   * Only special keys supported, all others depend on keyboard layout or browser
3751
+   * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
3752
+   */var translateToKey={'8':'Backspace','9':'Tab','12':'Clear','13':'Enter','16':'Shift','17':'Control','18':'Alt','19':'Pause','20':'CapsLock','27':'Escape','32':' ','33':'PageUp','34':'PageDown','35':'End','36':'Home','37':'ArrowLeft','38':'ArrowUp','39':'ArrowRight','40':'ArrowDown','45':'Insert','46':'Delete','112':'F1','113':'F2','114':'F3','115':'F4','116':'F5','117':'F6','118':'F7','119':'F8','120':'F9','121':'F10','122':'F11','123':'F12','144':'NumLock','145':'ScrollLock','224':'Meta'};/**
3753
+   * @param {object} nativeEvent Native browser event.
3754
+   * @return {string} Normalized `key` property.
3755
+   */function getEventKey(nativeEvent){if(nativeEvent.key){// Normalize inconsistent values reported by browsers due to
3756
+  // implementations of a working draft specification.
3757
+  // FireFox implements `key` but returns `MozPrintableKey` for all
3758
+  // printable characters (normalized to `Unidentified`), ignore it.
3759
+  var key=normalizeKey[nativeEvent.key]||nativeEvent.key;if(key!=='Unidentified'){return key;}}// Browser does not implement `key`, polyfill as much of it as we can.
3760
+  if(nativeEvent.type==='keypress'){var charCode=getEventCharCode(nativeEvent);// The enter-key is technically both printable and non-printable and can
3761
+  // thus be captured by `keypress`, no other non-printable key should.
3762
+  return charCode===13?'Enter':String.fromCharCode(charCode);}if(nativeEvent.type==='keydown'||nativeEvent.type==='keyup'){// While user keyboard layout determines the actual meaning of each
3763
+  // `keyCode` value, almost all function keys have a universal value.
3764
+  return translateToKey[nativeEvent.keyCode]||'Unidentified';}return '';}/**
3765
+   * @interface KeyboardEvent
3766
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/
3767
+   */var SyntheticKeyboardEvent=SyntheticUIEvent.extend({key:getEventKey,location:null,ctrlKey:null,shiftKey:null,altKey:null,metaKey:null,repeat:null,locale:null,getModifierState:getEventModifierState,// Legacy Interface
3768
+  charCode:function(event){// `charCode` is the result of a KeyPress event and represents the value of
3769
+  // the actual printable character.
3770
+  // KeyPress is deprecated, but its replacement is not yet final and not
3771
+  // implemented in any major browser. Only KeyPress has charCode.
3772
+  if(event.type==='keypress'){return getEventCharCode(event);}return 0;},keyCode:function(event){// `keyCode` is the result of a KeyDown/Up event and represents the value of
3773
+  // physical keyboard key.
3774
+  // The actual meaning of the value depends on the users' keyboard layout
3775
+  // which cannot be detected. Assuming that it is a US keyboard layout
3776
+  // provides a surprisingly accurate mapping for US and European users.
3777
+  // Due to this, it is left to the user to implement at this time.
3778
+  if(event.type==='keydown'||event.type==='keyup'){return event.keyCode;}return 0;},which:function(event){// `which` is an alias for either `keyCode` or `charCode` depending on the
3779
+  // type of the event.
3780
+  if(event.type==='keypress'){return getEventCharCode(event);}if(event.type==='keydown'||event.type==='keyup'){return event.keyCode;}return 0;}});/**
3781
+   * @interface DragEvent
3782
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/
3783
+   */var SyntheticDragEvent=SyntheticMouseEvent.extend({dataTransfer:null});/**
3784
+   * @interface TouchEvent
3785
+   * @see http://www.w3.org/TR/touch-events/
3786
+   */var SyntheticTouchEvent=SyntheticUIEvent.extend({touches:null,targetTouches:null,changedTouches:null,altKey:null,metaKey:null,ctrlKey:null,shiftKey:null,getModifierState:getEventModifierState});/**
3787
+   * @interface Event
3788
+   * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
3789
+   * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
3790
+   */var SyntheticTransitionEvent=SyntheticEvent.extend({propertyName:null,elapsedTime:null,pseudoElement:null});/**
3791
+   * @interface WheelEvent
3792
+   * @see http://www.w3.org/TR/DOM-Level-3-Events/
3793
+   */var SyntheticWheelEvent=SyntheticMouseEvent.extend({deltaX:function(event){return 'deltaX'in event?event.deltaX:// Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
3794
+  'wheelDeltaX'in event?-event.wheelDeltaX:0;},deltaY:function(event){return 'deltaY'in event?event.deltaY:// Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
3795
+  'wheelDeltaY'in event?-event.wheelDeltaY:// Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
3796
+  'wheelDelta'in event?-event.wheelDelta:0;},deltaZ:null,// Browsers without "deltaMode" is reporting in raw wheel delta where one
3797
+  // notch on the scroll is always +/- 120, roughly equivalent to pixels.
3798
+  // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
3799
+  // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
3800
+  deltaMode:null});/**
3801
+   * Turns
3802
+   * ['abort', ...]
3803
+   * into
3804
+   * eventTypes = {
3805
+   *   'abort': {
3806
+   *     phasedRegistrationNames: {
3807
+   *       bubbled: 'onAbort',
3808
+   *       captured: 'onAbortCapture',
3809
+   *     },
3810
+   *     dependencies: [TOP_ABORT],
3811
+   *   },
3812
+   *   ...
3813
+   * };
3814
+   * topLevelEventsToDispatchConfig = new Map([
3815
+   *   [TOP_ABORT, { sameConfig }],
3816
+   * ]);
3817
+   */var interactiveEventTypeNames=[[TOP_BLUR,'blur'],[TOP_CANCEL,'cancel'],[TOP_CLICK,'click'],[TOP_CLOSE,'close'],[TOP_CONTEXT_MENU,'contextMenu'],[TOP_COPY,'copy'],[TOP_CUT,'cut'],[TOP_AUX_CLICK,'auxClick'],[TOP_DOUBLE_CLICK,'doubleClick'],[TOP_DRAG_END,'dragEnd'],[TOP_DRAG_START,'dragStart'],[TOP_DROP,'drop'],[TOP_FOCUS,'focus'],[TOP_INPUT,'input'],[TOP_INVALID,'invalid'],[TOP_KEY_DOWN,'keyDown'],[TOP_KEY_PRESS,'keyPress'],[TOP_KEY_UP,'keyUp'],[TOP_MOUSE_DOWN,'mouseDown'],[TOP_MOUSE_UP,'mouseUp'],[TOP_PASTE,'paste'],[TOP_PAUSE,'pause'],[TOP_PLAY,'play'],[TOP_POINTER_CANCEL,'pointerCancel'],[TOP_POINTER_DOWN,'pointerDown'],[TOP_POINTER_UP,'pointerUp'],[TOP_RATE_CHANGE,'rateChange'],[TOP_RESET,'reset'],[TOP_SEEKED,'seeked'],[TOP_SUBMIT,'submit'],[TOP_TOUCH_CANCEL,'touchCancel'],[TOP_TOUCH_END,'touchEnd'],[TOP_TOUCH_START,'touchStart'],[TOP_VOLUME_CHANGE,'volumeChange']];var nonInteractiveEventTypeNames=[[TOP_ABORT,'abort'],[TOP_ANIMATION_END,'animationEnd'],[TOP_ANIMATION_ITERATION,'animationIteration'],[TOP_ANIMATION_START,'animationStart'],[TOP_CAN_PLAY,'canPlay'],[TOP_CAN_PLAY_THROUGH,'canPlayThrough'],[TOP_DRAG,'drag'],[TOP_DRAG_ENTER,'dragEnter'],[TOP_DRAG_EXIT,'dragExit'],[TOP_DRAG_LEAVE,'dragLeave'],[TOP_DRAG_OVER,'dragOver'],[TOP_DURATION_CHANGE,'durationChange'],[TOP_EMPTIED,'emptied'],[TOP_ENCRYPTED,'encrypted'],[TOP_ENDED,'ended'],[TOP_ERROR,'error'],[TOP_GOT_POINTER_CAPTURE,'gotPointerCapture'],[TOP_LOAD,'load'],[TOP_LOADED_DATA,'loadedData'],[TOP_LOADED_METADATA,'loadedMetadata'],[TOP_LOAD_START,'loadStart'],[TOP_LOST_POINTER_CAPTURE,'lostPointerCapture'],[TOP_MOUSE_MOVE,'mouseMove'],[TOP_MOUSE_OUT,'mouseOut'],[TOP_MOUSE_OVER,'mouseOver'],[TOP_PLAYING,'playing'],[TOP_POINTER_MOVE,'pointerMove'],[TOP_POINTER_OUT,'pointerOut'],[TOP_POINTER_OVER,'pointerOver'],[TOP_PROGRESS,'progress'],[TOP_SCROLL,'scroll'],[TOP_SEEKING,'seeking'],[TOP_STALLED,'stalled'],[TOP_SUSPEND,'suspend'],[TOP_TIME_UPDATE,'timeUpdate'],[TOP_TOGGLE,'toggle'],[TOP_TOUCH_MOVE,'touchMove'],[TOP_TRANSITION_END,'transitionEnd'],[TOP_WAITING,'waiting'],[TOP_WHEEL,'wheel']];var eventTypes$4={};var topLevelEventsToDispatchConfig={};function addEventTypeNameToConfig(_ref,isInteractive){var topEvent=_ref[0],event=_ref[1];var capitalizedEvent=event[0].toUpperCase()+event.slice(1);var onEvent='on'+capitalizedEvent;var type={phasedRegistrationNames:{bubbled:onEvent,captured:onEvent+'Capture'},dependencies:[topEvent],isInteractive:isInteractive};eventTypes$4[event]=type;topLevelEventsToDispatchConfig[topEvent]=type;}interactiveEventTypeNames.forEach(function(eventTuple){addEventTypeNameToConfig(eventTuple,true);});nonInteractiveEventTypeNames.forEach(function(eventTuple){addEventTypeNameToConfig(eventTuple,false);});// Only used in DEV for exhaustiveness validation.
3818
+  var knownHTMLTopLevelTypes=[TOP_ABORT,TOP_CANCEL,TOP_CAN_PLAY,TOP_CAN_PLAY_THROUGH,TOP_CLOSE,TOP_DURATION_CHANGE,TOP_EMPTIED,TOP_ENCRYPTED,TOP_ENDED,TOP_ERROR,TOP_INPUT,TOP_INVALID,TOP_LOAD,TOP_LOADED_DATA,TOP_LOADED_METADATA,TOP_LOAD_START,TOP_PAUSE,TOP_PLAY,TOP_PLAYING,TOP_PROGRESS,TOP_RATE_CHANGE,TOP_RESET,TOP_SEEKED,TOP_SEEKING,TOP_STALLED,TOP_SUBMIT,TOP_SUSPEND,TOP_TIME_UPDATE,TOP_TOGGLE,TOP_VOLUME_CHANGE,TOP_WAITING];var SimpleEventPlugin={eventTypes:eventTypes$4,isInteractiveTopLevelEventType:function(topLevelType){var config=topLevelEventsToDispatchConfig[topLevelType];return config!==undefined&&config.isInteractive===true;},extractEvents:function(topLevelType,targetInst,nativeEvent,nativeEventTarget){var dispatchConfig=topLevelEventsToDispatchConfig[topLevelType];if(!dispatchConfig){return null;}var EventConstructor=void 0;switch(topLevelType){case TOP_KEY_PRESS:// Firefox creates a keypress event for function keys too. This removes
3819
+  // the unwanted keypress events. Enter is however both printable and
3820
+  // non-printable. One would expect Tab to be as well (but it isn't).
3821
+  if(getEventCharCode(nativeEvent)===0){return null;}/* falls through */case TOP_KEY_DOWN:case TOP_KEY_UP:EventConstructor=SyntheticKeyboardEvent;break;case TOP_BLUR:case TOP_FOCUS:EventConstructor=SyntheticFocusEvent;break;case TOP_CLICK:// Firefox creates a click event on right mouse clicks. This removes the
3822
+  // unwanted click events.
3823
+  if(nativeEvent.button===2){return null;}/* falls through */case TOP_AUX_CLICK:case TOP_DOUBLE_CLICK:case TOP_MOUSE_DOWN:case TOP_MOUSE_MOVE:case TOP_MOUSE_UP:// TODO: Disabled elements should not respond to mouse events
3824
+  /* falls through */case TOP_MOUSE_OUT:case TOP_MOUSE_OVER:case TOP_CONTEXT_MENU:EventConstructor=SyntheticMouseEvent;break;case TOP_DRAG:case TOP_DRAG_END:case TOP_DRAG_ENTER:case TOP_DRAG_EXIT:case TOP_DRAG_LEAVE:case TOP_DRAG_OVER:case TOP_DRAG_START:case TOP_DROP:EventConstructor=SyntheticDragEvent;break;case TOP_TOUCH_CANCEL:case TOP_TOUCH_END:case TOP_TOUCH_MOVE:case TOP_TOUCH_START:EventConstructor=SyntheticTouchEvent;break;case TOP_ANIMATION_END:case TOP_ANIMATION_ITERATION:case TOP_ANIMATION_START:EventConstructor=SyntheticAnimationEvent;break;case TOP_TRANSITION_END:EventConstructor=SyntheticTransitionEvent;break;case TOP_SCROLL:EventConstructor=SyntheticUIEvent;break;case TOP_WHEEL:EventConstructor=SyntheticWheelEvent;break;case TOP_COPY:case TOP_CUT:case TOP_PASTE:EventConstructor=SyntheticClipboardEvent;break;case TOP_GOT_POINTER_CAPTURE:case TOP_LOST_POINTER_CAPTURE:case TOP_POINTER_CANCEL:case TOP_POINTER_DOWN:case TOP_POINTER_MOVE:case TOP_POINTER_OUT:case TOP_POINTER_OVER:case TOP_POINTER_UP:EventConstructor=SyntheticPointerEvent;break;default:{if(knownHTMLTopLevelTypes.indexOf(topLevelType)===-1){warningWithoutStack$1(false,'SimpleEventPlugin: Unhandled event type, `%s`. This warning '+'is likely caused by a bug in React. Please file an issue.',topLevelType);}}// HTML Events
3825
+  // @see http://www.w3.org/TR/html5/index.html#events-0
3826
+  EventConstructor=SyntheticEvent;break;}var event=EventConstructor.getPooled(dispatchConfig,targetInst,nativeEvent,nativeEventTarget);accumulateTwoPhaseDispatches(event);return event;}};var isInteractiveTopLevelEventType=SimpleEventPlugin.isInteractiveTopLevelEventType;var CALLBACK_BOOKKEEPING_POOL_SIZE=10;var callbackBookkeepingPool=[];/**
3827
+   * Find the deepest React component completely containing the root of the
3828
+   * passed-in instance (for use when entire React trees are nested within each
3829
+   * other). If React trees are not nested, returns null.
3830
+   */function findRootContainerNode(inst){// TODO: It may be a good idea to cache this to prevent unnecessary DOM
3831
+  // traversal, but caching is difficult to do correctly without using a
3832
+  // mutation observer to listen for all DOM changes.
3833
+  while(inst.return){inst=inst.return;}if(inst.tag!==HostRoot){// This can happen if we're in a detached tree.
3834
+  return null;}return inst.stateNode.containerInfo;}// Used to store ancestor hierarchy in top level callback
3835
+  function getTopLevelCallbackBookKeeping(topLevelType,nativeEvent,targetInst){if(callbackBookkeepingPool.length){var instance=callbackBookkeepingPool.pop();instance.topLevelType=topLevelType;instance.nativeEvent=nativeEvent;instance.targetInst=targetInst;return instance;}return {topLevelType:topLevelType,nativeEvent:nativeEvent,targetInst:targetInst,ancestors:[]};}function releaseTopLevelCallbackBookKeeping(instance){instance.topLevelType=null;instance.nativeEvent=null;instance.targetInst=null;instance.ancestors.length=0;if(callbackBookkeepingPool.length<CALLBACK_BOOKKEEPING_POOL_SIZE){callbackBookkeepingPool.push(instance);}}function handleTopLevel(bookKeeping){var targetInst=bookKeeping.targetInst;// Loop through the hierarchy, in case there's any nested components.
3836
+  // It's important that we build the array of ancestors before calling any
3837
+  // event handlers, because event handlers can modify the DOM, leading to
3838
+  // inconsistencies with ReactMount's node cache. See #1105.
3839
+  var ancestor=targetInst;do{if(!ancestor){bookKeeping.ancestors.push(ancestor);break;}var root=findRootContainerNode(ancestor);if(!root){break;}bookKeeping.ancestors.push(ancestor);ancestor=getClosestInstanceFromNode(root);}while(ancestor);for(var i=0;i<bookKeeping.ancestors.length;i++){targetInst=bookKeeping.ancestors[i];runExtractedEventsInBatch(bookKeeping.topLevelType,targetInst,bookKeeping.nativeEvent,getEventTarget(bookKeeping.nativeEvent));}}// TODO: can we stop exporting these?
3840
+  var _enabled=true;function setEnabled(enabled){_enabled=!!enabled;}function isEnabled(){return _enabled;}/**
3841
+   * Traps top-level events by using event bubbling.
3842
+   *
3843
+   * @param {number} topLevelType Number from `TopLevelEventTypes`.
3844
+   * @param {object} element Element on which to attach listener.
3845
+   * @return {?object} An object with a remove function which will forcefully
3846
+   *                  remove the listener.
3847
+   * @internal
3848
+   */function trapBubbledEvent(topLevelType,element){if(!element){return null;}var dispatch=isInteractiveTopLevelEventType(topLevelType)?dispatchInteractiveEvent:dispatchEvent;addEventBubbleListener(element,getRawEventName(topLevelType),// Check if interactive and wrap in interactiveUpdates
3849
+  dispatch.bind(null,topLevelType));}/**
3850
+   * Traps a top-level event by using event capturing.
3851
+   *
3852
+   * @param {number} topLevelType Number from `TopLevelEventTypes`.
3853
+   * @param {object} element Element on which to attach listener.
3854
+   * @return {?object} An object with a remove function which will forcefully
3855
+   *                  remove the listener.
3856
+   * @internal
3857
+   */function trapCapturedEvent(topLevelType,element){if(!element){return null;}var dispatch=isInteractiveTopLevelEventType(topLevelType)?dispatchInteractiveEvent:dispatchEvent;addEventCaptureListener(element,getRawEventName(topLevelType),// Check if interactive and wrap in interactiveUpdates
3858
+  dispatch.bind(null,topLevelType));}function dispatchInteractiveEvent(topLevelType,nativeEvent){interactiveUpdates(dispatchEvent,topLevelType,nativeEvent);}function dispatchEvent(topLevelType,nativeEvent){if(!_enabled){return;}var nativeEventTarget=getEventTarget(nativeEvent);var targetInst=getClosestInstanceFromNode(nativeEventTarget);if(targetInst!==null&&typeof targetInst.tag==='number'&&!isFiberMounted(targetInst)){// If we get an event (ex: img onload) before committing that
3859
+  // component's mount, ignore it for now (that is, treat it as if it was an
3860
+  // event on a non-React tree). We might also consider queueing events and
3861
+  // dispatching them after the mount.
3862
+  targetInst=null;}var bookKeeping=getTopLevelCallbackBookKeeping(topLevelType,nativeEvent,targetInst);try{// Event queue being processed in the same cycle allows
3863
+  // `preventDefault`.
3864
+  batchedUpdates(handleTopLevel,bookKeeping);}finally{releaseTopLevelCallbackBookKeeping(bookKeeping);}}/**
3865
+   * Summary of `ReactBrowserEventEmitter` event handling:
3866
+   *
3867
+   *  - Top-level delegation is used to trap most native browser events. This
3868
+   *    may only occur in the main thread and is the responsibility of
3869
+   *    ReactDOMEventListener, which is injected and can therefore support
3870
+   *    pluggable event sources. This is the only work that occurs in the main
3871
+   *    thread.
3872
+   *
3873
+   *  - We normalize and de-duplicate events to account for browser quirks. This
3874
+   *    may be done in the worker thread.
3875
+   *
3876
+   *  - Forward these native events (with the associated top-level type used to
3877
+   *    trap it) to `EventPluginHub`, which in turn will ask plugins if they want
3878
+   *    to extract any synthetic events.
3879
+   *
3880
+   *  - The `EventPluginHub` will then process each event by annotating them with
3881
+   *    "dispatches", a sequence of listeners and IDs that care about that event.
3882
+   *
3883
+   *  - The `EventPluginHub` then dispatches the events.
3884
+   *
3885
+   * Overview of React and the event system:
3886
+   *
3887
+   * +------------+    .
3888
+   * |    DOM     |    .
3889
+   * +------------+    .
3890
+   *       |           .
3891
+   *       v           .
3892
+   * +------------+    .
3893
+   * | ReactEvent |    .
3894
+   * |  Listener  |    .
3895
+   * +------------+    .                         +-----------+
3896
+   *       |           .               +--------+|SimpleEvent|
3897
+   *       |           .               |         |Plugin     |
3898
+   * +-----|------+    .               v         +-----------+
3899
+   * |     |      |    .    +--------------+                    +------------+
3900
+   * |     +-----------.--->|EventPluginHub|                    |    Event   |
3901
+   * |            |    .    |              |     +-----------+  | Propagators|
3902
+   * | ReactEvent |    .    |              |     |TapEvent   |  |------------|
3903
+   * |  Emitter   |    .    |              |<---+|Plugin     |  |other plugin|
3904
+   * |            |    .    |              |     +-----------+  |  utilities |
3905
+   * |     +-----------.--->|              |                    +------------+
3906
+   * |     |      |    .    +--------------+
3907
+   * +-----|------+    .                ^        +-----------+
3908
+   *       |           .                |        |Enter/Leave|
3909
+   *       +           .                +-------+|Plugin     |
3910
+   * +-------------+   .                         +-----------+
3911
+   * | application |   .
3912
+   * |-------------|   .
3913
+   * |             |   .
3914
+   * |             |   .
3915
+   * +-------------+   .
3916
+   *                   .
3917
+   *    React Core     .  General Purpose Event Plugin System
3918
+   */var alreadyListeningTo={};var reactTopListenersCounter=0;/**
3919
+   * To ensure no conflicts with other potential React instances on the page
3920
+   */var topListenersIDKey='_reactListenersID'+(''+Math.random()).slice(2);function getListeningForDocument(mountAt){// In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`
3921
+  // directly.
3922
+  if(!Object.prototype.hasOwnProperty.call(mountAt,topListenersIDKey)){mountAt[topListenersIDKey]=reactTopListenersCounter++;alreadyListeningTo[mountAt[topListenersIDKey]]={};}return alreadyListeningTo[mountAt[topListenersIDKey]];}/**
3923
+   * We listen for bubbled touch events on the document object.
3924
+   *
3925
+   * Firefox v8.01 (and possibly others) exhibited strange behavior when
3926
+   * mounting `onmousemove` events at some node that was not the document
3927
+   * element. The symptoms were that if your mouse is not moving over something
3928
+   * contained within that mount point (for example on the background) the
3929
+   * top-level listeners for `onmousemove` won't be called. However, if you
3930
+   * register the `mousemove` on the document object, then it will of course
3931
+   * catch all `mousemove`s. This along with iOS quirks, justifies restricting
3932
+   * top-level listeners to the document object only, at least for these
3933
+   * movement types of events and possibly all events.
3934
+   *
3935
+   * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html
3936
+   *
3937
+   * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but
3938
+   * they bubble to document.
3939
+   *
3940
+   * @param {string} registrationName Name of listener (e.g. `onClick`).
3941
+   * @param {object} mountAt Container where to mount the listener
3942
+   */function listenTo(registrationName,mountAt){var isListening=getListeningForDocument(mountAt);var dependencies=registrationNameDependencies[registrationName];for(var i=0;i<dependencies.length;i++){var dependency=dependencies[i];if(!(isListening.hasOwnProperty(dependency)&&isListening[dependency])){switch(dependency){case TOP_SCROLL:trapCapturedEvent(TOP_SCROLL,mountAt);break;case TOP_FOCUS:case TOP_BLUR:trapCapturedEvent(TOP_FOCUS,mountAt);trapCapturedEvent(TOP_BLUR,mountAt);// We set the flag for a single dependency later in this function,
3943
+  // but this ensures we mark both as attached rather than just one.
3944
+  isListening[TOP_BLUR]=true;isListening[TOP_FOCUS]=true;break;case TOP_CANCEL:case TOP_CLOSE:if(isEventSupported(getRawEventName(dependency))){trapCapturedEvent(dependency,mountAt);}break;case TOP_INVALID:case TOP_SUBMIT:case TOP_RESET:// We listen to them on the target DOM elements.
3945
+  // Some of them bubble so we don't want them to fire twice.
3946
+  break;default:// By default, listen on the top level to all non-media events.
3947
+  // Media events don't bubble so adding the listener wouldn't do anything.
3948
+  var isMediaEvent=mediaEventTypes.indexOf(dependency)!==-1;if(!isMediaEvent){trapBubbledEvent(dependency,mountAt);}break;}isListening[dependency]=true;}}}function isListeningToAllDependencies(registrationName,mountAt){var isListening=getListeningForDocument(mountAt);var dependencies=registrationNameDependencies[registrationName];for(var i=0;i<dependencies.length;i++){var dependency=dependencies[i];if(!(isListening.hasOwnProperty(dependency)&&isListening[dependency])){return false;}}return true;}function getActiveElement(doc){doc=doc||(typeof document!=='undefined'?document:undefined);if(typeof doc==='undefined'){return null;}try{return doc.activeElement||doc.body;}catch(e){return doc.body;}}/**
3949
+   * Given any node return the first leaf node without children.
3950
+   *
3951
+   * @param {DOMElement|DOMTextNode} node
3952
+   * @return {DOMElement|DOMTextNode}
3953
+   */function getLeafNode(node){while(node&&node.firstChild){node=node.firstChild;}return node;}/**
3954
+   * Get the next sibling within a container. This will walk up the
3955
+   * DOM if a node's siblings have been exhausted.
3956
+   *
3957
+   * @param {DOMElement|DOMTextNode} node
3958
+   * @return {?DOMElement|DOMTextNode}
3959
+   */function getSiblingNode(node){while(node){if(node.nextSibling){return node.nextSibling;}node=node.parentNode;}}/**
3960
+   * Get object describing the nodes which contain characters at offset.
3961
+   *
3962
+   * @param {DOMElement|DOMTextNode} root
3963
+   * @param {number} offset
3964
+   * @return {?object}
3965
+   */function getNodeForCharacterOffset(root,offset){var node=getLeafNode(root);var nodeStart=0;var nodeEnd=0;while(node){if(node.nodeType===TEXT_NODE){nodeEnd=nodeStart+node.textContent.length;if(nodeStart<=offset&&nodeEnd>=offset){return {node:node,offset:offset-nodeStart};}nodeStart=nodeEnd;}node=getLeafNode(getSiblingNode(node));}}/**
3966
+   * @param {DOMElement} outerNode
3967
+   * @return {?object}
3968
+   */function getOffsets(outerNode){var ownerDocument=outerNode.ownerDocument;var win=ownerDocument&&ownerDocument.defaultView||window;var selection=win.getSelection&&win.getSelection();if(!selection||selection.rangeCount===0){return null;}var anchorNode=selection.anchorNode,anchorOffset=selection.anchorOffset,focusNode=selection.focusNode,focusOffset=selection.focusOffset;// In Firefox, anchorNode and focusNode can be "anonymous divs", e.g. the
3969
+  // up/down buttons on an <input type="number">. Anonymous divs do not seem to
3970
+  // expose properties, triggering a "Permission denied error" if any of its
3971
+  // properties are accessed. The only seemingly possible way to avoid erroring
3972
+  // is to access a property that typically works for non-anonymous divs and
3973
+  // catch any error that may otherwise arise. See
3974
+  // https://bugzilla.mozilla.org/show_bug.cgi?id=208427
3975
+  try{/* eslint-disable no-unused-expressions */anchorNode.nodeType;focusNode.nodeType;/* eslint-enable no-unused-expressions */}catch(e){return null;}return getModernOffsetsFromPoints(outerNode,anchorNode,anchorOffset,focusNode,focusOffset);}/**
3976
+   * Returns {start, end} where `start` is the character/codepoint index of
3977
+   * (anchorNode, anchorOffset) within the textContent of `outerNode`, and
3978
+   * `end` is the index of (focusNode, focusOffset).
3979
+   *
3980
+   * Returns null if you pass in garbage input but we should probably just crash.
3981
+   *
3982
+   * Exported only for testing.
3983
+   */function getModernOffsetsFromPoints(outerNode,anchorNode,anchorOffset,focusNode,focusOffset){var length=0;var start=-1;var end=-1;var indexWithinAnchor=0;var indexWithinFocus=0;var node=outerNode;var parentNode=null;outer:while(true){var next=null;while(true){if(node===anchorNode&&(anchorOffset===0||node.nodeType===TEXT_NODE)){start=length+anchorOffset;}if(node===focusNode&&(focusOffset===0||node.nodeType===TEXT_NODE)){end=length+focusOffset;}if(node.nodeType===TEXT_NODE){length+=node.nodeValue.length;}if((next=node.firstChild)===null){break;}// Moving from `node` to its first child `next`.
3984
+  parentNode=node;node=next;}while(true){if(node===outerNode){// If `outerNode` has children, this is always the second time visiting
3985
+  // it. If it has no children, this is still the first loop, and the only
3986
+  // valid selection is anchorNode and focusNode both equal to this node
3987
+  // and both offsets 0, in which case we will have handled above.
3988
+  break outer;}if(parentNode===anchorNode&&++indexWithinAnchor===anchorOffset){start=length;}if(parentNode===focusNode&&++indexWithinFocus===focusOffset){end=length;}if((next=node.nextSibling)!==null){break;}node=parentNode;parentNode=node.parentNode;}// Moving from `node` to its next sibling `next`.
3989
+  node=next;}if(start===-1||end===-1){// This should never happen. (Would happen if the anchor/focus nodes aren't
3990
+  // actually inside the passed-in node.)
3991
+  return null;}return {start:start,end:end};}/**
3992
+   * In modern non-IE browsers, we can support both forward and backward
3993
+   * selections.
3994
+   *
3995
+   * Note: IE10+ supports the Selection object, but it does not support
3996
+   * the `extend` method, which means that even in modern IE, it's not possible
3997
+   * to programmatically create a backward selection. Thus, for all IE
3998
+   * versions, we use the old IE API to create our selections.
3999
+   *
4000
+   * @param {DOMElement|DOMTextNode} node
4001
+   * @param {object} offsets
4002
+   */function setOffsets(node,offsets){var doc=node.ownerDocument||document;var win=doc?doc.defaultView:window;var selection=win.getSelection();var length=node.textContent.length;var start=Math.min(offsets.start,length);var end=offsets.end===undefined?start:Math.min(offsets.end,length);// IE 11 uses modern selection, but doesn't support the extend method.
4003
+  // Flip backward selections, so we can set with a single range.
4004
+  if(!selection.extend&&start>end){var temp=end;end=start;start=temp;}var startMarker=getNodeForCharacterOffset(node,start);var endMarker=getNodeForCharacterOffset(node,end);if(startMarker&&endMarker){if(selection.rangeCount===1&&selection.anchorNode===startMarker.node&&selection.anchorOffset===startMarker.offset&&selection.focusNode===endMarker.node&&selection.focusOffset===endMarker.offset){return;}var range=doc.createRange();range.setStart(startMarker.node,startMarker.offset);selection.removeAllRanges();if(start>end){selection.addRange(range);selection.extend(endMarker.node,endMarker.offset);}else{range.setEnd(endMarker.node,endMarker.offset);selection.addRange(range);}}}function isTextNode(node){return node&&node.nodeType===TEXT_NODE;}function containsNode(outerNode,innerNode){if(!outerNode||!innerNode){return false;}else if(outerNode===innerNode){return true;}else if(isTextNode(outerNode)){return false;}else if(isTextNode(innerNode)){return containsNode(outerNode,innerNode.parentNode);}else if('contains'in outerNode){return outerNode.contains(innerNode);}else if(outerNode.compareDocumentPosition){return !!(outerNode.compareDocumentPosition(innerNode)&16);}else{return false;}}function isInDocument(node){return node&&node.ownerDocument&&containsNode(node.ownerDocument.documentElement,node);}function getActiveElementDeep(){var win=window;var element=getActiveElement();while(element instanceof win.HTMLIFrameElement){// Accessing the contentDocument of a HTMLIframeElement can cause the browser
4005
+  // to throw, e.g. if it has a cross-origin src attribute
4006
+  try{win=element.contentDocument.defaultView;}catch(e){return element;}element=getActiveElement(win.document);}return element;}/**
4007
+   * @ReactInputSelection: React input selection module. Based on Selection.js,
4008
+   * but modified to be suitable for react and has a couple of bug fixes (doesn't
4009
+   * assume buttons have range selections allowed).
4010
+   * Input selection module for React.
4011
+   */ /**
4012
+   * @hasSelectionCapabilities: we get the element types that support selection
4013
+   * from https://html.spec.whatwg.org/#do-not-apply, looking at `selectionStart`
4014
+   * and `selectionEnd` rows.
4015
+   */function hasSelectionCapabilities(elem){var nodeName=elem&&elem.nodeName&&elem.nodeName.toLowerCase();return nodeName&&(nodeName==='input'&&(elem.type==='text'||elem.type==='search'||elem.type==='tel'||elem.type==='url'||elem.type==='password')||nodeName==='textarea'||elem.contentEditable==='true');}function getSelectionInformation(){var focusedElem=getActiveElementDeep();return {focusedElem:focusedElem,selectionRange:hasSelectionCapabilities(focusedElem)?getSelection$1(focusedElem):null};}/**
4016
+   * @restoreSelection: If any selection information was potentially lost,
4017
+   * restore it. This is useful when performing operations that could remove dom
4018
+   * nodes and place them back in, resulting in focus being lost.
4019
+   */function restoreSelection(priorSelectionInformation){var curFocusedElem=getActiveElementDeep();var priorFocusedElem=priorSelectionInformation.focusedElem;var priorSelectionRange=priorSelectionInformation.selectionRange;if(curFocusedElem!==priorFocusedElem&&isInDocument(priorFocusedElem)){if(priorSelectionRange!==null&&hasSelectionCapabilities(priorFocusedElem)){setSelection(priorFocusedElem,priorSelectionRange);}// Focusing a node can change the scroll position, which is undesirable
4020
+  var ancestors=[];var ancestor=priorFocusedElem;while(ancestor=ancestor.parentNode){if(ancestor.nodeType===ELEMENT_NODE){ancestors.push({element:ancestor,left:ancestor.scrollLeft,top:ancestor.scrollTop});}}if(typeof priorFocusedElem.focus==='function'){priorFocusedElem.focus();}for(var i=0;i<ancestors.length;i++){var info=ancestors[i];info.element.scrollLeft=info.left;info.element.scrollTop=info.top;}}}/**
4021
+   * @getSelection: Gets the selection bounds of a focused textarea, input or
4022
+   * contentEditable node.
4023
+   * -@input: Look up selection bounds of this input
4024
+   * -@return {start: selectionStart, end: selectionEnd}
4025
+   */function getSelection$1(input){var selection=void 0;if('selectionStart'in input){// Modern browser with input or textarea.
4026
+  selection={start:input.selectionStart,end:input.selectionEnd};}else{// Content editable or old IE textarea.
4027
+  selection=getOffsets(input);}return selection||{start:0,end:0};}/**
4028
+   * @setSelection: Sets the selection bounds of a textarea or input and focuses
4029
+   * the input.
4030
+   * -@input     Set selection bounds of this input or textarea
4031
+   * -@offsets   Object of same form that is returned from get*
4032
+   */function setSelection(input,offsets){var start=offsets.start,end=offsets.end;if(end===undefined){end=start;}if('selectionStart'in input){input.selectionStart=start;input.selectionEnd=Math.min(end,input.value.length);}else{setOffsets(input,offsets);}}var skipSelectionChangeEvent=canUseDOM&&'documentMode'in document&&document.documentMode<=11;var eventTypes$3={select:{phasedRegistrationNames:{bubbled:'onSelect',captured:'onSelectCapture'},dependencies:[TOP_BLUR,TOP_CONTEXT_MENU,TOP_DRAG_END,TOP_FOCUS,TOP_KEY_DOWN,TOP_KEY_UP,TOP_MOUSE_DOWN,TOP_MOUSE_UP,TOP_SELECTION_CHANGE]}};var activeElement$1=null;var activeElementInst$1=null;var lastSelection=null;var mouseDown=false;/**
4033
+   * Get an object which is a unique representation of the current selection.
4034
+   *
4035
+   * The return value will not be consistent across nodes or browsers, but
4036
+   * two identical selections on the same node will return identical objects.
4037
+   *
4038
+   * @param {DOMElement} node
4039
+   * @return {object}
4040
+   */function getSelection(node){if('selectionStart'in node&&hasSelectionCapabilities(node)){return {start:node.selectionStart,end:node.selectionEnd};}else{var win=node.ownerDocument&&node.ownerDocument.defaultView||window;var selection=win.getSelection();return {anchorNode:selection.anchorNode,anchorOffset:selection.anchorOffset,focusNode:selection.focusNode,focusOffset:selection.focusOffset};}}/**
4041
+   * Get document associated with the event target.
4042
+   *
4043
+   * @param {object} nativeEventTarget
4044
+   * @return {Document}
4045
+   */function getEventTargetDocument(eventTarget){return eventTarget.window===eventTarget?eventTarget.document:eventTarget.nodeType===DOCUMENT_NODE?eventTarget:eventTarget.ownerDocument;}/**
4046
+   * Poll selection to see whether it's changed.
4047
+   *
4048
+   * @param {object} nativeEvent
4049
+   * @param {object} nativeEventTarget
4050
+   * @return {?SyntheticEvent}
4051
+   */function constructSelectEvent(nativeEvent,nativeEventTarget){// Ensure we have the right element, and that the user is not dragging a
4052
+  // selection (this matches native `select` event behavior). In HTML5, select
4053
+  // fires only on input and textarea thus if there's no focused element we
4054
+  // won't dispatch.
4055
+  var doc=getEventTargetDocument(nativeEventTarget);if(mouseDown||activeElement$1==null||activeElement$1!==getActiveElement(doc)){return null;}// Only fire when selection has actually changed.
4056
+  var currentSelection=getSelection(activeElement$1);if(!lastSelection||!shallowEqual(lastSelection,currentSelection)){lastSelection=currentSelection;var syntheticEvent=SyntheticEvent.getPooled(eventTypes$3.select,activeElementInst$1,nativeEvent,nativeEventTarget);syntheticEvent.type='select';syntheticEvent.target=activeElement$1;accumulateTwoPhaseDispatches(syntheticEvent);return syntheticEvent;}return null;}/**
4057
+   * This plugin creates an `onSelect` event that normalizes select events
4058
+   * across form elements.
4059
+   *
4060
+   * Supported elements are:
4061
+   * - input (see `isTextInputElement`)
4062
+   * - textarea
4063
+   * - contentEditable
4064
+   *
4065
+   * This differs from native browser implementations in the following ways:
4066
+   * - Fires on contentEditable fields as well as inputs.
4067
+   * - Fires for collapsed selection.
4068
+   * - Fires after user input.
4069
+   */var SelectEventPlugin={eventTypes:eventTypes$3,extractEvents:function(topLevelType,targetInst,nativeEvent,nativeEventTarget){var doc=getEventTargetDocument(nativeEventTarget);// Track whether all listeners exists for this plugin. If none exist, we do
4070
+  // not extract events. See #3639.
4071
+  if(!doc||!isListeningToAllDependencies('onSelect',doc)){return null;}var targetNode=targetInst?getNodeFromInstance$1(targetInst):window;switch(topLevelType){// Track the input node that has focus.
4072
+  case TOP_FOCUS:if(isTextInputElement(targetNode)||targetNode.contentEditable==='true'){activeElement$1=targetNode;activeElementInst$1=targetInst;lastSelection=null;}break;case TOP_BLUR:activeElement$1=null;activeElementInst$1=null;lastSelection=null;break;// Don't fire the event while the user is dragging. This matches the
4073
+  // semantics of the native select event.
4074
+  case TOP_MOUSE_DOWN:mouseDown=true;break;case TOP_CONTEXT_MENU:case TOP_MOUSE_UP:case TOP_DRAG_END:mouseDown=false;return constructSelectEvent(nativeEvent,nativeEventTarget);// Chrome and IE fire non-standard event when selection is changed (and
4075
+  // sometimes when it hasn't). IE's event fires out of order with respect
4076
+  // to key and input events on deletion, so we discard it.
4077
+  //
4078
+  // Firefox doesn't support selectionchange, so check selection status
4079
+  // after each key entry. The selection changes after keydown and before
4080
+  // keyup, but we check on keydown as well in the case of holding down a
4081
+  // key, when multiple keydown events are fired but only one keyup is.
4082
+  // This is also our approach for IE handling, for the reason above.
4083
+  case TOP_SELECTION_CHANGE:if(skipSelectionChangeEvent){break;}// falls through
4084
+  case TOP_KEY_DOWN:case TOP_KEY_UP:return constructSelectEvent(nativeEvent,nativeEventTarget);}return null;}};/**
4085
+   * Inject modules for resolving DOM hierarchy and plugin ordering.
4086
+   */injection.injectEventPluginOrder(DOMEventPluginOrder);setComponentTree(getFiberCurrentPropsFromNode$1,getInstanceFromNode$1,getNodeFromInstance$1);/**
4087
+   * Some important event plugins included by default (without having to require
4088
+   * them).
4089
+   */injection.injectEventPluginsByName({SimpleEventPlugin:SimpleEventPlugin,EnterLeaveEventPlugin:EnterLeaveEventPlugin,ChangeEventPlugin:ChangeEventPlugin,SelectEventPlugin:SelectEventPlugin,BeforeInputEventPlugin:BeforeInputEventPlugin});var didWarnSelectedSetOnOption=false;var didWarnInvalidChild=false;function flattenChildren(children){var content='';// Flatten children. We'll warn if they are invalid
4090
+  // during validateProps() which runs for hydration too.
4091
+  // Note that this would throw on non-element objects.
4092
+  // Elements are stringified (which is normally irrelevant
4093
+  // but matters for <fbt>).
4094
+  React.Children.forEach(children,function(child){if(child==null){return;}content+=child;// Note: we don't warn about invalid children here.
4095
+  // Instead, this is done separately below so that
4096
+  // it happens during the hydration codepath too.
4097
+  });return content;}/**
4098
+   * Implements an <option> host component that warns when `selected` is set.
4099
+   */function validateProps(element,props){{// This mirrors the codepath above, but runs for hydration too.
4100
+  // Warn about invalid children here so that client and hydration are consistent.
4101
+  // TODO: this seems like it could cause a DEV-only throw for hydration
4102
+  // if children contains a non-element object. We should try to avoid that.
4103
+  if(typeof props.children==='object'&&props.children!==null){React.Children.forEach(props.children,function(child){if(child==null){return;}if(typeof child==='string'||typeof child==='number'){return;}if(typeof child.type!=='string'){return;}if(!didWarnInvalidChild){didWarnInvalidChild=true;warning$1(false,'Only strings and numbers are supported as <option> children.');}});}// TODO: Remove support for `selected` in <option>.
4104
+  if(props.selected!=null&&!didWarnSelectedSetOnOption){warning$1(false,'Use the `defaultValue` or `value` props on <select> instead of '+'setting `selected` on <option>.');didWarnSelectedSetOnOption=true;}}}function postMountWrapper$1(element,props){// value="" should make a value attribute (#6219)
4105
+  if(props.value!=null){element.setAttribute('value',toString(getToStringValue(props.value)));}}function getHostProps$1(element,props){var hostProps=_assign({children:undefined},props);var content=flattenChildren(props.children);if(content){hostProps.children=content;}return hostProps;}// TODO: direct imports like some-package/src/* are bad. Fix me.
4106
+  var didWarnValueDefaultValue$1=void 0;{didWarnValueDefaultValue$1=false;}function getDeclarationErrorAddendum(){var ownerName=getCurrentFiberOwnerNameInDevOrNull();if(ownerName){return '\n\nCheck the render method of `'+ownerName+'`.';}return '';}var valuePropNames=['value','defaultValue'];/**
4107
+   * Validation function for `value` and `defaultValue`.
4108
+   */function checkSelectPropTypes(props){ReactControlledValuePropTypes.checkPropTypes('select',props);for(var i=0;i<valuePropNames.length;i++){var propName=valuePropNames[i];if(props[propName]==null){continue;}var isArray=Array.isArray(props[propName]);if(props.multiple&&!isArray){warning$1(false,'The `%s` prop supplied to <select> must be an array if '+'`multiple` is true.%s',propName,getDeclarationErrorAddendum());}else if(!props.multiple&&isArray){warning$1(false,'The `%s` prop supplied to <select> must be a scalar '+'value if `multiple` is false.%s',propName,getDeclarationErrorAddendum());}}}function updateOptions(node,multiple,propValue,setDefaultSelected){var options=node.options;if(multiple){var selectedValues=propValue;var selectedValue={};for(var i=0;i<selectedValues.length;i++){// Prefix to avoid chaos with special keys.
4109
+  selectedValue['$'+selectedValues[i]]=true;}for(var _i=0;_i<options.length;_i++){var selected=selectedValue.hasOwnProperty('$'+options[_i].value);if(options[_i].selected!==selected){options[_i].selected=selected;}if(selected&&setDefaultSelected){options[_i].defaultSelected=true;}}}else{// Do not set `select.value` as exact behavior isn't consistent across all
4110
+  // browsers for all cases.
4111
+  var _selectedValue=toString(getToStringValue(propValue));var defaultSelected=null;for(var _i2=0;_i2<options.length;_i2++){if(options[_i2].value===_selectedValue){options[_i2].selected=true;if(setDefaultSelected){options[_i2].defaultSelected=true;}return;}if(defaultSelected===null&&!options[_i2].disabled){defaultSelected=options[_i2];}}if(defaultSelected!==null){defaultSelected.selected=true;}}}/**
4112
+   * Implements a <select> host component that allows optionally setting the
4113
+   * props `value` and `defaultValue`. If `multiple` is false, the prop must be a
4114
+   * stringable. If `multiple` is true, the prop must be an array of stringables.
4115
+   *
4116
+   * If `value` is not supplied (or null/undefined), user actions that change the
4117
+   * selected option will trigger updates to the rendered options.
4118
+   *
4119
+   * If it is supplied (and not null/undefined), the rendered options will not
4120
+   * update in response to user actions. Instead, the `value` prop must change in
4121
+   * order for the rendered options to update.
4122
+   *
4123
+   * If `defaultValue` is provided, any options with the supplied values will be
4124
+   * selected.
4125
+   */function getHostProps$2(element,props){return _assign({},props,{value:undefined});}function initWrapperState$1(element,props){var node=element;{checkSelectPropTypes(props);}node._wrapperState={wasMultiple:!!props.multiple};{if(props.value!==undefined&&props.defaultValue!==undefined&&!didWarnValueDefaultValue$1){warning$1(false,'Select elements must be either controlled or uncontrolled '+'(specify either the value prop, or the defaultValue prop, but not '+'both). Decide between using a controlled or uncontrolled select '+'element and remove one of these props. More info: '+'https://fb.me/react-controlled-components');didWarnValueDefaultValue$1=true;}}}function postMountWrapper$2(element,props){var node=element;node.multiple=!!props.multiple;var value=props.value;if(value!=null){updateOptions(node,!!props.multiple,value,false);}else if(props.defaultValue!=null){updateOptions(node,!!props.multiple,props.defaultValue,true);}}function postUpdateWrapper(element,props){var node=element;var wasMultiple=node._wrapperState.wasMultiple;node._wrapperState.wasMultiple=!!props.multiple;var value=props.value;if(value!=null){updateOptions(node,!!props.multiple,value,false);}else if(wasMultiple!==!!props.multiple){// For simplicity, reapply `defaultValue` if `multiple` is toggled.
4126
+  if(props.defaultValue!=null){updateOptions(node,!!props.multiple,props.defaultValue,true);}else{// Revert the select back to its default unselected state.
4127
+  updateOptions(node,!!props.multiple,props.multiple?[]:'',false);}}}function restoreControlledState$2(element,props){var node=element;var value=props.value;if(value!=null){updateOptions(node,!!props.multiple,value,false);}}var didWarnValDefaultVal=false;/**
4128
+   * Implements a <textarea> host component that allows setting `value`, and
4129
+   * `defaultValue`. This differs from the traditional DOM API because value is
4130
+   * usually set as PCDATA children.
4131
+   *
4132
+   * If `value` is not supplied (or null/undefined), user actions that affect the
4133
+   * value will trigger updates to the element.
4134
+   *
4135
+   * If `value` is supplied (and not null/undefined), the rendered element will
4136
+   * not trigger updates to the element. Instead, the `value` prop must change in
4137
+   * order for the rendered element to be updated.
4138
+   *
4139
+   * The rendered element will be initialized with an empty value, the prop
4140
+   * `defaultValue` if specified, or the children content (deprecated).
4141
+   */function getHostProps$3(element,props){var node=element;!(props.dangerouslySetInnerHTML==null)?invariant(false,'`dangerouslySetInnerHTML` does not make sense on <textarea>.'):void 0;// Always set children to the same thing. In IE9, the selection range will
4142
+  // get reset if `textContent` is mutated.  We could add a check in setTextContent
4143
+  // to only set the value if/when the value differs from the node value (which would
4144
+  // completely solve this IE9 bug), but Sebastian+Sophie seemed to like this
4145
+  // solution. The value can be a boolean or object so that's why it's forced
4146
+  // to be a string.
4147
+  var hostProps=_assign({},props,{value:undefined,defaultValue:undefined,children:toString(node._wrapperState.initialValue)});return hostProps;}function initWrapperState$2(element,props){var node=element;{ReactControlledValuePropTypes.checkPropTypes('textarea',props);if(props.value!==undefined&&props.defaultValue!==undefined&&!didWarnValDefaultVal){warning$1(false,'%s contains a textarea with both value and defaultValue props. '+'Textarea elements must be either controlled or uncontrolled '+'(specify either the value prop, or the defaultValue prop, but not '+'both). Decide between using a controlled or uncontrolled textarea '+'and remove one of these props. More info: '+'https://fb.me/react-controlled-components',getCurrentFiberOwnerNameInDevOrNull()||'A component');didWarnValDefaultVal=true;}}var initialValue=props.value;// Only bother fetching default value if we're going to use it
4148
+  if(initialValue==null){var defaultValue=props.defaultValue;// TODO (yungsters): Remove support for children content in <textarea>.
4149
+  var children=props.children;if(children!=null){{warning$1(false,'Use the `defaultValue` or `value` props instead of setting '+'children on <textarea>.');}!(defaultValue==null)?invariant(false,'If you supply `defaultValue` on a <textarea>, do not pass children.'):void 0;if(Array.isArray(children)){!(children.length<=1)?invariant(false,'<textarea> can only have at most one child.'):void 0;children=children[0];}defaultValue=children;}if(defaultValue==null){defaultValue='';}initialValue=defaultValue;}node._wrapperState={initialValue:getToStringValue(initialValue)};}function updateWrapper$1(element,props){var node=element;var value=getToStringValue(props.value);if(value!=null){// Cast `value` to a string to ensure the value is set correctly. While
4150
+  // browsers typically do this as necessary, jsdom doesn't.
4151
+  var newValue=toString(value);// To avoid side effects (such as losing text selection), only set value if changed
4152
+  if(newValue!==node.value){node.value=newValue;}if(props.defaultValue==null){node.defaultValue=newValue;}}if(props.defaultValue!=null){node.defaultValue=toString(getToStringValue(props.defaultValue));}}function postMountWrapper$3(element,props){var node=element;// This is in postMount because we need access to the DOM node, which is not
4153
+  // available until after the component has mounted.
4154
+  var textContent=node.textContent;// Only set node.value if textContent is equal to the expected
4155
+  // initial value. In IE10/IE11 there is a bug where the placeholder attribute
4156
+  // will populate textContent as well.
4157
+  // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/
4158
+  if(textContent===node._wrapperState.initialValue){node.value=textContent;}}function restoreControlledState$3(element,props){// DOM component is still mounted; update
4159
+  updateWrapper$1(element,props);}var HTML_NAMESPACE$1='http://www.w3.org/1999/xhtml';var MATH_NAMESPACE='http://www.w3.org/1998/Math/MathML';var SVG_NAMESPACE='http://www.w3.org/2000/svg';var Namespaces={html:HTML_NAMESPACE$1,mathml:MATH_NAMESPACE,svg:SVG_NAMESPACE};// Assumes there is no parent namespace.
4160
+  function getIntrinsicNamespace(type){switch(type){case'svg':return SVG_NAMESPACE;case'math':return MATH_NAMESPACE;default:return HTML_NAMESPACE$1;}}function getChildNamespace(parentNamespace,type){if(parentNamespace==null||parentNamespace===HTML_NAMESPACE$1){// No (or default) parent namespace: potential entry point.
4161
+  return getIntrinsicNamespace(type);}if(parentNamespace===SVG_NAMESPACE&&type==='foreignObject'){// We're leaving SVG.
4162
+  return HTML_NAMESPACE$1;}// By default, pass namespace below.
4163
+  return parentNamespace;}/* globals MSApp */ /**
4164
+   * Create a function which has 'unsafe' privileges (required by windows8 apps)
4165
+   */var createMicrosoftUnsafeLocalFunction=function(func){if(typeof MSApp!=='undefined'&&MSApp.execUnsafeLocalFunction){return function(arg0,arg1,arg2,arg3){MSApp.execUnsafeLocalFunction(function(){return func(arg0,arg1,arg2,arg3);});};}else{return func;}};// SVG temp container for IE lacking innerHTML
4166
+  var reusableSVGContainer=void 0;/**
4167
+   * Set the innerHTML property of a node
4168
+   *
4169
+   * @param {DOMElement} node
4170
+   * @param {string} html
4171
+   * @internal
4172
+   */var setInnerHTML=createMicrosoftUnsafeLocalFunction(function(node,html){// IE does not have innerHTML for SVG nodes, so instead we inject the
4173
+  // new markup in a temp node and then move the child nodes across into
4174
+  // the target node
4175
+  if(node.namespaceURI===Namespaces.svg&&!('innerHTML'in node)){reusableSVGContainer=reusableSVGContainer||document.createElement('div');reusableSVGContainer.innerHTML='<svg>'+html+'</svg>';var svgNode=reusableSVGContainer.firstChild;while(node.firstChild){node.removeChild(node.firstChild);}while(svgNode.firstChild){node.appendChild(svgNode.firstChild);}}else{node.innerHTML=html;}});/**
4176
+   * Set the textContent property of a node. For text updates, it's faster
4177
+   * to set the `nodeValue` of the Text node directly instead of using
4178
+   * `.textContent` which will remove the existing node and create a new one.
4179
+   *
4180
+   * @param {DOMElement} node
4181
+   * @param {string} text
4182
+   * @internal
4183
+   */var setTextContent=function(node,text){if(text){var firstChild=node.firstChild;if(firstChild&&firstChild===node.lastChild&&firstChild.nodeType===TEXT_NODE){firstChild.nodeValue=text;return;}}node.textContent=text;};/**
4184
+   * CSS properties which accept numbers but are not in units of "px".
4185
+   */var isUnitlessNumber={animationIterationCount:true,borderImageOutset:true,borderImageSlice:true,borderImageWidth:true,boxFlex:true,boxFlexGroup:true,boxOrdinalGroup:true,columnCount:true,columns:true,flex:true,flexGrow:true,flexPositive:true,flexShrink:true,flexNegative:true,flexOrder:true,gridArea:true,gridRow:true,gridRowEnd:true,gridRowSpan:true,gridRowStart:true,gridColumn:true,gridColumnEnd:true,gridColumnSpan:true,gridColumnStart:true,fontWeight:true,lineClamp:true,lineHeight:true,opacity:true,order:true,orphans:true,tabSize:true,widows:true,zIndex:true,zoom:true,// SVG-related properties
4186
+  fillOpacity:true,floodOpacity:true,stopOpacity:true,strokeDasharray:true,strokeDashoffset:true,strokeMiterlimit:true,strokeOpacity:true,strokeWidth:true};/**
4187
+   * @param {string} prefix vendor-specific prefix, eg: Webkit
4188
+   * @param {string} key style name, eg: transitionDuration
4189
+   * @return {string} style name prefixed with `prefix`, properly camelCased, eg:
4190
+   * WebkitTransitionDuration
4191
+   */function prefixKey(prefix,key){return prefix+key.charAt(0).toUpperCase()+key.substring(1);}/**
4192
+   * Support style names that may come passed in prefixed by adding permutations
4193
+   * of vendor prefixes.
4194
+   */var prefixes=['Webkit','ms','Moz','O'];// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an
4195
+  // infinite loop, because it iterates over the newly added props too.
4196
+  Object.keys(isUnitlessNumber).forEach(function(prop){prefixes.forEach(function(prefix){isUnitlessNumber[prefixKey(prefix,prop)]=isUnitlessNumber[prop];});});/**
4197
+   * Convert a value into the proper css writable value. The style name `name`
4198
+   * should be logical (no hyphens), as specified
4199
+   * in `CSSProperty.isUnitlessNumber`.
4200
+   *
4201
+   * @param {string} name CSS property name such as `topMargin`.
4202
+   * @param {*} value CSS property value such as `10px`.
4203
+   * @return {string} Normalized style value with dimensions applied.
4204
+   */function dangerousStyleValue(name,value,isCustomProperty){// Note that we've removed escapeTextForBrowser() calls here since the
4205
+  // whole string will be escaped when the attribute is injected into
4206
+  // the markup. If you provide unsafe user data here they can inject
4207
+  // arbitrary CSS which may be problematic (I couldn't repro this):
4208
+  // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet
4209
+  // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/
4210
+  // This is not an XSS hole but instead a potential CSS injection issue
4211
+  // which has lead to a greater discussion about how we're going to
4212
+  // trust URLs moving forward. See #2115901
4213
+  var isEmpty=value==null||typeof value==='boolean'||value==='';if(isEmpty){return '';}if(!isCustomProperty&&typeof value==='number'&&value!==0&&!(isUnitlessNumber.hasOwnProperty(name)&&isUnitlessNumber[name])){return value+'px';// Presumes implicit 'px' suffix for unitless numbers
4214
+  }return (''+value).trim();}var uppercasePattern=/([A-Z])/g;var msPattern=/^ms-/;/**
4215
+   * Hyphenates a camelcased CSS property name, for example:
4216
+   *
4217
+   *   > hyphenateStyleName('backgroundColor')
4218
+   *   < "background-color"
4219
+   *   > hyphenateStyleName('MozTransition')
4220
+   *   < "-moz-transition"
4221
+   *   > hyphenateStyleName('msTransition')
4222
+   *   < "-ms-transition"
4223
+   *
4224
+   * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix
4225
+   * is converted to `-ms-`.
4226
+   */function hyphenateStyleName(name){return name.replace(uppercasePattern,'-$1').toLowerCase().replace(msPattern,'-ms-');}var warnValidStyle=function(){};{// 'msTransform' is correct, but the other prefixes should be capitalized
4227
+  var badVendoredStyleNamePattern=/^(?:webkit|moz|o)[A-Z]/;var msPattern$1=/^-ms-/;var hyphenPattern=/-(.)/g;// style values shouldn't contain a semicolon
4228
+  var badStyleValueWithSemicolonPattern=/;\s*$/;var warnedStyleNames={};var warnedStyleValues={};var warnedForNaNValue=false;var warnedForInfinityValue=false;var camelize=function(string){return string.replace(hyphenPattern,function(_,character){return character.toUpperCase();});};var warnHyphenatedStyleName=function(name){if(warnedStyleNames.hasOwnProperty(name)&&warnedStyleNames[name]){return;}warnedStyleNames[name]=true;warning$1(false,'Unsupported style property %s. Did you mean %s?',name,// As Andi Smith suggests
4229
+  // (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix
4230
+  // is converted to lowercase `ms`.
4231
+  camelize(name.replace(msPattern$1,'ms-')));};var warnBadVendoredStyleName=function(name){if(warnedStyleNames.hasOwnProperty(name)&&warnedStyleNames[name]){return;}warnedStyleNames[name]=true;warning$1(false,'Unsupported vendor-prefixed style property %s. Did you mean %s?',name,name.charAt(0).toUpperCase()+name.slice(1));};var warnStyleValueWithSemicolon=function(name,value){if(warnedStyleValues.hasOwnProperty(value)&&warnedStyleValues[value]){return;}warnedStyleValues[value]=true;warning$1(false,"Style property values shouldn't contain a semicolon. "+'Try "%s: %s" instead.',name,value.replace(badStyleValueWithSemicolonPattern,''));};var warnStyleValueIsNaN=function(name,value){if(warnedForNaNValue){return;}warnedForNaNValue=true;warning$1(false,'`NaN` is an invalid value for the `%s` css style property.',name);};var warnStyleValueIsInfinity=function(name,value){if(warnedForInfinityValue){return;}warnedForInfinityValue=true;warning$1(false,'`Infinity` is an invalid value for the `%s` css style property.',name);};warnValidStyle=function(name,value){if(name.indexOf('-')>-1){warnHyphenatedStyleName(name);}else if(badVendoredStyleNamePattern.test(name)){warnBadVendoredStyleName(name);}else if(badStyleValueWithSemicolonPattern.test(value)){warnStyleValueWithSemicolon(name,value);}if(typeof value==='number'){if(isNaN(value)){warnStyleValueIsNaN(name,value);}else if(!isFinite(value)){warnStyleValueIsInfinity(name,value);}}};}var warnValidStyle$1=warnValidStyle;/**
4232
+   * Operations for dealing with CSS properties.
4233
+   */ /**
4234
+   * This creates a string that is expected to be equivalent to the style
4235
+   * attribute generated by server-side rendering. It by-passes warnings and
4236
+   * security checks so it's not safe to use this value for anything other than
4237
+   * comparison. It is only used in DEV for SSR validation.
4238
+   */function createDangerousStringForStyles(styles){{var serialized='';var delimiter='';for(var styleName in styles){if(!styles.hasOwnProperty(styleName)){continue;}var styleValue=styles[styleName];if(styleValue!=null){var isCustomProperty=styleName.indexOf('--')===0;serialized+=delimiter+hyphenateStyleName(styleName)+':';serialized+=dangerousStyleValue(styleName,styleValue,isCustomProperty);delimiter=';';}}return serialized||null;}}/**
4239
+   * Sets the value for multiple styles on a node.  If a value is specified as
4240
+   * '' (empty string), the corresponding style property will be unset.
4241
+   *
4242
+   * @param {DOMElement} node
4243
+   * @param {object} styles
4244
+   */function setValueForStyles(node,styles){var style=node.style;for(var styleName in styles){if(!styles.hasOwnProperty(styleName)){continue;}var isCustomProperty=styleName.indexOf('--')===0;{if(!isCustomProperty){warnValidStyle$1(styleName,styles[styleName]);}}var styleValue=dangerousStyleValue(styleName,styles[styleName],isCustomProperty);if(styleName==='float'){styleName='cssFloat';}if(isCustomProperty){style.setProperty(styleName,styleValue);}else{style[styleName]=styleValue;}}}// For HTML, certain tags should omit their close tag. We keep a whitelist for
4245
+  // those special-case tags.
4246
+  var omittedCloseTags={area:true,base:true,br:true,col:true,embed:true,hr:true,img:true,input:true,keygen:true,link:true,meta:true,param:true,source:true,track:true,wbr:true// NOTE: menuitem's close tag should be omitted, but that causes problems.
4247
+  };// For HTML, certain tags cannot have children. This has the same purpose as
4248
+  // `omittedCloseTags` except that `menuitem` should still have its closing tag.
4249
+  var voidElementTags=_assign({menuitem:true},omittedCloseTags);// TODO: We can remove this if we add invariantWithStack()
4250
+  // or add stack by default to invariants where possible.
4251
+  var HTML$1='__html';var ReactDebugCurrentFrame$2=null;{ReactDebugCurrentFrame$2=ReactSharedInternals.ReactDebugCurrentFrame;}function assertValidProps(tag,props){if(!props){return;}// Note the use of `==` which checks for null or undefined.
4252
+  if(voidElementTags[tag]){!(props.children==null&&props.dangerouslySetInnerHTML==null)?invariant(false,'%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s',tag,ReactDebugCurrentFrame$2.getStackAddendum()):void 0;}if(props.dangerouslySetInnerHTML!=null){!(props.children==null)?invariant(false,'Can only set one of `children` or `props.dangerouslySetInnerHTML`.'):void 0;!(typeof props.dangerouslySetInnerHTML==='object'&&HTML$1 in props.dangerouslySetInnerHTML)?invariant(false,'`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.'):void 0;}{!(props.suppressContentEditableWarning||!props.contentEditable||props.children==null)?warning$1(false,'A component is `contentEditable` and contains `children` managed by '+'React. It is now your responsibility to guarantee that none of '+'those nodes are unexpectedly modified or duplicated. This is '+'probably not intentional.'):void 0;}!(props.style==null||typeof props.style==='object')?invariant(false,'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \'em\'}} when using JSX.%s',ReactDebugCurrentFrame$2.getStackAddendum()):void 0;}function isCustomComponent(tagName,props){if(tagName.indexOf('-')===-1){return typeof props.is==='string';}switch(tagName){// These are reserved SVG and MathML elements.
4253
+  // We don't mind this whitelist too much because we expect it to never grow.
4254
+  // The alternative is to track the namespace in a few places which is convoluted.
4255
+  // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts
4256
+  case'annotation-xml':case'color-profile':case'font-face':case'font-face-src':case'font-face-uri':case'font-face-format':case'font-face-name':case'missing-glyph':return false;default:return true;}}// When adding attributes to the HTML or SVG whitelist, be sure to
4257
+  // also add them to this module to ensure casing and incorrect name
4258
+  // warnings.
4259
+  var possibleStandardNames={// HTML
4260
+  accept:'accept',acceptcharset:'acceptCharset','accept-charset':'acceptCharset',accesskey:'accessKey',action:'action',allowfullscreen:'allowFullScreen',alt:'alt',as:'as',async:'async',autocapitalize:'autoCapitalize',autocomplete:'autoComplete',autocorrect:'autoCorrect',autofocus:'autoFocus',autoplay:'autoPlay',autosave:'autoSave',capture:'capture',cellpadding:'cellPadding',cellspacing:'cellSpacing',challenge:'challenge',charset:'charSet',checked:'checked',children:'children',cite:'cite',class:'className',classid:'classID',classname:'className',cols:'cols',colspan:'colSpan',content:'content',contenteditable:'contentEditable',contextmenu:'contextMenu',controls:'controls',controlslist:'controlsList',coords:'coords',crossorigin:'crossOrigin',dangerouslysetinnerhtml:'dangerouslySetInnerHTML',data:'data',datetime:'dateTime',default:'default',defaultchecked:'defaultChecked',defaultvalue:'defaultValue',defer:'defer',dir:'dir',disabled:'disabled',download:'download',draggable:'draggable',enctype:'encType',for:'htmlFor',form:'form',formmethod:'formMethod',formaction:'formAction',formenctype:'formEncType',formnovalidate:'formNoValidate',formtarget:'formTarget',frameborder:'frameBorder',headers:'headers',height:'height',hidden:'hidden',high:'high',href:'href',hreflang:'hrefLang',htmlfor:'htmlFor',httpequiv:'httpEquiv','http-equiv':'httpEquiv',icon:'icon',id:'id',innerhtml:'innerHTML',inputmode:'inputMode',integrity:'integrity',is:'is',itemid:'itemID',itemprop:'itemProp',itemref:'itemRef',itemscope:'itemScope',itemtype:'itemType',keyparams:'keyParams',keytype:'keyType',kind:'kind',label:'label',lang:'lang',list:'list',loop:'loop',low:'low',manifest:'manifest',marginwidth:'marginWidth',marginheight:'marginHeight',max:'max',maxlength:'maxLength',media:'media',mediagroup:'mediaGroup',method:'method',min:'min',minlength:'minLength',multiple:'multiple',muted:'muted',name:'name',nomodule:'noModule',nonce:'nonce',novalidate:'noValidate',open:'open',optimum:'optimum',pattern:'pattern',placeholder:'placeholder',playsinline:'playsInline',poster:'poster',preload:'preload',profile:'profile',radiogroup:'radioGroup',readonly:'readOnly',referrerpolicy:'referrerPolicy',rel:'rel',required:'required',reversed:'reversed',role:'role',rows:'rows',rowspan:'rowSpan',sandbox:'sandbox',scope:'scope',scoped:'scoped',scrolling:'scrolling',seamless:'seamless',selected:'selected',shape:'shape',size:'size',sizes:'sizes',span:'span',spellcheck:'spellCheck',src:'src',srcdoc:'srcDoc',srclang:'srcLang',srcset:'srcSet',start:'start',step:'step',style:'style',summary:'summary',tabindex:'tabIndex',target:'target',title:'title',type:'type',usemap:'useMap',value:'value',width:'width',wmode:'wmode',wrap:'wrap',// SVG
4261
+  about:'about',accentheight:'accentHeight','accent-height':'accentHeight',accumulate:'accumulate',additive:'additive',alignmentbaseline:'alignmentBaseline','alignment-baseline':'alignmentBaseline',allowreorder:'allowReorder',alphabetic:'alphabetic',amplitude:'amplitude',arabicform:'arabicForm','arabic-form':'arabicForm',ascent:'ascent',attributename:'attributeName',attributetype:'attributeType',autoreverse:'autoReverse',azimuth:'azimuth',basefrequency:'baseFrequency',baselineshift:'baselineShift','baseline-shift':'baselineShift',baseprofile:'baseProfile',bbox:'bbox',begin:'begin',bias:'bias',by:'by',calcmode:'calcMode',capheight:'capHeight','cap-height':'capHeight',clip:'clip',clippath:'clipPath','clip-path':'clipPath',clippathunits:'clipPathUnits',cliprule:'clipRule','clip-rule':'clipRule',color:'color',colorinterpolation:'colorInterpolation','color-interpolation':'colorInterpolation',colorinterpolationfilters:'colorInterpolationFilters','color-interpolation-filters':'colorInterpolationFilters',colorprofile:'colorProfile','color-profile':'colorProfile',colorrendering:'colorRendering','color-rendering':'colorRendering',contentscripttype:'contentScriptType',contentstyletype:'contentStyleType',cursor:'cursor',cx:'cx',cy:'cy',d:'d',datatype:'datatype',decelerate:'decelerate',descent:'descent',diffuseconstant:'diffuseConstant',direction:'direction',display:'display',divisor:'divisor',dominantbaseline:'dominantBaseline','dominant-baseline':'dominantBaseline',dur:'dur',dx:'dx',dy:'dy',edgemode:'edgeMode',elevation:'elevation',enablebackground:'enableBackground','enable-background':'enableBackground',end:'end',exponent:'exponent',externalresourcesrequired:'externalResourcesRequired',fill:'fill',fillopacity:'fillOpacity','fill-opacity':'fillOpacity',fillrule:'fillRule','fill-rule':'fillRule',filter:'filter',filterres:'filterRes',filterunits:'filterUnits',floodopacity:'floodOpacity','flood-opacity':'floodOpacity',floodcolor:'floodColor','flood-color':'floodColor',focusable:'focusable',fontfamily:'fontFamily','font-family':'fontFamily',fontsize:'fontSize','font-size':'fontSize',fontsizeadjust:'fontSizeAdjust','font-size-adjust':'fontSizeAdjust',fontstretch:'fontStretch','font-stretch':'fontStretch',fontstyle:'fontStyle','font-style':'fontStyle',fontvariant:'fontVariant','font-variant':'fontVariant',fontweight:'fontWeight','font-weight':'fontWeight',format:'format',from:'from',fx:'fx',fy:'fy',g1:'g1',g2:'g2',glyphname:'glyphName','glyph-name':'glyphName',glyphorientationhorizontal:'glyphOrientationHorizontal','glyph-orientation-horizontal':'glyphOrientationHorizontal',glyphorientationvertical:'glyphOrientationVertical','glyph-orientation-vertical':'glyphOrientationVertical',glyphref:'glyphRef',gradienttransform:'gradientTransform',gradientunits:'gradientUnits',hanging:'hanging',horizadvx:'horizAdvX','horiz-adv-x':'horizAdvX',horizoriginx:'horizOriginX','horiz-origin-x':'horizOriginX',ideographic:'ideographic',imagerendering:'imageRendering','image-rendering':'imageRendering',in2:'in2',in:'in',inlist:'inlist',intercept:'intercept',k1:'k1',k2:'k2',k3:'k3',k4:'k4',k:'k',kernelmatrix:'kernelMatrix',kernelunitlength:'kernelUnitLength',kerning:'kerning',keypoints:'keyPoints',keysplines:'keySplines',keytimes:'keyTimes',lengthadjust:'lengthAdjust',letterspacing:'letterSpacing','letter-spacing':'letterSpacing',lightingcolor:'lightingColor','lighting-color':'lightingColor',limitingconeangle:'limitingConeAngle',local:'local',markerend:'markerEnd','marker-end':'markerEnd',markerheight:'markerHeight',markermid:'markerMid','marker-mid':'markerMid',markerstart:'markerStart','marker-start':'markerStart',markerunits:'markerUnits',markerwidth:'markerWidth',mask:'mask',maskcontentunits:'maskContentUnits',maskunits:'maskUnits',mathematical:'mathematical',mode:'mode',numoctaves:'numOctaves',offset:'offset',opacity:'opacity',operator:'operator',order:'order',orient:'orient',orientation:'orientation',origin:'origin',overflow:'overflow',overlineposition:'overlinePosition','overline-position':'overlinePosition',overlinethickness:'overlineThickness','overline-thickness':'overlineThickness',paintorder:'paintOrder','paint-order':'paintOrder',panose1:'panose1','panose-1':'panose1',pathlength:'pathLength',patterncontentunits:'patternContentUnits',patterntransform:'patternTransform',patternunits:'patternUnits',pointerevents:'pointerEvents','pointer-events':'pointerEvents',points:'points',pointsatx:'pointsAtX',pointsaty:'pointsAtY',pointsatz:'pointsAtZ',prefix:'prefix',preservealpha:'preserveAlpha',preserveaspectratio:'preserveAspectRatio',primitiveunits:'primitiveUnits',property:'property',r:'r',radius:'radius',refx:'refX',refy:'refY',renderingintent:'renderingIntent','rendering-intent':'renderingIntent',repeatcount:'repeatCount',repeatdur:'repeatDur',requiredextensions:'requiredExtensions',requiredfeatures:'requiredFeatures',resource:'resource',restart:'restart',result:'result',results:'results',rotate:'rotate',rx:'rx',ry:'ry',scale:'scale',security:'security',seed:'seed',shaperendering:'shapeRendering','shape-rendering':'shapeRendering',slope:'slope',spacing:'spacing',specularconstant:'specularConstant',specularexponent:'specularExponent',speed:'speed',spreadmethod:'spreadMethod',startoffset:'startOffset',stddeviation:'stdDeviation',stemh:'stemh',stemv:'stemv',stitchtiles:'stitchTiles',stopcolor:'stopColor','stop-color':'stopColor',stopopacity:'stopOpacity','stop-opacity':'stopOpacity',strikethroughposition:'strikethroughPosition','strikethrough-position':'strikethroughPosition',strikethroughthickness:'strikethroughThickness','strikethrough-thickness':'strikethroughThickness',string:'string',stroke:'stroke',strokedasharray:'strokeDasharray','stroke-dasharray':'strokeDasharray',strokedashoffset:'strokeDashoffset','stroke-dashoffset':'strokeDashoffset',strokelinecap:'strokeLinecap','stroke-linecap':'strokeLinecap',strokelinejoin:'strokeLinejoin','stroke-linejoin':'strokeLinejoin',strokemiterlimit:'strokeMiterlimit','stroke-miterlimit':'strokeMiterlimit',strokewidth:'strokeWidth','stroke-width':'strokeWidth',strokeopacity:'strokeOpacity','stroke-opacity':'strokeOpacity',suppresscontenteditablewarning:'suppressContentEditableWarning',suppresshydrationwarning:'suppressHydrationWarning',surfacescale:'surfaceScale',systemlanguage:'systemLanguage',tablevalues:'tableValues',targetx:'targetX',targety:'targetY',textanchor:'textAnchor','text-anchor':'textAnchor',textdecoration:'textDecoration','text-decoration':'textDecoration',textlength:'textLength',textrendering:'textRendering','text-rendering':'textRendering',to:'to',transform:'transform',typeof:'typeof',u1:'u1',u2:'u2',underlineposition:'underlinePosition','underline-position':'underlinePosition',underlinethickness:'underlineThickness','underline-thickness':'underlineThickness',unicode:'unicode',unicodebidi:'unicodeBidi','unicode-bidi':'unicodeBidi',unicoderange:'unicodeRange','unicode-range':'unicodeRange',unitsperem:'unitsPerEm','units-per-em':'unitsPerEm',unselectable:'unselectable',valphabetic:'vAlphabetic','v-alphabetic':'vAlphabetic',values:'values',vectoreffect:'vectorEffect','vector-effect':'vectorEffect',version:'version',vertadvy:'vertAdvY','vert-adv-y':'vertAdvY',vertoriginx:'vertOriginX','vert-origin-x':'vertOriginX',vertoriginy:'vertOriginY','vert-origin-y':'vertOriginY',vhanging:'vHanging','v-hanging':'vHanging',videographic:'vIdeographic','v-ideographic':'vIdeographic',viewbox:'viewBox',viewtarget:'viewTarget',visibility:'visibility',vmathematical:'vMathematical','v-mathematical':'vMathematical',vocab:'vocab',widths:'widths',wordspacing:'wordSpacing','word-spacing':'wordSpacing',writingmode:'writingMode','writing-mode':'writingMode',x1:'x1',x2:'x2',x:'x',xchannelselector:'xChannelSelector',xheight:'xHeight','x-height':'xHeight',xlinkactuate:'xlinkActuate','xlink:actuate':'xlinkActuate',xlinkarcrole:'xlinkArcrole','xlink:arcrole':'xlinkArcrole',xlinkhref:'xlinkHref','xlink:href':'xlinkHref',xlinkrole:'xlinkRole','xlink:role':'xlinkRole',xlinkshow:'xlinkShow','xlink:show':'xlinkShow',xlinktitle:'xlinkTitle','xlink:title':'xlinkTitle',xlinktype:'xlinkType','xlink:type':'xlinkType',xmlbase:'xmlBase','xml:base':'xmlBase',xmllang:'xmlLang','xml:lang':'xmlLang',xmlns:'xmlns','xml:space':'xmlSpace',xmlnsxlink:'xmlnsXlink','xmlns:xlink':'xmlnsXlink',xmlspace:'xmlSpace',y1:'y1',y2:'y2',y:'y',ychannelselector:'yChannelSelector',z:'z',zoomandpan:'zoomAndPan'};var ariaProperties={'aria-current':0,// state
4262
+  'aria-details':0,'aria-disabled':0,// state
4263
+  'aria-hidden':0,// state
4264
+  'aria-invalid':0,// state
4265
+  'aria-keyshortcuts':0,'aria-label':0,'aria-roledescription':0,// Widget Attributes
4266
+  'aria-autocomplete':0,'aria-checked':0,'aria-expanded':0,'aria-haspopup':0,'aria-level':0,'aria-modal':0,'aria-multiline':0,'aria-multiselectable':0,'aria-orientation':0,'aria-placeholder':0,'aria-pressed':0,'aria-readonly':0,'aria-required':0,'aria-selected':0,'aria-sort':0,'aria-valuemax':0,'aria-valuemin':0,'aria-valuenow':0,'aria-valuetext':0,// Live Region Attributes
4267
+  'aria-atomic':0,'aria-busy':0,'aria-live':0,'aria-relevant':0,// Drag-and-Drop Attributes
4268
+  'aria-dropeffect':0,'aria-grabbed':0,// Relationship Attributes
4269
+  'aria-activedescendant':0,'aria-colcount':0,'aria-colindex':0,'aria-colspan':0,'aria-controls':0,'aria-describedby':0,'aria-errormessage':0,'aria-flowto':0,'aria-labelledby':0,'aria-owns':0,'aria-posinset':0,'aria-rowcount':0,'aria-rowindex':0,'aria-rowspan':0,'aria-setsize':0};var warnedProperties={};var rARIA=new RegExp('^(aria)-['+ATTRIBUTE_NAME_CHAR+']*$');var rARIACamel=new RegExp('^(aria)[A-Z]['+ATTRIBUTE_NAME_CHAR+']*$');var hasOwnProperty$2=Object.prototype.hasOwnProperty;function validateProperty(tagName,name){if(hasOwnProperty$2.call(warnedProperties,name)&&warnedProperties[name]){return true;}if(rARIACamel.test(name)){var ariaName='aria-'+name.slice(4).toLowerCase();var correctName=ariaProperties.hasOwnProperty(ariaName)?ariaName:null;// If this is an aria-* attribute, but is not listed in the known DOM
4270
+  // DOM properties, then it is an invalid aria-* attribute.
4271
+  if(correctName==null){warning$1(false,'Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.',name);warnedProperties[name]=true;return true;}// aria-* attributes should be lowercase; suggest the lowercase version.
4272
+  if(name!==correctName){warning$1(false,'Invalid ARIA attribute `%s`. Did you mean `%s`?',name,correctName);warnedProperties[name]=true;return true;}}if(rARIA.test(name)){var lowerCasedName=name.toLowerCase();var standardName=ariaProperties.hasOwnProperty(lowerCasedName)?lowerCasedName:null;// If this is an aria-* attribute, but is not listed in the known DOM
4273
+  // DOM properties, then it is an invalid aria-* attribute.
4274
+  if(standardName==null){warnedProperties[name]=true;return false;}// aria-* attributes should be lowercase; suggest the lowercase version.
4275
+  if(name!==standardName){warning$1(false,'Unknown ARIA attribute `%s`. Did you mean `%s`?',name,standardName);warnedProperties[name]=true;return true;}}return true;}function warnInvalidARIAProps(type,props){var invalidProps=[];for(var key in props){var isValid=validateProperty(type,key);if(!isValid){invalidProps.push(key);}}var unknownPropString=invalidProps.map(function(prop){return '`'+prop+'`';}).join(', ');if(invalidProps.length===1){warning$1(false,'Invalid aria prop %s on <%s> tag. '+'For details, see https://fb.me/invalid-aria-prop',unknownPropString,type);}else if(invalidProps.length>1){warning$1(false,'Invalid aria props %s on <%s> tag. '+'For details, see https://fb.me/invalid-aria-prop',unknownPropString,type);}}function validateProperties(type,props){if(isCustomComponent(type,props)){return;}warnInvalidARIAProps(type,props);}var didWarnValueNull=false;function validateProperties$1(type,props){if(type!=='input'&&type!=='textarea'&&type!=='select'){return;}if(props!=null&&props.value===null&&!didWarnValueNull){didWarnValueNull=true;if(type==='select'&&props.multiple){warning$1(false,'`value` prop on `%s` should not be null. '+'Consider using an empty array when `multiple` is set to `true` '+'to clear the component or `undefined` for uncontrolled components.',type);}else{warning$1(false,'`value` prop on `%s` should not be null. '+'Consider using an empty string to clear the component or `undefined` '+'for uncontrolled components.',type);}}}var validateProperty$1=function(){};{var warnedProperties$1={};var _hasOwnProperty=Object.prototype.hasOwnProperty;var EVENT_NAME_REGEX=/^on./;var INVALID_EVENT_NAME_REGEX=/^on[^A-Z]/;var rARIA$1=new RegExp('^(aria)-['+ATTRIBUTE_NAME_CHAR+']*$');var rARIACamel$1=new RegExp('^(aria)[A-Z]['+ATTRIBUTE_NAME_CHAR+']*$');validateProperty$1=function(tagName,name,value,canUseEventSystem){if(_hasOwnProperty.call(warnedProperties$1,name)&&warnedProperties$1[name]){return true;}var lowerCasedName=name.toLowerCase();if(lowerCasedName==='onfocusin'||lowerCasedName==='onfocusout'){warning$1(false,'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. '+'All React events are normalized to bubble, so onFocusIn and onFocusOut '+'are not needed/supported by React.');warnedProperties$1[name]=true;return true;}// We can't rely on the event system being injected on the server.
4276
+  if(canUseEventSystem){if(registrationNameModules.hasOwnProperty(name)){return true;}var registrationName=possibleRegistrationNames.hasOwnProperty(lowerCasedName)?possibleRegistrationNames[lowerCasedName]:null;if(registrationName!=null){warning$1(false,'Invalid event handler property `%s`. Did you mean `%s`?',name,registrationName);warnedProperties$1[name]=true;return true;}if(EVENT_NAME_REGEX.test(name)){warning$1(false,'Unknown event handler property `%s`. It will be ignored.',name);warnedProperties$1[name]=true;return true;}}else if(EVENT_NAME_REGEX.test(name)){// If no event plugins have been injected, we are in a server environment.
4277
+  // So we can't tell if the event name is correct for sure, but we can filter
4278
+  // out known bad ones like `onclick`. We can't suggest a specific replacement though.
4279
+  if(INVALID_EVENT_NAME_REGEX.test(name)){warning$1(false,'Invalid event handler property `%s`. '+'React events use the camelCase naming convention, for example `onClick`.',name);}warnedProperties$1[name]=true;return true;}// Let the ARIA attribute hook validate ARIA attributes
4280
+  if(rARIA$1.test(name)||rARIACamel$1.test(name)){return true;}if(lowerCasedName==='innerhtml'){warning$1(false,'Directly setting property `innerHTML` is not permitted. '+'For more information, lookup documentation on `dangerouslySetInnerHTML`.');warnedProperties$1[name]=true;return true;}if(lowerCasedName==='aria'){warning$1(false,'The `aria` attribute is reserved for future use in React. '+'Pass individual `aria-` attributes instead.');warnedProperties$1[name]=true;return true;}if(lowerCasedName==='is'&&value!==null&&value!==undefined&&typeof value!=='string'){warning$1(false,'Received a `%s` for a string attribute `is`. If this is expected, cast '+'the value to a string.',typeof value);warnedProperties$1[name]=true;return true;}if(typeof value==='number'&&isNaN(value)){warning$1(false,'Received NaN for the `%s` attribute. If this is expected, cast '+'the value to a string.',name);warnedProperties$1[name]=true;return true;}var propertyInfo=getPropertyInfo(name);var isReserved=propertyInfo!==null&&propertyInfo.type===RESERVED;// Known attributes should match the casing specified in the property config.
4281
+  if(possibleStandardNames.hasOwnProperty(lowerCasedName)){var standardName=possibleStandardNames[lowerCasedName];if(standardName!==name){warning$1(false,'Invalid DOM property `%s`. Did you mean `%s`?',name,standardName);warnedProperties$1[name]=true;return true;}}else if(!isReserved&&name!==lowerCasedName){// Unknown attributes should have lowercase casing since that's how they
4282
+  // will be cased anyway with server rendering.
4283
+  warning$1(false,'React does not recognize the `%s` prop on a DOM element. If you '+'intentionally want it to appear in the DOM as a custom '+'attribute, spell it as lowercase `%s` instead. '+'If you accidentally passed it from a parent component, remove '+'it from the DOM element.',name,lowerCasedName);warnedProperties$1[name]=true;return true;}if(typeof value==='boolean'&&shouldRemoveAttributeWithWarning(name,value,propertyInfo,false)){if(value){warning$1(false,'Received `%s` for a non-boolean attribute `%s`.\n\n'+'If you want to write it to the DOM, pass a string instead: '+'%s="%s" or %s={value.toString()}.',value,name,name,value,name);}else{warning$1(false,'Received `%s` for a non-boolean attribute `%s`.\n\n'+'If you want to write it to the DOM, pass a string instead: '+'%s="%s" or %s={value.toString()}.\n\n'+'If you used to conditionally omit it with %s={condition && value}, '+'pass %s={condition ? value : undefined} instead.',value,name,name,value,name,name,name);}warnedProperties$1[name]=true;return true;}// Now that we've validated casing, do not validate
4284
+  // data types for reserved props
4285
+  if(isReserved){return true;}// Warn when a known attribute is a bad type
4286
+  if(shouldRemoveAttributeWithWarning(name,value,propertyInfo,false)){warnedProperties$1[name]=true;return false;}// Warn when passing the strings 'false' or 'true' into a boolean prop
4287
+  if((value==='false'||value==='true')&&propertyInfo!==null&&propertyInfo.type===BOOLEAN){warning$1(false,'Received the string `%s` for the boolean attribute `%s`. '+'%s '+'Did you mean %s={%s}?',value,name,value==='false'?'The browser will interpret it as a truthy value.':'Although this works, it will not work as expected if you pass the string "false".',name,value);warnedProperties$1[name]=true;return true;}return true;};}var warnUnknownProperties=function(type,props,canUseEventSystem){var unknownProps=[];for(var key in props){var isValid=validateProperty$1(type,key,props[key],canUseEventSystem);if(!isValid){unknownProps.push(key);}}var unknownPropString=unknownProps.map(function(prop){return '`'+prop+'`';}).join(', ');if(unknownProps.length===1){warning$1(false,'Invalid value for prop %s on <%s> tag. Either remove it from the element, '+'or pass a string or number value to keep it in the DOM. '+'For details, see https://fb.me/react-attribute-behavior',unknownPropString,type);}else if(unknownProps.length>1){warning$1(false,'Invalid values for props %s on <%s> tag. Either remove them from the element, '+'or pass a string or number value to keep them in the DOM. '+'For details, see https://fb.me/react-attribute-behavior',unknownPropString,type);}};function validateProperties$2(type,props,canUseEventSystem){if(isCustomComponent(type,props)){return;}warnUnknownProperties(type,props,canUseEventSystem);}// TODO: direct imports like some-package/src/* are bad. Fix me.
4288
+  var didWarnInvalidHydration=false;var didWarnShadyDOM=false;var DANGEROUSLY_SET_INNER_HTML='dangerouslySetInnerHTML';var SUPPRESS_CONTENT_EDITABLE_WARNING='suppressContentEditableWarning';var SUPPRESS_HYDRATION_WARNING$1='suppressHydrationWarning';var AUTOFOCUS='autoFocus';var CHILDREN='children';var STYLE='style';var HTML='__html';var HTML_NAMESPACE=Namespaces.html;var warnedUnknownTags=void 0;var suppressHydrationWarning=void 0;var validatePropertiesInDevelopment=void 0;var warnForTextDifference=void 0;var warnForPropDifference=void 0;var warnForExtraAttributes=void 0;var warnForInvalidEventListener=void 0;var canDiffStyleForHydrationWarning=void 0;var normalizeMarkupForTextOrAttribute=void 0;var normalizeHTML=void 0;{warnedUnknownTags={// Chrome is the only major browser not shipping <time>. But as of July
4289
+  // 2017 it intends to ship it due to widespread usage. We intentionally
4290
+  // *don't* warn for <time> even if it's unrecognized by Chrome because
4291
+  // it soon will be, and many apps have been using it anyway.
4292
+  time:true,// There are working polyfills for <dialog>. Let people use it.
4293
+  dialog:true,// Electron ships a custom <webview> tag to display external web content in
4294
+  // an isolated frame and process.
4295
+  // This tag is not present in non Electron environments such as JSDom which
4296
+  // is often used for testing purposes.
4297
+  // @see https://electronjs.org/docs/api/webview-tag
4298
+  webview:true};validatePropertiesInDevelopment=function(type,props){validateProperties(type,props);validateProperties$1(type,props);validateProperties$2(type,props,/* canUseEventSystem */true);};// IE 11 parses & normalizes the style attribute as opposed to other
4299
+  // browsers. It adds spaces and sorts the properties in some
4300
+  // non-alphabetical order. Handling that would require sorting CSS
4301
+  // properties in the client & server versions or applying
4302
+  // `expectedStyle` to a temporary DOM node to read its `style` attribute
4303
+  // normalized. Since it only affects IE, we're skipping style warnings
4304
+  // in that browser completely in favor of doing all that work.
4305
+  // See https://github.com/facebook/react/issues/11807
4306
+  canDiffStyleForHydrationWarning=canUseDOM&&!document.documentMode;// HTML parsing normalizes CR and CRLF to LF.
4307
+  // It also can turn \u0000 into \uFFFD inside attributes.
4308
+  // https://www.w3.org/TR/html5/single-page.html#preprocessing-the-input-stream
4309
+  // If we have a mismatch, it might be caused by that.
4310
+  // We will still patch up in this case but not fire the warning.
4311
+  var NORMALIZE_NEWLINES_REGEX=/\r\n?/g;var NORMALIZE_NULL_AND_REPLACEMENT_REGEX=/\u0000|\uFFFD/g;normalizeMarkupForTextOrAttribute=function(markup){var markupString=typeof markup==='string'?markup:''+markup;return markupString.replace(NORMALIZE_NEWLINES_REGEX,'\n').replace(NORMALIZE_NULL_AND_REPLACEMENT_REGEX,'');};warnForTextDifference=function(serverText,clientText){if(didWarnInvalidHydration){return;}var normalizedClientText=normalizeMarkupForTextOrAttribute(clientText);var normalizedServerText=normalizeMarkupForTextOrAttribute(serverText);if(normalizedServerText===normalizedClientText){return;}didWarnInvalidHydration=true;warningWithoutStack$1(false,'Text content did not match. Server: "%s" Client: "%s"',normalizedServerText,normalizedClientText);};warnForPropDifference=function(propName,serverValue,clientValue){if(didWarnInvalidHydration){return;}var normalizedClientValue=normalizeMarkupForTextOrAttribute(clientValue);var normalizedServerValue=normalizeMarkupForTextOrAttribute(serverValue);if(normalizedServerValue===normalizedClientValue){return;}didWarnInvalidHydration=true;warningWithoutStack$1(false,'Prop `%s` did not match. Server: %s Client: %s',propName,JSON.stringify(normalizedServerValue),JSON.stringify(normalizedClientValue));};warnForExtraAttributes=function(attributeNames){if(didWarnInvalidHydration){return;}didWarnInvalidHydration=true;var names=[];attributeNames.forEach(function(name){names.push(name);});warningWithoutStack$1(false,'Extra attributes from the server: %s',names);};warnForInvalidEventListener=function(registrationName,listener){if(listener===false){warning$1(false,'Expected `%s` listener to be a function, instead got `false`.\n\n'+'If you used to conditionally omit it with %s={condition && value}, '+'pass %s={condition ? value : undefined} instead.',registrationName,registrationName,registrationName);}else{warning$1(false,'Expected `%s` listener to be a function, instead got a value of `%s` type.',registrationName,typeof listener);}};// Parse the HTML and read it back to normalize the HTML string so that it
4312
+  // can be used for comparison.
4313
+  normalizeHTML=function(parent,html){// We could have created a separate document here to avoid
4314
+  // re-initializing custom elements if they exist. But this breaks
4315
+  // how <noscript> is being handled. So we use the same document.
4316
+  // See the discussion in https://github.com/facebook/react/pull/11157.
4317
+  var testElement=parent.namespaceURI===HTML_NAMESPACE?parent.ownerDocument.createElement(parent.tagName):parent.ownerDocument.createElementNS(parent.namespaceURI,parent.tagName);testElement.innerHTML=html;return testElement.innerHTML;};}function ensureListeningTo(rootContainerElement,registrationName){var isDocumentOrFragment=rootContainerElement.nodeType===DOCUMENT_NODE||rootContainerElement.nodeType===DOCUMENT_FRAGMENT_NODE;var doc=isDocumentOrFragment?rootContainerElement:rootContainerElement.ownerDocument;listenTo(registrationName,doc);}function getOwnerDocumentFromRootContainer(rootContainerElement){return rootContainerElement.nodeType===DOCUMENT_NODE?rootContainerElement:rootContainerElement.ownerDocument;}function noop(){}function trapClickOnNonInteractiveElement(node){// Mobile Safari does not fire properly bubble click events on
4318
+  // non-interactive elements, which means delegated click listeners do not
4319
+  // fire. The workaround for this bug involves attaching an empty click
4320
+  // listener on the target node.
4321
+  // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html
4322
+  // Just set it using the onclick property so that we don't have to manage any
4323
+  // bookkeeping for it. Not sure if we need to clear it when the listener is
4324
+  // removed.
4325
+  // TODO: Only do this for the relevant Safaris maybe?
4326
+  node.onclick=noop;}function setInitialDOMProperties(tag,domElement,rootContainerElement,nextProps,isCustomComponentTag){for(var propKey in nextProps){if(!nextProps.hasOwnProperty(propKey)){continue;}var nextProp=nextProps[propKey];if(propKey===STYLE){{if(nextProp){// Freeze the next style object so that we can assume it won't be
4327
+  // mutated. We have already warned for this in the past.
4328
+  Object.freeze(nextProp);}}// Relies on `updateStylesByID` not mutating `styleUpdates`.
4329
+  setValueForStyles(domElement,nextProp);}else if(propKey===DANGEROUSLY_SET_INNER_HTML){var nextHtml=nextProp?nextProp[HTML]:undefined;if(nextHtml!=null){setInnerHTML(domElement,nextHtml);}}else if(propKey===CHILDREN){if(typeof nextProp==='string'){// Avoid setting initial textContent when the text is empty. In IE11 setting
4330
+  // textContent on a <textarea> will cause the placeholder to not
4331
+  // show within the <textarea> until it has been focused and blurred again.
4332
+  // https://github.com/facebook/react/issues/6731#issuecomment-254874553
4333
+  var canSetTextContent=tag!=='textarea'||nextProp!=='';if(canSetTextContent){setTextContent(domElement,nextProp);}}else if(typeof nextProp==='number'){setTextContent(domElement,''+nextProp);}}else if(propKey===SUPPRESS_CONTENT_EDITABLE_WARNING||propKey===SUPPRESS_HYDRATION_WARNING$1);else if(propKey===AUTOFOCUS);else if(registrationNameModules.hasOwnProperty(propKey)){if(nextProp!=null){if(typeof nextProp!=='function'){warnForInvalidEventListener(propKey,nextProp);}ensureListeningTo(rootContainerElement,propKey);}}else if(nextProp!=null){setValueForProperty(domElement,propKey,nextProp,isCustomComponentTag);}}}function updateDOMProperties(domElement,updatePayload,wasCustomComponentTag,isCustomComponentTag){// TODO: Handle wasCustomComponentTag
4334
+  for(var i=0;i<updatePayload.length;i+=2){var propKey=updatePayload[i];var propValue=updatePayload[i+1];if(propKey===STYLE){setValueForStyles(domElement,propValue);}else if(propKey===DANGEROUSLY_SET_INNER_HTML){setInnerHTML(domElement,propValue);}else if(propKey===CHILDREN){setTextContent(domElement,propValue);}else{setValueForProperty(domElement,propKey,propValue,isCustomComponentTag);}}}function createElement(type,props,rootContainerElement,parentNamespace){var isCustomComponentTag=void 0;// We create tags in the namespace of their parent container, except HTML
4335
+  // tags get no namespace.
4336
+  var ownerDocument=getOwnerDocumentFromRootContainer(rootContainerElement);var domElement=void 0;var namespaceURI=parentNamespace;if(namespaceURI===HTML_NAMESPACE){namespaceURI=getIntrinsicNamespace(type);}if(namespaceURI===HTML_NAMESPACE){{isCustomComponentTag=isCustomComponent(type,props);// Should this check be gated by parent namespace? Not sure we want to
4337
+  // allow <SVG> or <mATH>.
4338
+  !(isCustomComponentTag||type===type.toLowerCase())?warning$1(false,'<%s /> is using incorrect casing. '+'Use PascalCase for React components, '+'or lowercase for HTML elements.',type):void 0;}if(type==='script'){// Create the script via .innerHTML so its "parser-inserted" flag is
4339
+  // set to true and it does not execute
4340
+  var div=ownerDocument.createElement('div');div.innerHTML='<script><'+'/script>';// eslint-disable-line
4341
+  // This is guaranteed to yield a script element.
4342
+  var firstChild=div.firstChild;domElement=div.removeChild(firstChild);}else if(typeof props.is==='string'){// $FlowIssue `createElement` should be updated for Web Components
4343
+  domElement=ownerDocument.createElement(type,{is:props.is});}else{// Separate else branch instead of using `props.is || undefined` above because of a Firefox bug.
4344
+  // See discussion in https://github.com/facebook/react/pull/6896
4345
+  // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240
4346
+  domElement=ownerDocument.createElement(type);// Normally attributes are assigned in `setInitialDOMProperties`, however the `multiple`
4347
+  // attribute on `select`s needs to be added before `option`s are inserted. This prevents
4348
+  // a bug where the `select` does not scroll to the correct option because singular
4349
+  // `select` elements automatically pick the first item.
4350
+  // See https://github.com/facebook/react/issues/13222
4351
+  if(type==='select'&&props.multiple){var node=domElement;node.multiple=true;}}}else{domElement=ownerDocument.createElementNS(namespaceURI,type);}{if(namespaceURI===HTML_NAMESPACE){if(!isCustomComponentTag&&Object.prototype.toString.call(domElement)==='[object HTMLUnknownElement]'&&!Object.prototype.hasOwnProperty.call(warnedUnknownTags,type)){warnedUnknownTags[type]=true;warning$1(false,'The tag <%s> is unrecognized in this browser. '+'If you meant to render a React component, start its name with '+'an uppercase letter.',type);}}}return domElement;}function createTextNode(text,rootContainerElement){return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text);}function setInitialProperties(domElement,tag,rawProps,rootContainerElement){var isCustomComponentTag=isCustomComponent(tag,rawProps);{validatePropertiesInDevelopment(tag,rawProps);if(isCustomComponentTag&&!didWarnShadyDOM&&domElement.shadyRoot){warning$1(false,'%s is using shady DOM. Using shady DOM with React can '+'cause things to break subtly.',getCurrentFiberOwnerNameInDevOrNull()||'A component');didWarnShadyDOM=true;}}// TODO: Make sure that we check isMounted before firing any of these events.
4352
+  var props=void 0;switch(tag){case'iframe':case'object':trapBubbledEvent(TOP_LOAD,domElement);props=rawProps;break;case'video':case'audio':// Create listener for each media event
4353
+  for(var i=0;i<mediaEventTypes.length;i++){trapBubbledEvent(mediaEventTypes[i],domElement);}props=rawProps;break;case'source':trapBubbledEvent(TOP_ERROR,domElement);props=rawProps;break;case'img':case'image':case'link':trapBubbledEvent(TOP_ERROR,domElement);trapBubbledEvent(TOP_LOAD,domElement);props=rawProps;break;case'form':trapBubbledEvent(TOP_RESET,domElement);trapBubbledEvent(TOP_SUBMIT,domElement);props=rawProps;break;case'details':trapBubbledEvent(TOP_TOGGLE,domElement);props=rawProps;break;case'input':initWrapperState(domElement,rawProps);props=getHostProps(domElement,rawProps);trapBubbledEvent(TOP_INVALID,domElement);// For controlled components we always need to ensure we're listening
4354
+  // to onChange. Even if there is no listener.
4355
+  ensureListeningTo(rootContainerElement,'onChange');break;case'option':validateProps(domElement,rawProps);props=getHostProps$1(domElement,rawProps);break;case'select':initWrapperState$1(domElement,rawProps);props=getHostProps$2(domElement,rawProps);trapBubbledEvent(TOP_INVALID,domElement);// For controlled components we always need to ensure we're listening
4356
+  // to onChange. Even if there is no listener.
4357
+  ensureListeningTo(rootContainerElement,'onChange');break;case'textarea':initWrapperState$2(domElement,rawProps);props=getHostProps$3(domElement,rawProps);trapBubbledEvent(TOP_INVALID,domElement);// For controlled components we always need to ensure we're listening
4358
+  // to onChange. Even if there is no listener.
4359
+  ensureListeningTo(rootContainerElement,'onChange');break;default:props=rawProps;}assertValidProps(tag,props);setInitialDOMProperties(tag,domElement,rootContainerElement,props,isCustomComponentTag);switch(tag){case'input':// TODO: Make sure we check if this is still unmounted or do any clean
4360
+  // up necessary since we never stop tracking anymore.
4361
+  track(domElement);postMountWrapper(domElement,rawProps,false);break;case'textarea':// TODO: Make sure we check if this is still unmounted or do any clean
4362
+  // up necessary since we never stop tracking anymore.
4363
+  track(domElement);postMountWrapper$3(domElement,rawProps);break;case'option':postMountWrapper$1(domElement,rawProps);break;case'select':postMountWrapper$2(domElement,rawProps);break;default:if(typeof props.onClick==='function'){// TODO: This cast may not be sound for SVG, MathML or custom elements.
4364
+  trapClickOnNonInteractiveElement(domElement);}break;}}// Calculate the diff between the two objects.
4365
+  function diffProperties(domElement,tag,lastRawProps,nextRawProps,rootContainerElement){{validatePropertiesInDevelopment(tag,nextRawProps);}var updatePayload=null;var lastProps=void 0;var nextProps=void 0;switch(tag){case'input':lastProps=getHostProps(domElement,lastRawProps);nextProps=getHostProps(domElement,nextRawProps);updatePayload=[];break;case'option':lastProps=getHostProps$1(domElement,lastRawProps);nextProps=getHostProps$1(domElement,nextRawProps);updatePayload=[];break;case'select':lastProps=getHostProps$2(domElement,lastRawProps);nextProps=getHostProps$2(domElement,nextRawProps);updatePayload=[];break;case'textarea':lastProps=getHostProps$3(domElement,lastRawProps);nextProps=getHostProps$3(domElement,nextRawProps);updatePayload=[];break;default:lastProps=lastRawProps;nextProps=nextRawProps;if(typeof lastProps.onClick!=='function'&&typeof nextProps.onClick==='function'){// TODO: This cast may not be sound for SVG, MathML or custom elements.
4366
+  trapClickOnNonInteractiveElement(domElement);}break;}assertValidProps(tag,nextProps);var propKey=void 0;var styleName=void 0;var styleUpdates=null;for(propKey in lastProps){if(nextProps.hasOwnProperty(propKey)||!lastProps.hasOwnProperty(propKey)||lastProps[propKey]==null){continue;}if(propKey===STYLE){var lastStyle=lastProps[propKey];for(styleName in lastStyle){if(lastStyle.hasOwnProperty(styleName)){if(!styleUpdates){styleUpdates={};}styleUpdates[styleName]='';}}}else if(propKey===DANGEROUSLY_SET_INNER_HTML||propKey===CHILDREN);else if(propKey===SUPPRESS_CONTENT_EDITABLE_WARNING||propKey===SUPPRESS_HYDRATION_WARNING$1);else if(propKey===AUTOFOCUS);else if(registrationNameModules.hasOwnProperty(propKey)){// This is a special case. If any listener updates we need to ensure
4367
+  // that the "current" fiber pointer gets updated so we need a commit
4368
+  // to update this element.
4369
+  if(!updatePayload){updatePayload=[];}}else{// For all other deleted properties we add it to the queue. We use
4370
+  // the whitelist in the commit phase instead.
4371
+  (updatePayload=updatePayload||[]).push(propKey,null);}}for(propKey in nextProps){var nextProp=nextProps[propKey];var lastProp=lastProps!=null?lastProps[propKey]:undefined;if(!nextProps.hasOwnProperty(propKey)||nextProp===lastProp||nextProp==null&&lastProp==null){continue;}if(propKey===STYLE){{if(nextProp){// Freeze the next style object so that we can assume it won't be
4372
+  // mutated. We have already warned for this in the past.
4373
+  Object.freeze(nextProp);}}if(lastProp){// Unset styles on `lastProp` but not on `nextProp`.
4374
+  for(styleName in lastProp){if(lastProp.hasOwnProperty(styleName)&&(!nextProp||!nextProp.hasOwnProperty(styleName))){if(!styleUpdates){styleUpdates={};}styleUpdates[styleName]='';}}// Update styles that changed since `lastProp`.
4375
+  for(styleName in nextProp){if(nextProp.hasOwnProperty(styleName)&&lastProp[styleName]!==nextProp[styleName]){if(!styleUpdates){styleUpdates={};}styleUpdates[styleName]=nextProp[styleName];}}}else{// Relies on `updateStylesByID` not mutating `styleUpdates`.
4376
+  if(!styleUpdates){if(!updatePayload){updatePayload=[];}updatePayload.push(propKey,styleUpdates);}styleUpdates=nextProp;}}else if(propKey===DANGEROUSLY_SET_INNER_HTML){var nextHtml=nextProp?nextProp[HTML]:undefined;var lastHtml=lastProp?lastProp[HTML]:undefined;if(nextHtml!=null){if(lastHtml!==nextHtml){(updatePayload=updatePayload||[]).push(propKey,''+nextHtml);}}}else if(propKey===CHILDREN){if(lastProp!==nextProp&&(typeof nextProp==='string'||typeof nextProp==='number')){(updatePayload=updatePayload||[]).push(propKey,''+nextProp);}}else if(propKey===SUPPRESS_CONTENT_EDITABLE_WARNING||propKey===SUPPRESS_HYDRATION_WARNING$1);else if(registrationNameModules.hasOwnProperty(propKey)){if(nextProp!=null){// We eagerly listen to this even though we haven't committed yet.
4377
+  if(typeof nextProp!=='function'){warnForInvalidEventListener(propKey,nextProp);}ensureListeningTo(rootContainerElement,propKey);}if(!updatePayload&&lastProp!==nextProp){// This is a special case. If any listener updates we need to ensure
4378
+  // that the "current" props pointer gets updated so we need a commit
4379
+  // to update this element.
4380
+  updatePayload=[];}}else{// For any other property we always add it to the queue and then we
4381
+  // filter it out using the whitelist during the commit.
4382
+  (updatePayload=updatePayload||[]).push(propKey,nextProp);}}if(styleUpdates){(updatePayload=updatePayload||[]).push(STYLE,styleUpdates);}return updatePayload;}// Apply the diff.
4383
+  function updateProperties(domElement,updatePayload,tag,lastRawProps,nextRawProps){// Update checked *before* name.
4384
+  // In the middle of an update, it is possible to have multiple checked.
4385
+  // When a checked radio tries to change name, browser makes another radio's checked false.
4386
+  if(tag==='input'&&nextRawProps.type==='radio'&&nextRawProps.name!=null){updateChecked(domElement,nextRawProps);}var wasCustomComponentTag=isCustomComponent(tag,lastRawProps);var isCustomComponentTag=isCustomComponent(tag,nextRawProps);// Apply the diff.
4387
+  updateDOMProperties(domElement,updatePayload,wasCustomComponentTag,isCustomComponentTag);// TODO: Ensure that an update gets scheduled if any of the special props
4388
+  // changed.
4389
+  switch(tag){case'input':// Update the wrapper around inputs *after* updating props. This has to
4390
+  // happen after `updateDOMProperties`. Otherwise HTML5 input validations
4391
+  // raise warnings and prevent the new value from being assigned.
4392
+  updateWrapper(domElement,nextRawProps);break;case'textarea':updateWrapper$1(domElement,nextRawProps);break;case'select':// <select> value update needs to occur after <option> children
4393
+  // reconciliation
4394
+  postUpdateWrapper(domElement,nextRawProps);break;}}function getPossibleStandardName(propName){{var lowerCasedName=propName.toLowerCase();if(!possibleStandardNames.hasOwnProperty(lowerCasedName)){return null;}return possibleStandardNames[lowerCasedName]||null;}return null;}function diffHydratedProperties(domElement,tag,rawProps,parentNamespace,rootContainerElement){var isCustomComponentTag=void 0;var extraAttributeNames=void 0;{suppressHydrationWarning=rawProps[SUPPRESS_HYDRATION_WARNING$1]===true;isCustomComponentTag=isCustomComponent(tag,rawProps);validatePropertiesInDevelopment(tag,rawProps);if(isCustomComponentTag&&!didWarnShadyDOM&&domElement.shadyRoot){warning$1(false,'%s is using shady DOM. Using shady DOM with React can '+'cause things to break subtly.',getCurrentFiberOwnerNameInDevOrNull()||'A component');didWarnShadyDOM=true;}}// TODO: Make sure that we check isMounted before firing any of these events.
4395
+  switch(tag){case'iframe':case'object':trapBubbledEvent(TOP_LOAD,domElement);break;case'video':case'audio':// Create listener for each media event
4396
+  for(var i=0;i<mediaEventTypes.length;i++){trapBubbledEvent(mediaEventTypes[i],domElement);}break;case'source':trapBubbledEvent(TOP_ERROR,domElement);break;case'img':case'image':case'link':trapBubbledEvent(TOP_ERROR,domElement);trapBubbledEvent(TOP_LOAD,domElement);break;case'form':trapBubbledEvent(TOP_RESET,domElement);trapBubbledEvent(TOP_SUBMIT,domElement);break;case'details':trapBubbledEvent(TOP_TOGGLE,domElement);break;case'input':initWrapperState(domElement,rawProps);trapBubbledEvent(TOP_INVALID,domElement);// For controlled components we always need to ensure we're listening
4397
+  // to onChange. Even if there is no listener.
4398
+  ensureListeningTo(rootContainerElement,'onChange');break;case'option':validateProps(domElement,rawProps);break;case'select':initWrapperState$1(domElement,rawProps);trapBubbledEvent(TOP_INVALID,domElement);// For controlled components we always need to ensure we're listening
4399
+  // to onChange. Even if there is no listener.
4400
+  ensureListeningTo(rootContainerElement,'onChange');break;case'textarea':initWrapperState$2(domElement,rawProps);trapBubbledEvent(TOP_INVALID,domElement);// For controlled components we always need to ensure we're listening
4401
+  // to onChange. Even if there is no listener.
4402
+  ensureListeningTo(rootContainerElement,'onChange');break;}assertValidProps(tag,rawProps);{extraAttributeNames=new Set();var attributes=domElement.attributes;for(var _i=0;_i<attributes.length;_i++){var name=attributes[_i].name.toLowerCase();switch(name){// Built-in SSR attribute is whitelisted
4403
+  case'data-reactroot':break;// Controlled attributes are not validated
4404
+  // TODO: Only ignore them on controlled tags.
4405
+  case'value':break;case'checked':break;case'selected':break;default:// Intentionally use the original name.
4406
+  // See discussion in https://github.com/facebook/react/pull/10676.
4407
+  extraAttributeNames.add(attributes[_i].name);}}}var updatePayload=null;for(var propKey in rawProps){if(!rawProps.hasOwnProperty(propKey)){continue;}var nextProp=rawProps[propKey];if(propKey===CHILDREN){// For text content children we compare against textContent. This
4408
+  // might match additional HTML that is hidden when we read it using
4409
+  // textContent. E.g. "foo" will match "f<span>oo</span>" but that still
4410
+  // satisfies our requirement. Our requirement is not to produce perfect
4411
+  // HTML and attributes. Ideally we should preserve structure but it's
4412
+  // ok not to if the visible content is still enough to indicate what
4413
+  // even listeners these nodes might be wired up to.
4414
+  // TODO: Warn if there is more than a single textNode as a child.
4415
+  // TODO: Should we use domElement.firstChild.nodeValue to compare?
4416
+  if(typeof nextProp==='string'){if(domElement.textContent!==nextProp){if(!suppressHydrationWarning){warnForTextDifference(domElement.textContent,nextProp);}updatePayload=[CHILDREN,nextProp];}}else if(typeof nextProp==='number'){if(domElement.textContent!==''+nextProp){if(!suppressHydrationWarning){warnForTextDifference(domElement.textContent,nextProp);}updatePayload=[CHILDREN,''+nextProp];}}}else if(registrationNameModules.hasOwnProperty(propKey)){if(nextProp!=null){if(typeof nextProp!=='function'){warnForInvalidEventListener(propKey,nextProp);}ensureListeningTo(rootContainerElement,propKey);}}else if(typeof isCustomComponentTag==='boolean'){// Validate that the properties correspond to their expected values.
4417
+  var serverValue=void 0;var propertyInfo=getPropertyInfo(propKey);if(suppressHydrationWarning);else if(propKey===SUPPRESS_CONTENT_EDITABLE_WARNING||propKey===SUPPRESS_HYDRATION_WARNING$1||// Controlled attributes are not validated
4418
+  // TODO: Only ignore them on controlled tags.
4419
+  propKey==='value'||propKey==='checked'||propKey==='selected');else if(propKey===DANGEROUSLY_SET_INNER_HTML){var serverHTML=domElement.innerHTML;var nextHtml=nextProp?nextProp[HTML]:undefined;var expectedHTML=normalizeHTML(domElement,nextHtml!=null?nextHtml:'');if(expectedHTML!==serverHTML){warnForPropDifference(propKey,serverHTML,expectedHTML);}}else if(propKey===STYLE){// $FlowFixMe - Should be inferred as not undefined.
4420
+  extraAttributeNames.delete(propKey);if(canDiffStyleForHydrationWarning){var expectedStyle=createDangerousStringForStyles(nextProp);serverValue=domElement.getAttribute('style');if(expectedStyle!==serverValue){warnForPropDifference(propKey,serverValue,expectedStyle);}}}else if(isCustomComponentTag){// $FlowFixMe - Should be inferred as not undefined.
4421
+  extraAttributeNames.delete(propKey.toLowerCase());serverValue=getValueForAttribute(domElement,propKey,nextProp);if(nextProp!==serverValue){warnForPropDifference(propKey,serverValue,nextProp);}}else if(!shouldIgnoreAttribute(propKey,propertyInfo,isCustomComponentTag)&&!shouldRemoveAttribute(propKey,nextProp,propertyInfo,isCustomComponentTag)){var isMismatchDueToBadCasing=false;if(propertyInfo!==null){// $FlowFixMe - Should be inferred as not undefined.
4422
+  extraAttributeNames.delete(propertyInfo.attributeName);serverValue=getValueForProperty(domElement,propKey,nextProp,propertyInfo);}else{var ownNamespace=parentNamespace;if(ownNamespace===HTML_NAMESPACE){ownNamespace=getIntrinsicNamespace(tag);}if(ownNamespace===HTML_NAMESPACE){// $FlowFixMe - Should be inferred as not undefined.
4423
+  extraAttributeNames.delete(propKey.toLowerCase());}else{var standardName=getPossibleStandardName(propKey);if(standardName!==null&&standardName!==propKey){// If an SVG prop is supplied with bad casing, it will
4424
+  // be successfully parsed from HTML, but will produce a mismatch
4425
+  // (and would be incorrectly rendered on the client).
4426
+  // However, we already warn about bad casing elsewhere.
4427
+  // So we'll skip the misleading extra mismatch warning in this case.
4428
+  isMismatchDueToBadCasing=true;// $FlowFixMe - Should be inferred as not undefined.
4429
+  extraAttributeNames.delete(standardName);}// $FlowFixMe - Should be inferred as not undefined.
4430
+  extraAttributeNames.delete(propKey);}serverValue=getValueForAttribute(domElement,propKey,nextProp);}if(nextProp!==serverValue&&!isMismatchDueToBadCasing){warnForPropDifference(propKey,serverValue,nextProp);}}}}{// $FlowFixMe - Should be inferred as not undefined.
4431
+  if(extraAttributeNames.size>0&&!suppressHydrationWarning){// $FlowFixMe - Should be inferred as not undefined.
4432
+  warnForExtraAttributes(extraAttributeNames);}}switch(tag){case'input':// TODO: Make sure we check if this is still unmounted or do any clean
4433
+  // up necessary since we never stop tracking anymore.
4434
+  track(domElement);postMountWrapper(domElement,rawProps,true);break;case'textarea':// TODO: Make sure we check if this is still unmounted or do any clean
4435
+  // up necessary since we never stop tracking anymore.
4436
+  track(domElement);postMountWrapper$3(domElement,rawProps);break;case'select':case'option':// For input and textarea we current always set the value property at
4437
+  // post mount to force it to diverge from attributes. However, for
4438
+  // option and select we don't quite do the same thing and select
4439
+  // is not resilient to the DOM state changing so we don't do that here.
4440
+  // TODO: Consider not doing this for input and textarea.
4441
+  break;default:if(typeof rawProps.onClick==='function'){// TODO: This cast may not be sound for SVG, MathML or custom elements.
4442
+  trapClickOnNonInteractiveElement(domElement);}break;}return updatePayload;}function diffHydratedText(textNode,text){var isDifferent=textNode.nodeValue!==text;return isDifferent;}function warnForUnmatchedText(textNode,text){{warnForTextDifference(textNode.nodeValue,text);}}function warnForDeletedHydratableElement(parentNode,child){{if(didWarnInvalidHydration){return;}didWarnInvalidHydration=true;warningWithoutStack$1(false,'Did not expect server HTML to contain a <%s> in <%s>.',child.nodeName.toLowerCase(),parentNode.nodeName.toLowerCase());}}function warnForDeletedHydratableText(parentNode,child){{if(didWarnInvalidHydration){return;}didWarnInvalidHydration=true;warningWithoutStack$1(false,'Did not expect server HTML to contain the text node "%s" in <%s>.',child.nodeValue,parentNode.nodeName.toLowerCase());}}function warnForInsertedHydratedElement(parentNode,tag,props){{if(didWarnInvalidHydration){return;}didWarnInvalidHydration=true;warningWithoutStack$1(false,'Expected server HTML to contain a matching <%s> in <%s>.',tag,parentNode.nodeName.toLowerCase());}}function warnForInsertedHydratedText(parentNode,text){{if(text===''){// We expect to insert empty text nodes since they're not represented in
4443
+  // the HTML.
4444
+  // TODO: Remove this special case if we can just avoid inserting empty
4445
+  // text nodes.
4446
+  return;}if(didWarnInvalidHydration){return;}didWarnInvalidHydration=true;warningWithoutStack$1(false,'Expected server HTML to contain a matching text node for "%s" in <%s>.',text,parentNode.nodeName.toLowerCase());}}function restoreControlledState$1(domElement,tag,props){switch(tag){case'input':restoreControlledState(domElement,props);return;case'textarea':restoreControlledState$3(domElement,props);return;case'select':restoreControlledState$2(domElement,props);return;}}// TODO: direct imports like some-package/src/* are bad. Fix me.
4447
+  var validateDOMNesting=function(){};var updatedAncestorInfo=function(){};{// This validation code was written based on the HTML5 parsing spec:
4448
+  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope
4449
+  //
4450
+  // Note: this does not catch all invalid nesting, nor does it try to (as it's
4451
+  // not clear what practical benefit doing so provides); instead, we warn only
4452
+  // for cases where the parser will give a parse tree differing from what React
4453
+  // intended. For example, <b><div></div></b> is invalid but we don't warn
4454
+  // because it still parses correctly; we do warn for other cases like nested
4455
+  // <p> tags where the beginning of the second element implicitly closes the
4456
+  // first, causing a confusing mess.
4457
+  // https://html.spec.whatwg.org/multipage/syntax.html#special
4458
+  var specialTags=['address','applet','area','article','aside','base','basefont','bgsound','blockquote','body','br','button','caption','center','col','colgroup','dd','details','dir','div','dl','dt','embed','fieldset','figcaption','figure','footer','form','frame','frameset','h1','h2','h3','h4','h5','h6','head','header','hgroup','hr','html','iframe','img','input','isindex','li','link','listing','main','marquee','menu','menuitem','meta','nav','noembed','noframes','noscript','object','ol','p','param','plaintext','pre','script','section','select','source','style','summary','table','tbody','td','template','textarea','tfoot','th','thead','title','tr','track','ul','wbr','xmp'];// https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope
4459
+  var inScopeTags=['applet','caption','html','table','td','th','marquee','object','template',// https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point
4460
+  // TODO: Distinguish by namespace here -- for <title>, including it here
4461
+  // errs on the side of fewer warnings
4462
+  'foreignObject','desc','title'];// https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope
4463
+  var buttonScopeTags=inScopeTags.concat(['button']);// https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags
4464
+  var impliedEndTags=['dd','dt','li','option','optgroup','p','rp','rt'];var emptyAncestorInfo={current:null,formTag:null,aTagInScope:null,buttonTagInScope:null,nobrTagInScope:null,pTagInButtonScope:null,listItemTagAutoclosing:null,dlItemTagAutoclosing:null};updatedAncestorInfo=function(oldInfo,tag){var ancestorInfo=_assign({},oldInfo||emptyAncestorInfo);var info={tag:tag};if(inScopeTags.indexOf(tag)!==-1){ancestorInfo.aTagInScope=null;ancestorInfo.buttonTagInScope=null;ancestorInfo.nobrTagInScope=null;}if(buttonScopeTags.indexOf(tag)!==-1){ancestorInfo.pTagInButtonScope=null;}// See rules for 'li', 'dd', 'dt' start tags in
4465
+  // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody
4466
+  if(specialTags.indexOf(tag)!==-1&&tag!=='address'&&tag!=='div'&&tag!=='p'){ancestorInfo.listItemTagAutoclosing=null;ancestorInfo.dlItemTagAutoclosing=null;}ancestorInfo.current=info;if(tag==='form'){ancestorInfo.formTag=info;}if(tag==='a'){ancestorInfo.aTagInScope=info;}if(tag==='button'){ancestorInfo.buttonTagInScope=info;}if(tag==='nobr'){ancestorInfo.nobrTagInScope=info;}if(tag==='p'){ancestorInfo.pTagInButtonScope=info;}if(tag==='li'){ancestorInfo.listItemTagAutoclosing=info;}if(tag==='dd'||tag==='dt'){ancestorInfo.dlItemTagAutoclosing=info;}return ancestorInfo;};/**
4467
+     * Returns whether
4468
+     */var isTagValidWithParent=function(tag,parentTag){// First, let's check if we're in an unusual parsing mode...
4469
+  switch(parentTag){// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect
4470
+  case'select':return tag==='option'||tag==='optgroup'||tag==='#text';case'optgroup':return tag==='option'||tag==='#text';// Strictly speaking, seeing an <option> doesn't mean we're in a <select>
4471
+  // but
4472
+  case'option':return tag==='#text';// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd
4473
+  // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption
4474
+  // No special behavior since these rules fall back to "in body" mode for
4475
+  // all except special table nodes which cause bad parsing behavior anyway.
4476
+  // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr
4477
+  case'tr':return tag==='th'||tag==='td'||tag==='style'||tag==='script'||tag==='template';// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody
4478
+  case'tbody':case'thead':case'tfoot':return tag==='tr'||tag==='style'||tag==='script'||tag==='template';// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup
4479
+  case'colgroup':return tag==='col'||tag==='template';// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable
4480
+  case'table':return tag==='caption'||tag==='colgroup'||tag==='tbody'||tag==='tfoot'||tag==='thead'||tag==='style'||tag==='script'||tag==='template';// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead
4481
+  case'head':return tag==='base'||tag==='basefont'||tag==='bgsound'||tag==='link'||tag==='meta'||tag==='title'||tag==='noscript'||tag==='noframes'||tag==='style'||tag==='script'||tag==='template';// https://html.spec.whatwg.org/multipage/semantics.html#the-html-element
4482
+  case'html':return tag==='head'||tag==='body';case'#document':return tag==='html';}// Probably in the "in body" parsing mode, so we outlaw only tag combos
4483
+  // where the parsing rules cause implicit opens or closes to be added.
4484
+  // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody
4485
+  switch(tag){case'h1':case'h2':case'h3':case'h4':case'h5':case'h6':return parentTag!=='h1'&&parentTag!=='h2'&&parentTag!=='h3'&&parentTag!=='h4'&&parentTag!=='h5'&&parentTag!=='h6';case'rp':case'rt':return impliedEndTags.indexOf(parentTag)===-1;case'body':case'caption':case'col':case'colgroup':case'frame':case'head':case'html':case'tbody':case'td':case'tfoot':case'th':case'thead':case'tr':// These tags are only valid with a few parents that have special child
4486
+  // parsing rules -- if we're down here, then none of those matched and
4487
+  // so we allow it only if we don't know what the parent is, as all other
4488
+  // cases are invalid.
4489
+  return parentTag==null;}return true;};/**
4490
+     * Returns whether
4491
+     */var findInvalidAncestorForTag=function(tag,ancestorInfo){switch(tag){case'address':case'article':case'aside':case'blockquote':case'center':case'details':case'dialog':case'dir':case'div':case'dl':case'fieldset':case'figcaption':case'figure':case'footer':case'header':case'hgroup':case'main':case'menu':case'nav':case'ol':case'p':case'section':case'summary':case'ul':case'pre':case'listing':case'table':case'hr':case'xmp':case'h1':case'h2':case'h3':case'h4':case'h5':case'h6':return ancestorInfo.pTagInButtonScope;case'form':return ancestorInfo.formTag||ancestorInfo.pTagInButtonScope;case'li':return ancestorInfo.listItemTagAutoclosing;case'dd':case'dt':return ancestorInfo.dlItemTagAutoclosing;case'button':return ancestorInfo.buttonTagInScope;case'a':// Spec says something about storing a list of markers, but it sounds
4492
+  // equivalent to this check.
4493
+  return ancestorInfo.aTagInScope;case'nobr':return ancestorInfo.nobrTagInScope;}return null;};var didWarn={};validateDOMNesting=function(childTag,childText,ancestorInfo){ancestorInfo=ancestorInfo||emptyAncestorInfo;var parentInfo=ancestorInfo.current;var parentTag=parentInfo&&parentInfo.tag;if(childText!=null){!(childTag==null)?warningWithoutStack$1(false,'validateDOMNesting: when childText is passed, childTag should be null'):void 0;childTag='#text';}var invalidParent=isTagValidWithParent(childTag,parentTag)?null:parentInfo;var invalidAncestor=invalidParent?null:findInvalidAncestorForTag(childTag,ancestorInfo);var invalidParentOrAncestor=invalidParent||invalidAncestor;if(!invalidParentOrAncestor){return;}var ancestorTag=invalidParentOrAncestor.tag;var addendum=getCurrentFiberStackInDev();var warnKey=!!invalidParent+'|'+childTag+'|'+ancestorTag+'|'+addendum;if(didWarn[warnKey]){return;}didWarn[warnKey]=true;var tagDisplayName=childTag;var whitespaceInfo='';if(childTag==='#text'){if(/\S/.test(childText)){tagDisplayName='Text nodes';}else{tagDisplayName='Whitespace text nodes';whitespaceInfo=" Make sure you don't have any extra whitespace between tags on "+'each line of your source code.';}}else{tagDisplayName='<'+childTag+'>';}if(invalidParent){var info='';if(ancestorTag==='table'&&childTag==='tr'){info+=' Add a <tbody> to your code to match the DOM tree generated by '+'the browser.';}warningWithoutStack$1(false,'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s%s',tagDisplayName,ancestorTag,whitespaceInfo,info,addendum);}else{warningWithoutStack$1(false,'validateDOMNesting(...): %s cannot appear as a descendant of '+'<%s>.%s',tagDisplayName,ancestorTag,addendum);}};}// Renderers that don't support persistence
4494
+  var SUPPRESS_HYDRATION_WARNING=void 0;{SUPPRESS_HYDRATION_WARNING='suppressHydrationWarning';}var eventsEnabled=null;var selectionInformation=null;function shouldAutoFocusHostComponent(type,props){switch(type){case'button':case'input':case'select':case'textarea':return !!props.autoFocus;}return false;}function getRootHostContext(rootContainerInstance){var type=void 0;var namespace=void 0;var nodeType=rootContainerInstance.nodeType;switch(nodeType){case DOCUMENT_NODE:case DOCUMENT_FRAGMENT_NODE:{type=nodeType===DOCUMENT_NODE?'#document':'#fragment';var root=rootContainerInstance.documentElement;namespace=root?root.namespaceURI:getChildNamespace(null,'');break;}default:{var container=nodeType===COMMENT_NODE?rootContainerInstance.parentNode:rootContainerInstance;var ownNamespace=container.namespaceURI||null;type=container.tagName;namespace=getChildNamespace(ownNamespace,type);break;}}{var validatedTag=type.toLowerCase();var _ancestorInfo=updatedAncestorInfo(null,validatedTag);return {namespace:namespace,ancestorInfo:_ancestorInfo};}return namespace;}function getChildHostContext(parentHostContext,type,rootContainerInstance){{var parentHostContextDev=parentHostContext;var _namespace=getChildNamespace(parentHostContextDev.namespace,type);var _ancestorInfo2=updatedAncestorInfo(parentHostContextDev.ancestorInfo,type);return {namespace:_namespace,ancestorInfo:_ancestorInfo2};}var parentNamespace=parentHostContext;return getChildNamespace(parentNamespace,type);}function getPublicInstance(instance){return instance;}function prepareForCommit(containerInfo){eventsEnabled=isEnabled();selectionInformation=getSelectionInformation();setEnabled(false);}function resetAfterCommit(containerInfo){restoreSelection(selectionInformation);selectionInformation=null;setEnabled(eventsEnabled);eventsEnabled=null;}function createInstance(type,props,rootContainerInstance,hostContext,internalInstanceHandle){var parentNamespace=void 0;{// TODO: take namespace into account when validating.
4495
+  var hostContextDev=hostContext;validateDOMNesting(type,null,hostContextDev.ancestorInfo);if(typeof props.children==='string'||typeof props.children==='number'){var string=''+props.children;var ownAncestorInfo=updatedAncestorInfo(hostContextDev.ancestorInfo,type);validateDOMNesting(null,string,ownAncestorInfo);}parentNamespace=hostContextDev.namespace;}var domElement=createElement(type,props,rootContainerInstance,parentNamespace);precacheFiberNode(internalInstanceHandle,domElement);updateFiberProps(domElement,props);return domElement;}function appendInitialChild(parentInstance,child){parentInstance.appendChild(child);}function finalizeInitialChildren(domElement,type,props,rootContainerInstance,hostContext){setInitialProperties(domElement,type,props,rootContainerInstance);return shouldAutoFocusHostComponent(type,props);}function prepareUpdate(domElement,type,oldProps,newProps,rootContainerInstance,hostContext){{var hostContextDev=hostContext;if(typeof newProps.children!==typeof oldProps.children&&(typeof newProps.children==='string'||typeof newProps.children==='number')){var string=''+newProps.children;var ownAncestorInfo=updatedAncestorInfo(hostContextDev.ancestorInfo,type);validateDOMNesting(null,string,ownAncestorInfo);}}return diffProperties(domElement,type,oldProps,newProps,rootContainerInstance);}function shouldSetTextContent(type,props){return type==='textarea'||type==='option'||type==='noscript'||typeof props.children==='string'||typeof props.children==='number'||typeof props.dangerouslySetInnerHTML==='object'&&props.dangerouslySetInnerHTML!==null&&props.dangerouslySetInnerHTML.__html!=null;}function shouldDeprioritizeSubtree(type,props){return !!props.hidden;}function createTextInstance(text,rootContainerInstance,hostContext,internalInstanceHandle){{var hostContextDev=hostContext;validateDOMNesting(null,text,hostContextDev.ancestorInfo);}var textNode=createTextNode(text,rootContainerInstance);precacheFiberNode(internalInstanceHandle,textNode);return textNode;}var scheduleTimeout=setTimeout;var noTimeout=-1;// -------------------
4496
+  function commitMount(domElement,type,newProps,internalInstanceHandle){// Despite the naming that might imply otherwise, this method only
4497
+  // fires if there is an `Update` effect scheduled during mounting.
4498
+  // This happens if `finalizeInitialChildren` returns `true` (which it
4499
+  // does to implement the `autoFocus` attribute on the client). But
4500
+  // there are also other cases when this might happen (such as patching
4501
+  // up text content during hydration mismatch). So we'll check this again.
4502
+  if(shouldAutoFocusHostComponent(type,newProps)){domElement.focus();}}function commitUpdate(domElement,updatePayload,type,oldProps,newProps,internalInstanceHandle){// Update the props handle so that we know which props are the ones with
4503
+  // with current event handlers.
4504
+  updateFiberProps(domElement,newProps);// Apply the diff to the DOM node.
4505
+  updateProperties(domElement,updatePayload,type,oldProps,newProps);}function resetTextContent(domElement){setTextContent(domElement,'');}function commitTextUpdate(textInstance,oldText,newText){textInstance.nodeValue=newText;}function appendChild(parentInstance,child){parentInstance.appendChild(child);}function appendChildToContainer(container,child){var parentNode=void 0;if(container.nodeType===COMMENT_NODE){parentNode=container.parentNode;parentNode.insertBefore(child,container);}else{parentNode=container;parentNode.appendChild(child);}// This container might be used for a portal.
4506
+  // If something inside a portal is clicked, that click should bubble
4507
+  // through the React tree. However, on Mobile Safari the click would
4508
+  // never bubble through the *DOM* tree unless an ancestor with onclick
4509
+  // event exists. So we wouldn't see it and dispatch it.
4510
+  // This is why we ensure that containers have inline onclick defined.
4511
+  // https://github.com/facebook/react/issues/11918
4512
+  if(parentNode.onclick===null){// TODO: This cast may not be sound for SVG, MathML or custom elements.
4513
+  trapClickOnNonInteractiveElement(parentNode);}}function insertBefore(parentInstance,child,beforeChild){parentInstance.insertBefore(child,beforeChild);}function insertInContainerBefore(container,child,beforeChild){if(container.nodeType===COMMENT_NODE){container.parentNode.insertBefore(child,beforeChild);}else{container.insertBefore(child,beforeChild);}}function removeChild(parentInstance,child){parentInstance.removeChild(child);}function removeChildFromContainer(container,child){if(container.nodeType===COMMENT_NODE){container.parentNode.removeChild(child);}else{container.removeChild(child);}}// -------------------
4514
+  function canHydrateInstance(instance,type,props){if(instance.nodeType!==ELEMENT_NODE||type.toLowerCase()!==instance.nodeName.toLowerCase()){return null;}// This has now been refined to an element node.
4515
+  return instance;}function canHydrateTextInstance(instance,text){if(text===''||instance.nodeType!==TEXT_NODE){// Empty strings are not parsed by HTML so there won't be a correct match here.
4516
+  return null;}// This has now been refined to a text node.
4517
+  return instance;}function getNextHydratableSibling(instance){var node=instance.nextSibling;// Skip non-hydratable nodes.
4518
+  while(node&&node.nodeType!==ELEMENT_NODE&&node.nodeType!==TEXT_NODE){node=node.nextSibling;}return node;}function getFirstHydratableChild(parentInstance){var next=parentInstance.firstChild;// Skip non-hydratable nodes.
4519
+  while(next&&next.nodeType!==ELEMENT_NODE&&next.nodeType!==TEXT_NODE){next=next.nextSibling;}return next;}function hydrateInstance(instance,type,props,rootContainerInstance,hostContext,internalInstanceHandle){precacheFiberNode(internalInstanceHandle,instance);// TODO: Possibly defer this until the commit phase where all the events
4520
+  // get attached.
4521
+  updateFiberProps(instance,props);var parentNamespace=void 0;{var hostContextDev=hostContext;parentNamespace=hostContextDev.namespace;}return diffHydratedProperties(instance,type,props,parentNamespace,rootContainerInstance);}function hydrateTextInstance(textInstance,text,internalInstanceHandle){precacheFiberNode(internalInstanceHandle,textInstance);return diffHydratedText(textInstance,text);}function didNotMatchHydratedContainerTextInstance(parentContainer,textInstance,text){{warnForUnmatchedText(textInstance,text);}}function didNotMatchHydratedTextInstance(parentType,parentProps,parentInstance,textInstance,text){if(parentProps[SUPPRESS_HYDRATION_WARNING]!==true){warnForUnmatchedText(textInstance,text);}}function didNotHydrateContainerInstance(parentContainer,instance){{if(instance.nodeType===ELEMENT_NODE){warnForDeletedHydratableElement(parentContainer,instance);}else{warnForDeletedHydratableText(parentContainer,instance);}}}function didNotHydrateInstance(parentType,parentProps,parentInstance,instance){if(parentProps[SUPPRESS_HYDRATION_WARNING]!==true){if(instance.nodeType===ELEMENT_NODE){warnForDeletedHydratableElement(parentInstance,instance);}else{warnForDeletedHydratableText(parentInstance,instance);}}}function didNotFindHydratableContainerInstance(parentContainer,type,props){{warnForInsertedHydratedElement(parentContainer,type,props);}}function didNotFindHydratableContainerTextInstance(parentContainer,text){{warnForInsertedHydratedText(parentContainer,text);}}function didNotFindHydratableInstance(parentType,parentProps,parentInstance,type,props){if(parentProps[SUPPRESS_HYDRATION_WARNING]!==true){warnForInsertedHydratedElement(parentInstance,type,props);}}function didNotFindHydratableTextInstance(parentType,parentProps,parentInstance,text){if(parentProps[SUPPRESS_HYDRATION_WARNING]!==true){warnForInsertedHydratedText(parentInstance,text);}}// Exports ReactDOM.createRoot
4522
+  // render phase
4523
+  var enableGetDerivedStateFromCatch=false;// Suspense
4524
+  // Only used in www builds.
4525
+  // Prefix measurements so that it's possible to filter them.
4526
+  // Longer prefixes are hard to read in DevTools.
4527
+  var reactEmoji='\u269B';var warningEmoji='\u26D4';var supportsUserTiming=typeof performance!=='undefined'&&typeof performance.mark==='function'&&typeof performance.clearMarks==='function'&&typeof performance.measure==='function'&&typeof performance.clearMeasures==='function';// Keep track of current fiber so that we know the path to unwind on pause.
4528
+  // TODO: this looks the same as nextUnitOfWork in scheduler. Can we unify them?
4529
+  var currentFiber=null;// If we're in the middle of user code, which fiber and method is it?
4530
+  // Reusing `currentFiber` would be confusing for this because user code fiber
4531
+  // can change during commit phase too, but we don't need to unwind it (since
4532
+  // lifecycles in the commit phase don't resemble a tree).
4533
+  var currentPhase=null;var currentPhaseFiber=null;// Did lifecycle hook schedule an update? This is often a performance problem,
4534
+  // so we will keep track of it, and include it in the report.
4535
+  // Track commits caused by cascading updates.
4536
+  var isCommitting=false;var hasScheduledUpdateInCurrentCommit=false;var hasScheduledUpdateInCurrentPhase=false;var commitCountInCurrentWorkLoop=0;var effectCountInCurrentCommit=0;var isWaitingForCallback=false;// During commits, we only show a measurement once per method name
4537
+  // to avoid stretch the commit phase with measurement overhead.
4538
+  var labelsInCurrentCommit=new Set();var formatMarkName=function(markName){return reactEmoji+' '+markName;};var formatLabel=function(label,warning){var prefix=warning?warningEmoji+' ':reactEmoji+' ';var suffix=warning?' Warning: '+warning:'';return ''+prefix+label+suffix;};var beginMark=function(markName){performance.mark(formatMarkName(markName));};var clearMark=function(markName){performance.clearMarks(formatMarkName(markName));};var endMark=function(label,markName,warning){var formattedMarkName=formatMarkName(markName);var formattedLabel=formatLabel(label,warning);try{performance.measure(formattedLabel,formattedMarkName);}catch(err){}// If previous mark was missing for some reason, this will throw.
4539
+  // This could only happen if React crashed in an unexpected place earlier.
4540
+  // Don't pile on with more errors.
4541
+  // Clear marks immediately to avoid growing buffer.
4542
+  performance.clearMarks(formattedMarkName);performance.clearMeasures(formattedLabel);};var getFiberMarkName=function(label,debugID){return label+' (#'+debugID+')';};var getFiberLabel=function(componentName,isMounted,phase){if(phase===null){// These are composite component total time measurements.
4543
+  return componentName+' ['+(isMounted?'update':'mount')+']';}else{// Composite component methods.
4544
+  return componentName+'.'+phase;}};var beginFiberMark=function(fiber,phase){var componentName=getComponentName(fiber.type)||'Unknown';var debugID=fiber._debugID;var isMounted=fiber.alternate!==null;var label=getFiberLabel(componentName,isMounted,phase);if(isCommitting&&labelsInCurrentCommit.has(label)){// During the commit phase, we don't show duplicate labels because
4545
+  // there is a fixed overhead for every measurement, and we don't
4546
+  // want to stretch the commit phase beyond necessary.
4547
+  return false;}labelsInCurrentCommit.add(label);var markName=getFiberMarkName(label,debugID);beginMark(markName);return true;};var clearFiberMark=function(fiber,phase){var componentName=getComponentName(fiber.type)||'Unknown';var debugID=fiber._debugID;var isMounted=fiber.alternate!==null;var label=getFiberLabel(componentName,isMounted,phase);var markName=getFiberMarkName(label,debugID);clearMark(markName);};var endFiberMark=function(fiber,phase,warning){var componentName=getComponentName(fiber.type)||'Unknown';var debugID=fiber._debugID;var isMounted=fiber.alternate!==null;var label=getFiberLabel(componentName,isMounted,phase);var markName=getFiberMarkName(label,debugID);endMark(label,markName,warning);};var shouldIgnoreFiber=function(fiber){// Host components should be skipped in the timeline.
4548
+  // We could check typeof fiber.type, but does this work with RN?
4549
+  switch(fiber.tag){case HostRoot:case HostComponent:case HostText:case HostPortal:case Fragment:case ContextProvider:case ContextConsumer:case Mode:return true;default:return false;}};var clearPendingPhaseMeasurement=function(){if(currentPhase!==null&&currentPhaseFiber!==null){clearFiberMark(currentPhaseFiber,currentPhase);}currentPhaseFiber=null;currentPhase=null;hasScheduledUpdateInCurrentPhase=false;};var pauseTimers=function(){// Stops all currently active measurements so that they can be resumed
4550
+  // if we continue in a later deferred loop from the same unit of work.
4551
+  var fiber=currentFiber;while(fiber){if(fiber._debugIsCurrentlyTiming){endFiberMark(fiber,null,null);}fiber=fiber.return;}};var resumeTimersRecursively=function(fiber){if(fiber.return!==null){resumeTimersRecursively(fiber.return);}if(fiber._debugIsCurrentlyTiming){beginFiberMark(fiber,null);}};var resumeTimers=function(){// Resumes all measurements that were active during the last deferred loop.
4552
+  if(currentFiber!==null){resumeTimersRecursively(currentFiber);}};function recordEffect(){{effectCountInCurrentCommit++;}}function recordScheduleUpdate(){{if(isCommitting){hasScheduledUpdateInCurrentCommit=true;}if(currentPhase!==null&&currentPhase!=='componentWillMount'&&currentPhase!=='componentWillReceiveProps'){hasScheduledUpdateInCurrentPhase=true;}}}function startRequestCallbackTimer(){{if(supportsUserTiming&&!isWaitingForCallback){isWaitingForCallback=true;beginMark('(Waiting for async callback...)');}}}function stopRequestCallbackTimer(didExpire,expirationTime){{if(supportsUserTiming){isWaitingForCallback=false;var warning=didExpire?'React was blocked by main thread':null;endMark('(Waiting for async callback... will force flush in '+expirationTime+' ms)','(Waiting for async callback...)',warning);}}}function startWorkTimer(fiber){{if(!supportsUserTiming||shouldIgnoreFiber(fiber)){return;}// If we pause, this is the fiber to unwind from.
4553
+  currentFiber=fiber;if(!beginFiberMark(fiber,null)){return;}fiber._debugIsCurrentlyTiming=true;}}function cancelWorkTimer(fiber){{if(!supportsUserTiming||shouldIgnoreFiber(fiber)){return;}// Remember we shouldn't complete measurement for this fiber.
4554
+  // Otherwise flamechart will be deep even for small updates.
4555
+  fiber._debugIsCurrentlyTiming=false;clearFiberMark(fiber,null);}}function stopWorkTimer(fiber){{if(!supportsUserTiming||shouldIgnoreFiber(fiber)){return;}// If we pause, its parent is the fiber to unwind from.
4556
+  currentFiber=fiber.return;if(!fiber._debugIsCurrentlyTiming){return;}fiber._debugIsCurrentlyTiming=false;endFiberMark(fiber,null,null);}}function stopFailedWorkTimer(fiber){{if(!supportsUserTiming||shouldIgnoreFiber(fiber)){return;}// If we pause, its parent is the fiber to unwind from.
4557
+  currentFiber=fiber.return;if(!fiber._debugIsCurrentlyTiming){return;}fiber._debugIsCurrentlyTiming=false;var warning='An error was thrown inside this error boundary';endFiberMark(fiber,null,warning);}}function startPhaseTimer(fiber,phase){{if(!supportsUserTiming){return;}clearPendingPhaseMeasurement();if(!beginFiberMark(fiber,phase)){return;}currentPhaseFiber=fiber;currentPhase=phase;}}function stopPhaseTimer(){{if(!supportsUserTiming){return;}if(currentPhase!==null&&currentPhaseFiber!==null){var warning=hasScheduledUpdateInCurrentPhase?'Scheduled a cascading update':null;endFiberMark(currentPhaseFiber,currentPhase,warning);}currentPhase=null;currentPhaseFiber=null;}}function startWorkLoopTimer(nextUnitOfWork){{currentFiber=nextUnitOfWork;if(!supportsUserTiming){return;}commitCountInCurrentWorkLoop=0;// This is top level call.
4558
+  // Any other measurements are performed within.
4559
+  beginMark('(React Tree Reconciliation)');// Resume any measurements that were in progress during the last loop.
4560
+  resumeTimers();}}function stopWorkLoopTimer(interruptedBy,didCompleteRoot){{if(!supportsUserTiming){return;}var warning=null;if(interruptedBy!==null){if(interruptedBy.tag===HostRoot){warning='A top-level update interrupted the previous render';}else{var componentName=getComponentName(interruptedBy.type)||'Unknown';warning='An update to '+componentName+' interrupted the previous render';}}else if(commitCountInCurrentWorkLoop>1){warning='There were cascading updates';}commitCountInCurrentWorkLoop=0;var label=didCompleteRoot?'(React Tree Reconciliation: Completed Root)':'(React Tree Reconciliation: Yielded)';// Pause any measurements until the next loop.
4561
+  pauseTimers();endMark(label,'(React Tree Reconciliation)',warning);}}function startCommitTimer(){{if(!supportsUserTiming){return;}isCommitting=true;hasScheduledUpdateInCurrentCommit=false;labelsInCurrentCommit.clear();beginMark('(Committing Changes)');}}function stopCommitTimer(){{if(!supportsUserTiming){return;}var warning=null;if(hasScheduledUpdateInCurrentCommit){warning='Lifecycle hook scheduled a cascading update';}else if(commitCountInCurrentWorkLoop>0){warning='Caused by a cascading update in earlier commit';}hasScheduledUpdateInCurrentCommit=false;commitCountInCurrentWorkLoop++;isCommitting=false;labelsInCurrentCommit.clear();endMark('(Committing Changes)','(Committing Changes)',warning);}}function startCommitSnapshotEffectsTimer(){{if(!supportsUserTiming){return;}effectCountInCurrentCommit=0;beginMark('(Committing Snapshot Effects)');}}function stopCommitSnapshotEffectsTimer(){{if(!supportsUserTiming){return;}var count=effectCountInCurrentCommit;effectCountInCurrentCommit=0;endMark('(Committing Snapshot Effects: '+count+' Total)','(Committing Snapshot Effects)',null);}}function startCommitHostEffectsTimer(){{if(!supportsUserTiming){return;}effectCountInCurrentCommit=0;beginMark('(Committing Host Effects)');}}function stopCommitHostEffectsTimer(){{if(!supportsUserTiming){return;}var count=effectCountInCurrentCommit;effectCountInCurrentCommit=0;endMark('(Committing Host Effects: '+count+' Total)','(Committing Host Effects)',null);}}function startCommitLifeCyclesTimer(){{if(!supportsUserTiming){return;}effectCountInCurrentCommit=0;beginMark('(Calling Lifecycle Methods)');}}function stopCommitLifeCyclesTimer(){{if(!supportsUserTiming){return;}var count=effectCountInCurrentCommit;effectCountInCurrentCommit=0;endMark('(Calling Lifecycle Methods: '+count+' Total)','(Calling Lifecycle Methods)',null);}}var valueStack=[];var fiberStack=void 0;{fiberStack=[];}var index=-1;function createCursor(defaultValue){return {current:defaultValue};}function pop(cursor,fiber){if(index<0){{warningWithoutStack$1(false,'Unexpected pop.');}return;}{if(fiber!==fiberStack[index]){warningWithoutStack$1(false,'Unexpected Fiber popped.');}}cursor.current=valueStack[index];valueStack[index]=null;{fiberStack[index]=null;}index--;}function push(cursor,value,fiber){index++;valueStack[index]=cursor.current;{fiberStack[index]=fiber;}cursor.current=value;}function checkThatStackIsEmpty(){{if(index!==-1){warningWithoutStack$1(false,'Expected an empty stack. Something was not reset properly.');}}}function resetStackAfterFatalErrorInDev(){{index=-1;valueStack.length=0;fiberStack.length=0;}}var warnedAboutMissingGetChildContext=void 0;{warnedAboutMissingGetChildContext={};}var emptyContextObject={};{Object.freeze(emptyContextObject);}// A cursor to the current merged context object on the stack.
4562
+  var contextStackCursor=createCursor(emptyContextObject);// A cursor to a boolean indicating whether the context has changed.
4563
+  var didPerformWorkStackCursor=createCursor(false);// Keep track of the previous context object that was on the stack.
4564
+  // We use this to get access to the parent context after we have already
4565
+  // pushed the next context provider, and now need to merge their contexts.
4566
+  var previousContext=emptyContextObject;function getUnmaskedContext(workInProgress,Component,didPushOwnContextIfProvider){if(didPushOwnContextIfProvider&&isContextProvider(Component)){// If the fiber is a context provider itself, when we read its context
4567
+  // we may have already pushed its own child context on the stack. A context
4568
+  // provider should not "see" its own child context. Therefore we read the
4569
+  // previous (parent) context instead for a context provider.
4570
+  return previousContext;}return contextStackCursor.current;}function cacheContext(workInProgress,unmaskedContext,maskedContext){var instance=workInProgress.stateNode;instance.__reactInternalMemoizedUnmaskedChildContext=unmaskedContext;instance.__reactInternalMemoizedMaskedChildContext=maskedContext;}function getMaskedContext(workInProgress,unmaskedContext){var type=workInProgress.type;var contextTypes=type.contextTypes;if(!contextTypes){return emptyContextObject;}// Avoid recreating masked context unless unmasked context has changed.
4571
+  // Failing to do this will result in unnecessary calls to componentWillReceiveProps.
4572
+  // This may trigger infinite loops if componentWillReceiveProps calls setState.
4573
+  var instance=workInProgress.stateNode;if(instance&&instance.__reactInternalMemoizedUnmaskedChildContext===unmaskedContext){return instance.__reactInternalMemoizedMaskedChildContext;}var context={};for(var key in contextTypes){context[key]=unmaskedContext[key];}{var name=getComponentName(type)||'Unknown';checkPropTypes(contextTypes,context,'context',name,getCurrentFiberStackInDev);}// Cache unmasked context so we can avoid recreating masked context unless necessary.
4574
+  // Context is created before the class component is instantiated so check for instance.
4575
+  if(instance){cacheContext(workInProgress,unmaskedContext,context);}return context;}function hasContextChanged(){return didPerformWorkStackCursor.current;}function isContextProvider(type){var childContextTypes=type.childContextTypes;return childContextTypes!==null&&childContextTypes!==undefined;}function popContext(fiber){pop(didPerformWorkStackCursor,fiber);pop(contextStackCursor,fiber);}function popTopLevelContextObject(fiber){pop(didPerformWorkStackCursor,fiber);pop(contextStackCursor,fiber);}function pushTopLevelContextObject(fiber,context,didChange){!(contextStackCursor.current===emptyContextObject)?invariant(false,'Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.'):void 0;push(contextStackCursor,context,fiber);push(didPerformWorkStackCursor,didChange,fiber);}function processChildContext(fiber,type,parentContext){var instance=fiber.stateNode;var childContextTypes=type.childContextTypes;// TODO (bvaughn) Replace this behavior with an invariant() in the future.
4576
+  // It has only been added in Fiber to match the (unintentional) behavior in Stack.
4577
+  if(typeof instance.getChildContext!=='function'){{var componentName=getComponentName(type)||'Unknown';if(!warnedAboutMissingGetChildContext[componentName]){warnedAboutMissingGetChildContext[componentName]=true;warningWithoutStack$1(false,'%s.childContextTypes is specified but there is no getChildContext() method '+'on the instance. You can either define getChildContext() on %s or remove '+'childContextTypes from it.',componentName,componentName);}}return parentContext;}var childContext=void 0;{setCurrentPhase('getChildContext');}startPhaseTimer(fiber,'getChildContext');childContext=instance.getChildContext();stopPhaseTimer();{setCurrentPhase(null);}for(var contextKey in childContext){!(contextKey in childContextTypes)?invariant(false,'%s.getChildContext(): key "%s" is not defined in childContextTypes.',getComponentName(type)||'Unknown',contextKey):void 0;}{var name=getComponentName(type)||'Unknown';checkPropTypes(childContextTypes,childContext,'child context',name,// In practice, there is one case in which we won't get a stack. It's when
4578
+  // somebody calls unstable_renderSubtreeIntoContainer() and we process
4579
+  // context from the parent component instance. The stack will be missing
4580
+  // because it's outside of the reconciliation, and so the pointer has not
4581
+  // been set. This is rare and doesn't matter. We'll also remove that API.
4582
+  getCurrentFiberStackInDev);}return _assign({},parentContext,childContext);}function pushContextProvider(workInProgress){var instance=workInProgress.stateNode;// We push the context as early as possible to ensure stack integrity.
4583
+  // If the instance does not exist yet, we will push null at first,
4584
+  // and replace it on the stack later when invalidating the context.
4585
+  var memoizedMergedChildContext=instance&&instance.__reactInternalMemoizedMergedChildContext||emptyContextObject;// Remember the parent context so we can merge with it later.
4586
+  // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.
4587
+  previousContext=contextStackCursor.current;push(contextStackCursor,memoizedMergedChildContext,workInProgress);push(didPerformWorkStackCursor,didPerformWorkStackCursor.current,workInProgress);return true;}function invalidateContextProvider(workInProgress,type,didChange){var instance=workInProgress.stateNode;!instance?invariant(false,'Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.'):void 0;if(didChange){// Merge parent and own context.
4588
+  // Skip this if we're not updating due to sCU.
4589
+  // This avoids unnecessarily recomputing memoized values.
4590
+  var mergedContext=processChildContext(workInProgress,type,previousContext);instance.__reactInternalMemoizedMergedChildContext=mergedContext;// Replace the old (or empty) context with the new one.
4591
+  // It is important to unwind the context in the reverse order.
4592
+  pop(didPerformWorkStackCursor,workInProgress);pop(contextStackCursor,workInProgress);// Now push the new context and mark that it has changed.
4593
+  push(contextStackCursor,mergedContext,workInProgress);push(didPerformWorkStackCursor,didChange,workInProgress);}else{pop(didPerformWorkStackCursor,workInProgress);push(didPerformWorkStackCursor,didChange,workInProgress);}}function findCurrentUnmaskedContext(fiber){// Currently this is only used with renderSubtreeIntoContainer; not sure if it
4594
+  // makes sense elsewhere
4595
+  !(isFiberMounted(fiber)&&(fiber.tag===ClassComponent||fiber.tag===ClassComponentLazy))?invariant(false,'Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.'):void 0;var node=fiber;do{switch(node.tag){case HostRoot:return node.stateNode.context;case ClassComponent:{var Component=node.type;if(isContextProvider(Component)){return node.stateNode.__reactInternalMemoizedMergedChildContext;}break;}case ClassComponentLazy:{var _Component=getResultFromResolvedThenable(node.type);if(isContextProvider(_Component)){return node.stateNode.__reactInternalMemoizedMergedChildContext;}break;}}node=node.return;}while(node!==null);invariant(false,'Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.');}var onCommitFiberRoot=null;var onCommitFiberUnmount=null;var hasLoggedError=false;function catchErrors(fn){return function(arg){try{return fn(arg);}catch(err){if(!hasLoggedError){hasLoggedError=true;warningWithoutStack$1(false,'React DevTools encountered an error: %s',err);}}};}var isDevToolsPresent=typeof __REACT_DEVTOOLS_GLOBAL_HOOK__!=='undefined';function injectInternals(internals){if(typeof __REACT_DEVTOOLS_GLOBAL_HOOK__==='undefined'){// No DevTools
4596
+  return false;}var hook=__REACT_DEVTOOLS_GLOBAL_HOOK__;if(hook.isDisabled){// This isn't a real property on the hook, but it can be set to opt out
4597
+  // of DevTools integration and associated warnings and logs.
4598
+  // https://github.com/facebook/react/issues/3877
4599
+  return true;}if(!hook.supportsFiber){{warningWithoutStack$1(false,'The installed version of React DevTools is too old and will not work '+'with the current version of React. Please update React DevTools. '+'https://fb.me/react-devtools');}// DevTools exists, even though it doesn't support Fiber.
4600
+  return true;}try{var rendererID=hook.inject(internals);// We have successfully injected, so now it is safe to set up hooks.
4601
+  onCommitFiberRoot=catchErrors(function(root){return hook.onCommitFiberRoot(rendererID,root);});onCommitFiberUnmount=catchErrors(function(fiber){return hook.onCommitFiberUnmount(rendererID,fiber);});}catch(err){// Catch all errors because it is unsafe to throw during initialization.
4602
+  {warningWithoutStack$1(false,'React DevTools encountered an error: %s.',err);}}// DevTools exists
4603
+  return true;}function onCommitRoot(root){if(typeof onCommitFiberRoot==='function'){onCommitFiberRoot(root);}}function onCommitUnmount(fiber){if(typeof onCommitFiberUnmount==='function'){onCommitFiberUnmount(fiber);}}// Max 31 bit integer. The max integer size in V8 for 32-bit systems.
4604
+  // Math.pow(2, 30) - 1
4605
+  // 0b111111111111111111111111111111
4606
+  var maxSigned31BitInt=1073741823;var NoWork=0;var Sync=1;var Never=maxSigned31BitInt;var UNIT_SIZE=10;var MAGIC_NUMBER_OFFSET=2;// 1 unit of expiration time represents 10ms.
4607
+  function msToExpirationTime(ms){// Always add an offset so that we don't clash with the magic number for NoWork.
4608
+  return (ms/UNIT_SIZE|0)+MAGIC_NUMBER_OFFSET;}function expirationTimeToMs(expirationTime){return (expirationTime-MAGIC_NUMBER_OFFSET)*UNIT_SIZE;}function ceiling(num,precision){return ((num/precision|0)+1)*precision;}function computeExpirationBucket(currentTime,expirationInMs,bucketSizeMs){return MAGIC_NUMBER_OFFSET+ceiling(currentTime-MAGIC_NUMBER_OFFSET+expirationInMs/UNIT_SIZE,bucketSizeMs/UNIT_SIZE);}var LOW_PRIORITY_EXPIRATION=5000;var LOW_PRIORITY_BATCH_SIZE=250;function computeAsyncExpiration(currentTime){return computeExpirationBucket(currentTime,LOW_PRIORITY_EXPIRATION,LOW_PRIORITY_BATCH_SIZE);}// We intentionally set a higher expiration time for interactive updates in
4609
+  // dev than in production.
4610
+  //
4611
+  // If the main thread is being blocked so long that you hit the expiration,
4612
+  // it's a problem that could be solved with better scheduling.
4613
+  //
4614
+  // People will be more likely to notice this and fix it with the long
4615
+  // expiration time in development.
4616
+  //
4617
+  // In production we opt for better UX at the risk of masking scheduling
4618
+  // problems, by expiring fast.
4619
+  var HIGH_PRIORITY_EXPIRATION=500;var HIGH_PRIORITY_BATCH_SIZE=100;function computeInteractiveExpiration(currentTime){return computeExpirationBucket(currentTime,HIGH_PRIORITY_EXPIRATION,HIGH_PRIORITY_BATCH_SIZE);}var NoContext=0;var AsyncMode=1;var StrictMode=2;var ProfileMode=4;var hasBadMapPolyfill=void 0;{hasBadMapPolyfill=false;try{var nonExtensibleObject=Object.preventExtensions({});var testMap=new Map([[nonExtensibleObject,null]]);var testSet=new Set([nonExtensibleObject]);// This is necessary for Rollup to not consider these unused.
4620
+  // https://github.com/rollup/rollup/issues/1771
4621
+  // TODO: we can remove these if Rollup fixes the bug.
4622
+  testMap.set(0,0);testSet.add(0);}catch(e){// TODO: Consider warning about bad polyfills
4623
+  hasBadMapPolyfill=true;}}// A Fiber is work on a Component that needs to be done or was done. There can
4624
+  // be more than one per component.
4625
+  var debugCounter=void 0;{debugCounter=1;}function FiberNode(tag,pendingProps,key,mode){// Instance
4626
+  this.tag=tag;this.key=key;this.type=null;this.stateNode=null;// Fiber
4627
+  this.return=null;this.child=null;this.sibling=null;this.index=0;this.ref=null;this.pendingProps=pendingProps;this.memoizedProps=null;this.updateQueue=null;this.memoizedState=null;this.firstContextDependency=null;this.mode=mode;// Effects
4628
+  this.effectTag=NoEffect;this.nextEffect=null;this.firstEffect=null;this.lastEffect=null;this.expirationTime=NoWork;this.childExpirationTime=NoWork;this.alternate=null;{this.actualDuration=0;this.actualStartTime=-1;this.selfBaseDuration=0;this.treeBaseDuration=0;}{this._debugID=debugCounter++;this._debugSource=null;this._debugOwner=null;this._debugIsCurrentlyTiming=false;if(!hasBadMapPolyfill&&typeof Object.preventExtensions==='function'){Object.preventExtensions(this);}}}// This is a constructor function, rather than a POJO constructor, still
4629
+  // please ensure we do the following:
4630
+  // 1) Nobody should add any instance methods on this. Instance methods can be
4631
+  //    more difficult to predict when they get optimized and they are almost
4632
+  //    never inlined properly in static compilers.
4633
+  // 2) Nobody should rely on `instanceof Fiber` for type testing. We should
4634
+  //    always know when it is a fiber.
4635
+  // 3) We might want to experiment with using numeric keys since they are easier
4636
+  //    to optimize in a non-JIT environment.
4637
+  // 4) We can easily go from a constructor to a createFiber object literal if that
4638
+  //    is faster.
4639
+  // 5) It should be easy to port this to a C struct and keep a C implementation
4640
+  //    compatible.
4641
+  var createFiber=function(tag,pendingProps,key,mode){// $FlowFixMe: the shapes are exact here but Flow doesn't like constructors
4642
+  return new FiberNode(tag,pendingProps,key,mode);};function shouldConstruct(Component){var prototype=Component.prototype;return typeof prototype==='object'&&prototype!==null&&typeof prototype.isReactComponent==='object'&&prototype.isReactComponent!==null;}function resolveLazyComponentTag(fiber,Component){if(typeof Component==='function'){return shouldConstruct(Component)?ClassComponentLazy:FunctionalComponentLazy;}else if(Component!==undefined&&Component!==null&&Component.$$typeof){return ForwardRefLazy;}return IndeterminateComponent;}// This is used to create an alternate fiber to do work on.
4643
+  function createWorkInProgress(current,pendingProps,expirationTime){var workInProgress=current.alternate;if(workInProgress===null){// We use a double buffering pooling technique because we know that we'll
4644
+  // only ever need at most two versions of a tree. We pool the "other" unused
4645
+  // node that we're free to reuse. This is lazily created to avoid allocating
4646
+  // extra objects for things that are never updated. It also allow us to
4647
+  // reclaim the extra memory if needed.
4648
+  workInProgress=createFiber(current.tag,pendingProps,current.key,current.mode);workInProgress.type=current.type;workInProgress.stateNode=current.stateNode;{// DEV-only fields
4649
+  workInProgress._debugID=current._debugID;workInProgress._debugSource=current._debugSource;workInProgress._debugOwner=current._debugOwner;}workInProgress.alternate=current;current.alternate=workInProgress;}else{workInProgress.pendingProps=pendingProps;// We already have an alternate.
4650
+  // Reset the effect tag.
4651
+  workInProgress.effectTag=NoEffect;// The effect list is no longer valid.
4652
+  workInProgress.nextEffect=null;workInProgress.firstEffect=null;workInProgress.lastEffect=null;{// We intentionally reset, rather than copy, actualDuration & actualStartTime.
4653
+  // This prevents time from endlessly accumulating in new commits.
4654
+  // This has the downside of resetting values for different priority renders,
4655
+  // But works for yielding (the common case) and should support resuming.
4656
+  workInProgress.actualDuration=0;workInProgress.actualStartTime=-1;}}// Don't touching the subtree's expiration time, which has not changed.
4657
+  workInProgress.childExpirationTime=current.childExpirationTime;if(pendingProps!==current.pendingProps){// This fiber has new props.
4658
+  workInProgress.expirationTime=expirationTime;}else{// This fiber's props have not changed.
4659
+  workInProgress.expirationTime=current.expirationTime;}workInProgress.child=current.child;workInProgress.memoizedProps=current.memoizedProps;workInProgress.memoizedState=current.memoizedState;workInProgress.updateQueue=current.updateQueue;workInProgress.firstContextDependency=current.firstContextDependency;// These will be overridden during the parent's reconciliation
4660
+  workInProgress.sibling=current.sibling;workInProgress.index=current.index;workInProgress.ref=current.ref;{workInProgress.selfBaseDuration=current.selfBaseDuration;workInProgress.treeBaseDuration=current.treeBaseDuration;}return workInProgress;}function createHostRootFiber(isAsync){var mode=isAsync?AsyncMode|StrictMode:NoContext;if(isDevToolsPresent){// Always collect profile timings when DevTools are present.
4661
+  // This enables DevTools to start capturing timing at any point–
4662
+  // Without some nodes in the tree having empty base times.
4663
+  mode|=ProfileMode;}return createFiber(HostRoot,null,null,mode);}function createFiberFromElement(element,mode,expirationTime){var owner=null;{owner=element._owner;}var fiber=void 0;var type=element.type;var key=element.key;var pendingProps=element.props;var fiberTag=void 0;if(typeof type==='function'){fiberTag=shouldConstruct(type)?ClassComponent:IndeterminateComponent;}else if(typeof type==='string'){fiberTag=HostComponent;}else{getTag:switch(type){case REACT_FRAGMENT_TYPE:return createFiberFromFragment(pendingProps.children,mode,expirationTime,key);case REACT_ASYNC_MODE_TYPE:fiberTag=Mode;mode|=AsyncMode|StrictMode;break;case REACT_STRICT_MODE_TYPE:fiberTag=Mode;mode|=StrictMode;break;case REACT_PROFILER_TYPE:return createFiberFromProfiler(pendingProps,mode,expirationTime,key);case REACT_PLACEHOLDER_TYPE:fiberTag=PlaceholderComponent;break;default:{if(typeof type==='object'&&type!==null){switch(type.$$typeof){case REACT_PROVIDER_TYPE:fiberTag=ContextProvider;break getTag;case REACT_CONTEXT_TYPE:// This is a consumer
4664
+  fiberTag=ContextConsumer;break getTag;case REACT_FORWARD_REF_TYPE:fiberTag=ForwardRef;break getTag;default:{if(typeof type.then==='function'){fiberTag=IndeterminateComponent;break getTag;}}}}var info='';{if(type===undefined||typeof type==='object'&&type!==null&&Object.keys(type).length===0){info+=' You likely forgot to export your component from the file '+"it's defined in, or you might have mixed up default and "+'named imports.';}var ownerName=owner?getComponentName(owner.type):null;if(ownerName){info+='\n\nCheck the render method of `'+ownerName+'`.';}}invariant(false,'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s',type==null?type:typeof type,info);}}}fiber=createFiber(fiberTag,pendingProps,key,mode);fiber.type=type;fiber.expirationTime=expirationTime;{fiber._debugSource=element._source;fiber._debugOwner=element._owner;}return fiber;}function createFiberFromFragment(elements,mode,expirationTime,key){var fiber=createFiber(Fragment,elements,key,mode);fiber.expirationTime=expirationTime;return fiber;}function createFiberFromProfiler(pendingProps,mode,expirationTime,key){{if(typeof pendingProps.id!=='string'||typeof pendingProps.onRender!=='function'){warningWithoutStack$1(false,'Profiler must specify an "id" string and "onRender" function as props');}}var fiber=createFiber(Profiler,pendingProps,key,mode|ProfileMode);fiber.type=REACT_PROFILER_TYPE;fiber.expirationTime=expirationTime;return fiber;}function createFiberFromText(content,mode,expirationTime){var fiber=createFiber(HostText,content,null,mode);fiber.expirationTime=expirationTime;return fiber;}function createFiberFromHostInstanceForDeletion(){var fiber=createFiber(HostComponent,null,null,NoContext);fiber.type='DELETED';return fiber;}function createFiberFromPortal(portal,mode,expirationTime){var pendingProps=portal.children!==null?portal.children:[];var fiber=createFiber(HostPortal,pendingProps,portal.key,mode);fiber.expirationTime=expirationTime;fiber.stateNode={containerInfo:portal.containerInfo,pendingChildren:null,// Used by persistent updates
4665
+  implementation:portal.implementation};return fiber;}// Used for stashing WIP properties to replay failed work in DEV.
4666
+  function assignFiberPropertiesInDEV(target,source){if(target===null){// This Fiber's initial properties will always be overwritten.
4667
+  // We only use a Fiber to ensure the same hidden class so DEV isn't slow.
4668
+  target=createFiber(IndeterminateComponent,null,null,NoContext);}// This is intentionally written as a list of all properties.
4669
+  // We tried to use Object.assign() instead but this is called in
4670
+  // the hottest path, and Object.assign() was too slow:
4671
+  // https://github.com/facebook/react/issues/12502
4672
+  // This code is DEV-only so size is not a concern.
4673
+  target.tag=source.tag;target.key=source.key;target.type=source.type;target.stateNode=source.stateNode;target.return=source.return;target.child=source.child;target.sibling=source.sibling;target.index=source.index;target.ref=source.ref;target.pendingProps=source.pendingProps;target.memoizedProps=source.memoizedProps;target.updateQueue=source.updateQueue;target.memoizedState=source.memoizedState;target.firstContextDependency=source.firstContextDependency;target.mode=source.mode;target.effectTag=source.effectTag;target.nextEffect=source.nextEffect;target.firstEffect=source.firstEffect;target.lastEffect=source.lastEffect;target.expirationTime=source.expirationTime;target.childExpirationTime=source.childExpirationTime;target.alternate=source.alternate;{target.actualDuration=source.actualDuration;target.actualStartTime=source.actualStartTime;target.selfBaseDuration=source.selfBaseDuration;target.treeBaseDuration=source.treeBaseDuration;}target._debugID=source._debugID;target._debugSource=source._debugSource;target._debugOwner=source._debugOwner;target._debugIsCurrentlyTiming=source._debugIsCurrentlyTiming;return target;}// TODO: This should be lifted into the renderer.
4674
+  // The following attributes are only used by interaction tracking builds.
4675
+  // They enable interactions to be associated with their async work,
4676
+  // And expose interaction metadata to the React DevTools Profiler plugin.
4677
+  // Note that these attributes are only defined when the enableSchedulerTracking flag is enabled.
4678
+  // Exported FiberRoot type includes all properties,
4679
+  // To avoid requiring potentially error-prone :any casts throughout the project.
4680
+  // Profiling properties are only safe to access in profiling builds (when enableSchedulerTracking is true).
4681
+  // The types are defined separately within this file to ensure they stay in sync.
4682
+  // (We don't have to use an inline :any cast when enableSchedulerTracking is disabled.)
4683
+  function createFiberRoot(containerInfo,isAsync,hydrate){// Cyclic construction. This cheats the type system right now because
4684
+  // stateNode is any.
4685
+  var uninitializedFiber=createHostRootFiber(isAsync);var root=void 0;{root={current:uninitializedFiber,containerInfo:containerInfo,pendingChildren:null,earliestPendingTime:NoWork,latestPendingTime:NoWork,earliestSuspendedTime:NoWork,latestSuspendedTime:NoWork,latestPingedTime:NoWork,didError:false,pendingCommitExpirationTime:NoWork,finishedWork:null,timeoutHandle:noTimeout,context:null,pendingContext:null,hydrate:hydrate,nextExpirationTimeToWorkOn:NoWork,expirationTime:NoWork,firstBatch:null,nextScheduledRoot:null,interactionThreadID:tracking$$1.unstable_getThreadID(),memoizedInteractions:new Set(),pendingInteractionMap:new Map()};}uninitializedFiber.stateNode=root;// The reason for the way the Flow types are structured in this file,
4686
+  // Is to avoid needing :any casts everywhere interaction tracking fields are used.
4687
+  // Unfortunately that requires an :any cast for non-interaction tracking capable builds.
4688
+  // $FlowFixMe Remove this :any cast and replace it with something better.
4689
+  return root;}/**
4690
+   * Forked from fbjs/warning:
4691
+   * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
4692
+   *
4693
+   * Only change is we use console.warn instead of console.error,
4694
+   * and do nothing when 'console' is not supported.
4695
+   * This really simplifies the code.
4696
+   * ---
4697
+   * Similar to invariant but only logs a warning if the condition is not met.
4698
+   * This can be used to log issues in development environments in critical
4699
+   * paths. Removing the logging code for production environments will keep the
4700
+   * same logic and follow the same code paths.
4701
+   */var lowPriorityWarning=function(){};{var printWarning=function(format){for(var _len=arguments.length,args=Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}var argIndex=0;var message='Warning: '+format.replace(/%s/g,function(){return args[argIndex++];});if(typeof console!=='undefined'){console.warn(message);}try{// --- Welcome to debugging React ---
4702
+  // This error was thrown as a convenience so that you can use this stack
4703
+  // to find the callsite that caused this warning to fire.
4704
+  throw new Error(message);}catch(x){}};lowPriorityWarning=function(condition,format){if(format===undefined){throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning '+'message argument');}if(!condition){for(var _len2=arguments.length,args=Array(_len2>2?_len2-2:0),_key2=2;_key2<_len2;_key2++){args[_key2-2]=arguments[_key2];}printWarning.apply(undefined,[format].concat(args));}};}var lowPriorityWarning$1=lowPriorityWarning;var ReactStrictModeWarnings={discardPendingWarnings:function(){},flushPendingDeprecationWarnings:function(){},flushPendingUnsafeLifecycleWarnings:function(){},recordDeprecationWarnings:function(fiber,instance){},recordUnsafeLifecycleWarnings:function(fiber,instance){},recordLegacyContextWarning:function(fiber,instance){},flushLegacyContextWarning:function(){}};{var LIFECYCLE_SUGGESTIONS={UNSAFE_componentWillMount:'componentDidMount',UNSAFE_componentWillReceiveProps:'static getDerivedStateFromProps',UNSAFE_componentWillUpdate:'componentDidUpdate'};var pendingComponentWillMountWarnings=[];var pendingComponentWillReceivePropsWarnings=[];var pendingComponentWillUpdateWarnings=[];var pendingUnsafeLifecycleWarnings=new Map();var pendingLegacyContextWarning=new Map();// Tracks components we have already warned about.
4705
+  var didWarnAboutDeprecatedLifecycles=new Set();var didWarnAboutUnsafeLifecycles=new Set();var didWarnAboutLegacyContext=new Set();var setToSortedString=function(set){var array=[];set.forEach(function(value){array.push(value);});return array.sort().join(', ');};ReactStrictModeWarnings.discardPendingWarnings=function(){pendingComponentWillMountWarnings=[];pendingComponentWillReceivePropsWarnings=[];pendingComponentWillUpdateWarnings=[];pendingUnsafeLifecycleWarnings=new Map();pendingLegacyContextWarning=new Map();};ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings=function(){pendingUnsafeLifecycleWarnings.forEach(function(lifecycleWarningsMap,strictRoot){var lifecyclesWarningMesages=[];Object.keys(lifecycleWarningsMap).forEach(function(lifecycle){var lifecycleWarnings=lifecycleWarningsMap[lifecycle];if(lifecycleWarnings.length>0){var componentNames=new Set();lifecycleWarnings.forEach(function(fiber){componentNames.add(getComponentName(fiber.type)||'Component');didWarnAboutUnsafeLifecycles.add(fiber.type);});var formatted=lifecycle.replace('UNSAFE_','');var suggestion=LIFECYCLE_SUGGESTIONS[lifecycle];var sortedComponentNames=setToSortedString(componentNames);lifecyclesWarningMesages.push(formatted+': Please update the following components to use '+(suggestion+' instead: '+sortedComponentNames));}});if(lifecyclesWarningMesages.length>0){var strictRootComponentStack=getStackByFiberInDevAndProd(strictRoot);warningWithoutStack$1(false,'Unsafe lifecycle methods were found within a strict-mode tree:%s'+'\n\n%s'+'\n\nLearn more about this warning here:'+'\nhttps://fb.me/react-strict-mode-warnings',strictRootComponentStack,lifecyclesWarningMesages.join('\n\n'));}});pendingUnsafeLifecycleWarnings=new Map();};var findStrictRoot=function(fiber){var maybeStrictRoot=null;var node=fiber;while(node!==null){if(node.mode&StrictMode){maybeStrictRoot=node;}node=node.return;}return maybeStrictRoot;};ReactStrictModeWarnings.flushPendingDeprecationWarnings=function(){if(pendingComponentWillMountWarnings.length>0){var uniqueNames=new Set();pendingComponentWillMountWarnings.forEach(function(fiber){uniqueNames.add(getComponentName(fiber.type)||'Component');didWarnAboutDeprecatedLifecycles.add(fiber.type);});var sortedNames=setToSortedString(uniqueNames);lowPriorityWarning$1(false,'componentWillMount is deprecated and will be removed in the next major version. '+'Use componentDidMount instead. As a temporary workaround, '+'you can rename to UNSAFE_componentWillMount.'+'\n\nPlease update the following components: %s'+'\n\nLearn more about this warning here:'+'\nhttps://fb.me/react-async-component-lifecycle-hooks',sortedNames);pendingComponentWillMountWarnings=[];}if(pendingComponentWillReceivePropsWarnings.length>0){var _uniqueNames=new Set();pendingComponentWillReceivePropsWarnings.forEach(function(fiber){_uniqueNames.add(getComponentName(fiber.type)||'Component');didWarnAboutDeprecatedLifecycles.add(fiber.type);});var _sortedNames=setToSortedString(_uniqueNames);lowPriorityWarning$1(false,'componentWillReceiveProps is deprecated and will be removed in the next major version. '+'Use static getDerivedStateFromProps instead.'+'\n\nPlease update the following components: %s'+'\n\nLearn more about this warning here:'+'\nhttps://fb.me/react-async-component-lifecycle-hooks',_sortedNames);pendingComponentWillReceivePropsWarnings=[];}if(pendingComponentWillUpdateWarnings.length>0){var _uniqueNames2=new Set();pendingComponentWillUpdateWarnings.forEach(function(fiber){_uniqueNames2.add(getComponentName(fiber.type)||'Component');didWarnAboutDeprecatedLifecycles.add(fiber.type);});var _sortedNames2=setToSortedString(_uniqueNames2);lowPriorityWarning$1(false,'componentWillUpdate is deprecated and will be removed in the next major version. '+'Use componentDidUpdate instead. As a temporary workaround, '+'you can rename to UNSAFE_componentWillUpdate.'+'\n\nPlease update the following components: %s'+'\n\nLearn more about this warning here:'+'\nhttps://fb.me/react-async-component-lifecycle-hooks',_sortedNames2);pendingComponentWillUpdateWarnings=[];}};ReactStrictModeWarnings.recordDeprecationWarnings=function(fiber,instance){// Dedup strategy: Warn once per component.
4706
+  if(didWarnAboutDeprecatedLifecycles.has(fiber.type)){return;}// Don't warn about react-lifecycles-compat polyfilled components.
4707
+  if(typeof instance.componentWillMount==='function'&&instance.componentWillMount.__suppressDeprecationWarning!==true){pendingComponentWillMountWarnings.push(fiber);}if(typeof instance.componentWillReceiveProps==='function'&&instance.componentWillReceiveProps.__suppressDeprecationWarning!==true){pendingComponentWillReceivePropsWarnings.push(fiber);}if(typeof instance.componentWillUpdate==='function'&&instance.componentWillUpdate.__suppressDeprecationWarning!==true){pendingComponentWillUpdateWarnings.push(fiber);}};ReactStrictModeWarnings.recordUnsafeLifecycleWarnings=function(fiber,instance){var strictRoot=findStrictRoot(fiber);if(strictRoot===null){warningWithoutStack$1(false,'Expected to find a StrictMode component in a strict mode tree. '+'This error is likely caused by a bug in React. Please file an issue.');return;}// Dedup strategy: Warn once per component.
4708
+  // This is difficult to track any other way since component names
4709
+  // are often vague and are likely to collide between 3rd party libraries.
4710
+  // An expand property is probably okay to use here since it's DEV-only,
4711
+  // and will only be set in the event of serious warnings.
4712
+  if(didWarnAboutUnsafeLifecycles.has(fiber.type)){return;}var warningsForRoot=void 0;if(!pendingUnsafeLifecycleWarnings.has(strictRoot)){warningsForRoot={UNSAFE_componentWillMount:[],UNSAFE_componentWillReceiveProps:[],UNSAFE_componentWillUpdate:[]};pendingUnsafeLifecycleWarnings.set(strictRoot,warningsForRoot);}else{warningsForRoot=pendingUnsafeLifecycleWarnings.get(strictRoot);}var unsafeLifecycles=[];if(typeof instance.componentWillMount==='function'&&instance.componentWillMount.__suppressDeprecationWarning!==true||typeof instance.UNSAFE_componentWillMount==='function'){unsafeLifecycles.push('UNSAFE_componentWillMount');}if(typeof instance.componentWillReceiveProps==='function'&&instance.componentWillReceiveProps.__suppressDeprecationWarning!==true||typeof instance.UNSAFE_componentWillReceiveProps==='function'){unsafeLifecycles.push('UNSAFE_componentWillReceiveProps');}if(typeof instance.componentWillUpdate==='function'&&instance.componentWillUpdate.__suppressDeprecationWarning!==true||typeof instance.UNSAFE_componentWillUpdate==='function'){unsafeLifecycles.push('UNSAFE_componentWillUpdate');}if(unsafeLifecycles.length>0){unsafeLifecycles.forEach(function(lifecycle){warningsForRoot[lifecycle].push(fiber);});}};ReactStrictModeWarnings.recordLegacyContextWarning=function(fiber,instance){var strictRoot=findStrictRoot(fiber);if(strictRoot===null){warningWithoutStack$1(false,'Expected to find a StrictMode component in a strict mode tree. '+'This error is likely caused by a bug in React. Please file an issue.');return;}// Dedup strategy: Warn once per component.
4713
+  if(didWarnAboutLegacyContext.has(fiber.type)){return;}var warningsForRoot=pendingLegacyContextWarning.get(strictRoot);if(fiber.type.contextTypes!=null||fiber.type.childContextTypes!=null||instance!==null&&typeof instance.getChildContext==='function'){if(warningsForRoot===undefined){warningsForRoot=[];pendingLegacyContextWarning.set(strictRoot,warningsForRoot);}warningsForRoot.push(fiber);}};ReactStrictModeWarnings.flushLegacyContextWarning=function(){pendingLegacyContextWarning.forEach(function(fiberArray,strictRoot){var uniqueNames=new Set();fiberArray.forEach(function(fiber){uniqueNames.add(getComponentName(fiber.type)||'Component');didWarnAboutLegacyContext.add(fiber.type);});var sortedNames=setToSortedString(uniqueNames);var strictRootComponentStack=getStackByFiberInDevAndProd(strictRoot);warningWithoutStack$1(false,'Legacy context API has been detected within a strict-mode tree: %s'+'\n\nPlease update the following components: %s'+'\n\nLearn more about this warning here:'+'\nhttps://fb.me/react-strict-mode-warnings',strictRootComponentStack,sortedNames);});};}// This lets us hook into Fiber to debug what it's doing.
4714
+  // suspended inside an offscreen subtree should be able to ping at the priority
4715
+  // of the outer render.
4716
+  function markPendingPriorityLevel(root,expirationTime){// If there's a gap between completing a failed root and retrying it,
4717
+  // additional updates may be scheduled. Clear `didError`, in case the update
4718
+  // is sufficient to fix the error.
4719
+  root.didError=false;// Update the latest and earliest pending times
4720
+  var earliestPendingTime=root.earliestPendingTime;if(earliestPendingTime===NoWork){// No other pending updates.
4721
+  root.earliestPendingTime=root.latestPendingTime=expirationTime;}else{if(earliestPendingTime>expirationTime){// This is the earliest pending update.
4722
+  root.earliestPendingTime=expirationTime;}else{var latestPendingTime=root.latestPendingTime;if(latestPendingTime<expirationTime){// This is the latest pending update
4723
+  root.latestPendingTime=expirationTime;}}}findNextExpirationTimeToWorkOn(expirationTime,root);}function markCommittedPriorityLevels(root,earliestRemainingTime){root.didError=false;if(earliestRemainingTime===NoWork){// Fast path. There's no remaining work. Clear everything.
4724
+  root.earliestPendingTime=NoWork;root.latestPendingTime=NoWork;root.earliestSuspendedTime=NoWork;root.latestSuspendedTime=NoWork;root.latestPingedTime=NoWork;findNextExpirationTimeToWorkOn(NoWork,root);return;}// Let's see if the previous latest known pending level was just flushed.
4725
+  var latestPendingTime=root.latestPendingTime;if(latestPendingTime!==NoWork){if(latestPendingTime<earliestRemainingTime){// We've flushed all the known pending levels.
4726
+  root.earliestPendingTime=root.latestPendingTime=NoWork;}else{var earliestPendingTime=root.earliestPendingTime;if(earliestPendingTime<earliestRemainingTime){// We've flushed the earliest known pending level. Set this to the
4727
+  // latest pending time.
4728
+  root.earliestPendingTime=root.latestPendingTime;}}}// Now let's handle the earliest remaining level in the whole tree. We need to
4729
+  // decide whether to treat it as a pending level or as suspended. Check
4730
+  // it falls within the range of known suspended levels.
4731
+  var earliestSuspendedTime=root.earliestSuspendedTime;if(earliestSuspendedTime===NoWork){// There's no suspended work. Treat the earliest remaining level as a
4732
+  // pending level.
4733
+  markPendingPriorityLevel(root,earliestRemainingTime);findNextExpirationTimeToWorkOn(NoWork,root);return;}var latestSuspendedTime=root.latestSuspendedTime;if(earliestRemainingTime>latestSuspendedTime){// The earliest remaining level is later than all the suspended work. That
4734
+  // means we've flushed all the suspended work.
4735
+  root.earliestSuspendedTime=NoWork;root.latestSuspendedTime=NoWork;root.latestPingedTime=NoWork;// There's no suspended work. Treat the earliest remaining level as a
4736
+  // pending level.
4737
+  markPendingPriorityLevel(root,earliestRemainingTime);findNextExpirationTimeToWorkOn(NoWork,root);return;}if(earliestRemainingTime<earliestSuspendedTime){// The earliest remaining time is earlier than all the suspended work.
4738
+  // Treat it as a pending update.
4739
+  markPendingPriorityLevel(root,earliestRemainingTime);findNextExpirationTimeToWorkOn(NoWork,root);return;}// The earliest remaining time falls within the range of known suspended
4740
+  // levels. We should treat this as suspended work.
4741
+  findNextExpirationTimeToWorkOn(NoWork,root);}function hasLowerPriorityWork(root,erroredExpirationTime){var latestPendingTime=root.latestPendingTime;var latestSuspendedTime=root.latestSuspendedTime;var latestPingedTime=root.latestPingedTime;return latestPendingTime!==NoWork&&latestPendingTime>erroredExpirationTime||latestSuspendedTime!==NoWork&&latestSuspendedTime>erroredExpirationTime||latestPingedTime!==NoWork&&latestPingedTime>erroredExpirationTime;}function markSuspendedPriorityLevel(root,suspendedTime){root.didError=false;clearPing(root,suspendedTime);// First, check the known pending levels and update them if needed.
4742
+  var earliestPendingTime=root.earliestPendingTime;var latestPendingTime=root.latestPendingTime;if(earliestPendingTime===suspendedTime){if(latestPendingTime===suspendedTime){// Both known pending levels were suspended. Clear them.
4743
+  root.earliestPendingTime=root.latestPendingTime=NoWork;}else{// The earliest pending level was suspended. Clear by setting it to the
4744
+  // latest pending level.
4745
+  root.earliestPendingTime=latestPendingTime;}}else if(latestPendingTime===suspendedTime){// The latest pending level was suspended. Clear by setting it to the
4746
+  // latest pending level.
4747
+  root.latestPendingTime=earliestPendingTime;}// Finally, update the known suspended levels.
4748
+  var earliestSuspendedTime=root.earliestSuspendedTime;var latestSuspendedTime=root.latestSuspendedTime;if(earliestSuspendedTime===NoWork){// No other suspended levels.
4749
+  root.earliestSuspendedTime=root.latestSuspendedTime=suspendedTime;}else{if(earliestSuspendedTime>suspendedTime){// This is the earliest suspended level.
4750
+  root.earliestSuspendedTime=suspendedTime;}else if(latestSuspendedTime<suspendedTime){// This is the latest suspended level
4751
+  root.latestSuspendedTime=suspendedTime;}}findNextExpirationTimeToWorkOn(suspendedTime,root);}function clearPing(root,completedTime){// TODO: Track whether the root was pinged during the render phase. If so,
4752
+  // we need to make sure we don't lose track of it.
4753
+  var latestPingedTime=root.latestPingedTime;if(latestPingedTime!==NoWork&&latestPingedTime<=completedTime){root.latestPingedTime=NoWork;}}function didExpireAtExpirationTime(root,currentTime){var expirationTime=root.expirationTime;if(expirationTime!==NoWork&&currentTime>=expirationTime){// The root has expired. Flush all work up to the current time.
4754
+  root.nextExpirationTimeToWorkOn=currentTime;}}function findNextExpirationTimeToWorkOn(completedExpirationTime,root){var earliestSuspendedTime=root.earliestSuspendedTime;var latestSuspendedTime=root.latestSuspendedTime;var earliestPendingTime=root.earliestPendingTime;var latestPingedTime=root.latestPingedTime;// Work on the earliest pending time. Failing that, work on the latest
4755
+  // pinged time.
4756
+  var nextExpirationTimeToWorkOn=earliestPendingTime!==NoWork?earliestPendingTime:latestPingedTime;// If there is no pending or pinged work, check if there's suspended work
4757
+  // that's lower priority than what we just completed.
4758
+  if(nextExpirationTimeToWorkOn===NoWork&&(completedExpirationTime===NoWork||latestSuspendedTime>completedExpirationTime)){// The lowest priority suspended work is the work most likely to be
4759
+  // committed next. Let's start rendering it again, so that if it times out,
4760
+  // it's ready to commit.
4761
+  nextExpirationTimeToWorkOn=latestSuspendedTime;}var expirationTime=nextExpirationTimeToWorkOn;if(expirationTime!==NoWork&&earliestSuspendedTime!==NoWork&&earliestSuspendedTime<expirationTime){// Expire using the earliest known expiration time.
4762
+  expirationTime=earliestSuspendedTime;}root.nextExpirationTimeToWorkOn=nextExpirationTimeToWorkOn;root.expirationTime=expirationTime;}// UpdateQueue is a linked list of prioritized updates.
4763
+  //
4764
+  // Like fibers, update queues come in pairs: a current queue, which represents
4765
+  // the visible state of the screen, and a work-in-progress queue, which is
4766
+  // can be mutated and processed asynchronously before it is committed — a form
4767
+  // of double buffering. If a work-in-progress render is discarded before
4768
+  // finishing, we create a new work-in-progress by cloning the current queue.
4769
+  //
4770
+  // Both queues share a persistent, singly-linked list structure. To schedule an
4771
+  // update, we append it to the end of both queues. Each queue maintains a
4772
+  // pointer to first update in the persistent list that hasn't been processed.
4773
+  // The work-in-progress pointer always has a position equal to or greater than
4774
+  // the current queue, since we always work on that one. The current queue's
4775
+  // pointer is only updated during the commit phase, when we swap in the
4776
+  // work-in-progress.
4777
+  //
4778
+  // For example:
4779
+  //
4780
+  //   Current pointer:           A - B - C - D - E - F
4781
+  //   Work-in-progress pointer:              D - E - F
4782
+  //                                          ^
4783
+  //                                          The work-in-progress queue has
4784
+  //                                          processed more updates than current.
4785
+  //
4786
+  // The reason we append to both queues is because otherwise we might drop
4787
+  // updates without ever processing them. For example, if we only add updates to
4788
+  // the work-in-progress queue, some updates could be lost whenever a work-in
4789
+  // -progress render restarts by cloning from current. Similarly, if we only add
4790
+  // updates to the current queue, the updates will be lost whenever an already
4791
+  // in-progress queue commits and swaps with the current queue. However, by
4792
+  // adding to both queues, we guarantee that the update will be part of the next
4793
+  // work-in-progress. (And because the work-in-progress queue becomes the
4794
+  // current queue once it commits, there's no danger of applying the same
4795
+  // update twice.)
4796
+  //
4797
+  // Prioritization
4798
+  // --------------
4799
+  //
4800
+  // Updates are not sorted by priority, but by insertion; new updates are always
4801
+  // appended to the end of the list.
4802
+  //
4803
+  // The priority is still important, though. When processing the update queue
4804
+  // during the render phase, only the updates with sufficient priority are
4805
+  // included in the result. If we skip an update because it has insufficient
4806
+  // priority, it remains in the queue to be processed later, during a lower
4807
+  // priority render. Crucially, all updates subsequent to a skipped update also
4808
+  // remain in the queue *regardless of their priority*. That means high priority
4809
+  // updates are sometimes processed twice, at two separate priorities. We also
4810
+  // keep track of a base state, that represents the state before the first
4811
+  // update in the queue is applied.
4812
+  //
4813
+  // For example:
4814
+  //
4815
+  //   Given a base state of '', and the following queue of updates
4816
+  //
4817
+  //     A1 - B2 - C1 - D2
4818
+  //
4819
+  //   where the number indicates the priority, and the update is applied to the
4820
+  //   previous state by appending a letter, React will process these updates as
4821
+  //   two separate renders, one per distinct priority level:
4822
+  //
4823
+  //   First render, at priority 1:
4824
+  //     Base state: ''
4825
+  //     Updates: [A1, C1]
4826
+  //     Result state: 'AC'
4827
+  //
4828
+  //   Second render, at priority 2:
4829
+  //     Base state: 'A'            <-  The base state does not include C1,
4830
+  //                                    because B2 was skipped.
4831
+  //     Updates: [B2, C1, D2]      <-  C1 was rebased on top of B2
4832
+  //     Result state: 'ABCD'
4833
+  //
4834
+  // Because we process updates in insertion order, and rebase high priority
4835
+  // updates when preceding updates are skipped, the final result is deterministic
4836
+  // regardless of priority. Intermediate state may vary according to system
4837
+  // resources, but the final state is always the same.
4838
+  var UpdateState=0;var ReplaceState=1;var ForceUpdate=2;var CaptureUpdate=3;// Global state that is reset at the beginning of calling `processUpdateQueue`.
4839
+  // It should only be read right after calling `processUpdateQueue`, via
4840
+  // `checkHasForceUpdateAfterProcessing`.
4841
+  var hasForceUpdate=false;var didWarnUpdateInsideUpdate=void 0;var currentlyProcessingQueue=void 0;var resetCurrentlyProcessingQueue=void 0;{didWarnUpdateInsideUpdate=false;currentlyProcessingQueue=null;resetCurrentlyProcessingQueue=function(){currentlyProcessingQueue=null;};}function createUpdateQueue(baseState){var queue={baseState:baseState,firstUpdate:null,lastUpdate:null,firstCapturedUpdate:null,lastCapturedUpdate:null,firstEffect:null,lastEffect:null,firstCapturedEffect:null,lastCapturedEffect:null};return queue;}function cloneUpdateQueue(currentQueue){var queue={baseState:currentQueue.baseState,firstUpdate:currentQueue.firstUpdate,lastUpdate:currentQueue.lastUpdate,// TODO: With resuming, if we bail out and resuse the child tree, we should
4842
+  // keep these effects.
4843
+  firstCapturedUpdate:null,lastCapturedUpdate:null,firstEffect:null,lastEffect:null,firstCapturedEffect:null,lastCapturedEffect:null};return queue;}function createUpdate(expirationTime){return {expirationTime:expirationTime,tag:UpdateState,payload:null,callback:null,next:null,nextEffect:null};}function appendUpdateToQueue(queue,update){// Append the update to the end of the list.
4844
+  if(queue.lastUpdate===null){// Queue is empty
4845
+  queue.firstUpdate=queue.lastUpdate=update;}else{queue.lastUpdate.next=update;queue.lastUpdate=update;}}function enqueueUpdate(fiber,update){// Update queues are created lazily.
4846
+  var alternate=fiber.alternate;var queue1=void 0;var queue2=void 0;if(alternate===null){// There's only one fiber.
4847
+  queue1=fiber.updateQueue;queue2=null;if(queue1===null){queue1=fiber.updateQueue=createUpdateQueue(fiber.memoizedState);}}else{// There are two owners.
4848
+  queue1=fiber.updateQueue;queue2=alternate.updateQueue;if(queue1===null){if(queue2===null){// Neither fiber has an update queue. Create new ones.
4849
+  queue1=fiber.updateQueue=createUpdateQueue(fiber.memoizedState);queue2=alternate.updateQueue=createUpdateQueue(alternate.memoizedState);}else{// Only one fiber has an update queue. Clone to create a new one.
4850
+  queue1=fiber.updateQueue=cloneUpdateQueue(queue2);}}else{if(queue2===null){// Only one fiber has an update queue. Clone to create a new one.
4851
+  queue2=alternate.updateQueue=cloneUpdateQueue(queue1);}}}if(queue2===null||queue1===queue2){// There's only a single queue.
4852
+  appendUpdateToQueue(queue1,update);}else{// There are two queues. We need to append the update to both queues,
4853
+  // while accounting for the persistent structure of the list — we don't
4854
+  // want the same update to be added multiple times.
4855
+  if(queue1.lastUpdate===null||queue2.lastUpdate===null){// One of the queues is not empty. We must add the update to both queues.
4856
+  appendUpdateToQueue(queue1,update);appendUpdateToQueue(queue2,update);}else{// Both queues are non-empty. The last update is the same in both lists,
4857
+  // because of structural sharing. So, only append to one of the lists.
4858
+  appendUpdateToQueue(queue1,update);// But we still need to update the `lastUpdate` pointer of queue2.
4859
+  queue2.lastUpdate=update;}}{if((fiber.tag===ClassComponent||fiber.tag===ClassComponentLazy)&&(currentlyProcessingQueue===queue1||queue2!==null&&currentlyProcessingQueue===queue2)&&!didWarnUpdateInsideUpdate){warningWithoutStack$1(false,'An update (setState, replaceState, or forceUpdate) was scheduled '+'from inside an update function. Update functions should be pure, '+'with zero side-effects. Consider using componentDidUpdate or a '+'callback.');didWarnUpdateInsideUpdate=true;}}}function enqueueCapturedUpdate(workInProgress,update){// Captured updates go into a separate list, and only on the work-in-
4860
+  // progress queue.
4861
+  var workInProgressQueue=workInProgress.updateQueue;if(workInProgressQueue===null){workInProgressQueue=workInProgress.updateQueue=createUpdateQueue(workInProgress.memoizedState);}else{// TODO: I put this here rather than createWorkInProgress so that we don't
4862
+  // clone the queue unnecessarily. There's probably a better way to
4863
+  // structure this.
4864
+  workInProgressQueue=ensureWorkInProgressQueueIsAClone(workInProgress,workInProgressQueue);}// Append the update to the end of the list.
4865
+  if(workInProgressQueue.lastCapturedUpdate===null){// This is the first render phase update
4866
+  workInProgressQueue.firstCapturedUpdate=workInProgressQueue.lastCapturedUpdate=update;}else{workInProgressQueue.lastCapturedUpdate.next=update;workInProgressQueue.lastCapturedUpdate=update;}}function ensureWorkInProgressQueueIsAClone(workInProgress,queue){var current=workInProgress.alternate;if(current!==null){// If the work-in-progress queue is equal to the current queue,
4867
+  // we need to clone it first.
4868
+  if(queue===current.updateQueue){queue=workInProgress.updateQueue=cloneUpdateQueue(queue);}}return queue;}function getStateFromUpdate(workInProgress,queue,update,prevState,nextProps,instance){switch(update.tag){case ReplaceState:{var _payload=update.payload;if(typeof _payload==='function'){// Updater function
4869
+  {if(workInProgress.mode&StrictMode){_payload.call(instance,prevState,nextProps);}}return _payload.call(instance,prevState,nextProps);}// State object
4870
+  return _payload;}case CaptureUpdate:{workInProgress.effectTag=workInProgress.effectTag&~ShouldCapture|DidCapture;}// Intentional fallthrough
4871
+  case UpdateState:{var _payload2=update.payload;var partialState=void 0;if(typeof _payload2==='function'){// Updater function
4872
+  {if(workInProgress.mode&StrictMode){_payload2.call(instance,prevState,nextProps);}}partialState=_payload2.call(instance,prevState,nextProps);}else{// Partial state object
4873
+  partialState=_payload2;}if(partialState===null||partialState===undefined){// Null and undefined are treated as no-ops.
4874
+  return prevState;}// Merge the partial state and the previous state.
4875
+  return _assign({},prevState,partialState);}case ForceUpdate:{hasForceUpdate=true;return prevState;}}return prevState;}function processUpdateQueue(workInProgress,queue,props,instance,renderExpirationTime){hasForceUpdate=false;queue=ensureWorkInProgressQueueIsAClone(workInProgress,queue);{currentlyProcessingQueue=queue;}// These values may change as we process the queue.
4876
+  var newBaseState=queue.baseState;var newFirstUpdate=null;var newExpirationTime=NoWork;// Iterate through the list of updates to compute the result.
4877
+  var update=queue.firstUpdate;var resultState=newBaseState;while(update!==null){var updateExpirationTime=update.expirationTime;if(updateExpirationTime>renderExpirationTime){// This update does not have sufficient priority. Skip it.
4878
+  if(newFirstUpdate===null){// This is the first skipped update. It will be the first update in
4879
+  // the new list.
4880
+  newFirstUpdate=update;// Since this is the first update that was skipped, the current result
4881
+  // is the new base state.
4882
+  newBaseState=resultState;}// Since this update will remain in the list, update the remaining
4883
+  // expiration time.
4884
+  if(newExpirationTime===NoWork||newExpirationTime>updateExpirationTime){newExpirationTime=updateExpirationTime;}}else{// This update does have sufficient priority. Process it and compute
4885
+  // a new result.
4886
+  resultState=getStateFromUpdate(workInProgress,queue,update,resultState,props,instance);var _callback=update.callback;if(_callback!==null){workInProgress.effectTag|=Callback;// Set this to null, in case it was mutated during an aborted render.
4887
+  update.nextEffect=null;if(queue.lastEffect===null){queue.firstEffect=queue.lastEffect=update;}else{queue.lastEffect.nextEffect=update;queue.lastEffect=update;}}}// Continue to the next update.
4888
+  update=update.next;}// Separately, iterate though the list of captured updates.
4889
+  var newFirstCapturedUpdate=null;update=queue.firstCapturedUpdate;while(update!==null){var _updateExpirationTime=update.expirationTime;if(_updateExpirationTime>renderExpirationTime){// This update does not have sufficient priority. Skip it.
4890
+  if(newFirstCapturedUpdate===null){// This is the first skipped captured update. It will be the first
4891
+  // update in the new list.
4892
+  newFirstCapturedUpdate=update;// If this is the first update that was skipped, the current result is
4893
+  // the new base state.
4894
+  if(newFirstUpdate===null){newBaseState=resultState;}}// Since this update will remain in the list, update the remaining
4895
+  // expiration time.
4896
+  if(newExpirationTime===NoWork||newExpirationTime>_updateExpirationTime){newExpirationTime=_updateExpirationTime;}}else{// This update does have sufficient priority. Process it and compute
4897
+  // a new result.
4898
+  resultState=getStateFromUpdate(workInProgress,queue,update,resultState,props,instance);var _callback2=update.callback;if(_callback2!==null){workInProgress.effectTag|=Callback;// Set this to null, in case it was mutated during an aborted render.
4899
+  update.nextEffect=null;if(queue.lastCapturedEffect===null){queue.firstCapturedEffect=queue.lastCapturedEffect=update;}else{queue.lastCapturedEffect.nextEffect=update;queue.lastCapturedEffect=update;}}}update=update.next;}if(newFirstUpdate===null){queue.lastUpdate=null;}if(newFirstCapturedUpdate===null){queue.lastCapturedUpdate=null;}else{workInProgress.effectTag|=Callback;}if(newFirstUpdate===null&&newFirstCapturedUpdate===null){// We processed every update, without skipping. That means the new base
4900
+  // state is the same as the result state.
4901
+  newBaseState=resultState;}queue.baseState=newBaseState;queue.firstUpdate=newFirstUpdate;queue.firstCapturedUpdate=newFirstCapturedUpdate;// Set the remaining expiration time to be whatever is remaining in the queue.
4902
+  // This should be fine because the only two other things that contribute to
4903
+  // expiration time are props and context. We're already in the middle of the
4904
+  // begin phase by the time we start processing the queue, so we've already
4905
+  // dealt with the props. Context in components that specify
4906
+  // shouldComponentUpdate is tricky; but we'll have to account for
4907
+  // that regardless.
4908
+  workInProgress.expirationTime=newExpirationTime;workInProgress.memoizedState=resultState;{currentlyProcessingQueue=null;}}function callCallback(callback,context){!(typeof callback==='function')?invariant(false,'Invalid argument passed as callback. Expected a function. Instead received: %s',callback):void 0;callback.call(context);}function resetHasForceUpdateBeforeProcessing(){hasForceUpdate=false;}function checkHasForceUpdateAfterProcessing(){return hasForceUpdate;}function commitUpdateQueue(finishedWork,finishedQueue,instance,renderExpirationTime){// If the finished render included captured updates, and there are still
4909
+  // lower priority updates left over, we need to keep the captured updates
4910
+  // in the queue so that they are rebased and not dropped once we process the
4911
+  // queue again at the lower priority.
4912
+  if(finishedQueue.firstCapturedUpdate!==null){// Join the captured update list to the end of the normal list.
4913
+  if(finishedQueue.lastUpdate!==null){finishedQueue.lastUpdate.next=finishedQueue.firstCapturedUpdate;finishedQueue.lastUpdate=finishedQueue.lastCapturedUpdate;}// Clear the list of captured updates.
4914
+  finishedQueue.firstCapturedUpdate=finishedQueue.lastCapturedUpdate=null;}// Commit the effects
4915
+  commitUpdateEffects(finishedQueue.firstEffect,instance);finishedQueue.firstEffect=finishedQueue.lastEffect=null;commitUpdateEffects(finishedQueue.firstCapturedEffect,instance);finishedQueue.firstCapturedEffect=finishedQueue.lastCapturedEffect=null;}function commitUpdateEffects(effect,instance){while(effect!==null){var _callback3=effect.callback;if(_callback3!==null){effect.callback=null;callCallback(_callback3,instance);}effect=effect.nextEffect;}}function createCapturedValue(value,source){// If the value is an error, call this function immediately after it is thrown
4916
+  // so the stack is accurate.
4917
+  return {value:value,source:source,stack:getStackByFiberInDevAndProd(source)};}var valueCursor=createCursor(null);var rendererSigil=void 0;{// Use this to detect multiple renderers using the same context
4918
+  rendererSigil={};}var currentlyRenderingFiber=null;var lastContextDependency=null;var lastContextWithAllBitsObserved=null;function resetContextDependences(){// This is called right before React yields execution, to ensure `readContext`
4919
+  // cannot be called outside the render phase.
4920
+  currentlyRenderingFiber=null;lastContextDependency=null;lastContextWithAllBitsObserved=null;}function pushProvider(providerFiber,nextValue){var context=providerFiber.type._context;{push(valueCursor,context._currentValue,providerFiber);context._currentValue=nextValue;{!(context._currentRenderer===undefined||context._currentRenderer===null||context._currentRenderer===rendererSigil)?warningWithoutStack$1(false,'Detected multiple renderers concurrently rendering the '+'same context provider. This is currently unsupported.'):void 0;context._currentRenderer=rendererSigil;}}}function popProvider(providerFiber){var currentValue=valueCursor.current;pop(valueCursor,providerFiber);var context=providerFiber.type._context;{context._currentValue=currentValue;}}function calculateChangedBits(context,newValue,oldValue){// Use Object.is to compare the new context value to the old value. Inlined
4921
+  // Object.is polyfill.
4922
+  // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
4923
+  if(oldValue===newValue&&(oldValue!==0||1/oldValue===1/newValue)||oldValue!==oldValue&&newValue!==newValue// eslint-disable-line no-self-compare
4924
+  ){// No change
4925
+  return 0;}else{var changedBits=typeof context._calculateChangedBits==='function'?context._calculateChangedBits(oldValue,newValue):maxSigned31BitInt;{!((changedBits&maxSigned31BitInt)===changedBits)?warning$1(false,'calculateChangedBits: Expected the return value to be a '+'31-bit integer. Instead received: %s',changedBits):void 0;}return changedBits|0;}}function propagateContextChange(workInProgress,context,changedBits,renderExpirationTime){var fiber=workInProgress.child;if(fiber!==null){// Set the return pointer of the child to the work-in-progress fiber.
4926
+  fiber.return=workInProgress;}while(fiber!==null){var nextFiber=void 0;// Visit this fiber.
4927
+  var dependency=fiber.firstContextDependency;if(dependency!==null){do{// Check if the context matches.
4928
+  if(dependency.context===context&&(dependency.observedBits&changedBits)!==0){// Match! Schedule an update on this fiber.
4929
+  if(fiber.tag===ClassComponent||fiber.tag===ClassComponentLazy){// Schedule a force update on the work-in-progress.
4930
+  var update=createUpdate(renderExpirationTime);update.tag=ForceUpdate;// TODO: Because we don't have a work-in-progress, this will add the
4931
+  // update to the current fiber, too, which means it will persist even if
4932
+  // this render is thrown away. Since it's a race condition, not sure it's
4933
+  // worth fixing.
4934
+  enqueueUpdate(fiber,update);}if(fiber.expirationTime===NoWork||fiber.expirationTime>renderExpirationTime){fiber.expirationTime=renderExpirationTime;}var alternate=fiber.alternate;if(alternate!==null&&(alternate.expirationTime===NoWork||alternate.expirationTime>renderExpirationTime)){alternate.expirationTime=renderExpirationTime;}// Update the child expiration time of all the ancestors, including
4935
+  // the alternates.
4936
+  var node=fiber.return;while(node!==null){alternate=node.alternate;if(node.childExpirationTime===NoWork||node.childExpirationTime>renderExpirationTime){node.childExpirationTime=renderExpirationTime;if(alternate!==null&&(alternate.childExpirationTime===NoWork||alternate.childExpirationTime>renderExpirationTime)){alternate.childExpirationTime=renderExpirationTime;}}else if(alternate!==null&&(alternate.childExpirationTime===NoWork||alternate.childExpirationTime>renderExpirationTime)){alternate.childExpirationTime=renderExpirationTime;}else{// Neither alternate was updated, which means the rest of the
4937
+  // ancestor path already has sufficient priority.
4938
+  break;}node=node.return;}}nextFiber=fiber.child;dependency=dependency.next;}while(dependency!==null);}else if(fiber.tag===ContextProvider){// Don't scan deeper if this is a matching provider
4939
+  nextFiber=fiber.type===workInProgress.type?null:fiber.child;}else{// Traverse down.
4940
+  nextFiber=fiber.child;}if(nextFiber!==null){// Set the return pointer of the child to the work-in-progress fiber.
4941
+  nextFiber.return=fiber;}else{// No child. Traverse to next sibling.
4942
+  nextFiber=fiber;while(nextFiber!==null){if(nextFiber===workInProgress){// We're back to the root of this subtree. Exit.
4943
+  nextFiber=null;break;}var sibling=nextFiber.sibling;if(sibling!==null){// Set the return pointer of the sibling to the work-in-progress fiber.
4944
+  sibling.return=nextFiber.return;nextFiber=sibling;break;}// No more siblings. Traverse up.
4945
+  nextFiber=nextFiber.return;}}fiber=nextFiber;}}function prepareToReadContext(workInProgress,renderExpirationTime){currentlyRenderingFiber=workInProgress;lastContextDependency=null;lastContextWithAllBitsObserved=null;// Reset the work-in-progress list
4946
+  workInProgress.firstContextDependency=null;}function readContext(context,observedBits){if(lastContextWithAllBitsObserved===context);else if(observedBits===false||observedBits===0);else{var resolvedObservedBits=void 0;// Avoid deopting on observable arguments or heterogeneous types.
4947
+  if(typeof observedBits!=='number'||observedBits===maxSigned31BitInt){// Observe all updates.
4948
+  lastContextWithAllBitsObserved=context;resolvedObservedBits=maxSigned31BitInt;}else{resolvedObservedBits=observedBits;}var contextItem={context:context,observedBits:resolvedObservedBits,next:null};if(lastContextDependency===null){!(currentlyRenderingFiber!==null)?invariant(false,'Context.unstable_read(): Context can only be read while React is rendering, e.g. inside the render method or getDerivedStateFromProps.'):void 0;// This is the first dependency in the list
4949
+  currentlyRenderingFiber.firstContextDependency=lastContextDependency=contextItem;}else{// Append a new context item.
4950
+  lastContextDependency=lastContextDependency.next=contextItem;}}return context._currentValue;}var NO_CONTEXT={};var contextStackCursor$1=createCursor(NO_CONTEXT);var contextFiberStackCursor=createCursor(NO_CONTEXT);var rootInstanceStackCursor=createCursor(NO_CONTEXT);function requiredContext(c){!(c!==NO_CONTEXT)?invariant(false,'Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.'):void 0;return c;}function getRootHostContainer(){var rootInstance=requiredContext(rootInstanceStackCursor.current);return rootInstance;}function pushHostContainer(fiber,nextRootInstance){// Push current root instance onto the stack;
4951
+  // This allows us to reset root when portals are popped.
4952
+  push(rootInstanceStackCursor,nextRootInstance,fiber);// Track the context and the Fiber that provided it.
4953
+  // This enables us to pop only Fibers that provide unique contexts.
4954
+  push(contextFiberStackCursor,fiber,fiber);// Finally, we need to push the host context to the stack.
4955
+  // However, we can't just call getRootHostContext() and push it because
4956
+  // we'd have a different number of entries on the stack depending on
4957
+  // whether getRootHostContext() throws somewhere in renderer code or not.
4958
+  // So we push an empty value first. This lets us safely unwind on errors.
4959
+  push(contextStackCursor$1,NO_CONTEXT,fiber);var nextRootContext=getRootHostContext(nextRootInstance);// Now that we know this function doesn't throw, replace it.
4960
+  pop(contextStackCursor$1,fiber);push(contextStackCursor$1,nextRootContext,fiber);}function popHostContainer(fiber){pop(contextStackCursor$1,fiber);pop(contextFiberStackCursor,fiber);pop(rootInstanceStackCursor,fiber);}function getHostContext(){var context=requiredContext(contextStackCursor$1.current);return context;}function pushHostContext(fiber){var rootInstance=requiredContext(rootInstanceStackCursor.current);var context=requiredContext(contextStackCursor$1.current);var nextContext=getChildHostContext(context,fiber.type,rootInstance);// Don't push this Fiber's context unless it's unique.
4961
+  if(context===nextContext){return;}// Track the context and the Fiber that provided it.
4962
+  // This enables us to pop only Fibers that provide unique contexts.
4963
+  push(contextFiberStackCursor,fiber,fiber);push(contextStackCursor$1,nextContext,fiber);}function popHostContext(fiber){// Do not pop unless this Fiber provided the current context.
4964
+  // pushHostContext() only pushes Fibers that provide unique contexts.
4965
+  if(contextFiberStackCursor.current!==fiber){return;}pop(contextStackCursor$1,fiber);pop(contextFiberStackCursor,fiber);}var commitTime=0;var profilerStartTime=-1;function getCommitTime(){return commitTime;}function recordCommitTime(){commitTime=schedule$$1.unstable_now();}function startProfilerTimer(fiber){profilerStartTime=schedule$$1.unstable_now();if(fiber.actualStartTime<0){fiber.actualStartTime=schedule$$1.unstable_now();}}function stopProfilerTimerIfRunning(fiber){profilerStartTime=-1;}function stopProfilerTimerIfRunningAndRecordDelta(fiber,overrideBaseTime){if(profilerStartTime>=0){var elapsedTime=schedule$$1.unstable_now()-profilerStartTime;fiber.actualDuration+=elapsedTime;if(overrideBaseTime){fiber.selfBaseDuration=elapsedTime;}profilerStartTime=-1;}}var fakeInternalInstance={};var isArray=Array.isArray;// React.Component uses a shared frozen object by default.
4966
+  // We'll use it to determine whether we need to initialize legacy refs.
4967
+  var emptyRefsObject=new React.Component().refs;var didWarnAboutStateAssignmentForComponent=void 0;var didWarnAboutUninitializedState=void 0;var didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate=void 0;var didWarnAboutLegacyLifecyclesAndDerivedState=void 0;var didWarnAboutUndefinedDerivedState=void 0;var warnOnUndefinedDerivedState=void 0;var warnOnInvalidCallback$1=void 0;var didWarnAboutDirectlyAssigningPropsToState=void 0;{didWarnAboutStateAssignmentForComponent=new Set();didWarnAboutUninitializedState=new Set();didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate=new Set();didWarnAboutLegacyLifecyclesAndDerivedState=new Set();didWarnAboutDirectlyAssigningPropsToState=new Set();didWarnAboutUndefinedDerivedState=new Set();var didWarnOnInvalidCallback=new Set();warnOnInvalidCallback$1=function(callback,callerName){if(callback===null||typeof callback==='function'){return;}var key=callerName+'_'+callback;if(!didWarnOnInvalidCallback.has(key)){didWarnOnInvalidCallback.add(key);warningWithoutStack$1(false,'%s(...): Expected the last optional `callback` argument to be a '+'function. Instead received: %s.',callerName,callback);}};warnOnUndefinedDerivedState=function(type,partialState){if(partialState===undefined){var componentName=getComponentName(type)||'Component';if(!didWarnAboutUndefinedDerivedState.has(componentName)){didWarnAboutUndefinedDerivedState.add(componentName);warningWithoutStack$1(false,'%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. '+'You have returned undefined.',componentName);}}};// This is so gross but it's at least non-critical and can be removed if
4968
+  // it causes problems. This is meant to give a nicer error message for
4969
+  // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,
4970
+  // ...)) which otherwise throws a "_processChildContext is not a function"
4971
+  // exception.
4972
+  Object.defineProperty(fakeInternalInstance,'_processChildContext',{enumerable:false,value:function(){invariant(false,'_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn\'t supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).');}});Object.freeze(fakeInternalInstance);}function applyDerivedStateFromProps(workInProgress,ctor,getDerivedStateFromProps,nextProps){var prevState=workInProgress.memoizedState;{if(workInProgress.mode&StrictMode){// Invoke the function an extra time to help detect side-effects.
4973
+  getDerivedStateFromProps(nextProps,prevState);}}var partialState=getDerivedStateFromProps(nextProps,prevState);{warnOnUndefinedDerivedState(ctor,partialState);}// Merge the partial state and the previous state.
4974
+  var memoizedState=partialState===null||partialState===undefined?prevState:_assign({},prevState,partialState);workInProgress.memoizedState=memoizedState;// Once the update queue is empty, persist the derived state onto the
4975
+  // base state.
4976
+  var updateQueue=workInProgress.updateQueue;if(updateQueue!==null&&workInProgress.expirationTime===NoWork){updateQueue.baseState=memoizedState;}}var classComponentUpdater={isMounted:isMounted,enqueueSetState:function(inst,payload,callback){var fiber=get(inst);var currentTime=requestCurrentTime();var expirationTime=computeExpirationForFiber(currentTime,fiber);var update=createUpdate(expirationTime);update.payload=payload;if(callback!==undefined&&callback!==null){{warnOnInvalidCallback$1(callback,'setState');}update.callback=callback;}enqueueUpdate(fiber,update);scheduleWork(fiber,expirationTime);},enqueueReplaceState:function(inst,payload,callback){var fiber=get(inst);var currentTime=requestCurrentTime();var expirationTime=computeExpirationForFiber(currentTime,fiber);var update=createUpdate(expirationTime);update.tag=ReplaceState;update.payload=payload;if(callback!==undefined&&callback!==null){{warnOnInvalidCallback$1(callback,'replaceState');}update.callback=callback;}enqueueUpdate(fiber,update);scheduleWork(fiber,expirationTime);},enqueueForceUpdate:function(inst,callback){var fiber=get(inst);var currentTime=requestCurrentTime();var expirationTime=computeExpirationForFiber(currentTime,fiber);var update=createUpdate(expirationTime);update.tag=ForceUpdate;if(callback!==undefined&&callback!==null){{warnOnInvalidCallback$1(callback,'forceUpdate');}update.callback=callback;}enqueueUpdate(fiber,update);scheduleWork(fiber,expirationTime);}};function checkShouldComponentUpdate(workInProgress,ctor,oldProps,newProps,oldState,newState,nextLegacyContext){var instance=workInProgress.stateNode;if(typeof instance.shouldComponentUpdate==='function'){startPhaseTimer(workInProgress,'shouldComponentUpdate');var shouldUpdate=instance.shouldComponentUpdate(newProps,newState,nextLegacyContext);stopPhaseTimer();{!(shouldUpdate!==undefined)?warningWithoutStack$1(false,'%s.shouldComponentUpdate(): Returned undefined instead of a '+'boolean value. Make sure to return true or false.',getComponentName(ctor)||'Component'):void 0;}return shouldUpdate;}if(ctor.prototype&&ctor.prototype.isPureReactComponent){return !shallowEqual(oldProps,newProps)||!shallowEqual(oldState,newState);}return true;}function checkClassInstance(workInProgress,ctor,newProps){var instance=workInProgress.stateNode;{var name=getComponentName(ctor)||'Component';var renderPresent=instance.render;if(!renderPresent){if(ctor.prototype&&typeof ctor.prototype.render==='function'){warningWithoutStack$1(false,'%s(...): No `render` method found on the returned component '+'instance: did you accidentally return an object from the constructor?',name);}else{warningWithoutStack$1(false,'%s(...): No `render` method found on the returned component '+'instance: you may have forgotten to define `render`.',name);}}var noGetInitialStateOnES6=!instance.getInitialState||instance.getInitialState.isReactClassApproved||instance.state;!noGetInitialStateOnES6?warningWithoutStack$1(false,'getInitialState was defined on %s, a plain JavaScript class. '+'This is only supported for classes created using React.createClass. '+'Did you mean to define a state property instead?',name):void 0;var noGetDefaultPropsOnES6=!instance.getDefaultProps||instance.getDefaultProps.isReactClassApproved;!noGetDefaultPropsOnES6?warningWithoutStack$1(false,'getDefaultProps was defined on %s, a plain JavaScript class. '+'This is only supported for classes created using React.createClass. '+'Use a static property to define defaultProps instead.',name):void 0;var noInstancePropTypes=!instance.propTypes;!noInstancePropTypes?warningWithoutStack$1(false,'propTypes was defined as an instance property on %s. Use a static '+'property to define propTypes instead.',name):void 0;var noInstanceContextTypes=!instance.contextTypes;!noInstanceContextTypes?warningWithoutStack$1(false,'contextTypes was defined as an instance property on %s. Use a static '+'property to define contextTypes instead.',name):void 0;var noComponentShouldUpdate=typeof instance.componentShouldUpdate!=='function';!noComponentShouldUpdate?warningWithoutStack$1(false,'%s has a method called '+'componentShouldUpdate(). Did you mean shouldComponentUpdate()? '+'The name is phrased as a question because the function is '+'expected to return a value.',name):void 0;if(ctor.prototype&&ctor.prototype.isPureReactComponent&&typeof instance.shouldComponentUpdate!=='undefined'){warningWithoutStack$1(false,'%s has a method called shouldComponentUpdate(). '+'shouldComponentUpdate should not be used when extending React.PureComponent. '+'Please extend React.Component if shouldComponentUpdate is used.',getComponentName(ctor)||'A pure component');}var noComponentDidUnmount=typeof instance.componentDidUnmount!=='function';!noComponentDidUnmount?warningWithoutStack$1(false,'%s has a method called '+'componentDidUnmount(). But there is no such lifecycle method. '+'Did you mean componentWillUnmount()?',name):void 0;var noComponentDidReceiveProps=typeof instance.componentDidReceiveProps!=='function';!noComponentDidReceiveProps?warningWithoutStack$1(false,'%s has a method called '+'componentDidReceiveProps(). But there is no such lifecycle method. '+'If you meant to update the state in response to changing props, '+'use componentWillReceiveProps(). If you meant to fetch data or '+'run side-effects or mutations after React has updated the UI, use componentDidUpdate().',name):void 0;var noComponentWillRecieveProps=typeof instance.componentWillRecieveProps!=='function';!noComponentWillRecieveProps?warningWithoutStack$1(false,'%s has a method called '+'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',name):void 0;var noUnsafeComponentWillRecieveProps=typeof instance.UNSAFE_componentWillRecieveProps!=='function';!noUnsafeComponentWillRecieveProps?warningWithoutStack$1(false,'%s has a method called '+'UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?',name):void 0;var hasMutatedProps=instance.props!==newProps;!(instance.props===undefined||!hasMutatedProps)?warningWithoutStack$1(false,'%s(...): When calling super() in `%s`, make sure to pass '+"up the same props that your component's constructor was passed.",name,name):void 0;var noInstanceDefaultProps=!instance.defaultProps;!noInstanceDefaultProps?warningWithoutStack$1(false,'Setting defaultProps as an instance property on %s is not supported and will be ignored.'+' Instead, define defaultProps as a static property on %s.',name,name):void 0;if(typeof instance.getSnapshotBeforeUpdate==='function'&&typeof instance.componentDidUpdate!=='function'&&!didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(ctor)){didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(ctor);warningWithoutStack$1(false,'%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). '+'This component defines getSnapshotBeforeUpdate() only.',getComponentName(ctor));}var noInstanceGetDerivedStateFromProps=typeof instance.getDerivedStateFromProps!=='function';!noInstanceGetDerivedStateFromProps?warningWithoutStack$1(false,'%s: getDerivedStateFromProps() is defined as an instance method '+'and will be ignored. Instead, declare it as a static method.',name):void 0;var noInstanceGetDerivedStateFromCatch=typeof instance.getDerivedStateFromCatch!=='function';!noInstanceGetDerivedStateFromCatch?warningWithoutStack$1(false,'%s: getDerivedStateFromCatch() is defined as an instance method '+'and will be ignored. Instead, declare it as a static method.',name):void 0;var noStaticGetSnapshotBeforeUpdate=typeof ctor.getSnapshotBeforeUpdate!=='function';!noStaticGetSnapshotBeforeUpdate?warningWithoutStack$1(false,'%s: getSnapshotBeforeUpdate() is defined as a static method '+'and will be ignored. Instead, declare it as an instance method.',name):void 0;var _state=instance.state;if(_state&&(typeof _state!=='object'||isArray(_state))){warningWithoutStack$1(false,'%s.state: must be set to an object or null',name);}if(typeof instance.getChildContext==='function'){!(typeof ctor.childContextTypes==='object')?warningWithoutStack$1(false,'%s.getChildContext(): childContextTypes must be defined in order to '+'use getChildContext().',name):void 0;}}}function adoptClassInstance(workInProgress,instance){instance.updater=classComponentUpdater;workInProgress.stateNode=instance;// The instance needs access to the fiber so that it can schedule updates
4977
+  set(instance,workInProgress);{instance._reactInternalInstance=fakeInternalInstance;}}function constructClassInstance(workInProgress,ctor,props,renderExpirationTime){var unmaskedContext=getUnmaskedContext(workInProgress,ctor,true);var contextTypes=ctor.contextTypes;var isContextConsumer=contextTypes!==null&&contextTypes!==undefined;var context=isContextConsumer?getMaskedContext(workInProgress,unmaskedContext):emptyContextObject;// Instantiate twice to help detect side-effects.
4978
+  {if(workInProgress.mode&StrictMode){new ctor(props,context);// eslint-disable-line no-new
4979
+  }}var instance=new ctor(props,context);var state=workInProgress.memoizedState=instance.state!==null&&instance.state!==undefined?instance.state:null;adoptClassInstance(workInProgress,instance);{if(typeof ctor.getDerivedStateFromProps==='function'&&state===null){var componentName=getComponentName(ctor)||'Component';if(!didWarnAboutUninitializedState.has(componentName)){didWarnAboutUninitializedState.add(componentName);warningWithoutStack$1(false,'`%s` uses `getDerivedStateFromProps` but its initial state is '+'%s. This is not recommended. Instead, define the initial state by '+'assigning an object to `this.state` in the constructor of `%s`. '+'This ensures that `getDerivedStateFromProps` arguments have a consistent shape.',componentName,instance.state===null?'null':'undefined',componentName);}}// If new component APIs are defined, "unsafe" lifecycles won't be called.
4980
+  // Warn about these lifecycles if they are present.
4981
+  // Don't warn about react-lifecycles-compat polyfilled methods though.
4982
+  if(typeof ctor.getDerivedStateFromProps==='function'||typeof instance.getSnapshotBeforeUpdate==='function'){var foundWillMountName=null;var foundWillReceivePropsName=null;var foundWillUpdateName=null;if(typeof instance.componentWillMount==='function'&&instance.componentWillMount.__suppressDeprecationWarning!==true){foundWillMountName='componentWillMount';}else if(typeof instance.UNSAFE_componentWillMount==='function'){foundWillMountName='UNSAFE_componentWillMount';}if(typeof instance.componentWillReceiveProps==='function'&&instance.componentWillReceiveProps.__suppressDeprecationWarning!==true){foundWillReceivePropsName='componentWillReceiveProps';}else if(typeof instance.UNSAFE_componentWillReceiveProps==='function'){foundWillReceivePropsName='UNSAFE_componentWillReceiveProps';}if(typeof instance.componentWillUpdate==='function'&&instance.componentWillUpdate.__suppressDeprecationWarning!==true){foundWillUpdateName='componentWillUpdate';}else if(typeof instance.UNSAFE_componentWillUpdate==='function'){foundWillUpdateName='UNSAFE_componentWillUpdate';}if(foundWillMountName!==null||foundWillReceivePropsName!==null||foundWillUpdateName!==null){var _componentName=getComponentName(ctor)||'Component';var newApiName=typeof ctor.getDerivedStateFromProps==='function'?'getDerivedStateFromProps()':'getSnapshotBeforeUpdate()';if(!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)){didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName);warningWithoutStack$1(false,'Unsafe legacy lifecycles will not be called for components using new component APIs.\n\n'+'%s uses %s but also contains the following legacy lifecycles:%s%s%s\n\n'+'The above lifecycles should be removed. Learn more about this warning here:\n'+'https://fb.me/react-async-component-lifecycle-hooks',_componentName,newApiName,foundWillMountName!==null?'\n  '+foundWillMountName:'',foundWillReceivePropsName!==null?'\n  '+foundWillReceivePropsName:'',foundWillUpdateName!==null?'\n  '+foundWillUpdateName:'');}}}}// Cache unmasked context so we can avoid recreating masked context unless necessary.
4983
+  // ReactFiberContext usually updates this cache but can't for newly-created instances.
4984
+  if(isContextConsumer){cacheContext(workInProgress,unmaskedContext,context);}return instance;}function callComponentWillMount(workInProgress,instance){startPhaseTimer(workInProgress,'componentWillMount');var oldState=instance.state;if(typeof instance.componentWillMount==='function'){instance.componentWillMount();}if(typeof instance.UNSAFE_componentWillMount==='function'){instance.UNSAFE_componentWillMount();}stopPhaseTimer();if(oldState!==instance.state){{warningWithoutStack$1(false,'%s.componentWillMount(): Assigning directly to this.state is '+"deprecated (except inside a component's "+'constructor). Use setState instead.',getComponentName(workInProgress.type)||'Component');}classComponentUpdater.enqueueReplaceState(instance,instance.state,null);}}function callComponentWillReceiveProps(workInProgress,instance,newProps,nextLegacyContext){var oldState=instance.state;startPhaseTimer(workInProgress,'componentWillReceiveProps');if(typeof instance.componentWillReceiveProps==='function'){instance.componentWillReceiveProps(newProps,nextLegacyContext);}if(typeof instance.UNSAFE_componentWillReceiveProps==='function'){instance.UNSAFE_componentWillReceiveProps(newProps,nextLegacyContext);}stopPhaseTimer();if(instance.state!==oldState){{var componentName=getComponentName(workInProgress.type)||'Component';if(!didWarnAboutStateAssignmentForComponent.has(componentName)){didWarnAboutStateAssignmentForComponent.add(componentName);warningWithoutStack$1(false,'%s.componentWillReceiveProps(): Assigning directly to '+"this.state is deprecated (except inside a component's "+'constructor). Use setState instead.',componentName);}}classComponentUpdater.enqueueReplaceState(instance,instance.state,null);}}// Invokes the mount life-cycles on a previously never rendered instance.
4985
+  function mountClassInstance(workInProgress,ctor,newProps,renderExpirationTime){{checkClassInstance(workInProgress,ctor,newProps);}var instance=workInProgress.stateNode;var unmaskedContext=getUnmaskedContext(workInProgress,ctor,true);instance.props=newProps;instance.state=workInProgress.memoizedState;instance.refs=emptyRefsObject;instance.context=getMaskedContext(workInProgress,unmaskedContext);{if(instance.state===newProps){var componentName=getComponentName(ctor)||'Component';if(!didWarnAboutDirectlyAssigningPropsToState.has(componentName)){didWarnAboutDirectlyAssigningPropsToState.add(componentName);warningWithoutStack$1(false,'%s: It is not recommended to assign props directly to state '+"because updates to props won't be reflected in state. "+'In most cases, it is better to use props directly.',componentName);}}if(workInProgress.mode&StrictMode){ReactStrictModeWarnings.recordUnsafeLifecycleWarnings(workInProgress,instance);ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress,instance);}}var updateQueue=workInProgress.updateQueue;if(updateQueue!==null){processUpdateQueue(workInProgress,updateQueue,newProps,instance,renderExpirationTime);instance.state=workInProgress.memoizedState;}var getDerivedStateFromProps=ctor.getDerivedStateFromProps;if(typeof getDerivedStateFromProps==='function'){applyDerivedStateFromProps(workInProgress,ctor,getDerivedStateFromProps,newProps);instance.state=workInProgress.memoizedState;}// In order to support react-lifecycles-compat polyfilled components,
4986
+  // Unsafe lifecycles should not be invoked for components using the new APIs.
4987
+  if(typeof ctor.getDerivedStateFromProps!=='function'&&typeof instance.getSnapshotBeforeUpdate!=='function'&&(typeof instance.UNSAFE_componentWillMount==='function'||typeof instance.componentWillMount==='function')){callComponentWillMount(workInProgress,instance);// If we had additional state updates during this life-cycle, let's
4988
+  // process them now.
4989
+  updateQueue=workInProgress.updateQueue;if(updateQueue!==null){processUpdateQueue(workInProgress,updateQueue,newProps,instance,renderExpirationTime);instance.state=workInProgress.memoizedState;}}if(typeof instance.componentDidMount==='function'){workInProgress.effectTag|=Update;}}function resumeMountClassInstance(workInProgress,ctor,newProps,renderExpirationTime){var instance=workInProgress.stateNode;var oldProps=workInProgress.memoizedProps;instance.props=oldProps;var oldContext=instance.context;var nextLegacyUnmaskedContext=getUnmaskedContext(workInProgress,ctor,true);var nextLegacyContext=getMaskedContext(workInProgress,nextLegacyUnmaskedContext);var getDerivedStateFromProps=ctor.getDerivedStateFromProps;var hasNewLifecycles=typeof getDerivedStateFromProps==='function'||typeof instance.getSnapshotBeforeUpdate==='function';// Note: During these life-cycles, instance.props/instance.state are what
4990
+  // ever the previously attempted to render - not the "current". However,
4991
+  // during componentDidUpdate we pass the "current" props.
4992
+  // In order to support react-lifecycles-compat polyfilled components,
4993
+  // Unsafe lifecycles should not be invoked for components using the new APIs.
4994
+  if(!hasNewLifecycles&&(typeof instance.UNSAFE_componentWillReceiveProps==='function'||typeof instance.componentWillReceiveProps==='function')){if(oldProps!==newProps||oldContext!==nextLegacyContext){callComponentWillReceiveProps(workInProgress,instance,newProps,nextLegacyContext);}}resetHasForceUpdateBeforeProcessing();var oldState=workInProgress.memoizedState;var newState=instance.state=oldState;var updateQueue=workInProgress.updateQueue;if(updateQueue!==null){processUpdateQueue(workInProgress,updateQueue,newProps,instance,renderExpirationTime);newState=workInProgress.memoizedState;}if(oldProps===newProps&&oldState===newState&&!hasContextChanged()&&!checkHasForceUpdateAfterProcessing()){// If an update was already in progress, we should schedule an Update
4995
+  // effect even though we're bailing out, so that cWU/cDU are called.
4996
+  if(typeof instance.componentDidMount==='function'){workInProgress.effectTag|=Update;}return false;}if(typeof getDerivedStateFromProps==='function'){applyDerivedStateFromProps(workInProgress,ctor,getDerivedStateFromProps,newProps);newState=workInProgress.memoizedState;}var shouldUpdate=checkHasForceUpdateAfterProcessing()||checkShouldComponentUpdate(workInProgress,ctor,oldProps,newProps,oldState,newState,nextLegacyContext);if(shouldUpdate){// In order to support react-lifecycles-compat polyfilled components,
4997
+  // Unsafe lifecycles should not be invoked for components using the new APIs.
4998
+  if(!hasNewLifecycles&&(typeof instance.UNSAFE_componentWillMount==='function'||typeof instance.componentWillMount==='function')){startPhaseTimer(workInProgress,'componentWillMount');if(typeof instance.componentWillMount==='function'){instance.componentWillMount();}if(typeof instance.UNSAFE_componentWillMount==='function'){instance.UNSAFE_componentWillMount();}stopPhaseTimer();}if(typeof instance.componentDidMount==='function'){workInProgress.effectTag|=Update;}}else{// If an update was already in progress, we should schedule an Update
4999
+  // effect even though we're bailing out, so that cWU/cDU are called.
5000
+  if(typeof instance.componentDidMount==='function'){workInProgress.effectTag|=Update;}// If shouldComponentUpdate returned false, we should still update the
5001
+  // memoized state to indicate that this work can be reused.
5002
+  workInProgress.memoizedProps=newProps;workInProgress.memoizedState=newState;}// Update the existing instance's state, props, and context pointers even
5003
+  // if shouldComponentUpdate returns false.
5004
+  instance.props=newProps;instance.state=newState;instance.context=nextLegacyContext;return shouldUpdate;}// Invokes the update life-cycles and returns false if it shouldn't rerender.
5005
+  function updateClassInstance(current,workInProgress,ctor,newProps,renderExpirationTime){var instance=workInProgress.stateNode;var oldProps=workInProgress.memoizedProps;instance.props=oldProps;var oldContext=instance.context;var nextLegacyUnmaskedContext=getUnmaskedContext(workInProgress,ctor,true);var nextLegacyContext=getMaskedContext(workInProgress,nextLegacyUnmaskedContext);var getDerivedStateFromProps=ctor.getDerivedStateFromProps;var hasNewLifecycles=typeof getDerivedStateFromProps==='function'||typeof instance.getSnapshotBeforeUpdate==='function';// Note: During these life-cycles, instance.props/instance.state are what
5006
+  // ever the previously attempted to render - not the "current". However,
5007
+  // during componentDidUpdate we pass the "current" props.
5008
+  // In order to support react-lifecycles-compat polyfilled components,
5009
+  // Unsafe lifecycles should not be invoked for components using the new APIs.
5010
+  if(!hasNewLifecycles&&(typeof instance.UNSAFE_componentWillReceiveProps==='function'||typeof instance.componentWillReceiveProps==='function')){if(oldProps!==newProps||oldContext!==nextLegacyContext){callComponentWillReceiveProps(workInProgress,instance,newProps,nextLegacyContext);}}resetHasForceUpdateBeforeProcessing();var oldState=workInProgress.memoizedState;var newState=instance.state=oldState;var updateQueue=workInProgress.updateQueue;if(updateQueue!==null){processUpdateQueue(workInProgress,updateQueue,newProps,instance,renderExpirationTime);newState=workInProgress.memoizedState;}if(oldProps===newProps&&oldState===newState&&!hasContextChanged()&&!checkHasForceUpdateAfterProcessing()){// If an update was already in progress, we should schedule an Update
5011
+  // effect even though we're bailing out, so that cWU/cDU are called.
5012
+  if(typeof instance.componentDidUpdate==='function'){if(oldProps!==current.memoizedProps||oldState!==current.memoizedState){workInProgress.effectTag|=Update;}}if(typeof instance.getSnapshotBeforeUpdate==='function'){if(oldProps!==current.memoizedProps||oldState!==current.memoizedState){workInProgress.effectTag|=Snapshot;}}return false;}if(typeof getDerivedStateFromProps==='function'){applyDerivedStateFromProps(workInProgress,ctor,getDerivedStateFromProps,newProps);newState=workInProgress.memoizedState;}var shouldUpdate=checkHasForceUpdateAfterProcessing()||checkShouldComponentUpdate(workInProgress,ctor,oldProps,newProps,oldState,newState,nextLegacyContext);if(shouldUpdate){// In order to support react-lifecycles-compat polyfilled components,
5013
+  // Unsafe lifecycles should not be invoked for components using the new APIs.
5014
+  if(!hasNewLifecycles&&(typeof instance.UNSAFE_componentWillUpdate==='function'||typeof instance.componentWillUpdate==='function')){startPhaseTimer(workInProgress,'componentWillUpdate');if(typeof instance.componentWillUpdate==='function'){instance.componentWillUpdate(newProps,newState,nextLegacyContext);}if(typeof instance.UNSAFE_componentWillUpdate==='function'){instance.UNSAFE_componentWillUpdate(newProps,newState,nextLegacyContext);}stopPhaseTimer();}if(typeof instance.componentDidUpdate==='function'){workInProgress.effectTag|=Update;}if(typeof instance.getSnapshotBeforeUpdate==='function'){workInProgress.effectTag|=Snapshot;}}else{// If an update was already in progress, we should schedule an Update
5015
+  // effect even though we're bailing out, so that cWU/cDU are called.
5016
+  if(typeof instance.componentDidUpdate==='function'){if(oldProps!==current.memoizedProps||oldState!==current.memoizedState){workInProgress.effectTag|=Update;}}if(typeof instance.getSnapshotBeforeUpdate==='function'){if(oldProps!==current.memoizedProps||oldState!==current.memoizedState){workInProgress.effectTag|=Snapshot;}}// If shouldComponentUpdate returned false, we should still update the
5017
+  // memoized props/state to indicate that this work can be reused.
5018
+  workInProgress.memoizedProps=newProps;workInProgress.memoizedState=newState;}// Update the existing instance's state, props, and context pointers even
5019
+  // if shouldComponentUpdate returns false.
5020
+  instance.props=newProps;instance.state=newState;instance.context=nextLegacyContext;return shouldUpdate;}var didWarnAboutMaps=void 0;var didWarnAboutGenerators=void 0;var didWarnAboutStringRefInStrictMode=void 0;var ownerHasKeyUseWarning=void 0;var ownerHasFunctionTypeWarning=void 0;var warnForMissingKey=function(child){};{didWarnAboutMaps=false;didWarnAboutGenerators=false;didWarnAboutStringRefInStrictMode={};/**
5021
+     * Warn if there's no key explicitly set on dynamic arrays of children or
5022
+     * object keys are not valid. This allows us to keep track of children between
5023
+     * updates.
5024
+     */ownerHasKeyUseWarning={};ownerHasFunctionTypeWarning={};warnForMissingKey=function(child){if(child===null||typeof child!=='object'){return;}if(!child._store||child._store.validated||child.key!=null){return;}!(typeof child._store==='object')?invariant(false,'React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.'):void 0;child._store.validated=true;var currentComponentErrorInfo='Each child in an array or iterator should have a unique '+'"key" prop. See https://fb.me/react-warning-keys for '+'more information.'+getCurrentFiberStackInDev();if(ownerHasKeyUseWarning[currentComponentErrorInfo]){return;}ownerHasKeyUseWarning[currentComponentErrorInfo]=true;warning$1(false,'Each child in an array or iterator should have a unique '+'"key" prop. See https://fb.me/react-warning-keys for '+'more information.');};}var isArray$1=Array.isArray;function coerceRef(returnFiber,current$$1,element){var mixedRef=element.ref;if(mixedRef!==null&&typeof mixedRef!=='function'&&typeof mixedRef!=='object'){{if(returnFiber.mode&StrictMode){var componentName=getComponentName(returnFiber.type)||'Component';if(!didWarnAboutStringRefInStrictMode[componentName]){warningWithoutStack$1(false,'A string ref, "%s", has been found within a strict mode tree. '+'String refs are a source of potential bugs and should be avoided. '+'We recommend using createRef() instead.'+'\n%s'+'\n\nLearn more about using refs safely here:'+'\nhttps://fb.me/react-strict-mode-string-ref',mixedRef,getStackByFiberInDevAndProd(returnFiber));didWarnAboutStringRefInStrictMode[componentName]=true;}}}if(element._owner){var owner=element._owner;var inst=void 0;if(owner){var ownerFiber=owner;!(ownerFiber.tag===ClassComponent||ownerFiber.tag===ClassComponentLazy)?invariant(false,'Stateless function components cannot have refs.'):void 0;inst=ownerFiber.stateNode;}!inst?invariant(false,'Missing owner for string ref %s. This error is likely caused by a bug in React. Please file an issue.',mixedRef):void 0;var stringRef=''+mixedRef;// Check if previous string ref matches new string ref
5025
+  if(current$$1!==null&&current$$1.ref!==null&&typeof current$$1.ref==='function'&&current$$1.ref._stringRef===stringRef){return current$$1.ref;}var ref=function(value){var refs=inst.refs;if(refs===emptyRefsObject){// This is a lazy pooled frozen object, so we need to initialize.
5026
+  refs=inst.refs={};}if(value===null){delete refs[stringRef];}else{refs[stringRef]=value;}};ref._stringRef=stringRef;return ref;}else{!(typeof mixedRef==='string')?invariant(false,'Expected ref to be a function, a string, an object returned by React.createRef(), or null.'):void 0;!element._owner?invariant(false,'Element ref was specified as a string (%s) but no owner was set. This could happen for one of the following reasons:\n1. You may be adding a ref to a functional component\n2. You may be adding a ref to a component that was not created inside a component\'s render method\n3. You have multiple copies of React loaded\nSee https://fb.me/react-refs-must-have-owner for more information.',mixedRef):void 0;}}return mixedRef;}function throwOnInvalidObjectType(returnFiber,newChild){if(returnFiber.type!=='textarea'){var addendum='';{addendum=' If you meant to render a collection of children, use an array '+'instead.'+getCurrentFiberStackInDev();}invariant(false,'Objects are not valid as a React child (found: %s).%s',Object.prototype.toString.call(newChild)==='[object Object]'?'object with keys {'+Object.keys(newChild).join(', ')+'}':newChild,addendum);}}function warnOnFunctionType(){var currentComponentErrorInfo='Functions are not valid as a React child. This may happen if '+'you return a Component instead of <Component /> from render. '+'Or maybe you meant to call this function rather than return it.'+getCurrentFiberStackInDev();if(ownerHasFunctionTypeWarning[currentComponentErrorInfo]){return;}ownerHasFunctionTypeWarning[currentComponentErrorInfo]=true;warning$1(false,'Functions are not valid as a React child. This may happen if '+'you return a Component instead of <Component /> from render. '+'Or maybe you meant to call this function rather than return it.');}// This wrapper function exists because I expect to clone the code in each path
5027
+  // to be able to optimize each path individually by branching early. This needs
5028
+  // a compiler or we can do it manually. Helpers that don't need this branching
5029
+  // live outside of this function.
5030
+  function ChildReconciler(shouldTrackSideEffects){function deleteChild(returnFiber,childToDelete){if(!shouldTrackSideEffects){// Noop.
5031
+  return;}// Deletions are added in reversed order so we add it to the front.
5032
+  // At this point, the return fiber's effect list is empty except for
5033
+  // deletions, so we can just append the deletion to the list. The remaining
5034
+  // effects aren't added until the complete phase. Once we implement
5035
+  // resuming, this may not be true.
5036
+  var last=returnFiber.lastEffect;if(last!==null){last.nextEffect=childToDelete;returnFiber.lastEffect=childToDelete;}else{returnFiber.firstEffect=returnFiber.lastEffect=childToDelete;}childToDelete.nextEffect=null;childToDelete.effectTag=Deletion;}function deleteRemainingChildren(returnFiber,currentFirstChild){if(!shouldTrackSideEffects){// Noop.
5037
+  return null;}// TODO: For the shouldClone case, this could be micro-optimized a bit by
5038
+  // assuming that after the first child we've already added everything.
5039
+  var childToDelete=currentFirstChild;while(childToDelete!==null){deleteChild(returnFiber,childToDelete);childToDelete=childToDelete.sibling;}return null;}function mapRemainingChildren(returnFiber,currentFirstChild){// Add the remaining children to a temporary map so that we can find them by
5040
+  // keys quickly. Implicit (null) keys get added to this set with their index
5041
+  var existingChildren=new Map();var existingChild=currentFirstChild;while(existingChild!==null){if(existingChild.key!==null){existingChildren.set(existingChild.key,existingChild);}else{existingChildren.set(existingChild.index,existingChild);}existingChild=existingChild.sibling;}return existingChildren;}function useFiber(fiber,pendingProps,expirationTime){// We currently set sibling to null and index to 0 here because it is easy
5042
+  // to forget to do before returning it. E.g. for the single child case.
5043
+  var clone=createWorkInProgress(fiber,pendingProps,expirationTime);clone.index=0;clone.sibling=null;return clone;}function placeChild(newFiber,lastPlacedIndex,newIndex){newFiber.index=newIndex;if(!shouldTrackSideEffects){// Noop.
5044
+  return lastPlacedIndex;}var current$$1=newFiber.alternate;if(current$$1!==null){var oldIndex=current$$1.index;if(oldIndex<lastPlacedIndex){// This is a move.
5045
+  newFiber.effectTag=Placement;return lastPlacedIndex;}else{// This item can stay in place.
5046
+  return oldIndex;}}else{// This is an insertion.
5047
+  newFiber.effectTag=Placement;return lastPlacedIndex;}}function placeSingleChild(newFiber){// This is simpler for the single child case. We only need to do a
5048
+  // placement for inserting new children.
5049
+  if(shouldTrackSideEffects&&newFiber.alternate===null){newFiber.effectTag=Placement;}return newFiber;}function updateTextNode(returnFiber,current$$1,textContent,expirationTime){if(current$$1===null||current$$1.tag!==HostText){// Insert
5050
+  var created=createFiberFromText(textContent,returnFiber.mode,expirationTime);created.return=returnFiber;return created;}else{// Update
5051
+  var existing=useFiber(current$$1,textContent,expirationTime);existing.return=returnFiber;return existing;}}function updateElement(returnFiber,current$$1,element,expirationTime){if(current$$1!==null&&current$$1.type===element.type){// Move based on index
5052
+  var existing=useFiber(current$$1,element.props,expirationTime);existing.ref=coerceRef(returnFiber,current$$1,element);existing.return=returnFiber;{existing._debugSource=element._source;existing._debugOwner=element._owner;}return existing;}else{// Insert
5053
+  var created=createFiberFromElement(element,returnFiber.mode,expirationTime);created.ref=coerceRef(returnFiber,current$$1,element);created.return=returnFiber;return created;}}function updatePortal(returnFiber,current$$1,portal,expirationTime){if(current$$1===null||current$$1.tag!==HostPortal||current$$1.stateNode.containerInfo!==portal.containerInfo||current$$1.stateNode.implementation!==portal.implementation){// Insert
5054
+  var created=createFiberFromPortal(portal,returnFiber.mode,expirationTime);created.return=returnFiber;return created;}else{// Update
5055
+  var existing=useFiber(current$$1,portal.children||[],expirationTime);existing.return=returnFiber;return existing;}}function updateFragment(returnFiber,current$$1,fragment,expirationTime,key){if(current$$1===null||current$$1.tag!==Fragment){// Insert
5056
+  var created=createFiberFromFragment(fragment,returnFiber.mode,expirationTime,key);created.return=returnFiber;return created;}else{// Update
5057
+  var existing=useFiber(current$$1,fragment,expirationTime);existing.return=returnFiber;return existing;}}function createChild(returnFiber,newChild,expirationTime){if(typeof newChild==='string'||typeof newChild==='number'){// Text nodes don't have keys. If the previous node is implicitly keyed
5058
+  // we can continue to replace it without aborting even if it is not a text
5059
+  // node.
5060
+  var created=createFiberFromText(''+newChild,returnFiber.mode,expirationTime);created.return=returnFiber;return created;}if(typeof newChild==='object'&&newChild!==null){switch(newChild.$$typeof){case REACT_ELEMENT_TYPE:{var _created=createFiberFromElement(newChild,returnFiber.mode,expirationTime);_created.ref=coerceRef(returnFiber,null,newChild);_created.return=returnFiber;return _created;}case REACT_PORTAL_TYPE:{var _created2=createFiberFromPortal(newChild,returnFiber.mode,expirationTime);_created2.return=returnFiber;return _created2;}}if(isArray$1(newChild)||getIteratorFn(newChild)){var _created3=createFiberFromFragment(newChild,returnFiber.mode,expirationTime,null);_created3.return=returnFiber;return _created3;}throwOnInvalidObjectType(returnFiber,newChild);}{if(typeof newChild==='function'){warnOnFunctionType();}}return null;}function updateSlot(returnFiber,oldFiber,newChild,expirationTime){// Update the fiber if the keys match, otherwise return null.
5061
+  var key=oldFiber!==null?oldFiber.key:null;if(typeof newChild==='string'||typeof newChild==='number'){// Text nodes don't have keys. If the previous node is implicitly keyed
5062
+  // we can continue to replace it without aborting even if it is not a text
5063
+  // node.
5064
+  if(key!==null){return null;}return updateTextNode(returnFiber,oldFiber,''+newChild,expirationTime);}if(typeof newChild==='object'&&newChild!==null){switch(newChild.$$typeof){case REACT_ELEMENT_TYPE:{if(newChild.key===key){if(newChild.type===REACT_FRAGMENT_TYPE){return updateFragment(returnFiber,oldFiber,newChild.props.children,expirationTime,key);}return updateElement(returnFiber,oldFiber,newChild,expirationTime);}else{return null;}}case REACT_PORTAL_TYPE:{if(newChild.key===key){return updatePortal(returnFiber,oldFiber,newChild,expirationTime);}else{return null;}}}if(isArray$1(newChild)||getIteratorFn(newChild)){if(key!==null){return null;}return updateFragment(returnFiber,oldFiber,newChild,expirationTime,null);}throwOnInvalidObjectType(returnFiber,newChild);}{if(typeof newChild==='function'){warnOnFunctionType();}}return null;}function updateFromMap(existingChildren,returnFiber,newIdx,newChild,expirationTime){if(typeof newChild==='string'||typeof newChild==='number'){// Text nodes don't have keys, so we neither have to check the old nor
5065
+  // new node for the key. If both are text nodes, they match.
5066
+  var matchedFiber=existingChildren.get(newIdx)||null;return updateTextNode(returnFiber,matchedFiber,''+newChild,expirationTime);}if(typeof newChild==='object'&&newChild!==null){switch(newChild.$$typeof){case REACT_ELEMENT_TYPE:{var _matchedFiber=existingChildren.get(newChild.key===null?newIdx:newChild.key)||null;if(newChild.type===REACT_FRAGMENT_TYPE){return updateFragment(returnFiber,_matchedFiber,newChild.props.children,expirationTime,newChild.key);}return updateElement(returnFiber,_matchedFiber,newChild,expirationTime);}case REACT_PORTAL_TYPE:{var _matchedFiber2=existingChildren.get(newChild.key===null?newIdx:newChild.key)||null;return updatePortal(returnFiber,_matchedFiber2,newChild,expirationTime);}}if(isArray$1(newChild)||getIteratorFn(newChild)){var _matchedFiber3=existingChildren.get(newIdx)||null;return updateFragment(returnFiber,_matchedFiber3,newChild,expirationTime,null);}throwOnInvalidObjectType(returnFiber,newChild);}{if(typeof newChild==='function'){warnOnFunctionType();}}return null;}/**
5067
+     * Warns if there is a duplicate or missing key
5068
+     */function warnOnInvalidKey(child,knownKeys){{if(typeof child!=='object'||child===null){return knownKeys;}switch(child.$$typeof){case REACT_ELEMENT_TYPE:case REACT_PORTAL_TYPE:warnForMissingKey(child);var key=child.key;if(typeof key!=='string'){break;}if(knownKeys===null){knownKeys=new Set();knownKeys.add(key);break;}if(!knownKeys.has(key)){knownKeys.add(key);break;}warning$1(false,'Encountered two children with the same key, `%s`. '+'Keys should be unique so that components maintain their identity '+'across updates. Non-unique keys may cause children to be '+'duplicated and/or omitted — the behavior is unsupported and '+'could change in a future version.',key);break;default:break;}}return knownKeys;}function reconcileChildrenArray(returnFiber,currentFirstChild,newChildren,expirationTime){// This algorithm can't optimize by searching from boths ends since we
5069
+  // don't have backpointers on fibers. I'm trying to see how far we can get
5070
+  // with that model. If it ends up not being worth the tradeoffs, we can
5071
+  // add it later.
5072
+  // Even with a two ended optimization, we'd want to optimize for the case
5073
+  // where there are few changes and brute force the comparison instead of
5074
+  // going for the Map. It'd like to explore hitting that path first in
5075
+  // forward-only mode and only go for the Map once we notice that we need
5076
+  // lots of look ahead. This doesn't handle reversal as well as two ended
5077
+  // search but that's unusual. Besides, for the two ended optimization to
5078
+  // work on Iterables, we'd need to copy the whole set.
5079
+  // In this first iteration, we'll just live with hitting the bad case
5080
+  // (adding everything to a Map) in for every insert/move.
5081
+  // If you change this code, also update reconcileChildrenIterator() which
5082
+  // uses the same algorithm.
5083
+  {// First, validate keys.
5084
+  var knownKeys=null;for(var i=0;i<newChildren.length;i++){var child=newChildren[i];knownKeys=warnOnInvalidKey(child,knownKeys);}}var resultingFirstChild=null;var previousNewFiber=null;var oldFiber=currentFirstChild;var lastPlacedIndex=0;var newIdx=0;var nextOldFiber=null;for(;oldFiber!==null&&newIdx<newChildren.length;newIdx++){if(oldFiber.index>newIdx){nextOldFiber=oldFiber;oldFiber=null;}else{nextOldFiber=oldFiber.sibling;}var newFiber=updateSlot(returnFiber,oldFiber,newChildren[newIdx],expirationTime);if(newFiber===null){// TODO: This breaks on empty slots like null children. That's
5085
+  // unfortunate because it triggers the slow path all the time. We need
5086
+  // a better way to communicate whether this was a miss or null,
5087
+  // boolean, undefined, etc.
5088
+  if(oldFiber===null){oldFiber=nextOldFiber;}break;}if(shouldTrackSideEffects){if(oldFiber&&newFiber.alternate===null){// We matched the slot, but we didn't reuse the existing fiber, so we
5089
+  // need to delete the existing child.
5090
+  deleteChild(returnFiber,oldFiber);}}lastPlacedIndex=placeChild(newFiber,lastPlacedIndex,newIdx);if(previousNewFiber===null){// TODO: Move out of the loop. This only happens for the first run.
5091
+  resultingFirstChild=newFiber;}else{// TODO: Defer siblings if we're not at the right index for this slot.
5092
+  // I.e. if we had null values before, then we want to defer this
5093
+  // for each null value. However, we also don't want to call updateSlot
5094
+  // with the previous one.
5095
+  previousNewFiber.sibling=newFiber;}previousNewFiber=newFiber;oldFiber=nextOldFiber;}if(newIdx===newChildren.length){// We've reached the end of the new children. We can delete the rest.
5096
+  deleteRemainingChildren(returnFiber,oldFiber);return resultingFirstChild;}if(oldFiber===null){// If we don't have any more existing children we can choose a fast path
5097
+  // since the rest will all be insertions.
5098
+  for(;newIdx<newChildren.length;newIdx++){var _newFiber=createChild(returnFiber,newChildren[newIdx],expirationTime);if(!_newFiber){continue;}lastPlacedIndex=placeChild(_newFiber,lastPlacedIndex,newIdx);if(previousNewFiber===null){// TODO: Move out of the loop. This only happens for the first run.
5099
+  resultingFirstChild=_newFiber;}else{previousNewFiber.sibling=_newFiber;}previousNewFiber=_newFiber;}return resultingFirstChild;}// Add all children to a key map for quick lookups.
5100
+  var existingChildren=mapRemainingChildren(returnFiber,oldFiber);// Keep scanning and use the map to restore deleted items as moves.
5101
+  for(;newIdx<newChildren.length;newIdx++){var _newFiber2=updateFromMap(existingChildren,returnFiber,newIdx,newChildren[newIdx],expirationTime);if(_newFiber2){if(shouldTrackSideEffects){if(_newFiber2.alternate!==null){// The new fiber is a work in progress, but if there exists a
5102
+  // current, that means that we reused the fiber. We need to delete
5103
+  // it from the child list so that we don't add it to the deletion
5104
+  // list.
5105
+  existingChildren.delete(_newFiber2.key===null?newIdx:_newFiber2.key);}}lastPlacedIndex=placeChild(_newFiber2,lastPlacedIndex,newIdx);if(previousNewFiber===null){resultingFirstChild=_newFiber2;}else{previousNewFiber.sibling=_newFiber2;}previousNewFiber=_newFiber2;}}if(shouldTrackSideEffects){// Any existing children that weren't consumed above were deleted. We need
5106
+  // to add them to the deletion list.
5107
+  existingChildren.forEach(function(child){return deleteChild(returnFiber,child);});}return resultingFirstChild;}function reconcileChildrenIterator(returnFiber,currentFirstChild,newChildrenIterable,expirationTime){// This is the same implementation as reconcileChildrenArray(),
5108
+  // but using the iterator instead.
5109
+  var iteratorFn=getIteratorFn(newChildrenIterable);!(typeof iteratorFn==='function')?invariant(false,'An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.'):void 0;{// We don't support rendering Generators because it's a mutation.
5110
+  // See https://github.com/facebook/react/issues/12995
5111
+  if(typeof Symbol==='function'&&// $FlowFixMe Flow doesn't know about toStringTag
5112
+  newChildrenIterable[Symbol.toStringTag]==='Generator'){!didWarnAboutGenerators?warning$1(false,'Using Generators as children is unsupported and will likely yield '+'unexpected results because enumerating a generator mutates it. '+'You may convert it to an array with `Array.from()` or the '+'`[...spread]` operator before rendering. Keep in mind '+'you might need to polyfill these features for older browsers.'):void 0;didWarnAboutGenerators=true;}// Warn about using Maps as children
5113
+  if(newChildrenIterable.entries===iteratorFn){!didWarnAboutMaps?warning$1(false,'Using Maps as children is unsupported and will likely yield '+'unexpected results. Convert it to a sequence/iterable of keyed '+'ReactElements instead.'):void 0;didWarnAboutMaps=true;}// First, validate keys.
5114
+  // We'll get a different iterator later for the main pass.
5115
+  var _newChildren=iteratorFn.call(newChildrenIterable);if(_newChildren){var knownKeys=null;var _step=_newChildren.next();for(;!_step.done;_step=_newChildren.next()){var child=_step.value;knownKeys=warnOnInvalidKey(child,knownKeys);}}}var newChildren=iteratorFn.call(newChildrenIterable);!(newChildren!=null)?invariant(false,'An iterable object provided no iterator.'):void 0;var resultingFirstChild=null;var previousNewFiber=null;var oldFiber=currentFirstChild;var lastPlacedIndex=0;var newIdx=0;var nextOldFiber=null;var step=newChildren.next();for(;oldFiber!==null&&!step.done;newIdx++,step=newChildren.next()){if(oldFiber.index>newIdx){nextOldFiber=oldFiber;oldFiber=null;}else{nextOldFiber=oldFiber.sibling;}var newFiber=updateSlot(returnFiber,oldFiber,step.value,expirationTime);if(newFiber===null){// TODO: This breaks on empty slots like null children. That's
5116
+  // unfortunate because it triggers the slow path all the time. We need
5117
+  // a better way to communicate whether this was a miss or null,
5118
+  // boolean, undefined, etc.
5119
+  if(!oldFiber){oldFiber=nextOldFiber;}break;}if(shouldTrackSideEffects){if(oldFiber&&newFiber.alternate===null){// We matched the slot, but we didn't reuse the existing fiber, so we
5120
+  // need to delete the existing child.
5121
+  deleteChild(returnFiber,oldFiber);}}lastPlacedIndex=placeChild(newFiber,lastPlacedIndex,newIdx);if(previousNewFiber===null){// TODO: Move out of the loop. This only happens for the first run.
5122
+  resultingFirstChild=newFiber;}else{// TODO: Defer siblings if we're not at the right index for this slot.
5123
+  // I.e. if we had null values before, then we want to defer this
5124
+  // for each null value. However, we also don't want to call updateSlot
5125
+  // with the previous one.
5126
+  previousNewFiber.sibling=newFiber;}previousNewFiber=newFiber;oldFiber=nextOldFiber;}if(step.done){// We've reached the end of the new children. We can delete the rest.
5127
+  deleteRemainingChildren(returnFiber,oldFiber);return resultingFirstChild;}if(oldFiber===null){// If we don't have any more existing children we can choose a fast path
5128
+  // since the rest will all be insertions.
5129
+  for(;!step.done;newIdx++,step=newChildren.next()){var _newFiber3=createChild(returnFiber,step.value,expirationTime);if(_newFiber3===null){continue;}lastPlacedIndex=placeChild(_newFiber3,lastPlacedIndex,newIdx);if(previousNewFiber===null){// TODO: Move out of the loop. This only happens for the first run.
5130
+  resultingFirstChild=_newFiber3;}else{previousNewFiber.sibling=_newFiber3;}previousNewFiber=_newFiber3;}return resultingFirstChild;}// Add all children to a key map for quick lookups.
5131
+  var existingChildren=mapRemainingChildren(returnFiber,oldFiber);// Keep scanning and use the map to restore deleted items as moves.
5132
+  for(;!step.done;newIdx++,step=newChildren.next()){var _newFiber4=updateFromMap(existingChildren,returnFiber,newIdx,step.value,expirationTime);if(_newFiber4!==null){if(shouldTrackSideEffects){if(_newFiber4.alternate!==null){// The new fiber is a work in progress, but if there exists a
5133
+  // current, that means that we reused the fiber. We need to delete
5134
+  // it from the child list so that we don't add it to the deletion
5135
+  // list.
5136
+  existingChildren.delete(_newFiber4.key===null?newIdx:_newFiber4.key);}}lastPlacedIndex=placeChild(_newFiber4,lastPlacedIndex,newIdx);if(previousNewFiber===null){resultingFirstChild=_newFiber4;}else{previousNewFiber.sibling=_newFiber4;}previousNewFiber=_newFiber4;}}if(shouldTrackSideEffects){// Any existing children that weren't consumed above were deleted. We need
5137
+  // to add them to the deletion list.
5138
+  existingChildren.forEach(function(child){return deleteChild(returnFiber,child);});}return resultingFirstChild;}function reconcileSingleTextNode(returnFiber,currentFirstChild,textContent,expirationTime){// There's no need to check for keys on text nodes since we don't have a
5139
+  // way to define them.
5140
+  if(currentFirstChild!==null&&currentFirstChild.tag===HostText){// We already have an existing node so let's just update it and delete
5141
+  // the rest.
5142
+  deleteRemainingChildren(returnFiber,currentFirstChild.sibling);var existing=useFiber(currentFirstChild,textContent,expirationTime);existing.return=returnFiber;return existing;}// The existing first child is not a text node so we need to create one
5143
+  // and delete the existing ones.
5144
+  deleteRemainingChildren(returnFiber,currentFirstChild);var created=createFiberFromText(textContent,returnFiber.mode,expirationTime);created.return=returnFiber;return created;}function reconcileSingleElement(returnFiber,currentFirstChild,element,expirationTime){var key=element.key;var child=currentFirstChild;while(child!==null){// TODO: If key === null and child.key === null, then this only applies to
5145
+  // the first item in the list.
5146
+  if(child.key===key){if(child.tag===Fragment?element.type===REACT_FRAGMENT_TYPE:child.type===element.type){deleteRemainingChildren(returnFiber,child.sibling);var existing=useFiber(child,element.type===REACT_FRAGMENT_TYPE?element.props.children:element.props,expirationTime);existing.ref=coerceRef(returnFiber,child,element);existing.return=returnFiber;{existing._debugSource=element._source;existing._debugOwner=element._owner;}return existing;}else{deleteRemainingChildren(returnFiber,child);break;}}else{deleteChild(returnFiber,child);}child=child.sibling;}if(element.type===REACT_FRAGMENT_TYPE){var created=createFiberFromFragment(element.props.children,returnFiber.mode,expirationTime,element.key);created.return=returnFiber;return created;}else{var _created4=createFiberFromElement(element,returnFiber.mode,expirationTime);_created4.ref=coerceRef(returnFiber,currentFirstChild,element);_created4.return=returnFiber;return _created4;}}function reconcileSinglePortal(returnFiber,currentFirstChild,portal,expirationTime){var key=portal.key;var child=currentFirstChild;while(child!==null){// TODO: If key === null and child.key === null, then this only applies to
5147
+  // the first item in the list.
5148
+  if(child.key===key){if(child.tag===HostPortal&&child.stateNode.containerInfo===portal.containerInfo&&child.stateNode.implementation===portal.implementation){deleteRemainingChildren(returnFiber,child.sibling);var existing=useFiber(child,portal.children||[],expirationTime);existing.return=returnFiber;return existing;}else{deleteRemainingChildren(returnFiber,child);break;}}else{deleteChild(returnFiber,child);}child=child.sibling;}var created=createFiberFromPortal(portal,returnFiber.mode,expirationTime);created.return=returnFiber;return created;}// This API will tag the children with the side-effect of the reconciliation
5149
+  // itself. They will be added to the side-effect list as we pass through the
5150
+  // children and the parent.
5151
+  function reconcileChildFibers(returnFiber,currentFirstChild,newChild,expirationTime){// This function is not recursive.
5152
+  // If the top level item is an array, we treat it as a set of children,
5153
+  // not as a fragment. Nested arrays on the other hand will be treated as
5154
+  // fragment nodes. Recursion happens at the normal flow.
5155
+  // Handle top level unkeyed fragments as if they were arrays.
5156
+  // This leads to an ambiguity between <>{[...]}</> and <>...</>.
5157
+  // We treat the ambiguous cases above the same.
5158
+  var isUnkeyedTopLevelFragment=typeof newChild==='object'&&newChild!==null&&newChild.type===REACT_FRAGMENT_TYPE&&newChild.key===null;if(isUnkeyedTopLevelFragment){newChild=newChild.props.children;}// Handle object types
5159
+  var isObject=typeof newChild==='object'&&newChild!==null;if(isObject){switch(newChild.$$typeof){case REACT_ELEMENT_TYPE:return placeSingleChild(reconcileSingleElement(returnFiber,currentFirstChild,newChild,expirationTime));case REACT_PORTAL_TYPE:return placeSingleChild(reconcileSinglePortal(returnFiber,currentFirstChild,newChild,expirationTime));}}if(typeof newChild==='string'||typeof newChild==='number'){return placeSingleChild(reconcileSingleTextNode(returnFiber,currentFirstChild,''+newChild,expirationTime));}if(isArray$1(newChild)){return reconcileChildrenArray(returnFiber,currentFirstChild,newChild,expirationTime);}if(getIteratorFn(newChild)){return reconcileChildrenIterator(returnFiber,currentFirstChild,newChild,expirationTime);}if(isObject){throwOnInvalidObjectType(returnFiber,newChild);}{if(typeof newChild==='function'){warnOnFunctionType();}}if(typeof newChild==='undefined'&&!isUnkeyedTopLevelFragment){// If the new child is undefined, and the return fiber is a composite
5160
+  // component, throw an error. If Fiber return types are disabled,
5161
+  // we already threw above.
5162
+  switch(returnFiber.tag){case ClassComponent:case ClassComponentLazy:{{var instance=returnFiber.stateNode;if(instance.render._isMockFunction){// We allow auto-mocks to proceed as if they're returning null.
5163
+  break;}}}// Intentionally fall through to the next case, which handles both
5164
+  // functions and classes
5165
+  // eslint-disable-next-lined no-fallthrough
5166
+  case FunctionalComponent:{var Component=returnFiber.type;invariant(false,'%s(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.',Component.displayName||Component.name||'Component');}}}// Remaining cases are all treated as empty.
5167
+  return deleteRemainingChildren(returnFiber,currentFirstChild);}return reconcileChildFibers;}var reconcileChildFibers=ChildReconciler(true);var mountChildFibers=ChildReconciler(false);function cloneChildFibers(current$$1,workInProgress){!(current$$1===null||workInProgress.child===current$$1.child)?invariant(false,'Resuming work not yet implemented.'):void 0;if(workInProgress.child===null){return;}var currentChild=workInProgress.child;var newChild=createWorkInProgress(currentChild,currentChild.pendingProps,currentChild.expirationTime);workInProgress.child=newChild;newChild.return=workInProgress;while(currentChild.sibling!==null){currentChild=currentChild.sibling;newChild=newChild.sibling=createWorkInProgress(currentChild,currentChild.pendingProps,currentChild.expirationTime);newChild.return=workInProgress;}newChild.sibling=null;}// The deepest Fiber on the stack involved in a hydration context.
5168
+  // This may have been an insertion or a hydration.
5169
+  var hydrationParentFiber=null;var nextHydratableInstance=null;var isHydrating=false;function enterHydrationState(fiber){var parentInstance=fiber.stateNode.containerInfo;nextHydratableInstance=getFirstHydratableChild(parentInstance);hydrationParentFiber=fiber;isHydrating=true;return true;}function deleteHydratableInstance(returnFiber,instance){{switch(returnFiber.tag){case HostRoot:didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo,instance);break;case HostComponent:didNotHydrateInstance(returnFiber.type,returnFiber.memoizedProps,returnFiber.stateNode,instance);break;}}var childToDelete=createFiberFromHostInstanceForDeletion();childToDelete.stateNode=instance;childToDelete.return=returnFiber;childToDelete.effectTag=Deletion;// This might seem like it belongs on progressedFirstDeletion. However,
5170
+  // these children are not part of the reconciliation list of children.
5171
+  // Even if we abort and rereconcile the children, that will try to hydrate
5172
+  // again and the nodes are still in the host tree so these will be
5173
+  // recreated.
5174
+  if(returnFiber.lastEffect!==null){returnFiber.lastEffect.nextEffect=childToDelete;returnFiber.lastEffect=childToDelete;}else{returnFiber.firstEffect=returnFiber.lastEffect=childToDelete;}}function insertNonHydratedInstance(returnFiber,fiber){fiber.effectTag|=Placement;{switch(returnFiber.tag){case HostRoot:{var parentContainer=returnFiber.stateNode.containerInfo;switch(fiber.tag){case HostComponent:var type=fiber.type;var props=fiber.pendingProps;didNotFindHydratableContainerInstance(parentContainer,type,props);break;case HostText:var text=fiber.pendingProps;didNotFindHydratableContainerTextInstance(parentContainer,text);break;}break;}case HostComponent:{var parentType=returnFiber.type;var parentProps=returnFiber.memoizedProps;var parentInstance=returnFiber.stateNode;switch(fiber.tag){case HostComponent:var _type=fiber.type;var _props=fiber.pendingProps;didNotFindHydratableInstance(parentType,parentProps,parentInstance,_type,_props);break;case HostText:var _text=fiber.pendingProps;didNotFindHydratableTextInstance(parentType,parentProps,parentInstance,_text);break;}break;}default:return;}}}function tryHydrate(fiber,nextInstance){switch(fiber.tag){case HostComponent:{var type=fiber.type;var props=fiber.pendingProps;var instance=canHydrateInstance(nextInstance,type,props);if(instance!==null){fiber.stateNode=instance;return true;}return false;}case HostText:{var text=fiber.pendingProps;var textInstance=canHydrateTextInstance(nextInstance,text);if(textInstance!==null){fiber.stateNode=textInstance;return true;}return false;}default:return false;}}function tryToClaimNextHydratableInstance(fiber){if(!isHydrating){return;}var nextInstance=nextHydratableInstance;if(!nextInstance){// Nothing to hydrate. Make it an insertion.
5175
+  insertNonHydratedInstance(hydrationParentFiber,fiber);isHydrating=false;hydrationParentFiber=fiber;return;}var firstAttemptedInstance=nextInstance;if(!tryHydrate(fiber,nextInstance)){// If we can't hydrate this instance let's try the next one.
5176
+  // We use this as a heuristic. It's based on intuition and not data so it
5177
+  // might be flawed or unnecessary.
5178
+  nextInstance=getNextHydratableSibling(firstAttemptedInstance);if(!nextInstance||!tryHydrate(fiber,nextInstance)){// Nothing to hydrate. Make it an insertion.
5179
+  insertNonHydratedInstance(hydrationParentFiber,fiber);isHydrating=false;hydrationParentFiber=fiber;return;}// We matched the next one, we'll now assume that the first one was
5180
+  // superfluous and we'll delete it. Since we can't eagerly delete it
5181
+  // we'll have to schedule a deletion. To do that, this node needs a dummy
5182
+  // fiber associated with it.
5183
+  deleteHydratableInstance(hydrationParentFiber,firstAttemptedInstance);}hydrationParentFiber=fiber;nextHydratableInstance=getFirstHydratableChild(nextInstance);}function prepareToHydrateHostInstance(fiber,rootContainerInstance,hostContext){var instance=fiber.stateNode;var updatePayload=hydrateInstance(instance,fiber.type,fiber.memoizedProps,rootContainerInstance,hostContext,fiber);// TODO: Type this specific to this type of component.
5184
+  fiber.updateQueue=updatePayload;// If the update payload indicates that there is a change or if there
5185
+  // is a new ref we mark this as an update.
5186
+  if(updatePayload!==null){return true;}return false;}function prepareToHydrateHostTextInstance(fiber){var textInstance=fiber.stateNode;var textContent=fiber.memoizedProps;var shouldUpdate=hydrateTextInstance(textInstance,textContent,fiber);{if(shouldUpdate){// We assume that prepareToHydrateHostTextInstance is called in a context where the
5187
+  // hydration parent is the parent host component of this host text.
5188
+  var returnFiber=hydrationParentFiber;if(returnFiber!==null){switch(returnFiber.tag){case HostRoot:{var parentContainer=returnFiber.stateNode.containerInfo;didNotMatchHydratedContainerTextInstance(parentContainer,textInstance,textContent);break;}case HostComponent:{var parentType=returnFiber.type;var parentProps=returnFiber.memoizedProps;var parentInstance=returnFiber.stateNode;didNotMatchHydratedTextInstance(parentType,parentProps,parentInstance,textInstance,textContent);break;}}}}}return shouldUpdate;}function popToNextHostParent(fiber){var parent=fiber.return;while(parent!==null&&parent.tag!==HostComponent&&parent.tag!==HostRoot){parent=parent.return;}hydrationParentFiber=parent;}function popHydrationState(fiber){if(fiber!==hydrationParentFiber){// We're deeper than the current hydration context, inside an inserted
5189
+  // tree.
5190
+  return false;}if(!isHydrating){// If we're not currently hydrating but we're in a hydration context, then
5191
+  // we were an insertion and now need to pop up reenter hydration of our
5192
+  // siblings.
5193
+  popToNextHostParent(fiber);isHydrating=true;return false;}var type=fiber.type;// If we have any remaining hydratable nodes, we need to delete them now.
5194
+  // We only do this deeper than head and body since they tend to have random
5195
+  // other nodes in them. We also ignore components with pure text content in
5196
+  // side of them.
5197
+  // TODO: Better heuristic.
5198
+  if(fiber.tag!==HostComponent||type!=='head'&&type!=='body'&&!shouldSetTextContent(type,fiber.memoizedProps)){var nextInstance=nextHydratableInstance;while(nextInstance){deleteHydratableInstance(fiber,nextInstance);nextInstance=getNextHydratableSibling(nextInstance);}}popToNextHostParent(fiber);nextHydratableInstance=hydrationParentFiber?getNextHydratableSibling(fiber.stateNode):null;return true;}function resetHydrationState(){hydrationParentFiber=null;nextHydratableInstance=null;isHydrating=false;}function readLazyComponentType(thenable){var status=thenable._reactStatus;switch(status){case Resolved:var Component=thenable._reactResult;return Component;case Rejected:throw thenable._reactResult;case Pending:throw thenable;default:{thenable._reactStatus=Pending;thenable.then(function(resolvedValue){if(thenable._reactStatus===Pending){thenable._reactStatus=Resolved;if(typeof resolvedValue==='object'&&resolvedValue!==null){// If the `default` property is not empty, assume it's the result
5199
+  // of an async import() and use that. Otherwise, use the
5200
+  // resolved value itself.
5201
+  var defaultExport=resolvedValue.default;resolvedValue=defaultExport!==undefined&&defaultExport!==null?defaultExport:resolvedValue;}else{resolvedValue=resolvedValue;}thenable._reactResult=resolvedValue;}},function(error){if(thenable._reactStatus===Pending){thenable._reactStatus=Rejected;thenable._reactResult=error;}});throw thenable;}}}var ReactCurrentOwner$3=ReactSharedInternals.ReactCurrentOwner;var didWarnAboutBadClass=void 0;var didWarnAboutGetDerivedStateOnFunctionalComponent=void 0;var didWarnAboutStatelessRefs=void 0;{didWarnAboutBadClass={};didWarnAboutGetDerivedStateOnFunctionalComponent={};didWarnAboutStatelessRefs={};}function reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime){if(current$$1===null){// If this is a fresh new component that hasn't been rendered yet, we
5202
+  // won't update its child set by applying minimal side-effects. Instead,
5203
+  // we will add them all to the child before it gets rendered. That means
5204
+  // we can optimize this reconciliation pass by not tracking side-effects.
5205
+  workInProgress.child=mountChildFibers(workInProgress,null,nextChildren,renderExpirationTime);}else{// If the current child is the same as the work in progress, it means that
5206
+  // we haven't yet started any work on these children. Therefore, we use
5207
+  // the clone algorithm to create a copy of all the current children.
5208
+  // If we had any progressed work already, that is invalid at this point so
5209
+  // let's throw it out.
5210
+  workInProgress.child=reconcileChildFibers(workInProgress,current$$1.child,nextChildren,renderExpirationTime);}}function updateForwardRef(current$$1,workInProgress,type,nextProps,renderExpirationTime){var render=type.render;var ref=workInProgress.ref;if(hasContextChanged());else if(workInProgress.memoizedProps===nextProps){var currentRef=current$$1!==null?current$$1.ref:null;if(ref===currentRef){return bailoutOnAlreadyFinishedWork(current$$1,workInProgress,renderExpirationTime);}}var nextChildren=void 0;{ReactCurrentOwner$3.current=workInProgress;setCurrentPhase('render');nextChildren=render(nextProps,ref);setCurrentPhase(null);}reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextProps);return workInProgress.child;}function updateFragment(current$$1,workInProgress,renderExpirationTime){var nextChildren=workInProgress.pendingProps;reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextChildren);return workInProgress.child;}function updateMode(current$$1,workInProgress,renderExpirationTime){var nextChildren=workInProgress.pendingProps.children;reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextChildren);return workInProgress.child;}function updateProfiler(current$$1,workInProgress,renderExpirationTime){{workInProgress.effectTag|=Update;}var nextProps=workInProgress.pendingProps;var nextChildren=nextProps.children;reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextProps);return workInProgress.child;}function markRef(current$$1,workInProgress){var ref=workInProgress.ref;if(current$$1===null&&ref!==null||current$$1!==null&&current$$1.ref!==ref){// Schedule a Ref effect
5211
+  workInProgress.effectTag|=Ref;}}function updateFunctionalComponent(current$$1,workInProgress,Component,nextProps,renderExpirationTime){var unmaskedContext=getUnmaskedContext(workInProgress,Component,true);var context=getMaskedContext(workInProgress,unmaskedContext);var nextChildren=void 0;prepareToReadContext(workInProgress,renderExpirationTime);{ReactCurrentOwner$3.current=workInProgress;setCurrentPhase('render');nextChildren=Component(nextProps,context);setCurrentPhase(null);}// React DevTools reads this flag.
5212
+  workInProgress.effectTag|=PerformedWork;reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextProps);return workInProgress.child;}function updateClassComponent(current$$1,workInProgress,Component,nextProps,renderExpirationTime){// Push context providers early to prevent context stack mismatches.
5213
+  // During mounting we don't know the child context yet as the instance doesn't exist.
5214
+  // We will invalidate the child context in finishClassComponent() right after rendering.
5215
+  var hasContext=void 0;if(isContextProvider(Component)){hasContext=true;pushContextProvider(workInProgress);}else{hasContext=false;}prepareToReadContext(workInProgress,renderExpirationTime);var shouldUpdate=void 0;if(current$$1===null){if(workInProgress.stateNode===null){// In the initial pass we might need to construct the instance.
5216
+  constructClassInstance(workInProgress,Component,nextProps,renderExpirationTime);mountClassInstance(workInProgress,Component,nextProps,renderExpirationTime);shouldUpdate=true;}else{// In a resume, we'll already have an instance we can reuse.
5217
+  shouldUpdate=resumeMountClassInstance(workInProgress,Component,nextProps,renderExpirationTime);}}else{shouldUpdate=updateClassInstance(current$$1,workInProgress,Component,nextProps,renderExpirationTime);}return finishClassComponent(current$$1,workInProgress,Component,shouldUpdate,hasContext,renderExpirationTime);}function finishClassComponent(current$$1,workInProgress,Component,shouldUpdate,hasContext,renderExpirationTime){// Refs should update even if shouldComponentUpdate returns false
5218
+  markRef(current$$1,workInProgress);var didCaptureError=(workInProgress.effectTag&DidCapture)!==NoEffect;if(!shouldUpdate&&!didCaptureError){// Context providers should defer to sCU for rendering
5219
+  if(hasContext){invalidateContextProvider(workInProgress,Component,false);}return bailoutOnAlreadyFinishedWork(current$$1,workInProgress,renderExpirationTime);}var instance=workInProgress.stateNode;// Rerender
5220
+  ReactCurrentOwner$3.current=workInProgress;var nextChildren=void 0;if(didCaptureError&&(!enableGetDerivedStateFromCatch||typeof Component.getDerivedStateFromCatch!=='function')){// If we captured an error, but getDerivedStateFrom catch is not defined,
5221
+  // unmount all the children. componentDidCatch will schedule an update to
5222
+  // re-render a fallback. This is temporary until we migrate everyone to
5223
+  // the new API.
5224
+  // TODO: Warn in a future release.
5225
+  nextChildren=null;{stopProfilerTimerIfRunning(workInProgress);}}else{{setCurrentPhase('render');nextChildren=instance.render();if(workInProgress.mode&StrictMode){instance.render();}setCurrentPhase(null);}}// React DevTools reads this flag.
5226
+  workInProgress.effectTag|=PerformedWork;if(current$$1!==null&&didCaptureError){// If we're recovering from an error, reconcile twice: first to delete
5227
+  // all the existing children.
5228
+  reconcileChildren(current$$1,workInProgress,null,renderExpirationTime);workInProgress.child=null;// Now we can continue reconciling like normal. This has the effect of
5229
+  // remounting all children regardless of whether their their
5230
+  // identity matches.
5231
+  }reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);// Memoize props and state using the values we just used to render.
5232
+  // TODO: Restructure so we never read values from the instance.
5233
+  memoizeState(workInProgress,instance.state);memoizeProps(workInProgress,instance.props);// The context might have changed so we need to recalculate it.
5234
+  if(hasContext){invalidateContextProvider(workInProgress,Component,true);}return workInProgress.child;}function pushHostRootContext(workInProgress){var root=workInProgress.stateNode;if(root.pendingContext){pushTopLevelContextObject(workInProgress,root.pendingContext,root.pendingContext!==root.context);}else if(root.context){// Should always be set
5235
+  pushTopLevelContextObject(workInProgress,root.context,false);}pushHostContainer(workInProgress,root.containerInfo);}function updateHostRoot(current$$1,workInProgress,renderExpirationTime){pushHostRootContext(workInProgress);var updateQueue=workInProgress.updateQueue;!(updateQueue!==null)?invariant(false,'If the root does not have an updateQueue, we should have already bailed out. This error is likely caused by a bug in React. Please file an issue.'):void 0;var nextProps=workInProgress.pendingProps;var prevState=workInProgress.memoizedState;var prevChildren=prevState!==null?prevState.element:null;processUpdateQueue(workInProgress,updateQueue,nextProps,null,renderExpirationTime);var nextState=workInProgress.memoizedState;// Caution: React DevTools currently depends on this property
5236
+  // being called "element".
5237
+  var nextChildren=nextState.element;if(nextChildren===prevChildren){// If the state is the same as before, that's a bailout because we had
5238
+  // no work that expires at this time.
5239
+  resetHydrationState();return bailoutOnAlreadyFinishedWork(current$$1,workInProgress,renderExpirationTime);}var root=workInProgress.stateNode;if((current$$1===null||current$$1.child===null)&&root.hydrate&&enterHydrationState(workInProgress)){// If we don't have any current children this might be the first pass.
5240
+  // We always try to hydrate. If this isn't a hydration pass there won't
5241
+  // be any children to hydrate which is effectively the same thing as
5242
+  // not hydrating.
5243
+  // This is a bit of a hack. We track the host root as a placement to
5244
+  // know that we're currently in a mounting state. That way isMounted
5245
+  // works as expected. We must reset this before committing.
5246
+  // TODO: Delete this when we delete isMounted and findDOMNode.
5247
+  workInProgress.effectTag|=Placement;// Ensure that children mount into this root without tracking
5248
+  // side-effects. This ensures that we don't store Placement effects on
5249
+  // nodes that will be hydrated.
5250
+  workInProgress.child=mountChildFibers(workInProgress,null,nextChildren,renderExpirationTime);}else{// Otherwise reset hydration state in case we aborted and resumed another
5251
+  // root.
5252
+  reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);resetHydrationState();}return workInProgress.child;}function updateHostComponent(current$$1,workInProgress,renderExpirationTime){pushHostContext(workInProgress);if(current$$1===null){tryToClaimNextHydratableInstance(workInProgress);}var type=workInProgress.type;var nextProps=workInProgress.pendingProps;var prevProps=current$$1!==null?current$$1.memoizedProps:null;var nextChildren=nextProps.children;var isDirectTextChild=shouldSetTextContent(type,nextProps);if(isDirectTextChild){// We special case a direct text child of a host node. This is a common
5253
+  // case. We won't handle it as a reified child. We will instead handle
5254
+  // this in the host environment that also have access to this prop. That
5255
+  // avoids allocating another HostText fiber and traversing it.
5256
+  nextChildren=null;}else if(prevProps!==null&&shouldSetTextContent(type,prevProps)){// If we're switching from a direct text child to a normal child, or to
5257
+  // empty, we need to schedule the text content to be reset.
5258
+  workInProgress.effectTag|=ContentReset;}markRef(current$$1,workInProgress);// Check the host config to see if the children are offscreen/hidden.
5259
+  if(renderExpirationTime!==Never&&workInProgress.mode&AsyncMode&&shouldDeprioritizeSubtree(type,nextProps)){// Schedule this fiber to re-render at offscreen priority. Then bailout.
5260
+  workInProgress.expirationTime=Never;workInProgress.memoizedProps=nextProps;return null;}reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextProps);return workInProgress.child;}function updateHostText(current$$1,workInProgress){if(current$$1===null){tryToClaimNextHydratableInstance(workInProgress);}var nextProps=workInProgress.pendingProps;memoizeProps(workInProgress,nextProps);// Nothing to do here. This is terminal. We'll do the completion step
5261
+  // immediately after.
5262
+  return null;}function resolveDefaultProps(Component,baseProps){if(Component&&Component.defaultProps){// Resolve default props. Taken from ReactElement
5263
+  var props=_assign({},baseProps);var defaultProps=Component.defaultProps;for(var propName in defaultProps){if(props[propName]===undefined){props[propName]=defaultProps[propName];}}return props;}return baseProps;}function mountIndeterminateComponent(current$$1,workInProgress,Component,renderExpirationTime){!(current$$1===null)?invariant(false,'An indeterminate component should never have mounted. This error is likely caused by a bug in React. Please file an issue.'):void 0;var props=workInProgress.pendingProps;if(typeof Component==='object'&&Component!==null&&typeof Component.then==='function'){Component=readLazyComponentType(Component);var resolvedTag=workInProgress.tag=resolveLazyComponentTag(workInProgress,Component);var resolvedProps=resolveDefaultProps(Component,props);switch(resolvedTag){case FunctionalComponentLazy:{return updateFunctionalComponent(current$$1,workInProgress,Component,resolvedProps,renderExpirationTime);}case ClassComponentLazy:{return updateClassComponent(current$$1,workInProgress,Component,resolvedProps,renderExpirationTime);}case ForwardRefLazy:{return updateForwardRef(current$$1,workInProgress,Component,resolvedProps,renderExpirationTime);}default:{// This message intentionally doesn't metion ForwardRef because the
5264
+  // fact that it's a separate type of work is an implementation detail.
5265
+  invariant(false,'Element type is invalid. Received a promise that resolves to: %s. Promise elements must resolve to a class or function.',Component);}}}var unmaskedContext=getUnmaskedContext(workInProgress,Component,false);var context=getMaskedContext(workInProgress,unmaskedContext);prepareToReadContext(workInProgress,renderExpirationTime);var value=void 0;{if(Component.prototype&&typeof Component.prototype.render==='function'){var componentName=getComponentName(Component)||'Unknown';if(!didWarnAboutBadClass[componentName]){warningWithoutStack$1(false,"The <%s /> component appears to have a render method, but doesn't extend React.Component. "+'This is likely to cause errors. Change %s to extend React.Component instead.',componentName,componentName);didWarnAboutBadClass[componentName]=true;}}if(workInProgress.mode&StrictMode){ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress,null);}ReactCurrentOwner$3.current=workInProgress;value=Component(props,context);}// React DevTools reads this flag.
5266
+  workInProgress.effectTag|=PerformedWork;if(typeof value==='object'&&value!==null&&typeof value.render==='function'&&value.$$typeof===undefined){// Proceed under the assumption that this is a class instance
5267
+  workInProgress.tag=ClassComponent;// Push context providers early to prevent context stack mismatches.
5268
+  // During mounting we don't know the child context yet as the instance doesn't exist.
5269
+  // We will invalidate the child context in finishClassComponent() right after rendering.
5270
+  var hasContext=false;if(isContextProvider(Component)){hasContext=true;pushContextProvider(workInProgress);}else{hasContext=false;}workInProgress.memoizedState=value.state!==null&&value.state!==undefined?value.state:null;var getDerivedStateFromProps=Component.getDerivedStateFromProps;if(typeof getDerivedStateFromProps==='function'){applyDerivedStateFromProps(workInProgress,Component,getDerivedStateFromProps,props);}adoptClassInstance(workInProgress,value);mountClassInstance(workInProgress,Component,props,renderExpirationTime);return finishClassComponent(current$$1,workInProgress,Component,true,hasContext,renderExpirationTime);}else{// Proceed under the assumption that this is a functional component
5271
+  workInProgress.tag=FunctionalComponent;{if(Component){!!Component.childContextTypes?warningWithoutStack$1(false,'%s(...): childContextTypes cannot be defined on a functional component.',Component.displayName||Component.name||'Component'):void 0;}if(workInProgress.ref!==null){var info='';var ownerName=getCurrentFiberOwnerNameInDevOrNull();if(ownerName){info+='\n\nCheck the render method of `'+ownerName+'`.';}var warningKey=ownerName||workInProgress._debugID||'';var debugSource=workInProgress._debugSource;if(debugSource){warningKey=debugSource.fileName+':'+debugSource.lineNumber;}if(!didWarnAboutStatelessRefs[warningKey]){didWarnAboutStatelessRefs[warningKey]=true;warning$1(false,'Stateless function components cannot be given refs. '+'Attempts to access this ref will fail.%s',info);}}if(typeof Component.getDerivedStateFromProps==='function'){var _componentName=getComponentName(Component)||'Unknown';if(!didWarnAboutGetDerivedStateOnFunctionalComponent[_componentName]){warningWithoutStack$1(false,'%s: Stateless functional components do not support getDerivedStateFromProps.',_componentName);didWarnAboutGetDerivedStateOnFunctionalComponent[_componentName]=true;}}}reconcileChildren(current$$1,workInProgress,value,renderExpirationTime);memoizeProps(workInProgress,props);return workInProgress.child;}}function updatePlaceholderComponent(current$$1,workInProgress,renderExpirationTime){{return null;}}function updatePortalComponent(current$$1,workInProgress,renderExpirationTime){pushHostContainer(workInProgress,workInProgress.stateNode.containerInfo);var nextChildren=workInProgress.pendingProps;if(current$$1===null){// Portals are special because we don't append the children during mount
5272
+  // but at commit. Therefore we need to track insertions which the normal
5273
+  // flow doesn't do during mount. This doesn't happen at the root because
5274
+  // the root always starts with a "current" with a null child.
5275
+  // TODO: Consider unifying this with how the root works.
5276
+  workInProgress.child=reconcileChildFibers(workInProgress,null,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextChildren);}else{reconcileChildren(current$$1,workInProgress,nextChildren,renderExpirationTime);memoizeProps(workInProgress,nextChildren);}return workInProgress.child;}function updateContextProvider(current$$1,workInProgress,renderExpirationTime){var providerType=workInProgress.type;var context=providerType._context;var newProps=workInProgress.pendingProps;var oldProps=workInProgress.memoizedProps;var newValue=newProps.value;workInProgress.memoizedProps=newProps;{var providerPropTypes=workInProgress.type.propTypes;if(providerPropTypes){checkPropTypes(providerPropTypes,newProps,'prop','Context.Provider',getCurrentFiberStackInDev);}}pushProvider(workInProgress,newValue);if(oldProps!==null){var oldValue=oldProps.value;var changedBits=calculateChangedBits(context,newValue,oldValue);if(changedBits===0){// No change. Bailout early if children are the same.
5277
+  if(oldProps.children===newProps.children&&!hasContextChanged()){return bailoutOnAlreadyFinishedWork(current$$1,workInProgress,renderExpirationTime);}}else{// The context value changed. Search for matching consumers and schedule
5278
+  // them to update.
5279
+  propagateContextChange(workInProgress,context,changedBits,renderExpirationTime);}}var newChildren=newProps.children;reconcileChildren(current$$1,workInProgress,newChildren,renderExpirationTime);return workInProgress.child;}function updateContextConsumer(current$$1,workInProgress,renderExpirationTime){var context=workInProgress.type;var newProps=workInProgress.pendingProps;var render=newProps.children;{!(typeof render==='function')?warningWithoutStack$1(false,'A context consumer was rendered with multiple children, or a child '+"that isn't a function. A context consumer expects a single child "+'that is a function. If you did pass a function, make sure there '+'is no trailing or leading whitespace around it.'):void 0;}prepareToReadContext(workInProgress,renderExpirationTime);var newValue=readContext(context,newProps.unstable_observedBits);var newChildren=void 0;{ReactCurrentOwner$3.current=workInProgress;setCurrentPhase('render');newChildren=render(newValue);setCurrentPhase(null);}// React DevTools reads this flag.
5280
+  workInProgress.effectTag|=PerformedWork;reconcileChildren(current$$1,workInProgress,newChildren,renderExpirationTime);workInProgress.memoizedProps=newProps;return workInProgress.child;}/*
5281
+    function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {
5282
+      let child = firstChild;
5283
+      do {
5284
+        // Ensure that the first and last effect of the parent corresponds
5285
+        // to the children's first and last effect.
5286
+        if (!returnFiber.firstEffect) {
5287
+          returnFiber.firstEffect = child.firstEffect;
5288
+        }
5289
+        if (child.lastEffect) {
5290
+          if (returnFiber.lastEffect) {
5291
+            returnFiber.lastEffect.nextEffect = child.firstEffect;
5292
+          }
5293
+          returnFiber.lastEffect = child.lastEffect;
5294
+        }
5295
+      } while (child = child.sibling);
5296
+    }
5297
+    */function bailoutOnAlreadyFinishedWork(current$$1,workInProgress,renderExpirationTime){cancelWorkTimer(workInProgress);if(current$$1!==null){// Reuse previous context list
5298
+  workInProgress.firstContextDependency=current$$1.firstContextDependency;}{// Don't update "base" render times for bailouts.
5299
+  stopProfilerTimerIfRunning(workInProgress);}// Check if the children have any pending work.
5300
+  var childExpirationTime=workInProgress.childExpirationTime;if(childExpirationTime===NoWork||childExpirationTime>renderExpirationTime){// The children don't have any work either. We can skip them.
5301
+  // TODO: Once we add back resuming, we should check if the children are
5302
+  // a work-in-progress set. If so, we need to transfer their effects.
5303
+  return null;}else{// This fiber doesn't have work, but its subtree does. Clone the child
5304
+  // fibers and continue.
5305
+  cloneChildFibers(current$$1,workInProgress);return workInProgress.child;}}// TODO: Delete memoizeProps/State and move to reconcile/bailout instead
5306
+  function memoizeProps(workInProgress,nextProps){workInProgress.memoizedProps=nextProps;}function memoizeState(workInProgress,nextState){workInProgress.memoizedState=nextState;// Don't reset the updateQueue, in case there are pending updates. Resetting
5307
+  // is handled by processUpdateQueue.
5308
+  }function beginWork(current$$1,workInProgress,renderExpirationTime){var updateExpirationTime=workInProgress.expirationTime;if(!hasContextChanged()&&(updateExpirationTime===NoWork||updateExpirationTime>renderExpirationTime)){// This fiber does not have any pending work. Bailout without entering
5309
+  // the begin phase. There's still some bookkeeping we that needs to be done
5310
+  // in this optimized path, mostly pushing stuff onto the stack.
5311
+  switch(workInProgress.tag){case HostRoot:pushHostRootContext(workInProgress);resetHydrationState();break;case HostComponent:pushHostContext(workInProgress);break;case ClassComponent:{var Component=workInProgress.type;if(isContextProvider(Component)){pushContextProvider(workInProgress);}break;}case ClassComponentLazy:{var thenable=workInProgress.type;var _Component=getResultFromResolvedThenable(thenable);if(isContextProvider(_Component)){pushContextProvider(workInProgress);}break;}case HostPortal:pushHostContainer(workInProgress,workInProgress.stateNode.containerInfo);break;case ContextProvider:{var newValue=workInProgress.memoizedProps.value;pushProvider(workInProgress,newValue);break;}case Profiler:{workInProgress.effectTag|=Update;}break;}return bailoutOnAlreadyFinishedWork(current$$1,workInProgress,renderExpirationTime);}// Before entering the begin phase, clear the expiration time.
5312
+  workInProgress.expirationTime=NoWork;switch(workInProgress.tag){case IndeterminateComponent:{var _Component3=workInProgress.type;return mountIndeterminateComponent(current$$1,workInProgress,_Component3,renderExpirationTime);}case FunctionalComponent:{var _Component4=workInProgress.type;var _unresolvedProps=workInProgress.pendingProps;return updateFunctionalComponent(current$$1,workInProgress,_Component4,_unresolvedProps,renderExpirationTime);}case FunctionalComponentLazy:{var _thenable2=workInProgress.type;var _Component5=getResultFromResolvedThenable(_thenable2);var _unresolvedProps2=workInProgress.pendingProps;var _child=updateFunctionalComponent(current$$1,workInProgress,_Component5,resolveDefaultProps(_Component5,_unresolvedProps2),renderExpirationTime);workInProgress.memoizedProps=_unresolvedProps2;return _child;}case ClassComponent:{var _Component6=workInProgress.type;var _unresolvedProps3=workInProgress.pendingProps;return updateClassComponent(current$$1,workInProgress,_Component6,_unresolvedProps3,renderExpirationTime);}case ClassComponentLazy:{var _thenable3=workInProgress.type;var _Component7=getResultFromResolvedThenable(_thenable3);var _unresolvedProps4=workInProgress.pendingProps;var _child2=updateClassComponent(current$$1,workInProgress,_Component7,resolveDefaultProps(_Component7,_unresolvedProps4),renderExpirationTime);workInProgress.memoizedProps=_unresolvedProps4;return _child2;}case HostRoot:return updateHostRoot(current$$1,workInProgress,renderExpirationTime);case HostComponent:return updateHostComponent(current$$1,workInProgress,renderExpirationTime);case HostText:return updateHostText(current$$1,workInProgress);case PlaceholderComponent:return updatePlaceholderComponent(current$$1,workInProgress,renderExpirationTime);case HostPortal:return updatePortalComponent(current$$1,workInProgress,renderExpirationTime);case ForwardRef:{var type=workInProgress.type;return updateForwardRef(current$$1,workInProgress,type,workInProgress.pendingProps,renderExpirationTime);}case ForwardRefLazy:var _thenable=workInProgress.type;var _Component2=getResultFromResolvedThenable(_thenable);var unresolvedProps=workInProgress.pendingProps;var child=updateForwardRef(current$$1,workInProgress,_Component2,resolveDefaultProps(_Component2,unresolvedProps),renderExpirationTime);workInProgress.memoizedProps=unresolvedProps;return child;case Fragment:return updateFragment(current$$1,workInProgress,renderExpirationTime);case Mode:return updateMode(current$$1,workInProgress,renderExpirationTime);case Profiler:return updateProfiler(current$$1,workInProgress,renderExpirationTime);case ContextProvider:return updateContextProvider(current$$1,workInProgress,renderExpirationTime);case ContextConsumer:return updateContextConsumer(current$$1,workInProgress,renderExpirationTime);default:invariant(false,'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');}}function markUpdate(workInProgress){// Tag the fiber with an update effect. This turns a Placement into
5313
+  // a PlacementAndUpdate.
5314
+  workInProgress.effectTag|=Update;}function markRef$1(workInProgress){workInProgress.effectTag|=Ref;}function appendAllChildren(parent,workInProgress){// We only have the top Fiber that was created but we need recurse down its
5315
+  // children to find all the terminal nodes.
5316
+  var node=workInProgress.child;while(node!==null){if(node.tag===HostComponent||node.tag===HostText){appendInitialChild(parent,node.stateNode);}else if(node.tag===HostPortal);else if(node.child!==null){node.child.return=node;node=node.child;continue;}if(node===workInProgress){return;}while(node.sibling===null){if(node.return===null||node.return===workInProgress){return;}node=node.return;}node.sibling.return=node.return;node=node.sibling;}}var updateHostContainer=void 0;var updateHostComponent$1=void 0;var updateHostText$1=void 0;{// Mutation mode
5317
+  updateHostContainer=function(workInProgress){// Noop
5318
+  };updateHostComponent$1=function(current,workInProgress,updatePayload,type,oldProps,newProps,rootContainerInstance,currentHostContext){// TODO: Type this specific to this type of component.
5319
+  workInProgress.updateQueue=updatePayload;// If the update payload indicates that there is a change or if there
5320
+  // is a new ref we mark this as an update. All the work is done in commitWork.
5321
+  if(updatePayload){markUpdate(workInProgress);}};updateHostText$1=function(current,workInProgress,oldText,newText){// If the text differs, mark it as an update. All the work in done in commitWork.
5322
+  if(oldText!==newText){markUpdate(workInProgress);}};}function completeWork(current,workInProgress,renderExpirationTime){var newProps=workInProgress.pendingProps;switch(workInProgress.tag){case FunctionalComponent:case FunctionalComponentLazy:break;case ClassComponent:{var Component=workInProgress.type;if(isContextProvider(Component)){popContext(workInProgress);}break;}case ClassComponentLazy:{var _Component=getResultFromResolvedThenable(workInProgress.type);if(isContextProvider(_Component)){popContext(workInProgress);}break;}case HostRoot:{popHostContainer(workInProgress);popTopLevelContextObject(workInProgress);var fiberRoot=workInProgress.stateNode;if(fiberRoot.pendingContext){fiberRoot.context=fiberRoot.pendingContext;fiberRoot.pendingContext=null;}if(current===null||current.child===null){// If we hydrated, pop so that we can delete any remaining children
5323
+  // that weren't hydrated.
5324
+  popHydrationState(workInProgress);// This resets the hacky state to fix isMounted before committing.
5325
+  // TODO: Delete this when we delete isMounted and findDOMNode.
5326
+  workInProgress.effectTag&=~Placement;}updateHostContainer(workInProgress);break;}case HostComponent:{popHostContext(workInProgress);var rootContainerInstance=getRootHostContainer();var type=workInProgress.type;if(current!==null&&workInProgress.stateNode!=null){// If we have an alternate, that means this is an update and we need to
5327
+  // schedule a side-effect to do the updates.
5328
+  var oldProps=current.memoizedProps;if(oldProps!==newProps){// If we get updated because one of our children updated, we don't
5329
+  // have newProps so we'll have to reuse them.
5330
+  // TODO: Split the update API as separate for the props vs. children.
5331
+  var instance=workInProgress.stateNode;var currentHostContext=getHostContext();// TODO: Experiencing an error where oldProps is null. Suggests a host
5332
+  // component is hitting the resume path. Figure out why. Possibly
5333
+  // related to `hidden`.
5334
+  var updatePayload=prepareUpdate(instance,type,oldProps,newProps,rootContainerInstance,currentHostContext);updateHostComponent$1(current,workInProgress,updatePayload,type,oldProps,newProps,rootContainerInstance,currentHostContext);}if(current.ref!==workInProgress.ref){markRef$1(workInProgress);}}else{if(!newProps){!(workInProgress.stateNode!==null)?invariant(false,'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.'):void 0;// This can happen when we abort work.
5335
+  break;}var _currentHostContext=getHostContext();// TODO: Move createInstance to beginWork and keep it on a context
5336
+  // "stack" as the parent. Then append children as we go in beginWork
5337
+  // or completeWork depending on we want to add then top->down or
5338
+  // bottom->up. Top->down is faster in IE11.
5339
+  var wasHydrated=popHydrationState(workInProgress);if(wasHydrated){// TODO: Move this and createInstance step into the beginPhase
5340
+  // to consolidate.
5341
+  if(prepareToHydrateHostInstance(workInProgress,rootContainerInstance,_currentHostContext)){// If changes to the hydrated node needs to be applied at the
5342
+  // commit-phase we mark this as such.
5343
+  markUpdate(workInProgress);}}else{var _instance=createInstance(type,newProps,rootContainerInstance,_currentHostContext,workInProgress);appendAllChildren(_instance,workInProgress);// Certain renderers require commit-time effects for initial mount.
5344
+  // (eg DOM renderer supports auto-focus for certain elements).
5345
+  // Make sure such renderers get scheduled for later work.
5346
+  if(finalizeInitialChildren(_instance,type,newProps,rootContainerInstance,_currentHostContext)){markUpdate(workInProgress);}workInProgress.stateNode=_instance;}if(workInProgress.ref!==null){// If there is a ref on a host node we need to schedule a callback
5347
+  markRef$1(workInProgress);}}break;}case HostText:{var newText=newProps;if(current&&workInProgress.stateNode!=null){var oldText=current.memoizedProps;// If we have an alternate, that means this is an update and we need
5348
+  // to schedule a side-effect to do the updates.
5349
+  updateHostText$1(current,workInProgress,oldText,newText);}else{if(typeof newText!=='string'){!(workInProgress.stateNode!==null)?invariant(false,'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.'):void 0;// This can happen when we abort work.
5350
+  }var _rootContainerInstance=getRootHostContainer();var _currentHostContext2=getHostContext();var _wasHydrated=popHydrationState(workInProgress);if(_wasHydrated){if(prepareToHydrateHostTextInstance(workInProgress)){markUpdate(workInProgress);}}else{workInProgress.stateNode=createTextInstance(newText,_rootContainerInstance,_currentHostContext2,workInProgress);}}break;}case ForwardRef:case ForwardRefLazy:break;case PlaceholderComponent:break;case Fragment:break;case Mode:break;case Profiler:break;case HostPortal:popHostContainer(workInProgress);updateHostContainer(workInProgress);break;case ContextProvider:// Pop provider fiber
5351
+  popProvider(workInProgress);break;case ContextConsumer:break;// Error cases
5352
+  case IndeterminateComponent:invariant(false,'An indeterminate component should have become determinate before completing. This error is likely caused by a bug in React. Please file an issue.');// eslint-disable-next-line no-fallthrough
5353
+  default:invariant(false,'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');}return null;}// This module is forked in different environments.
5354
+  function logCapturedError(capturedError){var error=capturedError.error;{var componentName=capturedError.componentName,componentStack=capturedError.componentStack,errorBoundaryName=capturedError.errorBoundaryName,errorBoundaryFound=capturedError.errorBoundaryFound,willRetry=capturedError.willRetry;// Browsers support silencing uncaught errors by calling
5355
+  // `preventDefault()` in window `error` handler.
5356
+  // We record this information as an expando on the error.
5357
+  if(error!=null&&error._suppressLogging){if(errorBoundaryFound&&willRetry){// The error is recoverable and was silenced.
5358
+  // Ignore it and don't print the stack addendum.
5359
+  // This is handy for testing error boundaries without noise.
5360
+  return;}// The error is fatal. Since the silencing might have
5361
+  // been accidental, we'll surface it anyway.
5362
+  // However, the browser would have silenced the original error
5363
+  // so we'll print it first, and then print the stack addendum.
5364
+  console.error(error);// For a more detailed description of this block, see:
5365
+  // https://github.com/facebook/react/pull/13384
5366
+  }var componentNameMessage=componentName?'The above error occurred in the <'+componentName+'> component:':'The above error occurred in one of your React components:';var errorBoundaryMessage=void 0;// errorBoundaryFound check is sufficient; errorBoundaryName check is to satisfy Flow.
5367
+  if(errorBoundaryFound&&errorBoundaryName){if(willRetry){errorBoundaryMessage='React will try to recreate this component tree from scratch '+('using the error boundary you provided, '+errorBoundaryName+'.');}else{errorBoundaryMessage='This error was initially handled by the error boundary '+errorBoundaryName+'.\n'+'Recreating the tree from scratch failed so React will unmount the tree.';}}else{errorBoundaryMessage='Consider adding an error boundary to your tree to customize error handling behavior.\n'+'Visit https://fb.me/react-error-boundaries to learn more about error boundaries.';}var combinedMessage=''+componentNameMessage+componentStack+'\n\n'+(''+errorBoundaryMessage);// In development, we provide our own message with just the component stack.
5368
+  // We don't include the original error message and JS stack because the browser
5369
+  // has already printed it. Even if the application swallows the error, it is still
5370
+  // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.
5371
+  console.error(combinedMessage);}}var didWarnAboutUndefinedSnapshotBeforeUpdate=null;{didWarnAboutUndefinedSnapshotBeforeUpdate=new Set();}function logError(boundary,errorInfo){var source=errorInfo.source;var stack=errorInfo.stack;if(stack===null&&source!==null){stack=getStackByFiberInDevAndProd(source);}var capturedError={componentName:source!==null?getComponentName(source.type):null,componentStack:stack!==null?stack:'',error:errorInfo.value,errorBoundary:null,errorBoundaryName:null,errorBoundaryFound:false,willRetry:false};if(boundary!==null&&boundary.tag===ClassComponent){capturedError.errorBoundary=boundary.stateNode;capturedError.errorBoundaryName=getComponentName(boundary.type);capturedError.errorBoundaryFound=true;capturedError.willRetry=true;}try{logCapturedError(capturedError);}catch(e){// This method must not throw, or React internal state will get messed up.
5372
+  // If console.error is overridden, or logCapturedError() shows a dialog that throws,
5373
+  // we want to report this error outside of the normal stack as a last resort.
5374
+  // https://github.com/facebook/react/issues/13188
5375
+  setTimeout(function(){throw e;});}}var callComponentWillUnmountWithTimer=function(current$$1,instance){startPhaseTimer(current$$1,'componentWillUnmount');instance.props=current$$1.memoizedProps;instance.state=current$$1.memoizedState;instance.componentWillUnmount();stopPhaseTimer();};// Capture errors so they don't interrupt unmounting.
5376
+  function safelyCallComponentWillUnmount(current$$1,instance){{invokeGuardedCallback(null,callComponentWillUnmountWithTimer,null,current$$1,instance);if(hasCaughtError()){var unmountError=clearCaughtError();captureCommitPhaseError(current$$1,unmountError);}}}function safelyDetachRef(current$$1){var ref=current$$1.ref;if(ref!==null){if(typeof ref==='function'){{invokeGuardedCallback(null,ref,null,null);if(hasCaughtError()){var refError=clearCaughtError();captureCommitPhaseError(current$$1,refError);}}}else{ref.current=null;}}}function commitBeforeMutationLifeCycles(current$$1,finishedWork){switch(finishedWork.tag){case ClassComponent:case ClassComponentLazy:{if(finishedWork.effectTag&Snapshot){if(current$$1!==null){var prevProps=current$$1.memoizedProps;var prevState=current$$1.memoizedState;startPhaseTimer(finishedWork,'getSnapshotBeforeUpdate');var instance=finishedWork.stateNode;instance.props=finishedWork.memoizedProps;instance.state=finishedWork.memoizedState;var snapshot=instance.getSnapshotBeforeUpdate(prevProps,prevState);{var didWarnSet=didWarnAboutUndefinedSnapshotBeforeUpdate;if(snapshot===undefined&&!didWarnSet.has(finishedWork.type)){didWarnSet.add(finishedWork.type);warningWithoutStack$1(false,'%s.getSnapshotBeforeUpdate(): A snapshot value (or null) '+'must be returned. You have returned undefined.',getComponentName(finishedWork.type));}}instance.__reactInternalSnapshotBeforeUpdate=snapshot;stopPhaseTimer();}}return;}case HostRoot:case HostComponent:case HostText:case HostPortal:// Nothing to do for these component types
5377
+  return;default:{invariant(false,'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');}}}function commitLifeCycles(finishedRoot,current$$1,finishedWork,committedExpirationTime){switch(finishedWork.tag){case ClassComponent:case ClassComponentLazy:{var instance=finishedWork.stateNode;if(finishedWork.effectTag&Update){if(current$$1===null){startPhaseTimer(finishedWork,'componentDidMount');instance.props=finishedWork.memoizedProps;instance.state=finishedWork.memoizedState;instance.componentDidMount();stopPhaseTimer();}else{var prevProps=current$$1.memoizedProps;var prevState=current$$1.memoizedState;startPhaseTimer(finishedWork,'componentDidUpdate');instance.props=finishedWork.memoizedProps;instance.state=finishedWork.memoizedState;instance.componentDidUpdate(prevProps,prevState,instance.__reactInternalSnapshotBeforeUpdate);stopPhaseTimer();}}var updateQueue=finishedWork.updateQueue;if(updateQueue!==null){instance.props=finishedWork.memoizedProps;instance.state=finishedWork.memoizedState;commitUpdateQueue(finishedWork,updateQueue,instance,committedExpirationTime);}return;}case HostRoot:{var _updateQueue=finishedWork.updateQueue;if(_updateQueue!==null){var _instance=null;if(finishedWork.child!==null){switch(finishedWork.child.tag){case HostComponent:_instance=getPublicInstance(finishedWork.child.stateNode);break;case ClassComponent:case ClassComponentLazy:_instance=finishedWork.child.stateNode;break;}}commitUpdateQueue(finishedWork,_updateQueue,_instance,committedExpirationTime);}return;}case HostComponent:{var _instance2=finishedWork.stateNode;// Renderers may schedule work to be done after host components are mounted
5378
+  // (eg DOM renderer may schedule auto-focus for inputs and form controls).
5379
+  // These effects should only be committed when components are first mounted,
5380
+  // aka when there is no current/alternate.
5381
+  if(current$$1===null&&finishedWork.effectTag&Update){var type=finishedWork.type;var props=finishedWork.memoizedProps;commitMount(_instance2,type,props,finishedWork);}return;}case HostText:{// We have no life-cycles associated with text.
5382
+  return;}case HostPortal:{// We have no life-cycles associated with portals.
5383
+  return;}case Profiler:{{var onRender=finishedWork.memoizedProps.onRender;{onRender(finishedWork.memoizedProps.id,current$$1===null?'mount':'update',finishedWork.actualDuration,finishedWork.treeBaseDuration,finishedWork.actualStartTime,getCommitTime(),finishedRoot.memoizedInteractions);}}return;}case PlaceholderComponent:{return;}default:{invariant(false,'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');}}}function commitAttachRef(finishedWork){var ref=finishedWork.ref;if(ref!==null){var instance=finishedWork.stateNode;var instanceToUse=void 0;switch(finishedWork.tag){case HostComponent:instanceToUse=getPublicInstance(instance);break;default:instanceToUse=instance;}if(typeof ref==='function'){ref(instanceToUse);}else{{if(!ref.hasOwnProperty('current')){warningWithoutStack$1(false,'Unexpected ref object provided for %s. '+'Use either a ref-setter function or React.createRef().%s',getComponentName(finishedWork.type),getStackByFiberInDevAndProd(finishedWork));}}ref.current=instanceToUse;}}}function commitDetachRef(current$$1){var currentRef=current$$1.ref;if(currentRef!==null){if(typeof currentRef==='function'){currentRef(null);}else{currentRef.current=null;}}}// User-originating errors (lifecycles and refs) should not interrupt
5384
+  // deletion, so don't let them throw. Host-originating errors should
5385
+  // interrupt deletion, so it's okay
5386
+  function commitUnmount(current$$1){onCommitUnmount(current$$1);switch(current$$1.tag){case ClassComponent:case ClassComponentLazy:{safelyDetachRef(current$$1);var instance=current$$1.stateNode;if(typeof instance.componentWillUnmount==='function'){safelyCallComponentWillUnmount(current$$1,instance);}return;}case HostComponent:{safelyDetachRef(current$$1);return;}case HostPortal:{// TODO: this is recursive.
5387
+  // We are also not using this parent because
5388
+  // the portal will get pushed immediately.
5389
+  {unmountHostComponents(current$$1);}return;}}}function commitNestedUnmounts(root){// While we're inside a removed host node we don't want to call
5390
+  // removeChild on the inner nodes because they're removed by the top
5391
+  // call anyway. We also want to call componentWillUnmount on all
5392
+  // composites before this host node is removed from the tree. Therefore
5393
+  var node=root;while(true){commitUnmount(node);// Visit children because they may contain more composite or host nodes.
5394
+  // Skip portals because commitUnmount() currently visits them recursively.
5395
+  if(node.child!==null&&(// If we use mutation we drill down into portals using commitUnmount above.
5396
+  // If we don't use mutation we drill down into portals here instead.
5397
+  node.tag!==HostPortal)){node.child.return=node;node=node.child;continue;}if(node===root){return;}while(node.sibling===null){if(node.return===null||node.return===root){return;}node=node.return;}node.sibling.return=node.return;node=node.sibling;}}function detachFiber(current$$1){// Cut off the return pointers to disconnect it from the tree. Ideally, we
5398
+  // should clear the child pointer of the parent alternate to let this
5399
+  // get GC:ed but we don't know which for sure which parent is the current
5400
+  // one so we'll settle for GC:ing the subtree of this child. This child
5401
+  // itself will be GC:ed when the parent updates the next time.
5402
+  current$$1.return=null;current$$1.child=null;if(current$$1.alternate){current$$1.alternate.child=null;current$$1.alternate.return=null;}}function getHostParentFiber(fiber){var parent=fiber.return;while(parent!==null){if(isHostParent(parent)){return parent;}parent=parent.return;}invariant(false,'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.');}function isHostParent(fiber){return fiber.tag===HostComponent||fiber.tag===HostRoot||fiber.tag===HostPortal;}function getHostSibling(fiber){// We're going to search forward into the tree until we find a sibling host
5403
+  // node. Unfortunately, if multiple insertions are done in a row we have to
5404
+  // search past them. This leads to exponential search for the next sibling.
5405
+  var node=fiber;siblings:while(true){// If we didn't find anything, let's try the next sibling.
5406
+  while(node.sibling===null){if(node.return===null||isHostParent(node.return)){// If we pop out of the root or hit the parent the fiber we are the
5407
+  // last sibling.
5408
+  return null;}node=node.return;}node.sibling.return=node.return;node=node.sibling;while(node.tag!==HostComponent&&node.tag!==HostText){// If it is not host node and, we might have a host node inside it.
5409
+  // Try to search down until we find one.
5410
+  if(node.effectTag&Placement){// If we don't have a child, try the siblings instead.
5411
+  continue siblings;}// If we don't have a child, try the siblings instead.
5412
+  // We also skip portals because they are not part of this host tree.
5413
+  if(node.child===null||node.tag===HostPortal){continue siblings;}else{node.child.return=node;node=node.child;}}// Check if this host node is stable or about to be placed.
5414
+  if(!(node.effectTag&Placement)){// Found it!
5415
+  return node.stateNode;}}}function commitPlacement(finishedWork){var parentFiber=getHostParentFiber(finishedWork);// Note: these two variables *must* always be updated together.
5416
+  var parent=void 0;var isContainer=void 0;switch(parentFiber.tag){case HostComponent:parent=parentFiber.stateNode;isContainer=false;break;case HostRoot:parent=parentFiber.stateNode.containerInfo;isContainer=true;break;case HostPortal:parent=parentFiber.stateNode.containerInfo;isContainer=true;break;default:invariant(false,'Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.');}if(parentFiber.effectTag&ContentReset){// Reset the text content of the parent before doing any insertions
5417
+  resetTextContent(parent);// Clear ContentReset from the effect tag
5418
+  parentFiber.effectTag&=~ContentReset;}var before=getHostSibling(finishedWork);// We only have the top Fiber that was inserted but we need recurse down its
5419
+  // children to find all the terminal nodes.
5420
+  var node=finishedWork;while(true){if(node.tag===HostComponent||node.tag===HostText){if(before){if(isContainer){insertInContainerBefore(parent,node.stateNode,before);}else{insertBefore(parent,node.stateNode,before);}}else{if(isContainer){appendChildToContainer(parent,node.stateNode);}else{appendChild(parent,node.stateNode);}}}else if(node.tag===HostPortal);else if(node.child!==null){node.child.return=node;node=node.child;continue;}if(node===finishedWork){return;}while(node.sibling===null){if(node.return===null||node.return===finishedWork){return;}node=node.return;}node.sibling.return=node.return;node=node.sibling;}}function unmountHostComponents(current$$1){// We only have the top Fiber that was deleted but we need recurse down its
5421
+  var node=current$$1;// Each iteration, currentParent is populated with node's host parent if not
5422
+  // currentParentIsValid.
5423
+  var currentParentIsValid=false;// Note: these two variables *must* always be updated together.
5424
+  var currentParent=void 0;var currentParentIsContainer=void 0;while(true){if(!currentParentIsValid){var parent=node.return;findParent:while(true){!(parent!==null)?invariant(false,'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.'):void 0;switch(parent.tag){case HostComponent:currentParent=parent.stateNode;currentParentIsContainer=false;break findParent;case HostRoot:currentParent=parent.stateNode.containerInfo;currentParentIsContainer=true;break findParent;case HostPortal:currentParent=parent.stateNode.containerInfo;currentParentIsContainer=true;break findParent;}parent=parent.return;}currentParentIsValid=true;}if(node.tag===HostComponent||node.tag===HostText){commitNestedUnmounts(node);// After all the children have unmounted, it is now safe to remove the
5425
+  // node from the tree.
5426
+  if(currentParentIsContainer){removeChildFromContainer(currentParent,node.stateNode);}else{removeChild(currentParent,node.stateNode);}// Don't visit children because we already visited them.
5427
+  }else if(node.tag===HostPortal){// When we go into a portal, it becomes the parent to remove from.
5428
+  // We will reassign it back when we pop the portal on the way up.
5429
+  currentParent=node.stateNode.containerInfo;currentParentIsContainer=true;// Visit children because portals might contain host components.
5430
+  if(node.child!==null){node.child.return=node;node=node.child;continue;}}else{commitUnmount(node);// Visit children because we may find more host components below.
5431
+  if(node.child!==null){node.child.return=node;node=node.child;continue;}}if(node===current$$1){return;}while(node.sibling===null){if(node.return===null||node.return===current$$1){return;}node=node.return;if(node.tag===HostPortal){// When we go out of the portal, we need to restore the parent.
5432
+  // Since we don't keep a stack of them, we will search for it.
5433
+  currentParentIsValid=false;}}node.sibling.return=node.return;node=node.sibling;}}function commitDeletion(current$$1){{// Recursively delete all host nodes from the parent.
5434
+  // Detach refs and call componentWillUnmount() on the whole subtree.
5435
+  unmountHostComponents(current$$1);}detachFiber(current$$1);}function commitWork(current$$1,finishedWork){switch(finishedWork.tag){case ClassComponent:case ClassComponentLazy:{return;}case HostComponent:{var instance=finishedWork.stateNode;if(instance!=null){// Commit the work prepared earlier.
5436
+  var newProps=finishedWork.memoizedProps;// For hydration we reuse the update path but we treat the oldProps
5437
+  // as the newProps. The updatePayload will contain the real change in
5438
+  // this case.
5439
+  var oldProps=current$$1!==null?current$$1.memoizedProps:newProps;var type=finishedWork.type;// TODO: Type the updateQueue to be specific to host components.
5440
+  var updatePayload=finishedWork.updateQueue;finishedWork.updateQueue=null;if(updatePayload!==null){commitUpdate(instance,updatePayload,type,oldProps,newProps,finishedWork);}}return;}case HostText:{!(finishedWork.stateNode!==null)?invariant(false,'This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.'):void 0;var textInstance=finishedWork.stateNode;var newText=finishedWork.memoizedProps;// For hydration we reuse the update path but we treat the oldProps
5441
+  // as the newProps. The updatePayload will contain the real change in
5442
+  // this case.
5443
+  var oldText=current$$1!==null?current$$1.memoizedProps:newText;commitTextUpdate(textInstance,oldText,newText);return;}case HostRoot:{return;}case Profiler:{return;}case PlaceholderComponent:{return;}default:{invariant(false,'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');}}}function commitResetTextContent(current$$1){resetTextContent(current$$1.stateNode);}function createRootErrorUpdate(fiber,errorInfo,expirationTime){var update=createUpdate(expirationTime);// Unmount the root by rendering null.
5444
+  update.tag=CaptureUpdate;// Caution: React DevTools currently depends on this property
5445
+  // being called "element".
5446
+  update.payload={element:null};var error=errorInfo.value;update.callback=function(){onUncaughtError(error);logError(fiber,errorInfo);};return update;}function createClassErrorUpdate(fiber,errorInfo,expirationTime){var update=createUpdate(expirationTime);update.tag=CaptureUpdate;var getDerivedStateFromCatch=fiber.type.getDerivedStateFromCatch;var inst=fiber.stateNode;if(inst!==null&&typeof inst.componentDidCatch==='function'){update.callback=function callback(){{// To preserve the preexisting retry behavior of error boundaries,
5447
+  // we keep track of which ones already failed during this batch.
5448
+  // This gets reset before we yield back to the browser.
5449
+  // TODO: Warn in strict mode if getDerivedStateFromCatch is
5450
+  // not defined.
5451
+  markLegacyErrorBoundaryAsFailed(this);}var error=errorInfo.value;var stack=errorInfo.stack;logError(fiber,errorInfo);this.componentDidCatch(error,{componentStack:stack!==null?stack:''});};}return update;}function throwException(root,returnFiber,sourceFiber,value,renderExpirationTime){// The source fiber did not complete.
5452
+  sourceFiber.effectTag|=Incomplete;// Its effect list is no longer valid.
5453
+  sourceFiber.firstEffect=sourceFiber.lastEffect=null;// over and traverse parent path again, this time treating the exception
5454
+  // as an error.
5455
+  renderDidError();value=createCapturedValue(value,sourceFiber);var workInProgress=returnFiber;do{switch(workInProgress.tag){case HostRoot:{var _errorInfo=value;workInProgress.effectTag|=ShouldCapture;workInProgress.expirationTime=renderExpirationTime;var update=createRootErrorUpdate(workInProgress,_errorInfo,renderExpirationTime);enqueueCapturedUpdate(workInProgress,update);return;}case ClassComponent:case ClassComponentLazy:// Capture and retry
5456
+  var errorInfo=value;var ctor=workInProgress.type;var instance=workInProgress.stateNode;if((workInProgress.effectTag&DidCapture)===NoEffect&&(typeof ctor.getDerivedStateFromCatch==='function'&&enableGetDerivedStateFromCatch||instance!==null&&typeof instance.componentDidCatch==='function'&&!isAlreadyFailedLegacyErrorBoundary(instance))){workInProgress.effectTag|=ShouldCapture;workInProgress.expirationTime=renderExpirationTime;// Schedule the error boundary to re-render using updated state
5457
+  var _update=createClassErrorUpdate(workInProgress,errorInfo,renderExpirationTime);enqueueCapturedUpdate(workInProgress,_update);return;}break;default:break;}workInProgress=workInProgress.return;}while(workInProgress!==null);}function unwindWork(workInProgress,renderExpirationTime){switch(workInProgress.tag){case ClassComponent:{var Component=workInProgress.type;if(isContextProvider(Component)){popContext(workInProgress);}var effectTag=workInProgress.effectTag;if(effectTag&ShouldCapture){workInProgress.effectTag=effectTag&~ShouldCapture|DidCapture;return workInProgress;}return null;}case ClassComponentLazy:{var _Component=workInProgress.type._reactResult;if(isContextProvider(_Component)){popContext(workInProgress);}var _effectTag=workInProgress.effectTag;if(_effectTag&ShouldCapture){workInProgress.effectTag=_effectTag&~ShouldCapture|DidCapture;return workInProgress;}return null;}case HostRoot:{popHostContainer(workInProgress);popTopLevelContextObject(workInProgress);var _effectTag2=workInProgress.effectTag;!((_effectTag2&DidCapture)===NoEffect)?invariant(false,'The root failed to unmount after an error. This is likely a bug in React. Please file an issue.'):void 0;workInProgress.effectTag=_effectTag2&~ShouldCapture|DidCapture;return workInProgress;}case HostComponent:{popHostContext(workInProgress);return null;}case PlaceholderComponent:{var _effectTag3=workInProgress.effectTag;if(_effectTag3&ShouldCapture){workInProgress.effectTag=_effectTag3&~ShouldCapture|DidCapture;return workInProgress;}return null;}case HostPortal:popHostContainer(workInProgress);return null;case ContextProvider:popProvider(workInProgress);return null;default:return null;}}function unwindInterruptedWork(interruptedWork){switch(interruptedWork.tag){case ClassComponent:{var childContextTypes=interruptedWork.type.childContextTypes;if(childContextTypes!==null&&childContextTypes!==undefined){popContext(interruptedWork);}break;}case ClassComponentLazy:{var _childContextTypes=interruptedWork.type._reactResult.childContextTypes;if(_childContextTypes!==null&&_childContextTypes!==undefined){popContext(interruptedWork);}break;}case HostRoot:{popHostContainer(interruptedWork);popTopLevelContextObject(interruptedWork);break;}case HostComponent:{popHostContext(interruptedWork);break;}case HostPortal:popHostContainer(interruptedWork);break;case ContextProvider:popProvider(interruptedWork);break;default:break;}}var Dispatcher={readContext:readContext};var ReactCurrentOwner$2=ReactSharedInternals.ReactCurrentOwner;var didWarnAboutStateTransition=void 0;var didWarnSetStateChildContext=void 0;var warnAboutUpdateOnUnmounted=void 0;var warnAboutInvalidUpdates=void 0;{didWarnAboutStateTransition=false;didWarnSetStateChildContext=false;var didWarnStateUpdateForUnmountedComponent={};warnAboutUpdateOnUnmounted=function(fiber){// We show the whole stack but dedupe on the top component's name because
5458
+  // the problematic code almost always lies inside that component.
5459
+  var componentName=getComponentName(fiber.type)||'ReactClass';if(didWarnStateUpdateForUnmountedComponent[componentName]){return;}warningWithoutStack$1(false,"Can't call setState (or forceUpdate) on an unmounted component. This "+'is a no-op, but it indicates a memory leak in your application. To '+'fix, cancel all subscriptions and asynchronous tasks in the '+'componentWillUnmount method.%s',getStackByFiberInDevAndProd(fiber));didWarnStateUpdateForUnmountedComponent[componentName]=true;};warnAboutInvalidUpdates=function(instance){switch(phase){case'getChildContext':if(didWarnSetStateChildContext){return;}warningWithoutStack$1(false,'setState(...): Cannot call setState() inside getChildContext()');didWarnSetStateChildContext=true;break;case'render':if(didWarnAboutStateTransition){return;}warningWithoutStack$1(false,'Cannot update during an existing state transition (such as within '+'`render`). Render methods should be a pure function of props and state.');didWarnAboutStateTransition=true;break;}};}// Used to ensure computeUniqueAsyncExpiration is monotonically increasing.
5460
+  var lastUniqueAsyncExpiration=0;// Represents the expiration time that incoming updates should use. (If this
5461
+  // is NoWork, use the default strategy: async updates in async mode, sync
5462
+  // updates in sync mode.)
5463
+  var expirationContext=NoWork;var isWorking=false;// The next work in progress fiber that we're currently working on.
5464
+  var nextUnitOfWork=null;var nextRoot=null;// The time at which we're currently rendering work.
5465
+  var nextRenderExpirationTime=NoWork;var nextRenderDidError=false;// The next fiber with an effect that we're currently committing.
5466
+  var nextEffect=null;var isCommitting$1=false;var legacyErrorBoundariesThatAlreadyFailed=null;// Used for performance tracking.
5467
+  var interruptedBy=null;// Do not decrement interaction counts in the event of suspense timeouts.
5468
+  // This would lead to prematurely calling the interaction-complete hook.
5469
+  var suspenseDidTimeout=false;var stashedWorkInProgressProperties=void 0;var replayUnitOfWork=void 0;var isReplayingFailedUnitOfWork=void 0;var originalReplayError=void 0;var rethrowOriginalError=void 0;{stashedWorkInProgressProperties=null;isReplayingFailedUnitOfWork=false;originalReplayError=null;replayUnitOfWork=function(failedUnitOfWork,thrownValue,isYieldy){if(thrownValue!==null&&typeof thrownValue==='object'&&typeof thrownValue.then==='function'){// Don't replay promises. Treat everything else like an error.
5470
+  // TODO: Need to figure out a different strategy if/when we add
5471
+  // support for catching other types.
5472
+  return;}// Restore the original state of the work-in-progress
5473
+  if(stashedWorkInProgressProperties===null){// This should never happen. Don't throw because this code is DEV-only.
5474
+  warningWithoutStack$1(false,'Could not replay rendering after an error. This is likely a bug in React. '+'Please file an issue.');return;}assignFiberPropertiesInDEV(failedUnitOfWork,stashedWorkInProgressProperties);switch(failedUnitOfWork.tag){case HostRoot:popHostContainer(failedUnitOfWork);popTopLevelContextObject(failedUnitOfWork);break;case HostComponent:popHostContext(failedUnitOfWork);break;case ClassComponent:{var Component=failedUnitOfWork.type;if(isContextProvider(Component)){popContext(failedUnitOfWork);}break;}case ClassComponentLazy:{var _Component=getResultFromResolvedThenable(failedUnitOfWork.type);if(isContextProvider(_Component)){popContext(failedUnitOfWork);}break;}case HostPortal:popHostContainer(failedUnitOfWork);break;case ContextProvider:popProvider(failedUnitOfWork);break;}// Replay the begin phase.
5475
+  isReplayingFailedUnitOfWork=true;originalReplayError=thrownValue;invokeGuardedCallback(null,workLoop,null,isYieldy);isReplayingFailedUnitOfWork=false;originalReplayError=null;if(hasCaughtError()){var replayError=clearCaughtError();if(replayError!=null&&thrownValue!=null){try{// Reading the expando property is intentionally
5476
+  // inside `try` because it might be a getter or Proxy.
5477
+  if(replayError._suppressLogging){// Also suppress logging for the original error.
5478
+  thrownValue._suppressLogging=true;}}catch(inner){// Ignore.
5479
+  }}}else{// If the begin phase did not fail the second time, set this pointer
5480
+  // back to the original value.
5481
+  nextUnitOfWork=failedUnitOfWork;}};rethrowOriginalError=function(){throw originalReplayError;};}function resetStack(){if(nextUnitOfWork!==null){var interruptedWork=nextUnitOfWork.return;while(interruptedWork!==null){unwindInterruptedWork(interruptedWork);interruptedWork=interruptedWork.return;}}{ReactStrictModeWarnings.discardPendingWarnings();checkThatStackIsEmpty();}nextRoot=null;nextRenderExpirationTime=NoWork;nextRenderDidError=false;nextUnitOfWork=null;}function commitAllHostEffects(){while(nextEffect!==null){{setCurrentFiber(nextEffect);}recordEffect();var effectTag=nextEffect.effectTag;if(effectTag&ContentReset){commitResetTextContent(nextEffect);}if(effectTag&Ref){var current$$1=nextEffect.alternate;if(current$$1!==null){commitDetachRef(current$$1);}}// The following switch statement is only concerned about placement,
5482
+  // updates, and deletions. To avoid needing to add a case for every
5483
+  // possible bitmap value, we remove the secondary effects from the
5484
+  // effect tag and switch on that value.
5485
+  var primaryEffectTag=effectTag&(Placement|Update|Deletion);switch(primaryEffectTag){case Placement:{commitPlacement(nextEffect);// Clear the "placement" from effect tag so that we know that this is inserted, before
5486
+  // any life-cycles like componentDidMount gets called.
5487
+  // TODO: findDOMNode doesn't rely on this any more but isMounted
5488
+  // does and isMounted is deprecated anyway so we should be able
5489
+  // to kill this.
5490
+  nextEffect.effectTag&=~Placement;break;}case PlacementAndUpdate:{// Placement
5491
+  commitPlacement(nextEffect);// Clear the "placement" from effect tag so that we know that this is inserted, before
5492
+  // any life-cycles like componentDidMount gets called.
5493
+  nextEffect.effectTag&=~Placement;// Update
5494
+  var _current=nextEffect.alternate;commitWork(_current,nextEffect);break;}case Update:{var _current2=nextEffect.alternate;commitWork(_current2,nextEffect);break;}case Deletion:{commitDeletion(nextEffect);break;}}nextEffect=nextEffect.nextEffect;}{resetCurrentFiber();}}function commitBeforeMutationLifecycles(){while(nextEffect!==null){{setCurrentFiber(nextEffect);}var effectTag=nextEffect.effectTag;if(effectTag&Snapshot){recordEffect();var current$$1=nextEffect.alternate;commitBeforeMutationLifeCycles(current$$1,nextEffect);}// Don't cleanup effects yet;
5495
+  // This will be done by commitAllLifeCycles()
5496
+  nextEffect=nextEffect.nextEffect;}{resetCurrentFiber();}}function commitAllLifeCycles(finishedRoot,committedExpirationTime){{ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings();}while(nextEffect!==null){var effectTag=nextEffect.effectTag;if(effectTag&(Update|Callback)){recordEffect();var current$$1=nextEffect.alternate;commitLifeCycles(finishedRoot,current$$1,nextEffect,committedExpirationTime);}if(effectTag&Ref){recordEffect();commitAttachRef(nextEffect);}var next=nextEffect.nextEffect;// Ensure that we clean these up so that we don't accidentally keep them.
5497
+  // I'm not actually sure this matters because we can't reset firstEffect
5498
+  // and lastEffect since they're on every node, not just the effectful
5499
+  // ones. So we have to clean everything as we reuse nodes anyway.
5500
+  nextEffect.nextEffect=null;// Ensure that we reset the effectTag here so that we can rely on effect
5501
+  // tags to reason about the current life-cycle.
5502
+  nextEffect=next;}}function isAlreadyFailedLegacyErrorBoundary(instance){return legacyErrorBoundariesThatAlreadyFailed!==null&&legacyErrorBoundariesThatAlreadyFailed.has(instance);}function markLegacyErrorBoundaryAsFailed(instance){if(legacyErrorBoundariesThatAlreadyFailed===null){legacyErrorBoundariesThatAlreadyFailed=new Set([instance]);}else{legacyErrorBoundariesThatAlreadyFailed.add(instance);}}function commitRoot(root,finishedWork){isWorking=true;isCommitting$1=true;startCommitTimer();!(root.current!==finishedWork)?invariant(false,'Cannot commit the same tree as before. This is probably a bug related to the return field. This error is likely caused by a bug in React. Please file an issue.'):void 0;var committedExpirationTime=root.pendingCommitExpirationTime;!(committedExpirationTime!==NoWork)?invariant(false,'Cannot commit an incomplete root. This error is likely caused by a bug in React. Please file an issue.'):void 0;root.pendingCommitExpirationTime=NoWork;// Update the pending priority levels to account for the work that we are
5503
+  // about to commit. This needs to happen before calling the lifecycles, since
5504
+  // they may schedule additional updates.
5505
+  var updateExpirationTimeBeforeCommit=finishedWork.expirationTime;var childExpirationTimeBeforeCommit=finishedWork.childExpirationTime;var earliestRemainingTimeBeforeCommit=updateExpirationTimeBeforeCommit===NoWork||childExpirationTimeBeforeCommit!==NoWork&&childExpirationTimeBeforeCommit<updateExpirationTimeBeforeCommit?childExpirationTimeBeforeCommit:updateExpirationTimeBeforeCommit;markCommittedPriorityLevels(root,earliestRemainingTimeBeforeCommit);var prevInteractions=null;var committedInteractions=[];{// Restore any pending interactions at this point,
5506
+  // So that cascading work triggered during the render phase will be accounted for.
5507
+  prevInteractions=tracking$$1.__interactionsRef.current;tracking$$1.__interactionsRef.current=root.memoizedInteractions;// We are potentially finished with the current batch of interactions.
5508
+  // So we should clear them out of the pending interaction map.
5509
+  // We do this at the start of commit in case cascading work is scheduled by commit phase lifecycles.
5510
+  // In that event, interaction data may be added back into the pending map for a future commit.
5511
+  // We also store the interactions we are about to commit so that we can notify subscribers after we're done.
5512
+  // These are stored as an Array rather than a Set,
5513
+  // Because the same interaction may be pending for multiple expiration times,
5514
+  // In which case it's important that we decrement the count the right number of times after finishing.
5515
+  root.pendingInteractionMap.forEach(function(scheduledInteractions,scheduledExpirationTime){if(scheduledExpirationTime<=committedExpirationTime){committedInteractions.push.apply(committedInteractions,Array.from(scheduledInteractions));root.pendingInteractionMap.delete(scheduledExpirationTime);}});}// Reset this to null before calling lifecycles
5516
+  ReactCurrentOwner$2.current=null;var firstEffect=void 0;if(finishedWork.effectTag>PerformedWork){// A fiber's effect list consists only of its children, not itself. So if
5517
+  // the root has an effect, we need to add it to the end of the list. The
5518
+  // resulting list is the set that would belong to the root's parent, if
5519
+  // it had one; that is, all the effects in the tree including the root.
5520
+  if(finishedWork.lastEffect!==null){finishedWork.lastEffect.nextEffect=finishedWork;firstEffect=finishedWork.firstEffect;}else{firstEffect=finishedWork;}}else{// There is no effect on the root.
5521
+  firstEffect=finishedWork.firstEffect;}prepareForCommit(root.containerInfo);// Invoke instances of getSnapshotBeforeUpdate before mutation.
5522
+  nextEffect=firstEffect;startCommitSnapshotEffectsTimer();while(nextEffect!==null){var didError=false;var error=void 0;{invokeGuardedCallback(null,commitBeforeMutationLifecycles,null);if(hasCaughtError()){didError=true;error=clearCaughtError();}}if(didError){!(nextEffect!==null)?invariant(false,'Should have next effect. This error is likely caused by a bug in React. Please file an issue.'):void 0;captureCommitPhaseError(nextEffect,error);// Clean-up
5523
+  if(nextEffect!==null){nextEffect=nextEffect.nextEffect;}}}stopCommitSnapshotEffectsTimer();{// Mark the current commit time to be shared by all Profilers in this batch.
5524
+  // This enables them to be grouped later.
5525
+  recordCommitTime();}// Commit all the side-effects within a tree. We'll do this in two passes.
5526
+  // The first pass performs all the host insertions, updates, deletions and
5527
+  // ref unmounts.
5528
+  nextEffect=firstEffect;startCommitHostEffectsTimer();while(nextEffect!==null){var _didError=false;var _error=void 0;{invokeGuardedCallback(null,commitAllHostEffects,null);if(hasCaughtError()){_didError=true;_error=clearCaughtError();}}if(_didError){!(nextEffect!==null)?invariant(false,'Should have next effect. This error is likely caused by a bug in React. Please file an issue.'):void 0;captureCommitPhaseError(nextEffect,_error);// Clean-up
5529
+  if(nextEffect!==null){nextEffect=nextEffect.nextEffect;}}}stopCommitHostEffectsTimer();resetAfterCommit(root.containerInfo);// The work-in-progress tree is now the current tree. This must come after
5530
+  // the first pass of the commit phase, so that the previous tree is still
5531
+  // current during componentWillUnmount, but before the second pass, so that
5532
+  // the finished work is current during componentDidMount/Update.
5533
+  root.current=finishedWork;// In the second pass we'll perform all life-cycles and ref callbacks.
5534
+  // Life-cycles happen as a separate pass so that all placements, updates,
5535
+  // and deletions in the entire tree have already been invoked.
5536
+  // This pass also triggers any renderer-specific initial effects.
5537
+  nextEffect=firstEffect;startCommitLifeCyclesTimer();while(nextEffect!==null){var _didError2=false;var _error2=void 0;{invokeGuardedCallback(null,commitAllLifeCycles,null,root,committedExpirationTime);if(hasCaughtError()){_didError2=true;_error2=clearCaughtError();}}if(_didError2){!(nextEffect!==null)?invariant(false,'Should have next effect. This error is likely caused by a bug in React. Please file an issue.'):void 0;captureCommitPhaseError(nextEffect,_error2);if(nextEffect!==null){nextEffect=nextEffect.nextEffect;}}}isCommitting$1=false;isWorking=false;stopCommitLifeCyclesTimer();stopCommitTimer();onCommitRoot(finishedWork.stateNode);var updateExpirationTimeAfterCommit=finishedWork.expirationTime;var childExpirationTimeAfterCommit=finishedWork.childExpirationTime;var earliestRemainingTimeAfterCommit=updateExpirationTimeAfterCommit===NoWork||childExpirationTimeAfterCommit!==NoWork&&childExpirationTimeAfterCommit<updateExpirationTimeAfterCommit?childExpirationTimeAfterCommit:updateExpirationTimeAfterCommit;if(earliestRemainingTimeAfterCommit===NoWork){// If there's no remaining work, we can clear the set of already failed
5538
+  // error boundaries.
5539
+  legacyErrorBoundariesThatAlreadyFailed=null;}onCommit(root,earliestRemainingTimeAfterCommit);{tracking$$1.__interactionsRef.current=prevInteractions;var subscriber=void 0;try{subscriber=tracking$$1.__subscriberRef.current;if(subscriber!==null&&root.memoizedInteractions.size>0){var threadID=computeThreadID(committedExpirationTime,root.interactionThreadID);subscriber.onWorkStopped(root.memoizedInteractions,threadID);}}catch(error){// It's not safe for commitRoot() to throw.
5540
+  // Store the error for now and we'll re-throw in finishRendering().
5541
+  if(!hasUnhandledError){hasUnhandledError=true;unhandledError=error;}}finally{// Don't update interaction counts if we're frozen due to suspense.
5542
+  // In this case, we can skip the completed-work check entirely.
5543
+  if(!suspenseDidTimeout){// Now that we're done, check the completed batch of interactions.
5544
+  // If no more work is outstanding for a given interaction,
5545
+  // We need to notify the subscribers that it's finished.
5546
+  committedInteractions.forEach(function(interaction){interaction.__count--;if(subscriber!==null&&interaction.__count===0){try{subscriber.onInteractionScheduledWorkCompleted(interaction);}catch(error){// It's not safe for commitRoot() to throw.
5547
+  // Store the error for now and we'll re-throw in finishRendering().
5548
+  if(!hasUnhandledError){hasUnhandledError=true;unhandledError=error;}}}});}}}}function resetChildExpirationTime(workInProgress,renderTime){if(renderTime!==Never&&workInProgress.childExpirationTime===Never){// The children of this component are hidden. Don't bubble their
5549
+  // expiration times.
5550
+  return;}var newChildExpirationTime=NoWork;// Bubble up the earliest expiration time.
5551
+  if(workInProgress.mode&ProfileMode){// We're in profiling mode.
5552
+  // Let's use this same traversal to update the render durations.
5553
+  var actualDuration=workInProgress.actualDuration;var treeBaseDuration=workInProgress.selfBaseDuration;// When a fiber is cloned, its actualDuration is reset to 0.
5554
+  // This value will only be updated if work is done on the fiber (i.e. it doesn't bailout).
5555
+  // When work is done, it should bubble to the parent's actualDuration.
5556
+  // If the fiber has not been cloned though, (meaning no work was done),
5557
+  // Then this value will reflect the amount of time spent working on a previous render.
5558
+  // In that case it should not bubble.
5559
+  // We determine whether it was cloned by comparing the child pointer.
5560
+  var shouldBubbleActualDurations=workInProgress.alternate===null||workInProgress.child!==workInProgress.alternate.child;var child=workInProgress.child;while(child!==null){var childUpdateExpirationTime=child.expirationTime;var childChildExpirationTime=child.childExpirationTime;if(newChildExpirationTime===NoWork||childUpdateExpirationTime!==NoWork&&childUpdateExpirationTime<newChildExpirationTime){newChildExpirationTime=childUpdateExpirationTime;}if(newChildExpirationTime===NoWork||childChildExpirationTime!==NoWork&&childChildExpirationTime<newChildExpirationTime){newChildExpirationTime=childChildExpirationTime;}if(shouldBubbleActualDurations){actualDuration+=child.actualDuration;}treeBaseDuration+=child.treeBaseDuration;child=child.sibling;}workInProgress.actualDuration=actualDuration;workInProgress.treeBaseDuration=treeBaseDuration;}else{var _child=workInProgress.child;while(_child!==null){var _childUpdateExpirationTime=_child.expirationTime;var _childChildExpirationTime=_child.childExpirationTime;if(newChildExpirationTime===NoWork||_childUpdateExpirationTime!==NoWork&&_childUpdateExpirationTime<newChildExpirationTime){newChildExpirationTime=_childUpdateExpirationTime;}if(newChildExpirationTime===NoWork||_childChildExpirationTime!==NoWork&&_childChildExpirationTime<newChildExpirationTime){newChildExpirationTime=_childChildExpirationTime;}_child=_child.sibling;}}workInProgress.childExpirationTime=newChildExpirationTime;}function completeUnitOfWork(workInProgress){// Attempt to complete the current unit of work, then move to the
5561
+  // next sibling. If there are no more siblings, return to the
5562
+  // parent fiber.
5563
+  while(true){// The current, flushed, state of this fiber is the alternate.
5564
+  // Ideally nothing should rely on this, but relying on it here
5565
+  // means that we don't need an additional field on the work in
5566
+  // progress.
5567
+  var current$$1=workInProgress.alternate;{setCurrentFiber(workInProgress);}var returnFiber=workInProgress.return;var siblingFiber=workInProgress.sibling;if((workInProgress.effectTag&Incomplete)===NoEffect){// This fiber completed.
5568
+  {if(workInProgress.mode&ProfileMode){startProfilerTimer(workInProgress);}nextUnitOfWork=completeWork(current$$1,workInProgress,nextRenderExpirationTime);if(workInProgress.mode&ProfileMode){// Update render duration assuming we didn't error.
5569
+  stopProfilerTimerIfRunningAndRecordDelta(workInProgress,false);}}var next=nextUnitOfWork;stopWorkTimer(workInProgress);resetChildExpirationTime(workInProgress,nextRenderExpirationTime);{resetCurrentFiber();}if(next!==null){stopWorkTimer(workInProgress);// back here again.
5570
+  return next;}if(returnFiber!==null&&// Do not append effects to parents if a sibling failed to complete
5571
+  (returnFiber.effectTag&Incomplete)===NoEffect){// Append all the effects of the subtree and this fiber onto the effect
5572
+  // list of the parent. The completion order of the children affects the
5573
+  // side-effect order.
5574
+  if(returnFiber.firstEffect===null){returnFiber.firstEffect=workInProgress.firstEffect;}if(workInProgress.lastEffect!==null){if(returnFiber.lastEffect!==null){returnFiber.lastEffect.nextEffect=workInProgress.firstEffect;}returnFiber.lastEffect=workInProgress.lastEffect;}// If this fiber had side-effects, we append it AFTER the children's
5575
+  // side-effects. We can perform certain side-effects earlier if
5576
+  // needed, by doing multiple passes over the effect list. We don't want
5577
+  // to schedule our own side-effect on our own list because if end up
5578
+  // reusing children we'll schedule this effect onto itself since we're
5579
+  // at the end.
5580
+  var effectTag=workInProgress.effectTag;// Skip both NoWork and PerformedWork tags when creating the effect list.
5581
+  // PerformedWork effect is read by React DevTools but shouldn't be committed.
5582
+  if(effectTag>PerformedWork){if(returnFiber.lastEffect!==null){returnFiber.lastEffect.nextEffect=workInProgress;}else{returnFiber.firstEffect=workInProgress;}returnFiber.lastEffect=workInProgress;}}if(siblingFiber!==null){// If there is more work to do in this returnFiber, do that next.
5583
+  return siblingFiber;}else if(returnFiber!==null){// If there's no more work in this returnFiber. Complete the returnFiber.
5584
+  workInProgress=returnFiber;continue;}else{// We've reached the root.
5585
+  return null;}}else{if(workInProgress.mode&ProfileMode){// Record the render duration for the fiber that errored.
5586
+  stopProfilerTimerIfRunningAndRecordDelta(workInProgress,false);}// This fiber did not complete because something threw. Pop values off
5587
+  // the stack without entering the complete phase. If this is a boundary,
5588
+  // capture values if possible.
5589
+  var _next=unwindWork(workInProgress,nextRenderExpirationTime);// Because this fiber did not complete, don't reset its expiration time.
5590
+  if(workInProgress.effectTag&DidCapture){// Restarting an error boundary
5591
+  stopFailedWorkTimer(workInProgress);}else{stopWorkTimer(workInProgress);}{resetCurrentFiber();}if(_next!==null){stopWorkTimer(workInProgress);{// Include the time spent working on failed children before continuing.
5592
+  if(_next.mode&ProfileMode){var actualDuration=_next.actualDuration;var child=_next.child;while(child!==null){actualDuration+=child.actualDuration;child=child.sibling;}_next.actualDuration=actualDuration;}}// If completing this work spawned new work, do that next. We'll come
5593
+  // back here again.
5594
+  // Since we're restarting, remove anything that is not a host effect
5595
+  // from the effect tag.
5596
+  _next.effectTag&=HostEffectMask;return _next;}if(returnFiber!==null){// Mark the parent fiber as incomplete and clear its effect list.
5597
+  returnFiber.firstEffect=returnFiber.lastEffect=null;returnFiber.effectTag|=Incomplete;}if(siblingFiber!==null){// If there is more work to do in this returnFiber, do that next.
5598
+  return siblingFiber;}else if(returnFiber!==null){// If there's no more work in this returnFiber. Complete the returnFiber.
5599
+  workInProgress=returnFiber;continue;}else{return null;}}}// Without this explicit null return Flow complains of invalid return type
5600
+  // TODO Remove the above while(true) loop
5601
+  // eslint-disable-next-line no-unreachable
5602
+  return null;}function performUnitOfWork(workInProgress){// The current, flushed, state of this fiber is the alternate.
5603
+  // Ideally nothing should rely on this, but relying on it here
5604
+  // means that we don't need an additional field on the work in
5605
+  // progress.
5606
+  var current$$1=workInProgress.alternate;// See if beginning this work spawns more work.
5607
+  startWorkTimer(workInProgress);{setCurrentFiber(workInProgress);}{stashedWorkInProgressProperties=assignFiberPropertiesInDEV(stashedWorkInProgressProperties,workInProgress);}var next=void 0;{if(workInProgress.mode&ProfileMode){startProfilerTimer(workInProgress);}next=beginWork(current$$1,workInProgress,nextRenderExpirationTime);if(workInProgress.mode&ProfileMode){// Record the render duration assuming we didn't bailout (or error).
5608
+  stopProfilerTimerIfRunningAndRecordDelta(workInProgress,true);}}{resetCurrentFiber();if(isReplayingFailedUnitOfWork){// Currently replaying a failed unit of work. This should be unreachable,
5609
+  // because the render phase is meant to be idempotent, and it should
5610
+  // have thrown again. Since it didn't, rethrow the original error, so
5611
+  // React's internal stack is not misaligned.
5612
+  rethrowOriginalError();}}if(next===null){// If this doesn't spawn new work, complete the current work.
5613
+  next=completeUnitOfWork(workInProgress);}ReactCurrentOwner$2.current=null;return next;}function workLoop(isYieldy){if(!isYieldy){// Flush work without yielding
5614
+  while(nextUnitOfWork!==null){nextUnitOfWork=performUnitOfWork(nextUnitOfWork);}}else{// Flush asynchronous work until the deadline runs out of time.
5615
+  while(nextUnitOfWork!==null&&!shouldYield()){nextUnitOfWork=performUnitOfWork(nextUnitOfWork);}}}function renderRoot(root,isYieldy,isExpired){!!isWorking?invariant(false,'renderRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.'):void 0;isWorking=true;ReactCurrentOwner$2.currentDispatcher=Dispatcher;var expirationTime=root.nextExpirationTimeToWorkOn;var prevInteractions=null;{// We're about to start new tracked work.
5616
+  // Restore pending interactions so cascading work triggered during the render phase will be accounted for.
5617
+  prevInteractions=tracking$$1.__interactionsRef.current;tracking$$1.__interactionsRef.current=root.memoizedInteractions;}// Check if we're starting from a fresh stack, or if we're resuming from
5618
+  // previously yielded work.
5619
+  if(expirationTime!==nextRenderExpirationTime||root!==nextRoot||nextUnitOfWork===null){// Reset the stack and start working from the root.
5620
+  resetStack();nextRoot=root;nextRenderExpirationTime=expirationTime;nextUnitOfWork=createWorkInProgress(nextRoot.current,null,nextRenderExpirationTime);root.pendingCommitExpirationTime=NoWork;{// Determine which interactions this batch of work currently includes,
5621
+  // So that we can accurately attribute time spent working on it,
5622
+  var interactions=new Set();root.pendingInteractionMap.forEach(function(scheduledInteractions,scheduledExpirationTime){if(scheduledExpirationTime<=expirationTime){scheduledInteractions.forEach(function(interaction){return interactions.add(interaction);});}});// Store the current set of interactions on the FiberRoot for a few reasons:
5623
+  // We can re-use it in hot functions like renderRoot() without having to recalculate it.
5624
+  // We will also use it in commitWork() to pass to any Profiler onRender() hooks.
5625
+  // This also provides DevTools with a way to access it when the onCommitRoot() hook is called.
5626
+  root.memoizedInteractions=interactions;if(interactions.size>0){var subscriber=tracking$$1.__subscriberRef.current;if(subscriber!==null){var threadID=computeThreadID(expirationTime,root.interactionThreadID);try{subscriber.onWorkStarted(interactions,threadID);}catch(error){// Work thrown by an interaction tracking subscriber should be rethrown,
5627
+  // But only once it's safe (to avoid leaveing the scheduler in an invalid state).
5628
+  // Store the error for now and we'll re-throw in finishRendering().
5629
+  if(!hasUnhandledError){hasUnhandledError=true;unhandledError=error;}}}}}}var didFatal=false;startWorkLoopTimer(nextUnitOfWork);do{try{workLoop(isYieldy);}catch(thrownValue){if(nextUnitOfWork===null){// This is a fatal error.
5630
+  didFatal=true;onUncaughtError(thrownValue);}else{{// Reset global debug state
5631
+  // We assume this is defined in DEV
5632
+  resetCurrentlyProcessingQueue();}var failedUnitOfWork=nextUnitOfWork;{replayUnitOfWork(failedUnitOfWork,thrownValue,isYieldy);}// TODO: we already know this isn't true in some cases.
5633
+  // At least this shows a nicer error message until we figure out the cause.
5634
+  // https://github.com/facebook/react/issues/12449#issuecomment-386727431
5635
+  !(nextUnitOfWork!==null)?invariant(false,'Failed to replay rendering after an error. This is likely caused by a bug in React. Please file an issue with a reproducing case to help us find it.'):void 0;var sourceFiber=nextUnitOfWork;var returnFiber=sourceFiber.return;if(returnFiber===null){// This is the root. The root could capture its own errors. However,
5636
+  // we don't know if it errors before or after we pushed the host
5637
+  // context. This information is needed to avoid a stack mismatch.
5638
+  // Because we're not sure, treat this as a fatal error. We could track
5639
+  // which phase it fails in, but doesn't seem worth it. At least
5640
+  // for now.
5641
+  didFatal=true;onUncaughtError(thrownValue);}else{throwException(root,returnFiber,sourceFiber,thrownValue,nextRenderExpirationTime);nextUnitOfWork=completeUnitOfWork(sourceFiber);continue;}}}break;}while(true);{// Tracked work is done for now; restore the previous interactions.
5642
+  tracking$$1.__interactionsRef.current=prevInteractions;}// We're done performing work. Time to clean up.
5643
+  isWorking=false;ReactCurrentOwner$2.currentDispatcher=null;resetContextDependences();// Yield back to main thread.
5644
+  if(didFatal){var _didCompleteRoot=false;stopWorkLoopTimer(interruptedBy,_didCompleteRoot);interruptedBy=null;// There was a fatal error.
5645
+  {resetStackAfterFatalErrorInDev();}// `nextRoot` points to the in-progress root. A non-null value indicates
5646
+  // that we're in the middle of an async render. Set it to null to indicate
5647
+  // there's no more work to be done in the current batch.
5648
+  nextRoot=null;onFatal(root);return;}if(nextUnitOfWork!==null){// There's still remaining async work in this tree, but we ran out of time
5649
+  // in the current frame. Yield back to the renderer. Unless we're
5650
+  // interrupted by a higher priority update, we'll continue later from where
5651
+  // we left off.
5652
+  var _didCompleteRoot2=false;stopWorkLoopTimer(interruptedBy,_didCompleteRoot2);interruptedBy=null;onYield(root);return;}// We completed the whole tree.
5653
+  var didCompleteRoot=true;stopWorkLoopTimer(interruptedBy,didCompleteRoot);var rootWorkInProgress=root.current.alternate;!(rootWorkInProgress!==null)?invariant(false,'Finished root should have a work-in-progress. This error is likely caused by a bug in React. Please file an issue.'):void 0;// `nextRoot` points to the in-progress root. A non-null value indicates
5654
+  // that we're in the middle of an async render. Set it to null to indicate
5655
+  // there's no more work to be done in the current batch.
5656
+  nextRoot=null;interruptedBy=null;if(nextRenderDidError){// There was an error
5657
+  if(hasLowerPriorityWork(root,expirationTime)){// There's lower priority work. If so, it may have the effect of fixing
5658
+  // the exception that was just thrown. Exit without committing. This is
5659
+  // similar to a suspend, but without a timeout because we're not waiting
5660
+  // for a promise to resolve. React will restart at the lower
5661
+  // priority level.
5662
+  markSuspendedPriorityLevel(root,expirationTime);var suspendedExpirationTime=expirationTime;var rootExpirationTime=root.expirationTime;onSuspend(root,rootWorkInProgress,suspendedExpirationTime,rootExpirationTime,-1// Indicates no timeout
5663
+  );return;}else if(// There's no lower priority work, but we're rendering asynchronously.
5664
+  // Synchronsouly attempt to render the same level one more time. This is
5665
+  // similar to a suspend, but without a timeout because we're not waiting
5666
+  // for a promise to resolve.
5667
+  !root.didError&&!isExpired){root.didError=true;var _suspendedExpirationTime=root.nextExpirationTimeToWorkOn=expirationTime;var _rootExpirationTime=root.expirationTime=Sync;onSuspend(root,rootWorkInProgress,_suspendedExpirationTime,_rootExpirationTime,-1// Indicates no timeout
5668
+  );return;}}onComplete(root,rootWorkInProgress,expirationTime);}function dispatch(sourceFiber,value,expirationTime){!(!isWorking||isCommitting$1)?invariant(false,'dispatch: Cannot dispatch during the render phase.'):void 0;var fiber=sourceFiber.return;while(fiber!==null){switch(fiber.tag){case ClassComponent:case ClassComponentLazy:var ctor=fiber.type;var instance=fiber.stateNode;if(typeof ctor.getDerivedStateFromCatch==='function'||typeof instance.componentDidCatch==='function'&&!isAlreadyFailedLegacyErrorBoundary(instance)){var errorInfo=createCapturedValue(value,sourceFiber);var update=createClassErrorUpdate(fiber,errorInfo,expirationTime);enqueueUpdate(fiber,update);scheduleWork(fiber,expirationTime);return;}break;case HostRoot:{var _errorInfo=createCapturedValue(value,sourceFiber);var _update=createRootErrorUpdate(fiber,_errorInfo,expirationTime);enqueueUpdate(fiber,_update);scheduleWork(fiber,expirationTime);return;}}fiber=fiber.return;}if(sourceFiber.tag===HostRoot){// Error was thrown at the root. There is no parent, so the root
5669
+  // itself should capture it.
5670
+  var rootFiber=sourceFiber;var _errorInfo2=createCapturedValue(value,rootFiber);var _update2=createRootErrorUpdate(rootFiber,_errorInfo2,expirationTime);enqueueUpdate(rootFiber,_update2);scheduleWork(rootFiber,expirationTime);}}function captureCommitPhaseError(fiber,error){return dispatch(fiber,error,Sync);}function computeThreadID(expirationTime,interactionThreadID){// Interaction threads are unique per root and expiration time.
5671
+  return expirationTime*1000+interactionThreadID;}// Creates a unique async expiration time.
5672
+  function computeUniqueAsyncExpiration(){var currentTime=requestCurrentTime();var result=computeAsyncExpiration(currentTime);if(result<=lastUniqueAsyncExpiration){// Since we assume the current time monotonically increases, we only hit
5673
+  // this branch when computeUniqueAsyncExpiration is fired multiple times
5674
+  // within a 200ms window (or whatever the async bucket size is).
5675
+  result=lastUniqueAsyncExpiration+1;}lastUniqueAsyncExpiration=result;return lastUniqueAsyncExpiration;}function computeExpirationForFiber(currentTime,fiber){var expirationTime=void 0;if(expirationContext!==NoWork){// An explicit expiration context was set;
5676
+  expirationTime=expirationContext;}else if(isWorking){if(isCommitting$1){// Updates that occur during the commit phase should have sync priority
5677
+  // by default.
5678
+  expirationTime=Sync;}else{// Updates during the render phase should expire at the same time as
5679
+  // the work that is being rendered.
5680
+  expirationTime=nextRenderExpirationTime;}}else{// No explicit expiration context was set, and we're not currently
5681
+  // performing work. Calculate a new expiration time.
5682
+  if(fiber.mode&AsyncMode){if(isBatchingInteractiveUpdates){// This is an interactive update
5683
+  expirationTime=computeInteractiveExpiration(currentTime);}else{// This is an async update
5684
+  expirationTime=computeAsyncExpiration(currentTime);}// If we're in the middle of rendering a tree, do not update at the same
5685
+  // expiration time that is already rendering.
5686
+  if(nextRoot!==null&&expirationTime===nextRenderExpirationTime){expirationTime+=1;}}else{// This is a sync update
5687
+  expirationTime=Sync;}}if(isBatchingInteractiveUpdates){// This is an interactive update. Keep track of the lowest pending
5688
+  // interactive expiration time. This allows us to synchronously flush
5689
+  // all interactive updates when needed.
5690
+  if(lowestPriorityPendingInteractiveExpirationTime===NoWork||expirationTime>lowestPriorityPendingInteractiveExpirationTime){lowestPriorityPendingInteractiveExpirationTime=expirationTime;}}return expirationTime;}function renderDidError(){nextRenderDidError=true;}function scheduleWorkToRoot(fiber,expirationTime){// Update the source fiber's expiration time
5691
+  if(fiber.expirationTime===NoWork||fiber.expirationTime>expirationTime){fiber.expirationTime=expirationTime;}var alternate=fiber.alternate;if(alternate!==null&&(alternate.expirationTime===NoWork||alternate.expirationTime>expirationTime)){alternate.expirationTime=expirationTime;}// Walk the parent path to the root and update the child expiration time.
5692
+  var node=fiber.return;if(node===null&&fiber.tag===HostRoot){return fiber.stateNode;}while(node!==null){alternate=node.alternate;if(node.childExpirationTime===NoWork||node.childExpirationTime>expirationTime){node.childExpirationTime=expirationTime;if(alternate!==null&&(alternate.childExpirationTime===NoWork||alternate.childExpirationTime>expirationTime)){alternate.childExpirationTime=expirationTime;}}else if(alternate!==null&&(alternate.childExpirationTime===NoWork||alternate.childExpirationTime>expirationTime)){alternate.childExpirationTime=expirationTime;}if(node.return===null&&node.tag===HostRoot){return node.stateNode;}node=node.return;}return null;}function storeInteractionsForExpirationTime(root,expirationTime,updateInteractionCounts){var interactions=tracking$$1.__interactionsRef.current;if(interactions.size>0){var pendingInteractions=root.pendingInteractionMap.get(expirationTime);if(pendingInteractions!=null){interactions.forEach(function(interaction){if(updateInteractionCounts&&!pendingInteractions.has(interaction)){// Update the pending async work count for previously unscheduled interaction.
5693
+  interaction.__count++;}pendingInteractions.add(interaction);});}else{root.pendingInteractionMap.set(expirationTime,new Set(interactions));// Update the pending async work count for the current interactions.
5694
+  if(updateInteractionCounts){interactions.forEach(function(interaction){interaction.__count++;});}}var subscriber=tracking$$1.__subscriberRef.current;if(subscriber!==null){var threadID=computeThreadID(expirationTime,root.interactionThreadID);subscriber.onWorkScheduled(interactions,threadID);}}}function scheduleWork(fiber,expirationTime){recordScheduleUpdate();{if(fiber.tag===ClassComponent||fiber.tag===ClassComponentLazy){var instance=fiber.stateNode;warnAboutInvalidUpdates(instance);}}var root=scheduleWorkToRoot(fiber,expirationTime);if(root===null){if(fiber.tag===ClassComponent||fiber.tag===ClassComponentLazy){warnAboutUpdateOnUnmounted(fiber);}return;}{storeInteractionsForExpirationTime(root,expirationTime,true);}if(!isWorking&&nextRenderExpirationTime!==NoWork&&expirationTime<nextRenderExpirationTime){// This is an interruption. (Used for performance tracking.)
5695
+  interruptedBy=fiber;resetStack();}markPendingPriorityLevel(root,expirationTime);if(// If we're in the render phase, we don't need to schedule this root
5696
+  // for an update, because we'll do it before we exit...
5697
+  !isWorking||isCommitting$1||// ...unless this is a different root than the one we're rendering.
5698
+  nextRoot!==root){var rootExpirationTime=root.expirationTime;requestWork(root,rootExpirationTime);}if(nestedUpdateCount>NESTED_UPDATE_LIMIT){// Reset this back to zero so subsequent updates don't throw.
5699
+  nestedUpdateCount=0;invariant(false,'Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.');}}function syncUpdates(fn,a,b,c,d){var previousExpirationContext=expirationContext;expirationContext=Sync;try{return fn(a,b,c,d);}finally{expirationContext=previousExpirationContext;}}// TODO: Everything below this is written as if it has been lifted to the
5700
+  // renderers. I'll do this in a follow-up.
5701
+  // Linked-list of roots
5702
+  var firstScheduledRoot=null;var lastScheduledRoot=null;var callbackExpirationTime=NoWork;var callbackID=void 0;var isRendering=false;var nextFlushedRoot=null;var nextFlushedExpirationTime=NoWork;var lowestPriorityPendingInteractiveExpirationTime=NoWork;var deadlineDidExpire=false;var hasUnhandledError=false;var unhandledError=null;var deadline=null;var isBatchingUpdates=false;var isUnbatchingUpdates=false;var isBatchingInteractiveUpdates=false;var completedBatches=null;var originalStartTimeMs=schedule$$1.unstable_now();var currentRendererTime=msToExpirationTime(originalStartTimeMs);var currentSchedulerTime=currentRendererTime;// Use these to prevent an infinite loop of nested updates
5703
+  var NESTED_UPDATE_LIMIT=50;var nestedUpdateCount=0;var lastCommittedRootDuringThisBatch=null;var timeHeuristicForUnitOfWork=1;function recomputeCurrentRendererTime(){var currentTimeMs=schedule$$1.unstable_now()-originalStartTimeMs;currentRendererTime=msToExpirationTime(currentTimeMs);}function scheduleCallbackWithExpirationTime(root,expirationTime){if(callbackExpirationTime!==NoWork){// A callback is already scheduled. Check its expiration time (timeout).
5704
+  if(expirationTime>callbackExpirationTime){// Existing callback has sufficient timeout. Exit.
5705
+  return;}else{if(callbackID!==null){// Existing callback has insufficient timeout. Cancel and schedule a
5706
+  // new one.
5707
+  schedule$$1.unstable_cancelScheduledWork(callbackID);}}// The request callback timer is already running. Don't start a new one.
5708
+  }else{startRequestCallbackTimer();}callbackExpirationTime=expirationTime;var currentMs=schedule$$1.unstable_now()-originalStartTimeMs;var expirationTimeMs=expirationTimeToMs(expirationTime);var timeout=expirationTimeMs-currentMs;callbackID=schedule$$1.unstable_scheduleWork(performAsyncWork,{timeout:timeout});}// For every call to renderRoot, one of onFatal, onComplete, onSuspend, and
5709
+  // onYield is called upon exiting. We use these in lieu of returning a tuple.
5710
+  // I've also chosen not to inline them into renderRoot because these will
5711
+  // eventually be lifted into the renderer.
5712
+  function onFatal(root){root.finishedWork=null;}function onComplete(root,finishedWork,expirationTime){root.pendingCommitExpirationTime=expirationTime;root.finishedWork=finishedWork;}function onSuspend(root,finishedWork,suspendedExpirationTime,rootExpirationTime,msUntilTimeout){root.expirationTime=rootExpirationTime;if(msUntilTimeout>0){// Wait `msUntilTimeout` milliseconds before committing.
5713
+  root.timeoutHandle=scheduleTimeout(onTimeout.bind(null,root,finishedWork,suspendedExpirationTime),msUntilTimeout);}}function onYield(root){root.finishedWork=null;}function onTimeout(root,finishedWork,suspendedExpirationTime){}function onCommit(root,expirationTime){root.expirationTime=expirationTime;root.finishedWork=null;}function requestCurrentTime(){// requestCurrentTime is called by the scheduler to compute an expiration
5714
+  // time.
5715
+  //
5716
+  // Expiration times are computed by adding to the current time (the start
5717
+  // time). However, if two updates are scheduled within the same event, we
5718
+  // should treat their start times as simultaneous, even if the actual clock
5719
+  // time has advanced between the first and second call.
5720
+  // In other words, because expiration times determine how updates are batched,
5721
+  // we want all updates of like priority that occur within the same event to
5722
+  // receive the same expiration time. Otherwise we get tearing.
5723
+  //
5724
+  // We keep track of two separate times: the current "renderer" time and the
5725
+  // current "scheduler" time. The renderer time can be updated whenever; it
5726
+  // only exists to minimize the calls performance.now.
5727
+  //
5728
+  // But the scheduler time can only be updated if there's no pending work, or
5729
+  // if we know for certain that we're not in the middle of an event.
5730
+  if(isRendering){// We're already rendering. Return the most recently read time.
5731
+  return currentSchedulerTime;}// Check if there's pending work.
5732
+  findHighestPriorityRoot();if(nextFlushedExpirationTime===NoWork||nextFlushedExpirationTime===Never){// If there's no pending work, or if the pending work is offscreen, we can
5733
+  // read the current time without risk of tearing.
5734
+  recomputeCurrentRendererTime();currentSchedulerTime=currentRendererTime;return currentSchedulerTime;}// There's already pending work. We might be in the middle of a browser
5735
+  // event. If we were to read the current time, it could cause multiple updates
5736
+  // within the same event to receive different expiration times, leading to
5737
+  // tearing. Return the last read time. During the next idle callback, the
5738
+  // time will be updated.
5739
+  return currentSchedulerTime;}// requestWork is called by the scheduler whenever a root receives an update.
5740
+  // It's up to the renderer to call renderRoot at some point in the future.
5741
+  function requestWork(root,expirationTime){addRootToSchedule(root,expirationTime);if(isRendering){// Prevent reentrancy. Remaining work will be scheduled at the end of
5742
+  // the currently rendering batch.
5743
+  return;}if(isBatchingUpdates){// Flush work at the end of the batch.
5744
+  if(isUnbatchingUpdates){// ...unless we're inside unbatchedUpdates, in which case we should
5745
+  // flush it now.
5746
+  nextFlushedRoot=root;nextFlushedExpirationTime=Sync;performWorkOnRoot(root,Sync,true);}return;}// TODO: Get rid of Sync and use current time?
5747
+  if(expirationTime===Sync){performSyncWork();}else{scheduleCallbackWithExpirationTime(root,expirationTime);}}function addRootToSchedule(root,expirationTime){// Add the root to the schedule.
5748
+  // Check if this root is already part of the schedule.
5749
+  if(root.nextScheduledRoot===null){// This root is not already scheduled. Add it.
5750
+  root.expirationTime=expirationTime;if(lastScheduledRoot===null){firstScheduledRoot=lastScheduledRoot=root;root.nextScheduledRoot=root;}else{lastScheduledRoot.nextScheduledRoot=root;lastScheduledRoot=root;lastScheduledRoot.nextScheduledRoot=firstScheduledRoot;}}else{// This root is already scheduled, but its priority may have increased.
5751
+  var remainingExpirationTime=root.expirationTime;if(remainingExpirationTime===NoWork||expirationTime<remainingExpirationTime){// Update the priority.
5752
+  root.expirationTime=expirationTime;}}}function findHighestPriorityRoot(){var highestPriorityWork=NoWork;var highestPriorityRoot=null;if(lastScheduledRoot!==null){var previousScheduledRoot=lastScheduledRoot;var root=firstScheduledRoot;while(root!==null){var remainingExpirationTime=root.expirationTime;if(remainingExpirationTime===NoWork){// This root no longer has work. Remove it from the scheduler.
5753
+  // TODO: This check is redudant, but Flow is confused by the branch
5754
+  // below where we set lastScheduledRoot to null, even though we break
5755
+  // from the loop right after.
5756
+  !(previousScheduledRoot!==null&&lastScheduledRoot!==null)?invariant(false,'Should have a previous and last root. This error is likely caused by a bug in React. Please file an issue.'):void 0;if(root===root.nextScheduledRoot){// This is the only root in the list.
5757
+  root.nextScheduledRoot=null;firstScheduledRoot=lastScheduledRoot=null;break;}else if(root===firstScheduledRoot){// This is the first root in the list.
5758
+  var next=root.nextScheduledRoot;firstScheduledRoot=next;lastScheduledRoot.nextScheduledRoot=next;root.nextScheduledRoot=null;}else if(root===lastScheduledRoot){// This is the last root in the list.
5759
+  lastScheduledRoot=previousScheduledRoot;lastScheduledRoot.nextScheduledRoot=firstScheduledRoot;root.nextScheduledRoot=null;break;}else{previousScheduledRoot.nextScheduledRoot=root.nextScheduledRoot;root.nextScheduledRoot=null;}root=previousScheduledRoot.nextScheduledRoot;}else{if(highestPriorityWork===NoWork||remainingExpirationTime<highestPriorityWork){// Update the priority, if it's higher
5760
+  highestPriorityWork=remainingExpirationTime;highestPriorityRoot=root;}if(root===lastScheduledRoot){break;}if(highestPriorityWork===Sync){// Sync is highest priority by definition so
5761
+  // we can stop searching.
5762
+  break;}previousScheduledRoot=root;root=root.nextScheduledRoot;}}}nextFlushedRoot=highestPriorityRoot;nextFlushedExpirationTime=highestPriorityWork;}function performAsyncWork(dl){if(dl.didTimeout){// The callback timed out. That means at least one update has expired.
5763
+  // Iterate through the root schedule. If they contain expired work, set
5764
+  // the next render expiration time to the current time. This has the effect
5765
+  // of flushing all expired work in a single batch, instead of flushing each
5766
+  // level one at a time.
5767
+  if(firstScheduledRoot!==null){recomputeCurrentRendererTime();var root=firstScheduledRoot;do{didExpireAtExpirationTime(root,currentRendererTime);// The root schedule is circular, so this is never null.
5768
+  root=root.nextScheduledRoot;}while(root!==firstScheduledRoot);}}performWork(NoWork,dl);}function performSyncWork(){performWork(Sync,null);}function performWork(minExpirationTime,dl){deadline=dl;// Keep working on roots until there's no more work, or until we reach
5769
+  // the deadline.
5770
+  findHighestPriorityRoot();if(deadline!==null){recomputeCurrentRendererTime();currentSchedulerTime=currentRendererTime;{var didExpire=nextFlushedExpirationTime<currentRendererTime;var timeout=expirationTimeToMs(nextFlushedExpirationTime);stopRequestCallbackTimer(didExpire,timeout);}while(nextFlushedRoot!==null&&nextFlushedExpirationTime!==NoWork&&(minExpirationTime===NoWork||minExpirationTime>=nextFlushedExpirationTime)&&(!deadlineDidExpire||currentRendererTime>=nextFlushedExpirationTime)){performWorkOnRoot(nextFlushedRoot,nextFlushedExpirationTime,currentRendererTime>=nextFlushedExpirationTime);findHighestPriorityRoot();recomputeCurrentRendererTime();currentSchedulerTime=currentRendererTime;}}else{while(nextFlushedRoot!==null&&nextFlushedExpirationTime!==NoWork&&(minExpirationTime===NoWork||minExpirationTime>=nextFlushedExpirationTime)){performWorkOnRoot(nextFlushedRoot,nextFlushedExpirationTime,true);findHighestPriorityRoot();}}// We're done flushing work. Either we ran out of time in this callback,
5771
+  // or there's no more work left with sufficient priority.
5772
+  // If we're inside a callback, set this to false since we just completed it.
5773
+  if(deadline!==null){callbackExpirationTime=NoWork;callbackID=null;}// If there's work left over, schedule a new callback.
5774
+  if(nextFlushedExpirationTime!==NoWork){scheduleCallbackWithExpirationTime(nextFlushedRoot,nextFlushedExpirationTime);}// Clean-up.
5775
+  deadline=null;deadlineDidExpire=false;finishRendering();}function flushRoot(root,expirationTime){!!isRendering?invariant(false,'work.commit(): Cannot commit while already rendering. This likely means you attempted to commit from inside a lifecycle method.'):void 0;// Perform work on root as if the given expiration time is the current time.
5776
+  // This has the effect of synchronously flushing all work up to and
5777
+  // including the given time.
5778
+  nextFlushedRoot=root;nextFlushedExpirationTime=expirationTime;performWorkOnRoot(root,expirationTime,true);// Flush any sync work that was scheduled by lifecycles
5779
+  performSyncWork();}function finishRendering(){nestedUpdateCount=0;lastCommittedRootDuringThisBatch=null;if(completedBatches!==null){var batches=completedBatches;completedBatches=null;for(var i=0;i<batches.length;i++){var batch=batches[i];try{batch._onComplete();}catch(error){if(!hasUnhandledError){hasUnhandledError=true;unhandledError=error;}}}}if(hasUnhandledError){var error=unhandledError;unhandledError=null;hasUnhandledError=false;throw error;}}function performWorkOnRoot(root,expirationTime,isExpired){!!isRendering?invariant(false,'performWorkOnRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.'):void 0;isRendering=true;// Check if this is async work or sync/expired work.
5780
+  if(deadline===null||isExpired){// Flush work without yielding.
5781
+  // TODO: Non-yieldy work does not necessarily imply expired work. A renderer
5782
+  // may want to perform some work without yielding, but also without
5783
+  // requiring the root to complete (by triggering placeholders).
5784
+  var finishedWork=root.finishedWork;if(finishedWork!==null){// This root is already complete. We can commit it.
5785
+  completeRoot(root,finishedWork,expirationTime);}else{root.finishedWork=null;// If this root previously suspended, clear its existing timeout, since
5786
+  // we're about to try rendering again.
5787
+  var timeoutHandle=root.timeoutHandle;var isYieldy=false;renderRoot(root,isYieldy,isExpired);finishedWork=root.finishedWork;if(finishedWork!==null){// We've completed the root. Commit it.
5788
+  completeRoot(root,finishedWork,expirationTime);}}}else{// Flush async work.
5789
+  var _finishedWork=root.finishedWork;if(_finishedWork!==null){// This root is already complete. We can commit it.
5790
+  completeRoot(root,_finishedWork,expirationTime);}else{root.finishedWork=null;// If this root previously suspended, clear its existing timeout, since
5791
+  // we're about to try rendering again.
5792
+  var _timeoutHandle=root.timeoutHandle;var _isYieldy=true;renderRoot(root,_isYieldy,isExpired);_finishedWork=root.finishedWork;if(_finishedWork!==null){// We've completed the root. Check the deadline one more time
5793
+  // before committing.
5794
+  if(!shouldYield()){// Still time left. Commit the root.
5795
+  completeRoot(root,_finishedWork,expirationTime);}else{// There's no time left. Mark this root as complete. We'll come
5796
+  // back and commit it later.
5797
+  root.finishedWork=_finishedWork;}}}}isRendering=false;}function completeRoot(root,finishedWork,expirationTime){// Check if there's a batch that matches this expiration time.
5798
+  var firstBatch=root.firstBatch;if(firstBatch!==null&&firstBatch._expirationTime<=expirationTime){if(completedBatches===null){completedBatches=[firstBatch];}else{completedBatches.push(firstBatch);}if(firstBatch._defer){// This root is blocked from committing by a batch. Unschedule it until
5799
+  // we receive another update.
5800
+  root.finishedWork=finishedWork;root.expirationTime=NoWork;return;}}// Commit the root.
5801
+  root.finishedWork=null;// Check if this is a nested update (a sync update scheduled during the
5802
+  // commit phase).
5803
+  if(root===lastCommittedRootDuringThisBatch){// If the next root is the same as the previous root, this is a nested
5804
+  // update. To prevent an infinite loop, increment the nested update count.
5805
+  nestedUpdateCount++;}else{// Reset whenever we switch roots.
5806
+  lastCommittedRootDuringThisBatch=root;nestedUpdateCount=0;}commitRoot(root,finishedWork);}// When working on async work, the reconciler asks the renderer if it should
5807
+  // yield execution. For DOM, we implement this with requestIdleCallback.
5808
+  function shouldYield(){if(deadlineDidExpire){return true;}if(deadline===null||deadline.timeRemaining()>timeHeuristicForUnitOfWork){// Disregard deadline.didTimeout. Only expired work should be flushed
5809
+  // during a timeout. This path is only hit for non-expired work.
5810
+  return false;}deadlineDidExpire=true;return true;}function onUncaughtError(error){!(nextFlushedRoot!==null)?invariant(false,'Should be working on a root. This error is likely caused by a bug in React. Please file an issue.'):void 0;// Unschedule this root so we don't work on it again until there's
5811
+  // another update.
5812
+  nextFlushedRoot.expirationTime=NoWork;if(!hasUnhandledError){hasUnhandledError=true;unhandledError=error;}}// TODO: Batching should be implemented at the renderer level, not inside
5813
+  // the reconciler.
5814
+  function batchedUpdates$1(fn,a){var previousIsBatchingUpdates=isBatchingUpdates;isBatchingUpdates=true;try{return fn(a);}finally{isBatchingUpdates=previousIsBatchingUpdates;if(!isBatchingUpdates&&!isRendering){performSyncWork();}}}// TODO: Batching should be implemented at the renderer level, not inside
5815
+  // the reconciler.
5816
+  function unbatchedUpdates(fn,a){if(isBatchingUpdates&&!isUnbatchingUpdates){isUnbatchingUpdates=true;try{return fn(a);}finally{isUnbatchingUpdates=false;}}return fn(a);}// TODO: Batching should be implemented at the renderer level, not within
5817
+  // the reconciler.
5818
+  function flushSync(fn,a){!!isRendering?invariant(false,'flushSync was called from inside a lifecycle method. It cannot be called when React is already rendering.'):void 0;var previousIsBatchingUpdates=isBatchingUpdates;isBatchingUpdates=true;try{return syncUpdates(fn,a);}finally{isBatchingUpdates=previousIsBatchingUpdates;performSyncWork();}}function interactiveUpdates$1(fn,a,b){if(isBatchingInteractiveUpdates){return fn(a,b);}// If there are any pending interactive updates, synchronously flush them.
5819
+  // This needs to happen before we read any handlers, because the effect of
5820
+  // the previous event may influence which handlers are called during
5821
+  // this event.
5822
+  if(!isBatchingUpdates&&!isRendering&&lowestPriorityPendingInteractiveExpirationTime!==NoWork){// Synchronously flush pending interactive updates.
5823
+  performWork(lowestPriorityPendingInteractiveExpirationTime,null);lowestPriorityPendingInteractiveExpirationTime=NoWork;}var previousIsBatchingInteractiveUpdates=isBatchingInteractiveUpdates;var previousIsBatchingUpdates=isBatchingUpdates;isBatchingInteractiveUpdates=true;isBatchingUpdates=true;try{return fn(a,b);}finally{isBatchingInteractiveUpdates=previousIsBatchingInteractiveUpdates;isBatchingUpdates=previousIsBatchingUpdates;if(!isBatchingUpdates&&!isRendering){performSyncWork();}}}function flushInteractiveUpdates$1(){if(!isRendering&&lowestPriorityPendingInteractiveExpirationTime!==NoWork){// Synchronously flush pending interactive updates.
5824
+  performWork(lowestPriorityPendingInteractiveExpirationTime,null);lowestPriorityPendingInteractiveExpirationTime=NoWork;}}function flushControlled(fn){var previousIsBatchingUpdates=isBatchingUpdates;isBatchingUpdates=true;try{syncUpdates(fn);}finally{isBatchingUpdates=previousIsBatchingUpdates;if(!isBatchingUpdates&&!isRendering){performWork(Sync,null);}}}// 0 is PROD, 1 is DEV.
5825
+  // Might add PROFILE later.
5826
+  var didWarnAboutNestedUpdates=void 0;{didWarnAboutNestedUpdates=false;}function getContextForSubtree(parentComponent){if(!parentComponent){return emptyContextObject;}var fiber=get(parentComponent);var parentContext=findCurrentUnmaskedContext(fiber);if(fiber.tag===ClassComponent){var Component=fiber.type;if(isContextProvider(Component)){return processChildContext(fiber,Component,parentContext);}}else if(fiber.tag===ClassComponentLazy){var _Component=getResultFromResolvedThenable(fiber.type);if(isContextProvider(_Component)){return processChildContext(fiber,_Component,parentContext);}}return parentContext;}function scheduleRootUpdate(current$$1,element,expirationTime,callback){{if(phase==='render'&&current!==null&&!didWarnAboutNestedUpdates){didWarnAboutNestedUpdates=true;warningWithoutStack$1(false,'Render methods should be a pure function of props and state; '+'triggering nested component updates from render is not allowed. '+'If necessary, trigger nested updates in componentDidUpdate.\n\n'+'Check the render method of %s.',getComponentName(current.type)||'Unknown');}}var update=createUpdate(expirationTime);// Caution: React DevTools currently depends on this property
5827
+  // being called "element".
5828
+  update.payload={element:element};callback=callback===undefined?null:callback;if(callback!==null){!(typeof callback==='function')?warningWithoutStack$1(false,'render(...): Expected the last optional `callback` argument to be a '+'function. Instead received: %s.',callback):void 0;update.callback=callback;}enqueueUpdate(current$$1,update);scheduleWork(current$$1,expirationTime);return expirationTime;}function updateContainerAtExpirationTime(element,container,parentComponent,expirationTime,callback){// TODO: If this is a nested container, this won't be the root.
5829
+  var current$$1=container.current;var context=getContextForSubtree(parentComponent);if(container.context===null){container.context=context;}else{container.pendingContext=context;}return scheduleRootUpdate(current$$1,element,expirationTime,callback);}function findHostInstance(component){var fiber=get(component);if(fiber===undefined){if(typeof component.render==='function'){invariant(false,'Unable to find node on an unmounted component.');}else{invariant(false,'Argument appears to not be a ReactComponent. Keys: %s',Object.keys(component));}}var hostFiber=findCurrentHostFiber(fiber);if(hostFiber===null){return null;}return hostFiber.stateNode;}function createContainer(containerInfo,isAsync,hydrate){return createFiberRoot(containerInfo,isAsync,hydrate);}function updateContainer(element,container,parentComponent,callback){var current$$1=container.current;var currentTime=requestCurrentTime();var expirationTime=computeExpirationForFiber(currentTime,current$$1);return updateContainerAtExpirationTime(element,container,parentComponent,expirationTime,callback);}function getPublicRootInstance(container){var containerFiber=container.current;if(!containerFiber.child){return null;}switch(containerFiber.child.tag){case HostComponent:return getPublicInstance(containerFiber.child.stateNode);default:return containerFiber.child.stateNode;}}function findHostInstanceWithNoPortals(fiber){var hostFiber=findCurrentHostFiberWithNoPortals(fiber);if(hostFiber===null){return null;}return hostFiber.stateNode;}function injectIntoDevTools(devToolsConfig){var findFiberByHostInstance=devToolsConfig.findFiberByHostInstance;return injectInternals(_assign({},devToolsConfig,{findHostInstanceByFiber:function(fiber){var hostFiber=findCurrentHostFiber(fiber);if(hostFiber===null){return null;}return hostFiber.stateNode;},findFiberByHostInstance:function(instance){if(!findFiberByHostInstance){// Might not be implemented by the renderer.
5830
+  return null;}return findFiberByHostInstance(instance);}}));}// This file intentionally does *not* have the Flow annotation.
5831
+  // Don't add it. See `./inline-typed.js` for an explanation.
5832
+  function createPortal$1(children,containerInfo,// TODO: figure out the API for cross-renderer implementation.
5833
+  implementation){var key=arguments.length>3&&arguments[3]!==undefined?arguments[3]:null;return {// This tag allow us to uniquely identify this as a React Portal
5834
+  $$typeof:REACT_PORTAL_TYPE,key:key==null?null:''+key,children:children,containerInfo:containerInfo,implementation:implementation};}// TODO: this is special because it gets imported during build.
5835
+  var ReactVersion='16.5.0';// TODO: This type is shared between the reconciler and ReactDOM, but will
5836
+  // eventually be lifted out to the renderer.
5837
+  var ReactCurrentOwner=ReactSharedInternals.ReactCurrentOwner;var topLevelUpdateWarnings=void 0;var warnOnInvalidCallback=void 0;var didWarnAboutUnstableCreatePortal=false;{if(typeof Map!=='function'||// $FlowIssue Flow incorrectly thinks Map has no prototype
5838
+  Map.prototype==null||typeof Map.prototype.forEach!=='function'||typeof Set!=='function'||// $FlowIssue Flow incorrectly thinks Set has no prototype
5839
+  Set.prototype==null||typeof Set.prototype.clear!=='function'||typeof Set.prototype.forEach!=='function'){warningWithoutStack$1(false,'React depends on Map and Set built-in types. Make sure that you load a '+'polyfill in older browsers. https://fb.me/react-polyfills');}topLevelUpdateWarnings=function(container){if(container._reactRootContainer&&container.nodeType!==COMMENT_NODE){var hostInstance=findHostInstanceWithNoPortals(container._reactRootContainer._internalRoot.current);if(hostInstance){!(hostInstance.parentNode===container)?warningWithoutStack$1(false,'render(...): It looks like the React-rendered content of this '+'container was removed without using React. This is not '+'supported and will cause errors. Instead, call '+'ReactDOM.unmountComponentAtNode to empty a container.'):void 0;}}var isRootRenderedBySomeReact=!!container._reactRootContainer;var rootEl=getReactRootElementInContainer(container);var hasNonRootReactChild=!!(rootEl&&getInstanceFromNode$1(rootEl));!(!hasNonRootReactChild||isRootRenderedBySomeReact)?warningWithoutStack$1(false,'render(...): Replacing React-rendered children with a new root '+'component. If you intended to update the children of this node, '+'you should instead have the existing children update their state '+'and render the new components instead of calling ReactDOM.render.'):void 0;!(container.nodeType!==ELEMENT_NODE||!container.tagName||container.tagName.toUpperCase()!=='BODY')?warningWithoutStack$1(false,'render(): Rendering components directly into document.body is '+'discouraged, since its children are often manipulated by third-party '+'scripts and browser extensions. This may lead to subtle '+'reconciliation issues. Try rendering into a container element created '+'for your app.'):void 0;};warnOnInvalidCallback=function(callback,callerName){!(callback===null||typeof callback==='function')?warningWithoutStack$1(false,'%s(...): Expected the last optional `callback` argument to be a '+'function. Instead received: %s.',callerName,callback):void 0;};}setRestoreImplementation(restoreControlledState$1);function ReactBatch(root){var expirationTime=computeUniqueAsyncExpiration();this._expirationTime=expirationTime;this._root=root;this._next=null;this._callbacks=null;this._didComplete=false;this._hasChildren=false;this._children=null;this._defer=true;}ReactBatch.prototype.render=function(children){!this._defer?invariant(false,'batch.render: Cannot render a batch that already committed.'):void 0;this._hasChildren=true;this._children=children;var internalRoot=this._root._internalRoot;var expirationTime=this._expirationTime;var work=new ReactWork();updateContainerAtExpirationTime(children,internalRoot,null,expirationTime,work._onCommit);return work;};ReactBatch.prototype.then=function(onComplete){if(this._didComplete){onComplete();return;}var callbacks=this._callbacks;if(callbacks===null){callbacks=this._callbacks=[];}callbacks.push(onComplete);};ReactBatch.prototype.commit=function(){var internalRoot=this._root._internalRoot;var firstBatch=internalRoot.firstBatch;!(this._defer&&firstBatch!==null)?invariant(false,'batch.commit: Cannot commit a batch multiple times.'):void 0;if(!this._hasChildren){// This batch is empty. Return.
5840
+  this._next=null;this._defer=false;return;}var expirationTime=this._expirationTime;// Ensure this is the first batch in the list.
5841
+  if(firstBatch!==this){// This batch is not the earliest batch. We need to move it to the front.
5842
+  // Update its expiration time to be the expiration time of the earliest
5843
+  // batch, so that we can flush it without flushing the other batches.
5844
+  if(this._hasChildren){expirationTime=this._expirationTime=firstBatch._expirationTime;// Rendering this batch again ensures its children will be the final state
5845
+  // when we flush (updates are processed in insertion order: last
5846
+  // update wins).
5847
+  // TODO: This forces a restart. Should we print a warning?
5848
+  this.render(this._children);}// Remove the batch from the list.
5849
+  var previous=null;var batch=firstBatch;while(batch!==this){previous=batch;batch=batch._next;}!(previous!==null)?invariant(false,'batch.commit: Cannot commit a batch multiple times.'):void 0;previous._next=batch._next;// Add it to the front.
5850
+  this._next=firstBatch;firstBatch=internalRoot.firstBatch=this;}// Synchronously flush all the work up to this batch's expiration time.
5851
+  this._defer=false;flushRoot(internalRoot,expirationTime);// Pop the batch from the list.
5852
+  var next=this._next;this._next=null;firstBatch=internalRoot.firstBatch=next;// Append the next earliest batch's children to the update queue.
5853
+  if(firstBatch!==null&&firstBatch._hasChildren){firstBatch.render(firstBatch._children);}};ReactBatch.prototype._onComplete=function(){if(this._didComplete){return;}this._didComplete=true;var callbacks=this._callbacks;if(callbacks===null){return;}// TODO: Error handling.
5854
+  for(var i=0;i<callbacks.length;i++){var _callback=callbacks[i];_callback();}};function ReactWork(){this._callbacks=null;this._didCommit=false;// TODO: Avoid need to bind by replacing callbacks in the update queue with
5855
+  // list of Work objects.
5856
+  this._onCommit=this._onCommit.bind(this);}ReactWork.prototype.then=function(onCommit){if(this._didCommit){onCommit();return;}var callbacks=this._callbacks;if(callbacks===null){callbacks=this._callbacks=[];}callbacks.push(onCommit);};ReactWork.prototype._onCommit=function(){if(this._didCommit){return;}this._didCommit=true;var callbacks=this._callbacks;if(callbacks===null){return;}// TODO: Error handling.
5857
+  for(var i=0;i<callbacks.length;i++){var _callback2=callbacks[i];!(typeof _callback2==='function')?invariant(false,'Invalid argument passed as callback. Expected a function. Instead received: %s',_callback2):void 0;_callback2();}};function ReactRoot(container,isAsync,hydrate){var root=createContainer(container,isAsync,hydrate);this._internalRoot=root;}ReactRoot.prototype.render=function(children,callback){var root=this._internalRoot;var work=new ReactWork();callback=callback===undefined?null:callback;{warnOnInvalidCallback(callback,'render');}if(callback!==null){work.then(callback);}updateContainer(children,root,null,work._onCommit);return work;};ReactRoot.prototype.unmount=function(callback){var root=this._internalRoot;var work=new ReactWork();callback=callback===undefined?null:callback;{warnOnInvalidCallback(callback,'render');}if(callback!==null){work.then(callback);}updateContainer(null,root,null,work._onCommit);return work;};ReactRoot.prototype.legacy_renderSubtreeIntoContainer=function(parentComponent,children,callback){var root=this._internalRoot;var work=new ReactWork();callback=callback===undefined?null:callback;{warnOnInvalidCallback(callback,'render');}if(callback!==null){work.then(callback);}updateContainer(children,root,parentComponent,work._onCommit);return work;};ReactRoot.prototype.createBatch=function(){var batch=new ReactBatch(this);var expirationTime=batch._expirationTime;var internalRoot=this._internalRoot;var firstBatch=internalRoot.firstBatch;if(firstBatch===null){internalRoot.firstBatch=batch;batch._next=null;}else{// Insert sorted by expiration time then insertion order
5858
+  var insertAfter=null;var insertBefore=firstBatch;while(insertBefore!==null&&insertBefore._expirationTime<=expirationTime){insertAfter=insertBefore;insertBefore=insertBefore._next;}batch._next=insertBefore;if(insertAfter!==null){insertAfter._next=batch;}}return batch;};/**
5859
+   * True if the supplied DOM node is a valid node element.
5860
+   *
5861
+   * @param {?DOMElement} node The candidate DOM node.
5862
+   * @return {boolean} True if the DOM is a valid DOM node.
5863
+   * @internal
5864
+   */function isValidContainer(node){return !!(node&&(node.nodeType===ELEMENT_NODE||node.nodeType===DOCUMENT_NODE||node.nodeType===DOCUMENT_FRAGMENT_NODE||node.nodeType===COMMENT_NODE&&node.nodeValue===' react-mount-point-unstable '));}function getReactRootElementInContainer(container){if(!container){return null;}if(container.nodeType===DOCUMENT_NODE){return container.documentElement;}else{return container.firstChild;}}function shouldHydrateDueToLegacyHeuristic(container){var rootElement=getReactRootElementInContainer(container);return !!(rootElement&&rootElement.nodeType===ELEMENT_NODE&&rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));}setBatchingImplementation(batchedUpdates$1,interactiveUpdates$1,flushInteractiveUpdates$1);var warnedAboutHydrateAPI=false;function legacyCreateRootFromDOMContainer(container,forceHydrate){var shouldHydrate=forceHydrate||shouldHydrateDueToLegacyHeuristic(container);// First clear any existing content.
5865
+  if(!shouldHydrate){var warned=false;var rootSibling=void 0;while(rootSibling=container.lastChild){{if(!warned&&rootSibling.nodeType===ELEMENT_NODE&&rootSibling.hasAttribute(ROOT_ATTRIBUTE_NAME)){warned=true;warningWithoutStack$1(false,'render(): Target node has markup rendered by React, but there '+'are unrelated nodes as well. This is most commonly caused by '+'white-space inserted around server-rendered markup.');}}container.removeChild(rootSibling);}}{if(shouldHydrate&&!forceHydrate&&!warnedAboutHydrateAPI){warnedAboutHydrateAPI=true;lowPriorityWarning$1(false,'render(): Calling ReactDOM.render() to hydrate server-rendered markup '+'will stop working in React v17. Replace the ReactDOM.render() call '+'with ReactDOM.hydrate() if you want React to attach to the server HTML.');}}// Legacy roots are not async by default.
5866
+  var isAsync=false;return new ReactRoot(container,isAsync,shouldHydrate);}function legacyRenderSubtreeIntoContainer(parentComponent,children,container,forceHydrate,callback){// TODO: Ensure all entry points contain this check
5867
+  !isValidContainer(container)?invariant(false,'Target container is not a DOM element.'):void 0;{topLevelUpdateWarnings(container);}// TODO: Without `any` type, Flow says "Property cannot be accessed on any
5868
+  // member of intersection type." Whyyyyyy.
5869
+  var root=container._reactRootContainer;if(!root){// Initial mount
5870
+  root=container._reactRootContainer=legacyCreateRootFromDOMContainer(container,forceHydrate);if(typeof callback==='function'){var originalCallback=callback;callback=function(){var instance=getPublicRootInstance(root._internalRoot);originalCallback.call(instance);};}// Initial mount should not be batched.
5871
+  unbatchedUpdates(function(){if(parentComponent!=null){root.legacy_renderSubtreeIntoContainer(parentComponent,children,callback);}else{root.render(children,callback);}});}else{if(typeof callback==='function'){var _originalCallback=callback;callback=function(){var instance=getPublicRootInstance(root._internalRoot);_originalCallback.call(instance);};}// Update
5872
+  if(parentComponent!=null){root.legacy_renderSubtreeIntoContainer(parentComponent,children,callback);}else{root.render(children,callback);}}return getPublicRootInstance(root._internalRoot);}function createPortal(children,container){var key=arguments.length>2&&arguments[2]!==undefined?arguments[2]:null;!isValidContainer(container)?invariant(false,'Target container is not a DOM element.'):void 0;// TODO: pass ReactDOM portal implementation as third argument
5873
+  return createPortal$1(children,container,null,key);}var ReactDOM={createPortal:createPortal,findDOMNode:function(componentOrElement){{var owner=ReactCurrentOwner.current;if(owner!==null&&owner.stateNode!==null){var warnedAboutRefsInRender=owner.stateNode._warnedAboutRefsInRender;!warnedAboutRefsInRender?warningWithoutStack$1(false,'%s is accessing findDOMNode inside its render(). '+'render() should be a pure function of props and state. It should '+'never access something that requires stale data from the previous '+'render, such as refs. Move this logic to componentDidMount and '+'componentDidUpdate instead.',getComponentName(owner.type)||'A component'):void 0;owner.stateNode._warnedAboutRefsInRender=true;}}if(componentOrElement==null){return null;}if(componentOrElement.nodeType===ELEMENT_NODE){return componentOrElement;}return findHostInstance(componentOrElement);},hydrate:function(element,container,callback){// TODO: throw or warn if we couldn't hydrate?
5874
+  return legacyRenderSubtreeIntoContainer(null,element,container,true,callback);},render:function(element,container,callback){return legacyRenderSubtreeIntoContainer(null,element,container,false,callback);},unstable_renderSubtreeIntoContainer:function(parentComponent,element,containerNode,callback){!(parentComponent!=null&&has(parentComponent))?invariant(false,'parentComponent must be a valid React Component'):void 0;return legacyRenderSubtreeIntoContainer(parentComponent,element,containerNode,false,callback);},unmountComponentAtNode:function(container){!isValidContainer(container)?invariant(false,'unmountComponentAtNode(...): Target container is not a DOM element.'):void 0;if(container._reactRootContainer){{var rootEl=getReactRootElementInContainer(container);var renderedByDifferentReact=rootEl&&!getInstanceFromNode$1(rootEl);!!renderedByDifferentReact?warningWithoutStack$1(false,"unmountComponentAtNode(): The node you're attempting to unmount "+'was rendered by another copy of React.'):void 0;}// Unmount should not be batched.
5875
+  unbatchedUpdates(function(){legacyRenderSubtreeIntoContainer(null,null,container,false,function(){container._reactRootContainer=null;});});// If you call unmountComponentAtNode twice in quick succession, you'll
5876
+  // get `true` twice. That's probably fine?
5877
+  return true;}else{{var _rootEl=getReactRootElementInContainer(container);var hasNonRootReactChild=!!(_rootEl&&getInstanceFromNode$1(_rootEl));// Check if the container itself is a React root node.
5878
+  var isContainerReactRoot=container.nodeType===ELEMENT_NODE&&isValidContainer(container.parentNode)&&!!container.parentNode._reactRootContainer;!!hasNonRootReactChild?warningWithoutStack$1(false,"unmountComponentAtNode(): The node you're attempting to unmount "+'was rendered by React and is not a top-level container. %s',isContainerReactRoot?'You may have accidentally passed in a React root node instead '+'of its container.':'Instead, have the parent component update its state and '+'rerender in order to remove this component.'):void 0;}return false;}},// Temporary alias since we already shipped React 16 RC with it.
5879
+  // TODO: remove in React 17.
5880
+  unstable_createPortal:function(){if(!didWarnAboutUnstableCreatePortal){didWarnAboutUnstableCreatePortal=true;lowPriorityWarning$1(false,'The ReactDOM.unstable_createPortal() alias has been deprecated, '+'and will be removed in React 17+. Update your code to use '+'ReactDOM.createPortal() instead. It has the exact same API, '+'but without the "unstable_" prefix.');}return createPortal.apply(undefined,arguments);},unstable_batchedUpdates:batchedUpdates$1,unstable_interactiveUpdates:interactiveUpdates$1,flushSync:flushSync,unstable_flushControlled:flushControlled,__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED:{// Keep in sync with ReactDOMUnstableNativeDependencies.js
5881
+  // and ReactTestUtils.js. This is an array for better minification.
5882
+  Events:[getInstanceFromNode$1,getNodeFromInstance$1,getFiberCurrentPropsFromNode$1,eventNameDispatchConfigs,accumulateTwoPhaseDispatches,accumulateDirectDispatches,enqueueStateRestore,restoreStateIfNeeded,dispatchEvent,runEventsInBatch]}};ReactDOM.unstable_createRoot=function createRoot(container,options){!isValidContainer(container)?invariant(false,'unstable_createRoot(...): Target container is not a DOM element.'):void 0;var hydrate=options!=null&&options.hydrate===true;return new ReactRoot(container,true,hydrate);};var foundDevTools=injectIntoDevTools({findFiberByHostInstance:getClosestInstanceFromNode,bundleType:1,version:ReactVersion,rendererPackageName:'react-dom'});{if(!foundDevTools&&canUseDOM&&window.top===window.self){// If we're in Chrome or Firefox, provide a download link if not installed.
5883
+  if(navigator.userAgent.indexOf('Chrome')>-1&&navigator.userAgent.indexOf('Edge')===-1||navigator.userAgent.indexOf('Firefox')>-1){var protocol=window.location.protocol;// Don't warn in exotic cases like chrome-extension://.
5884
+  if(/^(https?|file):$/.test(protocol)){console.info('%cDownload the React DevTools '+'for a better development experience: '+'https://fb.me/react-devtools'+(protocol==='file:'?'\nYou might need to use a local HTTP server (instead of file://): '+'https://fb.me/react-devtools-faq':''),'font-weight:bold');}}}}var ReactDOM$2=Object.freeze({default:ReactDOM});var ReactDOM$3=ReactDOM$2&&ReactDOM||ReactDOM$2;// TODO: decide on the top-level export form.
5885
+  // This is hacky but makes it work with both Rollup and Jest.
5886
+  var reactDom=ReactDOM$3.default||ReactDOM$3;module.exports=reactDom;})();}
5887
+  });
5888
+
5889
+  var reactDom = createCommonjsModule(function (module) {
5890
+
5891
+  {
5892
+    module.exports = reactDom_development;
5893
+  }
5894
+  });
5895
+
5896
+  function NoNextMethodError() {}
5897
+  NoNextMethodError.prototype = Object.create(Error);
5898
+  function NoApplicableMethodError() {}
5899
+  NoNextMethodError.prototype = Object.create(Error);
5900
+  function NoPrimaryMethodError() {}
5901
+  NoPrimaryMethodError.prototype = Object.create(NoApplicableMethodError);
5902
+  const before_qualifier = Symbol.for('before');
5903
+  const after_qualifier = Symbol.for('after');
5904
+  const around_qualifier = Symbol.for('around');
5905
+  let genfun_prototype = {
5906
+    name: "(placeholder)",
5907
+    lambda_list: [],
5908
+    methods: [],
5909
+
5910
+    method(qualifiers, specializers, body) {
5911
+      ensure_method(this, this.lambda_list, qualifiers, specializers, body);
5912
+      return this;
5913
+    },
5914
+
5915
+    primary(specializers, body) {
5916
+      return this.method([], specializers, body);
5917
+    },
5918
+
5919
+    before(specializers, body) {
5920
+      return this.method([before_qualifier], specializers, body);
5921
+    },
5922
+
5923
+    after(specializers, body) {
5924
+      return this.method([after_qualifier], specializers, body);
5925
+    },
5926
+
5927
+    around(specializers, body) {
5928
+      return this.method([around_qualifier], specializers, body);
5929
+    },
5930
+
5931
+    get fn() {
5932
+      const gf = this;
5933
+
5934
+      const lambda = function () {
5935
+        return apply_generic_function(gf, [].slice.call(arguments));
5936
+      }.bind(gf);
5937
+
5938
+      return Object.defineProperties(lambda, {
5939
+        'name': {
5940
+          value: gf.name
5941
+        },
5942
+        'lambda_list': {
5943
+          value: gf.lambda_list
5944
+        },
5945
+        'gf': {
5946
+          value: gf
5947
+        }
5948
+      });
5949
+    }
5950
+
5951
+  };
5952
+
5953
+  function GenericFunction$1(name, lambda_list) {
5954
+    if (!(this instanceof GenericFunction$1)) {
5955
+      return new GenericFunction$1(...arguments);
5956
+    }
5957
+
5958
+    this.name = name;
5959
+    this.lambda_list = lambda_list;
5960
+    this.methods = [];
5961
+  }
5962
+
5963
+  GenericFunction$1.prototype = Object.create(genfun_prototype);
5964
+  function defgeneric(name, ...argument_names) {
5965
+    return GenericFunction$1(name, argument_names);
5966
+  }
5967
+  function StandardMethod$1(lambda_list, qualifiers, specializers, body) {
5968
+    if (!(this instanceof StandardMethod$1)) {
5969
+      return new StandardMethod$1(...arguments);
5970
+    }
5971
+
5972
+    this.lambda_list = lambda_list;
5973
+    this.qualifiers = qualifiers;
5974
+    this.specializers = specializers;
5975
+    this.body = body;
5976
+    this.generic_function = null;
5977
+  }
5978
+
5979
+  function ensure_method(gf, lambda_list, qualifiers, specializers, body) {
5980
+    let new_method = StandardMethod$1(...[].slice.call(arguments, 1));
5981
+    add_method(gf, new_method);
5982
+    return new_method;
5983
+  }
5984
+
5985
+  function add_method(gf, method) {
5986
+    method.generic_function = gf;
5987
+    gf.methods.push(method);
5988
+    return method;
5989
+  }
5990
+
5991
+  const required_portion = x => x;
5992
+
5993
+  function apply_generic_function(gf, args) {
5994
+    let applicable_methods = compute_applicable_methods_using_classes(gf, required_portion(args));
5995
+
5996
+    if (applicable_methods.length === 0) {
5997
+      throw new NoApplicableMethodError(`no applicable methods for gf ${gf.name} with args ${JSON.stringify(args)}`);
5998
+    } else {
5999
+      return apply_methods(gf, args, applicable_methods);
6000
+    }
6001
+  }
6002
+
6003
+  function method_more_specific_p(m1, m2, required_classes) {
6004
+    const m1specializers = m1.specializers;
6005
+    const m2specializers = m2.specializers;
6006
+    let result = null;
6007
+
6008
+    for (let [spec1, spec2] of m1specializers.map((el, idx) => [el, m2specializers[idx]])) {
6009
+      if (spec1 !== spec2) {
6010
+        result = sub_specializer_p(spec1, spec2);
6011
+        break;
6012
+      }
6013
+    }
6014
+
6015
+    return result;
6016
+  }
6017
+
6018
+  function sub_specializer_p(c1, c2) {
6019
+    let result = false;
6020
+
6021
+    if (c1 instanceof Specializer) {
6022
+      result = c1.super_of(c2);
6023
+    } else if (c1.prototype !== undefined && c2.prototype !== undefined) {
6024
+      result = Object.isPrototypeOf.call(c1.prototype, c2.prototype);
6025
+    }
6026
+
6027
+    return result;
6028
+  }
6029
+  const idS = Symbol.for('id');
6030
+
6031
+  Object.prototype[idS] = function () {
6032
+    return this;
6033
+  };
6034
+
6035
+  function Specializer() {}
6036
+  Specializer.prototype = {
6037
+    matches(obj) {
6038
+      return false;
6039
+    },
6040
+
6041
+    super_of(obj) {
6042
+      return false;
6043
+    }
6044
+
6045
+  };
6046
+
6047
+  function isSuperset(superset, subset) {
6048
+    return Array.from(subset).every(superset.has.bind(superset));
6049
+  }
6050
+
6051
+  function Shape(...keys) {
6052
+    if (!(this instanceof Shape)) {
6053
+      return new Shape(...keys);
6054
+    }
6055
+
6056
+    this.keys = new Set(keys);
6057
+  }
6058
+  Shape.prototype = Object.assign(new Specializer(), {
6059
+    matches(obj) {
6060
+      return Array.from(this.keys).every(key => obj[key] !== undefined);
6061
+    },
6062
+
6063
+    super_of(spec) {
6064
+      // this is the super of spec
6065
+      //     if this.keys is a subset of spec.keys
6066
+      // and if this.keys != spec.keys
6067
+      if (!(spec instanceof Shape)) {
6068
+        return false;
6069
+      }
6070
+
6071
+      let this_keys_subset_of_spec_keys = isSuperset(spec.keys, this.keys);
6072
+      let not_eq = this.keys.size !== spec.keys.size;
6073
+      return this_keys_subset_of_spec_keys && not_eq;
6074
+    }
6075
+
6076
+  });
6077
+  function matches_specializer(obj, specializer) {
6078
+    let objType = typeof obj;
6079
+    let specializer_proto = specializer && specializer.prototype;
6080
+    let result = obj === specializer_proto;
6081
+
6082
+    if (obj === null && obj === specializer) {
6083
+      result = true;
6084
+    } else if (specializer && specializer.prototype !== undefined) {
6085
+      if (!result && objType === 'object') {
6086
+        result = Object.isPrototypeOf.call(specializer_proto, obj);
6087
+      } else if (objType === 'number') {
6088
+        result = matches_specializer(Number.prototype, specializer) || matches_specializer(specializer_proto, Number);
6089
+      } else if (objType === 'string') {
6090
+        result = matches_specializer(String.prototype, specializer) || matches_specializer(specializer_proto, String);
6091
+      }
6092
+    } else if (specializer instanceof Specializer) {
6093
+      result = specializer.matches(obj);
6094
+    }
6095
+
6096
+    return result;
6097
+  }
6098
+
6099
+  function compute_applicable_methods_using_classes(gf, required_classes) {
6100
+    const applicable_methods = gf.methods.filter(method => method.specializers.every((specializer, idx) => matches_specializer(required_classes[idx], specializer)));
6101
+    applicable_methods.sort((a, b) => {
6102
+      let result = 0;
6103
+
6104
+      if (method_more_specific_p(a, b)) {
6105
+        result = 1;
6106
+      }
6107
+
6108
+      if (method_more_specific_p(b, a)) {
6109
+        result = -1;
6110
+      }
6111
+
6112
+      return result;
6113
+    });
6114
+    return applicable_methods;
6115
+  }
6116
+
6117
+  function arr_eq(a1, a2) {
6118
+    if (a1.length !== a2.length) {
6119
+      return false;
6120
+    } else {
6121
+      for (let x = 0; x < a1.length; x++) {
6122
+        if (a1[x] instanceof Array && a2[x] instanceof Array) {
6123
+          if (!arr_eq(a1[x], a2[x])) {
6124
+            return false;
6125
+          }
6126
+        } else if (a1[x] !== a2[x]) {
6127
+          return false;
6128
+        }
6129
+      }
6130
+
6131
+      return true;
6132
+    }
6133
+  }
6134
+
6135
+  const primary_method_p = method => method instanceof WrappedMethod || method.qualifiers.length === 0;
6136
+
6137
+  const before_method_p = method => !(method instanceof WrappedMethod) && arr_eq(method.qualifiers, [before_qualifier]);
6138
+
6139
+  const after_method_p = method => !(method instanceof WrappedMethod) && arr_eq(method.qualifiers, [after_qualifier]);
6140
+
6141
+  const around_method_p = method => !(method instanceof WrappedMethod) && arr_eq(method.qualifiers, [around_qualifier]);
6142
+
6143
+  function WrappedMethod(continuation) {
6144
+    this.continuation = continuation;
6145
+  }
6146
+
6147
+  function apply_methods(gf, args, applicable_methods) {
6148
+    const primaries = applicable_methods.filter(primary_method_p);
6149
+    const befores = applicable_methods.filter(before_method_p);
6150
+    const arounds = applicable_methods.filter(around_method_p);
6151
+    const afters = applicable_methods.filter(after_method_p);
6152
+    afters.reverse();
6153
+    const main_call = Object.defineProperty(function () {
6154
+      if (primaries.length === 0) {
6155
+        throw new NoPrimaryMethodError(`No primary method for ${gf.name}`);
6156
+      }
6157
+
6158
+      for (let before of befores) {
6159
+        apply_method(before, args, []);
6160
+      }
6161
+
6162
+      try {
6163
+        return apply_method(primaries[0], args, primaries.slice(1));
6164
+      } finally {
6165
+        for (let after of afters) {
6166
+          apply_method(after, args, []);
6167
+        }
6168
+      }
6169
+    }, 'name', {
6170
+      value: `main_call_${gf.name}`
6171
+    });
6172
+
6173
+    if (arounds.length === 0) {
6174
+      return main_call();
6175
+    } else {
6176
+      const wrapped_main_call = new WrappedMethod(main_call);
6177
+      const next_methods = arounds.slice(1).concat([wrapped_main_call]);
6178
+      return apply_method(arounds[0], args, next_methods);
6179
+    }
6180
+  }
6181
+
6182
+  function apply_method(method, args, next_methods) {
6183
+    const method_context = {
6184
+      call_next_method(...cnm_args) {
6185
+        if (next_methods.length === 0) {
6186
+          throw new NoNextMethodError(`no next method for genfun ${method.generic_function.name}`);
6187
+        }
6188
+
6189
+        return method instanceof WrappedMethod ? method.continuation() : apply_methods(method.generic_function, cnm_args.length > 0 ? cnm_args : args, next_methods);
6190
+      },
6191
+
6192
+      get next_method_p() {
6193
+        return next_methods.length !== 0;
6194
+      }
6195
+
6196
+    };
6197
+    return method.body ? method.body.bind(method_context)(...args) : method.continuation();
6198
+  }
6199
+
6200
+  window.devtoolsFormatters = [{
6201
+    header(obj) {
6202
+      if (obj instanceof StandardMethod) {
6203
+        console.log('........................................');
6204
+        const method = obj;
6205
+        return ["div", {}, `#<StandardMethod ${method.qualifiers.map(x => ':' + x.toString().slice(7, -1)).join(' ')} (${method.specializers.map(x => x.name.toString())})>`];
6206
+      }
6207
+
6208
+      return null;
6209
+    },
6210
+
6211
+    hasBody() {
6212
+      return false;
6213
+    }
6214
+
6215
+  }, {
6216
+    header(obj, config) {
6217
+      if (config && config.genfunFormatter) {
6218
+        return ["div", {}, config.key];
6219
+      } else if (!(obj.gf || obj instanceof GenericFunction)) {
6220
+        return null;
6221
+      } else if (obj.gf) {
6222
+        const args = obj.gf.lambda_list.join(', ');
6223
+        const method_count = obj.gf.methods.length;
6224
+        return ['div', {}, `GenericFunction lambda: ${obj.gf.name}(${args}) ` + `[${method_count} methods]`];
6225
+      } else {
6226
+        const args = obj.lambda_list.join(', ');
6227
+        const method_count = obj.methods.length;
6228
+        return ['div', {}, `#<GenericFunction: ${obj.name}(${args}) [${method_count} methods]>`];
6229
+      }
6230
+    },
6231
+
6232
+    hasBody(obj) {
6233
+      return obj instanceof GenericFunction || obj instanceof StandardMethod;
6234
+    },
6235
+
6236
+    body(obj, config) {
6237
+      if (!(obj instanceof GenericFunction || obj instanceof StandardMethod)) {
6238
+        return null;
6239
+      } else if (obj instanceof StandardMethod) {
6240
+        return ["div", {
6241
+          style: 'margin-left: 2em'
6242
+        }].concat(Object.keys(obj).map(key => {
6243
+          if (obj[key] instanceof String) {
6244
+            return ["div", {}, `${key}: ${obj[key]},`];
6245
+          } else {
6246
+            return ["div", {}, `${key}: `, ["object", {
6247
+              object: obj[key]
6248
+            }], ','];
6249
+          }
6250
+        }));
6251
+      }
6252
+
6253
+      const children = obj.methods.map((method, idx) => {
6254
+        const child = ["object", {
6255
+          object: method,
6256
+          config: {
6257
+            genfunFormatter: true,
6258
+            key: `#<StandardMethod ${method.qualifiers.map(x => ':' + x.toString().slice(7, -1)).join(' ')} (${method.specializers.map(x => x.name.toString())})>`
6259
+          }
6260
+        }];
6261
+        return ["div", {
6262
+          style: `margin-left: 2em;`
6263
+        }, child];
6264
+      });
6265
+      return ["div", {}].concat(children);
6266
+    }
6267
+
6268
+  }];
6269
+
6270
+  var Animal = function Animal() {
6271
+    _classCallCheck(this, Animal);
6272
+  };
6273
+
6274
+  var Dog =
6275
+  /*#__PURE__*/
6276
+  function (_Animal) {
6277
+    _inherits(Dog, _Animal);
6278
+
6279
+    function Dog() {
6280
+      _classCallCheck(this, Dog);
6281
+
6282
+      return _possibleConstructorReturn(this, _getPrototypeOf(Dog).apply(this, arguments));
6283
+    }
6284
+
6285
+    return Dog;
6286
+  }(Animal);
6287
+
6288
+  var Cat =
6289
+  /*#__PURE__*/
6290
+  function (_Animal2) {
6291
+    _inherits(Cat, _Animal2);
6292
+
6293
+    function Cat() {
6294
+      _classCallCheck(this, Cat);
6295
+
6296
+      return _possibleConstructorReturn(this, _getPrototypeOf(Cat).apply(this, arguments));
6297
+    }
6298
+
6299
+    return Cat;
6300
+  }(Animal);
6301
+
6302
+  var Animals = defgeneric("Animals", "animaltorender").primary([Shape("animals")], function (_ref) {
6303
+    var animals = _ref.animals;
6304
+    return Animals(animals);
6305
+  }).primary([Array], function (animals) {
6306
+    return react.createElement("ul", null, animals.map(function (a, idx) {
6307
+      return Animals(a, idx);
6308
+    }, animals));
6309
+  }).around([Animal], function (_, key) {
6310
+    return react.createElement("li", {
6311
+      key: key
6312
+    }, this.call_next_method());
6313
+  }).primary([Dog], function (dog) {
6314
+    return react.createElement("div", null, "Dog");
6315
+  }).primary([Cat], function (cat) {
6316
+    return react.createElement("div", null, "Cat");
6317
+  }).fn;
6318
+  reactDom.render(react.createElement("div", null, react.createElement("h1", null, "animal zoo"), react.createElement(Animals, {
6319
+    animals: [new Dog(), new Cat(), new Dog(), new Dog()]
6320
+  })), document.querySelector('main'), function () {
6321
+    console.log('rendered');
6322
+  });
6323
+
6324
+}());
6325
+//# sourceMappingURL=main.o.js.map
0 6326
new file mode 100644
... ...
@@ -0,0 +1 @@
1
+{"version":3,"file":"main.o.js","sources":["../node_modules/object-assign/index.js","../node_modules/prop-types/lib/ReactPropTypesSecret.js","../node_modules/prop-types/checkPropTypes.js","../node_modules/react/cjs/react.development.js","../node_modules/react/index.js","../node_modules/schedule/cjs/schedule.development.js","../node_modules/schedule/index.js","../node_modules/schedule/cjs/schedule-tracking.development.js","../node_modules/schedule/tracking.js","../node_modules/react-dom/cjs/react-dom.development.js","../node_modules/react-dom/index.js","../src/genfuns.js","../src/genfun_formatter.js","main.js"],"sourcesContent":["/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc');  // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n  var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n  var loggedTypeFailures = {};\n\n  printWarning = function(text) {\n    var message = 'Warning: ' + text;\n    if (typeof console !== 'undefined') {\n      console.error(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n  if (process.env.NODE_ENV !== 'production') {\n    for (var typeSpecName in typeSpecs) {\n      if (typeSpecs.hasOwnProperty(typeSpecName)) {\n        var error;\n        // Prop type validation may throw. In case they do, we don't want to\n        // fail the render phase where it didn't fail before. So we log it.\n        // After these have been cleaned up, we'll let them throw.\n        try {\n          // This is intentionally an invariant that gets caught. It's the same\n          // behavior as without this statement except with a better message.\n          if (typeof typeSpecs[typeSpecName] !== 'function') {\n            var err = Error(\n              (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' +\n              'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.'\n            );\n            err.name = 'Invariant Violation';\n            throw err;\n          }\n          error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n        } catch (ex) {\n          error = ex;\n        }\n        if (error && !(error instanceof Error)) {\n          printWarning(\n            (componentName || 'React class') + ': type specification of ' +\n            location + ' `' + typeSpecName + '` is invalid; the type checker ' +\n            'function must return `null` or an `Error` but returned a ' + typeof error + '. ' +\n            'You may have forgotten to pass an argument to the type checker ' +\n            'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' +\n            'shape all require an argument).'\n          )\n\n        }\n        if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n          // Only monitor this failure once because there tends to be a lot of the\n          // same error.\n          loggedTypeFailures[error.message] = true;\n\n          var stack = getStack ? getStack() : '';\n\n          printWarning(\n            'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '')\n          );\n        }\n      }\n    }\n  }\n}\n\nmodule.exports = checkPropTypes;\n","/** @license React v16.5.0\n * react.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n  (function() {\n'use strict';\n\nvar _assign = require('object-assign');\nvar checkPropTypes = require('prop-types/checkPropTypes');\n\n// TODO: this is special because it gets imported during build.\n\nvar ReactVersion = '16.5.0';\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;\nvar REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_PLACEHOLDER_TYPE = hasSymbol ? Symbol.for('react.placeholder') : 0xead1;\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nfunction getIteratorFn(maybeIterable) {\n  if (maybeIterable === null || typeof maybeIterable !== 'object') {\n    return null;\n  }\n  var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n  if (typeof maybeIterator === 'function') {\n    return maybeIterator;\n  }\n  return null;\n}\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function () {};\n\n{\n  validateFormat = function (format) {\n    if (format === undefined) {\n      throw new Error('invariant requires an error message argument');\n    }\n  };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n  validateFormat(format);\n\n  if (!condition) {\n    var error = void 0;\n    if (format === undefined) {\n      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n    } else {\n      var args = [a, b, c, d, e, f];\n      var argIndex = 0;\n      error = new Error(format.replace(/%s/g, function () {\n        return args[argIndex++];\n      }));\n      error.name = 'Invariant Violation';\n    }\n\n    error.framesToPop = 1; // we don't care about invariant's own frame\n    throw error;\n  }\n}\n\n// Relying on the `invariant()` implementation lets us\n// preserve the format and params in the www builds.\n\n// Exports ReactDOM.createRoot\n\n\n// Experimental error-boundary API that can recover from errors within a single\n// render phase\n\n// Suspense\nvar enableSuspense = false;\n// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:\n\n\n// In some cases, StrictMode should also double-render lifecycles.\n// This can be confusing for tests though,\n// And it can be bad for performance in production.\n// This feature flag can be used to control the behavior:\n\n\n// To preserve the \"Pause on caught exceptions\" behavior of the debugger, we\n// replay the begin phase of a failed component inside invokeGuardedCallback.\n\n\n// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:\n\n\n// Warn about legacy context API\n\n\n// Gather advanced timing metrics for Profiler subtrees.\n\n\n// Track which interactions trigger each commit.\n\n\n// Only used in www builds.\n\n\n// Only used in www builds.\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n  var printWarning = function (format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.warn(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  lowPriorityWarning = function (condition, format) {\n    if (format === undefined) {\n      throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warningWithoutStack = function () {};\n\n{\n  warningWithoutStack = function (condition, format) {\n    for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n      args[_key - 2] = arguments[_key];\n    }\n\n    if (format === undefined) {\n      throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n    if (condition) {\n      return;\n    }\n    if (typeof console !== 'undefined') {\n      var _console;\n\n      var stringArgs = args.map(function (item) {\n        return '' + item;\n      });\n      (_console = console).error.apply(_console, ['Warning: ' + format].concat(stringArgs));\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      var argIndex = 0;\n      var message = 'Warning: ' + format.replace(/%s/g, function () {\n        return args[argIndex++];\n      });\n      throw new Error(message);\n    } catch (x) {}\n  };\n}\n\nvar warningWithoutStack$1 = warningWithoutStack;\n\nvar didWarnStateUpdateForUnmountedComponent = {};\n\nfunction warnNoop(publicInstance, callerName) {\n  {\n    var _constructor = publicInstance.constructor;\n    var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';\n    var warningKey = componentName + '.' + callerName;\n    if (didWarnStateUpdateForUnmountedComponent[warningKey]) {\n      return;\n    }\n    warningWithoutStack$1(false, \"Can't call %s on a component that is not yet mounted. \" + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);\n    didWarnStateUpdateForUnmountedComponent[warningKey] = true;\n  }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n  /**\n   * Checks whether or not this composite component is mounted.\n   * @param {ReactClass} publicInstance The instance we want to test.\n   * @return {boolean} True if mounted, false otherwise.\n   * @protected\n   * @final\n   */\n  isMounted: function (publicInstance) {\n    return false;\n  },\n\n  /**\n   * Forces an update. This should only be invoked when it is known with\n   * certainty that we are **not** in a DOM transaction.\n   *\n   * You may want to call this when you know that some deeper aspect of the\n   * component's state has changed but `setState` was not called.\n   *\n   * This will not invoke `shouldComponentUpdate`, but it will invoke\n   * `componentWillUpdate` and `componentDidUpdate`.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {?function} callback Called after component is updated.\n   * @param {?string} callerName name of the calling function in the public API.\n   * @internal\n   */\n  enqueueForceUpdate: function (publicInstance, callback, callerName) {\n    warnNoop(publicInstance, 'forceUpdate');\n  },\n\n  /**\n   * Replaces all of the state. Always use this or `setState` to mutate state.\n   * You should treat `this.state` as immutable.\n   *\n   * There is no guarantee that `this.state` will be immediately updated, so\n   * accessing `this.state` after calling this method may return the old value.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} completeState Next state.\n   * @param {?function} callback Called after component is updated.\n   * @param {?string} callerName name of the calling function in the public API.\n   * @internal\n   */\n  enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {\n    warnNoop(publicInstance, 'replaceState');\n  },\n\n  /**\n   * Sets a subset of the state. This only exists because _pendingState is\n   * internal. This provides a merging strategy that is not available to deep\n   * properties which is confusing. TODO: Expose pendingState or don't use it\n   * during the merge.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} partialState Next partial state to be merged with state.\n   * @param {?function} callback Called after component is updated.\n   * @param {?string} Name of the calling function in the public API.\n   * @internal\n   */\n  enqueueSetState: function (publicInstance, partialState, callback, callerName) {\n    warnNoop(publicInstance, 'setState');\n  }\n};\n\nvar emptyObject = {};\n{\n  Object.freeze(emptyObject);\n}\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction Component(props, context, updater) {\n  this.props = props;\n  this.context = context;\n  // If a component has string refs, we will assign a different object later.\n  this.refs = emptyObject;\n  // We initialize the default updater but the real one gets injected by the\n  // renderer.\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together.  You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n *        produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nComponent.prototype.setState = function (partialState, callback) {\n  !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;\n  this.updater.enqueueSetState(this, partialState, callback, 'setState');\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nComponent.prototype.forceUpdate = function (callback) {\n  this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n{\n  var deprecatedAPIs = {\n    isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n    replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n  };\n  var defineDeprecationWarning = function (methodName, info) {\n    Object.defineProperty(Component.prototype, methodName, {\n      get: function () {\n        lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n        return undefined;\n      }\n    });\n  };\n  for (var fnName in deprecatedAPIs) {\n    if (deprecatedAPIs.hasOwnProperty(fnName)) {\n      defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n    }\n  }\n}\n\nfunction ComponentDummy() {}\nComponentDummy.prototype = Component.prototype;\n\n/**\n * Convenience component with default shallow equality check for sCU.\n */\nfunction PureComponent(props, context, updater) {\n  this.props = props;\n  this.context = context;\n  // If a component has string refs, we will assign a different object later.\n  this.refs = emptyObject;\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nvar pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\npureComponentPrototype.constructor = PureComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(pureComponentPrototype, Component.prototype);\npureComponentPrototype.isPureReactComponent = true;\n\n// an immutable object with a single mutable value\nfunction createRef() {\n  var refObject = {\n    current: null\n  };\n  {\n    Object.seal(refObject);\n  }\n  return refObject;\n}\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n  /**\n   * @internal\n   * @type {ReactComponent}\n   */\n  current: null,\n  currentDispatcher: null\n};\n\nvar BEFORE_SLASH_RE = /^(.*)[\\\\\\/]/;\n\nvar describeComponentFrame = function (name, source, ownerName) {\n  var sourceInfo = '';\n  if (source) {\n    var path = source.fileName;\n    var fileName = path.replace(BEFORE_SLASH_RE, '');\n    {\n      // In DEV, include code for a common special case:\n      // prefer \"folder/index.js\" instead of just \"index.js\".\n      if (/^index\\./.test(fileName)) {\n        var match = path.match(BEFORE_SLASH_RE);\n        if (match) {\n          var pathBeforeSlash = match[1];\n          if (pathBeforeSlash) {\n            var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');\n            fileName = folderName + '/' + fileName;\n          }\n        }\n      }\n    }\n    sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';\n  } else if (ownerName) {\n    sourceInfo = ' (created by ' + ownerName + ')';\n  }\n  return '\\n    in ' + (name || 'Unknown') + sourceInfo;\n};\n\nvar Resolved = 1;\n\n\n\n\nfunction refineResolvedThenable(thenable) {\n  return thenable._reactStatus === Resolved ? thenable._reactResult : null;\n}\n\nfunction getComponentName(type) {\n  if (type == null) {\n    // Host root, text node or just invalid type.\n    return null;\n  }\n  {\n    if (typeof type.tag === 'number') {\n      warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n    }\n  }\n  if (typeof type === 'function') {\n    return type.displayName || type.name || null;\n  }\n  if (typeof type === 'string') {\n    return type;\n  }\n  switch (type) {\n    case REACT_ASYNC_MODE_TYPE:\n      return 'AsyncMode';\n    case REACT_FRAGMENT_TYPE:\n      return 'Fragment';\n    case REACT_PORTAL_TYPE:\n      return 'Portal';\n    case REACT_PROFILER_TYPE:\n      return 'Profiler';\n    case REACT_STRICT_MODE_TYPE:\n      return 'StrictMode';\n    case REACT_PLACEHOLDER_TYPE:\n      return 'Placeholder';\n  }\n  if (typeof type === 'object') {\n    switch (type.$$typeof) {\n      case REACT_CONTEXT_TYPE:\n        return 'Context.Consumer';\n      case REACT_PROVIDER_TYPE:\n        return 'Context.Provider';\n      case REACT_FORWARD_REF_TYPE:\n        var renderFn = type.render;\n        var functionName = renderFn.displayName || renderFn.name || '';\n        return functionName !== '' ? 'ForwardRef(' + functionName + ')' : 'ForwardRef';\n    }\n    if (typeof type.then === 'function') {\n      var thenable = type;\n      var resolvedThenable = refineResolvedThenable(thenable);\n      if (resolvedThenable) {\n        return getComponentName(resolvedThenable);\n      }\n    }\n  }\n  return null;\n}\n\nvar ReactDebugCurrentFrame = {};\n\nvar currentlyValidatingElement = null;\n\nfunction setCurrentlyValidatingElement(element) {\n  {\n    currentlyValidatingElement = element;\n  }\n}\n\n{\n  // Stack implementation injected by the current renderer.\n  ReactDebugCurrentFrame.getCurrentStack = null;\n\n  ReactDebugCurrentFrame.getStackAddendum = function () {\n    var stack = '';\n\n    // Add an extra top frame while an element is being validated\n    if (currentlyValidatingElement) {\n      var name = getComponentName(currentlyValidatingElement.type);\n      var owner = currentlyValidatingElement._owner;\n      stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner.type));\n    }\n\n    // Delegate to the injected renderer-specific implementation\n    var impl = ReactDebugCurrentFrame.getCurrentStack;\n    if (impl) {\n      stack += impl() || '';\n    }\n\n    return stack;\n  };\n}\n\nvar ReactSharedInternals = {\n  ReactCurrentOwner: ReactCurrentOwner,\n  // Used by renderers to avoid bundling object-assign twice in UMD bundles:\n  assign: _assign\n};\n\n{\n  _assign(ReactSharedInternals, {\n    // These should not be included in production.\n    ReactDebugCurrentFrame: ReactDebugCurrentFrame,\n    // Shim for React DOM 16.0.0 which still destructured (but not used) this.\n    // TODO: remove in React 17.0.\n    ReactComponentTreeHook: {}\n  });\n}\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = warningWithoutStack$1;\n\n{\n  warning = function (condition, format) {\n    if (condition) {\n      return;\n    }\n    var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n    var stack = ReactDebugCurrentFrame.getStackAddendum();\n    // eslint-disable-next-line react-internal/warning-and-invariant-args\n\n    for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n      args[_key - 2] = arguments[_key];\n    }\n\n    warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack]));\n  };\n}\n\nvar warning$1 = warning;\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar RESERVED_PROPS = {\n  key: true,\n  ref: true,\n  __self: true,\n  __source: true\n};\n\nvar specialPropKeyWarningShown = void 0;\nvar specialPropRefWarningShown = void 0;\n\nfunction hasValidRef(config) {\n  {\n    if (hasOwnProperty.call(config, 'ref')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n  {\n    if (hasOwnProperty.call(config, 'key')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n  var warnAboutAccessingKey = function () {\n    if (!specialPropKeyWarningShown) {\n      specialPropKeyWarningShown = true;\n      warningWithoutStack$1(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n    }\n  };\n  warnAboutAccessingKey.isReactWarning = true;\n  Object.defineProperty(props, 'key', {\n    get: warnAboutAccessingKey,\n    configurable: true\n  });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n  var warnAboutAccessingRef = function () {\n    if (!specialPropRefWarningShown) {\n      specialPropRefWarningShown = true;\n      warningWithoutStack$1(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n    }\n  };\n  warnAboutAccessingRef.isReactWarning = true;\n  Object.defineProperty(props, 'ref', {\n    get: warnAboutAccessingRef,\n    configurable: true\n  });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n  var element = {\n    // This tag allows us to uniquely identify this as a React Element\n    $$typeof: REACT_ELEMENT_TYPE,\n\n    // Built-in properties that belong on the element\n    type: type,\n    key: key,\n    ref: ref,\n    props: props,\n\n    // Record the component responsible for creating this element.\n    _owner: owner\n  };\n\n  {\n    // The validation flag is currently mutative. We put it on\n    // an external backing store so that we can freeze the whole object.\n    // This can be replaced with a WeakMap once they are implemented in\n    // commonly used development environments.\n    element._store = {};\n\n    // To make comparing ReactElements easier for testing purposes, we make\n    // the validation flag non-enumerable (where possible, which should\n    // include every environment we run tests in), so the test framework\n    // ignores it.\n    Object.defineProperty(element._store, 'validated', {\n      configurable: false,\n      enumerable: false,\n      writable: true,\n      value: false\n    });\n    // self and source are DEV only properties.\n    Object.defineProperty(element, '_self', {\n      configurable: false,\n      enumerable: false,\n      writable: false,\n      value: self\n    });\n    // Two elements created in two different places should be considered\n    // equal for testing purposes and therefore we hide it from enumeration.\n    Object.defineProperty(element, '_source', {\n      configurable: false,\n      enumerable: false,\n      writable: false,\n      value: source\n    });\n    if (Object.freeze) {\n      Object.freeze(element.props);\n      Object.freeze(element);\n    }\n  }\n\n  return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\nfunction createElement(type, config, children) {\n  var propName = void 0;\n\n  // Reserved names are extracted\n  var props = {};\n\n  var key = null;\n  var ref = null;\n  var self = null;\n  var source = null;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      ref = config.ref;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    self = config.__self === undefined ? null : config.__self;\n    source = config.__source === undefined ? null : config.__source;\n    // Remaining properties are added to a new props object\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        props[propName] = config[propName];\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    {\n      if (Object.freeze) {\n        Object.freeze(childArray);\n      }\n    }\n    props.children = childArray;\n  }\n\n  // Resolve default props\n  if (type && type.defaultProps) {\n    var defaultProps = type.defaultProps;\n    for (propName in defaultProps) {\n      if (props[propName] === undefined) {\n        props[propName] = defaultProps[propName];\n      }\n    }\n  }\n  {\n    if (key || ref) {\n      var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n      if (key) {\n        defineKeyPropWarningGetter(props, displayName);\n      }\n      if (ref) {\n        defineRefPropWarningGetter(props, displayName);\n      }\n    }\n  }\n  return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n}\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://reactjs.org/docs/react-api.html#createfactory\n */\n\n\nfunction cloneAndReplaceKey(oldElement, newKey) {\n  var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n  return newElement;\n}\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\nfunction cloneElement(element, config, children) {\n  !!(element === null || element === undefined) ? invariant(false, 'React.cloneElement(...): The argument must be a React element, but you passed %s.', element) : void 0;\n\n  var propName = void 0;\n\n  // Original props are copied\n  var props = _assign({}, element.props);\n\n  // Reserved names are extracted\n  var key = element.key;\n  var ref = element.ref;\n  // Self is preserved since the owner is preserved.\n  var self = element._self;\n  // Source is preserved since cloneElement is unlikely to be targeted by a\n  // transpiler, and the original source is probably a better indicator of the\n  // true owner.\n  var source = element._source;\n\n  // Owner will be preserved, unless ref is overridden\n  var owner = element._owner;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      // Silently steal the ref from the parent.\n      ref = config.ref;\n      owner = ReactCurrentOwner.current;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    // Remaining properties override existing props\n    var defaultProps = void 0;\n    if (element.type && element.type.defaultProps) {\n      defaultProps = element.type.defaultProps;\n    }\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        if (config[propName] === undefined && defaultProps !== undefined) {\n          // Resolve default props\n          props[propName] = defaultProps[propName];\n        } else {\n          props[propName] = config[propName];\n        }\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    props.children = childArray;\n  }\n\n  return ReactElement(element.type, key, ref, self, source, owner, props);\n}\n\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a ReactElement.\n * @final\n */\nfunction isValidElement(object) {\n  return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\nfunction escape(key) {\n  var escapeRegex = /[=:]/g;\n  var escaperLookup = {\n    '=': '=0',\n    ':': '=2'\n  };\n  var escapedString = ('' + key).replace(escapeRegex, function (match) {\n    return escaperLookup[match];\n  });\n\n  return '$' + escapedString;\n}\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n  return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\nvar POOL_SIZE = 10;\nvar traverseContextPool = [];\nfunction getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {\n  if (traverseContextPool.length) {\n    var traverseContext = traverseContextPool.pop();\n    traverseContext.result = mapResult;\n    traverseContext.keyPrefix = keyPrefix;\n    traverseContext.func = mapFunction;\n    traverseContext.context = mapContext;\n    traverseContext.count = 0;\n    return traverseContext;\n  } else {\n    return {\n      result: mapResult,\n      keyPrefix: keyPrefix,\n      func: mapFunction,\n      context: mapContext,\n      count: 0\n    };\n  }\n}\n\nfunction releaseTraverseContext(traverseContext) {\n  traverseContext.result = null;\n  traverseContext.keyPrefix = null;\n  traverseContext.func = null;\n  traverseContext.context = null;\n  traverseContext.count = 0;\n  if (traverseContextPool.length < POOL_SIZE) {\n    traverseContextPool.push(traverseContext);\n  }\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n  var type = typeof children;\n\n  if (type === 'undefined' || type === 'boolean') {\n    // All of the above are perceived as null.\n    children = null;\n  }\n\n  var invokeCallback = false;\n\n  if (children === null) {\n    invokeCallback = true;\n  } else {\n    switch (type) {\n      case 'string':\n      case 'number':\n        invokeCallback = true;\n        break;\n      case 'object':\n        switch (children.$$typeof) {\n          case REACT_ELEMENT_TYPE:\n          case REACT_PORTAL_TYPE:\n            invokeCallback = true;\n        }\n    }\n  }\n\n  if (invokeCallback) {\n    callback(traverseContext, children,\n    // If it's the only child, treat the name as if it was wrapped in an array\n    // so that it's consistent if the number of children grows.\n    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n    return 1;\n  }\n\n  var child = void 0;\n  var nextName = void 0;\n  var subtreeCount = 0; // Count of children found in the current subtree.\n  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n  if (Array.isArray(children)) {\n    for (var i = 0; i < children.length; i++) {\n      child = children[i];\n      nextName = nextNamePrefix + getComponentKey(child, i);\n      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n    }\n  } else {\n    var iteratorFn = getIteratorFn(children);\n    if (typeof iteratorFn === 'function') {\n      {\n        // Warn about using Maps as children\n        if (iteratorFn === children.entries) {\n          !didWarnAboutMaps ? warning$1(false, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.') : void 0;\n          didWarnAboutMaps = true;\n        }\n      }\n\n      var iterator = iteratorFn.call(children);\n      var step = void 0;\n      var ii = 0;\n      while (!(step = iterator.next()).done) {\n        child = step.value;\n        nextName = nextNamePrefix + getComponentKey(child, ii++);\n        subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n      }\n    } else if (type === 'object') {\n      var addendum = '';\n      {\n        addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();\n      }\n      var childrenString = '' + children;\n      invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);\n    }\n  }\n\n  return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n  if (children == null) {\n    return 0;\n  }\n\n  return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n  // Do some typechecking here since we call this blindly. We want to ensure\n  // that we don't block potential future ES APIs.\n  if (typeof component === 'object' && component !== null && component.key != null) {\n    // Explicit key\n    return escape(component.key);\n  }\n  // Implicit key determined by the index in the set\n  return index.toString(36);\n}\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n  var func = bookKeeping.func,\n      context = bookKeeping.context;\n\n  func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenforeach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n  if (children == null) {\n    return children;\n  }\n  var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);\n  traverseAllChildren(children, forEachSingleChild, traverseContext);\n  releaseTraverseContext(traverseContext);\n}\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n  var result = bookKeeping.result,\n      keyPrefix = bookKeeping.keyPrefix,\n      func = bookKeeping.func,\n      context = bookKeeping.context;\n\n\n  var mappedChild = func.call(context, child, bookKeeping.count++);\n  if (Array.isArray(mappedChild)) {\n    mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, function (c) {\n      return c;\n    });\n  } else if (mappedChild != null) {\n    if (isValidElement(mappedChild)) {\n      mappedChild = cloneAndReplaceKey(mappedChild,\n      // Keep both the (mapped) and old keys if they differ, just as\n      // traverseAllChildren used to do for objects as children\n      keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n    }\n    result.push(mappedChild);\n  }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n  var escapedPrefix = '';\n  if (prefix != null) {\n    escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n  }\n  var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);\n  traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n  releaseTraverseContext(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenmap\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n  if (children == null) {\n    return children;\n  }\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n  return result;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrencount\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children) {\n  return traverseAllChildren(children, function () {\n    return null;\n  }, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrentoarray\n */\nfunction toArray(children) {\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, function (child) {\n    return child;\n  });\n  return result;\n}\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenonly\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n  !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0;\n  return children;\n}\n\nfunction readContext(context, observedBits) {\n  var dispatcher = ReactCurrentOwner.currentDispatcher;\n  !(dispatcher !== null) ? invariant(false, 'Context.unstable_read(): Context can only be read while React is rendering, e.g. inside the render method or getDerivedStateFromProps.') : void 0;\n  return dispatcher.readContext(context, observedBits);\n}\n\nfunction createContext(defaultValue, calculateChangedBits) {\n  if (calculateChangedBits === undefined) {\n    calculateChangedBits = null;\n  } else {\n    {\n      !(calculateChangedBits === null || typeof calculateChangedBits === 'function') ? warningWithoutStack$1(false, 'createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits) : void 0;\n    }\n  }\n\n  var context = {\n    $$typeof: REACT_CONTEXT_TYPE,\n    _calculateChangedBits: calculateChangedBits,\n    // As a workaround to support multiple concurrent renderers, we categorize\n    // some renderers as primary and others as secondary. We only expect\n    // there to be two concurrent renderers at most: React Native (primary) and\n    // Fabric (secondary); React DOM (primary) and React ART (secondary).\n    // Secondary renderers store their context values on separate fields.\n    _currentValue: defaultValue,\n    _currentValue2: defaultValue,\n    // These are circular\n    Provider: null,\n    Consumer: null,\n    unstable_read: null\n  };\n\n  context.Provider = {\n    $$typeof: REACT_PROVIDER_TYPE,\n    _context: context\n  };\n  context.Consumer = context;\n  context.unstable_read = readContext.bind(null, context);\n\n  {\n    context._currentRenderer = null;\n    context._currentRenderer2 = null;\n  }\n\n  return context;\n}\n\nfunction lazy(ctor) {\n  var thenable = null;\n  return {\n    then: function (resolve, reject) {\n      if (thenable === null) {\n        // Lazily create thenable by wrapping in an extra thenable.\n        thenable = ctor();\n        ctor = null;\n      }\n      return thenable.then(resolve, reject);\n    },\n\n    // React uses these fields to store the result.\n    _reactStatus: -1,\n    _reactResult: null\n  };\n}\n\nfunction forwardRef(render) {\n  {\n    if (typeof render !== 'function') {\n      warningWithoutStack$1(false, 'forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);\n    } else {\n      !(render.length === 2) ? warningWithoutStack$1(false, 'forwardRef render functions accept two parameters: props and ref. ' + 'Did you forget to use the ref parameter?') : void 0;\n    }\n\n    if (render != null) {\n      !(render.defaultProps == null && render.propTypes == null) ? warningWithoutStack$1(false, 'forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?') : void 0;\n    }\n  }\n\n  return {\n    $$typeof: REACT_FORWARD_REF_TYPE,\n    render: render\n  };\n}\n\nfunction isValidElementType(type) {\n  return typeof type === 'string' || typeof type === 'function' ||\n  // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.\n  type === REACT_FRAGMENT_TYPE || type === REACT_ASYNC_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_PLACEHOLDER_TYPE || typeof type === 'object' && type !== null && (typeof type.then === 'function' || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE);\n}\n\n/**\n * ReactElementValidator provides a wrapper around a element factory\n * which validates the props passed to the element. This is intended to be\n * used only in DEV and could be replaced by a static type checker for languages\n * that support it.\n */\n\nvar propTypesMisspellWarningShown = void 0;\n\n{\n  propTypesMisspellWarningShown = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n  if (ReactCurrentOwner.current) {\n    var name = getComponentName(ReactCurrentOwner.current.type);\n    if (name) {\n      return '\\n\\nCheck the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\nfunction getSourceInfoErrorAddendum(elementProps) {\n  if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {\n    var source = elementProps.__source;\n    var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n    var lineNumber = source.lineNumber;\n    return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n  }\n  return '';\n}\n\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n  var info = getDeclarationErrorAddendum();\n\n  if (!info) {\n    var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n    if (parentName) {\n      info = '\\n\\nCheck the top-level render call using <' + parentName + '>.';\n    }\n  }\n  return info;\n}\n\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\nfunction validateExplicitKey(element, parentType) {\n  if (!element._store || element._store.validated || element.key != null) {\n    return;\n  }\n  element._store.validated = true;\n\n  var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n  if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n    return;\n  }\n  ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n  // Usually the current owner is the offender, but if it accepts children as a\n  // property, it may be the creator of the child that's responsible for\n  // assigning it a key.\n  var childOwner = '';\n  if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n    // Give the component that originally created this child.\n    childOwner = ' It was passed a child from ' + getComponentName(element._owner.type) + '.';\n  }\n\n  setCurrentlyValidatingElement(element);\n  {\n    warning$1(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.', currentComponentErrorInfo, childOwner);\n  }\n  setCurrentlyValidatingElement(null);\n}\n\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\nfunction validateChildKeys(node, parentType) {\n  if (typeof node !== 'object') {\n    return;\n  }\n  if (Array.isArray(node)) {\n    for (var i = 0; i < node.length; i++) {\n      var child = node[i];\n      if (isValidElement(child)) {\n        validateExplicitKey(child, parentType);\n      }\n    }\n  } else if (isValidElement(node)) {\n    // This element was passed in a valid location.\n    if (node._store) {\n      node._store.validated = true;\n    }\n  } else if (node) {\n    var iteratorFn = getIteratorFn(node);\n    if (typeof iteratorFn === 'function') {\n      // Entry iterators used to provide implicit keys,\n      // but now we print a separate warning for them later.\n      if (iteratorFn !== node.entries) {\n        var iterator = iteratorFn.call(node);\n        var step = void 0;\n        while (!(step = iterator.next()).done) {\n          if (isValidElement(step.value)) {\n            validateExplicitKey(step.value, parentType);\n          }\n        }\n      }\n    }\n  }\n}\n\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\nfunction validatePropTypes(element) {\n  var type = element.type;\n  var name = void 0,\n      propTypes = void 0;\n  if (typeof type === 'function') {\n    // Class or functional component\n    name = type.displayName || type.name;\n    propTypes = type.propTypes;\n  } else if (typeof type === 'object' && type !== null && type.$$typeof === REACT_FORWARD_REF_TYPE) {\n    // ForwardRef\n    var functionName = type.render.displayName || type.render.name || '';\n    name = functionName !== '' ? 'ForwardRef(' + functionName + ')' : 'ForwardRef';\n    propTypes = type.propTypes;\n  } else {\n    return;\n  }\n  if (propTypes) {\n    setCurrentlyValidatingElement(element);\n    checkPropTypes(propTypes, element.props, 'prop', name, ReactDebugCurrentFrame.getStackAddendum);\n    setCurrentlyValidatingElement(null);\n  } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n    propTypesMisspellWarningShown = true;\n    warningWithoutStack$1(false, 'Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown');\n  }\n  if (typeof type.getDefaultProps === 'function') {\n    !type.getDefaultProps.isReactClassApproved ? warningWithoutStack$1(false, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;\n  }\n}\n\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\nfunction validateFragmentProps(fragment) {\n  setCurrentlyValidatingElement(fragment);\n\n  var keys = Object.keys(fragment.props);\n  for (var i = 0; i < keys.length; i++) {\n    var key = keys[i];\n    if (key !== 'children' && key !== 'key') {\n      warning$1(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);\n      break;\n    }\n  }\n\n  if (fragment.ref !== null) {\n    warning$1(false, 'Invalid attribute `ref` supplied to `React.Fragment`.');\n  }\n\n  setCurrentlyValidatingElement(null);\n}\n\nfunction createElementWithValidation(type, props, children) {\n  var validType = isValidElementType(type);\n\n  // We warn in this case but don't throw. We expect the element creation to\n  // succeed and there will likely be errors in render.\n  if (!validType) {\n    var info = '';\n    if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n      info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n    }\n\n    var sourceInfo = getSourceInfoErrorAddendum(props);\n    if (sourceInfo) {\n      info += sourceInfo;\n    } else {\n      info += getDeclarationErrorAddendum();\n    }\n\n    var typeString = void 0;\n    if (type === null) {\n      typeString = 'null';\n    } else if (Array.isArray(type)) {\n      typeString = 'array';\n    } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {\n      typeString = '<' + (getComponentName(type.type) || 'Unknown') + ' />';\n      info = ' Did you accidentally export a JSX literal instead of a component?';\n    } else {\n      typeString = typeof type;\n    }\n\n    warning$1(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);\n  }\n\n  var element = createElement.apply(this, arguments);\n\n  // The result can be nullish if a mock or a custom function is used.\n  // TODO: Drop this when these are no longer allowed as the type argument.\n  if (element == null) {\n    return element;\n  }\n\n  // Skip key warning if the type isn't valid since our key validation logic\n  // doesn't expect a non-string/function type and can throw confusing errors.\n  // We don't want exception behavior to differ between dev and prod.\n  // (Rendering will throw with a helpful message and as soon as the type is\n  // fixed, the key warnings will appear.)\n  if (validType) {\n    for (var i = 2; i < arguments.length; i++) {\n      validateChildKeys(arguments[i], type);\n    }\n  }\n\n  if (type === REACT_FRAGMENT_TYPE) {\n    validateFragmentProps(element);\n  } else {\n    validatePropTypes(element);\n  }\n\n  return element;\n}\n\nfunction createFactoryWithValidation(type) {\n  var validatedFactory = createElementWithValidation.bind(null, type);\n  validatedFactory.type = type;\n  // Legacy hook: remove it\n  {\n    Object.defineProperty(validatedFactory, 'type', {\n      enumerable: false,\n      get: function () {\n        lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n        Object.defineProperty(this, 'type', {\n          value: type\n        });\n        return type;\n      }\n    });\n  }\n\n  return validatedFactory;\n}\n\nfunction cloneElementWithValidation(element, props, children) {\n  var newElement = cloneElement.apply(this, arguments);\n  for (var i = 2; i < arguments.length; i++) {\n    validateChildKeys(arguments[i], newElement.type);\n  }\n  validatePropTypes(newElement);\n  return newElement;\n}\n\nvar React = {\n  Children: {\n    map: mapChildren,\n    forEach: forEachChildren,\n    count: countChildren,\n    toArray: toArray,\n    only: onlyChild\n  },\n\n  createRef: createRef,\n  Component: Component,\n  PureComponent: PureComponent,\n\n  createContext: createContext,\n  forwardRef: forwardRef,\n\n  Fragment: REACT_FRAGMENT_TYPE,\n  StrictMode: REACT_STRICT_MODE_TYPE,\n  unstable_AsyncMode: REACT_ASYNC_MODE_TYPE,\n  unstable_Profiler: REACT_PROFILER_TYPE,\n\n  createElement: createElementWithValidation,\n  cloneElement: cloneElementWithValidation,\n  createFactory: createFactoryWithValidation,\n  isValidElement: isValidElement,\n\n  version: ReactVersion,\n\n  __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactSharedInternals\n};\n\nif (enableSuspense) {\n  React.Placeholder = REACT_PLACEHOLDER_TYPE;\n  React.lazy = lazy;\n}\n\n\n\nvar React$2 = Object.freeze({\n\tdefault: React\n});\n\nvar React$3 = ( React$2 && React ) || React$2;\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar react = React$3.default || React$3;\n\nmodule.exports = react;\n  })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n  module.exports = require('./cjs/react.production.min.js');\n} else {\n  module.exports = require('./cjs/react.development.js');\n}\n","/** @license React v16.5.0\n * schedule.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n  (function() {\n'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * A scheduling library to allow scheduling work with more granular priority and\n * control than requestAnimationFrame and requestIdleCallback.\n * Current TODO items:\n * X- Pull out the scheduleWork polyfill built into React\n * X- Initial test coverage\n * X- Support for multiple callbacks\n * - Support for two priorities; serial and deferred\n * - Better test coverage\n * - Better docblock\n * - Polish documentation, API\n */\n\n// This is a built-in polyfill for requestIdleCallback. It works by scheduling\n// a requestAnimationFrame, storing the time for the start of the frame, then\n// scheduling a postMessage which gets scheduled after paint. Within the\n// postMessage handler do as much work as possible until time + frame rate.\n// By separating the idle call into a separate event tick we ensure that\n// layout, paint and other browser work is counted against the available time.\n// The frame rate is dynamically adjusted.\n\n// We capture a local reference to any global, in case it gets polyfilled after\n// this module is initially evaluated.\n// We want to be using a consistent implementation.\nvar localDate = Date;\n\n// This initialization code may run even on server environments\n// if a component just imports ReactDOM (e.g. for findDOMNode).\n// Some environments might not have setTimeout or clearTimeout.\n// However, we always expect them to be defined on the client.\n// https://github.com/facebook/react/pull/13088\nvar localSetTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;\nvar localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;\n\n// We don't expect either of these to necessarily be defined,\n// but we will error later if they are missing on the client.\nvar localRequestAnimationFrame = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : undefined;\nvar localCancelAnimationFrame = typeof cancelAnimationFrame === 'function' ? cancelAnimationFrame : undefined;\n\nvar hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';\n\nexports.unstable_now = void 0;\nif (hasNativePerformanceNow) {\n  var Performance = performance;\n  exports.unstable_now = function () {\n    return Performance.now();\n  };\n} else {\n  exports.unstable_now = function () {\n    return localDate.now();\n  };\n}\n\nexports.unstable_scheduleWork = void 0;\nexports.unstable_cancelScheduledWork = void 0;\n\nif (!canUseDOM) {\n  var timeoutIds = new Map();\n\n  exports.unstable_scheduleWork = function (callback, options) {\n    // keeping return type consistent\n    var callbackConfig = {\n      scheduledCallback: callback,\n      timeoutTime: 0,\n      next: null,\n      prev: null\n    };\n    var timeoutId = localSetTimeout(function () {\n      callback({\n        timeRemaining: function () {\n          return Infinity;\n        },\n\n        didTimeout: false\n      });\n    });\n    timeoutIds.set(callback, timeoutId);\n    return callbackConfig;\n  };\n  exports.unstable_cancelScheduledWork = function (callbackId) {\n    var callback = callbackId.scheduledCallback;\n    var timeoutId = timeoutIds.get(callback);\n    timeoutIds.delete(callbackId);\n    localClearTimeout(timeoutId);\n  };\n} else {\n  {\n    if (typeof console !== 'undefined') {\n      if (typeof localRequestAnimationFrame !== 'function') {\n        console.error(\"This browser doesn't support requestAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');\n      }\n      if (typeof localCancelAnimationFrame !== 'function') {\n        console.error(\"This browser doesn't support cancelAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');\n      }\n    }\n  }\n\n  var headOfPendingCallbacksLinkedList = null;\n  var tailOfPendingCallbacksLinkedList = null;\n\n  // We track what the next soonest timeoutTime is, to be able to quickly tell\n  // if none of the scheduled callbacks have timed out.\n  var nextSoonestTimeoutTime = -1;\n\n  var isIdleScheduled = false;\n  var isAnimationFrameScheduled = false;\n\n  // requestAnimationFrame does not run when the tab is in the background.\n  // if we're backgrounded we prefer for that work to happen so that the page\n  // continues\tto load in the background.\n  // so we also schedule a 'setTimeout' as a fallback.\n  var animationFrameTimeout = 100;\n  var rafID = void 0;\n  var timeoutID = void 0;\n  var scheduleAnimationFrameWithFallbackSupport = function (callback) {\n    // schedule rAF and also a setTimeout\n    rafID = localRequestAnimationFrame(function (timestamp) {\n      // cancel the setTimeout\n      localClearTimeout(timeoutID);\n      callback(timestamp);\n    });\n    timeoutID = localSetTimeout(function () {\n      // cancel the requestAnimationFrame\n      localCancelAnimationFrame(rafID);\n      callback(exports.unstable_now());\n    }, animationFrameTimeout);\n  };\n\n  var frameDeadline = 0;\n  // We start out assuming that we run at 30fps but then the heuristic tracking\n  // will adjust this value to a faster fps if we get more frequent animation\n  // frames.\n  var previousFrameTime = 33;\n  var activeFrameTime = 33;\n\n  var frameDeadlineObject = {\n    didTimeout: false,\n    timeRemaining: function () {\n      var remaining = frameDeadline - exports.unstable_now();\n      return remaining > 0 ? remaining : 0;\n    }\n  };\n\n  /**\n   * Handles the case where a callback errors:\n   * - don't catch the error, because this changes debugging behavior\n   * - do start a new postMessage callback, to call any remaining callbacks,\n   * - but only if there is an error, so there is not extra overhead.\n   */\n  var callUnsafely = function (callbackConfig, arg) {\n    var callback = callbackConfig.scheduledCallback;\n    var finishedCalling = false;\n    try {\n      callback(arg);\n      finishedCalling = true;\n    } finally {\n      // always remove it from linked list\n      exports.unstable_cancelScheduledWork(callbackConfig);\n\n      if (!finishedCalling) {\n        // an error must have been thrown\n        isIdleScheduled = true;\n        window.postMessage(messageKey, '*');\n      }\n    }\n  };\n\n  /**\n   * Checks for timed out callbacks, runs them, and then checks again to see if\n   * any more have timed out.\n   * Keeps doing this until there are none which have currently timed out.\n   */\n  var callTimedOutCallbacks = function () {\n    if (headOfPendingCallbacksLinkedList === null) {\n      return;\n    }\n\n    var currentTime = exports.unstable_now();\n    // TODO: this would be more efficient if deferred callbacks are stored in\n    // min heap.\n    // Or in a linked list with links for both timeoutTime order and insertion\n    // order.\n    // For now an easy compromise is the current approach:\n    // Keep a pointer to the soonest timeoutTime, and check that first.\n    // If it has not expired, we can skip traversing the whole list.\n    // If it has expired, then we step through all the callbacks.\n    if (nextSoonestTimeoutTime === -1 || nextSoonestTimeoutTime > currentTime) {\n      // We know that none of them have timed out yet.\n      return;\n    }\n    // NOTE: we intentionally wait to update the nextSoonestTimeoutTime until\n    // after successfully calling any timed out callbacks.\n    // If a timed out callback throws an error, we could get stuck in a state\n    // where the nextSoonestTimeoutTime was set wrong.\n    var updatedNextSoonestTimeoutTime = -1; // we will update nextSoonestTimeoutTime below\n    var timedOutCallbacks = [];\n\n    // iterate once to find timed out callbacks and find nextSoonestTimeoutTime\n    var currentCallbackConfig = headOfPendingCallbacksLinkedList;\n    while (currentCallbackConfig !== null) {\n      var _timeoutTime = currentCallbackConfig.timeoutTime;\n      if (_timeoutTime !== -1 && _timeoutTime <= currentTime) {\n        // it has timed out!\n        timedOutCallbacks.push(currentCallbackConfig);\n      } else {\n        if (_timeoutTime !== -1 && (updatedNextSoonestTimeoutTime === -1 || _timeoutTime < updatedNextSoonestTimeoutTime)) {\n          updatedNextSoonestTimeoutTime = _timeoutTime;\n        }\n      }\n      currentCallbackConfig = currentCallbackConfig.next;\n    }\n\n    if (timedOutCallbacks.length > 0) {\n      frameDeadlineObject.didTimeout = true;\n      for (var i = 0, len = timedOutCallbacks.length; i < len; i++) {\n        callUnsafely(timedOutCallbacks[i], frameDeadlineObject);\n      }\n    }\n\n    // NOTE: we intentionally wait to update the nextSoonestTimeoutTime until\n    // after successfully calling any timed out callbacks.\n    nextSoonestTimeoutTime = updatedNextSoonestTimeoutTime;\n  };\n\n  // We use the postMessage trick to defer idle work until after the repaint.\n  var messageKey = '__reactIdleCallback$' + Math.random().toString(36).slice(2);\n  var idleTick = function (event) {\n    if (event.source !== window || event.data !== messageKey) {\n      return;\n    }\n    isIdleScheduled = false;\n\n    if (headOfPendingCallbacksLinkedList === null) {\n      return;\n    }\n\n    // First call anything which has timed out, until we have caught up.\n    callTimedOutCallbacks();\n\n    var currentTime = exports.unstable_now();\n    // Next, as long as we have idle time, try calling more callbacks.\n    while (frameDeadline - currentTime > 0 && headOfPendingCallbacksLinkedList !== null) {\n      var latestCallbackConfig = headOfPendingCallbacksLinkedList;\n      frameDeadlineObject.didTimeout = false;\n      // callUnsafely will remove it from the head of the linked list\n      callUnsafely(latestCallbackConfig, frameDeadlineObject);\n      currentTime = exports.unstable_now();\n    }\n    if (headOfPendingCallbacksLinkedList !== null) {\n      if (!isAnimationFrameScheduled) {\n        // Schedule another animation callback so we retry later.\n        isAnimationFrameScheduled = true;\n        scheduleAnimationFrameWithFallbackSupport(animationTick);\n      }\n    }\n  };\n  // Assumes that we have addEventListener in this environment. Might need\n  // something better for old IE.\n  window.addEventListener('message', idleTick, false);\n\n  var animationTick = function (rafTime) {\n    isAnimationFrameScheduled = false;\n    var nextFrameTime = rafTime - frameDeadline + activeFrameTime;\n    if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {\n      if (nextFrameTime < 8) {\n        // Defensive coding. We don't support higher frame rates than 120hz.\n        // If we get lower than that, it is probably a bug.\n        nextFrameTime = 8;\n      }\n      // If one frame goes long, then the next one can be short to catch up.\n      // If two frames are short in a row, then that's an indication that we\n      // actually have a higher frame rate than what we're currently optimizing.\n      // We adjust our heuristic dynamically accordingly. For example, if we're\n      // running on 120hz display or 90hz VR display.\n      // Take the max of the two in case one of them was an anomaly due to\n      // missed frame deadlines.\n      activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;\n    } else {\n      previousFrameTime = nextFrameTime;\n    }\n    frameDeadline = rafTime + activeFrameTime;\n    if (!isIdleScheduled) {\n      isIdleScheduled = true;\n      window.postMessage(messageKey, '*');\n    }\n  };\n\n  exports.unstable_scheduleWork = function (callback, options) /* CallbackConfigType */{\n    var timeoutTime = -1;\n    if (options != null && typeof options.timeout === 'number') {\n      timeoutTime = exports.unstable_now() + options.timeout;\n    }\n    if (nextSoonestTimeoutTime === -1 || timeoutTime !== -1 && timeoutTime < nextSoonestTimeoutTime) {\n      nextSoonestTimeoutTime = timeoutTime;\n    }\n\n    var scheduledCallbackConfig = {\n      scheduledCallback: callback,\n      timeoutTime: timeoutTime,\n      prev: null,\n      next: null\n    };\n    if (headOfPendingCallbacksLinkedList === null) {\n      // Make this callback the head and tail of our list\n      headOfPendingCallbacksLinkedList = scheduledCallbackConfig;\n      tailOfPendingCallbacksLinkedList = scheduledCallbackConfig;\n    } else {\n      // Add latest callback as the new tail of the list\n      scheduledCallbackConfig.prev = tailOfPendingCallbacksLinkedList;\n      // renaming for clarity\n      var oldTailOfPendingCallbacksLinkedList = tailOfPendingCallbacksLinkedList;\n      if (oldTailOfPendingCallbacksLinkedList !== null) {\n        oldTailOfPendingCallbacksLinkedList.next = scheduledCallbackConfig;\n      }\n      tailOfPendingCallbacksLinkedList = scheduledCallbackConfig;\n    }\n\n    if (!isAnimationFrameScheduled) {\n      // If rAF didn't already schedule one, we need to schedule a frame.\n      // TODO: If this rAF doesn't materialize because the browser throttles, we\n      // might want to still have setTimeout trigger scheduleWork as a backup to ensure\n      // that we keep performing work.\n      isAnimationFrameScheduled = true;\n      scheduleAnimationFrameWithFallbackSupport(animationTick);\n    }\n    return scheduledCallbackConfig;\n  };\n\n  exports.unstable_cancelScheduledWork = function (callbackConfig /* CallbackConfigType */\n  ) {\n    if (callbackConfig.prev === null && headOfPendingCallbacksLinkedList !== callbackConfig) {\n      // this callbackConfig has already been cancelled.\n      // cancelScheduledWork should be idempotent, a no-op after first call.\n      return;\n    }\n\n    /**\n     * There are four possible cases:\n     * - Head/nodeToRemove/Tail -> null\n     *   In this case we set Head and Tail to null.\n     * - Head -> ... middle nodes... -> Tail/nodeToRemove\n     *   In this case we point the middle.next to null and put middle as the new\n     *   Tail.\n     * - Head/nodeToRemove -> ...middle nodes... -> Tail\n     *   In this case we point the middle.prev at null and move the Head to\n     *   middle.\n     * - Head -> ... ?some nodes ... -> nodeToRemove -> ... ?some nodes ... -> Tail\n     *   In this case we point the Head.next to the Tail and the Tail.prev to\n     *   the Head.\n     */\n    var next = callbackConfig.next;\n    var prev = callbackConfig.prev;\n    callbackConfig.next = null;\n    callbackConfig.prev = null;\n    if (next !== null) {\n      // we have a next\n\n      if (prev !== null) {\n        // we have a prev\n\n        // callbackConfig is somewhere in the middle of a list of 3 or more nodes.\n        prev.next = next;\n        next.prev = prev;\n        return;\n      } else {\n        // there is a next but not a previous one;\n        // callbackConfig is the head of a list of 2 or more other nodes.\n        next.prev = null;\n        headOfPendingCallbacksLinkedList = next;\n        return;\n      }\n    } else {\n      // there is no next callback config; this must the tail of the list\n\n      if (prev !== null) {\n        // we have a prev\n\n        // callbackConfig is the tail of a list of 2 or more other nodes.\n        prev.next = null;\n        tailOfPendingCallbacksLinkedList = prev;\n        return;\n      } else {\n        // there is no previous callback config;\n        // callbackConfig is the only thing in the linked list,\n        // so both head and tail point to it.\n        headOfPendingCallbacksLinkedList = null;\n        tailOfPendingCallbacksLinkedList = null;\n        return;\n      }\n    }\n  };\n}\n  })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n  module.exports = require('./cjs/schedule.production.min.js');\n} else {\n  module.exports = require('./cjs/schedule.development.js');\n}\n","/** @license React v16.5.0\n * schedule-tracking.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n  (function() {\n'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\n{\n  \n}\n\n// Relying on the `invariant()` implementation lets us\n// preserve the format and params in the www builds.\n\n// Exports ReactDOM.createRoot\n\n\n// Experimental error-boundary API that can recover from errors within a single\n// render phase\n\n// Suspense\n\n// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:\n\n\n// In some cases, StrictMode should also double-render lifecycles.\n// This can be confusing for tests though,\n// And it can be bad for performance in production.\n// This feature flag can be used to control the behavior:\n\n\n// To preserve the \"Pause on caught exceptions\" behavior of the debugger, we\n// replay the begin phase of a failed component inside invokeGuardedCallback.\n\n\n// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:\n\n\n// Warn about legacy context API\n\n\n// Gather advanced timing metrics for Profiler subtrees.\n\n\n// Track which interactions trigger each commit.\nvar enableSchedulerTracking = true;\n\n// Only used in www builds.\n\n\n// Only used in www builds.\n\nvar DEFAULT_THREAD_ID = 0;\n\n// Counters used to generate unique IDs.\nvar interactionIDCounter = 0;\nvar threadIDCounter = 0;\n\n// Set of currently tracked interactions.\n// Interactions \"stack\"–\n// Meaning that newly tracked interactions are appended to the previously active set.\n// When an interaction goes out of scope, the previous set (if any) is restored.\nexports.__interactionsRef = null;\n\n// Listener(s) to notify when interactions begin and end.\nexports.__subscriberRef = null;\n\nif (enableSchedulerTracking) {\n  exports.__interactionsRef = {\n    current: new Set()\n  };\n  exports.__subscriberRef = {\n    current: null\n  };\n}\n\nfunction unstable_clear(callback) {\n  if (!enableSchedulerTracking) {\n    return callback();\n  }\n\n  var prevInteractions = exports.__interactionsRef.current;\n  exports.__interactionsRef.current = new Set();\n\n  try {\n    return callback();\n  } finally {\n    exports.__interactionsRef.current = prevInteractions;\n  }\n}\n\nfunction unstable_getCurrent() {\n  if (!enableSchedulerTracking) {\n    return null;\n  } else {\n    return exports.__interactionsRef.current;\n  }\n}\n\nfunction unstable_getThreadID() {\n  return ++threadIDCounter;\n}\n\nfunction unstable_track(name, timestamp, callback) {\n  var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;\n\n  if (!enableSchedulerTracking) {\n    return callback();\n  }\n\n  var interaction = {\n    __count: 1,\n    id: interactionIDCounter++,\n    name: name,\n    timestamp: timestamp\n  };\n\n  var prevInteractions = exports.__interactionsRef.current;\n\n  // Tracked interactions should stack/accumulate.\n  // To do that, clone the current interactions.\n  // The previous set will be restored upon completion.\n  var interactions = new Set(prevInteractions);\n  interactions.add(interaction);\n  exports.__interactionsRef.current = interactions;\n\n  var subscriber = exports.__subscriberRef.current;\n  var returnValue = void 0;\n\n  try {\n    if (subscriber !== null) {\n      subscriber.onInteractionTracked(interaction);\n    }\n  } finally {\n    try {\n      if (subscriber !== null) {\n        subscriber.onWorkStarted(interactions, threadID);\n      }\n    } finally {\n      try {\n        returnValue = callback();\n      } finally {\n        exports.__interactionsRef.current = prevInteractions;\n\n        try {\n          if (subscriber !== null) {\n            subscriber.onWorkStopped(interactions, threadID);\n          }\n        } finally {\n          interaction.__count--;\n\n          // If no async work was scheduled for this interaction,\n          // Notify subscribers that it's completed.\n          if (subscriber !== null && interaction.__count === 0) {\n            subscriber.onInteractionScheduledWorkCompleted(interaction);\n          }\n        }\n      }\n    }\n  }\n\n  return returnValue;\n}\n\nfunction unstable_wrap(callback) {\n  var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;\n\n  if (!enableSchedulerTracking) {\n    return callback;\n  }\n\n  var wrappedInteractions = exports.__interactionsRef.current;\n\n  var subscriber = exports.__subscriberRef.current;\n  if (subscriber !== null) {\n    subscriber.onWorkScheduled(wrappedInteractions, threadID);\n  }\n\n  // Update the pending async work count for the current interactions.\n  // Update after calling subscribers in case of error.\n  wrappedInteractions.forEach(function (interaction) {\n    interaction.__count++;\n  });\n\n  var hasRun = false;\n\n  function wrapped() {\n    var prevInteractions = exports.__interactionsRef.current;\n    exports.__interactionsRef.current = wrappedInteractions;\n\n    subscriber = exports.__subscriberRef.current;\n\n    try {\n      var returnValue = void 0;\n\n      try {\n        if (subscriber !== null) {\n          subscriber.onWorkStarted(wrappedInteractions, threadID);\n        }\n      } finally {\n        try {\n          returnValue = callback.apply(undefined, arguments);\n        } finally {\n          exports.__interactionsRef.current = prevInteractions;\n\n          if (subscriber !== null) {\n            subscriber.onWorkStopped(wrappedInteractions, threadID);\n          }\n        }\n      }\n\n      return returnValue;\n    } finally {\n      if (!hasRun) {\n        // We only expect a wrapped function to be executed once,\n        // But in the event that it's executed more than once–\n        // Only decrement the outstanding interaction counts once.\n        hasRun = true;\n\n        // Update pending async counts for all wrapped interactions.\n        // If this was the last scheduled async work for any of them,\n        // Mark them as completed.\n        wrappedInteractions.forEach(function (interaction) {\n          interaction.__count--;\n\n          if (subscriber !== null && interaction.__count === 0) {\n            subscriber.onInteractionScheduledWorkCompleted(interaction);\n          }\n        });\n      }\n    }\n  }\n\n  wrapped.cancel = function cancel() {\n    subscriber = exports.__subscriberRef.current;\n\n    try {\n      if (subscriber !== null) {\n        subscriber.onWorkCanceled(wrappedInteractions, threadID);\n      }\n    } finally {\n      // Update pending async counts for all wrapped interactions.\n      // If this was the last scheduled async work for any of them,\n      // Mark them as completed.\n      wrappedInteractions.forEach(function (interaction) {\n        interaction.__count--;\n\n        if (subscriber && interaction.__count === 0) {\n          subscriber.onInteractionScheduledWorkCompleted(interaction);\n        }\n      });\n    }\n  };\n\n  return wrapped;\n}\n\nvar subscribers = null;\nif (enableSchedulerTracking) {\n  subscribers = new Set();\n}\n\nfunction unstable_subscribe(subscriber) {\n  if (enableSchedulerTracking) {\n    subscribers.add(subscriber);\n\n    if (subscribers.size === 1) {\n      exports.__subscriberRef.current = {\n        onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,\n        onInteractionTracked: onInteractionTracked,\n        onWorkCanceled: onWorkCanceled,\n        onWorkScheduled: onWorkScheduled,\n        onWorkStarted: onWorkStarted,\n        onWorkStopped: onWorkStopped\n      };\n    }\n  }\n}\n\nfunction unstable_unsubscribe(subscriber) {\n  if (enableSchedulerTracking) {\n    subscribers.delete(subscriber);\n\n    if (subscribers.size === 0) {\n      exports.__subscriberRef.current = null;\n    }\n  }\n}\n\nfunction onInteractionTracked(interaction) {\n  var didCatchError = false;\n  var caughtError = null;\n\n  subscribers.forEach(function (subscriber) {\n    try {\n      subscriber.onInteractionTracked(interaction);\n    } catch (error) {\n      if (!didCatchError) {\n        didCatchError = true;\n        caughtError = error;\n      }\n    }\n  });\n\n  if (didCatchError) {\n    throw caughtError;\n  }\n}\n\nfunction onInteractionScheduledWorkCompleted(interaction) {\n  var didCatchError = false;\n  var caughtError = null;\n\n  subscribers.forEach(function (subscriber) {\n    try {\n      subscriber.onInteractionScheduledWorkCompleted(interaction);\n    } catch (error) {\n      if (!didCatchError) {\n        didCatchError = true;\n        caughtError = error;\n      }\n    }\n  });\n\n  if (didCatchError) {\n    throw caughtError;\n  }\n}\n\nfunction onWorkScheduled(interactions, threadID) {\n  var didCatchError = false;\n  var caughtError = null;\n\n  subscribers.forEach(function (subscriber) {\n    try {\n      subscriber.onWorkScheduled(interactions, threadID);\n    } catch (error) {\n      if (!didCatchError) {\n        didCatchError = true;\n        caughtError = error;\n      }\n    }\n  });\n\n  if (didCatchError) {\n    throw caughtError;\n  }\n}\n\nfunction onWorkStarted(interactions, threadID) {\n  var didCatchError = false;\n  var caughtError = null;\n\n  subscribers.forEach(function (subscriber) {\n    try {\n      subscriber.onWorkStarted(interactions, threadID);\n    } catch (error) {\n      if (!didCatchError) {\n        didCatchError = true;\n        caughtError = error;\n      }\n    }\n  });\n\n  if (didCatchError) {\n    throw caughtError;\n  }\n}\n\nfunction onWorkStopped(interactions, threadID) {\n  var didCatchError = false;\n  var caughtError = null;\n\n  subscribers.forEach(function (subscriber) {\n    try {\n      subscriber.onWorkStopped(interactions, threadID);\n    } catch (error) {\n      if (!didCatchError) {\n        didCatchError = true;\n        caughtError = error;\n      }\n    }\n  });\n\n  if (didCatchError) {\n    throw caughtError;\n  }\n}\n\nfunction onWorkCanceled(interactions, threadID) {\n  var didCatchError = false;\n  var caughtError = null;\n\n  subscribers.forEach(function (subscriber) {\n    try {\n      subscriber.onWorkCanceled(interactions, threadID);\n    } catch (error) {\n      if (!didCatchError) {\n        didCatchError = true;\n        caughtError = error;\n      }\n    }\n  });\n\n  if (didCatchError) {\n    throw caughtError;\n  }\n}\n\nexports.unstable_clear = unstable_clear;\nexports.unstable_getCurrent = unstable_getCurrent;\nexports.unstable_getThreadID = unstable_getThreadID;\nexports.unstable_track = unstable_track;\nexports.unstable_wrap = unstable_wrap;\nexports.unstable_subscribe = unstable_subscribe;\nexports.unstable_unsubscribe = unstable_unsubscribe;\n  })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n  module.exports = require('./cjs/schedule-tracking.production.min.js');\n} else {\n  module.exports = require('./cjs/schedule-tracking.development.js');\n}\n","/** @license React v16.5.0\n * react-dom.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n  (function() {\n'use strict';\n\nvar React = require('react');\nvar _assign = require('object-assign');\nvar checkPropTypes = require('prop-types/checkPropTypes');\nvar schedule = require('schedule');\nvar tracking = require('schedule/tracking');\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function () {};\n\n{\n  validateFormat = function (format) {\n    if (format === undefined) {\n      throw new Error('invariant requires an error message argument');\n    }\n  };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n  validateFormat(format);\n\n  if (!condition) {\n    var error = void 0;\n    if (format === undefined) {\n      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n    } else {\n      var args = [a, b, c, d, e, f];\n      var argIndex = 0;\n      error = new Error(format.replace(/%s/g, function () {\n        return args[argIndex++];\n      }));\n      error.name = 'Invariant Violation';\n    }\n\n    error.framesToPop = 1; // we don't care about invariant's own frame\n    throw error;\n  }\n}\n\n// Relying on the `invariant()` implementation lets us\n// preserve the format and params in the www builds.\n\n!React ? invariant(false, 'ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.') : void 0;\n\nvar invokeGuardedCallbackImpl = function (name, func, context, a, b, c, d, e, f) {\n  var funcArgs = Array.prototype.slice.call(arguments, 3);\n  try {\n    func.apply(context, funcArgs);\n  } catch (error) {\n    this.onError(error);\n  }\n};\n\n{\n  // In DEV mode, we swap out invokeGuardedCallback for a special version\n  // that plays more nicely with the browser's DevTools. The idea is to preserve\n  // \"Pause on exceptions\" behavior. Because React wraps all user-provided\n  // functions in invokeGuardedCallback, and the production version of\n  // invokeGuardedCallback uses a try-catch, all user exceptions are treated\n  // like caught exceptions, and the DevTools won't pause unless the developer\n  // takes the extra step of enabling pause on caught exceptions. This is\n  // untintuitive, though, because even though React has caught the error, from\n  // the developer's perspective, the error is uncaught.\n  //\n  // To preserve the expected \"Pause on exceptions\" behavior, we don't use a\n  // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake\n  // DOM node, and call the user-provided callback from inside an event handler\n  // for that fake event. If the callback throws, the error is \"captured\" using\n  // a global event handler. But because the error happens in a different\n  // event loop context, it does not interrupt the normal program flow.\n  // Effectively, this gives us try-catch behavior without actually using\n  // try-catch. Neat!\n\n  // Check that the browser supports the APIs we need to implement our special\n  // DEV version of invokeGuardedCallback\n  if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n    var fakeNode = document.createElement('react');\n\n    var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) {\n      // If document doesn't exist we know for sure we will crash in this method\n      // when we call document.createEvent(). However this can cause confusing\n      // errors: https://github.com/facebookincubator/create-react-app/issues/3482\n      // So we preemptively throw with a better message instead.\n      !(typeof document !== 'undefined') ? invariant(false, 'The `document` global was defined when React was initialized, but is not defined anymore. This can happen in a test environment if a component schedules an update from an asynchronous callback, but the test has already finished running. To solve this, you can either unmount the component at the end of your test (and ensure that any asynchronous operations get canceled in `componentWillUnmount`), or you can change the test itself to be asynchronous.') : void 0;\n      var evt = document.createEvent('Event');\n\n      // Keeps track of whether the user-provided callback threw an error. We\n      // set this to true at the beginning, then set it to false right after\n      // calling the function. If the function errors, `didError` will never be\n      // set to false. This strategy works even if the browser is flaky and\n      // fails to call our global error handler, because it doesn't rely on\n      // the error event at all.\n      var didError = true;\n\n      // Keeps track of the value of window.event so that we can reset it\n      // during the callback to let user code access window.event in the\n      // browsers that support it.\n      var windowEvent = window.event;\n\n      // Create an event handler for our fake event. We will synchronously\n      // dispatch our fake event using `dispatchEvent`. Inside the handler, we\n      // call the user-provided callback.\n      var funcArgs = Array.prototype.slice.call(arguments, 3);\n      function callCallback() {\n        // We immediately remove the callback from event listeners so that\n        // nested `invokeGuardedCallback` calls do not clash. Otherwise, a\n        // nested call would trigger the fake event handlers of any call higher\n        // in the stack.\n        fakeNode.removeEventListener(evtType, callCallback, false);\n\n        // We check for window.hasOwnProperty('event') to prevent the\n        // window.event assignment in both IE <= 10 as they throw an error\n        // \"Member not found\" in strict mode, and in Firefox which does not\n        // support window.event.\n        if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {\n          window.event = windowEvent;\n        }\n\n        func.apply(context, funcArgs);\n        didError = false;\n      }\n\n      // Create a global error event handler. We use this to capture the value\n      // that was thrown. It's possible that this error handler will fire more\n      // than once; for example, if non-React code also calls `dispatchEvent`\n      // and a handler for that event throws. We should be resilient to most of\n      // those cases. Even if our error event handler fires more than once, the\n      // last error event is always used. If the callback actually does error,\n      // we know that the last error event is the correct one, because it's not\n      // possible for anything else to have happened in between our callback\n      // erroring and the code that follows the `dispatchEvent` call below. If\n      // the callback doesn't error, but the error event was fired, we know to\n      // ignore it because `didError` will be false, as described above.\n      var error = void 0;\n      // Use this to track whether the error event is ever called.\n      var didSetError = false;\n      var isCrossOriginError = false;\n\n      function handleWindowError(event) {\n        error = event.error;\n        didSetError = true;\n        if (error === null && event.colno === 0 && event.lineno === 0) {\n          isCrossOriginError = true;\n        }\n        if (event.defaultPrevented) {\n          // Some other error handler has prevented default.\n          // Browsers silence the error report if this happens.\n          // We'll remember this to later decide whether to log it or not.\n          if (error != null && typeof error === 'object') {\n            try {\n              error._suppressLogging = true;\n            } catch (inner) {\n              // Ignore.\n            }\n          }\n        }\n      }\n\n      // Create a fake event type.\n      var evtType = 'react-' + (name ? name : 'invokeguardedcallback');\n\n      // Attach our event handlers\n      window.addEventListener('error', handleWindowError);\n      fakeNode.addEventListener(evtType, callCallback, false);\n\n      // Synchronously dispatch our fake event. If the user-provided function\n      // errors, it will trigger our global error handler.\n      evt.initEvent(evtType, false, false);\n      fakeNode.dispatchEvent(evt);\n\n      if (didError) {\n        if (!didSetError) {\n          // The callback errored, but the error event never fired.\n          error = new Error('An error was thrown inside one of your components, but React ' + \"doesn't know what it was. This is likely due to browser \" + 'flakiness. React does its best to preserve the \"Pause on ' + 'exceptions\" behavior of the DevTools, which requires some ' + \"DEV-mode only tricks. It's possible that these don't work in \" + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');\n        } else if (isCrossOriginError) {\n          error = new Error(\"A cross-origin error was thrown. React doesn't have access to \" + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.');\n        }\n        this.onError(error);\n      }\n\n      // Remove our event listeners\n      window.removeEventListener('error', handleWindowError);\n    };\n\n    invokeGuardedCallbackImpl = invokeGuardedCallbackDev;\n  }\n}\n\nvar invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;\n\n// Used by Fiber to simulate a try-catch.\nvar hasError = false;\nvar caughtError = null;\n\n// Used by event system to capture/rethrow the first error.\nvar hasRethrowError = false;\nvar rethrowError = null;\n\nvar reporter = {\n  onError: function (error) {\n    hasError = true;\n    caughtError = error;\n  }\n};\n\n/**\n * Call a function while guarding against errors that happens within it.\n * Returns an error if it throws, otherwise null.\n *\n * In production, this is implemented using a try-catch. The reason we don't\n * use a try-catch directly is so that we can swap out a different\n * implementation in DEV mode.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\nfunction invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {\n  hasError = false;\n  caughtError = null;\n  invokeGuardedCallbackImpl$1.apply(reporter, arguments);\n}\n\n/**\n * Same as invokeGuardedCallback, but instead of returning an error, it stores\n * it in a global so it can be rethrown by `rethrowCaughtError` later.\n * TODO: See if caughtError and rethrowError can be unified.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\nfunction invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {\n  invokeGuardedCallback.apply(this, arguments);\n  if (hasError) {\n    var error = clearCaughtError();\n    if (!hasRethrowError) {\n      hasRethrowError = true;\n      rethrowError = error;\n    }\n  }\n}\n\n/**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\nfunction rethrowCaughtError() {\n  if (hasRethrowError) {\n    var error = rethrowError;\n    hasRethrowError = false;\n    rethrowError = null;\n    throw error;\n  }\n}\n\nfunction hasCaughtError() {\n  return hasError;\n}\n\nfunction clearCaughtError() {\n  if (hasError) {\n    var error = caughtError;\n    hasError = false;\n    caughtError = null;\n    return error;\n  } else {\n    invariant(false, 'clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.');\n  }\n}\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n  if (!eventPluginOrder) {\n    // Wait until an `eventPluginOrder` is injected.\n    return;\n  }\n  for (var pluginName in namesToPlugins) {\n    var pluginModule = namesToPlugins[pluginName];\n    var pluginIndex = eventPluginOrder.indexOf(pluginName);\n    !(pluginIndex > -1) ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : void 0;\n    if (plugins[pluginIndex]) {\n      continue;\n    }\n    !pluginModule.extractEvents ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : void 0;\n    plugins[pluginIndex] = pluginModule;\n    var publishedEvents = pluginModule.eventTypes;\n    for (var eventName in publishedEvents) {\n      !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : void 0;\n    }\n  }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n  !!eventNameDispatchConfigs.hasOwnProperty(eventName) ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : void 0;\n  eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n  var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n  if (phasedRegistrationNames) {\n    for (var phaseName in phasedRegistrationNames) {\n      if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n        var phasedRegistrationName = phasedRegistrationNames[phaseName];\n        publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n      }\n    }\n    return true;\n  } else if (dispatchConfig.registrationName) {\n    publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n    return true;\n  }\n  return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n  !!registrationNameModules[registrationName] ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : void 0;\n  registrationNameModules[registrationName] = pluginModule;\n  registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n  {\n    var lowerCasedName = registrationName.toLowerCase();\n    possibleRegistrationNames[lowerCasedName] = registrationName;\n\n    if (registrationName === 'onDoubleClick') {\n      possibleRegistrationNames.ondblclick = registrationName;\n    }\n  }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\n\n/**\n * Ordered list of injected plugins.\n */\nvar plugins = [];\n\n/**\n * Mapping from event name to dispatch config\n */\nvar eventNameDispatchConfigs = {};\n\n/**\n * Mapping from registration name to plugin module\n */\nvar registrationNameModules = {};\n\n/**\n * Mapping from registration name to event name\n */\nvar registrationNameDependencies = {};\n\n/**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in true.\n * @type {Object}\n */\nvar possibleRegistrationNames = {};\n// Trust the developer to only use possibleRegistrationNames in true\n\n/**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\nfunction injectEventPluginOrder(injectedEventPluginOrder) {\n  !!eventPluginOrder ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : void 0;\n  // Clone the ordering so it cannot be dynamically mutated.\n  eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n  recomputePluginOrdering();\n}\n\n/**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\nfunction injectEventPluginsByName(injectedNamesToPlugins) {\n  var isOrderingDirty = false;\n  for (var pluginName in injectedNamesToPlugins) {\n    if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n      continue;\n    }\n    var pluginModule = injectedNamesToPlugins[pluginName];\n    if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n      !!namesToPlugins[pluginName] ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : void 0;\n      namesToPlugins[pluginName] = pluginModule;\n      isOrderingDirty = true;\n    }\n  }\n  if (isOrderingDirty) {\n    recomputePluginOrdering();\n  }\n}\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warningWithoutStack = function () {};\n\n{\n  warningWithoutStack = function (condition, format) {\n    for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n      args[_key - 2] = arguments[_key];\n    }\n\n    if (format === undefined) {\n      throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n    if (condition) {\n      return;\n    }\n    if (typeof console !== 'undefined') {\n      var _console;\n\n      var stringArgs = args.map(function (item) {\n        return '' + item;\n      });\n      (_console = console).error.apply(_console, ['Warning: ' + format].concat(stringArgs));\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      var argIndex = 0;\n      var message = 'Warning: ' + format.replace(/%s/g, function () {\n        return args[argIndex++];\n      });\n      throw new Error(message);\n    } catch (x) {}\n  };\n}\n\nvar warningWithoutStack$1 = warningWithoutStack;\n\nvar getFiberCurrentPropsFromNode = null;\nvar getInstanceFromNode = null;\nvar getNodeFromInstance = null;\n\nfunction setComponentTree(getFiberCurrentPropsFromNodeImpl, getInstanceFromNodeImpl, getNodeFromInstanceImpl) {\n  getFiberCurrentPropsFromNode = getFiberCurrentPropsFromNodeImpl;\n  getInstanceFromNode = getInstanceFromNodeImpl;\n  getNodeFromInstance = getNodeFromInstanceImpl;\n  {\n    !(getNodeFromInstance && getInstanceFromNode) ? warningWithoutStack$1(false, 'EventPluginUtils.setComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n  }\n}\n\nvar validateEventDispatches = void 0;\n{\n  validateEventDispatches = function (event) {\n    var dispatchListeners = event._dispatchListeners;\n    var dispatchInstances = event._dispatchInstances;\n\n    var listenersIsArr = Array.isArray(dispatchListeners);\n    var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n    var instancesIsArr = Array.isArray(dispatchInstances);\n    var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n    !(instancesIsArr === listenersIsArr && instancesLen === listenersLen) ? warningWithoutStack$1(false, 'EventPluginUtils: Invalid `event`.') : void 0;\n  };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n  var type = event.type || 'unknown-event';\n  event.currentTarget = getNodeFromInstance(inst);\n  invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);\n  event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n  var dispatchListeners = event._dispatchListeners;\n  var dispatchInstances = event._dispatchInstances;\n  {\n    validateEventDispatches(event);\n  }\n  if (Array.isArray(dispatchListeners)) {\n    for (var i = 0; i < dispatchListeners.length; i++) {\n      if (event.isPropagationStopped()) {\n        break;\n      }\n      // Listeners and Instances are two parallel arrays that are always in sync.\n      executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n    }\n  } else if (dispatchListeners) {\n    executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n  }\n  event._dispatchListeners = null;\n  event._dispatchInstances = null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\n\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\n\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n  !(next != null) ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : void 0;\n\n  if (current == null) {\n    return next;\n  }\n\n  // Both are not empty. Warning: Never call x.concat(y) when you are not\n  // certain that x is an Array (x could be a string with concat method).\n  if (Array.isArray(current)) {\n    if (Array.isArray(next)) {\n      current.push.apply(current, next);\n      return current;\n    }\n    current.push(next);\n    return current;\n  }\n\n  if (Array.isArray(next)) {\n    // A bit too dangerous to mutate `next`.\n    return [current].concat(next);\n  }\n\n  return [current, next];\n}\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n * @param {function} cb Callback invoked with each element or a collection.\n * @param {?} [scope] Scope used as `this` in a callback.\n */\nfunction forEachAccumulated(arr, cb, scope) {\n  if (Array.isArray(arr)) {\n    arr.forEach(cb, scope);\n  } else if (arr) {\n    cb.call(scope, arr);\n  }\n}\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n  if (event) {\n    executeDispatchesInOrder(event, simulated);\n\n    if (!event.isPersistent()) {\n      event.constructor.release(event);\n    }\n  }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n  return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n  return executeDispatchesAndRelease(e, false);\n};\n\nfunction isInteractive(tag) {\n  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n  switch (name) {\n    case 'onClick':\n    case 'onClickCapture':\n    case 'onDoubleClick':\n    case 'onDoubleClickCapture':\n    case 'onMouseDown':\n    case 'onMouseDownCapture':\n    case 'onMouseMove':\n    case 'onMouseMoveCapture':\n    case 'onMouseUp':\n    case 'onMouseUpCapture':\n      return !!(props.disabled && isInteractive(type));\n    default:\n      return false;\n  }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n *   `extractEvents` {function(string, DOMEventTarget, string, object): *}\n *     Required. When a top-level event is fired, this method is expected to\n *     extract synthetic events that will in turn be queued and dispatched.\n *\n *   `eventTypes` {object}\n *     Optional, plugins that fire events must publish a mapping of registration\n *     names that are used to register listeners. Values of this mapping must\n *     be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n *   `executeDispatch` {function(object, function, string)}\n *     Optional, allows plugins to override how an event gets dispatched. By\n *     default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\n\n/**\n * Methods for injecting dependencies.\n */\nvar injection = {\n  /**\n   * @param {array} InjectedEventPluginOrder\n   * @public\n   */\n  injectEventPluginOrder: injectEventPluginOrder,\n\n  /**\n   * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n   */\n  injectEventPluginsByName: injectEventPluginsByName\n};\n\n/**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\nfunction getListener(inst, registrationName) {\n  var listener = void 0;\n\n  // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n  // live here; needs to be moved to a better place soon\n  var stateNode = inst.stateNode;\n  if (!stateNode) {\n    // Work in progress (ex: onload events in incremental mode).\n    return null;\n  }\n  var props = getFiberCurrentPropsFromNode(stateNode);\n  if (!props) {\n    // Work in progress.\n    return null;\n  }\n  listener = props[registrationName];\n  if (shouldPreventMouseEvent(registrationName, inst.type, props)) {\n    return null;\n  }\n  !(!listener || typeof listener === 'function') ? invariant(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener) : void 0;\n  return listener;\n}\n\n/**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\nfunction extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var events = null;\n  for (var i = 0; i < plugins.length; i++) {\n    // Not every plugin in the ordering may be loaded at runtime.\n    var possiblePlugin = plugins[i];\n    if (possiblePlugin) {\n      var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n      if (extractedEvents) {\n        events = accumulateInto(events, extractedEvents);\n      }\n    }\n  }\n  return events;\n}\n\nfunction runEventsInBatch(events, simulated) {\n  if (events !== null) {\n    eventQueue = accumulateInto(eventQueue, events);\n  }\n\n  // Set `eventQueue` to null before processing it so that we can tell if more\n  // events get enqueued while processing.\n  var processingEventQueue = eventQueue;\n  eventQueue = null;\n\n  if (!processingEventQueue) {\n    return;\n  }\n\n  if (simulated) {\n    forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n  } else {\n    forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n  }\n  !!eventQueue ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : void 0;\n  // This would be a good time to rethrow if any of the event handlers threw.\n  rethrowCaughtError();\n}\n\nfunction runExtractedEventsInBatch(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var events = extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n  runEventsInBatch(events, false);\n}\n\nvar FunctionalComponent = 0;\nvar FunctionalComponentLazy = 1;\nvar ClassComponent = 2;\nvar ClassComponentLazy = 3;\nvar IndeterminateComponent = 4; // Before we know whether it is functional or class\nvar HostRoot = 5; // Root of a host tree. Could be nested inside another node.\nvar HostPortal = 6; // A subtree. Could be an entry point to a different renderer.\nvar HostComponent = 7;\nvar HostText = 8;\nvar Fragment = 9;\nvar Mode = 10;\nvar ContextConsumer = 11;\nvar ContextProvider = 12;\nvar ForwardRef = 13;\nvar ForwardRefLazy = 14;\nvar Profiler = 15;\nvar PlaceholderComponent = 16;\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactInternalInstance$' + randomKey;\nvar internalEventHandlersKey = '__reactEventHandlers$' + randomKey;\n\nfunction precacheFiberNode(hostInst, node) {\n  node[internalInstanceKey] = hostInst;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n  if (node[internalInstanceKey]) {\n    return node[internalInstanceKey];\n  }\n\n  while (!node[internalInstanceKey]) {\n    if (node.parentNode) {\n      node = node.parentNode;\n    } else {\n      // Top of the tree. This node must not be part of a React tree (or is\n      // unmounted, potentially).\n      return null;\n    }\n  }\n\n  var inst = node[internalInstanceKey];\n  if (inst.tag === HostComponent || inst.tag === HostText) {\n    // In Fiber, this will always be the deepest root.\n    return inst;\n  }\n\n  return null;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode$1(node) {\n  var inst = node[internalInstanceKey];\n  if (inst) {\n    if (inst.tag === HostComponent || inst.tag === HostText) {\n      return inst;\n    } else {\n      return null;\n    }\n  }\n  return null;\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance$1(inst) {\n  if (inst.tag === HostComponent || inst.tag === HostText) {\n    // In Fiber this, is just the state node right now. We assume it will be\n    // a host component or host text.\n    return inst.stateNode;\n  }\n\n  // Without this first invariant, passing a non-DOM-component triggers the next\n  // invariant for a missing parent, which is super confusing.\n  invariant(false, 'getNodeFromInstance: Invalid argument.');\n}\n\nfunction getFiberCurrentPropsFromNode$1(node) {\n  return node[internalEventHandlersKey] || null;\n}\n\nfunction updateFiberProps(node, props) {\n  node[internalEventHandlersKey] = props;\n}\n\nfunction getParent(inst) {\n  do {\n    inst = inst.return;\n    // TODO: If this is a HostRoot we might want to bail out.\n    // That is depending on if we want nested subtrees (layers) to bubble\n    // events to their parent. We could also go through parentNode on the\n    // host node but that wouldn't work for React Native and doesn't let us\n    // do the portal feature.\n  } while (inst && inst.tag !== HostComponent);\n  if (inst) {\n    return inst;\n  }\n  return null;\n}\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n  var depthA = 0;\n  for (var tempA = instA; tempA; tempA = getParent(tempA)) {\n    depthA++;\n  }\n  var depthB = 0;\n  for (var tempB = instB; tempB; tempB = getParent(tempB)) {\n    depthB++;\n  }\n\n  // If A is deeper, crawl up.\n  while (depthA - depthB > 0) {\n    instA = getParent(instA);\n    depthA--;\n  }\n\n  // If B is deeper, crawl up.\n  while (depthB - depthA > 0) {\n    instB = getParent(instB);\n    depthB--;\n  }\n\n  // Walk in lockstep until we find a match.\n  var depth = depthA;\n  while (depth--) {\n    if (instA === instB || instA === instB.alternate) {\n      return instA;\n    }\n    instA = getParent(instA);\n    instB = getParent(instB);\n  }\n  return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\n\n\n/**\n * Return the parent instance of the passed-in instance.\n */\n\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n  var path = [];\n  while (inst) {\n    path.push(inst);\n    inst = getParent(inst);\n  }\n  var i = void 0;\n  for (i = path.length; i-- > 0;) {\n    fn(path[i], 'captured', arg);\n  }\n  for (i = 0; i < path.length; i++) {\n    fn(path[i], 'bubbled', arg);\n  }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n  var common = from && to ? getLowestCommonAncestor(from, to) : null;\n  var pathFrom = [];\n  while (true) {\n    if (!from) {\n      break;\n    }\n    if (from === common) {\n      break;\n    }\n    var alternate = from.alternate;\n    if (alternate !== null && alternate === common) {\n      break;\n    }\n    pathFrom.push(from);\n    from = getParent(from);\n  }\n  var pathTo = [];\n  while (true) {\n    if (!to) {\n      break;\n    }\n    if (to === common) {\n      break;\n    }\n    var _alternate = to.alternate;\n    if (_alternate !== null && _alternate === common) {\n      break;\n    }\n    pathTo.push(to);\n    to = getParent(to);\n  }\n  for (var i = 0; i < pathFrom.length; i++) {\n    fn(pathFrom[i], 'bubbled', argFrom);\n  }\n  for (var _i = pathTo.length; _i-- > 0;) {\n    fn(pathTo[_i], 'captured', argTo);\n  }\n}\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n  var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n  return getListener(inst, registrationName);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing even a\n * single one.\n */\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n  {\n    !inst ? warningWithoutStack$1(false, 'Dispatching inst must not be null') : void 0;\n  }\n  var listener = listenerAtPhase(inst, event, phase);\n  if (listener) {\n    event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n    event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n  }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory.  We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n  if (event && event.dispatchConfig.phasedRegistrationNames) {\n    traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n  }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n  if (inst && event && event.dispatchConfig.registrationName) {\n    var registrationName = event.dispatchConfig.registrationName;\n    var listener = getListener(inst, registrationName);\n    if (listener) {\n      event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n      event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n    }\n  }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n  if (event && event.dispatchConfig.registrationName) {\n    accumulateDispatches(event._targetInst, null, event);\n  }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\n\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n  traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n  forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n// Do not uses the below two methods directly!\n// Instead use constants exported from DOMTopLevelEventTypes in ReactDOM.\n// (It is the only module that is allowed to access these methods.)\n\nfunction unsafeCastStringToDOMTopLevelType(topLevelType) {\n  return topLevelType;\n}\n\nfunction unsafeCastDOMTopLevelTypeToString(topLevelType) {\n  return topLevelType;\n}\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n  var prefixes = {};\n\n  prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n  prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n  prefixes['Moz' + styleProp] = 'moz' + eventName;\n\n  return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n  animationend: makePrefixMap('Animation', 'AnimationEnd'),\n  animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n  animationstart: makePrefixMap('Animation', 'AnimationStart'),\n  transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (canUseDOM) {\n  style = document.createElement('div').style;\n\n  // On some platforms, in particular some releases of Android 4.x,\n  // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n  // style object but the events that fire will still be prefixed, so we need\n  // to check if the un-prefixed events are usable, and if not remove them from the map.\n  if (!('AnimationEvent' in window)) {\n    delete vendorPrefixes.animationend.animation;\n    delete vendorPrefixes.animationiteration.animation;\n    delete vendorPrefixes.animationstart.animation;\n  }\n\n  // Same as above\n  if (!('TransitionEvent' in window)) {\n    delete vendorPrefixes.transitionend.transition;\n  }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n  if (prefixedEventNames[eventName]) {\n    return prefixedEventNames[eventName];\n  } else if (!vendorPrefixes[eventName]) {\n    return eventName;\n  }\n\n  var prefixMap = vendorPrefixes[eventName];\n\n  for (var styleProp in prefixMap) {\n    if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n      return prefixedEventNames[eventName] = prefixMap[styleProp];\n    }\n  }\n\n  return eventName;\n}\n\n/**\n * To identify top level events in ReactDOM, we use constants defined by this\n * module. This is the only module that uses the unsafe* methods to express\n * that the constants actually correspond to the browser event names. This lets\n * us save some bundle size by avoiding a top level type -> event name map.\n * The rest of ReactDOM code should import top level types from this file.\n */\nvar TOP_ABORT = unsafeCastStringToDOMTopLevelType('abort');\nvar TOP_ANIMATION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend'));\nvar TOP_ANIMATION_ITERATION = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration'));\nvar TOP_ANIMATION_START = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart'));\nvar TOP_BLUR = unsafeCastStringToDOMTopLevelType('blur');\nvar TOP_CAN_PLAY = unsafeCastStringToDOMTopLevelType('canplay');\nvar TOP_CAN_PLAY_THROUGH = unsafeCastStringToDOMTopLevelType('canplaythrough');\nvar TOP_CANCEL = unsafeCastStringToDOMTopLevelType('cancel');\nvar TOP_CHANGE = unsafeCastStringToDOMTopLevelType('change');\nvar TOP_CLICK = unsafeCastStringToDOMTopLevelType('click');\nvar TOP_CLOSE = unsafeCastStringToDOMTopLevelType('close');\nvar TOP_COMPOSITION_END = unsafeCastStringToDOMTopLevelType('compositionend');\nvar TOP_COMPOSITION_START = unsafeCastStringToDOMTopLevelType('compositionstart');\nvar TOP_COMPOSITION_UPDATE = unsafeCastStringToDOMTopLevelType('compositionupdate');\nvar TOP_CONTEXT_MENU = unsafeCastStringToDOMTopLevelType('contextmenu');\nvar TOP_COPY = unsafeCastStringToDOMTopLevelType('copy');\nvar TOP_CUT = unsafeCastStringToDOMTopLevelType('cut');\nvar TOP_DOUBLE_CLICK = unsafeCastStringToDOMTopLevelType('dblclick');\nvar TOP_AUX_CLICK = unsafeCastStringToDOMTopLevelType('auxclick');\nvar TOP_DRAG = unsafeCastStringToDOMTopLevelType('drag');\nvar TOP_DRAG_END = unsafeCastStringToDOMTopLevelType('dragend');\nvar TOP_DRAG_ENTER = unsafeCastStringToDOMTopLevelType('dragenter');\nvar TOP_DRAG_EXIT = unsafeCastStringToDOMTopLevelType('dragexit');\nvar TOP_DRAG_LEAVE = unsafeCastStringToDOMTopLevelType('dragleave');\nvar TOP_DRAG_OVER = unsafeCastStringToDOMTopLevelType('dragover');\nvar TOP_DRAG_START = unsafeCastStringToDOMTopLevelType('dragstart');\nvar TOP_DROP = unsafeCastStringToDOMTopLevelType('drop');\nvar TOP_DURATION_CHANGE = unsafeCastStringToDOMTopLevelType('durationchange');\nvar TOP_EMPTIED = unsafeCastStringToDOMTopLevelType('emptied');\nvar TOP_ENCRYPTED = unsafeCastStringToDOMTopLevelType('encrypted');\nvar TOP_ENDED = unsafeCastStringToDOMTopLevelType('ended');\nvar TOP_ERROR = unsafeCastStringToDOMTopLevelType('error');\nvar TOP_FOCUS = unsafeCastStringToDOMTopLevelType('focus');\nvar TOP_GOT_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('gotpointercapture');\nvar TOP_INPUT = unsafeCastStringToDOMTopLevelType('input');\nvar TOP_INVALID = unsafeCastStringToDOMTopLevelType('invalid');\nvar TOP_KEY_DOWN = unsafeCastStringToDOMTopLevelType('keydown');\nvar TOP_KEY_PRESS = unsafeCastStringToDOMTopLevelType('keypress');\nvar TOP_KEY_UP = unsafeCastStringToDOMTopLevelType('keyup');\nvar TOP_LOAD = unsafeCastStringToDOMTopLevelType('load');\nvar TOP_LOAD_START = unsafeCastStringToDOMTopLevelType('loadstart');\nvar TOP_LOADED_DATA = unsafeCastStringToDOMTopLevelType('loadeddata');\nvar TOP_LOADED_METADATA = unsafeCastStringToDOMTopLevelType('loadedmetadata');\nvar TOP_LOST_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('lostpointercapture');\nvar TOP_MOUSE_DOWN = unsafeCastStringToDOMTopLevelType('mousedown');\nvar TOP_MOUSE_MOVE = unsafeCastStringToDOMTopLevelType('mousemove');\nvar TOP_MOUSE_OUT = unsafeCastStringToDOMTopLevelType('mouseout');\nvar TOP_MOUSE_OVER = unsafeCastStringToDOMTopLevelType('mouseover');\nvar TOP_MOUSE_UP = unsafeCastStringToDOMTopLevelType('mouseup');\nvar TOP_PASTE = unsafeCastStringToDOMTopLevelType('paste');\nvar TOP_PAUSE = unsafeCastStringToDOMTopLevelType('pause');\nvar TOP_PLAY = unsafeCastStringToDOMTopLevelType('play');\nvar TOP_PLAYING = unsafeCastStringToDOMTopLevelType('playing');\nvar TOP_POINTER_CANCEL = unsafeCastStringToDOMTopLevelType('pointercancel');\nvar TOP_POINTER_DOWN = unsafeCastStringToDOMTopLevelType('pointerdown');\n\n\nvar TOP_POINTER_MOVE = unsafeCastStringToDOMTopLevelType('pointermove');\nvar TOP_POINTER_OUT = unsafeCastStringToDOMTopLevelType('pointerout');\nvar TOP_POINTER_OVER = unsafeCastStringToDOMTopLevelType('pointerover');\nvar TOP_POINTER_UP = unsafeCastStringToDOMTopLevelType('pointerup');\nvar TOP_PROGRESS = unsafeCastStringToDOMTopLevelType('progress');\nvar TOP_RATE_CHANGE = unsafeCastStringToDOMTopLevelType('ratechange');\nvar TOP_RESET = unsafeCastStringToDOMTopLevelType('reset');\nvar TOP_SCROLL = unsafeCastStringToDOMTopLevelType('scroll');\nvar TOP_SEEKED = unsafeCastStringToDOMTopLevelType('seeked');\nvar TOP_SEEKING = unsafeCastStringToDOMTopLevelType('seeking');\nvar TOP_SELECTION_CHANGE = unsafeCastStringToDOMTopLevelType('selectionchange');\nvar TOP_STALLED = unsafeCastStringToDOMTopLevelType('stalled');\nvar TOP_SUBMIT = unsafeCastStringToDOMTopLevelType('submit');\nvar TOP_SUSPEND = unsafeCastStringToDOMTopLevelType('suspend');\nvar TOP_TEXT_INPUT = unsafeCastStringToDOMTopLevelType('textInput');\nvar TOP_TIME_UPDATE = unsafeCastStringToDOMTopLevelType('timeupdate');\nvar TOP_TOGGLE = unsafeCastStringToDOMTopLevelType('toggle');\nvar TOP_TOUCH_CANCEL = unsafeCastStringToDOMTopLevelType('touchcancel');\nvar TOP_TOUCH_END = unsafeCastStringToDOMTopLevelType('touchend');\nvar TOP_TOUCH_MOVE = unsafeCastStringToDOMTopLevelType('touchmove');\nvar TOP_TOUCH_START = unsafeCastStringToDOMTopLevelType('touchstart');\nvar TOP_TRANSITION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend'));\nvar TOP_VOLUME_CHANGE = unsafeCastStringToDOMTopLevelType('volumechange');\nvar TOP_WAITING = unsafeCastStringToDOMTopLevelType('waiting');\nvar TOP_WHEEL = unsafeCastStringToDOMTopLevelType('wheel');\n\n// List of events that need to be individually attached to media elements.\n// Note that events in this list will *not* be listened to at the top level\n// unless they're explicitly whitelisted in `ReactBrowserEventEmitter.listenTo`.\nvar mediaEventTypes = [TOP_ABORT, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_VOLUME_CHANGE, TOP_WAITING];\n\nfunction getRawEventName(topLevelType) {\n  return unsafeCastDOMTopLevelTypeToString(topLevelType);\n}\n\n/**\n * These variables store information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n *\n */\n\nvar root = null;\nvar startText = null;\nvar fallbackText = null;\n\nfunction initialize(nativeEventTarget) {\n  root = nativeEventTarget;\n  startText = getText();\n  return true;\n}\n\nfunction reset() {\n  root = null;\n  startText = null;\n  fallbackText = null;\n}\n\nfunction getData() {\n  if (fallbackText) {\n    return fallbackText;\n  }\n\n  var start = void 0;\n  var startValue = startText;\n  var startLength = startValue.length;\n  var end = void 0;\n  var endValue = getText();\n  var endLength = endValue.length;\n\n  for (start = 0; start < startLength; start++) {\n    if (startValue[start] !== endValue[start]) {\n      break;\n    }\n  }\n\n  var minEnd = startLength - start;\n  for (end = 1; end <= minEnd; end++) {\n    if (startValue[startLength - end] !== endValue[endLength - end]) {\n      break;\n    }\n  }\n\n  var sliceTail = end > 1 ? 1 - end : undefined;\n  fallbackText = endValue.slice(start, sliceTail);\n  return fallbackText;\n}\n\nfunction getText() {\n  if ('value' in root) {\n    return root.value;\n  }\n  return root.textContent;\n}\n\n/* eslint valid-typeof: 0 */\n\nvar EVENT_POOL_SIZE = 10;\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n  type: null,\n  target: null,\n  // currentTarget is set when dispatching; no use in copying it here\n  currentTarget: function () {\n    return null;\n  },\n  eventPhase: null,\n  bubbles: null,\n  cancelable: null,\n  timeStamp: function (event) {\n    return event.timeStamp || Date.now();\n  },\n  defaultPrevented: null,\n  isTrusted: null\n};\n\nfunction functionThatReturnsTrue() {\n  return true;\n}\n\nfunction functionThatReturnsFalse() {\n  return false;\n}\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n  {\n    // these have a getter/setter for warnings\n    delete this.nativeEvent;\n    delete this.preventDefault;\n    delete this.stopPropagation;\n    delete this.isDefaultPrevented;\n    delete this.isPropagationStopped;\n  }\n\n  this.dispatchConfig = dispatchConfig;\n  this._targetInst = targetInst;\n  this.nativeEvent = nativeEvent;\n\n  var Interface = this.constructor.Interface;\n  for (var propName in Interface) {\n    if (!Interface.hasOwnProperty(propName)) {\n      continue;\n    }\n    {\n      delete this[propName]; // this has a getter/setter for warnings\n    }\n    var normalize = Interface[propName];\n    if (normalize) {\n      this[propName] = normalize(nativeEvent);\n    } else {\n      if (propName === 'target') {\n        this.target = nativeEventTarget;\n      } else {\n        this[propName] = nativeEvent[propName];\n      }\n    }\n  }\n\n  var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n  if (defaultPrevented) {\n    this.isDefaultPrevented = functionThatReturnsTrue;\n  } else {\n    this.isDefaultPrevented = functionThatReturnsFalse;\n  }\n  this.isPropagationStopped = functionThatReturnsFalse;\n  return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n  preventDefault: function () {\n    this.defaultPrevented = true;\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.preventDefault) {\n      event.preventDefault();\n    } else if (typeof event.returnValue !== 'unknown') {\n      event.returnValue = false;\n    }\n    this.isDefaultPrevented = functionThatReturnsTrue;\n  },\n\n  stopPropagation: function () {\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.stopPropagation) {\n      event.stopPropagation();\n    } else if (typeof event.cancelBubble !== 'unknown') {\n      // The ChangeEventPlugin registers a \"propertychange\" event for\n      // IE. This event does not support bubbling or cancelling, and\n      // any references to cancelBubble throw \"Member not found\".  A\n      // typeof check of \"unknown\" circumvents this issue (and is also\n      // IE specific).\n      event.cancelBubble = true;\n    }\n\n    this.isPropagationStopped = functionThatReturnsTrue;\n  },\n\n  /**\n   * We release all dispatched `SyntheticEvent`s after each event loop, adding\n   * them back into the pool. This allows a way to hold onto a reference that\n   * won't be added back into the pool.\n   */\n  persist: function () {\n    this.isPersistent = functionThatReturnsTrue;\n  },\n\n  /**\n   * Checks if this event should be released back into the pool.\n   *\n   * @return {boolean} True if this should not be released, false otherwise.\n   */\n  isPersistent: functionThatReturnsFalse,\n\n  /**\n   * `PooledClass` looks for `destructor` on each instance it releases.\n   */\n  destructor: function () {\n    var Interface = this.constructor.Interface;\n    for (var propName in Interface) {\n      {\n        Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n      }\n    }\n    this.dispatchConfig = null;\n    this._targetInst = null;\n    this.nativeEvent = null;\n    this.isDefaultPrevented = functionThatReturnsFalse;\n    this.isPropagationStopped = functionThatReturnsFalse;\n    this._dispatchListeners = null;\n    this._dispatchInstances = null;\n    {\n      Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n      Object.defineProperty(this, 'isDefaultPrevented', getPooledWarningPropertyDefinition('isDefaultPrevented', functionThatReturnsFalse));\n      Object.defineProperty(this, 'isPropagationStopped', getPooledWarningPropertyDefinition('isPropagationStopped', functionThatReturnsFalse));\n      Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', function () {}));\n      Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', function () {}));\n    }\n  }\n});\n\nSyntheticEvent.Interface = EventInterface;\n\n/**\n * Helper to reduce boilerplate when creating subclasses.\n */\nSyntheticEvent.extend = function (Interface) {\n  var Super = this;\n\n  var E = function () {};\n  E.prototype = Super.prototype;\n  var prototype = new E();\n\n  function Class() {\n    return Super.apply(this, arguments);\n  }\n  _assign(prototype, Class.prototype);\n  Class.prototype = prototype;\n  Class.prototype.constructor = Class;\n\n  Class.Interface = _assign({}, Super.Interface, Interface);\n  Class.extend = Super.extend;\n  addEventPoolingTo(Class);\n\n  return Class;\n};\n\naddEventPoolingTo(SyntheticEvent);\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {String} propName\n * @param {?object} getVal\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n  var isFunction = typeof getVal === 'function';\n  return {\n    configurable: true,\n    set: set,\n    get: get\n  };\n\n  function set(val) {\n    var action = isFunction ? 'setting the method' : 'setting the property';\n    warn(action, 'This is effectively a no-op');\n    return val;\n  }\n\n  function get() {\n    var action = isFunction ? 'accessing the method' : 'accessing the property';\n    var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n    warn(action, result);\n    return getVal;\n  }\n\n  function warn(action, result) {\n    var warningCondition = false;\n    !warningCondition ? warningWithoutStack$1(false, \"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n  }\n}\n\nfunction getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {\n  var EventConstructor = this;\n  if (EventConstructor.eventPool.length) {\n    var instance = EventConstructor.eventPool.pop();\n    EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);\n    return instance;\n  }\n  return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);\n}\n\nfunction releasePooledEvent(event) {\n  var EventConstructor = this;\n  !(event instanceof EventConstructor) ? invariant(false, 'Trying to release an event instance into a pool of a different type.') : void 0;\n  event.destructor();\n  if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {\n    EventConstructor.eventPool.push(event);\n  }\n}\n\nfunction addEventPoolingTo(EventConstructor) {\n  EventConstructor.eventPool = [];\n  EventConstructor.getPooled = getPooledEvent;\n  EventConstructor.release = releasePooledEvent;\n}\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar SyntheticCompositionEvent = SyntheticEvent.extend({\n  data: null\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n *      /#events-inputevents\n */\nvar SyntheticInputEvent = SyntheticEvent.extend({\n  data: null\n});\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (canUseDOM && 'documentMode' in document) {\n  documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = canUseDOM && 'TextEvent' in window && !documentMode;\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n  beforeInput: {\n    phasedRegistrationNames: {\n      bubbled: 'onBeforeInput',\n      captured: 'onBeforeInputCapture'\n    },\n    dependencies: [TOP_COMPOSITION_END, TOP_KEY_PRESS, TOP_TEXT_INPUT, TOP_PASTE]\n  },\n  compositionEnd: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionEnd',\n      captured: 'onCompositionEndCapture'\n    },\n    dependencies: [TOP_BLUR, TOP_COMPOSITION_END, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n  },\n  compositionStart: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionStart',\n      captured: 'onCompositionStartCapture'\n    },\n    dependencies: [TOP_BLUR, TOP_COMPOSITION_START, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n  },\n  compositionUpdate: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionUpdate',\n      captured: 'onCompositionUpdateCapture'\n    },\n    dependencies: [TOP_BLUR, TOP_COMPOSITION_UPDATE, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n  }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n  return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n  // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n  !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n  switch (topLevelType) {\n    case TOP_COMPOSITION_START:\n      return eventTypes.compositionStart;\n    case TOP_COMPOSITION_END:\n      return eventTypes.compositionEnd;\n    case TOP_COMPOSITION_UPDATE:\n      return eventTypes.compositionUpdate;\n  }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n  return topLevelType === TOP_KEY_DOWN && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case TOP_KEY_UP:\n      // Command keys insert or clear IME input.\n      return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n    case TOP_KEY_DOWN:\n      // Expect IME keyCode on each keydown. If we get any other\n      // code we must have exited earlier.\n      return nativeEvent.keyCode !== START_KEYCODE;\n    case TOP_KEY_PRESS:\n    case TOP_MOUSE_DOWN:\n    case TOP_BLUR:\n      // Events are not possible without cancelling IME.\n      return true;\n    default:\n      return false;\n  }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n  var detail = nativeEvent.detail;\n  if (typeof detail === 'object' && 'data' in detail) {\n    return detail.data;\n  }\n  return null;\n}\n\n/**\n * Check if a composition event was triggered by Korean IME.\n * Our fallback mode does not work well with IE's Korean IME,\n * so just use native composition events when Korean IME is used.\n * Although CompositionEvent.locale property is deprecated,\n * it is available in IE, where our fallback mode is enabled.\n *\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isUsingKoreanIME(nativeEvent) {\n  return nativeEvent.locale === 'ko';\n}\n\n// Track the current IME composition status, if any.\nvar isComposing = false;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var eventType = void 0;\n  var fallbackData = void 0;\n\n  if (canUseCompositionEvent) {\n    eventType = getCompositionEventType(topLevelType);\n  } else if (!isComposing) {\n    if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n      eventType = eventTypes.compositionStart;\n    }\n  } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n    eventType = eventTypes.compositionEnd;\n  }\n\n  if (!eventType) {\n    return null;\n  }\n\n  if (useFallbackCompositionData && !isUsingKoreanIME(nativeEvent)) {\n    // The current composition is stored statically and must not be\n    // overwritten while composition continues.\n    if (!isComposing && eventType === eventTypes.compositionStart) {\n      isComposing = initialize(nativeEventTarget);\n    } else if (eventType === eventTypes.compositionEnd) {\n      if (isComposing) {\n        fallbackData = getData();\n      }\n    }\n  }\n\n  var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n  if (fallbackData) {\n    // Inject data generated from fallback path into the synthetic event.\n    // This matches the property of native CompositionEventInterface.\n    event.data = fallbackData;\n  } else {\n    var customData = getDataFromCustomEvent(nativeEvent);\n    if (customData !== null) {\n      event.data = customData;\n    }\n  }\n\n  accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * @param {TopLevelType} topLevelType Number from `TopLevelType`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case TOP_COMPOSITION_END:\n      return getDataFromCustomEvent(nativeEvent);\n    case TOP_KEY_PRESS:\n      /**\n       * If native `textInput` events are available, our goal is to make\n       * use of them. However, there is a special case: the spacebar key.\n       * In Webkit, preventing default on a spacebar `textInput` event\n       * cancels character insertion, but it *also* causes the browser\n       * to fall back to its default spacebar behavior of scrolling the\n       * page.\n       *\n       * Tracking at:\n       * https://code.google.com/p/chromium/issues/detail?id=355103\n       *\n       * To avoid this issue, use the keypress event as if no `textInput`\n       * event is available.\n       */\n      var which = nativeEvent.which;\n      if (which !== SPACEBAR_CODE) {\n        return null;\n      }\n\n      hasSpaceKeypress = true;\n      return SPACEBAR_CHAR;\n\n    case TOP_TEXT_INPUT:\n      // Record the characters to be added to the DOM.\n      var chars = nativeEvent.data;\n\n      // If it's a spacebar character, assume that we have already handled\n      // it at the keypress level and bail immediately. Android Chrome\n      // doesn't give us keycodes, so we need to blacklist it.\n      if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n        return null;\n      }\n\n      return chars;\n\n    default:\n      // For other native event types, do nothing.\n      return null;\n  }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {number} topLevelType Number from `TopLevelEventTypes`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n  // If we are currently composing (IME) and using a fallback to do so,\n  // try to extract the composed characters from the fallback object.\n  // If composition event is available, we extract a string only at\n  // compositionevent, otherwise extract it at fallback events.\n  if (isComposing) {\n    if (topLevelType === TOP_COMPOSITION_END || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n      var chars = getData();\n      reset();\n      isComposing = false;\n      return chars;\n    }\n    return null;\n  }\n\n  switch (topLevelType) {\n    case TOP_PASTE:\n      // If a paste event occurs after a keypress, throw out the input\n      // chars. Paste events should not lead to BeforeInput events.\n      return null;\n    case TOP_KEY_PRESS:\n      /**\n       * As of v27, Firefox may fire keypress events even when no character\n       * will be inserted. A few possibilities:\n       *\n       * - `which` is `0`. Arrow keys, Esc key, etc.\n       *\n       * - `which` is the pressed key code, but no char is available.\n       *   Ex: 'AltGr + d` in Polish. There is no modified character for\n       *   this key combination and no character is inserted into the\n       *   document, but FF fires the keypress for char code `100` anyway.\n       *   No `input` event will occur.\n       *\n       * - `which` is the pressed key code, but a command combination is\n       *   being used. Ex: `Cmd+C`. No character is inserted, and no\n       *   `input` event will occur.\n       */\n      if (!isKeypressCommand(nativeEvent)) {\n        // IE fires the `keypress` event when a user types an emoji via\n        // Touch keyboard of Windows.  In such a case, the `char` property\n        // holds an emoji character like `\\uD83D\\uDE0A`.  Because its length\n        // is 2, the property `which` does not represent an emoji correctly.\n        // In such a case, we directly return the `char` property instead of\n        // using `which`.\n        if (nativeEvent.char && nativeEvent.char.length > 1) {\n          return nativeEvent.char;\n        } else if (nativeEvent.which) {\n          return String.fromCharCode(nativeEvent.which);\n        }\n      }\n      return null;\n    case TOP_COMPOSITION_END:\n      return useFallbackCompositionData && !isUsingKoreanIME(nativeEvent) ? null : nativeEvent.data;\n    default:\n      return null;\n  }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var chars = void 0;\n\n  if (canUseTextInputEvent) {\n    chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n  } else {\n    chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n  }\n\n  // If no characters are being inserted, no BeforeInput event should\n  // be fired.\n  if (!chars) {\n    return null;\n  }\n\n  var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n  event.data = chars;\n  accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var composition = extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\n    var beforeInput = extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\n    if (composition === null) {\n      return beforeInput;\n    }\n\n    if (beforeInput === null) {\n      return composition;\n    }\n\n    return [composition, beforeInput];\n  }\n};\n\n// Use to restore controlled state after a change event has fired.\n\nvar restoreImpl = null;\nvar restoreTarget = null;\nvar restoreQueue = null;\n\nfunction restoreStateOfTarget(target) {\n  // We perform this translation at the end of the event loop so that we\n  // always receive the correct fiber here\n  var internalInstance = getInstanceFromNode(target);\n  if (!internalInstance) {\n    // Unmounted\n    return;\n  }\n  !(typeof restoreImpl === 'function') ? invariant(false, 'setRestoreImplementation() needs to be called to handle a target for controlled events. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  var props = getFiberCurrentPropsFromNode(internalInstance.stateNode);\n  restoreImpl(internalInstance.stateNode, internalInstance.type, props);\n}\n\nfunction setRestoreImplementation(impl) {\n  restoreImpl = impl;\n}\n\nfunction enqueueStateRestore(target) {\n  if (restoreTarget) {\n    if (restoreQueue) {\n      restoreQueue.push(target);\n    } else {\n      restoreQueue = [target];\n    }\n  } else {\n    restoreTarget = target;\n  }\n}\n\nfunction needsStateRestore() {\n  return restoreTarget !== null || restoreQueue !== null;\n}\n\nfunction restoreStateIfNeeded() {\n  if (!restoreTarget) {\n    return;\n  }\n  var target = restoreTarget;\n  var queuedTargets = restoreQueue;\n  restoreTarget = null;\n  restoreQueue = null;\n\n  restoreStateOfTarget(target);\n  if (queuedTargets) {\n    for (var i = 0; i < queuedTargets.length; i++) {\n      restoreStateOfTarget(queuedTargets[i]);\n    }\n  }\n}\n\n// Used as a way to call batchedUpdates when we don't have a reference to\n// the renderer. Such as when we're dispatching events or if third party\n// libraries need to call batchedUpdates. Eventually, this API will go away when\n// everything is batched by default. We'll then have a similar API to opt-out of\n// scheduled work and instead do synchronous work.\n\n// Defaults\nvar _batchedUpdatesImpl = function (fn, bookkeeping) {\n  return fn(bookkeeping);\n};\nvar _interactiveUpdatesImpl = function (fn, a, b) {\n  return fn(a, b);\n};\nvar _flushInteractiveUpdatesImpl = function () {};\n\nvar isBatching = false;\nfunction batchedUpdates(fn, bookkeeping) {\n  if (isBatching) {\n    // If we are currently inside another batch, we need to wait until it\n    // fully completes before restoring state.\n    return fn(bookkeeping);\n  }\n  isBatching = true;\n  try {\n    return _batchedUpdatesImpl(fn, bookkeeping);\n  } finally {\n    // Here we wait until all updates have propagated, which is important\n    // when using controlled components within layers:\n    // https://github.com/facebook/react/issues/1698\n    // Then we restore state of any controlled component.\n    isBatching = false;\n    var controlledComponentsHavePendingUpdates = needsStateRestore();\n    if (controlledComponentsHavePendingUpdates) {\n      // If a controlled event was fired, we may need to restore the state of\n      // the DOM node back to the controlled value. This is necessary when React\n      // bails out of the update without touching the DOM.\n      _flushInteractiveUpdatesImpl();\n      restoreStateIfNeeded();\n    }\n  }\n}\n\nfunction interactiveUpdates(fn, a, b) {\n  return _interactiveUpdatesImpl(fn, a, b);\n}\n\n\n\nfunction setBatchingImplementation(batchedUpdatesImpl, interactiveUpdatesImpl, flushInteractiveUpdatesImpl) {\n  _batchedUpdatesImpl = batchedUpdatesImpl;\n  _interactiveUpdatesImpl = interactiveUpdatesImpl;\n  _flushInteractiveUpdatesImpl = flushInteractiveUpdatesImpl;\n}\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\nvar supportedInputTypes = {\n  color: true,\n  date: true,\n  datetime: true,\n  'datetime-local': true,\n  email: true,\n  month: true,\n  number: true,\n  password: true,\n  range: true,\n  search: true,\n  tel: true,\n  text: true,\n  time: true,\n  url: true,\n  week: true\n};\n\nfunction isTextInputElement(elem) {\n  var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n  if (nodeName === 'input') {\n    return !!supportedInputTypes[elem.type];\n  }\n\n  if (nodeName === 'textarea') {\n    return true;\n  }\n\n  return false;\n}\n\n/**\n * HTML nodeType values that represent the type of the node\n */\n\nvar ELEMENT_NODE = 1;\nvar TEXT_NODE = 3;\nvar COMMENT_NODE = 8;\nvar DOCUMENT_NODE = 9;\nvar DOCUMENT_FRAGMENT_NODE = 11;\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\nfunction getEventTarget(nativeEvent) {\n  // Fallback to nativeEvent.srcElement for IE9\n  // https://github.com/facebook/react/issues/12506\n  var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n  // Normalize SVG <use> element events #4963\n  if (target.correspondingUseElement) {\n    target = target.correspondingUseElement;\n  }\n\n  // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n  // @see http://www.quirksmode.org/js/events_properties.html\n  return target.nodeType === TEXT_NODE ? target.parentNode : target;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix) {\n  if (!canUseDOM) {\n    return false;\n  }\n\n  var eventName = 'on' + eventNameSuffix;\n  var isSupported = eventName in document;\n\n  if (!isSupported) {\n    var element = document.createElement('div');\n    element.setAttribute(eventName, 'return;');\n    isSupported = typeof element[eventName] === 'function';\n  }\n\n  return isSupported;\n}\n\nfunction isCheckable(elem) {\n  var type = elem.type;\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(node) {\n  return node._valueTracker;\n}\n\nfunction detachTracker(node) {\n  node._valueTracker = null;\n}\n\nfunction getValueFromNode(node) {\n  var value = '';\n  if (!node) {\n    return value;\n  }\n\n  if (isCheckable(node)) {\n    value = node.checked ? 'true' : 'false';\n  } else {\n    value = node.value;\n  }\n\n  return value;\n}\n\nfunction trackValueOnNode(node) {\n  var valueField = isCheckable(node) ? 'checked' : 'value';\n  var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n\n  var currentValue = '' + node[valueField];\n\n  // if someone has already defined a value or Safari, then bail\n  // and don't track value will cause over reporting of changes,\n  // but it's better then a hard failure\n  // (needed for certain tests that spyOn input values and Safari)\n  if (node.hasOwnProperty(valueField) || typeof descriptor === 'undefined' || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n    return;\n  }\n  var get = descriptor.get,\n      set = descriptor.set;\n\n  Object.defineProperty(node, valueField, {\n    configurable: true,\n    get: function () {\n      return get.call(this);\n    },\n    set: function (value) {\n      currentValue = '' + value;\n      set.call(this, value);\n    }\n  });\n  // We could've passed this the first time\n  // but it triggers a bug in IE11 and Edge 14/15.\n  // Calling defineProperty() again should be equivalent.\n  // https://github.com/facebook/react/issues/11768\n  Object.defineProperty(node, valueField, {\n    enumerable: descriptor.enumerable\n  });\n\n  var tracker = {\n    getValue: function () {\n      return currentValue;\n    },\n    setValue: function (value) {\n      currentValue = '' + value;\n    },\n    stopTracking: function () {\n      detachTracker(node);\n      delete node[valueField];\n    }\n  };\n  return tracker;\n}\n\nfunction track(node) {\n  if (getTracker(node)) {\n    return;\n  }\n\n  // TODO: Once it's just Fiber we can move this to node._wrapperState\n  node._valueTracker = trackValueOnNode(node);\n}\n\nfunction updateValueIfChanged(node) {\n  if (!node) {\n    return false;\n  }\n\n  var tracker = getTracker(node);\n  // if there is no tracker at this point it's unlikely\n  // that trying again will succeed\n  if (!tracker) {\n    return true;\n  }\n\n  var lastValue = tracker.getValue();\n  var nextValue = getValueFromNode(node);\n  if (nextValue !== lastValue) {\n    tracker.setValue(nextValue);\n    return true;\n  }\n  return false;\n}\n\nvar ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n\nvar BEFORE_SLASH_RE = /^(.*)[\\\\\\/]/;\n\nvar describeComponentFrame = function (name, source, ownerName) {\n  var sourceInfo = '';\n  if (source) {\n    var path = source.fileName;\n    var fileName = path.replace(BEFORE_SLASH_RE, '');\n    {\n      // In DEV, include code for a common special case:\n      // prefer \"folder/index.js\" instead of just \"index.js\".\n      if (/^index\\./.test(fileName)) {\n        var match = path.match(BEFORE_SLASH_RE);\n        if (match) {\n          var pathBeforeSlash = match[1];\n          if (pathBeforeSlash) {\n            var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');\n            fileName = folderName + '/' + fileName;\n          }\n        }\n      }\n    }\n    sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';\n  } else if (ownerName) {\n    sourceInfo = ' (created by ' + ownerName + ')';\n  }\n  return '\\n    in ' + (name || 'Unknown') + sourceInfo;\n};\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;\nvar REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_PLACEHOLDER_TYPE = hasSymbol ? Symbol.for('react.placeholder') : 0xead1;\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nfunction getIteratorFn(maybeIterable) {\n  if (maybeIterable === null || typeof maybeIterable !== 'object') {\n    return null;\n  }\n  var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n  if (typeof maybeIterator === 'function') {\n    return maybeIterator;\n  }\n  return null;\n}\n\nvar Pending = 0;\nvar Resolved = 1;\nvar Rejected = 2;\n\nfunction getResultFromResolvedThenable(thenable) {\n  return thenable._reactResult;\n}\n\nfunction refineResolvedThenable(thenable) {\n  return thenable._reactStatus === Resolved ? thenable._reactResult : null;\n}\n\nfunction getComponentName(type) {\n  if (type == null) {\n    // Host root, text node or just invalid type.\n    return null;\n  }\n  {\n    if (typeof type.tag === 'number') {\n      warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n    }\n  }\n  if (typeof type === 'function') {\n    return type.displayName || type.name || null;\n  }\n  if (typeof type === 'string') {\n    return type;\n  }\n  switch (type) {\n    case REACT_ASYNC_MODE_TYPE:\n      return 'AsyncMode';\n    case REACT_FRAGMENT_TYPE:\n      return 'Fragment';\n    case REACT_PORTAL_TYPE:\n      return 'Portal';\n    case REACT_PROFILER_TYPE:\n      return 'Profiler';\n    case REACT_STRICT_MODE_TYPE:\n      return 'StrictMode';\n    case REACT_PLACEHOLDER_TYPE:\n      return 'Placeholder';\n  }\n  if (typeof type === 'object') {\n    switch (type.$$typeof) {\n      case REACT_CONTEXT_TYPE:\n        return 'Context.Consumer';\n      case REACT_PROVIDER_TYPE:\n        return 'Context.Provider';\n      case REACT_FORWARD_REF_TYPE:\n        var renderFn = type.render;\n        var functionName = renderFn.displayName || renderFn.name || '';\n        return functionName !== '' ? 'ForwardRef(' + functionName + ')' : 'ForwardRef';\n    }\n    if (typeof type.then === 'function') {\n      var thenable = type;\n      var resolvedThenable = refineResolvedThenable(thenable);\n      if (resolvedThenable) {\n        return getComponentName(resolvedThenable);\n      }\n    }\n  }\n  return null;\n}\n\nvar ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction describeFiber(fiber) {\n  switch (fiber.tag) {\n    case IndeterminateComponent:\n    case FunctionalComponent:\n    case FunctionalComponentLazy:\n    case ClassComponent:\n    case ClassComponentLazy:\n    case HostComponent:\n    case Mode:\n      var owner = fiber._debugOwner;\n      var source = fiber._debugSource;\n      var name = getComponentName(fiber.type);\n      var ownerName = null;\n      if (owner) {\n        ownerName = getComponentName(owner.type);\n      }\n      return describeComponentFrame(name, source, ownerName);\n    default:\n      return '';\n  }\n}\n\nfunction getStackByFiberInDevAndProd(workInProgress) {\n  var info = '';\n  var node = workInProgress;\n  do {\n    info += describeFiber(node);\n    node = node.return;\n  } while (node);\n  return info;\n}\n\nvar current = null;\nvar phase = null;\n\nfunction getCurrentFiberOwnerNameInDevOrNull() {\n  {\n    if (current === null) {\n      return null;\n    }\n    var owner = current._debugOwner;\n    if (owner !== null && typeof owner !== 'undefined') {\n      return getComponentName(owner.type);\n    }\n  }\n  return null;\n}\n\nfunction getCurrentFiberStackInDev() {\n  {\n    if (current === null) {\n      return '';\n    }\n    // Safe because if current fiber exists, we are reconciling,\n    // and it is guaranteed to be the work-in-progress version.\n    return getStackByFiberInDevAndProd(current);\n  }\n  return '';\n}\n\nfunction resetCurrentFiber() {\n  {\n    ReactDebugCurrentFrame.getCurrentStack = null;\n    current = null;\n    phase = null;\n  }\n}\n\nfunction setCurrentFiber(fiber) {\n  {\n    ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackInDev;\n    current = fiber;\n    phase = null;\n  }\n}\n\nfunction setCurrentPhase(lifeCyclePhase) {\n  {\n    phase = lifeCyclePhase;\n  }\n}\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = warningWithoutStack$1;\n\n{\n  warning = function (condition, format) {\n    if (condition) {\n      return;\n    }\n    var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n    var stack = ReactDebugCurrentFrame.getStackAddendum();\n    // eslint-disable-next-line react-internal/warning-and-invariant-args\n\n    for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n      args[_key - 2] = arguments[_key];\n    }\n\n    warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack]));\n  };\n}\n\nvar warning$1 = warning;\n\n// A reserved attribute.\n// It is handled by React separately and shouldn't be written to the DOM.\nvar RESERVED = 0;\n\n// A simple string attribute.\n// Attributes that aren't in the whitelist are presumed to have this type.\nvar STRING = 1;\n\n// A string attribute that accepts booleans in React. In HTML, these are called\n// \"enumerated\" attributes with \"true\" and \"false\" as possible values.\n// When true, it should be set to a \"true\" string.\n// When false, it should be set to a \"false\" string.\nvar BOOLEANISH_STRING = 2;\n\n// A real boolean attribute.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\nvar BOOLEAN = 3;\n\n// An attribute that can be used as a flag as well as with a value.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n// For any other value, should be present with that value.\nvar OVERLOADED_BOOLEAN = 4;\n\n// An attribute that must be numeric or parse as a numeric.\n// When falsy, it should be removed.\nvar NUMERIC = 5;\n\n// An attribute that must be positive numeric or parse as a positive numeric.\n// When falsy, it should be removed.\nvar POSITIVE_NUMERIC = 6;\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040';\n\n\nvar ROOT_ATTRIBUTE_NAME = 'data-reactroot';\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\n\nfunction isAttributeNameSafe(attributeName) {\n  if (hasOwnProperty.call(validatedAttributeNameCache, attributeName)) {\n    return true;\n  }\n  if (hasOwnProperty.call(illegalAttributeNameCache, attributeName)) {\n    return false;\n  }\n  if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n    validatedAttributeNameCache[attributeName] = true;\n    return true;\n  }\n  illegalAttributeNameCache[attributeName] = true;\n  {\n    warning$1(false, 'Invalid attribute name: `%s`', attributeName);\n  }\n  return false;\n}\n\nfunction shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag) {\n  if (propertyInfo !== null) {\n    return propertyInfo.type === RESERVED;\n  }\n  if (isCustomComponentTag) {\n    return false;\n  }\n  if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {\n    return true;\n  }\n  return false;\n}\n\nfunction shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag) {\n  if (propertyInfo !== null && propertyInfo.type === RESERVED) {\n    return false;\n  }\n  switch (typeof value) {\n    case 'function':\n    // $FlowIssue symbol is perfectly valid here\n    case 'symbol':\n      // eslint-disable-line\n      return true;\n    case 'boolean':\n      {\n        if (isCustomComponentTag) {\n          return false;\n        }\n        if (propertyInfo !== null) {\n          return !propertyInfo.acceptsBooleans;\n        } else {\n          var prefix = name.toLowerCase().slice(0, 5);\n          return prefix !== 'data-' && prefix !== 'aria-';\n        }\n      }\n    default:\n      return false;\n  }\n}\n\nfunction shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag) {\n  if (value === null || typeof value === 'undefined') {\n    return true;\n  }\n  if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag)) {\n    return true;\n  }\n  if (isCustomComponentTag) {\n    return false;\n  }\n  if (propertyInfo !== null) {\n    switch (propertyInfo.type) {\n      case BOOLEAN:\n        return !value;\n      case OVERLOADED_BOOLEAN:\n        return value === false;\n      case NUMERIC:\n        return isNaN(value);\n      case POSITIVE_NUMERIC:\n        return isNaN(value) || value < 1;\n    }\n  }\n  return false;\n}\n\nfunction getPropertyInfo(name) {\n  return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace) {\n  this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN;\n  this.attributeName = attributeName;\n  this.attributeNamespace = attributeNamespace;\n  this.mustUseProperty = mustUseProperty;\n  this.propertyName = name;\n  this.type = type;\n}\n\n// When adding attributes to this list, be sure to also add them to\n// the `possibleStandardNames` module to ensure casing and incorrect\n// name warnings.\nvar properties = {};\n\n// These props are reserved by React. They shouldn't be written to the DOM.\n['children', 'dangerouslySetInnerHTML',\n// TODO: This prevents the assignment of defaultValue to regular\n// elements (not just inputs). Now that ReactDOMInput assigns to the\n// defaultValue property -- do we need this?\n'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty\n  name, // attributeName\n  null);\n} // attributeNamespace\n);\n\n// A few React string attributes have a different name.\n// This is a mapping from React prop names to the attribute names.\n[['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) {\n  var name = _ref[0],\n      attributeName = _ref[1];\n\n  properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n  attributeName, // attributeName\n  null);\n} // attributeNamespace\n);\n\n// These are \"enumerated\" HTML attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n  name.toLowerCase(), // attributeName\n  null);\n} // attributeNamespace\n);\n\n// These are \"enumerated\" SVG attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n// Since these are SVG attributes, their attribute names are case-sensitive.\n['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n  name, // attributeName\n  null);\n} // attributeNamespace\n);\n\n// These are HTML boolean attributes.\n['allowFullScreen', 'async',\n// Note: there is a special case that prevents it from being written to the DOM\n// on the client side because the browsers are inconsistent. Instead we call focus().\n'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless',\n// Microdata\n'itemScope'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty\n  name.toLowerCase(), // attributeName\n  null);\n} // attributeNamespace\n);\n\n// These are the few React props that we set as DOM properties\n// rather than attributes. These are all booleans.\n['checked',\n// Note: `option.selected` is not updated if `select.multiple` is\n// disabled with `removeAttribute`. We have special logic for handling this.\n'multiple', 'muted', 'selected'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty\n  name, // attributeName\n  null);\n} // attributeNamespace\n);\n\n// These are HTML attributes that are \"overloaded booleans\": they behave like\n// booleans, but can also accept a string value.\n['capture', 'download'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty\n  name, // attributeName\n  null);\n} // attributeNamespace\n);\n\n// These are HTML attributes that must be positive numbers.\n['cols', 'rows', 'size', 'span'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty\n  name, // attributeName\n  null);\n} // attributeNamespace\n);\n\n// These are HTML attributes that must be numbers.\n['rowSpan', 'start'].forEach(function (name) {\n  properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty\n  name.toLowerCase(), // attributeName\n  null);\n} // attributeNamespace\n);\n\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\nvar capitalize = function (token) {\n  return token[1].toUpperCase();\n};\n\n// This is a list of all SVG attributes that need special casing, namespacing,\n// or boolean value assignment. Regular attributes that just accept strings\n// and have the same names are omitted, just like in the HTML whitelist.\n// Some of these attributes can be hard to find. This list was created by\n// scrapping the MDN documentation.\n['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height'].forEach(function (attributeName) {\n  var name = attributeName.replace(CAMELIZE, capitalize);\n  properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n  attributeName, null);\n} // attributeNamespace\n);\n\n// String SVG attributes with the xlink namespace.\n['xlink:actuate', 'xlink:arcrole', 'xlink:href', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type'].forEach(function (attributeName) {\n  var name = attributeName.replace(CAMELIZE, capitalize);\n  properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n  attributeName, 'http://www.w3.org/1999/xlink');\n});\n\n// String SVG attributes with the xml namespace.\n['xml:base', 'xml:lang', 'xml:space'].forEach(function (attributeName) {\n  var name = attributeName.replace(CAMELIZE, capitalize);\n  properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n  attributeName, 'http://www.w3.org/XML/1998/namespace');\n});\n\n// Special case: this attribute exists both in HTML and SVG.\n// Its \"tabindex\" attribute name is case-sensitive in SVG so we can't just use\n// its React `tabIndex` name, like we do for attributes that exist only in HTML.\nproperties.tabIndex = new PropertyInfoRecord('tabIndex', STRING, false, // mustUseProperty\n'tabindex', // attributeName\nnull);\n\n/**\n * Get the value for a property on a node. Only used in DEV for SSR validation.\n * The \"expected\" argument is used as a hint of what the expected value is.\n * Some properties have multiple equivalent values.\n */\nfunction getValueForProperty(node, name, expected, propertyInfo) {\n  {\n    if (propertyInfo.mustUseProperty) {\n      var propertyName = propertyInfo.propertyName;\n\n      return node[propertyName];\n    } else {\n      var attributeName = propertyInfo.attributeName;\n\n      var stringValue = null;\n\n      if (propertyInfo.type === OVERLOADED_BOOLEAN) {\n        if (node.hasAttribute(attributeName)) {\n          var value = node.getAttribute(attributeName);\n          if (value === '') {\n            return true;\n          }\n          if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n            return value;\n          }\n          if (value === '' + expected) {\n            return expected;\n          }\n          return value;\n        }\n      } else if (node.hasAttribute(attributeName)) {\n        if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n          // We had an attribute but shouldn't have had one, so read it\n          // for the error message.\n          return node.getAttribute(attributeName);\n        }\n        if (propertyInfo.type === BOOLEAN) {\n          // If this was a boolean, it doesn't matter what the value is\n          // the fact that we have it is the same as the expected.\n          return expected;\n        }\n        // Even if this property uses a namespace we use getAttribute\n        // because we assume its namespaced name is the same as our config.\n        // To use getAttributeNS we need the local name which we don't have\n        // in our config atm.\n        stringValue = node.getAttribute(attributeName);\n      }\n\n      if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n        return stringValue === null ? expected : stringValue;\n      } else if (stringValue === '' + expected) {\n        return expected;\n      } else {\n        return stringValue;\n      }\n    }\n  }\n}\n\n/**\n * Get the value for a attribute on a node. Only used in DEV for SSR validation.\n * The third argument is used as a hint of what the expected value is. Some\n * attributes have multiple equivalent values.\n */\nfunction getValueForAttribute(node, name, expected) {\n  {\n    if (!isAttributeNameSafe(name)) {\n      return;\n    }\n    if (!node.hasAttribute(name)) {\n      return expected === undefined ? undefined : null;\n    }\n    var value = node.getAttribute(name);\n    if (value === '' + expected) {\n      return expected;\n    }\n    return value;\n  }\n}\n\n/**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\nfunction setValueForProperty(node, name, value, isCustomComponentTag) {\n  var propertyInfo = getPropertyInfo(name);\n  if (shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag)) {\n    return;\n  }\n  if (shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag)) {\n    value = null;\n  }\n  // If the prop isn't in the special list, treat it as a simple attribute.\n  if (isCustomComponentTag || propertyInfo === null) {\n    if (isAttributeNameSafe(name)) {\n      var _attributeName = name;\n      if (value === null) {\n        node.removeAttribute(_attributeName);\n      } else {\n        node.setAttribute(_attributeName, '' + value);\n      }\n    }\n    return;\n  }\n  var mustUseProperty = propertyInfo.mustUseProperty;\n\n  if (mustUseProperty) {\n    var propertyName = propertyInfo.propertyName;\n\n    if (value === null) {\n      var type = propertyInfo.type;\n\n      node[propertyName] = type === BOOLEAN ? false : '';\n    } else {\n      // Contrary to `setAttribute`, object properties are properly\n      // `toString`ed by IE8/9.\n      node[propertyName] = value;\n    }\n    return;\n  }\n  // The rest are treated as attributes with special cases.\n  var attributeName = propertyInfo.attributeName,\n      attributeNamespace = propertyInfo.attributeNamespace;\n\n  if (value === null) {\n    node.removeAttribute(attributeName);\n  } else {\n    var _type = propertyInfo.type;\n\n    var attributeValue = void 0;\n    if (_type === BOOLEAN || _type === OVERLOADED_BOOLEAN && value === true) {\n      attributeValue = '';\n    } else {\n      // `setAttribute` with objects becomes only `[object]` in IE8/9,\n      // ('' + value) makes it output the correct toString()-value.\n      attributeValue = '' + value;\n    }\n    if (attributeNamespace) {\n      node.setAttributeNS(attributeNamespace, attributeName, attributeValue);\n    } else {\n      node.setAttribute(attributeName, attributeValue);\n    }\n  }\n}\n\n// Flow does not allow string concatenation of most non-string types. To work\n// around this limitation, we use an opaque type that can only be obtained by\n// passing the value through getToStringValue first.\nfunction toString(value) {\n  return '' + value;\n}\n\nfunction getToStringValue(value) {\n  switch (typeof value) {\n    case 'boolean':\n    case 'number':\n    case 'object':\n    case 'string':\n    case 'undefined':\n      return value;\n    default:\n      // function, symbol are assigned as empty strings\n      return '';\n  }\n}\n\nvar ReactDebugCurrentFrame$1 = null;\n\nvar ReactControlledValuePropTypes = {\n  checkPropTypes: null\n};\n\n{\n  ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\n  var hasReadOnlyValue = {\n    button: true,\n    checkbox: true,\n    image: true,\n    hidden: true,\n    radio: true,\n    reset: true,\n    submit: true\n  };\n\n  var propTypes = {\n    value: function (props, propName, componentName) {\n      if (hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled || props[propName] == null) {\n        return null;\n      }\n      return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n    },\n    checked: function (props, propName, componentName) {\n      if (props.onChange || props.readOnly || props.disabled || props[propName] == null) {\n        return null;\n      }\n      return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n    }\n  };\n\n  /**\n   * Provide a linked `value` attribute for controlled forms. You should not use\n   * this outside of the ReactDOM controlled form components.\n   */\n  ReactControlledValuePropTypes.checkPropTypes = function (tagName, props) {\n    checkPropTypes(propTypes, props, 'prop', tagName, ReactDebugCurrentFrame$1.getStackAddendum);\n  };\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction isControlled(props) {\n  var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n  return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\n\nfunction getHostProps(element, props) {\n  var node = element;\n  var checked = props.checked;\n\n  var hostProps = _assign({}, props, {\n    defaultChecked: undefined,\n    defaultValue: undefined,\n    value: undefined,\n    checked: checked != null ? checked : node._wrapperState.initialChecked\n  });\n\n  return hostProps;\n}\n\nfunction initWrapperState(element, props) {\n  {\n    ReactControlledValuePropTypes.checkPropTypes('input', props);\n\n    if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n      warning$1(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n      didWarnCheckedDefaultChecked = true;\n    }\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n      warning$1(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n      didWarnValueDefaultValue = true;\n    }\n  }\n\n  var node = element;\n  var defaultValue = props.defaultValue == null ? '' : props.defaultValue;\n\n  node._wrapperState = {\n    initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n    initialValue: getToStringValue(props.value != null ? props.value : defaultValue),\n    controlled: isControlled(props)\n  };\n}\n\nfunction updateChecked(element, props) {\n  var node = element;\n  var checked = props.checked;\n  if (checked != null) {\n    setValueForProperty(node, 'checked', checked, false);\n  }\n}\n\nfunction updateWrapper(element, props) {\n  var node = element;\n  {\n    var _controlled = isControlled(props);\n\n    if (!node._wrapperState.controlled && _controlled && !didWarnUncontrolledToControlled) {\n      warning$1(false, 'A component is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type);\n      didWarnUncontrolledToControlled = true;\n    }\n    if (node._wrapperState.controlled && !_controlled && !didWarnControlledToUncontrolled) {\n      warning$1(false, 'A component is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type);\n      didWarnControlledToUncontrolled = true;\n    }\n  }\n\n  updateChecked(element, props);\n\n  var value = getToStringValue(props.value);\n  var type = props.type;\n\n  if (value != null) {\n    if (type === 'number') {\n      if (value === 0 && node.value === '' ||\n      // We explicitly want to coerce to number here if possible.\n      // eslint-disable-next-line\n      node.value != value) {\n        node.value = toString(value);\n      }\n    } else if (node.value !== toString(value)) {\n      node.value = toString(value);\n    }\n  } else if (type === 'submit' || type === 'reset') {\n    // Submit/reset inputs need the attribute removed completely to avoid\n    // blank-text buttons.\n    node.removeAttribute('value');\n    return;\n  }\n\n  if (props.hasOwnProperty('value')) {\n    setDefaultValue(node, props.type, value);\n  } else if (props.hasOwnProperty('defaultValue')) {\n    setDefaultValue(node, props.type, getToStringValue(props.defaultValue));\n  }\n\n  if (props.checked == null && props.defaultChecked != null) {\n    node.defaultChecked = !!props.defaultChecked;\n  }\n}\n\nfunction postMountWrapper(element, props, isHydrating) {\n  var node = element;\n\n  if (props.hasOwnProperty('value') || props.hasOwnProperty('defaultValue')) {\n    // Avoid setting value attribute on submit/reset inputs as it overrides the\n    // default value provided by the browser. See: #12872\n    var type = props.type;\n    if ((type === 'submit' || type === 'reset') && (props.value === undefined || props.value === null)) {\n      return;\n    }\n\n    var _initialValue = toString(node._wrapperState.initialValue);\n    var currentValue = node.value;\n\n    // Do not assign value if it is already set. This prevents user text input\n    // from being lost during SSR hydration.\n    if (!isHydrating) {\n      // Do not re-assign the value property if there is no change. This\n      // potentially avoids a DOM write and prevents Firefox (~60.0.1) from\n      // prematurely marking required inputs as invalid\n      if (_initialValue !== currentValue) {\n        node.value = _initialValue;\n      }\n    }\n\n    // value must be assigned before defaultValue. This fixes an issue where the\n    // visually displayed value of date inputs disappears on mobile Safari and Chrome:\n    // https://github.com/facebook/react/issues/7233\n    node.defaultValue = _initialValue;\n  }\n\n  // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n  // this is needed to work around a chrome bug where setting defaultChecked\n  // will sometimes influence the value of checked (even after detachment).\n  // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n  // We need to temporarily unset name to avoid disrupting radio button groups.\n  var name = node.name;\n  if (name !== '') {\n    node.name = '';\n  }\n  node.defaultChecked = !node.defaultChecked;\n  node.defaultChecked = !!node._wrapperState.initialChecked;\n  if (name !== '') {\n    node.name = name;\n  }\n}\n\nfunction restoreControlledState(element, props) {\n  var node = element;\n  updateWrapper(node, props);\n  updateNamedCousins(node, props);\n}\n\nfunction updateNamedCousins(rootNode, props) {\n  var name = props.name;\n  if (props.type === 'radio' && name != null) {\n    var queryRoot = rootNode;\n\n    while (queryRoot.parentNode) {\n      queryRoot = queryRoot.parentNode;\n    }\n\n    // If `rootNode.form` was non-null, then we could try `form.elements`,\n    // but that sometimes behaves strangely in IE8. We could also try using\n    // `form.getElementsByName`, but that will only return direct children\n    // and won't include inputs that use the HTML5 `form=` attribute. Since\n    // the input might not even be in a form. It might not even be in the\n    // document. Let's just use the local `querySelectorAll` to ensure we don't\n    // miss anything.\n    var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n    for (var i = 0; i < group.length; i++) {\n      var otherNode = group[i];\n      if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n        continue;\n      }\n      // This will throw if radio buttons rendered by different copies of React\n      // and the same name are rendered into the same form (same as #1939).\n      // That's probably okay; we don't support it just as we don't support\n      // mixing React radio buttons with non-React ones.\n      var otherProps = getFiberCurrentPropsFromNode$1(otherNode);\n      !otherProps ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : void 0;\n\n      // We need update the tracked value on the named cousin since the value\n      // was changed but the input saw no event or value set\n      updateValueIfChanged(otherNode);\n\n      // If this is a controlled radio button group, forcing the input that\n      // was previously checked to update will cause it to be come re-checked\n      // as appropriate.\n      updateWrapper(otherNode, otherProps);\n    }\n  }\n}\n\n// In Chrome, assigning defaultValue to certain input types triggers input validation.\n// For number inputs, the display value loses trailing decimal points. For email inputs,\n// Chrome raises \"The specified value <x> is not a valid email address\".\n//\n// Here we check to see if the defaultValue has actually changed, avoiding these problems\n// when the user is inputting text\n//\n// https://github.com/facebook/react/issues/7253\nfunction setDefaultValue(node, type, value) {\n  if (\n  // Focused number inputs synchronize on blur. See ChangeEventPlugin.js\n  type !== 'number' || node.ownerDocument.activeElement !== node) {\n    if (value == null) {\n      node.defaultValue = toString(node._wrapperState.initialValue);\n    } else if (node.defaultValue !== toString(value)) {\n      node.defaultValue = toString(value);\n    }\n  }\n}\n\nvar eventTypes$1 = {\n  change: {\n    phasedRegistrationNames: {\n      bubbled: 'onChange',\n      captured: 'onChangeCapture'\n    },\n    dependencies: [TOP_BLUR, TOP_CHANGE, TOP_CLICK, TOP_FOCUS, TOP_INPUT, TOP_KEY_DOWN, TOP_KEY_UP, TOP_SELECTION_CHANGE]\n  }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n  var event = SyntheticEvent.getPooled(eventTypes$1.change, inst, nativeEvent, target);\n  event.type = 'change';\n  // Flag this event loop as needing state restore.\n  enqueueStateRestore(target);\n  accumulateTwoPhaseDispatches(event);\n  return event;\n}\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n  var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n  return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n  var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\n  // If change and propertychange bubbled, we'd just bind to it like all the\n  // other events and have it go through ReactBrowserEventEmitter. Since it\n  // doesn't, we manually listen for the events and so we have to enqueue and\n  // process the abstract event manually.\n  //\n  // Batching is necessary here in order to ensure that all event handlers run\n  // before the next rerender (including event handlers attached to ancestor\n  // elements instead of directly on the input). Without this, controlled\n  // components don't work properly in conjunction with event bubbling because\n  // the component is rerendered and the value reverted before all the event\n  // handlers can run. See https://github.com/facebook/react/issues/708.\n  batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n  runEventsInBatch(event, false);\n}\n\nfunction getInstIfValueChanged(targetInst) {\n  var targetNode = getNodeFromInstance$1(targetInst);\n  if (updateValueIfChanged(targetNode)) {\n    return targetInst;\n  }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n  if (topLevelType === TOP_CHANGE) {\n    return targetInst;\n  }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (canUseDOM) {\n  // IE9 claims to support the input event but fails to trigger it when\n  // deleting text, so we ignore its input events.\n  isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);\n}\n\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n  activeElement = target;\n  activeElementInst = targetInst;\n  activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n  if (!activeElement) {\n    return;\n  }\n  activeElement.detachEvent('onpropertychange', handlePropertyChange);\n  activeElement = null;\n  activeElementInst = null;\n}\n\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n  if (nativeEvent.propertyName !== 'value') {\n    return;\n  }\n  if (getInstIfValueChanged(activeElementInst)) {\n    manualDispatchChangeEvent(nativeEvent);\n  }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n  if (topLevelType === TOP_FOCUS) {\n    // In IE9, propertychange fires for most input events but is buggy and\n    // doesn't fire when text is deleted, but conveniently, selectionchange\n    // appears to fire in all of the remaining cases so we catch those and\n    // forward the event if the value has changed\n    // In either case, we don't want to call the event handler if the value\n    // is changed from JS so we redefine a setter for `.value` that updates\n    // our activeElementValue variable, allowing us to ignore those changes\n    //\n    // stopWatching() should be a noop here but we call it just in case we\n    // missed a blur event somehow.\n    stopWatchingForValueChange();\n    startWatchingForValueChange(target, targetInst);\n  } else if (topLevelType === TOP_BLUR) {\n    stopWatchingForValueChange();\n  }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst) {\n  if (topLevelType === TOP_SELECTION_CHANGE || topLevelType === TOP_KEY_UP || topLevelType === TOP_KEY_DOWN) {\n    // On the selectionchange event, the target is just document which isn't\n    // helpful for us so just check activeElement instead.\n    //\n    // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n    // propertychange on the first input event after setting `value` from a\n    // script and fires only keydown, keypress, keyup. Catching keyup usually\n    // gets it and catching keydown lets us fire an event for the first\n    // keystroke if user does a key repeat (it'll be a little delayed: right\n    // before the second keystroke). Other input methods (e.g., paste) seem to\n    // fire selectionchange normally.\n    return getInstIfValueChanged(activeElementInst);\n  }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n  // Use the `click` event to detect changes to checkbox and radio inputs.\n  // This approach works across all browsers, whereas `change` does not fire\n  // until `blur` in IE8.\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n  if (topLevelType === TOP_CLICK) {\n    return getInstIfValueChanged(targetInst);\n  }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {\n  if (topLevelType === TOP_INPUT || topLevelType === TOP_CHANGE) {\n    return getInstIfValueChanged(targetInst);\n  }\n}\n\nfunction handleControlledInputBlur(node) {\n  var state = node._wrapperState;\n\n  if (!state || !state.controlled || node.type !== 'number') {\n    return;\n  }\n\n  // If controlled, assign the value attribute to the current value on blur\n  setDefaultValue(node, 'number', node.value);\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n  eventTypes: eventTypes$1,\n\n  _isInputEventSupported: isInputEventSupported,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n    var getTargetInstFunc = void 0,\n        handleEventFunc = void 0;\n    if (shouldUseChangeEvent(targetNode)) {\n      getTargetInstFunc = getTargetInstForChangeEvent;\n    } else if (isTextInputElement(targetNode)) {\n      if (isInputEventSupported) {\n        getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n      } else {\n        getTargetInstFunc = getTargetInstForInputEventPolyfill;\n        handleEventFunc = handleEventsForInputEventPolyfill;\n      }\n    } else if (shouldUseClickEvent(targetNode)) {\n      getTargetInstFunc = getTargetInstForClickEvent;\n    }\n\n    if (getTargetInstFunc) {\n      var inst = getTargetInstFunc(topLevelType, targetInst);\n      if (inst) {\n        var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n        return event;\n      }\n    }\n\n    if (handleEventFunc) {\n      handleEventFunc(topLevelType, targetNode, targetInst);\n    }\n\n    // When blurring, set the value attribute for number inputs\n    if (topLevelType === TOP_BLUR) {\n      handleControlledInputBlur(targetNode);\n    }\n  }\n};\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\nvar DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\nvar SyntheticUIEvent = SyntheticEvent.extend({\n  view: null,\n  detail: null\n});\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n  Alt: 'altKey',\n  Control: 'ctrlKey',\n  Meta: 'metaKey',\n  Shift: 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n  var syntheticEvent = this;\n  var nativeEvent = syntheticEvent.nativeEvent;\n  if (nativeEvent.getModifierState) {\n    return nativeEvent.getModifierState(keyArg);\n  }\n  var keyProp = modifierKeyToProp[keyArg];\n  return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n  return modifierStateGetter;\n}\n\nvar previousScreenX = 0;\nvar previousScreenY = 0;\n// Use flags to signal movementX/Y has already been set\nvar isMovementXSet = false;\nvar isMovementYSet = false;\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticMouseEvent = SyntheticUIEvent.extend({\n  screenX: null,\n  screenY: null,\n  clientX: null,\n  clientY: null,\n  pageX: null,\n  pageY: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  getModifierState: getEventModifierState,\n  button: null,\n  buttons: null,\n  relatedTarget: function (event) {\n    return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n  },\n  movementX: function (event) {\n    if ('movementX' in event) {\n      return event.movementX;\n    }\n\n    var screenX = previousScreenX;\n    previousScreenX = event.screenX;\n\n    if (!isMovementXSet) {\n      isMovementXSet = true;\n      return 0;\n    }\n\n    return event.type === 'mousemove' ? event.screenX - screenX : 0;\n  },\n  movementY: function (event) {\n    if ('movementY' in event) {\n      return event.movementY;\n    }\n\n    var screenY = previousScreenY;\n    previousScreenY = event.screenY;\n\n    if (!isMovementYSet) {\n      isMovementYSet = true;\n      return 0;\n    }\n\n    return event.type === 'mousemove' ? event.screenY - screenY : 0;\n  }\n});\n\n/**\n * @interface PointerEvent\n * @see http://www.w3.org/TR/pointerevents/\n */\nvar SyntheticPointerEvent = SyntheticMouseEvent.extend({\n  pointerId: null,\n  width: null,\n  height: null,\n  pressure: null,\n  tangentialPressure: null,\n  tiltX: null,\n  tiltY: null,\n  twist: null,\n  pointerType: null,\n  isPrimary: null\n});\n\nvar eventTypes$2 = {\n  mouseEnter: {\n    registrationName: 'onMouseEnter',\n    dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER]\n  },\n  mouseLeave: {\n    registrationName: 'onMouseLeave',\n    dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER]\n  },\n  pointerEnter: {\n    registrationName: 'onPointerEnter',\n    dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER]\n  },\n  pointerLeave: {\n    registrationName: 'onPointerLeave',\n    dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER]\n  }\n};\n\nvar EnterLeaveEventPlugin = {\n  eventTypes: eventTypes$2,\n\n  /**\n   * For almost every interaction we care about, there will be both a top-level\n   * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n   * we do not extract duplicate events. However, moving the mouse into the\n   * browser from outside will not fire a `mouseout` event. In this case, we use\n   * the `mouseover` top-level event.\n   */\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var isOverEvent = topLevelType === TOP_MOUSE_OVER || topLevelType === TOP_POINTER_OVER;\n    var isOutEvent = topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_POINTER_OUT;\n\n    if (isOverEvent && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n      return null;\n    }\n\n    if (!isOutEvent && !isOverEvent) {\n      // Must not be a mouse or pointer in or out - ignoring.\n      return null;\n    }\n\n    var win = void 0;\n    if (nativeEventTarget.window === nativeEventTarget) {\n      // `nativeEventTarget` is probably a window object.\n      win = nativeEventTarget;\n    } else {\n      // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n      var doc = nativeEventTarget.ownerDocument;\n      if (doc) {\n        win = doc.defaultView || doc.parentWindow;\n      } else {\n        win = window;\n      }\n    }\n\n    var from = void 0;\n    var to = void 0;\n    if (isOutEvent) {\n      from = targetInst;\n      var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n      to = related ? getClosestInstanceFromNode(related) : null;\n    } else {\n      // Moving to a node from outside the window.\n      from = null;\n      to = targetInst;\n    }\n\n    if (from === to) {\n      // Nothing pertains to our managed components.\n      return null;\n    }\n\n    var eventInterface = void 0,\n        leaveEventType = void 0,\n        enterEventType = void 0,\n        eventTypePrefix = void 0;\n\n    if (topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_MOUSE_OVER) {\n      eventInterface = SyntheticMouseEvent;\n      leaveEventType = eventTypes$2.mouseLeave;\n      enterEventType = eventTypes$2.mouseEnter;\n      eventTypePrefix = 'mouse';\n    } else if (topLevelType === TOP_POINTER_OUT || topLevelType === TOP_POINTER_OVER) {\n      eventInterface = SyntheticPointerEvent;\n      leaveEventType = eventTypes$2.pointerLeave;\n      enterEventType = eventTypes$2.pointerEnter;\n      eventTypePrefix = 'pointer';\n    }\n\n    var fromNode = from == null ? win : getNodeFromInstance$1(from);\n    var toNode = to == null ? win : getNodeFromInstance$1(to);\n\n    var leave = eventInterface.getPooled(leaveEventType, from, nativeEvent, nativeEventTarget);\n    leave.type = eventTypePrefix + 'leave';\n    leave.target = fromNode;\n    leave.relatedTarget = toNode;\n\n    var enter = eventInterface.getPooled(enterEventType, to, nativeEvent, nativeEventTarget);\n    enter.type = eventTypePrefix + 'enter';\n    enter.target = toNode;\n    enter.relatedTarget = fromNode;\n\n    accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n    return [leave, enter];\n  }\n};\n\n/*eslint-disable no-self-compare */\n\nvar hasOwnProperty$1 = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n  // SameValue algorithm\n  if (x === y) {\n    // Steps 1-5, 7-10\n    // Steps 6.b-6.e: +0 != -0\n    // Added the nonzero y check to make Flow happy, but it is redundant\n    return x !== 0 || y !== 0 || 1 / x === 1 / y;\n  } else {\n    // Step 6.a: NaN == NaN\n    return x !== x && y !== y;\n  }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n  if (is(objA, objB)) {\n    return true;\n  }\n\n  if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n    return false;\n  }\n\n  var keysA = Object.keys(objA);\n  var keysB = Object.keys(objB);\n\n  if (keysA.length !== keysB.length) {\n    return false;\n  }\n\n  // Test for A's keys different from B.\n  for (var i = 0; i < keysA.length; i++) {\n    if (!hasOwnProperty$1.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n      return false;\n    }\n  }\n\n  return true;\n}\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n *\n * Note that this module is currently shared and assumed to be stateless.\n * If this becomes an actual Map, that will break.\n */\n\n/**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n\n\nfunction get(key) {\n  return key._reactInternalFiber;\n}\n\nfunction has(key) {\n  return key._reactInternalFiber !== undefined;\n}\n\nfunction set(key, value) {\n  key._reactInternalFiber = value;\n}\n\n// Don't change these two values. They're used by React Dev Tools.\nvar NoEffect = /*              */0;\nvar PerformedWork = /*         */1;\n\n// You can change the rest (and add more).\nvar Placement = /*             */2;\nvar Update = /*                */4;\nvar PlacementAndUpdate = /*    */6;\nvar Deletion = /*              */8;\nvar ContentReset = /*          */16;\nvar Callback = /*              */32;\nvar DidCapture = /*            */64;\nvar Ref = /*                   */128;\nvar Snapshot = /*              */256;\n\n// Update & Callback & Ref & Snapshot\nvar LifecycleEffectMask = /*   */420;\n\n// Union of all host effects\nvar HostEffectMask = /*        */511;\n\nvar Incomplete = /*            */512;\nvar ShouldCapture = /*         */1024;\n\nvar ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner;\n\nvar MOUNTING = 1;\nvar MOUNTED = 2;\nvar UNMOUNTED = 3;\n\nfunction isFiberMountedImpl(fiber) {\n  var node = fiber;\n  if (!fiber.alternate) {\n    // If there is no alternate, this might be a new tree that isn't inserted\n    // yet. If it is, then it will have a pending insertion effect on it.\n    if ((node.effectTag & Placement) !== NoEffect) {\n      return MOUNTING;\n    }\n    while (node.return) {\n      node = node.return;\n      if ((node.effectTag & Placement) !== NoEffect) {\n        return MOUNTING;\n      }\n    }\n  } else {\n    while (node.return) {\n      node = node.return;\n    }\n  }\n  if (node.tag === HostRoot) {\n    // TODO: Check if this was a nested HostRoot when used with\n    // renderContainerIntoSubtree.\n    return MOUNTED;\n  }\n  // If we didn't hit the root, that means that we're in an disconnected tree\n  // that has been unmounted.\n  return UNMOUNTED;\n}\n\nfunction isFiberMounted(fiber) {\n  return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction isMounted(component) {\n  {\n    var owner = ReactCurrentOwner$1.current;\n    if (owner !== null && (owner.tag === ClassComponent || owner.tag === ClassComponentLazy)) {\n      var ownerFiber = owner;\n      var instance = ownerFiber.stateNode;\n      !instance._warnedAboutRefsInRender ? warningWithoutStack$1(false, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber.type) || 'A component') : void 0;\n      instance._warnedAboutRefsInRender = true;\n    }\n  }\n\n  var fiber = get(component);\n  if (!fiber) {\n    return false;\n  }\n  return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction assertIsMounted(fiber) {\n  !(isFiberMountedImpl(fiber) === MOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n}\n\nfunction findCurrentFiberUsingSlowPath(fiber) {\n  var alternate = fiber.alternate;\n  if (!alternate) {\n    // If there is no alternate, then we only need to check if it is mounted.\n    var state = isFiberMountedImpl(fiber);\n    !(state !== UNMOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n    if (state === MOUNTING) {\n      return null;\n    }\n    return fiber;\n  }\n  // If we have two possible branches, we'll walk backwards up to the root\n  // to see what path the root points to. On the way we may hit one of the\n  // special cases and we'll deal with them.\n  var a = fiber;\n  var b = alternate;\n  while (true) {\n    var parentA = a.return;\n    var parentB = parentA ? parentA.alternate : null;\n    if (!parentA || !parentB) {\n      // We're at the root.\n      break;\n    }\n\n    // If both copies of the parent fiber point to the same child, we can\n    // assume that the child is current. This happens when we bailout on low\n    // priority: the bailed out fiber's child reuses the current child.\n    if (parentA.child === parentB.child) {\n      var child = parentA.child;\n      while (child) {\n        if (child === a) {\n          // We've determined that A is the current branch.\n          assertIsMounted(parentA);\n          return fiber;\n        }\n        if (child === b) {\n          // We've determined that B is the current branch.\n          assertIsMounted(parentA);\n          return alternate;\n        }\n        child = child.sibling;\n      }\n      // We should never have an alternate for any mounting node. So the only\n      // way this could possibly happen is if this was unmounted, if at all.\n      invariant(false, 'Unable to find node on an unmounted component.');\n    }\n\n    if (a.return !== b.return) {\n      // The return pointer of A and the return pointer of B point to different\n      // fibers. We assume that return pointers never criss-cross, so A must\n      // belong to the child set of A.return, and B must belong to the child\n      // set of B.return.\n      a = parentA;\n      b = parentB;\n    } else {\n      // The return pointers point to the same fiber. We'll have to use the\n      // default, slow path: scan the child sets of each parent alternate to see\n      // which child belongs to which set.\n      //\n      // Search parent A's child set\n      var didFindChild = false;\n      var _child = parentA.child;\n      while (_child) {\n        if (_child === a) {\n          didFindChild = true;\n          a = parentA;\n          b = parentB;\n          break;\n        }\n        if (_child === b) {\n          didFindChild = true;\n          b = parentA;\n          a = parentB;\n          break;\n        }\n        _child = _child.sibling;\n      }\n      if (!didFindChild) {\n        // Search parent B's child set\n        _child = parentB.child;\n        while (_child) {\n          if (_child === a) {\n            didFindChild = true;\n            a = parentB;\n            b = parentA;\n            break;\n          }\n          if (_child === b) {\n            didFindChild = true;\n            b = parentB;\n            a = parentA;\n            break;\n          }\n          _child = _child.sibling;\n        }\n        !didFindChild ? invariant(false, 'Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.') : void 0;\n      }\n    }\n\n    !(a.alternate === b) ? invariant(false, 'Return fibers should always be each others\\' alternates. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  }\n  // If the root is not a host container, we're in a disconnected tree. I.e.\n  // unmounted.\n  !(a.tag === HostRoot) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n  if (a.stateNode.current === a) {\n    // We've determined that A is the current branch.\n    return fiber;\n  }\n  // Otherwise B has to be current branch.\n  return alternate;\n}\n\nfunction findCurrentHostFiber(parent) {\n  var currentParent = findCurrentFiberUsingSlowPath(parent);\n  if (!currentParent) {\n    return null;\n  }\n\n  // Next we'll drill down this component to find the first HostComponent/Text.\n  var node = currentParent;\n  while (true) {\n    if (node.tag === HostComponent || node.tag === HostText) {\n      return node;\n    } else if (node.child) {\n      node.child.return = node;\n      node = node.child;\n      continue;\n    }\n    if (node === currentParent) {\n      return null;\n    }\n    while (!node.sibling) {\n      if (!node.return || node.return === currentParent) {\n        return null;\n      }\n      node = node.return;\n    }\n    node.sibling.return = node.return;\n    node = node.sibling;\n  }\n  // Flow needs the return null here, but ESLint complains about it.\n  // eslint-disable-next-line no-unreachable\n  return null;\n}\n\nfunction findCurrentHostFiberWithNoPortals(parent) {\n  var currentParent = findCurrentFiberUsingSlowPath(parent);\n  if (!currentParent) {\n    return null;\n  }\n\n  // Next we'll drill down this component to find the first HostComponent/Text.\n  var node = currentParent;\n  while (true) {\n    if (node.tag === HostComponent || node.tag === HostText) {\n      return node;\n    } else if (node.child && node.tag !== HostPortal) {\n      node.child.return = node;\n      node = node.child;\n      continue;\n    }\n    if (node === currentParent) {\n      return null;\n    }\n    while (!node.sibling) {\n      if (!node.return || node.return === currentParent) {\n        return null;\n      }\n      node = node.return;\n    }\n    node.sibling.return = node.return;\n    node = node.sibling;\n  }\n  // Flow needs the return null here, but ESLint complains about it.\n  // eslint-disable-next-line no-unreachable\n  return null;\n}\n\nfunction addEventBubbleListener(element, eventType, listener) {\n  element.addEventListener(eventType, listener, false);\n}\n\nfunction addEventCaptureListener(element, eventType, listener) {\n  element.addEventListener(eventType, listener, true);\n}\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar SyntheticAnimationEvent = SyntheticEvent.extend({\n  animationName: null,\n  elapsedTime: null,\n  pseudoElement: null\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar SyntheticClipboardEvent = SyntheticEvent.extend({\n  clipboardData: function (event) {\n    return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n  }\n});\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticFocusEvent = SyntheticUIEvent.extend({\n  relatedTarget: null\n});\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\nfunction getEventCharCode(nativeEvent) {\n  var charCode = void 0;\n  var keyCode = nativeEvent.keyCode;\n\n  if ('charCode' in nativeEvent) {\n    charCode = nativeEvent.charCode;\n\n    // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n    if (charCode === 0 && keyCode === 13) {\n      charCode = 13;\n    }\n  } else {\n    // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n    charCode = keyCode;\n  }\n\n  // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)\n  // report Enter as charCode 10 when ctrl is pressed.\n  if (charCode === 10) {\n    charCode = 13;\n  }\n\n  // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n  // Must not discard the (non-)printable Enter-key.\n  if (charCode >= 32 || charCode === 13) {\n    return charCode;\n  }\n\n  return 0;\n}\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n  Esc: 'Escape',\n  Spacebar: ' ',\n  Left: 'ArrowLeft',\n  Up: 'ArrowUp',\n  Right: 'ArrowRight',\n  Down: 'ArrowDown',\n  Del: 'Delete',\n  Win: 'OS',\n  Menu: 'ContextMenu',\n  Apps: 'ContextMenu',\n  Scroll: 'ScrollLock',\n  MozPrintableKey: 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n  '8': 'Backspace',\n  '9': 'Tab',\n  '12': 'Clear',\n  '13': 'Enter',\n  '16': 'Shift',\n  '17': 'Control',\n  '18': 'Alt',\n  '19': 'Pause',\n  '20': 'CapsLock',\n  '27': 'Escape',\n  '32': ' ',\n  '33': 'PageUp',\n  '34': 'PageDown',\n  '35': 'End',\n  '36': 'Home',\n  '37': 'ArrowLeft',\n  '38': 'ArrowUp',\n  '39': 'ArrowRight',\n  '40': 'ArrowDown',\n  '45': 'Insert',\n  '46': 'Delete',\n  '112': 'F1',\n  '113': 'F2',\n  '114': 'F3',\n  '115': 'F4',\n  '116': 'F5',\n  '117': 'F6',\n  '118': 'F7',\n  '119': 'F8',\n  '120': 'F9',\n  '121': 'F10',\n  '122': 'F11',\n  '123': 'F12',\n  '144': 'NumLock',\n  '145': 'ScrollLock',\n  '224': 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n  if (nativeEvent.key) {\n    // Normalize inconsistent values reported by browsers due to\n    // implementations of a working draft specification.\n\n    // FireFox implements `key` but returns `MozPrintableKey` for all\n    // printable characters (normalized to `Unidentified`), ignore it.\n    var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n    if (key !== 'Unidentified') {\n      return key;\n    }\n  }\n\n  // Browser does not implement `key`, polyfill as much of it as we can.\n  if (nativeEvent.type === 'keypress') {\n    var charCode = getEventCharCode(nativeEvent);\n\n    // The enter-key is technically both printable and non-printable and can\n    // thus be captured by `keypress`, no other non-printable key should.\n    return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n  }\n  if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n    // While user keyboard layout determines the actual meaning of each\n    // `keyCode` value, almost all function keys have a universal value.\n    return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n  }\n  return '';\n}\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticKeyboardEvent = SyntheticUIEvent.extend({\n  key: getEventKey,\n  location: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  repeat: null,\n  locale: null,\n  getModifierState: getEventModifierState,\n  // Legacy Interface\n  charCode: function (event) {\n    // `charCode` is the result of a KeyPress event and represents the value of\n    // the actual printable character.\n\n    // KeyPress is deprecated, but its replacement is not yet final and not\n    // implemented in any major browser. Only KeyPress has charCode.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    return 0;\n  },\n  keyCode: function (event) {\n    // `keyCode` is the result of a KeyDown/Up event and represents the value of\n    // physical keyboard key.\n\n    // The actual meaning of the value depends on the users' keyboard layout\n    // which cannot be detected. Assuming that it is a US keyboard layout\n    // provides a surprisingly accurate mapping for US and European users.\n    // Due to this, it is left to the user to implement at this time.\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  },\n  which: function (event) {\n    // `which` is an alias for either `keyCode` or `charCode` depending on the\n    // type of the event.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  }\n});\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticDragEvent = SyntheticMouseEvent.extend({\n  dataTransfer: null\n});\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar SyntheticTouchEvent = SyntheticUIEvent.extend({\n  touches: null,\n  targetTouches: null,\n  changedTouches: null,\n  altKey: null,\n  metaKey: null,\n  ctrlKey: null,\n  shiftKey: null,\n  getModifierState: getEventModifierState\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar SyntheticTransitionEvent = SyntheticEvent.extend({\n  propertyName: null,\n  elapsedTime: null,\n  pseudoElement: null\n});\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticWheelEvent = SyntheticMouseEvent.extend({\n  deltaX: function (event) {\n    return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n    'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n  },\n  deltaY: function (event) {\n    return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n    'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n    'wheelDelta' in event ? -event.wheelDelta : 0;\n  },\n\n  deltaZ: null,\n\n  // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n  // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n  // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n  // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n  deltaMode: null\n});\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n *   'abort': {\n *     phasedRegistrationNames: {\n *       bubbled: 'onAbort',\n *       captured: 'onAbortCapture',\n *     },\n *     dependencies: [TOP_ABORT],\n *   },\n *   ...\n * };\n * topLevelEventsToDispatchConfig = new Map([\n *   [TOP_ABORT, { sameConfig }],\n * ]);\n */\n\nvar interactiveEventTypeNames = [[TOP_BLUR, 'blur'], [TOP_CANCEL, 'cancel'], [TOP_CLICK, 'click'], [TOP_CLOSE, 'close'], [TOP_CONTEXT_MENU, 'contextMenu'], [TOP_COPY, 'copy'], [TOP_CUT, 'cut'], [TOP_AUX_CLICK, 'auxClick'], [TOP_DOUBLE_CLICK, 'doubleClick'], [TOP_DRAG_END, 'dragEnd'], [TOP_DRAG_START, 'dragStart'], [TOP_DROP, 'drop'], [TOP_FOCUS, 'focus'], [TOP_INPUT, 'input'], [TOP_INVALID, 'invalid'], [TOP_KEY_DOWN, 'keyDown'], [TOP_KEY_PRESS, 'keyPress'], [TOP_KEY_UP, 'keyUp'], [TOP_MOUSE_DOWN, 'mouseDown'], [TOP_MOUSE_UP, 'mouseUp'], [TOP_PASTE, 'paste'], [TOP_PAUSE, 'pause'], [TOP_PLAY, 'play'], [TOP_POINTER_CANCEL, 'pointerCancel'], [TOP_POINTER_DOWN, 'pointerDown'], [TOP_POINTER_UP, 'pointerUp'], [TOP_RATE_CHANGE, 'rateChange'], [TOP_RESET, 'reset'], [TOP_SEEKED, 'seeked'], [TOP_SUBMIT, 'submit'], [TOP_TOUCH_CANCEL, 'touchCancel'], [TOP_TOUCH_END, 'touchEnd'], [TOP_TOUCH_START, 'touchStart'], [TOP_VOLUME_CHANGE, 'volumeChange']];\nvar nonInteractiveEventTypeNames = [[TOP_ABORT, 'abort'], [TOP_ANIMATION_END, 'animationEnd'], [TOP_ANIMATION_ITERATION, 'animationIteration'], [TOP_ANIMATION_START, 'animationStart'], [TOP_CAN_PLAY, 'canPlay'], [TOP_CAN_PLAY_THROUGH, 'canPlayThrough'], [TOP_DRAG, 'drag'], [TOP_DRAG_ENTER, 'dragEnter'], [TOP_DRAG_EXIT, 'dragExit'], [TOP_DRAG_LEAVE, 'dragLeave'], [TOP_DRAG_OVER, 'dragOver'], [TOP_DURATION_CHANGE, 'durationChange'], [TOP_EMPTIED, 'emptied'], [TOP_ENCRYPTED, 'encrypted'], [TOP_ENDED, 'ended'], [TOP_ERROR, 'error'], [TOP_GOT_POINTER_CAPTURE, 'gotPointerCapture'], [TOP_LOAD, 'load'], [TOP_LOADED_DATA, 'loadedData'], [TOP_LOADED_METADATA, 'loadedMetadata'], [TOP_LOAD_START, 'loadStart'], [TOP_LOST_POINTER_CAPTURE, 'lostPointerCapture'], [TOP_MOUSE_MOVE, 'mouseMove'], [TOP_MOUSE_OUT, 'mouseOut'], [TOP_MOUSE_OVER, 'mouseOver'], [TOP_PLAYING, 'playing'], [TOP_POINTER_MOVE, 'pointerMove'], [TOP_POINTER_OUT, 'pointerOut'], [TOP_POINTER_OVER, 'pointerOver'], [TOP_PROGRESS, 'progress'], [TOP_SCROLL, 'scroll'], [TOP_SEEKING, 'seeking'], [TOP_STALLED, 'stalled'], [TOP_SUSPEND, 'suspend'], [TOP_TIME_UPDATE, 'timeUpdate'], [TOP_TOGGLE, 'toggle'], [TOP_TOUCH_MOVE, 'touchMove'], [TOP_TRANSITION_END, 'transitionEnd'], [TOP_WAITING, 'waiting'], [TOP_WHEEL, 'wheel']];\n\nvar eventTypes$4 = {};\nvar topLevelEventsToDispatchConfig = {};\n\nfunction addEventTypeNameToConfig(_ref, isInteractive) {\n  var topEvent = _ref[0],\n      event = _ref[1];\n\n  var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n  var onEvent = 'on' + capitalizedEvent;\n\n  var type = {\n    phasedRegistrationNames: {\n      bubbled: onEvent,\n      captured: onEvent + 'Capture'\n    },\n    dependencies: [topEvent],\n    isInteractive: isInteractive\n  };\n  eventTypes$4[event] = type;\n  topLevelEventsToDispatchConfig[topEvent] = type;\n}\n\ninteractiveEventTypeNames.forEach(function (eventTuple) {\n  addEventTypeNameToConfig(eventTuple, true);\n});\nnonInteractiveEventTypeNames.forEach(function (eventTuple) {\n  addEventTypeNameToConfig(eventTuple, false);\n});\n\n// Only used in DEV for exhaustiveness validation.\nvar knownHTMLTopLevelTypes = [TOP_ABORT, TOP_CANCEL, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_CLOSE, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_INPUT, TOP_INVALID, TOP_LOAD, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_RESET, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUBMIT, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_TOGGLE, TOP_VOLUME_CHANGE, TOP_WAITING];\n\nvar SimpleEventPlugin = {\n  eventTypes: eventTypes$4,\n\n  isInteractiveTopLevelEventType: function (topLevelType) {\n    var config = topLevelEventsToDispatchConfig[topLevelType];\n    return config !== undefined && config.isInteractive === true;\n  },\n\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n    if (!dispatchConfig) {\n      return null;\n    }\n    var EventConstructor = void 0;\n    switch (topLevelType) {\n      case TOP_KEY_PRESS:\n        // Firefox creates a keypress event for function keys too. This removes\n        // the unwanted keypress events. Enter is however both printable and\n        // non-printable. One would expect Tab to be as well (but it isn't).\n        if (getEventCharCode(nativeEvent) === 0) {\n          return null;\n        }\n      /* falls through */\n      case TOP_KEY_DOWN:\n      case TOP_KEY_UP:\n        EventConstructor = SyntheticKeyboardEvent;\n        break;\n      case TOP_BLUR:\n      case TOP_FOCUS:\n        EventConstructor = SyntheticFocusEvent;\n        break;\n      case TOP_CLICK:\n        // Firefox creates a click event on right mouse clicks. This removes the\n        // unwanted click events.\n        if (nativeEvent.button === 2) {\n          return null;\n        }\n      /* falls through */\n      case TOP_AUX_CLICK:\n      case TOP_DOUBLE_CLICK:\n      case TOP_MOUSE_DOWN:\n      case TOP_MOUSE_MOVE:\n      case TOP_MOUSE_UP:\n      // TODO: Disabled elements should not respond to mouse events\n      /* falls through */\n      case TOP_MOUSE_OUT:\n      case TOP_MOUSE_OVER:\n      case TOP_CONTEXT_MENU:\n        EventConstructor = SyntheticMouseEvent;\n        break;\n      case TOP_DRAG:\n      case TOP_DRAG_END:\n      case TOP_DRAG_ENTER:\n      case TOP_DRAG_EXIT:\n      case TOP_DRAG_LEAVE:\n      case TOP_DRAG_OVER:\n      case TOP_DRAG_START:\n      case TOP_DROP:\n        EventConstructor = SyntheticDragEvent;\n        break;\n      case TOP_TOUCH_CANCEL:\n      case TOP_TOUCH_END:\n      case TOP_TOUCH_MOVE:\n      case TOP_TOUCH_START:\n        EventConstructor = SyntheticTouchEvent;\n        break;\n      case TOP_ANIMATION_END:\n      case TOP_ANIMATION_ITERATION:\n      case TOP_ANIMATION_START:\n        EventConstructor = SyntheticAnimationEvent;\n        break;\n      case TOP_TRANSITION_END:\n        EventConstructor = SyntheticTransitionEvent;\n        break;\n      case TOP_SCROLL:\n        EventConstructor = SyntheticUIEvent;\n        break;\n      case TOP_WHEEL:\n        EventConstructor = SyntheticWheelEvent;\n        break;\n      case TOP_COPY:\n      case TOP_CUT:\n      case TOP_PASTE:\n        EventConstructor = SyntheticClipboardEvent;\n        break;\n      case TOP_GOT_POINTER_CAPTURE:\n      case TOP_LOST_POINTER_CAPTURE:\n      case TOP_POINTER_CANCEL:\n      case TOP_POINTER_DOWN:\n      case TOP_POINTER_MOVE:\n      case TOP_POINTER_OUT:\n      case TOP_POINTER_OVER:\n      case TOP_POINTER_UP:\n        EventConstructor = SyntheticPointerEvent;\n        break;\n      default:\n        {\n          if (knownHTMLTopLevelTypes.indexOf(topLevelType) === -1) {\n            warningWithoutStack$1(false, 'SimpleEventPlugin: Unhandled event type, `%s`. This warning ' + 'is likely caused by a bug in React. Please file an issue.', topLevelType);\n          }\n        }\n        // HTML Events\n        // @see http://www.w3.org/TR/html5/index.html#events-0\n        EventConstructor = SyntheticEvent;\n        break;\n    }\n    var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n    accumulateTwoPhaseDispatches(event);\n    return event;\n  }\n};\n\nvar isInteractiveTopLevelEventType = SimpleEventPlugin.isInteractiveTopLevelEventType;\n\n\nvar CALLBACK_BOOKKEEPING_POOL_SIZE = 10;\nvar callbackBookkeepingPool = [];\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findRootContainerNode(inst) {\n  // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n  // traversal, but caching is difficult to do correctly without using a\n  // mutation observer to listen for all DOM changes.\n  while (inst.return) {\n    inst = inst.return;\n  }\n  if (inst.tag !== HostRoot) {\n    // This can happen if we're in a detached tree.\n    return null;\n  }\n  return inst.stateNode.containerInfo;\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst) {\n  if (callbackBookkeepingPool.length) {\n    var instance = callbackBookkeepingPool.pop();\n    instance.topLevelType = topLevelType;\n    instance.nativeEvent = nativeEvent;\n    instance.targetInst = targetInst;\n    return instance;\n  }\n  return {\n    topLevelType: topLevelType,\n    nativeEvent: nativeEvent,\n    targetInst: targetInst,\n    ancestors: []\n  };\n}\n\nfunction releaseTopLevelCallbackBookKeeping(instance) {\n  instance.topLevelType = null;\n  instance.nativeEvent = null;\n  instance.targetInst = null;\n  instance.ancestors.length = 0;\n  if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {\n    callbackBookkeepingPool.push(instance);\n  }\n}\n\nfunction handleTopLevel(bookKeeping) {\n  var targetInst = bookKeeping.targetInst;\n\n  // Loop through the hierarchy, in case there's any nested components.\n  // It's important that we build the array of ancestors before calling any\n  // event handlers, because event handlers can modify the DOM, leading to\n  // inconsistencies with ReactMount's node cache. See #1105.\n  var ancestor = targetInst;\n  do {\n    if (!ancestor) {\n      bookKeeping.ancestors.push(ancestor);\n      break;\n    }\n    var root = findRootContainerNode(ancestor);\n    if (!root) {\n      break;\n    }\n    bookKeeping.ancestors.push(ancestor);\n    ancestor = getClosestInstanceFromNode(root);\n  } while (ancestor);\n\n  for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n    targetInst = bookKeeping.ancestors[i];\n    runExtractedEventsInBatch(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n  }\n}\n\n// TODO: can we stop exporting these?\nvar _enabled = true;\n\nfunction setEnabled(enabled) {\n  _enabled = !!enabled;\n}\n\nfunction isEnabled() {\n  return _enabled;\n}\n\n/**\n * Traps top-level events by using event bubbling.\n *\n * @param {number} topLevelType Number from `TopLevelEventTypes`.\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n *                  remove the listener.\n * @internal\n */\nfunction trapBubbledEvent(topLevelType, element) {\n  if (!element) {\n    return null;\n  }\n  var dispatch = isInteractiveTopLevelEventType(topLevelType) ? dispatchInteractiveEvent : dispatchEvent;\n\n  addEventBubbleListener(element, getRawEventName(topLevelType),\n  // Check if interactive and wrap in interactiveUpdates\n  dispatch.bind(null, topLevelType));\n}\n\n/**\n * Traps a top-level event by using event capturing.\n *\n * @param {number} topLevelType Number from `TopLevelEventTypes`.\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n *                  remove the listener.\n * @internal\n */\nfunction trapCapturedEvent(topLevelType, element) {\n  if (!element) {\n    return null;\n  }\n  var dispatch = isInteractiveTopLevelEventType(topLevelType) ? dispatchInteractiveEvent : dispatchEvent;\n\n  addEventCaptureListener(element, getRawEventName(topLevelType),\n  // Check if interactive and wrap in interactiveUpdates\n  dispatch.bind(null, topLevelType));\n}\n\nfunction dispatchInteractiveEvent(topLevelType, nativeEvent) {\n  interactiveUpdates(dispatchEvent, topLevelType, nativeEvent);\n}\n\nfunction dispatchEvent(topLevelType, nativeEvent) {\n  if (!_enabled) {\n    return;\n  }\n\n  var nativeEventTarget = getEventTarget(nativeEvent);\n  var targetInst = getClosestInstanceFromNode(nativeEventTarget);\n  if (targetInst !== null && typeof targetInst.tag === 'number' && !isFiberMounted(targetInst)) {\n    // If we get an event (ex: img onload) before committing that\n    // component's mount, ignore it for now (that is, treat it as if it was an\n    // event on a non-React tree). We might also consider queueing events and\n    // dispatching them after the mount.\n    targetInst = null;\n  }\n\n  var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst);\n\n  try {\n    // Event queue being processed in the same cycle allows\n    // `preventDefault`.\n    batchedUpdates(handleTopLevel, bookKeeping);\n  } finally {\n    releaseTopLevelCallbackBookKeeping(bookKeeping);\n  }\n}\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n *  - Top-level delegation is used to trap most native browser events. This\n *    may only occur in the main thread and is the responsibility of\n *    ReactDOMEventListener, which is injected and can therefore support\n *    pluggable event sources. This is the only work that occurs in the main\n *    thread.\n *\n *  - We normalize and de-duplicate events to account for browser quirks. This\n *    may be done in the worker thread.\n *\n *  - Forward these native events (with the associated top-level type used to\n *    trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n *    to extract any synthetic events.\n *\n *  - The `EventPluginHub` will then process each event by annotating them with\n *    \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n *  - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+    .\n * |    DOM     |    .\n * +------------+    .\n *       |           .\n *       v           .\n * +------------+    .\n * | ReactEvent |    .\n * |  Listener  |    .\n * +------------+    .                         +-----------+\n *       |           .               +--------+|SimpleEvent|\n *       |           .               |         |Plugin     |\n * +-----|------+    .               v         +-----------+\n * |     |      |    .    +--------------+                    +------------+\n * |     +-----------.--->|EventPluginHub|                    |    Event   |\n * |            |    .    |              |     +-----------+  | Propagators|\n * | ReactEvent |    .    |              |     |TapEvent   |  |------------|\n * |  Emitter   |    .    |              |<---+|Plugin     |  |other plugin|\n * |            |    .    |              |     +-----------+  |  utilities |\n * |     +-----------.--->|              |                    +------------+\n * |     |      |    .    +--------------+\n * +-----|------+    .                ^        +-----------+\n *       |           .                |        |Enter/Leave|\n *       +           .                +-------+|Plugin     |\n * +-------------+   .                         +-----------+\n * | application |   .\n * |-------------|   .\n * |             |   .\n * |             |   .\n * +-------------+   .\n *                   .\n *    React Core     .  General Purpose Event Plugin System\n */\n\nvar alreadyListeningTo = {};\nvar reactTopListenersCounter = 0;\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + ('' + Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n  // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n  // directly.\n  if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n    mountAt[topListenersIDKey] = reactTopListenersCounter++;\n    alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n  }\n  return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} mountAt Container where to mount the listener\n */\nfunction listenTo(registrationName, mountAt) {\n  var isListening = getListeningForDocument(mountAt);\n  var dependencies = registrationNameDependencies[registrationName];\n\n  for (var i = 0; i < dependencies.length; i++) {\n    var dependency = dependencies[i];\n    if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n      switch (dependency) {\n        case TOP_SCROLL:\n          trapCapturedEvent(TOP_SCROLL, mountAt);\n          break;\n        case TOP_FOCUS:\n        case TOP_BLUR:\n          trapCapturedEvent(TOP_FOCUS, mountAt);\n          trapCapturedEvent(TOP_BLUR, mountAt);\n          // We set the flag for a single dependency later in this function,\n          // but this ensures we mark both as attached rather than just one.\n          isListening[TOP_BLUR] = true;\n          isListening[TOP_FOCUS] = true;\n          break;\n        case TOP_CANCEL:\n        case TOP_CLOSE:\n          if (isEventSupported(getRawEventName(dependency))) {\n            trapCapturedEvent(dependency, mountAt);\n          }\n          break;\n        case TOP_INVALID:\n        case TOP_SUBMIT:\n        case TOP_RESET:\n          // We listen to them on the target DOM elements.\n          // Some of them bubble so we don't want them to fire twice.\n          break;\n        default:\n          // By default, listen on the top level to all non-media events.\n          // Media events don't bubble so adding the listener wouldn't do anything.\n          var isMediaEvent = mediaEventTypes.indexOf(dependency) !== -1;\n          if (!isMediaEvent) {\n            trapBubbledEvent(dependency, mountAt);\n          }\n          break;\n      }\n      isListening[dependency] = true;\n    }\n  }\n}\n\nfunction isListeningToAllDependencies(registrationName, mountAt) {\n  var isListening = getListeningForDocument(mountAt);\n  var dependencies = registrationNameDependencies[registrationName];\n  for (var i = 0; i < dependencies.length; i++) {\n    var dependency = dependencies[i];\n    if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n      return false;\n    }\n  }\n  return true;\n}\n\nfunction getActiveElement(doc) {\n  doc = doc || (typeof document !== 'undefined' ? document : undefined);\n  if (typeof doc === 'undefined') {\n    return null;\n  }\n  try {\n    return doc.activeElement || doc.body;\n  } catch (e) {\n    return doc.body;\n  }\n}\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\nfunction getLeafNode(node) {\n  while (node && node.firstChild) {\n    node = node.firstChild;\n  }\n  return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n  while (node) {\n    if (node.nextSibling) {\n      return node.nextSibling;\n    }\n    node = node.parentNode;\n  }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n  var node = getLeafNode(root);\n  var nodeStart = 0;\n  var nodeEnd = 0;\n\n  while (node) {\n    if (node.nodeType === TEXT_NODE) {\n      nodeEnd = nodeStart + node.textContent.length;\n\n      if (nodeStart <= offset && nodeEnd >= offset) {\n        return {\n          node: node,\n          offset: offset - nodeStart\n        };\n      }\n\n      nodeStart = nodeEnd;\n    }\n\n    node = getLeafNode(getSiblingNode(node));\n  }\n}\n\n/**\n * @param {DOMElement} outerNode\n * @return {?object}\n */\nfunction getOffsets(outerNode) {\n  var ownerDocument = outerNode.ownerDocument;\n\n  var win = ownerDocument && ownerDocument.defaultView || window;\n  var selection = win.getSelection && win.getSelection();\n\n  if (!selection || selection.rangeCount === 0) {\n    return null;\n  }\n\n  var anchorNode = selection.anchorNode,\n      anchorOffset = selection.anchorOffset,\n      focusNode = selection.focusNode,\n      focusOffset = selection.focusOffset;\n\n  // In Firefox, anchorNode and focusNode can be \"anonymous divs\", e.g. the\n  // up/down buttons on an <input type=\"number\">. Anonymous divs do not seem to\n  // expose properties, triggering a \"Permission denied error\" if any of its\n  // properties are accessed. The only seemingly possible way to avoid erroring\n  // is to access a property that typically works for non-anonymous divs and\n  // catch any error that may otherwise arise. See\n  // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n\n  try {\n    /* eslint-disable no-unused-expressions */\n    anchorNode.nodeType;\n    focusNode.nodeType;\n    /* eslint-enable no-unused-expressions */\n  } catch (e) {\n    return null;\n  }\n\n  return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset);\n}\n\n/**\n * Returns {start, end} where `start` is the character/codepoint index of\n * (anchorNode, anchorOffset) within the textContent of `outerNode`, and\n * `end` is the index of (focusNode, focusOffset).\n *\n * Returns null if you pass in garbage input but we should probably just crash.\n *\n * Exported only for testing.\n */\nfunction getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset) {\n  var length = 0;\n  var start = -1;\n  var end = -1;\n  var indexWithinAnchor = 0;\n  var indexWithinFocus = 0;\n  var node = outerNode;\n  var parentNode = null;\n\n  outer: while (true) {\n    var next = null;\n\n    while (true) {\n      if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) {\n        start = length + anchorOffset;\n      }\n      if (node === focusNode && (focusOffset === 0 || node.nodeType === TEXT_NODE)) {\n        end = length + focusOffset;\n      }\n\n      if (node.nodeType === TEXT_NODE) {\n        length += node.nodeValue.length;\n      }\n\n      if ((next = node.firstChild) === null) {\n        break;\n      }\n      // Moving from `node` to its first child `next`.\n      parentNode = node;\n      node = next;\n    }\n\n    while (true) {\n      if (node === outerNode) {\n        // If `outerNode` has children, this is always the second time visiting\n        // it. If it has no children, this is still the first loop, and the only\n        // valid selection is anchorNode and focusNode both equal to this node\n        // and both offsets 0, in which case we will have handled above.\n        break outer;\n      }\n      if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) {\n        start = length;\n      }\n      if (parentNode === focusNode && ++indexWithinFocus === focusOffset) {\n        end = length;\n      }\n      if ((next = node.nextSibling) !== null) {\n        break;\n      }\n      node = parentNode;\n      parentNode = node.parentNode;\n    }\n\n    // Moving from `node` to its next sibling `next`.\n    node = next;\n  }\n\n  if (start === -1 || end === -1) {\n    // This should never happen. (Would happen if the anchor/focus nodes aren't\n    // actually inside the passed-in node.)\n    return null;\n  }\n\n  return {\n    start: start,\n    end: end\n  };\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setOffsets(node, offsets) {\n  var doc = node.ownerDocument || document;\n  var win = doc ? doc.defaultView : window;\n  var selection = win.getSelection();\n  var length = node.textContent.length;\n  var start = Math.min(offsets.start, length);\n  var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n  // IE 11 uses modern selection, but doesn't support the extend method.\n  // Flip backward selections, so we can set with a single range.\n  if (!selection.extend && start > end) {\n    var temp = end;\n    end = start;\n    start = temp;\n  }\n\n  var startMarker = getNodeForCharacterOffset(node, start);\n  var endMarker = getNodeForCharacterOffset(node, end);\n\n  if (startMarker && endMarker) {\n    if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) {\n      return;\n    }\n    var range = doc.createRange();\n    range.setStart(startMarker.node, startMarker.offset);\n    selection.removeAllRanges();\n\n    if (start > end) {\n      selection.addRange(range);\n      selection.extend(endMarker.node, endMarker.offset);\n    } else {\n      range.setEnd(endMarker.node, endMarker.offset);\n      selection.addRange(range);\n    }\n  }\n}\n\nfunction isTextNode(node) {\n  return node && node.nodeType === TEXT_NODE;\n}\n\nfunction containsNode(outerNode, innerNode) {\n  if (!outerNode || !innerNode) {\n    return false;\n  } else if (outerNode === innerNode) {\n    return true;\n  } else if (isTextNode(outerNode)) {\n    return false;\n  } else if (isTextNode(innerNode)) {\n    return containsNode(outerNode, innerNode.parentNode);\n  } else if ('contains' in outerNode) {\n    return outerNode.contains(innerNode);\n  } else if (outerNode.compareDocumentPosition) {\n    return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n  } else {\n    return false;\n  }\n}\n\nfunction isInDocument(node) {\n  return node && node.ownerDocument && containsNode(node.ownerDocument.documentElement, node);\n}\n\nfunction getActiveElementDeep() {\n  var win = window;\n  var element = getActiveElement();\n  while (element instanceof win.HTMLIFrameElement) {\n    // Accessing the contentDocument of a HTMLIframeElement can cause the browser\n    // to throw, e.g. if it has a cross-origin src attribute\n    try {\n      win = element.contentDocument.defaultView;\n    } catch (e) {\n      return element;\n    }\n    element = getActiveElement(win.document);\n  }\n  return element;\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\n\n/**\n * @hasSelectionCapabilities: we get the element types that support selection\n * from https://html.spec.whatwg.org/#do-not-apply, looking at `selectionStart`\n * and `selectionEnd` rows.\n */\nfunction hasSelectionCapabilities(elem) {\n  var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n  return nodeName && (nodeName === 'input' && (elem.type === 'text' || elem.type === 'search' || elem.type === 'tel' || elem.type === 'url' || elem.type === 'password') || nodeName === 'textarea' || elem.contentEditable === 'true');\n}\n\nfunction getSelectionInformation() {\n  var focusedElem = getActiveElementDeep();\n  return {\n    focusedElem: focusedElem,\n    selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection$1(focusedElem) : null\n  };\n}\n\n/**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\nfunction restoreSelection(priorSelectionInformation) {\n  var curFocusedElem = getActiveElementDeep();\n  var priorFocusedElem = priorSelectionInformation.focusedElem;\n  var priorSelectionRange = priorSelectionInformation.selectionRange;\n  if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n    if (priorSelectionRange !== null && hasSelectionCapabilities(priorFocusedElem)) {\n      setSelection(priorFocusedElem, priorSelectionRange);\n    }\n\n    // Focusing a node can change the scroll position, which is undesirable\n    var ancestors = [];\n    var ancestor = priorFocusedElem;\n    while (ancestor = ancestor.parentNode) {\n      if (ancestor.nodeType === ELEMENT_NODE) {\n        ancestors.push({\n          element: ancestor,\n          left: ancestor.scrollLeft,\n          top: ancestor.scrollTop\n        });\n      }\n    }\n\n    if (typeof priorFocusedElem.focus === 'function') {\n      priorFocusedElem.focus();\n    }\n\n    for (var i = 0; i < ancestors.length; i++) {\n      var info = ancestors[i];\n      info.element.scrollLeft = info.left;\n      info.element.scrollTop = info.top;\n    }\n  }\n}\n\n/**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\nfunction getSelection$1(input) {\n  var selection = void 0;\n\n  if ('selectionStart' in input) {\n    // Modern browser with input or textarea.\n    selection = {\n      start: input.selectionStart,\n      end: input.selectionEnd\n    };\n  } else {\n    // Content editable or old IE textarea.\n    selection = getOffsets(input);\n  }\n\n  return selection || { start: 0, end: 0 };\n}\n\n/**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input     Set selection bounds of this input or textarea\n * -@offsets   Object of same form that is returned from get*\n */\nfunction setSelection(input, offsets) {\n  var start = offsets.start,\n      end = offsets.end;\n\n  if (end === undefined) {\n    end = start;\n  }\n\n  if ('selectionStart' in input) {\n    input.selectionStart = start;\n    input.selectionEnd = Math.min(end, input.value.length);\n  } else {\n    setOffsets(input, offsets);\n  }\n}\n\nvar skipSelectionChangeEvent = canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes$3 = {\n  select: {\n    phasedRegistrationNames: {\n      bubbled: 'onSelect',\n      captured: 'onSelectCapture'\n    },\n    dependencies: [TOP_BLUR, TOP_CONTEXT_MENU, TOP_DRAG_END, TOP_FOCUS, TOP_KEY_DOWN, TOP_KEY_UP, TOP_MOUSE_DOWN, TOP_MOUSE_UP, TOP_SELECTION_CHANGE]\n  }\n};\n\nvar activeElement$1 = null;\nvar activeElementInst$1 = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n  if ('selectionStart' in node && hasSelectionCapabilities(node)) {\n    return {\n      start: node.selectionStart,\n      end: node.selectionEnd\n    };\n  } else {\n    var win = node.ownerDocument && node.ownerDocument.defaultView || window;\n    var selection = win.getSelection();\n    return {\n      anchorNode: selection.anchorNode,\n      anchorOffset: selection.anchorOffset,\n      focusNode: selection.focusNode,\n      focusOffset: selection.focusOffset\n    };\n  }\n}\n\n/**\n * Get document associated with the event target.\n *\n * @param {object} nativeEventTarget\n * @return {Document}\n */\nfunction getEventTargetDocument(eventTarget) {\n  return eventTarget.window === eventTarget ? eventTarget.document : eventTarget.nodeType === DOCUMENT_NODE ? eventTarget : eventTarget.ownerDocument;\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @param {object} nativeEventTarget\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n  // Ensure we have the right element, and that the user is not dragging a\n  // selection (this matches native `select` event behavior). In HTML5, select\n  // fires only on input and textarea thus if there's no focused element we\n  // won't dispatch.\n  var doc = getEventTargetDocument(nativeEventTarget);\n\n  if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement(doc)) {\n    return null;\n  }\n\n  // Only fire when selection has actually changed.\n  var currentSelection = getSelection(activeElement$1);\n  if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n    lastSelection = currentSelection;\n\n    var syntheticEvent = SyntheticEvent.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget);\n\n    syntheticEvent.type = 'select';\n    syntheticEvent.target = activeElement$1;\n\n    accumulateTwoPhaseDispatches(syntheticEvent);\n\n    return syntheticEvent;\n  }\n\n  return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n  eventTypes: eventTypes$3,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var doc = getEventTargetDocument(nativeEventTarget);\n    // Track whether all listeners exists for this plugin. If none exist, we do\n    // not extract events. See #3639.\n    if (!doc || !isListeningToAllDependencies('onSelect', doc)) {\n      return null;\n    }\n\n    var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n    switch (topLevelType) {\n      // Track the input node that has focus.\n      case TOP_FOCUS:\n        if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n          activeElement$1 = targetNode;\n          activeElementInst$1 = targetInst;\n          lastSelection = null;\n        }\n        break;\n      case TOP_BLUR:\n        activeElement$1 = null;\n        activeElementInst$1 = null;\n        lastSelection = null;\n        break;\n      // Don't fire the event while the user is dragging. This matches the\n      // semantics of the native select event.\n      case TOP_MOUSE_DOWN:\n        mouseDown = true;\n        break;\n      case TOP_CONTEXT_MENU:\n      case TOP_MOUSE_UP:\n      case TOP_DRAG_END:\n        mouseDown = false;\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n      // Chrome and IE fire non-standard event when selection is changed (and\n      // sometimes when it hasn't). IE's event fires out of order with respect\n      // to key and input events on deletion, so we discard it.\n      //\n      // Firefox doesn't support selectionchange, so check selection status\n      // after each key entry. The selection changes after keydown and before\n      // keyup, but we check on keydown as well in the case of holding down a\n      // key, when multiple keydown events are fired but only one keyup is.\n      // This is also our approach for IE handling, for the reason above.\n      case TOP_SELECTION_CHANGE:\n        if (skipSelectionChangeEvent) {\n          break;\n        }\n      // falls through\n      case TOP_KEY_DOWN:\n      case TOP_KEY_UP:\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n    }\n\n    return null;\n  }\n};\n\n/**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\ninjection.injectEventPluginOrder(DOMEventPluginOrder);\nsetComponentTree(getFiberCurrentPropsFromNode$1, getInstanceFromNode$1, getNodeFromInstance$1);\n\n/**\n * Some important event plugins included by default (without having to require\n * them).\n */\ninjection.injectEventPluginsByName({\n  SimpleEventPlugin: SimpleEventPlugin,\n  EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n  ChangeEventPlugin: ChangeEventPlugin,\n  SelectEventPlugin: SelectEventPlugin,\n  BeforeInputEventPlugin: BeforeInputEventPlugin\n});\n\nvar didWarnSelectedSetOnOption = false;\nvar didWarnInvalidChild = false;\n\nfunction flattenChildren(children) {\n  var content = '';\n\n  // Flatten children. We'll warn if they are invalid\n  // during validateProps() which runs for hydration too.\n  // Note that this would throw on non-element objects.\n  // Elements are stringified (which is normally irrelevant\n  // but matters for <fbt>).\n  React.Children.forEach(children, function (child) {\n    if (child == null) {\n      return;\n    }\n    content += child;\n    // Note: we don't warn about invalid children here.\n    // Instead, this is done separately below so that\n    // it happens during the hydration codepath too.\n  });\n\n  return content;\n}\n\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\n\nfunction validateProps(element, props) {\n  {\n    // This mirrors the codepath above, but runs for hydration too.\n    // Warn about invalid children here so that client and hydration are consistent.\n    // TODO: this seems like it could cause a DEV-only throw for hydration\n    // if children contains a non-element object. We should try to avoid that.\n    if (typeof props.children === 'object' && props.children !== null) {\n      React.Children.forEach(props.children, function (child) {\n        if (child == null) {\n          return;\n        }\n        if (typeof child === 'string' || typeof child === 'number') {\n          return;\n        }\n        if (typeof child.type !== 'string') {\n          return;\n        }\n        if (!didWarnInvalidChild) {\n          didWarnInvalidChild = true;\n          warning$1(false, 'Only strings and numbers are supported as <option> children.');\n        }\n      });\n    }\n\n    // TODO: Remove support for `selected` in <option>.\n    if (props.selected != null && !didWarnSelectedSetOnOption) {\n      warning$1(false, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.');\n      didWarnSelectedSetOnOption = true;\n    }\n  }\n}\n\nfunction postMountWrapper$1(element, props) {\n  // value=\"\" should make a value attribute (#6219)\n  if (props.value != null) {\n    element.setAttribute('value', toString(getToStringValue(props.value)));\n  }\n}\n\nfunction getHostProps$1(element, props) {\n  var hostProps = _assign({ children: undefined }, props);\n  var content = flattenChildren(props.children);\n\n  if (content) {\n    hostProps.children = content;\n  }\n\n  return hostProps;\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar didWarnValueDefaultValue$1 = void 0;\n\n{\n  didWarnValueDefaultValue$1 = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n  var ownerName = getCurrentFiberOwnerNameInDevOrNull();\n  if (ownerName) {\n    return '\\n\\nCheck the render method of `' + ownerName + '`.';\n  }\n  return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n */\nfunction checkSelectPropTypes(props) {\n  ReactControlledValuePropTypes.checkPropTypes('select', props);\n\n  for (var i = 0; i < valuePropNames.length; i++) {\n    var propName = valuePropNames[i];\n    if (props[propName] == null) {\n      continue;\n    }\n    var isArray = Array.isArray(props[propName]);\n    if (props.multiple && !isArray) {\n      warning$1(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum());\n    } else if (!props.multiple && isArray) {\n      warning$1(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum());\n    }\n  }\n}\n\nfunction updateOptions(node, multiple, propValue, setDefaultSelected) {\n  var options = node.options;\n\n  if (multiple) {\n    var selectedValues = propValue;\n    var selectedValue = {};\n    for (var i = 0; i < selectedValues.length; i++) {\n      // Prefix to avoid chaos with special keys.\n      selectedValue['$' + selectedValues[i]] = true;\n    }\n    for (var _i = 0; _i < options.length; _i++) {\n      var selected = selectedValue.hasOwnProperty('$' + options[_i].value);\n      if (options[_i].selected !== selected) {\n        options[_i].selected = selected;\n      }\n      if (selected && setDefaultSelected) {\n        options[_i].defaultSelected = true;\n      }\n    }\n  } else {\n    // Do not set `select.value` as exact behavior isn't consistent across all\n    // browsers for all cases.\n    var _selectedValue = toString(getToStringValue(propValue));\n    var defaultSelected = null;\n    for (var _i2 = 0; _i2 < options.length; _i2++) {\n      if (options[_i2].value === _selectedValue) {\n        options[_i2].selected = true;\n        if (setDefaultSelected) {\n          options[_i2].defaultSelected = true;\n        }\n        return;\n      }\n      if (defaultSelected === null && !options[_i2].disabled) {\n        defaultSelected = options[_i2];\n      }\n    }\n    if (defaultSelected !== null) {\n      defaultSelected.selected = true;\n    }\n  }\n}\n\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\n\nfunction getHostProps$2(element, props) {\n  return _assign({}, props, {\n    value: undefined\n  });\n}\n\nfunction initWrapperState$1(element, props) {\n  var node = element;\n  {\n    checkSelectPropTypes(props);\n  }\n\n  node._wrapperState = {\n    wasMultiple: !!props.multiple\n  };\n\n  {\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue$1) {\n      warning$1(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components');\n      didWarnValueDefaultValue$1 = true;\n    }\n  }\n}\n\nfunction postMountWrapper$2(element, props) {\n  var node = element;\n  node.multiple = !!props.multiple;\n  var value = props.value;\n  if (value != null) {\n    updateOptions(node, !!props.multiple, value, false);\n  } else if (props.defaultValue != null) {\n    updateOptions(node, !!props.multiple, props.defaultValue, true);\n  }\n}\n\nfunction postUpdateWrapper(element, props) {\n  var node = element;\n  var wasMultiple = node._wrapperState.wasMultiple;\n  node._wrapperState.wasMultiple = !!props.multiple;\n\n  var value = props.value;\n  if (value != null) {\n    updateOptions(node, !!props.multiple, value, false);\n  } else if (wasMultiple !== !!props.multiple) {\n    // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n    if (props.defaultValue != null) {\n      updateOptions(node, !!props.multiple, props.defaultValue, true);\n    } else {\n      // Revert the select back to its default unselected state.\n      updateOptions(node, !!props.multiple, props.multiple ? [] : '', false);\n    }\n  }\n}\n\nfunction restoreControlledState$2(element, props) {\n  var node = element;\n  var value = props.value;\n\n  if (value != null) {\n    updateOptions(node, !!props.multiple, value, false);\n  }\n}\n\nvar didWarnValDefaultVal = false;\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\n\nfunction getHostProps$3(element, props) {\n  var node = element;\n  !(props.dangerouslySetInnerHTML == null) ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : void 0;\n\n  // Always set children to the same thing. In IE9, the selection range will\n  // get reset if `textContent` is mutated.  We could add a check in setTextContent\n  // to only set the value if/when the value differs from the node value (which would\n  // completely solve this IE9 bug), but Sebastian+Sophie seemed to like this\n  // solution. The value can be a boolean or object so that's why it's forced\n  // to be a string.\n  var hostProps = _assign({}, props, {\n    value: undefined,\n    defaultValue: undefined,\n    children: toString(node._wrapperState.initialValue)\n  });\n\n  return hostProps;\n}\n\nfunction initWrapperState$2(element, props) {\n  var node = element;\n  {\n    ReactControlledValuePropTypes.checkPropTypes('textarea', props);\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n      warning$1(false, '%s contains a textarea with both value and defaultValue props. ' + 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component');\n      didWarnValDefaultVal = true;\n    }\n  }\n\n  var initialValue = props.value;\n\n  // Only bother fetching default value if we're going to use it\n  if (initialValue == null) {\n    var defaultValue = props.defaultValue;\n    // TODO (yungsters): Remove support for children content in <textarea>.\n    var children = props.children;\n    if (children != null) {\n      {\n        warning$1(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.');\n      }\n      !(defaultValue == null) ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : void 0;\n      if (Array.isArray(children)) {\n        !(children.length <= 1) ? invariant(false, '<textarea> can only have at most one child.') : void 0;\n        children = children[0];\n      }\n\n      defaultValue = children;\n    }\n    if (defaultValue == null) {\n      defaultValue = '';\n    }\n    initialValue = defaultValue;\n  }\n\n  node._wrapperState = {\n    initialValue: getToStringValue(initialValue)\n  };\n}\n\nfunction updateWrapper$1(element, props) {\n  var node = element;\n  var value = getToStringValue(props.value);\n  if (value != null) {\n    // Cast `value` to a string to ensure the value is set correctly. While\n    // browsers typically do this as necessary, jsdom doesn't.\n    var newValue = toString(value);\n    // To avoid side effects (such as losing text selection), only set value if changed\n    if (newValue !== node.value) {\n      node.value = newValue;\n    }\n    if (props.defaultValue == null) {\n      node.defaultValue = newValue;\n    }\n  }\n  if (props.defaultValue != null) {\n    node.defaultValue = toString(getToStringValue(props.defaultValue));\n  }\n}\n\nfunction postMountWrapper$3(element, props) {\n  var node = element;\n  // This is in postMount because we need access to the DOM node, which is not\n  // available until after the component has mounted.\n  var textContent = node.textContent;\n\n  // Only set node.value if textContent is equal to the expected\n  // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n  // will populate textContent as well.\n  // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n  if (textContent === node._wrapperState.initialValue) {\n    node.value = textContent;\n  }\n}\n\nfunction restoreControlledState$3(element, props) {\n  // DOM component is still mounted; update\n  updateWrapper$1(element, props);\n}\n\nvar HTML_NAMESPACE$1 = 'http://www.w3.org/1999/xhtml';\nvar MATH_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\nvar SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\n\nvar Namespaces = {\n  html: HTML_NAMESPACE$1,\n  mathml: MATH_NAMESPACE,\n  svg: SVG_NAMESPACE\n};\n\n// Assumes there is no parent namespace.\nfunction getIntrinsicNamespace(type) {\n  switch (type) {\n    case 'svg':\n      return SVG_NAMESPACE;\n    case 'math':\n      return MATH_NAMESPACE;\n    default:\n      return HTML_NAMESPACE$1;\n  }\n}\n\nfunction getChildNamespace(parentNamespace, type) {\n  if (parentNamespace == null || parentNamespace === HTML_NAMESPACE$1) {\n    // No (or default) parent namespace: potential entry point.\n    return getIntrinsicNamespace(type);\n  }\n  if (parentNamespace === SVG_NAMESPACE && type === 'foreignObject') {\n    // We're leaving SVG.\n    return HTML_NAMESPACE$1;\n  }\n  // By default, pass namespace below.\n  return parentNamespace;\n}\n\n/* globals MSApp */\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n  if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n    return function (arg0, arg1, arg2, arg3) {\n      MSApp.execUnsafeLocalFunction(function () {\n        return func(arg0, arg1, arg2, arg3);\n      });\n    };\n  } else {\n    return func;\n  }\n};\n\n// SVG temp container for IE lacking innerHTML\nvar reusableSVGContainer = void 0;\n\n/**\n * Set the innerHTML property of a node\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n  // IE does not have innerHTML for SVG nodes, so instead we inject the\n  // new markup in a temp node and then move the child nodes across into\n  // the target node\n\n  if (node.namespaceURI === Namespaces.svg && !('innerHTML' in node)) {\n    reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n    reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';\n    var svgNode = reusableSVGContainer.firstChild;\n    while (node.firstChild) {\n      node.removeChild(node.firstChild);\n    }\n    while (svgNode.firstChild) {\n      node.appendChild(svgNode.firstChild);\n    }\n  } else {\n    node.innerHTML = html;\n  }\n});\n\n/**\n * Set the textContent property of a node. For text updates, it's faster\n * to set the `nodeValue` of the Text node directly instead of using\n * `.textContent` which will remove the existing node and create a new one.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n  if (text) {\n    var firstChild = node.firstChild;\n\n    if (firstChild && firstChild === node.lastChild && firstChild.nodeType === TEXT_NODE) {\n      firstChild.nodeValue = text;\n      return;\n    }\n  }\n  node.textContent = text;\n};\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\nvar isUnitlessNumber = {\n  animationIterationCount: true,\n  borderImageOutset: true,\n  borderImageSlice: true,\n  borderImageWidth: true,\n  boxFlex: true,\n  boxFlexGroup: true,\n  boxOrdinalGroup: true,\n  columnCount: true,\n  columns: true,\n  flex: true,\n  flexGrow: true,\n  flexPositive: true,\n  flexShrink: true,\n  flexNegative: true,\n  flexOrder: true,\n  gridArea: true,\n  gridRow: true,\n  gridRowEnd: true,\n  gridRowSpan: true,\n  gridRowStart: true,\n  gridColumn: true,\n  gridColumnEnd: true,\n  gridColumnSpan: true,\n  gridColumnStart: true,\n  fontWeight: true,\n  lineClamp: true,\n  lineHeight: true,\n  opacity: true,\n  order: true,\n  orphans: true,\n  tabSize: true,\n  widows: true,\n  zIndex: true,\n  zoom: true,\n\n  // SVG-related properties\n  fillOpacity: true,\n  floodOpacity: true,\n  stopOpacity: true,\n  strokeDasharray: true,\n  strokeDashoffset: true,\n  strokeMiterlimit: true,\n  strokeOpacity: true,\n  strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n  return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n  prefixes.forEach(function (prefix) {\n    isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n  });\n});\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, isCustomProperty) {\n  // Note that we've removed escapeTextForBrowser() calls here since the\n  // whole string will be escaped when the attribute is injected into\n  // the markup. If you provide unsafe user data here they can inject\n  // arbitrary CSS which may be problematic (I couldn't repro this):\n  // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n  // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n  // This is not an XSS hole but instead a potential CSS injection issue\n  // which has lead to a greater discussion about how we're going to\n  // trust URLs moving forward. See #2115901\n\n  var isEmpty = value == null || typeof value === 'boolean' || value === '';\n  if (isEmpty) {\n    return '';\n  }\n\n  if (!isCustomProperty && typeof value === 'number' && value !== 0 && !(isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name])) {\n    return value + 'px'; // Presumes implicit 'px' suffix for unitless numbers\n  }\n\n  return ('' + value).trim();\n}\n\nvar uppercasePattern = /([A-Z])/g;\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n *   > hyphenateStyleName('backgroundColor')\n *   < \"background-color\"\n *   > hyphenateStyleName('MozTransition')\n *   < \"-moz-transition\"\n *   > hyphenateStyleName('msTransition')\n *   < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n */\nfunction hyphenateStyleName(name) {\n  return name.replace(uppercasePattern, '-$1').toLowerCase().replace(msPattern, '-ms-');\n}\n\nvar warnValidStyle = function () {};\n\n{\n  // 'msTransform' is correct, but the other prefixes should be capitalized\n  var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n  var msPattern$1 = /^-ms-/;\n  var hyphenPattern = /-(.)/g;\n\n  // style values shouldn't contain a semicolon\n  var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n  var warnedStyleNames = {};\n  var warnedStyleValues = {};\n  var warnedForNaNValue = false;\n  var warnedForInfinityValue = false;\n\n  var camelize = function (string) {\n    return string.replace(hyphenPattern, function (_, character) {\n      return character.toUpperCase();\n    });\n  };\n\n  var warnHyphenatedStyleName = function (name) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    warning$1(false, 'Unsupported style property %s. Did you mean %s?', name,\n    // As Andi Smith suggests\n    // (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n    // is converted to lowercase `ms`.\n    camelize(name.replace(msPattern$1, 'ms-')));\n  };\n\n  var warnBadVendoredStyleName = function (name) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    warning$1(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1));\n  };\n\n  var warnStyleValueWithSemicolon = function (name, value) {\n    if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n      return;\n    }\n\n    warnedStyleValues[value] = true;\n    warning$1(false, \"Style property values shouldn't contain a semicolon. \" + 'Try \"%s: %s\" instead.', name, value.replace(badStyleValueWithSemicolonPattern, ''));\n  };\n\n  var warnStyleValueIsNaN = function (name, value) {\n    if (warnedForNaNValue) {\n      return;\n    }\n\n    warnedForNaNValue = true;\n    warning$1(false, '`NaN` is an invalid value for the `%s` css style property.', name);\n  };\n\n  var warnStyleValueIsInfinity = function (name, value) {\n    if (warnedForInfinityValue) {\n      return;\n    }\n\n    warnedForInfinityValue = true;\n    warning$1(false, '`Infinity` is an invalid value for the `%s` css style property.', name);\n  };\n\n  warnValidStyle = function (name, value) {\n    if (name.indexOf('-') > -1) {\n      warnHyphenatedStyleName(name);\n    } else if (badVendoredStyleNamePattern.test(name)) {\n      warnBadVendoredStyleName(name);\n    } else if (badStyleValueWithSemicolonPattern.test(value)) {\n      warnStyleValueWithSemicolon(name, value);\n    }\n\n    if (typeof value === 'number') {\n      if (isNaN(value)) {\n        warnStyleValueIsNaN(name, value);\n      } else if (!isFinite(value)) {\n        warnStyleValueIsInfinity(name, value);\n      }\n    }\n  };\n}\n\nvar warnValidStyle$1 = warnValidStyle;\n\n/**\n * Operations for dealing with CSS properties.\n */\n\n/**\n * This creates a string that is expected to be equivalent to the style\n * attribute generated by server-side rendering. It by-passes warnings and\n * security checks so it's not safe to use this value for anything other than\n * comparison. It is only used in DEV for SSR validation.\n */\nfunction createDangerousStringForStyles(styles) {\n  {\n    var serialized = '';\n    var delimiter = '';\n    for (var styleName in styles) {\n      if (!styles.hasOwnProperty(styleName)) {\n        continue;\n      }\n      var styleValue = styles[styleName];\n      if (styleValue != null) {\n        var isCustomProperty = styleName.indexOf('--') === 0;\n        serialized += delimiter + hyphenateStyleName(styleName) + ':';\n        serialized += dangerousStyleValue(styleName, styleValue, isCustomProperty);\n\n        delimiter = ';';\n      }\n    }\n    return serialized || null;\n  }\n}\n\n/**\n * Sets the value for multiple styles on a node.  If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n */\nfunction setValueForStyles(node, styles) {\n  var style = node.style;\n  for (var styleName in styles) {\n    if (!styles.hasOwnProperty(styleName)) {\n      continue;\n    }\n    var isCustomProperty = styleName.indexOf('--') === 0;\n    {\n      if (!isCustomProperty) {\n        warnValidStyle$1(styleName, styles[styleName]);\n      }\n    }\n    var styleValue = dangerousStyleValue(styleName, styles[styleName], isCustomProperty);\n    if (styleName === 'float') {\n      styleName = 'cssFloat';\n    }\n    if (isCustomProperty) {\n      style.setProperty(styleName, styleValue);\n    } else {\n      style[styleName] = styleValue;\n    }\n  }\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n  area: true,\n  base: true,\n  br: true,\n  col: true,\n  embed: true,\n  hr: true,\n  img: true,\n  input: true,\n  keygen: true,\n  link: true,\n  meta: true,\n  param: true,\n  source: true,\n  track: true,\n  wbr: true\n  // NOTE: menuitem's close tag should be omitted, but that causes problems.\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n  menuitem: true\n}, omittedCloseTags);\n\n// TODO: We can remove this if we add invariantWithStack()\n// or add stack by default to invariants where possible.\nvar HTML$1 = '__html';\n\nvar ReactDebugCurrentFrame$2 = null;\n{\n  ReactDebugCurrentFrame$2 = ReactSharedInternals.ReactDebugCurrentFrame;\n}\n\nfunction assertValidProps(tag, props) {\n  if (!props) {\n    return;\n  }\n  // Note the use of `==` which checks for null or undefined.\n  if (voidElementTags[tag]) {\n    !(props.children == null && props.dangerouslySetInnerHTML == null) ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', tag, ReactDebugCurrentFrame$2.getStackAddendum()) : void 0;\n  }\n  if (props.dangerouslySetInnerHTML != null) {\n    !(props.children == null) ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : void 0;\n    !(typeof props.dangerouslySetInnerHTML === 'object' && HTML$1 in props.dangerouslySetInnerHTML) ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : void 0;\n  }\n  {\n    !(props.suppressContentEditableWarning || !props.contentEditable || props.children == null) ? warning$1(false, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n  }\n  !(props.style == null || typeof props.style === 'object') ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \\'em\\'}} when using JSX.%s', ReactDebugCurrentFrame$2.getStackAddendum()) : void 0;\n}\n\nfunction isCustomComponent(tagName, props) {\n  if (tagName.indexOf('-') === -1) {\n    return typeof props.is === 'string';\n  }\n  switch (tagName) {\n    // These are reserved SVG and MathML elements.\n    // We don't mind this whitelist too much because we expect it to never grow.\n    // The alternative is to track the namespace in a few places which is convoluted.\n    // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts\n    case 'annotation-xml':\n    case 'color-profile':\n    case 'font-face':\n    case 'font-face-src':\n    case 'font-face-uri':\n    case 'font-face-format':\n    case 'font-face-name':\n    case 'missing-glyph':\n      return false;\n    default:\n      return true;\n  }\n}\n\n// When adding attributes to the HTML or SVG whitelist, be sure to\n// also add them to this module to ensure casing and incorrect name\n// warnings.\nvar possibleStandardNames = {\n  // HTML\n  accept: 'accept',\n  acceptcharset: 'acceptCharset',\n  'accept-charset': 'acceptCharset',\n  accesskey: 'accessKey',\n  action: 'action',\n  allowfullscreen: 'allowFullScreen',\n  alt: 'alt',\n  as: 'as',\n  async: 'async',\n  autocapitalize: 'autoCapitalize',\n  autocomplete: 'autoComplete',\n  autocorrect: 'autoCorrect',\n  autofocus: 'autoFocus',\n  autoplay: 'autoPlay',\n  autosave: 'autoSave',\n  capture: 'capture',\n  cellpadding: 'cellPadding',\n  cellspacing: 'cellSpacing',\n  challenge: 'challenge',\n  charset: 'charSet',\n  checked: 'checked',\n  children: 'children',\n  cite: 'cite',\n  class: 'className',\n  classid: 'classID',\n  classname: 'className',\n  cols: 'cols',\n  colspan: 'colSpan',\n  content: 'content',\n  contenteditable: 'contentEditable',\n  contextmenu: 'contextMenu',\n  controls: 'controls',\n  controlslist: 'controlsList',\n  coords: 'coords',\n  crossorigin: 'crossOrigin',\n  dangerouslysetinnerhtml: 'dangerouslySetInnerHTML',\n  data: 'data',\n  datetime: 'dateTime',\n  default: 'default',\n  defaultchecked: 'defaultChecked',\n  defaultvalue: 'defaultValue',\n  defer: 'defer',\n  dir: 'dir',\n  disabled: 'disabled',\n  download: 'download',\n  draggable: 'draggable',\n  enctype: 'encType',\n  for: 'htmlFor',\n  form: 'form',\n  formmethod: 'formMethod',\n  formaction: 'formAction',\n  formenctype: 'formEncType',\n  formnovalidate: 'formNoValidate',\n  formtarget: 'formTarget',\n  frameborder: 'frameBorder',\n  headers: 'headers',\n  height: 'height',\n  hidden: 'hidden',\n  high: 'high',\n  href: 'href',\n  hreflang: 'hrefLang',\n  htmlfor: 'htmlFor',\n  httpequiv: 'httpEquiv',\n  'http-equiv': 'httpEquiv',\n  icon: 'icon',\n  id: 'id',\n  innerhtml: 'innerHTML',\n  inputmode: 'inputMode',\n  integrity: 'integrity',\n  is: 'is',\n  itemid: 'itemID',\n  itemprop: 'itemProp',\n  itemref: 'itemRef',\n  itemscope: 'itemScope',\n  itemtype: 'itemType',\n  keyparams: 'keyParams',\n  keytype: 'keyType',\n  kind: 'kind',\n  label: 'label',\n  lang: 'lang',\n  list: 'list',\n  loop: 'loop',\n  low: 'low',\n  manifest: 'manifest',\n  marginwidth: 'marginWidth',\n  marginheight: 'marginHeight',\n  max: 'max',\n  maxlength: 'maxLength',\n  media: 'media',\n  mediagroup: 'mediaGroup',\n  method: 'method',\n  min: 'min',\n  minlength: 'minLength',\n  multiple: 'multiple',\n  muted: 'muted',\n  name: 'name',\n  nomodule: 'noModule',\n  nonce: 'nonce',\n  novalidate: 'noValidate',\n  open: 'open',\n  optimum: 'optimum',\n  pattern: 'pattern',\n  placeholder: 'placeholder',\n  playsinline: 'playsInline',\n  poster: 'poster',\n  preload: 'preload',\n  profile: 'profile',\n  radiogroup: 'radioGroup',\n  readonly: 'readOnly',\n  referrerpolicy: 'referrerPolicy',\n  rel: 'rel',\n  required: 'required',\n  reversed: 'reversed',\n  role: 'role',\n  rows: 'rows',\n  rowspan: 'rowSpan',\n  sandbox: 'sandbox',\n  scope: 'scope',\n  scoped: 'scoped',\n  scrolling: 'scrolling',\n  seamless: 'seamless',\n  selected: 'selected',\n  shape: 'shape',\n  size: 'size',\n  sizes: 'sizes',\n  span: 'span',\n  spellcheck: 'spellCheck',\n  src: 'src',\n  srcdoc: 'srcDoc',\n  srclang: 'srcLang',\n  srcset: 'srcSet',\n  start: 'start',\n  step: 'step',\n  style: 'style',\n  summary: 'summary',\n  tabindex: 'tabIndex',\n  target: 'target',\n  title: 'title',\n  type: 'type',\n  usemap: 'useMap',\n  value: 'value',\n  width: 'width',\n  wmode: 'wmode',\n  wrap: 'wrap',\n\n  // SVG\n  about: 'about',\n  accentheight: 'accentHeight',\n  'accent-height': 'accentHeight',\n  accumulate: 'accumulate',\n  additive: 'additive',\n  alignmentbaseline: 'alignmentBaseline',\n  'alignment-baseline': 'alignmentBaseline',\n  allowreorder: 'allowReorder',\n  alphabetic: 'alphabetic',\n  amplitude: 'amplitude',\n  arabicform: 'arabicForm',\n  'arabic-form': 'arabicForm',\n  ascent: 'ascent',\n  attributename: 'attributeName',\n  attributetype: 'attributeType',\n  autoreverse: 'autoReverse',\n  azimuth: 'azimuth',\n  basefrequency: 'baseFrequency',\n  baselineshift: 'baselineShift',\n  'baseline-shift': 'baselineShift',\n  baseprofile: 'baseProfile',\n  bbox: 'bbox',\n  begin: 'begin',\n  bias: 'bias',\n  by: 'by',\n  calcmode: 'calcMode',\n  capheight: 'capHeight',\n  'cap-height': 'capHeight',\n  clip: 'clip',\n  clippath: 'clipPath',\n  'clip-path': 'clipPath',\n  clippathunits: 'clipPathUnits',\n  cliprule: 'clipRule',\n  'clip-rule': 'clipRule',\n  color: 'color',\n  colorinterpolation: 'colorInterpolation',\n  'color-interpolation': 'colorInterpolation',\n  colorinterpolationfilters: 'colorInterpolationFilters',\n  'color-interpolation-filters': 'colorInterpolationFilters',\n  colorprofile: 'colorProfile',\n  'color-profile': 'colorProfile',\n  colorrendering: 'colorRendering',\n  'color-rendering': 'colorRendering',\n  contentscripttype: 'contentScriptType',\n  contentstyletype: 'contentStyleType',\n  cursor: 'cursor',\n  cx: 'cx',\n  cy: 'cy',\n  d: 'd',\n  datatype: 'datatype',\n  decelerate: 'decelerate',\n  descent: 'descent',\n  diffuseconstant: 'diffuseConstant',\n  direction: 'direction',\n  display: 'display',\n  divisor: 'divisor',\n  dominantbaseline: 'dominantBaseline',\n  'dominant-baseline': 'dominantBaseline',\n  dur: 'dur',\n  dx: 'dx',\n  dy: 'dy',\n  edgemode: 'edgeMode',\n  elevation: 'elevation',\n  enablebackground: 'enableBackground',\n  'enable-background': 'enableBackground',\n  end: 'end',\n  exponent: 'exponent',\n  externalresourcesrequired: 'externalResourcesRequired',\n  fill: 'fill',\n  fillopacity: 'fillOpacity',\n  'fill-opacity': 'fillOpacity',\n  fillrule: 'fillRule',\n  'fill-rule': 'fillRule',\n  filter: 'filter',\n  filterres: 'filterRes',\n  filterunits: 'filterUnits',\n  floodopacity: 'floodOpacity',\n  'flood-opacity': 'floodOpacity',\n  floodcolor: 'floodColor',\n  'flood-color': 'floodColor',\n  focusable: 'focusable',\n  fontfamily: 'fontFamily',\n  'font-family': 'fontFamily',\n  fontsize: 'fontSize',\n  'font-size': 'fontSize',\n  fontsizeadjust: 'fontSizeAdjust',\n  'font-size-adjust': 'fontSizeAdjust',\n  fontstretch: 'fontStretch',\n  'font-stretch': 'fontStretch',\n  fontstyle: 'fontStyle',\n  'font-style': 'fontStyle',\n  fontvariant: 'fontVariant',\n  'font-variant': 'fontVariant',\n  fontweight: 'fontWeight',\n  'font-weight': 'fontWeight',\n  format: 'format',\n  from: 'from',\n  fx: 'fx',\n  fy: 'fy',\n  g1: 'g1',\n  g2: 'g2',\n  glyphname: 'glyphName',\n  'glyph-name': 'glyphName',\n  glyphorientationhorizontal: 'glyphOrientationHorizontal',\n  'glyph-orientation-horizontal': 'glyphOrientationHorizontal',\n  glyphorientationvertical: 'glyphOrientationVertical',\n  'glyph-orientation-vertical': 'glyphOrientationVertical',\n  glyphref: 'glyphRef',\n  gradienttransform: 'gradientTransform',\n  gradientunits: 'gradientUnits',\n  hanging: 'hanging',\n  horizadvx: 'horizAdvX',\n  'horiz-adv-x': 'horizAdvX',\n  horizoriginx: 'horizOriginX',\n  'horiz-origin-x': 'horizOriginX',\n  ideographic: 'ideographic',\n  imagerendering: 'imageRendering',\n  'image-rendering': 'imageRendering',\n  in2: 'in2',\n  in: 'in',\n  inlist: 'inlist',\n  intercept: 'intercept',\n  k1: 'k1',\n  k2: 'k2',\n  k3: 'k3',\n  k4: 'k4',\n  k: 'k',\n  kernelmatrix: 'kernelMatrix',\n  kernelunitlength: 'kernelUnitLength',\n  kerning: 'kerning',\n  keypoints: 'keyPoints',\n  keysplines: 'keySplines',\n  keytimes: 'keyTimes',\n  lengthadjust: 'lengthAdjust',\n  letterspacing: 'letterSpacing',\n  'letter-spacing': 'letterSpacing',\n  lightingcolor: 'lightingColor',\n  'lighting-color': 'lightingColor',\n  limitingconeangle: 'limitingConeAngle',\n  local: 'local',\n  markerend: 'markerEnd',\n  'marker-end': 'markerEnd',\n  markerheight: 'markerHeight',\n  markermid: 'markerMid',\n  'marker-mid': 'markerMid',\n  markerstart: 'markerStart',\n  'marker-start': 'markerStart',\n  markerunits: 'markerUnits',\n  markerwidth: 'markerWidth',\n  mask: 'mask',\n  maskcontentunits: 'maskContentUnits',\n  maskunits: 'maskUnits',\n  mathematical: 'mathematical',\n  mode: 'mode',\n  numoctaves: 'numOctaves',\n  offset: 'offset',\n  opacity: 'opacity',\n  operator: 'operator',\n  order: 'order',\n  orient: 'orient',\n  orientation: 'orientation',\n  origin: 'origin',\n  overflow: 'overflow',\n  overlineposition: 'overlinePosition',\n  'overline-position': 'overlinePosition',\n  overlinethickness: 'overlineThickness',\n  'overline-thickness': 'overlineThickness',\n  paintorder: 'paintOrder',\n  'paint-order': 'paintOrder',\n  panose1: 'panose1',\n  'panose-1': 'panose1',\n  pathlength: 'pathLength',\n  patterncontentunits: 'patternContentUnits',\n  patterntransform: 'patternTransform',\n  patternunits: 'patternUnits',\n  pointerevents: 'pointerEvents',\n  'pointer-events': 'pointerEvents',\n  points: 'points',\n  pointsatx: 'pointsAtX',\n  pointsaty: 'pointsAtY',\n  pointsatz: 'pointsAtZ',\n  prefix: 'prefix',\n  preservealpha: 'preserveAlpha',\n  preserveaspectratio: 'preserveAspectRatio',\n  primitiveunits: 'primitiveUnits',\n  property: 'property',\n  r: 'r',\n  radius: 'radius',\n  refx: 'refX',\n  refy: 'refY',\n  renderingintent: 'renderingIntent',\n  'rendering-intent': 'renderingIntent',\n  repeatcount: 'repeatCount',\n  repeatdur: 'repeatDur',\n  requiredextensions: 'requiredExtensions',\n  requiredfeatures: 'requiredFeatures',\n  resource: 'resource',\n  restart: 'restart',\n  result: 'result',\n  results: 'results',\n  rotate: 'rotate',\n  rx: 'rx',\n  ry: 'ry',\n  scale: 'scale',\n  security: 'security',\n  seed: 'seed',\n  shaperendering: 'shapeRendering',\n  'shape-rendering': 'shapeRendering',\n  slope: 'slope',\n  spacing: 'spacing',\n  specularconstant: 'specularConstant',\n  specularexponent: 'specularExponent',\n  speed: 'speed',\n  spreadmethod: 'spreadMethod',\n  startoffset: 'startOffset',\n  stddeviation: 'stdDeviation',\n  stemh: 'stemh',\n  stemv: 'stemv',\n  stitchtiles: 'stitchTiles',\n  stopcolor: 'stopColor',\n  'stop-color': 'stopColor',\n  stopopacity: 'stopOpacity',\n  'stop-opacity': 'stopOpacity',\n  strikethroughposition: 'strikethroughPosition',\n  'strikethrough-position': 'strikethroughPosition',\n  strikethroughthickness: 'strikethroughThickness',\n  'strikethrough-thickness': 'strikethroughThickness',\n  string: 'string',\n  stroke: 'stroke',\n  strokedasharray: 'strokeDasharray',\n  'stroke-dasharray': 'strokeDasharray',\n  strokedashoffset: 'strokeDashoffset',\n  'stroke-dashoffset': 'strokeDashoffset',\n  strokelinecap: 'strokeLinecap',\n  'stroke-linecap': 'strokeLinecap',\n  strokelinejoin: 'strokeLinejoin',\n  'stroke-linejoin': 'strokeLinejoin',\n  strokemiterlimit: 'strokeMiterlimit',\n  'stroke-miterlimit': 'strokeMiterlimit',\n  strokewidth: 'strokeWidth',\n  'stroke-width': 'strokeWidth',\n  strokeopacity: 'strokeOpacity',\n  'stroke-opacity': 'strokeOpacity',\n  suppresscontenteditablewarning: 'suppressContentEditableWarning',\n  suppresshydrationwarning: 'suppressHydrationWarning',\n  surfacescale: 'surfaceScale',\n  systemlanguage: 'systemLanguage',\n  tablevalues: 'tableValues',\n  targetx: 'targetX',\n  targety: 'targetY',\n  textanchor: 'textAnchor',\n  'text-anchor': 'textAnchor',\n  textdecoration: 'textDecoration',\n  'text-decoration': 'textDecoration',\n  textlength: 'textLength',\n  textrendering: 'textRendering',\n  'text-rendering': 'textRendering',\n  to: 'to',\n  transform: 'transform',\n  typeof: 'typeof',\n  u1: 'u1',\n  u2: 'u2',\n  underlineposition: 'underlinePosition',\n  'underline-position': 'underlinePosition',\n  underlinethickness: 'underlineThickness',\n  'underline-thickness': 'underlineThickness',\n  unicode: 'unicode',\n  unicodebidi: 'unicodeBidi',\n  'unicode-bidi': 'unicodeBidi',\n  unicoderange: 'unicodeRange',\n  'unicode-range': 'unicodeRange',\n  unitsperem: 'unitsPerEm',\n  'units-per-em': 'unitsPerEm',\n  unselectable: 'unselectable',\n  valphabetic: 'vAlphabetic',\n  'v-alphabetic': 'vAlphabetic',\n  values: 'values',\n  vectoreffect: 'vectorEffect',\n  'vector-effect': 'vectorEffect',\n  version: 'version',\n  vertadvy: 'vertAdvY',\n  'vert-adv-y': 'vertAdvY',\n  vertoriginx: 'vertOriginX',\n  'vert-origin-x': 'vertOriginX',\n  vertoriginy: 'vertOriginY',\n  'vert-origin-y': 'vertOriginY',\n  vhanging: 'vHanging',\n  'v-hanging': 'vHanging',\n  videographic: 'vIdeographic',\n  'v-ideographic': 'vIdeographic',\n  viewbox: 'viewBox',\n  viewtarget: 'viewTarget',\n  visibility: 'visibility',\n  vmathematical: 'vMathematical',\n  'v-mathematical': 'vMathematical',\n  vocab: 'vocab',\n  widths: 'widths',\n  wordspacing: 'wordSpacing',\n  'word-spacing': 'wordSpacing',\n  writingmode: 'writingMode',\n  'writing-mode': 'writingMode',\n  x1: 'x1',\n  x2: 'x2',\n  x: 'x',\n  xchannelselector: 'xChannelSelector',\n  xheight: 'xHeight',\n  'x-height': 'xHeight',\n  xlinkactuate: 'xlinkActuate',\n  'xlink:actuate': 'xlinkActuate',\n  xlinkarcrole: 'xlinkArcrole',\n  'xlink:arcrole': 'xlinkArcrole',\n  xlinkhref: 'xlinkHref',\n  'xlink:href': 'xlinkHref',\n  xlinkrole: 'xlinkRole',\n  'xlink:role': 'xlinkRole',\n  xlinkshow: 'xlinkShow',\n  'xlink:show': 'xlinkShow',\n  xlinktitle: 'xlinkTitle',\n  'xlink:title': 'xlinkTitle',\n  xlinktype: 'xlinkType',\n  'xlink:type': 'xlinkType',\n  xmlbase: 'xmlBase',\n  'xml:base': 'xmlBase',\n  xmllang: 'xmlLang',\n  'xml:lang': 'xmlLang',\n  xmlns: 'xmlns',\n  'xml:space': 'xmlSpace',\n  xmlnsxlink: 'xmlnsXlink',\n  'xmlns:xlink': 'xmlnsXlink',\n  xmlspace: 'xmlSpace',\n  y1: 'y1',\n  y2: 'y2',\n  y: 'y',\n  ychannelselector: 'yChannelSelector',\n  z: 'z',\n  zoomandpan: 'zoomAndPan'\n};\n\nvar ariaProperties = {\n  'aria-current': 0, // state\n  'aria-details': 0,\n  'aria-disabled': 0, // state\n  'aria-hidden': 0, // state\n  'aria-invalid': 0, // state\n  'aria-keyshortcuts': 0,\n  'aria-label': 0,\n  'aria-roledescription': 0,\n  // Widget Attributes\n  'aria-autocomplete': 0,\n  'aria-checked': 0,\n  'aria-expanded': 0,\n  'aria-haspopup': 0,\n  'aria-level': 0,\n  'aria-modal': 0,\n  'aria-multiline': 0,\n  'aria-multiselectable': 0,\n  'aria-orientation': 0,\n  'aria-placeholder': 0,\n  'aria-pressed': 0,\n  'aria-readonly': 0,\n  'aria-required': 0,\n  'aria-selected': 0,\n  'aria-sort': 0,\n  'aria-valuemax': 0,\n  'aria-valuemin': 0,\n  'aria-valuenow': 0,\n  'aria-valuetext': 0,\n  // Live Region Attributes\n  'aria-atomic': 0,\n  'aria-busy': 0,\n  'aria-live': 0,\n  'aria-relevant': 0,\n  // Drag-and-Drop Attributes\n  'aria-dropeffect': 0,\n  'aria-grabbed': 0,\n  // Relationship Attributes\n  'aria-activedescendant': 0,\n  'aria-colcount': 0,\n  'aria-colindex': 0,\n  'aria-colspan': 0,\n  'aria-controls': 0,\n  'aria-describedby': 0,\n  'aria-errormessage': 0,\n  'aria-flowto': 0,\n  'aria-labelledby': 0,\n  'aria-owns': 0,\n  'aria-posinset': 0,\n  'aria-rowcount': 0,\n  'aria-rowindex': 0,\n  'aria-rowspan': 0,\n  'aria-setsize': 0\n};\n\nvar warnedProperties = {};\nvar rARIA = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar rARIACamel = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\nvar hasOwnProperty$2 = Object.prototype.hasOwnProperty;\n\nfunction validateProperty(tagName, name) {\n  if (hasOwnProperty$2.call(warnedProperties, name) && warnedProperties[name]) {\n    return true;\n  }\n\n  if (rARIACamel.test(name)) {\n    var ariaName = 'aria-' + name.slice(4).toLowerCase();\n    var correctName = ariaProperties.hasOwnProperty(ariaName) ? ariaName : null;\n\n    // If this is an aria-* attribute, but is not listed in the known DOM\n    // DOM properties, then it is an invalid aria-* attribute.\n    if (correctName == null) {\n      warning$1(false, 'Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.', name);\n      warnedProperties[name] = true;\n      return true;\n    }\n    // aria-* attributes should be lowercase; suggest the lowercase version.\n    if (name !== correctName) {\n      warning$1(false, 'Invalid ARIA attribute `%s`. Did you mean `%s`?', name, correctName);\n      warnedProperties[name] = true;\n      return true;\n    }\n  }\n\n  if (rARIA.test(name)) {\n    var lowerCasedName = name.toLowerCase();\n    var standardName = ariaProperties.hasOwnProperty(lowerCasedName) ? lowerCasedName : null;\n\n    // If this is an aria-* attribute, but is not listed in the known DOM\n    // DOM properties, then it is an invalid aria-* attribute.\n    if (standardName == null) {\n      warnedProperties[name] = true;\n      return false;\n    }\n    // aria-* attributes should be lowercase; suggest the lowercase version.\n    if (name !== standardName) {\n      warning$1(false, 'Unknown ARIA attribute `%s`. Did you mean `%s`?', name, standardName);\n      warnedProperties[name] = true;\n      return true;\n    }\n  }\n\n  return true;\n}\n\nfunction warnInvalidARIAProps(type, props) {\n  var invalidProps = [];\n\n  for (var key in props) {\n    var isValid = validateProperty(type, key);\n    if (!isValid) {\n      invalidProps.push(key);\n    }\n  }\n\n  var unknownPropString = invalidProps.map(function (prop) {\n    return '`' + prop + '`';\n  }).join(', ');\n\n  if (invalidProps.length === 1) {\n    warning$1(false, 'Invalid aria prop %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop', unknownPropString, type);\n  } else if (invalidProps.length > 1) {\n    warning$1(false, 'Invalid aria props %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop', unknownPropString, type);\n  }\n}\n\nfunction validateProperties(type, props) {\n  if (isCustomComponent(type, props)) {\n    return;\n  }\n  warnInvalidARIAProps(type, props);\n}\n\nvar didWarnValueNull = false;\n\nfunction validateProperties$1(type, props) {\n  if (type !== 'input' && type !== 'textarea' && type !== 'select') {\n    return;\n  }\n\n  if (props != null && props.value === null && !didWarnValueNull) {\n    didWarnValueNull = true;\n    if (type === 'select' && props.multiple) {\n      warning$1(false, '`value` prop on `%s` should not be null. ' + 'Consider using an empty array when `multiple` is set to `true` ' + 'to clear the component or `undefined` for uncontrolled components.', type);\n    } else {\n      warning$1(false, '`value` prop on `%s` should not be null. ' + 'Consider using an empty string to clear the component or `undefined` ' + 'for uncontrolled components.', type);\n    }\n  }\n}\n\nvar validateProperty$1 = function () {};\n\n{\n  var warnedProperties$1 = {};\n  var _hasOwnProperty = Object.prototype.hasOwnProperty;\n  var EVENT_NAME_REGEX = /^on./;\n  var INVALID_EVENT_NAME_REGEX = /^on[^A-Z]/;\n  var rARIA$1 = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\n  var rARIACamel$1 = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\n  validateProperty$1 = function (tagName, name, value, canUseEventSystem) {\n    if (_hasOwnProperty.call(warnedProperties$1, name) && warnedProperties$1[name]) {\n      return true;\n    }\n\n    var lowerCasedName = name.toLowerCase();\n    if (lowerCasedName === 'onfocusin' || lowerCasedName === 'onfocusout') {\n      warning$1(false, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.');\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    // We can't rely on the event system being injected on the server.\n    if (canUseEventSystem) {\n      if (registrationNameModules.hasOwnProperty(name)) {\n        return true;\n      }\n      var registrationName = possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? possibleRegistrationNames[lowerCasedName] : null;\n      if (registrationName != null) {\n        warning$1(false, 'Invalid event handler property `%s`. Did you mean `%s`?', name, registrationName);\n        warnedProperties$1[name] = true;\n        return true;\n      }\n      if (EVENT_NAME_REGEX.test(name)) {\n        warning$1(false, 'Unknown event handler property `%s`. It will be ignored.', name);\n        warnedProperties$1[name] = true;\n        return true;\n      }\n    } else if (EVENT_NAME_REGEX.test(name)) {\n      // If no event plugins have been injected, we are in a server environment.\n      // So we can't tell if the event name is correct for sure, but we can filter\n      // out known bad ones like `onclick`. We can't suggest a specific replacement though.\n      if (INVALID_EVENT_NAME_REGEX.test(name)) {\n        warning$1(false, 'Invalid event handler property `%s`. ' + 'React events use the camelCase naming convention, for example `onClick`.', name);\n      }\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    // Let the ARIA attribute hook validate ARIA attributes\n    if (rARIA$1.test(name) || rARIACamel$1.test(name)) {\n      return true;\n    }\n\n    if (lowerCasedName === 'innerhtml') {\n      warning$1(false, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.');\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (lowerCasedName === 'aria') {\n      warning$1(false, 'The `aria` attribute is reserved for future use in React. ' + 'Pass individual `aria-` attributes instead.');\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (lowerCasedName === 'is' && value !== null && value !== undefined && typeof value !== 'string') {\n      warning$1(false, 'Received a `%s` for a string attribute `is`. If this is expected, cast ' + 'the value to a string.', typeof value);\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (typeof value === 'number' && isNaN(value)) {\n      warning$1(false, 'Received NaN for the `%s` attribute. If this is expected, cast ' + 'the value to a string.', name);\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    var propertyInfo = getPropertyInfo(name);\n    var isReserved = propertyInfo !== null && propertyInfo.type === RESERVED;\n\n    // Known attributes should match the casing specified in the property config.\n    if (possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n      var standardName = possibleStandardNames[lowerCasedName];\n      if (standardName !== name) {\n        warning$1(false, 'Invalid DOM property `%s`. Did you mean `%s`?', name, standardName);\n        warnedProperties$1[name] = true;\n        return true;\n      }\n    } else if (!isReserved && name !== lowerCasedName) {\n      // Unknown attributes should have lowercase casing since that's how they\n      // will be cased anyway with server rendering.\n      warning$1(false, 'React does not recognize the `%s` prop on a DOM element. If you ' + 'intentionally want it to appear in the DOM as a custom ' + 'attribute, spell it as lowercase `%s` instead. ' + 'If you accidentally passed it from a parent component, remove ' + 'it from the DOM element.', name, lowerCasedName);\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (typeof value === 'boolean' && shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) {\n      if (value) {\n        warning$1(false, 'Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.', value, name, name, value, name);\n      } else {\n        warning$1(false, 'Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', value, name, name, value, name, name, name);\n      }\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    // Now that we've validated casing, do not validate\n    // data types for reserved props\n    if (isReserved) {\n      return true;\n    }\n\n    // Warn when a known attribute is a bad type\n    if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) {\n      warnedProperties$1[name] = true;\n      return false;\n    }\n\n    // Warn when passing the strings 'false' or 'true' into a boolean prop\n    if ((value === 'false' || value === 'true') && propertyInfo !== null && propertyInfo.type === BOOLEAN) {\n      warning$1(false, 'Received the string `%s` for the boolean attribute `%s`. ' + '%s ' + 'Did you mean %s={%s}?', value, name, value === 'false' ? 'The browser will interpret it as a truthy value.' : 'Although this works, it will not work as expected if you pass the string \"false\".', name, value);\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    return true;\n  };\n}\n\nvar warnUnknownProperties = function (type, props, canUseEventSystem) {\n  var unknownProps = [];\n  for (var key in props) {\n    var isValid = validateProperty$1(type, key, props[key], canUseEventSystem);\n    if (!isValid) {\n      unknownProps.push(key);\n    }\n  }\n\n  var unknownPropString = unknownProps.map(function (prop) {\n    return '`' + prop + '`';\n  }).join(', ');\n  if (unknownProps.length === 1) {\n    warning$1(false, 'Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior', unknownPropString, type);\n  } else if (unknownProps.length > 1) {\n    warning$1(false, 'Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior', unknownPropString, type);\n  }\n};\n\nfunction validateProperties$2(type, props, canUseEventSystem) {\n  if (isCustomComponent(type, props)) {\n    return;\n  }\n  warnUnknownProperties(type, props, canUseEventSystem);\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar didWarnInvalidHydration = false;\nvar didWarnShadyDOM = false;\n\nvar DANGEROUSLY_SET_INNER_HTML = 'dangerouslySetInnerHTML';\nvar SUPPRESS_CONTENT_EDITABLE_WARNING = 'suppressContentEditableWarning';\nvar SUPPRESS_HYDRATION_WARNING$1 = 'suppressHydrationWarning';\nvar AUTOFOCUS = 'autoFocus';\nvar CHILDREN = 'children';\nvar STYLE = 'style';\nvar HTML = '__html';\n\nvar HTML_NAMESPACE = Namespaces.html;\n\n\nvar warnedUnknownTags = void 0;\nvar suppressHydrationWarning = void 0;\n\nvar validatePropertiesInDevelopment = void 0;\nvar warnForTextDifference = void 0;\nvar warnForPropDifference = void 0;\nvar warnForExtraAttributes = void 0;\nvar warnForInvalidEventListener = void 0;\nvar canDiffStyleForHydrationWarning = void 0;\n\nvar normalizeMarkupForTextOrAttribute = void 0;\nvar normalizeHTML = void 0;\n\n{\n  warnedUnknownTags = {\n    // Chrome is the only major browser not shipping <time>. But as of July\n    // 2017 it intends to ship it due to widespread usage. We intentionally\n    // *don't* warn for <time> even if it's unrecognized by Chrome because\n    // it soon will be, and many apps have been using it anyway.\n    time: true,\n    // There are working polyfills for <dialog>. Let people use it.\n    dialog: true,\n    // Electron ships a custom <webview> tag to display external web content in\n    // an isolated frame and process.\n    // This tag is not present in non Electron environments such as JSDom which\n    // is often used for testing purposes.\n    // @see https://electronjs.org/docs/api/webview-tag\n    webview: true\n  };\n\n  validatePropertiesInDevelopment = function (type, props) {\n    validateProperties(type, props);\n    validateProperties$1(type, props);\n    validateProperties$2(type, props, /* canUseEventSystem */true);\n  };\n\n  // IE 11 parses & normalizes the style attribute as opposed to other\n  // browsers. It adds spaces and sorts the properties in some\n  // non-alphabetical order. Handling that would require sorting CSS\n  // properties in the client & server versions or applying\n  // `expectedStyle` to a temporary DOM node to read its `style` attribute\n  // normalized. Since it only affects IE, we're skipping style warnings\n  // in that browser completely in favor of doing all that work.\n  // See https://github.com/facebook/react/issues/11807\n  canDiffStyleForHydrationWarning = canUseDOM && !document.documentMode;\n\n  // HTML parsing normalizes CR and CRLF to LF.\n  // It also can turn \\u0000 into \\uFFFD inside attributes.\n  // https://www.w3.org/TR/html5/single-page.html#preprocessing-the-input-stream\n  // If we have a mismatch, it might be caused by that.\n  // We will still patch up in this case but not fire the warning.\n  var NORMALIZE_NEWLINES_REGEX = /\\r\\n?/g;\n  var NORMALIZE_NULL_AND_REPLACEMENT_REGEX = /\\u0000|\\uFFFD/g;\n\n  normalizeMarkupForTextOrAttribute = function (markup) {\n    var markupString = typeof markup === 'string' ? markup : '' + markup;\n    return markupString.replace(NORMALIZE_NEWLINES_REGEX, '\\n').replace(NORMALIZE_NULL_AND_REPLACEMENT_REGEX, '');\n  };\n\n  warnForTextDifference = function (serverText, clientText) {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    var normalizedClientText = normalizeMarkupForTextOrAttribute(clientText);\n    var normalizedServerText = normalizeMarkupForTextOrAttribute(serverText);\n    if (normalizedServerText === normalizedClientText) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warningWithoutStack$1(false, 'Text content did not match. Server: \"%s\" Client: \"%s\"', normalizedServerText, normalizedClientText);\n  };\n\n  warnForPropDifference = function (propName, serverValue, clientValue) {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    var normalizedClientValue = normalizeMarkupForTextOrAttribute(clientValue);\n    var normalizedServerValue = normalizeMarkupForTextOrAttribute(serverValue);\n    if (normalizedServerValue === normalizedClientValue) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warningWithoutStack$1(false, 'Prop `%s` did not match. Server: %s Client: %s', propName, JSON.stringify(normalizedServerValue), JSON.stringify(normalizedClientValue));\n  };\n\n  warnForExtraAttributes = function (attributeNames) {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    var names = [];\n    attributeNames.forEach(function (name) {\n      names.push(name);\n    });\n    warningWithoutStack$1(false, 'Extra attributes from the server: %s', names);\n  };\n\n  warnForInvalidEventListener = function (registrationName, listener) {\n    if (listener === false) {\n      warning$1(false, 'Expected `%s` listener to be a function, instead got `false`.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', registrationName, registrationName, registrationName);\n    } else {\n      warning$1(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener);\n    }\n  };\n\n  // Parse the HTML and read it back to normalize the HTML string so that it\n  // can be used for comparison.\n  normalizeHTML = function (parent, html) {\n    // We could have created a separate document here to avoid\n    // re-initializing custom elements if they exist. But this breaks\n    // how <noscript> is being handled. So we use the same document.\n    // See the discussion in https://github.com/facebook/react/pull/11157.\n    var testElement = parent.namespaceURI === HTML_NAMESPACE ? parent.ownerDocument.createElement(parent.tagName) : parent.ownerDocument.createElementNS(parent.namespaceURI, parent.tagName);\n    testElement.innerHTML = html;\n    return testElement.innerHTML;\n  };\n}\n\nfunction ensureListeningTo(rootContainerElement, registrationName) {\n  var isDocumentOrFragment = rootContainerElement.nodeType === DOCUMENT_NODE || rootContainerElement.nodeType === DOCUMENT_FRAGMENT_NODE;\n  var doc = isDocumentOrFragment ? rootContainerElement : rootContainerElement.ownerDocument;\n  listenTo(registrationName, doc);\n}\n\nfunction getOwnerDocumentFromRootContainer(rootContainerElement) {\n  return rootContainerElement.nodeType === DOCUMENT_NODE ? rootContainerElement : rootContainerElement.ownerDocument;\n}\n\nfunction noop() {}\n\nfunction trapClickOnNonInteractiveElement(node) {\n  // Mobile Safari does not fire properly bubble click events on\n  // non-interactive elements, which means delegated click listeners do not\n  // fire. The workaround for this bug involves attaching an empty click\n  // listener on the target node.\n  // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n  // Just set it using the onclick property so that we don't have to manage any\n  // bookkeeping for it. Not sure if we need to clear it when the listener is\n  // removed.\n  // TODO: Only do this for the relevant Safaris maybe?\n  node.onclick = noop;\n}\n\nfunction setInitialDOMProperties(tag, domElement, rootContainerElement, nextProps, isCustomComponentTag) {\n  for (var propKey in nextProps) {\n    if (!nextProps.hasOwnProperty(propKey)) {\n      continue;\n    }\n    var nextProp = nextProps[propKey];\n    if (propKey === STYLE) {\n      {\n        if (nextProp) {\n          // Freeze the next style object so that we can assume it won't be\n          // mutated. We have already warned for this in the past.\n          Object.freeze(nextProp);\n        }\n      }\n      // Relies on `updateStylesByID` not mutating `styleUpdates`.\n      setValueForStyles(domElement, nextProp);\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n      var nextHtml = nextProp ? nextProp[HTML] : undefined;\n      if (nextHtml != null) {\n        setInnerHTML(domElement, nextHtml);\n      }\n    } else if (propKey === CHILDREN) {\n      if (typeof nextProp === 'string') {\n        // Avoid setting initial textContent when the text is empty. In IE11 setting\n        // textContent on a <textarea> will cause the placeholder to not\n        // show within the <textarea> until it has been focused and blurred again.\n        // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n        var canSetTextContent = tag !== 'textarea' || nextProp !== '';\n        if (canSetTextContent) {\n          setTextContent(domElement, nextProp);\n        }\n      } else if (typeof nextProp === 'number') {\n        setTextContent(domElement, '' + nextProp);\n      }\n    } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n      // Noop\n    } else if (propKey === AUTOFOCUS) {\n      // We polyfill it separately on the client during commit.\n      // We blacklist it here rather than in the property list because we emit it in SSR.\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      if (nextProp != null) {\n        if (true && typeof nextProp !== 'function') {\n          warnForInvalidEventListener(propKey, nextProp);\n        }\n        ensureListeningTo(rootContainerElement, propKey);\n      }\n    } else if (nextProp != null) {\n      setValueForProperty(domElement, propKey, nextProp, isCustomComponentTag);\n    }\n  }\n}\n\nfunction updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag) {\n  // TODO: Handle wasCustomComponentTag\n  for (var i = 0; i < updatePayload.length; i += 2) {\n    var propKey = updatePayload[i];\n    var propValue = updatePayload[i + 1];\n    if (propKey === STYLE) {\n      setValueForStyles(domElement, propValue);\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n      setInnerHTML(domElement, propValue);\n    } else if (propKey === CHILDREN) {\n      setTextContent(domElement, propValue);\n    } else {\n      setValueForProperty(domElement, propKey, propValue, isCustomComponentTag);\n    }\n  }\n}\n\nfunction createElement(type, props, rootContainerElement, parentNamespace) {\n  var isCustomComponentTag = void 0;\n\n  // We create tags in the namespace of their parent container, except HTML\n  // tags get no namespace.\n  var ownerDocument = getOwnerDocumentFromRootContainer(rootContainerElement);\n  var domElement = void 0;\n  var namespaceURI = parentNamespace;\n  if (namespaceURI === HTML_NAMESPACE) {\n    namespaceURI = getIntrinsicNamespace(type);\n  }\n  if (namespaceURI === HTML_NAMESPACE) {\n    {\n      isCustomComponentTag = isCustomComponent(type, props);\n      // Should this check be gated by parent namespace? Not sure we want to\n      // allow <SVG> or <mATH>.\n      !(isCustomComponentTag || type === type.toLowerCase()) ? warning$1(false, '<%s /> is using incorrect casing. ' + 'Use PascalCase for React components, ' + 'or lowercase for HTML elements.', type) : void 0;\n    }\n\n    if (type === 'script') {\n      // Create the script via .innerHTML so its \"parser-inserted\" flag is\n      // set to true and it does not execute\n      var div = ownerDocument.createElement('div');\n      div.innerHTML = '<script><' + '/script>'; // eslint-disable-line\n      // This is guaranteed to yield a script element.\n      var firstChild = div.firstChild;\n      domElement = div.removeChild(firstChild);\n    } else if (typeof props.is === 'string') {\n      // $FlowIssue `createElement` should be updated for Web Components\n      domElement = ownerDocument.createElement(type, { is: props.is });\n    } else {\n      // Separate else branch instead of using `props.is || undefined` above because of a Firefox bug.\n      // See discussion in https://github.com/facebook/react/pull/6896\n      // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n      domElement = ownerDocument.createElement(type);\n      // Normally attributes are assigned in `setInitialDOMProperties`, however the `multiple`\n      // attribute on `select`s needs to be added before `option`s are inserted. This prevents\n      // a bug where the `select` does not scroll to the correct option because singular\n      // `select` elements automatically pick the first item.\n      // See https://github.com/facebook/react/issues/13222\n      if (type === 'select' && props.multiple) {\n        var node = domElement;\n        node.multiple = true;\n      }\n    }\n  } else {\n    domElement = ownerDocument.createElementNS(namespaceURI, type);\n  }\n\n  {\n    if (namespaceURI === HTML_NAMESPACE) {\n      if (!isCustomComponentTag && Object.prototype.toString.call(domElement) === '[object HTMLUnknownElement]' && !Object.prototype.hasOwnProperty.call(warnedUnknownTags, type)) {\n        warnedUnknownTags[type] = true;\n        warning$1(false, 'The tag <%s> is unrecognized in this browser. ' + 'If you meant to render a React component, start its name with ' + 'an uppercase letter.', type);\n      }\n    }\n  }\n\n  return domElement;\n}\n\nfunction createTextNode(text, rootContainerElement) {\n  return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text);\n}\n\nfunction setInitialProperties(domElement, tag, rawProps, rootContainerElement) {\n  var isCustomComponentTag = isCustomComponent(tag, rawProps);\n  {\n    validatePropertiesInDevelopment(tag, rawProps);\n    if (isCustomComponentTag && !didWarnShadyDOM && domElement.shadyRoot) {\n      warning$1(false, '%s is using shady DOM. Using shady DOM with React can ' + 'cause things to break subtly.', getCurrentFiberOwnerNameInDevOrNull() || 'A component');\n      didWarnShadyDOM = true;\n    }\n  }\n\n  // TODO: Make sure that we check isMounted before firing any of these events.\n  var props = void 0;\n  switch (tag) {\n    case 'iframe':\n    case 'object':\n      trapBubbledEvent(TOP_LOAD, domElement);\n      props = rawProps;\n      break;\n    case 'video':\n    case 'audio':\n      // Create listener for each media event\n      for (var i = 0; i < mediaEventTypes.length; i++) {\n        trapBubbledEvent(mediaEventTypes[i], domElement);\n      }\n      props = rawProps;\n      break;\n    case 'source':\n      trapBubbledEvent(TOP_ERROR, domElement);\n      props = rawProps;\n      break;\n    case 'img':\n    case 'image':\n    case 'link':\n      trapBubbledEvent(TOP_ERROR, domElement);\n      trapBubbledEvent(TOP_LOAD, domElement);\n      props = rawProps;\n      break;\n    case 'form':\n      trapBubbledEvent(TOP_RESET, domElement);\n      trapBubbledEvent(TOP_SUBMIT, domElement);\n      props = rawProps;\n      break;\n    case 'details':\n      trapBubbledEvent(TOP_TOGGLE, domElement);\n      props = rawProps;\n      break;\n    case 'input':\n      initWrapperState(domElement, rawProps);\n      props = getHostProps(domElement, rawProps);\n      trapBubbledEvent(TOP_INVALID, domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'option':\n      validateProps(domElement, rawProps);\n      props = getHostProps$1(domElement, rawProps);\n      break;\n    case 'select':\n      initWrapperState$1(domElement, rawProps);\n      props = getHostProps$2(domElement, rawProps);\n      trapBubbledEvent(TOP_INVALID, domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'textarea':\n      initWrapperState$2(domElement, rawProps);\n      props = getHostProps$3(domElement, rawProps);\n      trapBubbledEvent(TOP_INVALID, domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    default:\n      props = rawProps;\n  }\n\n  assertValidProps(tag, props);\n\n  setInitialDOMProperties(tag, domElement, rootContainerElement, props, isCustomComponentTag);\n\n  switch (tag) {\n    case 'input':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper(domElement, rawProps, false);\n      break;\n    case 'textarea':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper$3(domElement, rawProps);\n      break;\n    case 'option':\n      postMountWrapper$1(domElement, rawProps);\n      break;\n    case 'select':\n      postMountWrapper$2(domElement, rawProps);\n      break;\n    default:\n      if (typeof props.onClick === 'function') {\n        // TODO: This cast may not be sound for SVG, MathML or custom elements.\n        trapClickOnNonInteractiveElement(domElement);\n      }\n      break;\n  }\n}\n\n// Calculate the diff between the two objects.\nfunction diffProperties(domElement, tag, lastRawProps, nextRawProps, rootContainerElement) {\n  {\n    validatePropertiesInDevelopment(tag, nextRawProps);\n  }\n\n  var updatePayload = null;\n\n  var lastProps = void 0;\n  var nextProps = void 0;\n  switch (tag) {\n    case 'input':\n      lastProps = getHostProps(domElement, lastRawProps);\n      nextProps = getHostProps(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    case 'option':\n      lastProps = getHostProps$1(domElement, lastRawProps);\n      nextProps = getHostProps$1(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    case 'select':\n      lastProps = getHostProps$2(domElement, lastRawProps);\n      nextProps = getHostProps$2(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    case 'textarea':\n      lastProps = getHostProps$3(domElement, lastRawProps);\n      nextProps = getHostProps$3(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    default:\n      lastProps = lastRawProps;\n      nextProps = nextRawProps;\n      if (typeof lastProps.onClick !== 'function' && typeof nextProps.onClick === 'function') {\n        // TODO: This cast may not be sound for SVG, MathML or custom elements.\n        trapClickOnNonInteractiveElement(domElement);\n      }\n      break;\n  }\n\n  assertValidProps(tag, nextProps);\n\n  var propKey = void 0;\n  var styleName = void 0;\n  var styleUpdates = null;\n  for (propKey in lastProps) {\n    if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n      continue;\n    }\n    if (propKey === STYLE) {\n      var lastStyle = lastProps[propKey];\n      for (styleName in lastStyle) {\n        if (lastStyle.hasOwnProperty(styleName)) {\n          if (!styleUpdates) {\n            styleUpdates = {};\n          }\n          styleUpdates[styleName] = '';\n        }\n      }\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML || propKey === CHILDREN) {\n      // Noop. This is handled by the clear text mechanism.\n    } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n      // Noop\n    } else if (propKey === AUTOFOCUS) {\n      // Noop. It doesn't work on updates anyway.\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      // This is a special case. If any listener updates we need to ensure\n      // that the \"current\" fiber pointer gets updated so we need a commit\n      // to update this element.\n      if (!updatePayload) {\n        updatePayload = [];\n      }\n    } else {\n      // For all other deleted properties we add it to the queue. We use\n      // the whitelist in the commit phase instead.\n      (updatePayload = updatePayload || []).push(propKey, null);\n    }\n  }\n  for (propKey in nextProps) {\n    var nextProp = nextProps[propKey];\n    var lastProp = lastProps != null ? lastProps[propKey] : undefined;\n    if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n      continue;\n    }\n    if (propKey === STYLE) {\n      {\n        if (nextProp) {\n          // Freeze the next style object so that we can assume it won't be\n          // mutated. We have already warned for this in the past.\n          Object.freeze(nextProp);\n        }\n      }\n      if (lastProp) {\n        // Unset styles on `lastProp` but not on `nextProp`.\n        for (styleName in lastProp) {\n          if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n            if (!styleUpdates) {\n              styleUpdates = {};\n            }\n            styleUpdates[styleName] = '';\n          }\n        }\n        // Update styles that changed since `lastProp`.\n        for (styleName in nextProp) {\n          if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n            if (!styleUpdates) {\n              styleUpdates = {};\n            }\n            styleUpdates[styleName] = nextProp[styleName];\n          }\n        }\n      } else {\n        // Relies on `updateStylesByID` not mutating `styleUpdates`.\n        if (!styleUpdates) {\n          if (!updatePayload) {\n            updatePayload = [];\n          }\n          updatePayload.push(propKey, styleUpdates);\n        }\n        styleUpdates = nextProp;\n      }\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n      var nextHtml = nextProp ? nextProp[HTML] : undefined;\n      var lastHtml = lastProp ? lastProp[HTML] : undefined;\n      if (nextHtml != null) {\n        if (lastHtml !== nextHtml) {\n          (updatePayload = updatePayload || []).push(propKey, '' + nextHtml);\n        }\n      } else {\n        // TODO: It might be too late to clear this if we have children\n        // inserted already.\n      }\n    } else if (propKey === CHILDREN) {\n      if (lastProp !== nextProp && (typeof nextProp === 'string' || typeof nextProp === 'number')) {\n        (updatePayload = updatePayload || []).push(propKey, '' + nextProp);\n      }\n    } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n      // Noop\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      if (nextProp != null) {\n        // We eagerly listen to this even though we haven't committed yet.\n        if (true && typeof nextProp !== 'function') {\n          warnForInvalidEventListener(propKey, nextProp);\n        }\n        ensureListeningTo(rootContainerElement, propKey);\n      }\n      if (!updatePayload && lastProp !== nextProp) {\n        // This is a special case. If any listener updates we need to ensure\n        // that the \"current\" props pointer gets updated so we need a commit\n        // to update this element.\n        updatePayload = [];\n      }\n    } else {\n      // For any other property we always add it to the queue and then we\n      // filter it out using the whitelist during the commit.\n      (updatePayload = updatePayload || []).push(propKey, nextProp);\n    }\n  }\n  if (styleUpdates) {\n    (updatePayload = updatePayload || []).push(STYLE, styleUpdates);\n  }\n  return updatePayload;\n}\n\n// Apply the diff.\nfunction updateProperties(domElement, updatePayload, tag, lastRawProps, nextRawProps) {\n  // Update checked *before* name.\n  // In the middle of an update, it is possible to have multiple checked.\n  // When a checked radio tries to change name, browser makes another radio's checked false.\n  if (tag === 'input' && nextRawProps.type === 'radio' && nextRawProps.name != null) {\n    updateChecked(domElement, nextRawProps);\n  }\n\n  var wasCustomComponentTag = isCustomComponent(tag, lastRawProps);\n  var isCustomComponentTag = isCustomComponent(tag, nextRawProps);\n  // Apply the diff.\n  updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag);\n\n  // TODO: Ensure that an update gets scheduled if any of the special props\n  // changed.\n  switch (tag) {\n    case 'input':\n      // Update the wrapper around inputs *after* updating props. This has to\n      // happen after `updateDOMProperties`. Otherwise HTML5 input validations\n      // raise warnings and prevent the new value from being assigned.\n      updateWrapper(domElement, nextRawProps);\n      break;\n    case 'textarea':\n      updateWrapper$1(domElement, nextRawProps);\n      break;\n    case 'select':\n      // <select> value update needs to occur after <option> children\n      // reconciliation\n      postUpdateWrapper(domElement, nextRawProps);\n      break;\n  }\n}\n\nfunction getPossibleStandardName(propName) {\n  {\n    var lowerCasedName = propName.toLowerCase();\n    if (!possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n      return null;\n    }\n    return possibleStandardNames[lowerCasedName] || null;\n  }\n  return null;\n}\n\nfunction diffHydratedProperties(domElement, tag, rawProps, parentNamespace, rootContainerElement) {\n  var isCustomComponentTag = void 0;\n  var extraAttributeNames = void 0;\n\n  {\n    suppressHydrationWarning = rawProps[SUPPRESS_HYDRATION_WARNING$1] === true;\n    isCustomComponentTag = isCustomComponent(tag, rawProps);\n    validatePropertiesInDevelopment(tag, rawProps);\n    if (isCustomComponentTag && !didWarnShadyDOM && domElement.shadyRoot) {\n      warning$1(false, '%s is using shady DOM. Using shady DOM with React can ' + 'cause things to break subtly.', getCurrentFiberOwnerNameInDevOrNull() || 'A component');\n      didWarnShadyDOM = true;\n    }\n  }\n\n  // TODO: Make sure that we check isMounted before firing any of these events.\n  switch (tag) {\n    case 'iframe':\n    case 'object':\n      trapBubbledEvent(TOP_LOAD, domElement);\n      break;\n    case 'video':\n    case 'audio':\n      // Create listener for each media event\n      for (var i = 0; i < mediaEventTypes.length; i++) {\n        trapBubbledEvent(mediaEventTypes[i], domElement);\n      }\n      break;\n    case 'source':\n      trapBubbledEvent(TOP_ERROR, domElement);\n      break;\n    case 'img':\n    case 'image':\n    case 'link':\n      trapBubbledEvent(TOP_ERROR, domElement);\n      trapBubbledEvent(TOP_LOAD, domElement);\n      break;\n    case 'form':\n      trapBubbledEvent(TOP_RESET, domElement);\n      trapBubbledEvent(TOP_SUBMIT, domElement);\n      break;\n    case 'details':\n      trapBubbledEvent(TOP_TOGGLE, domElement);\n      break;\n    case 'input':\n      initWrapperState(domElement, rawProps);\n      trapBubbledEvent(TOP_INVALID, domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'option':\n      validateProps(domElement, rawProps);\n      break;\n    case 'select':\n      initWrapperState$1(domElement, rawProps);\n      trapBubbledEvent(TOP_INVALID, domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'textarea':\n      initWrapperState$2(domElement, rawProps);\n      trapBubbledEvent(TOP_INVALID, domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n  }\n\n  assertValidProps(tag, rawProps);\n\n  {\n    extraAttributeNames = new Set();\n    var attributes = domElement.attributes;\n    for (var _i = 0; _i < attributes.length; _i++) {\n      var name = attributes[_i].name.toLowerCase();\n      switch (name) {\n        // Built-in SSR attribute is whitelisted\n        case 'data-reactroot':\n          break;\n        // Controlled attributes are not validated\n        // TODO: Only ignore them on controlled tags.\n        case 'value':\n          break;\n        case 'checked':\n          break;\n        case 'selected':\n          break;\n        default:\n          // Intentionally use the original name.\n          // See discussion in https://github.com/facebook/react/pull/10676.\n          extraAttributeNames.add(attributes[_i].name);\n      }\n    }\n  }\n\n  var updatePayload = null;\n  for (var propKey in rawProps) {\n    if (!rawProps.hasOwnProperty(propKey)) {\n      continue;\n    }\n    var nextProp = rawProps[propKey];\n    if (propKey === CHILDREN) {\n      // For text content children we compare against textContent. This\n      // might match additional HTML that is hidden when we read it using\n      // textContent. E.g. \"foo\" will match \"f<span>oo</span>\" but that still\n      // satisfies our requirement. Our requirement is not to produce perfect\n      // HTML and attributes. Ideally we should preserve structure but it's\n      // ok not to if the visible content is still enough to indicate what\n      // even listeners these nodes might be wired up to.\n      // TODO: Warn if there is more than a single textNode as a child.\n      // TODO: Should we use domElement.firstChild.nodeValue to compare?\n      if (typeof nextProp === 'string') {\n        if (domElement.textContent !== nextProp) {\n          if (true && !suppressHydrationWarning) {\n            warnForTextDifference(domElement.textContent, nextProp);\n          }\n          updatePayload = [CHILDREN, nextProp];\n        }\n      } else if (typeof nextProp === 'number') {\n        if (domElement.textContent !== '' + nextProp) {\n          if (true && !suppressHydrationWarning) {\n            warnForTextDifference(domElement.textContent, nextProp);\n          }\n          updatePayload = [CHILDREN, '' + nextProp];\n        }\n      }\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      if (nextProp != null) {\n        if (true && typeof nextProp !== 'function') {\n          warnForInvalidEventListener(propKey, nextProp);\n        }\n        ensureListeningTo(rootContainerElement, propKey);\n      }\n    } else if (true &&\n    // Convince Flow we've calculated it (it's DEV-only in this method.)\n    typeof isCustomComponentTag === 'boolean') {\n      // Validate that the properties correspond to their expected values.\n      var serverValue = void 0;\n      var propertyInfo = getPropertyInfo(propKey);\n      if (suppressHydrationWarning) {\n        // Don't bother comparing. We're ignoring all these warnings.\n      } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1 ||\n      // Controlled attributes are not validated\n      // TODO: Only ignore them on controlled tags.\n      propKey === 'value' || propKey === 'checked' || propKey === 'selected') {\n        // Noop\n      } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n        var serverHTML = domElement.innerHTML;\n        var nextHtml = nextProp ? nextProp[HTML] : undefined;\n        var expectedHTML = normalizeHTML(domElement, nextHtml != null ? nextHtml : '');\n        if (expectedHTML !== serverHTML) {\n          warnForPropDifference(propKey, serverHTML, expectedHTML);\n        }\n      } else if (propKey === STYLE) {\n        // $FlowFixMe - Should be inferred as not undefined.\n        extraAttributeNames.delete(propKey);\n\n        if (canDiffStyleForHydrationWarning) {\n          var expectedStyle = createDangerousStringForStyles(nextProp);\n          serverValue = domElement.getAttribute('style');\n          if (expectedStyle !== serverValue) {\n            warnForPropDifference(propKey, serverValue, expectedStyle);\n          }\n        }\n      } else if (isCustomComponentTag) {\n        // $FlowFixMe - Should be inferred as not undefined.\n        extraAttributeNames.delete(propKey.toLowerCase());\n        serverValue = getValueForAttribute(domElement, propKey, nextProp);\n\n        if (nextProp !== serverValue) {\n          warnForPropDifference(propKey, serverValue, nextProp);\n        }\n      } else if (!shouldIgnoreAttribute(propKey, propertyInfo, isCustomComponentTag) && !shouldRemoveAttribute(propKey, nextProp, propertyInfo, isCustomComponentTag)) {\n        var isMismatchDueToBadCasing = false;\n        if (propertyInfo !== null) {\n          // $FlowFixMe - Should be inferred as not undefined.\n          extraAttributeNames.delete(propertyInfo.attributeName);\n          serverValue = getValueForProperty(domElement, propKey, nextProp, propertyInfo);\n        } else {\n          var ownNamespace = parentNamespace;\n          if (ownNamespace === HTML_NAMESPACE) {\n            ownNamespace = getIntrinsicNamespace(tag);\n          }\n          if (ownNamespace === HTML_NAMESPACE) {\n            // $FlowFixMe - Should be inferred as not undefined.\n            extraAttributeNames.delete(propKey.toLowerCase());\n          } else {\n            var standardName = getPossibleStandardName(propKey);\n            if (standardName !== null && standardName !== propKey) {\n              // If an SVG prop is supplied with bad casing, it will\n              // be successfully parsed from HTML, but will produce a mismatch\n              // (and would be incorrectly rendered on the client).\n              // However, we already warn about bad casing elsewhere.\n              // So we'll skip the misleading extra mismatch warning in this case.\n              isMismatchDueToBadCasing = true;\n              // $FlowFixMe - Should be inferred as not undefined.\n              extraAttributeNames.delete(standardName);\n            }\n            // $FlowFixMe - Should be inferred as not undefined.\n            extraAttributeNames.delete(propKey);\n          }\n          serverValue = getValueForAttribute(domElement, propKey, nextProp);\n        }\n\n        if (nextProp !== serverValue && !isMismatchDueToBadCasing) {\n          warnForPropDifference(propKey, serverValue, nextProp);\n        }\n      }\n    }\n  }\n\n  {\n    // $FlowFixMe - Should be inferred as not undefined.\n    if (extraAttributeNames.size > 0 && !suppressHydrationWarning) {\n      // $FlowFixMe - Should be inferred as not undefined.\n      warnForExtraAttributes(extraAttributeNames);\n    }\n  }\n\n  switch (tag) {\n    case 'input':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper(domElement, rawProps, true);\n      break;\n    case 'textarea':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper$3(domElement, rawProps);\n      break;\n    case 'select':\n    case 'option':\n      // For input and textarea we current always set the value property at\n      // post mount to force it to diverge from attributes. However, for\n      // option and select we don't quite do the same thing and select\n      // is not resilient to the DOM state changing so we don't do that here.\n      // TODO: Consider not doing this for input and textarea.\n      break;\n    default:\n      if (typeof rawProps.onClick === 'function') {\n        // TODO: This cast may not be sound for SVG, MathML or custom elements.\n        trapClickOnNonInteractiveElement(domElement);\n      }\n      break;\n  }\n\n  return updatePayload;\n}\n\nfunction diffHydratedText(textNode, text) {\n  var isDifferent = textNode.nodeValue !== text;\n  return isDifferent;\n}\n\nfunction warnForUnmatchedText(textNode, text) {\n  {\n    warnForTextDifference(textNode.nodeValue, text);\n  }\n}\n\nfunction warnForDeletedHydratableElement(parentNode, child) {\n  {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warningWithoutStack$1(false, 'Did not expect server HTML to contain a <%s> in <%s>.', child.nodeName.toLowerCase(), parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction warnForDeletedHydratableText(parentNode, child) {\n  {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warningWithoutStack$1(false, 'Did not expect server HTML to contain the text node \"%s\" in <%s>.', child.nodeValue, parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction warnForInsertedHydratedElement(parentNode, tag, props) {\n  {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warningWithoutStack$1(false, 'Expected server HTML to contain a matching <%s> in <%s>.', tag, parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction warnForInsertedHydratedText(parentNode, text) {\n  {\n    if (text === '') {\n      // We expect to insert empty text nodes since they're not represented in\n      // the HTML.\n      // TODO: Remove this special case if we can just avoid inserting empty\n      // text nodes.\n      return;\n    }\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warningWithoutStack$1(false, 'Expected server HTML to contain a matching text node for \"%s\" in <%s>.', text, parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction restoreControlledState$1(domElement, tag, props) {\n  switch (tag) {\n    case 'input':\n      restoreControlledState(domElement, props);\n      return;\n    case 'textarea':\n      restoreControlledState$3(domElement, props);\n      return;\n    case 'select':\n      restoreControlledState$2(domElement, props);\n      return;\n  }\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar validateDOMNesting = function () {};\nvar updatedAncestorInfo = function () {};\n\n{\n  // This validation code was written based on the HTML5 parsing spec:\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  //\n  // Note: this does not catch all invalid nesting, nor does it try to (as it's\n  // not clear what practical benefit doing so provides); instead, we warn only\n  // for cases where the parser will give a parse tree differing from what React\n  // intended. For example, <b><div></div></b> is invalid but we don't warn\n  // because it still parses correctly; we do warn for other cases like nested\n  // <p> tags where the beginning of the second element implicitly closes the\n  // first, causing a confusing mess.\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#special\n  var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n  // TODO: Distinguish by namespace here -- for <title>, including it here\n  // errs on the side of fewer warnings\n  'foreignObject', 'desc', 'title'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n  var buttonScopeTags = inScopeTags.concat(['button']);\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n  var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n  var emptyAncestorInfo = {\n    current: null,\n\n    formTag: null,\n    aTagInScope: null,\n    buttonTagInScope: null,\n    nobrTagInScope: null,\n    pTagInButtonScope: null,\n\n    listItemTagAutoclosing: null,\n    dlItemTagAutoclosing: null\n  };\n\n  updatedAncestorInfo = function (oldInfo, tag) {\n    var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n    var info = { tag: tag };\n\n    if (inScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.aTagInScope = null;\n      ancestorInfo.buttonTagInScope = null;\n      ancestorInfo.nobrTagInScope = null;\n    }\n    if (buttonScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.pTagInButtonScope = null;\n    }\n\n    // See rules for 'li', 'dd', 'dt' start tags in\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n      ancestorInfo.listItemTagAutoclosing = null;\n      ancestorInfo.dlItemTagAutoclosing = null;\n    }\n\n    ancestorInfo.current = info;\n\n    if (tag === 'form') {\n      ancestorInfo.formTag = info;\n    }\n    if (tag === 'a') {\n      ancestorInfo.aTagInScope = info;\n    }\n    if (tag === 'button') {\n      ancestorInfo.buttonTagInScope = info;\n    }\n    if (tag === 'nobr') {\n      ancestorInfo.nobrTagInScope = info;\n    }\n    if (tag === 'p') {\n      ancestorInfo.pTagInButtonScope = info;\n    }\n    if (tag === 'li') {\n      ancestorInfo.listItemTagAutoclosing = info;\n    }\n    if (tag === 'dd' || tag === 'dt') {\n      ancestorInfo.dlItemTagAutoclosing = info;\n    }\n\n    return ancestorInfo;\n  };\n\n  /**\n   * Returns whether\n   */\n  var isTagValidWithParent = function (tag, parentTag) {\n    // First, let's check if we're in an unusual parsing mode...\n    switch (parentTag) {\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n      case 'select':\n        return tag === 'option' || tag === 'optgroup' || tag === '#text';\n      case 'optgroup':\n        return tag === 'option' || tag === '#text';\n      // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n      // but\n      case 'option':\n        return tag === '#text';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n      // No special behavior since these rules fall back to \"in body\" mode for\n      // all except special table nodes which cause bad parsing behavior anyway.\n\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n      case 'tr':\n        return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n      case 'tbody':\n      case 'thead':\n      case 'tfoot':\n        return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n      case 'colgroup':\n        return tag === 'col' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n      case 'table':\n        return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n      case 'head':\n        return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n      case 'html':\n        return tag === 'head' || tag === 'body';\n      case '#document':\n        return tag === 'html';\n    }\n\n    // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n    // where the parsing rules cause implicit opens or closes to be added.\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    switch (tag) {\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n      case 'rp':\n      case 'rt':\n        return impliedEndTags.indexOf(parentTag) === -1;\n\n      case 'body':\n      case 'caption':\n      case 'col':\n      case 'colgroup':\n      case 'frame':\n      case 'head':\n      case 'html':\n      case 'tbody':\n      case 'td':\n      case 'tfoot':\n      case 'th':\n      case 'thead':\n      case 'tr':\n        // These tags are only valid with a few parents that have special child\n        // parsing rules -- if we're down here, then none of those matched and\n        // so we allow it only if we don't know what the parent is, as all other\n        // cases are invalid.\n        return parentTag == null;\n    }\n\n    return true;\n  };\n\n  /**\n   * Returns whether\n   */\n  var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n    switch (tag) {\n      case 'address':\n      case 'article':\n      case 'aside':\n      case 'blockquote':\n      case 'center':\n      case 'details':\n      case 'dialog':\n      case 'dir':\n      case 'div':\n      case 'dl':\n      case 'fieldset':\n      case 'figcaption':\n      case 'figure':\n      case 'footer':\n      case 'header':\n      case 'hgroup':\n      case 'main':\n      case 'menu':\n      case 'nav':\n      case 'ol':\n      case 'p':\n      case 'section':\n      case 'summary':\n      case 'ul':\n      case 'pre':\n      case 'listing':\n      case 'table':\n      case 'hr':\n      case 'xmp':\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return ancestorInfo.pTagInButtonScope;\n\n      case 'form':\n        return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n      case 'li':\n        return ancestorInfo.listItemTagAutoclosing;\n\n      case 'dd':\n      case 'dt':\n        return ancestorInfo.dlItemTagAutoclosing;\n\n      case 'button':\n        return ancestorInfo.buttonTagInScope;\n\n      case 'a':\n        // Spec says something about storing a list of markers, but it sounds\n        // equivalent to this check.\n        return ancestorInfo.aTagInScope;\n\n      case 'nobr':\n        return ancestorInfo.nobrTagInScope;\n    }\n\n    return null;\n  };\n\n  var didWarn = {};\n\n  validateDOMNesting = function (childTag, childText, ancestorInfo) {\n    ancestorInfo = ancestorInfo || emptyAncestorInfo;\n    var parentInfo = ancestorInfo.current;\n    var parentTag = parentInfo && parentInfo.tag;\n\n    if (childText != null) {\n      !(childTag == null) ? warningWithoutStack$1(false, 'validateDOMNesting: when childText is passed, childTag should be null') : void 0;\n      childTag = '#text';\n    }\n\n    var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n    var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n    var invalidParentOrAncestor = invalidParent || invalidAncestor;\n    if (!invalidParentOrAncestor) {\n      return;\n    }\n\n    var ancestorTag = invalidParentOrAncestor.tag;\n    var addendum = getCurrentFiberStackInDev();\n\n    var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + addendum;\n    if (didWarn[warnKey]) {\n      return;\n    }\n    didWarn[warnKey] = true;\n\n    var tagDisplayName = childTag;\n    var whitespaceInfo = '';\n    if (childTag === '#text') {\n      if (/\\S/.test(childText)) {\n        tagDisplayName = 'Text nodes';\n      } else {\n        tagDisplayName = 'Whitespace text nodes';\n        whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n      }\n    } else {\n      tagDisplayName = '<' + childTag + '>';\n    }\n\n    if (invalidParent) {\n      var info = '';\n      if (ancestorTag === 'table' && childTag === 'tr') {\n        info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n      }\n      warningWithoutStack$1(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s%s', tagDisplayName, ancestorTag, whitespaceInfo, info, addendum);\n    } else {\n      warningWithoutStack$1(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>.%s', tagDisplayName, ancestorTag, addendum);\n    }\n  };\n}\n\n// Renderers that don't support persistence\n// can re-export everything from this module.\n\nfunction shim() {\n  invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}\n\n// Persistence (when unsupported)\nvar supportsPersistence = false;\nvar cloneInstance = shim;\nvar createContainerChildSet = shim;\nvar appendChildToContainerChildSet = shim;\nvar finalizeContainerChildren = shim;\nvar replaceContainerChildren = shim;\n\nvar SUPPRESS_HYDRATION_WARNING = void 0;\n{\n  SUPPRESS_HYDRATION_WARNING = 'suppressHydrationWarning';\n}\n\nvar eventsEnabled = null;\nvar selectionInformation = null;\n\nfunction shouldAutoFocusHostComponent(type, props) {\n  switch (type) {\n    case 'button':\n    case 'input':\n    case 'select':\n    case 'textarea':\n      return !!props.autoFocus;\n  }\n  return false;\n}\n\nfunction getRootHostContext(rootContainerInstance) {\n  var type = void 0;\n  var namespace = void 0;\n  var nodeType = rootContainerInstance.nodeType;\n  switch (nodeType) {\n    case DOCUMENT_NODE:\n    case DOCUMENT_FRAGMENT_NODE:\n      {\n        type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment';\n        var root = rootContainerInstance.documentElement;\n        namespace = root ? root.namespaceURI : getChildNamespace(null, '');\n        break;\n      }\n    default:\n      {\n        var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance;\n        var ownNamespace = container.namespaceURI || null;\n        type = container.tagName;\n        namespace = getChildNamespace(ownNamespace, type);\n        break;\n      }\n  }\n  {\n    var validatedTag = type.toLowerCase();\n    var _ancestorInfo = updatedAncestorInfo(null, validatedTag);\n    return { namespace: namespace, ancestorInfo: _ancestorInfo };\n  }\n  return namespace;\n}\n\nfunction getChildHostContext(parentHostContext, type, rootContainerInstance) {\n  {\n    var parentHostContextDev = parentHostContext;\n    var _namespace = getChildNamespace(parentHostContextDev.namespace, type);\n    var _ancestorInfo2 = updatedAncestorInfo(parentHostContextDev.ancestorInfo, type);\n    return { namespace: _namespace, ancestorInfo: _ancestorInfo2 };\n  }\n  var parentNamespace = parentHostContext;\n  return getChildNamespace(parentNamespace, type);\n}\n\nfunction getPublicInstance(instance) {\n  return instance;\n}\n\nfunction prepareForCommit(containerInfo) {\n  eventsEnabled = isEnabled();\n  selectionInformation = getSelectionInformation();\n  setEnabled(false);\n}\n\nfunction resetAfterCommit(containerInfo) {\n  restoreSelection(selectionInformation);\n  selectionInformation = null;\n  setEnabled(eventsEnabled);\n  eventsEnabled = null;\n}\n\nfunction createInstance(type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n  var parentNamespace = void 0;\n  {\n    // TODO: take namespace into account when validating.\n    var hostContextDev = hostContext;\n    validateDOMNesting(type, null, hostContextDev.ancestorInfo);\n    if (typeof props.children === 'string' || typeof props.children === 'number') {\n      var string = '' + props.children;\n      var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n      validateDOMNesting(null, string, ownAncestorInfo);\n    }\n    parentNamespace = hostContextDev.namespace;\n  }\n  var domElement = createElement(type, props, rootContainerInstance, parentNamespace);\n  precacheFiberNode(internalInstanceHandle, domElement);\n  updateFiberProps(domElement, props);\n  return domElement;\n}\n\nfunction appendInitialChild(parentInstance, child) {\n  parentInstance.appendChild(child);\n}\n\nfunction finalizeInitialChildren(domElement, type, props, rootContainerInstance, hostContext) {\n  setInitialProperties(domElement, type, props, rootContainerInstance);\n  return shouldAutoFocusHostComponent(type, props);\n}\n\nfunction prepareUpdate(domElement, type, oldProps, newProps, rootContainerInstance, hostContext) {\n  {\n    var hostContextDev = hostContext;\n    if (typeof newProps.children !== typeof oldProps.children && (typeof newProps.children === 'string' || typeof newProps.children === 'number')) {\n      var string = '' + newProps.children;\n      var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n      validateDOMNesting(null, string, ownAncestorInfo);\n    }\n  }\n  return diffProperties(domElement, type, oldProps, newProps, rootContainerInstance);\n}\n\nfunction shouldSetTextContent(type, props) {\n  return type === 'textarea' || type === 'option' || type === 'noscript' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && props.dangerouslySetInnerHTML.__html != null;\n}\n\nfunction shouldDeprioritizeSubtree(type, props) {\n  return !!props.hidden;\n}\n\nfunction createTextInstance(text, rootContainerInstance, hostContext, internalInstanceHandle) {\n  {\n    var hostContextDev = hostContext;\n    validateDOMNesting(null, text, hostContextDev.ancestorInfo);\n  }\n  var textNode = createTextNode(text, rootContainerInstance);\n  precacheFiberNode(internalInstanceHandle, textNode);\n  return textNode;\n}\n\nvar isPrimaryRenderer = true;\nvar scheduleTimeout = setTimeout;\nvar cancelTimeout = clearTimeout;\nvar noTimeout = -1;\n\n// -------------------\n//     Mutation\n// -------------------\n\nvar supportsMutation = true;\n\nfunction commitMount(domElement, type, newProps, internalInstanceHandle) {\n  // Despite the naming that might imply otherwise, this method only\n  // fires if there is an `Update` effect scheduled during mounting.\n  // This happens if `finalizeInitialChildren` returns `true` (which it\n  // does to implement the `autoFocus` attribute on the client). But\n  // there are also other cases when this might happen (such as patching\n  // up text content during hydration mismatch). So we'll check this again.\n  if (shouldAutoFocusHostComponent(type, newProps)) {\n    domElement.focus();\n  }\n}\n\nfunction commitUpdate(domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) {\n  // Update the props handle so that we know which props are the ones with\n  // with current event handlers.\n  updateFiberProps(domElement, newProps);\n  // Apply the diff to the DOM node.\n  updateProperties(domElement, updatePayload, type, oldProps, newProps);\n}\n\nfunction resetTextContent(domElement) {\n  setTextContent(domElement, '');\n}\n\nfunction commitTextUpdate(textInstance, oldText, newText) {\n  textInstance.nodeValue = newText;\n}\n\nfunction appendChild(parentInstance, child) {\n  parentInstance.appendChild(child);\n}\n\nfunction appendChildToContainer(container, child) {\n  var parentNode = void 0;\n  if (container.nodeType === COMMENT_NODE) {\n    parentNode = container.parentNode;\n    parentNode.insertBefore(child, container);\n  } else {\n    parentNode = container;\n    parentNode.appendChild(child);\n  }\n  // This container might be used for a portal.\n  // If something inside a portal is clicked, that click should bubble\n  // through the React tree. However, on Mobile Safari the click would\n  // never bubble through the *DOM* tree unless an ancestor with onclick\n  // event exists. So we wouldn't see it and dispatch it.\n  // This is why we ensure that containers have inline onclick defined.\n  // https://github.com/facebook/react/issues/11918\n  if (parentNode.onclick === null) {\n    // TODO: This cast may not be sound for SVG, MathML or custom elements.\n    trapClickOnNonInteractiveElement(parentNode);\n  }\n}\n\nfunction insertBefore(parentInstance, child, beforeChild) {\n  parentInstance.insertBefore(child, beforeChild);\n}\n\nfunction insertInContainerBefore(container, child, beforeChild) {\n  if (container.nodeType === COMMENT_NODE) {\n    container.parentNode.insertBefore(child, beforeChild);\n  } else {\n    container.insertBefore(child, beforeChild);\n  }\n}\n\nfunction removeChild(parentInstance, child) {\n  parentInstance.removeChild(child);\n}\n\nfunction removeChildFromContainer(container, child) {\n  if (container.nodeType === COMMENT_NODE) {\n    container.parentNode.removeChild(child);\n  } else {\n    container.removeChild(child);\n  }\n}\n\n// -------------------\n//     Hydration\n// -------------------\n\nvar supportsHydration = true;\n\nfunction canHydrateInstance(instance, type, props) {\n  if (instance.nodeType !== ELEMENT_NODE || type.toLowerCase() !== instance.nodeName.toLowerCase()) {\n    return null;\n  }\n  // This has now been refined to an element node.\n  return instance;\n}\n\nfunction canHydrateTextInstance(instance, text) {\n  if (text === '' || instance.nodeType !== TEXT_NODE) {\n    // Empty strings are not parsed by HTML so there won't be a correct match here.\n    return null;\n  }\n  // This has now been refined to a text node.\n  return instance;\n}\n\nfunction getNextHydratableSibling(instance) {\n  var node = instance.nextSibling;\n  // Skip non-hydratable nodes.\n  while (node && node.nodeType !== ELEMENT_NODE && node.nodeType !== TEXT_NODE) {\n    node = node.nextSibling;\n  }\n  return node;\n}\n\nfunction getFirstHydratableChild(parentInstance) {\n  var next = parentInstance.firstChild;\n  // Skip non-hydratable nodes.\n  while (next && next.nodeType !== ELEMENT_NODE && next.nodeType !== TEXT_NODE) {\n    next = next.nextSibling;\n  }\n  return next;\n}\n\nfunction hydrateInstance(instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n  precacheFiberNode(internalInstanceHandle, instance);\n  // TODO: Possibly defer this until the commit phase where all the events\n  // get attached.\n  updateFiberProps(instance, props);\n  var parentNamespace = void 0;\n  {\n    var hostContextDev = hostContext;\n    parentNamespace = hostContextDev.namespace;\n  }\n  return diffHydratedProperties(instance, type, props, parentNamespace, rootContainerInstance);\n}\n\nfunction hydrateTextInstance(textInstance, text, internalInstanceHandle) {\n  precacheFiberNode(internalInstanceHandle, textInstance);\n  return diffHydratedText(textInstance, text);\n}\n\nfunction didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, text) {\n  {\n    warnForUnmatchedText(textInstance, text);\n  }\n}\n\nfunction didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, text) {\n  if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n    warnForUnmatchedText(textInstance, text);\n  }\n}\n\nfunction didNotHydrateContainerInstance(parentContainer, instance) {\n  {\n    if (instance.nodeType === ELEMENT_NODE) {\n      warnForDeletedHydratableElement(parentContainer, instance);\n    } else {\n      warnForDeletedHydratableText(parentContainer, instance);\n    }\n  }\n}\n\nfunction didNotHydrateInstance(parentType, parentProps, parentInstance, instance) {\n  if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n    if (instance.nodeType === ELEMENT_NODE) {\n      warnForDeletedHydratableElement(parentInstance, instance);\n    } else {\n      warnForDeletedHydratableText(parentInstance, instance);\n    }\n  }\n}\n\nfunction didNotFindHydratableContainerInstance(parentContainer, type, props) {\n  {\n    warnForInsertedHydratedElement(parentContainer, type, props);\n  }\n}\n\nfunction didNotFindHydratableContainerTextInstance(parentContainer, text) {\n  {\n    warnForInsertedHydratedText(parentContainer, text);\n  }\n}\n\nfunction didNotFindHydratableInstance(parentType, parentProps, parentInstance, type, props) {\n  if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n    warnForInsertedHydratedElement(parentInstance, type, props);\n  }\n}\n\nfunction didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, text) {\n  if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n    warnForInsertedHydratedText(parentInstance, text);\n  }\n}\n\n// Exports ReactDOM.createRoot\nvar enableUserTimingAPI = true;\n\n// Experimental error-boundary API that can recover from errors within a single\n// render phase\nvar enableGetDerivedStateFromCatch = false;\n// Suspense\nvar enableSuspense = false;\n// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:\nvar debugRenderPhaseSideEffects = false;\n\n// In some cases, StrictMode should also double-render lifecycles.\n// This can be confusing for tests though,\n// And it can be bad for performance in production.\n// This feature flag can be used to control the behavior:\nvar debugRenderPhaseSideEffectsForStrictMode = true;\n\n// To preserve the \"Pause on caught exceptions\" behavior of the debugger, we\n// replay the begin phase of a failed component inside invokeGuardedCallback.\nvar replayFailedUnitOfWorkWithInvokeGuardedCallback = true;\n\n// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:\nvar warnAboutDeprecatedLifecycles = false;\n\n// Warn about legacy context API\nvar warnAboutLegacyContextAPI = false;\n\n// Gather advanced timing metrics for Profiler subtrees.\nvar enableProfilerTimer = true;\n\n// Track which interactions trigger each commit.\nvar enableSchedulerTracking = true;\n\n// Only used in www builds.\n\n\n// Only used in www builds.\n\n// Prefix measurements so that it's possible to filter them.\n// Longer prefixes are hard to read in DevTools.\nvar reactEmoji = '\\u269B';\nvar warningEmoji = '\\u26D4';\nvar supportsUserTiming = typeof performance !== 'undefined' && typeof performance.mark === 'function' && typeof performance.clearMarks === 'function' && typeof performance.measure === 'function' && typeof performance.clearMeasures === 'function';\n\n// Keep track of current fiber so that we know the path to unwind on pause.\n// TODO: this looks the same as nextUnitOfWork in scheduler. Can we unify them?\nvar currentFiber = null;\n// If we're in the middle of user code, which fiber and method is it?\n// Reusing `currentFiber` would be confusing for this because user code fiber\n// can change during commit phase too, but we don't need to unwind it (since\n// lifecycles in the commit phase don't resemble a tree).\nvar currentPhase = null;\nvar currentPhaseFiber = null;\n// Did lifecycle hook schedule an update? This is often a performance problem,\n// so we will keep track of it, and include it in the report.\n// Track commits caused by cascading updates.\nvar isCommitting = false;\nvar hasScheduledUpdateInCurrentCommit = false;\nvar hasScheduledUpdateInCurrentPhase = false;\nvar commitCountInCurrentWorkLoop = 0;\nvar effectCountInCurrentCommit = 0;\nvar isWaitingForCallback = false;\n// During commits, we only show a measurement once per method name\n// to avoid stretch the commit phase with measurement overhead.\nvar labelsInCurrentCommit = new Set();\n\nvar formatMarkName = function (markName) {\n  return reactEmoji + ' ' + markName;\n};\n\nvar formatLabel = function (label, warning) {\n  var prefix = warning ? warningEmoji + ' ' : reactEmoji + ' ';\n  var suffix = warning ? ' Warning: ' + warning : '';\n  return '' + prefix + label + suffix;\n};\n\nvar beginMark = function (markName) {\n  performance.mark(formatMarkName(markName));\n};\n\nvar clearMark = function (markName) {\n  performance.clearMarks(formatMarkName(markName));\n};\n\nvar endMark = function (label, markName, warning) {\n  var formattedMarkName = formatMarkName(markName);\n  var formattedLabel = formatLabel(label, warning);\n  try {\n    performance.measure(formattedLabel, formattedMarkName);\n  } catch (err) {}\n  // If previous mark was missing for some reason, this will throw.\n  // This could only happen if React crashed in an unexpected place earlier.\n  // Don't pile on with more errors.\n\n  // Clear marks immediately to avoid growing buffer.\n  performance.clearMarks(formattedMarkName);\n  performance.clearMeasures(formattedLabel);\n};\n\nvar getFiberMarkName = function (label, debugID) {\n  return label + ' (#' + debugID + ')';\n};\n\nvar getFiberLabel = function (componentName, isMounted, phase) {\n  if (phase === null) {\n    // These are composite component total time measurements.\n    return componentName + ' [' + (isMounted ? 'update' : 'mount') + ']';\n  } else {\n    // Composite component methods.\n    return componentName + '.' + phase;\n  }\n};\n\nvar beginFiberMark = function (fiber, phase) {\n  var componentName = getComponentName(fiber.type) || 'Unknown';\n  var debugID = fiber._debugID;\n  var isMounted = fiber.alternate !== null;\n  var label = getFiberLabel(componentName, isMounted, phase);\n\n  if (isCommitting && labelsInCurrentCommit.has(label)) {\n    // During the commit phase, we don't show duplicate labels because\n    // there is a fixed overhead for every measurement, and we don't\n    // want to stretch the commit phase beyond necessary.\n    return false;\n  }\n  labelsInCurrentCommit.add(label);\n\n  var markName = getFiberMarkName(label, debugID);\n  beginMark(markName);\n  return true;\n};\n\nvar clearFiberMark = function (fiber, phase) {\n  var componentName = getComponentName(fiber.type) || 'Unknown';\n  var debugID = fiber._debugID;\n  var isMounted = fiber.alternate !== null;\n  var label = getFiberLabel(componentName, isMounted, phase);\n  var markName = getFiberMarkName(label, debugID);\n  clearMark(markName);\n};\n\nvar endFiberMark = function (fiber, phase, warning) {\n  var componentName = getComponentName(fiber.type) || 'Unknown';\n  var debugID = fiber._debugID;\n  var isMounted = fiber.alternate !== null;\n  var label = getFiberLabel(componentName, isMounted, phase);\n  var markName = getFiberMarkName(label, debugID);\n  endMark(label, markName, warning);\n};\n\nvar shouldIgnoreFiber = function (fiber) {\n  // Host components should be skipped in the timeline.\n  // We could check typeof fiber.type, but does this work with RN?\n  switch (fiber.tag) {\n    case HostRoot:\n    case HostComponent:\n    case HostText:\n    case HostPortal:\n    case Fragment:\n    case ContextProvider:\n    case ContextConsumer:\n    case Mode:\n      return true;\n    default:\n      return false;\n  }\n};\n\nvar clearPendingPhaseMeasurement = function () {\n  if (currentPhase !== null && currentPhaseFiber !== null) {\n    clearFiberMark(currentPhaseFiber, currentPhase);\n  }\n  currentPhaseFiber = null;\n  currentPhase = null;\n  hasScheduledUpdateInCurrentPhase = false;\n};\n\nvar pauseTimers = function () {\n  // Stops all currently active measurements so that they can be resumed\n  // if we continue in a later deferred loop from the same unit of work.\n  var fiber = currentFiber;\n  while (fiber) {\n    if (fiber._debugIsCurrentlyTiming) {\n      endFiberMark(fiber, null, null);\n    }\n    fiber = fiber.return;\n  }\n};\n\nvar resumeTimersRecursively = function (fiber) {\n  if (fiber.return !== null) {\n    resumeTimersRecursively(fiber.return);\n  }\n  if (fiber._debugIsCurrentlyTiming) {\n    beginFiberMark(fiber, null);\n  }\n};\n\nvar resumeTimers = function () {\n  // Resumes all measurements that were active during the last deferred loop.\n  if (currentFiber !== null) {\n    resumeTimersRecursively(currentFiber);\n  }\n};\n\nfunction recordEffect() {\n  if (enableUserTimingAPI) {\n    effectCountInCurrentCommit++;\n  }\n}\n\nfunction recordScheduleUpdate() {\n  if (enableUserTimingAPI) {\n    if (isCommitting) {\n      hasScheduledUpdateInCurrentCommit = true;\n    }\n    if (currentPhase !== null && currentPhase !== 'componentWillMount' && currentPhase !== 'componentWillReceiveProps') {\n      hasScheduledUpdateInCurrentPhase = true;\n    }\n  }\n}\n\nfunction startRequestCallbackTimer() {\n  if (enableUserTimingAPI) {\n    if (supportsUserTiming && !isWaitingForCallback) {\n      isWaitingForCallback = true;\n      beginMark('(Waiting for async callback...)');\n    }\n  }\n}\n\nfunction stopRequestCallbackTimer(didExpire, expirationTime) {\n  if (enableUserTimingAPI) {\n    if (supportsUserTiming) {\n      isWaitingForCallback = false;\n      var warning = didExpire ? 'React was blocked by main thread' : null;\n      endMark('(Waiting for async callback... will force flush in ' + expirationTime + ' ms)', '(Waiting for async callback...)', warning);\n    }\n  }\n}\n\nfunction startWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // If we pause, this is the fiber to unwind from.\n    currentFiber = fiber;\n    if (!beginFiberMark(fiber, null)) {\n      return;\n    }\n    fiber._debugIsCurrentlyTiming = true;\n  }\n}\n\nfunction cancelWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // Remember we shouldn't complete measurement for this fiber.\n    // Otherwise flamechart will be deep even for small updates.\n    fiber._debugIsCurrentlyTiming = false;\n    clearFiberMark(fiber, null);\n  }\n}\n\nfunction stopWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // If we pause, its parent is the fiber to unwind from.\n    currentFiber = fiber.return;\n    if (!fiber._debugIsCurrentlyTiming) {\n      return;\n    }\n    fiber._debugIsCurrentlyTiming = false;\n    endFiberMark(fiber, null, null);\n  }\n}\n\nfunction stopFailedWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // If we pause, its parent is the fiber to unwind from.\n    currentFiber = fiber.return;\n    if (!fiber._debugIsCurrentlyTiming) {\n      return;\n    }\n    fiber._debugIsCurrentlyTiming = false;\n    var warning = 'An error was thrown inside this error boundary';\n    endFiberMark(fiber, null, warning);\n  }\n}\n\nfunction startPhaseTimer(fiber, phase) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    clearPendingPhaseMeasurement();\n    if (!beginFiberMark(fiber, phase)) {\n      return;\n    }\n    currentPhaseFiber = fiber;\n    currentPhase = phase;\n  }\n}\n\nfunction stopPhaseTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    if (currentPhase !== null && currentPhaseFiber !== null) {\n      var warning = hasScheduledUpdateInCurrentPhase ? 'Scheduled a cascading update' : null;\n      endFiberMark(currentPhaseFiber, currentPhase, warning);\n    }\n    currentPhase = null;\n    currentPhaseFiber = null;\n  }\n}\n\nfunction startWorkLoopTimer(nextUnitOfWork) {\n  if (enableUserTimingAPI) {\n    currentFiber = nextUnitOfWork;\n    if (!supportsUserTiming) {\n      return;\n    }\n    commitCountInCurrentWorkLoop = 0;\n    // This is top level call.\n    // Any other measurements are performed within.\n    beginMark('(React Tree Reconciliation)');\n    // Resume any measurements that were in progress during the last loop.\n    resumeTimers();\n  }\n}\n\nfunction stopWorkLoopTimer(interruptedBy, didCompleteRoot) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    var warning = null;\n    if (interruptedBy !== null) {\n      if (interruptedBy.tag === HostRoot) {\n        warning = 'A top-level update interrupted the previous render';\n      } else {\n        var componentName = getComponentName(interruptedBy.type) || 'Unknown';\n        warning = 'An update to ' + componentName + ' interrupted the previous render';\n      }\n    } else if (commitCountInCurrentWorkLoop > 1) {\n      warning = 'There were cascading updates';\n    }\n    commitCountInCurrentWorkLoop = 0;\n    var label = didCompleteRoot ? '(React Tree Reconciliation: Completed Root)' : '(React Tree Reconciliation: Yielded)';\n    // Pause any measurements until the next loop.\n    pauseTimers();\n    endMark(label, '(React Tree Reconciliation)', warning);\n  }\n}\n\nfunction startCommitTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    isCommitting = true;\n    hasScheduledUpdateInCurrentCommit = false;\n    labelsInCurrentCommit.clear();\n    beginMark('(Committing Changes)');\n  }\n}\n\nfunction stopCommitTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n\n    var warning = null;\n    if (hasScheduledUpdateInCurrentCommit) {\n      warning = 'Lifecycle hook scheduled a cascading update';\n    } else if (commitCountInCurrentWorkLoop > 0) {\n      warning = 'Caused by a cascading update in earlier commit';\n    }\n    hasScheduledUpdateInCurrentCommit = false;\n    commitCountInCurrentWorkLoop++;\n    isCommitting = false;\n    labelsInCurrentCommit.clear();\n\n    endMark('(Committing Changes)', '(Committing Changes)', warning);\n  }\n}\n\nfunction startCommitSnapshotEffectsTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    effectCountInCurrentCommit = 0;\n    beginMark('(Committing Snapshot Effects)');\n  }\n}\n\nfunction stopCommitSnapshotEffectsTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    var count = effectCountInCurrentCommit;\n    effectCountInCurrentCommit = 0;\n    endMark('(Committing Snapshot Effects: ' + count + ' Total)', '(Committing Snapshot Effects)', null);\n  }\n}\n\nfunction startCommitHostEffectsTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    effectCountInCurrentCommit = 0;\n    beginMark('(Committing Host Effects)');\n  }\n}\n\nfunction stopCommitHostEffectsTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    var count = effectCountInCurrentCommit;\n    effectCountInCurrentCommit = 0;\n    endMark('(Committing Host Effects: ' + count + ' Total)', '(Committing Host Effects)', null);\n  }\n}\n\nfunction startCommitLifeCyclesTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    effectCountInCurrentCommit = 0;\n    beginMark('(Calling Lifecycle Methods)');\n  }\n}\n\nfunction stopCommitLifeCyclesTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    var count = effectCountInCurrentCommit;\n    effectCountInCurrentCommit = 0;\n    endMark('(Calling Lifecycle Methods: ' + count + ' Total)', '(Calling Lifecycle Methods)', null);\n  }\n}\n\nvar valueStack = [];\n\nvar fiberStack = void 0;\n\n{\n  fiberStack = [];\n}\n\nvar index = -1;\n\nfunction createCursor(defaultValue) {\n  return {\n    current: defaultValue\n  };\n}\n\nfunction pop(cursor, fiber) {\n  if (index < 0) {\n    {\n      warningWithoutStack$1(false, 'Unexpected pop.');\n    }\n    return;\n  }\n\n  {\n    if (fiber !== fiberStack[index]) {\n      warningWithoutStack$1(false, 'Unexpected Fiber popped.');\n    }\n  }\n\n  cursor.current = valueStack[index];\n\n  valueStack[index] = null;\n\n  {\n    fiberStack[index] = null;\n  }\n\n  index--;\n}\n\nfunction push(cursor, value, fiber) {\n  index++;\n\n  valueStack[index] = cursor.current;\n\n  {\n    fiberStack[index] = fiber;\n  }\n\n  cursor.current = value;\n}\n\nfunction checkThatStackIsEmpty() {\n  {\n    if (index !== -1) {\n      warningWithoutStack$1(false, 'Expected an empty stack. Something was not reset properly.');\n    }\n  }\n}\n\nfunction resetStackAfterFatalErrorInDev() {\n  {\n    index = -1;\n    valueStack.length = 0;\n    fiberStack.length = 0;\n  }\n}\n\nvar warnedAboutMissingGetChildContext = void 0;\n\n{\n  warnedAboutMissingGetChildContext = {};\n}\n\nvar emptyContextObject = {};\n{\n  Object.freeze(emptyContextObject);\n}\n\n// A cursor to the current merged context object on the stack.\nvar contextStackCursor = createCursor(emptyContextObject);\n// A cursor to a boolean indicating whether the context has changed.\nvar didPerformWorkStackCursor = createCursor(false);\n// Keep track of the previous context object that was on the stack.\n// We use this to get access to the parent context after we have already\n// pushed the next context provider, and now need to merge their contexts.\nvar previousContext = emptyContextObject;\n\nfunction getUnmaskedContext(workInProgress, Component, didPushOwnContextIfProvider) {\n  if (didPushOwnContextIfProvider && isContextProvider(Component)) {\n    // If the fiber is a context provider itself, when we read its context\n    // we may have already pushed its own child context on the stack. A context\n    // provider should not \"see\" its own child context. Therefore we read the\n    // previous (parent) context instead for a context provider.\n    return previousContext;\n  }\n  return contextStackCursor.current;\n}\n\nfunction cacheContext(workInProgress, unmaskedContext, maskedContext) {\n  var instance = workInProgress.stateNode;\n  instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;\n  instance.__reactInternalMemoizedMaskedChildContext = maskedContext;\n}\n\nfunction getMaskedContext(workInProgress, unmaskedContext) {\n  var type = workInProgress.type;\n  var contextTypes = type.contextTypes;\n  if (!contextTypes) {\n    return emptyContextObject;\n  }\n\n  // Avoid recreating masked context unless unmasked context has changed.\n  // Failing to do this will result in unnecessary calls to componentWillReceiveProps.\n  // This may trigger infinite loops if componentWillReceiveProps calls setState.\n  var instance = workInProgress.stateNode;\n  if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {\n    return instance.__reactInternalMemoizedMaskedChildContext;\n  }\n\n  var context = {};\n  for (var key in contextTypes) {\n    context[key] = unmaskedContext[key];\n  }\n\n  {\n    var name = getComponentName(type) || 'Unknown';\n    checkPropTypes(contextTypes, context, 'context', name, getCurrentFiberStackInDev);\n  }\n\n  // Cache unmasked context so we can avoid recreating masked context unless necessary.\n  // Context is created before the class component is instantiated so check for instance.\n  if (instance) {\n    cacheContext(workInProgress, unmaskedContext, context);\n  }\n\n  return context;\n}\n\nfunction hasContextChanged() {\n  return didPerformWorkStackCursor.current;\n}\n\nfunction isContextProvider(type) {\n  var childContextTypes = type.childContextTypes;\n  return childContextTypes !== null && childContextTypes !== undefined;\n}\n\nfunction popContext(fiber) {\n  pop(didPerformWorkStackCursor, fiber);\n  pop(contextStackCursor, fiber);\n}\n\nfunction popTopLevelContextObject(fiber) {\n  pop(didPerformWorkStackCursor, fiber);\n  pop(contextStackCursor, fiber);\n}\n\nfunction pushTopLevelContextObject(fiber, context, didChange) {\n  !(contextStackCursor.current === emptyContextObject) ? invariant(false, 'Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  push(contextStackCursor, context, fiber);\n  push(didPerformWorkStackCursor, didChange, fiber);\n}\n\nfunction processChildContext(fiber, type, parentContext) {\n  var instance = fiber.stateNode;\n  var childContextTypes = type.childContextTypes;\n\n  // TODO (bvaughn) Replace this behavior with an invariant() in the future.\n  // It has only been added in Fiber to match the (unintentional) behavior in Stack.\n  if (typeof instance.getChildContext !== 'function') {\n    {\n      var componentName = getComponentName(type) || 'Unknown';\n\n      if (!warnedAboutMissingGetChildContext[componentName]) {\n        warnedAboutMissingGetChildContext[componentName] = true;\n        warningWithoutStack$1(false, '%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName);\n      }\n    }\n    return parentContext;\n  }\n\n  var childContext = void 0;\n  {\n    setCurrentPhase('getChildContext');\n  }\n  startPhaseTimer(fiber, 'getChildContext');\n  childContext = instance.getChildContext();\n  stopPhaseTimer();\n  {\n    setCurrentPhase(null);\n  }\n  for (var contextKey in childContext) {\n    !(contextKey in childContextTypes) ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', getComponentName(type) || 'Unknown', contextKey) : void 0;\n  }\n  {\n    var name = getComponentName(type) || 'Unknown';\n    checkPropTypes(childContextTypes, childContext, 'child context', name,\n    // In practice, there is one case in which we won't get a stack. It's when\n    // somebody calls unstable_renderSubtreeIntoContainer() and we process\n    // context from the parent component instance. The stack will be missing\n    // because it's outside of the reconciliation, and so the pointer has not\n    // been set. This is rare and doesn't matter. We'll also remove that API.\n    getCurrentFiberStackInDev);\n  }\n\n  return _assign({}, parentContext, childContext);\n}\n\nfunction pushContextProvider(workInProgress) {\n  var instance = workInProgress.stateNode;\n  // We push the context as early as possible to ensure stack integrity.\n  // If the instance does not exist yet, we will push null at first,\n  // and replace it on the stack later when invalidating the context.\n  var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyContextObject;\n\n  // Remember the parent context so we can merge with it later.\n  // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.\n  previousContext = contextStackCursor.current;\n  push(contextStackCursor, memoizedMergedChildContext, workInProgress);\n  push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);\n\n  return true;\n}\n\nfunction invalidateContextProvider(workInProgress, type, didChange) {\n  var instance = workInProgress.stateNode;\n  !instance ? invariant(false, 'Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  if (didChange) {\n    // Merge parent and own context.\n    // Skip this if we're not updating due to sCU.\n    // This avoids unnecessarily recomputing memoized values.\n    var mergedContext = processChildContext(workInProgress, type, previousContext);\n    instance.__reactInternalMemoizedMergedChildContext = mergedContext;\n\n    // Replace the old (or empty) context with the new one.\n    // It is important to unwind the context in the reverse order.\n    pop(didPerformWorkStackCursor, workInProgress);\n    pop(contextStackCursor, workInProgress);\n    // Now push the new context and mark that it has changed.\n    push(contextStackCursor, mergedContext, workInProgress);\n    push(didPerformWorkStackCursor, didChange, workInProgress);\n  } else {\n    pop(didPerformWorkStackCursor, workInProgress);\n    push(didPerformWorkStackCursor, didChange, workInProgress);\n  }\n}\n\nfunction findCurrentUnmaskedContext(fiber) {\n  // Currently this is only used with renderSubtreeIntoContainer; not sure if it\n  // makes sense elsewhere\n  !(isFiberMounted(fiber) && (fiber.tag === ClassComponent || fiber.tag === ClassComponentLazy)) ? invariant(false, 'Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  var node = fiber;\n  do {\n    switch (node.tag) {\n      case HostRoot:\n        return node.stateNode.context;\n      case ClassComponent:\n        {\n          var Component = node.type;\n          if (isContextProvider(Component)) {\n            return node.stateNode.__reactInternalMemoizedMergedChildContext;\n          }\n          break;\n        }\n      case ClassComponentLazy:\n        {\n          var _Component = getResultFromResolvedThenable(node.type);\n          if (isContextProvider(_Component)) {\n            return node.stateNode.__reactInternalMemoizedMergedChildContext;\n          }\n          break;\n        }\n    }\n    node = node.return;\n  } while (node !== null);\n  invariant(false, 'Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.');\n}\n\nvar onCommitFiberRoot = null;\nvar onCommitFiberUnmount = null;\nvar hasLoggedError = false;\n\nfunction catchErrors(fn) {\n  return function (arg) {\n    try {\n      return fn(arg);\n    } catch (err) {\n      if (true && !hasLoggedError) {\n        hasLoggedError = true;\n        warningWithoutStack$1(false, 'React DevTools encountered an error: %s', err);\n      }\n    }\n  };\n}\n\nvar isDevToolsPresent = typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined';\n\nfunction injectInternals(internals) {\n  if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n    // No DevTools\n    return false;\n  }\n  var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n  if (hook.isDisabled) {\n    // This isn't a real property on the hook, but it can be set to opt out\n    // of DevTools integration and associated warnings and logs.\n    // https://github.com/facebook/react/issues/3877\n    return true;\n  }\n  if (!hook.supportsFiber) {\n    {\n      warningWithoutStack$1(false, 'The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://fb.me/react-devtools');\n    }\n    // DevTools exists, even though it doesn't support Fiber.\n    return true;\n  }\n  try {\n    var rendererID = hook.inject(internals);\n    // We have successfully injected, so now it is safe to set up hooks.\n    onCommitFiberRoot = catchErrors(function (root) {\n      return hook.onCommitFiberRoot(rendererID, root);\n    });\n    onCommitFiberUnmount = catchErrors(function (fiber) {\n      return hook.onCommitFiberUnmount(rendererID, fiber);\n    });\n  } catch (err) {\n    // Catch all errors because it is unsafe to throw during initialization.\n    {\n      warningWithoutStack$1(false, 'React DevTools encountered an error: %s.', err);\n    }\n  }\n  // DevTools exists\n  return true;\n}\n\nfunction onCommitRoot(root) {\n  if (typeof onCommitFiberRoot === 'function') {\n    onCommitFiberRoot(root);\n  }\n}\n\nfunction onCommitUnmount(fiber) {\n  if (typeof onCommitFiberUnmount === 'function') {\n    onCommitFiberUnmount(fiber);\n  }\n}\n\n// Max 31 bit integer. The max integer size in V8 for 32-bit systems.\n// Math.pow(2, 30) - 1\n// 0b111111111111111111111111111111\nvar maxSigned31BitInt = 1073741823;\n\nvar NoWork = 0;\nvar Sync = 1;\nvar Never = maxSigned31BitInt;\n\nvar UNIT_SIZE = 10;\nvar MAGIC_NUMBER_OFFSET = 2;\n\n// 1 unit of expiration time represents 10ms.\nfunction msToExpirationTime(ms) {\n  // Always add an offset so that we don't clash with the magic number for NoWork.\n  return (ms / UNIT_SIZE | 0) + MAGIC_NUMBER_OFFSET;\n}\n\nfunction expirationTimeToMs(expirationTime) {\n  return (expirationTime - MAGIC_NUMBER_OFFSET) * UNIT_SIZE;\n}\n\nfunction ceiling(num, precision) {\n  return ((num / precision | 0) + 1) * precision;\n}\n\nfunction computeExpirationBucket(currentTime, expirationInMs, bucketSizeMs) {\n  return MAGIC_NUMBER_OFFSET + ceiling(currentTime - MAGIC_NUMBER_OFFSET + expirationInMs / UNIT_SIZE, bucketSizeMs / UNIT_SIZE);\n}\n\nvar LOW_PRIORITY_EXPIRATION = 5000;\nvar LOW_PRIORITY_BATCH_SIZE = 250;\n\nfunction computeAsyncExpiration(currentTime) {\n  return computeExpirationBucket(currentTime, LOW_PRIORITY_EXPIRATION, LOW_PRIORITY_BATCH_SIZE);\n}\n\n// We intentionally set a higher expiration time for interactive updates in\n// dev than in production.\n//\n// If the main thread is being blocked so long that you hit the expiration,\n// it's a problem that could be solved with better scheduling.\n//\n// People will be more likely to notice this and fix it with the long\n// expiration time in development.\n//\n// In production we opt for better UX at the risk of masking scheduling\n// problems, by expiring fast.\nvar HIGH_PRIORITY_EXPIRATION = 500;\nvar HIGH_PRIORITY_BATCH_SIZE = 100;\n\nfunction computeInteractiveExpiration(currentTime) {\n  return computeExpirationBucket(currentTime, HIGH_PRIORITY_EXPIRATION, HIGH_PRIORITY_BATCH_SIZE);\n}\n\nvar NoContext = 0;\nvar AsyncMode = 1;\nvar StrictMode = 2;\nvar ProfileMode = 4;\n\nvar hasBadMapPolyfill = void 0;\n\n{\n  hasBadMapPolyfill = false;\n  try {\n    var nonExtensibleObject = Object.preventExtensions({});\n    var testMap = new Map([[nonExtensibleObject, null]]);\n    var testSet = new Set([nonExtensibleObject]);\n    // This is necessary for Rollup to not consider these unused.\n    // https://github.com/rollup/rollup/issues/1771\n    // TODO: we can remove these if Rollup fixes the bug.\n    testMap.set(0, 0);\n    testSet.add(0);\n  } catch (e) {\n    // TODO: Consider warning about bad polyfills\n    hasBadMapPolyfill = true;\n  }\n}\n\n// A Fiber is work on a Component that needs to be done or was done. There can\n// be more than one per component.\n\n\nvar debugCounter = void 0;\n\n{\n  debugCounter = 1;\n}\n\nfunction FiberNode(tag, pendingProps, key, mode) {\n  // Instance\n  this.tag = tag;\n  this.key = key;\n  this.type = null;\n  this.stateNode = null;\n\n  // Fiber\n  this.return = null;\n  this.child = null;\n  this.sibling = null;\n  this.index = 0;\n\n  this.ref = null;\n\n  this.pendingProps = pendingProps;\n  this.memoizedProps = null;\n  this.updateQueue = null;\n  this.memoizedState = null;\n  this.firstContextDependency = null;\n\n  this.mode = mode;\n\n  // Effects\n  this.effectTag = NoEffect;\n  this.nextEffect = null;\n\n  this.firstEffect = null;\n  this.lastEffect = null;\n\n  this.expirationTime = NoWork;\n  this.childExpirationTime = NoWork;\n\n  this.alternate = null;\n\n  if (enableProfilerTimer) {\n    this.actualDuration = 0;\n    this.actualStartTime = -1;\n    this.selfBaseDuration = 0;\n    this.treeBaseDuration = 0;\n  }\n\n  {\n    this._debugID = debugCounter++;\n    this._debugSource = null;\n    this._debugOwner = null;\n    this._debugIsCurrentlyTiming = false;\n    if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') {\n      Object.preventExtensions(this);\n    }\n  }\n}\n\n// This is a constructor function, rather than a POJO constructor, still\n// please ensure we do the following:\n// 1) Nobody should add any instance methods on this. Instance methods can be\n//    more difficult to predict when they get optimized and they are almost\n//    never inlined properly in static compilers.\n// 2) Nobody should rely on `instanceof Fiber` for type testing. We should\n//    always know when it is a fiber.\n// 3) We might want to experiment with using numeric keys since they are easier\n//    to optimize in a non-JIT environment.\n// 4) We can easily go from a constructor to a createFiber object literal if that\n//    is faster.\n// 5) It should be easy to port this to a C struct and keep a C implementation\n//    compatible.\nvar createFiber = function (tag, pendingProps, key, mode) {\n  // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors\n  return new FiberNode(tag, pendingProps, key, mode);\n};\n\nfunction shouldConstruct(Component) {\n  var prototype = Component.prototype;\n  return typeof prototype === 'object' && prototype !== null && typeof prototype.isReactComponent === 'object' && prototype.isReactComponent !== null;\n}\n\nfunction resolveLazyComponentTag(fiber, Component) {\n  if (typeof Component === 'function') {\n    return shouldConstruct(Component) ? ClassComponentLazy : FunctionalComponentLazy;\n  } else if (Component !== undefined && Component !== null && Component.$$typeof) {\n    return ForwardRefLazy;\n  }\n  return IndeterminateComponent;\n}\n\n// This is used to create an alternate fiber to do work on.\nfunction createWorkInProgress(current, pendingProps, expirationTime) {\n  var workInProgress = current.alternate;\n  if (workInProgress === null) {\n    // We use a double buffering pooling technique because we know that we'll\n    // only ever need at most two versions of a tree. We pool the \"other\" unused\n    // node that we're free to reuse. This is lazily created to avoid allocating\n    // extra objects for things that are never updated. It also allow us to\n    // reclaim the extra memory if needed.\n    workInProgress = createFiber(current.tag, pendingProps, current.key, current.mode);\n    workInProgress.type = current.type;\n    workInProgress.stateNode = current.stateNode;\n\n    {\n      // DEV-only fields\n      workInProgress._debugID = current._debugID;\n      workInProgress._debugSource = current._debugSource;\n      workInProgress._debugOwner = current._debugOwner;\n    }\n\n    workInProgress.alternate = current;\n    current.alternate = workInProgress;\n  } else {\n    workInProgress.pendingProps = pendingProps;\n\n    // We already have an alternate.\n    // Reset the effect tag.\n    workInProgress.effectTag = NoEffect;\n\n    // The effect list is no longer valid.\n    workInProgress.nextEffect = null;\n    workInProgress.firstEffect = null;\n    workInProgress.lastEffect = null;\n\n    if (enableProfilerTimer) {\n      // We intentionally reset, rather than copy, actualDuration & actualStartTime.\n      // This prevents time from endlessly accumulating in new commits.\n      // This has the downside of resetting values for different priority renders,\n      // But works for yielding (the common case) and should support resuming.\n      workInProgress.actualDuration = 0;\n      workInProgress.actualStartTime = -1;\n    }\n  }\n\n  // Don't touching the subtree's expiration time, which has not changed.\n  workInProgress.childExpirationTime = current.childExpirationTime;\n  if (pendingProps !== current.pendingProps) {\n    // This fiber has new props.\n    workInProgress.expirationTime = expirationTime;\n  } else {\n    // This fiber's props have not changed.\n    workInProgress.expirationTime = current.expirationTime;\n  }\n\n  workInProgress.child = current.child;\n  workInProgress.memoizedProps = current.memoizedProps;\n  workInProgress.memoizedState = current.memoizedState;\n  workInProgress.updateQueue = current.updateQueue;\n  workInProgress.firstContextDependency = current.firstContextDependency;\n\n  // These will be overridden during the parent's reconciliation\n  workInProgress.sibling = current.sibling;\n  workInProgress.index = current.index;\n  workInProgress.ref = current.ref;\n\n  if (enableProfilerTimer) {\n    workInProgress.selfBaseDuration = current.selfBaseDuration;\n    workInProgress.treeBaseDuration = current.treeBaseDuration;\n  }\n\n  return workInProgress;\n}\n\nfunction createHostRootFiber(isAsync) {\n  var mode = isAsync ? AsyncMode | StrictMode : NoContext;\n\n  if (enableProfilerTimer && isDevToolsPresent) {\n    // Always collect profile timings when DevTools are present.\n    // This enables DevTools to start capturing timing at any point–\n    // Without some nodes in the tree having empty base times.\n    mode |= ProfileMode;\n  }\n\n  return createFiber(HostRoot, null, null, mode);\n}\n\nfunction createFiberFromElement(element, mode, expirationTime) {\n  var owner = null;\n  {\n    owner = element._owner;\n  }\n\n  var fiber = void 0;\n  var type = element.type;\n  var key = element.key;\n  var pendingProps = element.props;\n\n  var fiberTag = void 0;\n  if (typeof type === 'function') {\n    fiberTag = shouldConstruct(type) ? ClassComponent : IndeterminateComponent;\n  } else if (typeof type === 'string') {\n    fiberTag = HostComponent;\n  } else {\n    getTag: switch (type) {\n      case REACT_FRAGMENT_TYPE:\n        return createFiberFromFragment(pendingProps.children, mode, expirationTime, key);\n      case REACT_ASYNC_MODE_TYPE:\n        fiberTag = Mode;\n        mode |= AsyncMode | StrictMode;\n        break;\n      case REACT_STRICT_MODE_TYPE:\n        fiberTag = Mode;\n        mode |= StrictMode;\n        break;\n      case REACT_PROFILER_TYPE:\n        return createFiberFromProfiler(pendingProps, mode, expirationTime, key);\n      case REACT_PLACEHOLDER_TYPE:\n        fiberTag = PlaceholderComponent;\n        break;\n      default:\n        {\n          if (typeof type === 'object' && type !== null) {\n            switch (type.$$typeof) {\n              case REACT_PROVIDER_TYPE:\n                fiberTag = ContextProvider;\n                break getTag;\n              case REACT_CONTEXT_TYPE:\n                // This is a consumer\n                fiberTag = ContextConsumer;\n                break getTag;\n              case REACT_FORWARD_REF_TYPE:\n                fiberTag = ForwardRef;\n                break getTag;\n              default:\n                {\n                  if (typeof type.then === 'function') {\n                    fiberTag = IndeterminateComponent;\n                    break getTag;\n                  }\n                }\n            }\n          }\n          var info = '';\n          {\n            if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n              info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and \" + 'named imports.';\n            }\n            var ownerName = owner ? getComponentName(owner.type) : null;\n            if (ownerName) {\n              info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n            }\n          }\n          invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info);\n        }\n    }\n  }\n\n  fiber = createFiber(fiberTag, pendingProps, key, mode);\n  fiber.type = type;\n  fiber.expirationTime = expirationTime;\n\n  {\n    fiber._debugSource = element._source;\n    fiber._debugOwner = element._owner;\n  }\n\n  return fiber;\n}\n\nfunction createFiberFromFragment(elements, mode, expirationTime, key) {\n  var fiber = createFiber(Fragment, elements, key, mode);\n  fiber.expirationTime = expirationTime;\n  return fiber;\n}\n\nfunction createFiberFromProfiler(pendingProps, mode, expirationTime, key) {\n  {\n    if (typeof pendingProps.id !== 'string' || typeof pendingProps.onRender !== 'function') {\n      warningWithoutStack$1(false, 'Profiler must specify an \"id\" string and \"onRender\" function as props');\n    }\n  }\n\n  var fiber = createFiber(Profiler, pendingProps, key, mode | ProfileMode);\n  fiber.type = REACT_PROFILER_TYPE;\n  fiber.expirationTime = expirationTime;\n\n  return fiber;\n}\n\nfunction createFiberFromText(content, mode, expirationTime) {\n  var fiber = createFiber(HostText, content, null, mode);\n  fiber.expirationTime = expirationTime;\n  return fiber;\n}\n\nfunction createFiberFromHostInstanceForDeletion() {\n  var fiber = createFiber(HostComponent, null, null, NoContext);\n  fiber.type = 'DELETED';\n  return fiber;\n}\n\nfunction createFiberFromPortal(portal, mode, expirationTime) {\n  var pendingProps = portal.children !== null ? portal.children : [];\n  var fiber = createFiber(HostPortal, pendingProps, portal.key, mode);\n  fiber.expirationTime = expirationTime;\n  fiber.stateNode = {\n    containerInfo: portal.containerInfo,\n    pendingChildren: null, // Used by persistent updates\n    implementation: portal.implementation\n  };\n  return fiber;\n}\n\n// Used for stashing WIP properties to replay failed work in DEV.\nfunction assignFiberPropertiesInDEV(target, source) {\n  if (target === null) {\n    // This Fiber's initial properties will always be overwritten.\n    // We only use a Fiber to ensure the same hidden class so DEV isn't slow.\n    target = createFiber(IndeterminateComponent, null, null, NoContext);\n  }\n\n  // This is intentionally written as a list of all properties.\n  // We tried to use Object.assign() instead but this is called in\n  // the hottest path, and Object.assign() was too slow:\n  // https://github.com/facebook/react/issues/12502\n  // This code is DEV-only so size is not a concern.\n\n  target.tag = source.tag;\n  target.key = source.key;\n  target.type = source.type;\n  target.stateNode = source.stateNode;\n  target.return = source.return;\n  target.child = source.child;\n  target.sibling = source.sibling;\n  target.index = source.index;\n  target.ref = source.ref;\n  target.pendingProps = source.pendingProps;\n  target.memoizedProps = source.memoizedProps;\n  target.updateQueue = source.updateQueue;\n  target.memoizedState = source.memoizedState;\n  target.firstContextDependency = source.firstContextDependency;\n  target.mode = source.mode;\n  target.effectTag = source.effectTag;\n  target.nextEffect = source.nextEffect;\n  target.firstEffect = source.firstEffect;\n  target.lastEffect = source.lastEffect;\n  target.expirationTime = source.expirationTime;\n  target.childExpirationTime = source.childExpirationTime;\n  target.alternate = source.alternate;\n  if (enableProfilerTimer) {\n    target.actualDuration = source.actualDuration;\n    target.actualStartTime = source.actualStartTime;\n    target.selfBaseDuration = source.selfBaseDuration;\n    target.treeBaseDuration = source.treeBaseDuration;\n  }\n  target._debugID = source._debugID;\n  target._debugSource = source._debugSource;\n  target._debugOwner = source._debugOwner;\n  target._debugIsCurrentlyTiming = source._debugIsCurrentlyTiming;\n  return target;\n}\n\n// TODO: This should be lifted into the renderer.\n\n\n// The following attributes are only used by interaction tracking builds.\n// They enable interactions to be associated with their async work,\n// And expose interaction metadata to the React DevTools Profiler plugin.\n// Note that these attributes are only defined when the enableSchedulerTracking flag is enabled.\n\n\n// Exported FiberRoot type includes all properties,\n// To avoid requiring potentially error-prone :any casts throughout the project.\n// Profiling properties are only safe to access in profiling builds (when enableSchedulerTracking is true).\n// The types are defined separately within this file to ensure they stay in sync.\n// (We don't have to use an inline :any cast when enableSchedulerTracking is disabled.)\n\n\nfunction createFiberRoot(containerInfo, isAsync, hydrate) {\n  // Cyclic construction. This cheats the type system right now because\n  // stateNode is any.\n  var uninitializedFiber = createHostRootFiber(isAsync);\n\n  var root = void 0;\n  if (enableSchedulerTracking) {\n    root = {\n      current: uninitializedFiber,\n      containerInfo: containerInfo,\n      pendingChildren: null,\n\n      earliestPendingTime: NoWork,\n      latestPendingTime: NoWork,\n      earliestSuspendedTime: NoWork,\n      latestSuspendedTime: NoWork,\n      latestPingedTime: NoWork,\n\n      didError: false,\n\n      pendingCommitExpirationTime: NoWork,\n      finishedWork: null,\n      timeoutHandle: noTimeout,\n      context: null,\n      pendingContext: null,\n      hydrate: hydrate,\n      nextExpirationTimeToWorkOn: NoWork,\n      expirationTime: NoWork,\n      firstBatch: null,\n      nextScheduledRoot: null,\n\n      interactionThreadID: tracking.unstable_getThreadID(),\n      memoizedInteractions: new Set(),\n      pendingInteractionMap: new Map()\n    };\n  } else {\n    root = {\n      current: uninitializedFiber,\n      containerInfo: containerInfo,\n      pendingChildren: null,\n\n      earliestPendingTime: NoWork,\n      latestPendingTime: NoWork,\n      earliestSuspendedTime: NoWork,\n      latestSuspendedTime: NoWork,\n      latestPingedTime: NoWork,\n\n      didError: false,\n\n      pendingCommitExpirationTime: NoWork,\n      finishedWork: null,\n      timeoutHandle: noTimeout,\n      context: null,\n      pendingContext: null,\n      hydrate: hydrate,\n      nextExpirationTimeToWorkOn: NoWork,\n      expirationTime: NoWork,\n      firstBatch: null,\n      nextScheduledRoot: null\n    };\n  }\n\n  uninitializedFiber.stateNode = root;\n\n  // The reason for the way the Flow types are structured in this file,\n  // Is to avoid needing :any casts everywhere interaction tracking fields are used.\n  // Unfortunately that requires an :any cast for non-interaction tracking capable builds.\n  // $FlowFixMe Remove this :any cast and replace it with something better.\n  return root;\n}\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n  var printWarning = function (format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.warn(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  lowPriorityWarning = function (condition, format) {\n    if (format === undefined) {\n      throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\nvar ReactStrictModeWarnings = {\n  discardPendingWarnings: function () {},\n  flushPendingDeprecationWarnings: function () {},\n  flushPendingUnsafeLifecycleWarnings: function () {},\n  recordDeprecationWarnings: function (fiber, instance) {},\n  recordUnsafeLifecycleWarnings: function (fiber, instance) {},\n  recordLegacyContextWarning: function (fiber, instance) {},\n  flushLegacyContextWarning: function () {}\n};\n\n{\n  var LIFECYCLE_SUGGESTIONS = {\n    UNSAFE_componentWillMount: 'componentDidMount',\n    UNSAFE_componentWillReceiveProps: 'static getDerivedStateFromProps',\n    UNSAFE_componentWillUpdate: 'componentDidUpdate'\n  };\n\n  var pendingComponentWillMountWarnings = [];\n  var pendingComponentWillReceivePropsWarnings = [];\n  var pendingComponentWillUpdateWarnings = [];\n  var pendingUnsafeLifecycleWarnings = new Map();\n  var pendingLegacyContextWarning = new Map();\n\n  // Tracks components we have already warned about.\n  var didWarnAboutDeprecatedLifecycles = new Set();\n  var didWarnAboutUnsafeLifecycles = new Set();\n  var didWarnAboutLegacyContext = new Set();\n\n  var setToSortedString = function (set) {\n    var array = [];\n    set.forEach(function (value) {\n      array.push(value);\n    });\n    return array.sort().join(', ');\n  };\n\n  ReactStrictModeWarnings.discardPendingWarnings = function () {\n    pendingComponentWillMountWarnings = [];\n    pendingComponentWillReceivePropsWarnings = [];\n    pendingComponentWillUpdateWarnings = [];\n    pendingUnsafeLifecycleWarnings = new Map();\n    pendingLegacyContextWarning = new Map();\n  };\n\n  ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings = function () {\n    pendingUnsafeLifecycleWarnings.forEach(function (lifecycleWarningsMap, strictRoot) {\n      var lifecyclesWarningMesages = [];\n\n      Object.keys(lifecycleWarningsMap).forEach(function (lifecycle) {\n        var lifecycleWarnings = lifecycleWarningsMap[lifecycle];\n        if (lifecycleWarnings.length > 0) {\n          var componentNames = new Set();\n          lifecycleWarnings.forEach(function (fiber) {\n            componentNames.add(getComponentName(fiber.type) || 'Component');\n            didWarnAboutUnsafeLifecycles.add(fiber.type);\n          });\n\n          var formatted = lifecycle.replace('UNSAFE_', '');\n          var suggestion = LIFECYCLE_SUGGESTIONS[lifecycle];\n          var sortedComponentNames = setToSortedString(componentNames);\n\n          lifecyclesWarningMesages.push(formatted + ': Please update the following components to use ' + (suggestion + ' instead: ' + sortedComponentNames));\n        }\n      });\n\n      if (lifecyclesWarningMesages.length > 0) {\n        var strictRootComponentStack = getStackByFiberInDevAndProd(strictRoot);\n\n        warningWithoutStack$1(false, 'Unsafe lifecycle methods were found within a strict-mode tree:%s' + '\\n\\n%s' + '\\n\\nLearn more about this warning here:' + '\\nhttps://fb.me/react-strict-mode-warnings', strictRootComponentStack, lifecyclesWarningMesages.join('\\n\\n'));\n      }\n    });\n\n    pendingUnsafeLifecycleWarnings = new Map();\n  };\n\n  var findStrictRoot = function (fiber) {\n    var maybeStrictRoot = null;\n\n    var node = fiber;\n    while (node !== null) {\n      if (node.mode & StrictMode) {\n        maybeStrictRoot = node;\n      }\n      node = node.return;\n    }\n\n    return maybeStrictRoot;\n  };\n\n  ReactStrictModeWarnings.flushPendingDeprecationWarnings = function () {\n    if (pendingComponentWillMountWarnings.length > 0) {\n      var uniqueNames = new Set();\n      pendingComponentWillMountWarnings.forEach(function (fiber) {\n        uniqueNames.add(getComponentName(fiber.type) || 'Component');\n        didWarnAboutDeprecatedLifecycles.add(fiber.type);\n      });\n\n      var sortedNames = setToSortedString(uniqueNames);\n\n      lowPriorityWarning$1(false, 'componentWillMount is deprecated and will be removed in the next major version. ' + 'Use componentDidMount instead. As a temporary workaround, ' + 'you can rename to UNSAFE_componentWillMount.' + '\\n\\nPlease update the following components: %s' + '\\n\\nLearn more about this warning here:' + '\\nhttps://fb.me/react-async-component-lifecycle-hooks', sortedNames);\n\n      pendingComponentWillMountWarnings = [];\n    }\n\n    if (pendingComponentWillReceivePropsWarnings.length > 0) {\n      var _uniqueNames = new Set();\n      pendingComponentWillReceivePropsWarnings.forEach(function (fiber) {\n        _uniqueNames.add(getComponentName(fiber.type) || 'Component');\n        didWarnAboutDeprecatedLifecycles.add(fiber.type);\n      });\n\n      var _sortedNames = setToSortedString(_uniqueNames);\n\n      lowPriorityWarning$1(false, 'componentWillReceiveProps is deprecated and will be removed in the next major version. ' + 'Use static getDerivedStateFromProps instead.' + '\\n\\nPlease update the following components: %s' + '\\n\\nLearn more about this warning here:' + '\\nhttps://fb.me/react-async-component-lifecycle-hooks', _sortedNames);\n\n      pendingComponentWillReceivePropsWarnings = [];\n    }\n\n    if (pendingComponentWillUpdateWarnings.length > 0) {\n      var _uniqueNames2 = new Set();\n      pendingComponentWillUpdateWarnings.forEach(function (fiber) {\n        _uniqueNames2.add(getComponentName(fiber.type) || 'Component');\n        didWarnAboutDeprecatedLifecycles.add(fiber.type);\n      });\n\n      var _sortedNames2 = setToSortedString(_uniqueNames2);\n\n      lowPriorityWarning$1(false, 'componentWillUpdate is deprecated and will be removed in the next major version. ' + 'Use componentDidUpdate instead. As a temporary workaround, ' + 'you can rename to UNSAFE_componentWillUpdate.' + '\\n\\nPlease update the following components: %s' + '\\n\\nLearn more about this warning here:' + '\\nhttps://fb.me/react-async-component-lifecycle-hooks', _sortedNames2);\n\n      pendingComponentWillUpdateWarnings = [];\n    }\n  };\n\n  ReactStrictModeWarnings.recordDeprecationWarnings = function (fiber, instance) {\n    // Dedup strategy: Warn once per component.\n    if (didWarnAboutDeprecatedLifecycles.has(fiber.type)) {\n      return;\n    }\n\n    // Don't warn about react-lifecycles-compat polyfilled components.\n    if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true) {\n      pendingComponentWillMountWarnings.push(fiber);\n    }\n    if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n      pendingComponentWillReceivePropsWarnings.push(fiber);\n    }\n    if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n      pendingComponentWillUpdateWarnings.push(fiber);\n    }\n  };\n\n  ReactStrictModeWarnings.recordUnsafeLifecycleWarnings = function (fiber, instance) {\n    var strictRoot = findStrictRoot(fiber);\n    if (strictRoot === null) {\n      warningWithoutStack$1(false, 'Expected to find a StrictMode component in a strict mode tree. ' + 'This error is likely caused by a bug in React. Please file an issue.');\n      return;\n    }\n\n    // Dedup strategy: Warn once per component.\n    // This is difficult to track any other way since component names\n    // are often vague and are likely to collide between 3rd party libraries.\n    // An expand property is probably okay to use here since it's DEV-only,\n    // and will only be set in the event of serious warnings.\n    if (didWarnAboutUnsafeLifecycles.has(fiber.type)) {\n      return;\n    }\n\n    var warningsForRoot = void 0;\n    if (!pendingUnsafeLifecycleWarnings.has(strictRoot)) {\n      warningsForRoot = {\n        UNSAFE_componentWillMount: [],\n        UNSAFE_componentWillReceiveProps: [],\n        UNSAFE_componentWillUpdate: []\n      };\n\n      pendingUnsafeLifecycleWarnings.set(strictRoot, warningsForRoot);\n    } else {\n      warningsForRoot = pendingUnsafeLifecycleWarnings.get(strictRoot);\n    }\n\n    var unsafeLifecycles = [];\n    if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true || typeof instance.UNSAFE_componentWillMount === 'function') {\n      unsafeLifecycles.push('UNSAFE_componentWillMount');\n    }\n    if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true || typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n      unsafeLifecycles.push('UNSAFE_componentWillReceiveProps');\n    }\n    if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true || typeof instance.UNSAFE_componentWillUpdate === 'function') {\n      unsafeLifecycles.push('UNSAFE_componentWillUpdate');\n    }\n\n    if (unsafeLifecycles.length > 0) {\n      unsafeLifecycles.forEach(function (lifecycle) {\n        warningsForRoot[lifecycle].push(fiber);\n      });\n    }\n  };\n\n  ReactStrictModeWarnings.recordLegacyContextWarning = function (fiber, instance) {\n    var strictRoot = findStrictRoot(fiber);\n    if (strictRoot === null) {\n      warningWithoutStack$1(false, 'Expected to find a StrictMode component in a strict mode tree. ' + 'This error is likely caused by a bug in React. Please file an issue.');\n      return;\n    }\n\n    // Dedup strategy: Warn once per component.\n    if (didWarnAboutLegacyContext.has(fiber.type)) {\n      return;\n    }\n\n    var warningsForRoot = pendingLegacyContextWarning.get(strictRoot);\n\n    if (fiber.type.contextTypes != null || fiber.type.childContextTypes != null || instance !== null && typeof instance.getChildContext === 'function') {\n      if (warningsForRoot === undefined) {\n        warningsForRoot = [];\n        pendingLegacyContextWarning.set(strictRoot, warningsForRoot);\n      }\n      warningsForRoot.push(fiber);\n    }\n  };\n\n  ReactStrictModeWarnings.flushLegacyContextWarning = function () {\n    pendingLegacyContextWarning.forEach(function (fiberArray, strictRoot) {\n      var uniqueNames = new Set();\n      fiberArray.forEach(function (fiber) {\n        uniqueNames.add(getComponentName(fiber.type) || 'Component');\n        didWarnAboutLegacyContext.add(fiber.type);\n      });\n\n      var sortedNames = setToSortedString(uniqueNames);\n      var strictRootComponentStack = getStackByFiberInDevAndProd(strictRoot);\n\n      warningWithoutStack$1(false, 'Legacy context API has been detected within a strict-mode tree: %s' + '\\n\\nPlease update the following components: %s' + '\\n\\nLearn more about this warning here:' + '\\nhttps://fb.me/react-strict-mode-warnings', strictRootComponentStack, sortedNames);\n    });\n  };\n}\n\n// This lets us hook into Fiber to debug what it's doing.\n// See https://github.com/facebook/react/pull/8033.\n// This is not part of the public API, not even for React DevTools.\n// You may only inject a debugTool if you work on React Fiber itself.\nvar ReactFiberInstrumentation = {\n  debugTool: null\n};\n\nvar ReactFiberInstrumentation_1 = ReactFiberInstrumentation;\n\n// TODO: Offscreen updates should never suspend. However, a promise that\n// suspended inside an offscreen subtree should be able to ping at the priority\n// of the outer render.\n\nfunction markPendingPriorityLevel(root, expirationTime) {\n  // If there's a gap between completing a failed root and retrying it,\n  // additional updates may be scheduled. Clear `didError`, in case the update\n  // is sufficient to fix the error.\n  root.didError = false;\n\n  // Update the latest and earliest pending times\n  var earliestPendingTime = root.earliestPendingTime;\n  if (earliestPendingTime === NoWork) {\n    // No other pending updates.\n    root.earliestPendingTime = root.latestPendingTime = expirationTime;\n  } else {\n    if (earliestPendingTime > expirationTime) {\n      // This is the earliest pending update.\n      root.earliestPendingTime = expirationTime;\n    } else {\n      var latestPendingTime = root.latestPendingTime;\n      if (latestPendingTime < expirationTime) {\n        // This is the latest pending update\n        root.latestPendingTime = expirationTime;\n      }\n    }\n  }\n  findNextExpirationTimeToWorkOn(expirationTime, root);\n}\n\nfunction markCommittedPriorityLevels(root, earliestRemainingTime) {\n  root.didError = false;\n\n  if (earliestRemainingTime === NoWork) {\n    // Fast path. There's no remaining work. Clear everything.\n    root.earliestPendingTime = NoWork;\n    root.latestPendingTime = NoWork;\n    root.earliestSuspendedTime = NoWork;\n    root.latestSuspendedTime = NoWork;\n    root.latestPingedTime = NoWork;\n    findNextExpirationTimeToWorkOn(NoWork, root);\n    return;\n  }\n\n  // Let's see if the previous latest known pending level was just flushed.\n  var latestPendingTime = root.latestPendingTime;\n  if (latestPendingTime !== NoWork) {\n    if (latestPendingTime < earliestRemainingTime) {\n      // We've flushed all the known pending levels.\n      root.earliestPendingTime = root.latestPendingTime = NoWork;\n    } else {\n      var earliestPendingTime = root.earliestPendingTime;\n      if (earliestPendingTime < earliestRemainingTime) {\n        // We've flushed the earliest known pending level. Set this to the\n        // latest pending time.\n        root.earliestPendingTime = root.latestPendingTime;\n      }\n    }\n  }\n\n  // Now let's handle the earliest remaining level in the whole tree. We need to\n  // decide whether to treat it as a pending level or as suspended. Check\n  // it falls within the range of known suspended levels.\n\n  var earliestSuspendedTime = root.earliestSuspendedTime;\n  if (earliestSuspendedTime === NoWork) {\n    // There's no suspended work. Treat the earliest remaining level as a\n    // pending level.\n    markPendingPriorityLevel(root, earliestRemainingTime);\n    findNextExpirationTimeToWorkOn(NoWork, root);\n    return;\n  }\n\n  var latestSuspendedTime = root.latestSuspendedTime;\n  if (earliestRemainingTime > latestSuspendedTime) {\n    // The earliest remaining level is later than all the suspended work. That\n    // means we've flushed all the suspended work.\n    root.earliestSuspendedTime = NoWork;\n    root.latestSuspendedTime = NoWork;\n    root.latestPingedTime = NoWork;\n\n    // There's no suspended work. Treat the earliest remaining level as a\n    // pending level.\n    markPendingPriorityLevel(root, earliestRemainingTime);\n    findNextExpirationTimeToWorkOn(NoWork, root);\n    return;\n  }\n\n  if (earliestRemainingTime < earliestSuspendedTime) {\n    // The earliest remaining time is earlier than all the suspended work.\n    // Treat it as a pending update.\n    markPendingPriorityLevel(root, earliestRemainingTime);\n    findNextExpirationTimeToWorkOn(NoWork, root);\n    return;\n  }\n\n  // The earliest remaining time falls within the range of known suspended\n  // levels. We should treat this as suspended work.\n  findNextExpirationTimeToWorkOn(NoWork, root);\n}\n\nfunction hasLowerPriorityWork(root, erroredExpirationTime) {\n  var latestPendingTime = root.latestPendingTime;\n  var latestSuspendedTime = root.latestSuspendedTime;\n  var latestPingedTime = root.latestPingedTime;\n  return latestPendingTime !== NoWork && latestPendingTime > erroredExpirationTime || latestSuspendedTime !== NoWork && latestSuspendedTime > erroredExpirationTime || latestPingedTime !== NoWork && latestPingedTime > erroredExpirationTime;\n}\n\nfunction isPriorityLevelSuspended(root, expirationTime) {\n  var earliestSuspendedTime = root.earliestSuspendedTime;\n  var latestSuspendedTime = root.latestSuspendedTime;\n  return earliestSuspendedTime !== NoWork && expirationTime >= earliestSuspendedTime && expirationTime <= latestSuspendedTime;\n}\n\nfunction markSuspendedPriorityLevel(root, suspendedTime) {\n  root.didError = false;\n  clearPing(root, suspendedTime);\n\n  // First, check the known pending levels and update them if needed.\n  var earliestPendingTime = root.earliestPendingTime;\n  var latestPendingTime = root.latestPendingTime;\n  if (earliestPendingTime === suspendedTime) {\n    if (latestPendingTime === suspendedTime) {\n      // Both known pending levels were suspended. Clear them.\n      root.earliestPendingTime = root.latestPendingTime = NoWork;\n    } else {\n      // The earliest pending level was suspended. Clear by setting it to the\n      // latest pending level.\n      root.earliestPendingTime = latestPendingTime;\n    }\n  } else if (latestPendingTime === suspendedTime) {\n    // The latest pending level was suspended. Clear by setting it to the\n    // latest pending level.\n    root.latestPendingTime = earliestPendingTime;\n  }\n\n  // Finally, update the known suspended levels.\n  var earliestSuspendedTime = root.earliestSuspendedTime;\n  var latestSuspendedTime = root.latestSuspendedTime;\n  if (earliestSuspendedTime === NoWork) {\n    // No other suspended levels.\n    root.earliestSuspendedTime = root.latestSuspendedTime = suspendedTime;\n  } else {\n    if (earliestSuspendedTime > suspendedTime) {\n      // This is the earliest suspended level.\n      root.earliestSuspendedTime = suspendedTime;\n    } else if (latestSuspendedTime < suspendedTime) {\n      // This is the latest suspended level\n      root.latestSuspendedTime = suspendedTime;\n    }\n  }\n\n  findNextExpirationTimeToWorkOn(suspendedTime, root);\n}\n\nfunction markPingedPriorityLevel(root, pingedTime) {\n  root.didError = false;\n\n  // TODO: When we add back resuming, we need to ensure the progressed work\n  // is thrown out and not reused during the restarted render. One way to\n  // invalidate the progressed work is to restart at expirationTime + 1.\n  var latestPingedTime = root.latestPingedTime;\n  if (latestPingedTime === NoWork || latestPingedTime < pingedTime) {\n    root.latestPingedTime = pingedTime;\n  }\n  findNextExpirationTimeToWorkOn(pingedTime, root);\n}\n\nfunction clearPing(root, completedTime) {\n  // TODO: Track whether the root was pinged during the render phase. If so,\n  // we need to make sure we don't lose track of it.\n  var latestPingedTime = root.latestPingedTime;\n  if (latestPingedTime !== NoWork && latestPingedTime <= completedTime) {\n    root.latestPingedTime = NoWork;\n  }\n}\n\nfunction findEarliestOutstandingPriorityLevel(root, renderExpirationTime) {\n  var earliestExpirationTime = renderExpirationTime;\n\n  var earliestPendingTime = root.earliestPendingTime;\n  var earliestSuspendedTime = root.earliestSuspendedTime;\n  if (earliestExpirationTime === NoWork || earliestPendingTime !== NoWork && earliestPendingTime < earliestExpirationTime) {\n    earliestExpirationTime = earliestPendingTime;\n  }\n  if (earliestExpirationTime === NoWork || earliestSuspendedTime !== NoWork && earliestSuspendedTime < earliestExpirationTime) {\n    earliestExpirationTime = earliestSuspendedTime;\n  }\n  return earliestExpirationTime;\n}\n\nfunction didExpireAtExpirationTime(root, currentTime) {\n  var expirationTime = root.expirationTime;\n  if (expirationTime !== NoWork && currentTime >= expirationTime) {\n    // The root has expired. Flush all work up to the current time.\n    root.nextExpirationTimeToWorkOn = currentTime;\n  }\n}\n\nfunction findNextExpirationTimeToWorkOn(completedExpirationTime, root) {\n  var earliestSuspendedTime = root.earliestSuspendedTime;\n  var latestSuspendedTime = root.latestSuspendedTime;\n  var earliestPendingTime = root.earliestPendingTime;\n  var latestPingedTime = root.latestPingedTime;\n\n  // Work on the earliest pending time. Failing that, work on the latest\n  // pinged time.\n  var nextExpirationTimeToWorkOn = earliestPendingTime !== NoWork ? earliestPendingTime : latestPingedTime;\n\n  // If there is no pending or pinged work, check if there's suspended work\n  // that's lower priority than what we just completed.\n  if (nextExpirationTimeToWorkOn === NoWork && (completedExpirationTime === NoWork || latestSuspendedTime > completedExpirationTime)) {\n    // The lowest priority suspended work is the work most likely to be\n    // committed next. Let's start rendering it again, so that if it times out,\n    // it's ready to commit.\n    nextExpirationTimeToWorkOn = latestSuspendedTime;\n  }\n\n  var expirationTime = nextExpirationTimeToWorkOn;\n  if (expirationTime !== NoWork && earliestSuspendedTime !== NoWork && earliestSuspendedTime < expirationTime) {\n    // Expire using the earliest known expiration time.\n    expirationTime = earliestSuspendedTime;\n  }\n\n  root.nextExpirationTimeToWorkOn = nextExpirationTimeToWorkOn;\n  root.expirationTime = expirationTime;\n}\n\n// UpdateQueue is a linked list of prioritized updates.\n//\n// Like fibers, update queues come in pairs: a current queue, which represents\n// the visible state of the screen, and a work-in-progress queue, which is\n// can be mutated and processed asynchronously before it is committed — a form\n// of double buffering. If a work-in-progress render is discarded before\n// finishing, we create a new work-in-progress by cloning the current queue.\n//\n// Both queues share a persistent, singly-linked list structure. To schedule an\n// update, we append it to the end of both queues. Each queue maintains a\n// pointer to first update in the persistent list that hasn't been processed.\n// The work-in-progress pointer always has a position equal to or greater than\n// the current queue, since we always work on that one. The current queue's\n// pointer is only updated during the commit phase, when we swap in the\n// work-in-progress.\n//\n// For example:\n//\n//   Current pointer:           A - B - C - D - E - F\n//   Work-in-progress pointer:              D - E - F\n//                                          ^\n//                                          The work-in-progress queue has\n//                                          processed more updates than current.\n//\n// The reason we append to both queues is because otherwise we might drop\n// updates without ever processing them. For example, if we only add updates to\n// the work-in-progress queue, some updates could be lost whenever a work-in\n// -progress render restarts by cloning from current. Similarly, if we only add\n// updates to the current queue, the updates will be lost whenever an already\n// in-progress queue commits and swaps with the current queue. However, by\n// adding to both queues, we guarantee that the update will be part of the next\n// work-in-progress. (And because the work-in-progress queue becomes the\n// current queue once it commits, there's no danger of applying the same\n// update twice.)\n//\n// Prioritization\n// --------------\n//\n// Updates are not sorted by priority, but by insertion; new updates are always\n// appended to the end of the list.\n//\n// The priority is still important, though. When processing the update queue\n// during the render phase, only the updates with sufficient priority are\n// included in the result. If we skip an update because it has insufficient\n// priority, it remains in the queue to be processed later, during a lower\n// priority render. Crucially, all updates subsequent to a skipped update also\n// remain in the queue *regardless of their priority*. That means high priority\n// updates are sometimes processed twice, at two separate priorities. We also\n// keep track of a base state, that represents the state before the first\n// update in the queue is applied.\n//\n// For example:\n//\n//   Given a base state of '', and the following queue of updates\n//\n//     A1 - B2 - C1 - D2\n//\n//   where the number indicates the priority, and the update is applied to the\n//   previous state by appending a letter, React will process these updates as\n//   two separate renders, one per distinct priority level:\n//\n//   First render, at priority 1:\n//     Base state: ''\n//     Updates: [A1, C1]\n//     Result state: 'AC'\n//\n//   Second render, at priority 2:\n//     Base state: 'A'            <-  The base state does not include C1,\n//                                    because B2 was skipped.\n//     Updates: [B2, C1, D2]      <-  C1 was rebased on top of B2\n//     Result state: 'ABCD'\n//\n// Because we process updates in insertion order, and rebase high priority\n// updates when preceding updates are skipped, the final result is deterministic\n// regardless of priority. Intermediate state may vary according to system\n// resources, but the final state is always the same.\n\nvar UpdateState = 0;\nvar ReplaceState = 1;\nvar ForceUpdate = 2;\nvar CaptureUpdate = 3;\n\n// Global state that is reset at the beginning of calling `processUpdateQueue`.\n// It should only be read right after calling `processUpdateQueue`, via\n// `checkHasForceUpdateAfterProcessing`.\nvar hasForceUpdate = false;\n\nvar didWarnUpdateInsideUpdate = void 0;\nvar currentlyProcessingQueue = void 0;\nvar resetCurrentlyProcessingQueue = void 0;\n{\n  didWarnUpdateInsideUpdate = false;\n  currentlyProcessingQueue = null;\n  resetCurrentlyProcessingQueue = function () {\n    currentlyProcessingQueue = null;\n  };\n}\n\nfunction createUpdateQueue(baseState) {\n  var queue = {\n    baseState: baseState,\n    firstUpdate: null,\n    lastUpdate: null,\n    firstCapturedUpdate: null,\n    lastCapturedUpdate: null,\n    firstEffect: null,\n    lastEffect: null,\n    firstCapturedEffect: null,\n    lastCapturedEffect: null\n  };\n  return queue;\n}\n\nfunction cloneUpdateQueue(currentQueue) {\n  var queue = {\n    baseState: currentQueue.baseState,\n    firstUpdate: currentQueue.firstUpdate,\n    lastUpdate: currentQueue.lastUpdate,\n\n    // TODO: With resuming, if we bail out and resuse the child tree, we should\n    // keep these effects.\n    firstCapturedUpdate: null,\n    lastCapturedUpdate: null,\n\n    firstEffect: null,\n    lastEffect: null,\n\n    firstCapturedEffect: null,\n    lastCapturedEffect: null\n  };\n  return queue;\n}\n\nfunction createUpdate(expirationTime) {\n  return {\n    expirationTime: expirationTime,\n\n    tag: UpdateState,\n    payload: null,\n    callback: null,\n\n    next: null,\n    nextEffect: null\n  };\n}\n\nfunction appendUpdateToQueue(queue, update) {\n  // Append the update to the end of the list.\n  if (queue.lastUpdate === null) {\n    // Queue is empty\n    queue.firstUpdate = queue.lastUpdate = update;\n  } else {\n    queue.lastUpdate.next = update;\n    queue.lastUpdate = update;\n  }\n}\n\nfunction enqueueUpdate(fiber, update) {\n  // Update queues are created lazily.\n  var alternate = fiber.alternate;\n  var queue1 = void 0;\n  var queue2 = void 0;\n  if (alternate === null) {\n    // There's only one fiber.\n    queue1 = fiber.updateQueue;\n    queue2 = null;\n    if (queue1 === null) {\n      queue1 = fiber.updateQueue = createUpdateQueue(fiber.memoizedState);\n    }\n  } else {\n    // There are two owners.\n    queue1 = fiber.updateQueue;\n    queue2 = alternate.updateQueue;\n    if (queue1 === null) {\n      if (queue2 === null) {\n        // Neither fiber has an update queue. Create new ones.\n        queue1 = fiber.updateQueue = createUpdateQueue(fiber.memoizedState);\n        queue2 = alternate.updateQueue = createUpdateQueue(alternate.memoizedState);\n      } else {\n        // Only one fiber has an update queue. Clone to create a new one.\n        queue1 = fiber.updateQueue = cloneUpdateQueue(queue2);\n      }\n    } else {\n      if (queue2 === null) {\n        // Only one fiber has an update queue. Clone to create a new one.\n        queue2 = alternate.updateQueue = cloneUpdateQueue(queue1);\n      } else {\n        // Both owners have an update queue.\n      }\n    }\n  }\n  if (queue2 === null || queue1 === queue2) {\n    // There's only a single queue.\n    appendUpdateToQueue(queue1, update);\n  } else {\n    // There are two queues. We need to append the update to both queues,\n    // while accounting for the persistent structure of the list — we don't\n    // want the same update to be added multiple times.\n    if (queue1.lastUpdate === null || queue2.lastUpdate === null) {\n      // One of the queues is not empty. We must add the update to both queues.\n      appendUpdateToQueue(queue1, update);\n      appendUpdateToQueue(queue2, update);\n    } else {\n      // Both queues are non-empty. The last update is the same in both lists,\n      // because of structural sharing. So, only append to one of the lists.\n      appendUpdateToQueue(queue1, update);\n      // But we still need to update the `lastUpdate` pointer of queue2.\n      queue2.lastUpdate = update;\n    }\n  }\n\n  {\n    if ((fiber.tag === ClassComponent || fiber.tag === ClassComponentLazy) && (currentlyProcessingQueue === queue1 || queue2 !== null && currentlyProcessingQueue === queue2) && !didWarnUpdateInsideUpdate) {\n      warningWithoutStack$1(false, 'An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.');\n      didWarnUpdateInsideUpdate = true;\n    }\n  }\n}\n\nfunction enqueueCapturedUpdate(workInProgress, update) {\n  // Captured updates go into a separate list, and only on the work-in-\n  // progress queue.\n  var workInProgressQueue = workInProgress.updateQueue;\n  if (workInProgressQueue === null) {\n    workInProgressQueue = workInProgress.updateQueue = createUpdateQueue(workInProgress.memoizedState);\n  } else {\n    // TODO: I put this here rather than createWorkInProgress so that we don't\n    // clone the queue unnecessarily. There's probably a better way to\n    // structure this.\n    workInProgressQueue = ensureWorkInProgressQueueIsAClone(workInProgress, workInProgressQueue);\n  }\n\n  // Append the update to the end of the list.\n  if (workInProgressQueue.lastCapturedUpdate === null) {\n    // This is the first render phase update\n    workInProgressQueue.firstCapturedUpdate = workInProgressQueue.lastCapturedUpdate = update;\n  } else {\n    workInProgressQueue.lastCapturedUpdate.next = update;\n    workInProgressQueue.lastCapturedUpdate = update;\n  }\n}\n\nfunction ensureWorkInProgressQueueIsAClone(workInProgress, queue) {\n  var current = workInProgress.alternate;\n  if (current !== null) {\n    // If the work-in-progress queue is equal to the current queue,\n    // we need to clone it first.\n    if (queue === current.updateQueue) {\n      queue = workInProgress.updateQueue = cloneUpdateQueue(queue);\n    }\n  }\n  return queue;\n}\n\nfunction getStateFromUpdate(workInProgress, queue, update, prevState, nextProps, instance) {\n  switch (update.tag) {\n    case ReplaceState:\n      {\n        var _payload = update.payload;\n        if (typeof _payload === 'function') {\n          // Updater function\n          {\n            if (debugRenderPhaseSideEffects || debugRenderPhaseSideEffectsForStrictMode && workInProgress.mode & StrictMode) {\n              _payload.call(instance, prevState, nextProps);\n            }\n          }\n          return _payload.call(instance, prevState, nextProps);\n        }\n        // State object\n        return _payload;\n      }\n    case CaptureUpdate:\n      {\n        workInProgress.effectTag = workInProgress.effectTag & ~ShouldCapture | DidCapture;\n      }\n    // Intentional fallthrough\n    case UpdateState:\n      {\n        var _payload2 = update.payload;\n        var partialState = void 0;\n        if (typeof _payload2 === 'function') {\n          // Updater function\n          {\n            if (debugRenderPhaseSideEffects || debugRenderPhaseSideEffectsForStrictMode && workInProgress.mode & StrictMode) {\n              _payload2.call(instance, prevState, nextProps);\n            }\n          }\n          partialState = _payload2.call(instance, prevState, nextProps);\n        } else {\n          // Partial state object\n          partialState = _payload2;\n        }\n        if (partialState === null || partialState === undefined) {\n          // Null and undefined are treated as no-ops.\n          return prevState;\n        }\n        // Merge the partial state and the previous state.\n        return _assign({}, prevState, partialState);\n      }\n    case ForceUpdate:\n      {\n        hasForceUpdate = true;\n        return prevState;\n      }\n  }\n  return prevState;\n}\n\nfunction processUpdateQueue(workInProgress, queue, props, instance, renderExpirationTime) {\n  hasForceUpdate = false;\n\n  queue = ensureWorkInProgressQueueIsAClone(workInProgress, queue);\n\n  {\n    currentlyProcessingQueue = queue;\n  }\n\n  // These values may change as we process the queue.\n  var newBaseState = queue.baseState;\n  var newFirstUpdate = null;\n  var newExpirationTime = NoWork;\n\n  // Iterate through the list of updates to compute the result.\n  var update = queue.firstUpdate;\n  var resultState = newBaseState;\n  while (update !== null) {\n    var updateExpirationTime = update.expirationTime;\n    if (updateExpirationTime > renderExpirationTime) {\n      // This update does not have sufficient priority. Skip it.\n      if (newFirstUpdate === null) {\n        // This is the first skipped update. It will be the first update in\n        // the new list.\n        newFirstUpdate = update;\n        // Since this is the first update that was skipped, the current result\n        // is the new base state.\n        newBaseState = resultState;\n      }\n      // Since this update will remain in the list, update the remaining\n      // expiration time.\n      if (newExpirationTime === NoWork || newExpirationTime > updateExpirationTime) {\n        newExpirationTime = updateExpirationTime;\n      }\n    } else {\n      // This update does have sufficient priority. Process it and compute\n      // a new result.\n      resultState = getStateFromUpdate(workInProgress, queue, update, resultState, props, instance);\n      var _callback = update.callback;\n      if (_callback !== null) {\n        workInProgress.effectTag |= Callback;\n        // Set this to null, in case it was mutated during an aborted render.\n        update.nextEffect = null;\n        if (queue.lastEffect === null) {\n          queue.firstEffect = queue.lastEffect = update;\n        } else {\n          queue.lastEffect.nextEffect = update;\n          queue.lastEffect = update;\n        }\n      }\n    }\n    // Continue to the next update.\n    update = update.next;\n  }\n\n  // Separately, iterate though the list of captured updates.\n  var newFirstCapturedUpdate = null;\n  update = queue.firstCapturedUpdate;\n  while (update !== null) {\n    var _updateExpirationTime = update.expirationTime;\n    if (_updateExpirationTime > renderExpirationTime) {\n      // This update does not have sufficient priority. Skip it.\n      if (newFirstCapturedUpdate === null) {\n        // This is the first skipped captured update. It will be the first\n        // update in the new list.\n        newFirstCapturedUpdate = update;\n        // If this is the first update that was skipped, the current result is\n        // the new base state.\n        if (newFirstUpdate === null) {\n          newBaseState = resultState;\n        }\n      }\n      // Since this update will remain in the list, update the remaining\n      // expiration time.\n      if (newExpirationTime === NoWork || newExpirationTime > _updateExpirationTime) {\n        newExpirationTime = _updateExpirationTime;\n      }\n    } else {\n      // This update does have sufficient priority. Process it and compute\n      // a new result.\n      resultState = getStateFromUpdate(workInProgress, queue, update, resultState, props, instance);\n      var _callback2 = update.callback;\n      if (_callback2 !== null) {\n        workInProgress.effectTag |= Callback;\n        // Set this to null, in case it was mutated during an aborted render.\n        update.nextEffect = null;\n        if (queue.lastCapturedEffect === null) {\n          queue.firstCapturedEffect = queue.lastCapturedEffect = update;\n        } else {\n          queue.lastCapturedEffect.nextEffect = update;\n          queue.lastCapturedEffect = update;\n        }\n      }\n    }\n    update = update.next;\n  }\n\n  if (newFirstUpdate === null) {\n    queue.lastUpdate = null;\n  }\n  if (newFirstCapturedUpdate === null) {\n    queue.lastCapturedUpdate = null;\n  } else {\n    workInProgress.effectTag |= Callback;\n  }\n  if (newFirstUpdate === null && newFirstCapturedUpdate === null) {\n    // We processed every update, without skipping. That means the new base\n    // state is the same as the result state.\n    newBaseState = resultState;\n  }\n\n  queue.baseState = newBaseState;\n  queue.firstUpdate = newFirstUpdate;\n  queue.firstCapturedUpdate = newFirstCapturedUpdate;\n\n  // Set the remaining expiration time to be whatever is remaining in the queue.\n  // This should be fine because the only two other things that contribute to\n  // expiration time are props and context. We're already in the middle of the\n  // begin phase by the time we start processing the queue, so we've already\n  // dealt with the props. Context in components that specify\n  // shouldComponentUpdate is tricky; but we'll have to account for\n  // that regardless.\n  workInProgress.expirationTime = newExpirationTime;\n  workInProgress.memoizedState = resultState;\n\n  {\n    currentlyProcessingQueue = null;\n  }\n}\n\nfunction callCallback(callback, context) {\n  !(typeof callback === 'function') ? invariant(false, 'Invalid argument passed as callback. Expected a function. Instead received: %s', callback) : void 0;\n  callback.call(context);\n}\n\nfunction resetHasForceUpdateBeforeProcessing() {\n  hasForceUpdate = false;\n}\n\nfunction checkHasForceUpdateAfterProcessing() {\n  return hasForceUpdate;\n}\n\nfunction commitUpdateQueue(finishedWork, finishedQueue, instance, renderExpirationTime) {\n  // If the finished render included captured updates, and there are still\n  // lower priority updates left over, we need to keep the captured updates\n  // in the queue so that they are rebased and not dropped once we process the\n  // queue again at the lower priority.\n  if (finishedQueue.firstCapturedUpdate !== null) {\n    // Join the captured update list to the end of the normal list.\n    if (finishedQueue.lastUpdate !== null) {\n      finishedQueue.lastUpdate.next = finishedQueue.firstCapturedUpdate;\n      finishedQueue.lastUpdate = finishedQueue.lastCapturedUpdate;\n    }\n    // Clear the list of captured updates.\n    finishedQueue.firstCapturedUpdate = finishedQueue.lastCapturedUpdate = null;\n  }\n\n  // Commit the effects\n  commitUpdateEffects(finishedQueue.firstEffect, instance);\n  finishedQueue.firstEffect = finishedQueue.lastEffect = null;\n\n  commitUpdateEffects(finishedQueue.firstCapturedEffect, instance);\n  finishedQueue.firstCapturedEffect = finishedQueue.lastCapturedEffect = null;\n}\n\nfunction commitUpdateEffects(effect, instance) {\n  while (effect !== null) {\n    var _callback3 = effect.callback;\n    if (_callback3 !== null) {\n      effect.callback = null;\n      callCallback(_callback3, instance);\n    }\n    effect = effect.nextEffect;\n  }\n}\n\nfunction createCapturedValue(value, source) {\n  // If the value is an error, call this function immediately after it is thrown\n  // so the stack is accurate.\n  return {\n    value: value,\n    source: source,\n    stack: getStackByFiberInDevAndProd(source)\n  };\n}\n\nvar valueCursor = createCursor(null);\n\nvar rendererSigil = void 0;\n{\n  // Use this to detect multiple renderers using the same context\n  rendererSigil = {};\n}\n\nvar currentlyRenderingFiber = null;\nvar lastContextDependency = null;\nvar lastContextWithAllBitsObserved = null;\n\nfunction resetContextDependences() {\n  // This is called right before React yields execution, to ensure `readContext`\n  // cannot be called outside the render phase.\n  currentlyRenderingFiber = null;\n  lastContextDependency = null;\n  lastContextWithAllBitsObserved = null;\n}\n\nfunction pushProvider(providerFiber, nextValue) {\n  var context = providerFiber.type._context;\n\n  if (isPrimaryRenderer) {\n    push(valueCursor, context._currentValue, providerFiber);\n\n    context._currentValue = nextValue;\n    {\n      !(context._currentRenderer === undefined || context._currentRenderer === null || context._currentRenderer === rendererSigil) ? warningWithoutStack$1(false, 'Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.') : void 0;\n      context._currentRenderer = rendererSigil;\n    }\n  } else {\n    push(valueCursor, context._currentValue2, providerFiber);\n\n    context._currentValue2 = nextValue;\n    {\n      !(context._currentRenderer2 === undefined || context._currentRenderer2 === null || context._currentRenderer2 === rendererSigil) ? warningWithoutStack$1(false, 'Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.') : void 0;\n      context._currentRenderer2 = rendererSigil;\n    }\n  }\n}\n\nfunction popProvider(providerFiber) {\n  var currentValue = valueCursor.current;\n\n  pop(valueCursor, providerFiber);\n\n  var context = providerFiber.type._context;\n  if (isPrimaryRenderer) {\n    context._currentValue = currentValue;\n  } else {\n    context._currentValue2 = currentValue;\n  }\n}\n\nfunction calculateChangedBits(context, newValue, oldValue) {\n  // Use Object.is to compare the new context value to the old value. Inlined\n  // Object.is polyfill.\n  // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n  if (oldValue === newValue && (oldValue !== 0 || 1 / oldValue === 1 / newValue) || oldValue !== oldValue && newValue !== newValue // eslint-disable-line no-self-compare\n  ) {\n      // No change\n      return 0;\n    } else {\n    var changedBits = typeof context._calculateChangedBits === 'function' ? context._calculateChangedBits(oldValue, newValue) : maxSigned31BitInt;\n\n    {\n      !((changedBits & maxSigned31BitInt) === changedBits) ? warning$1(false, 'calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: %s', changedBits) : void 0;\n    }\n    return changedBits | 0;\n  }\n}\n\nfunction propagateContextChange(workInProgress, context, changedBits, renderExpirationTime) {\n  var fiber = workInProgress.child;\n  if (fiber !== null) {\n    // Set the return pointer of the child to the work-in-progress fiber.\n    fiber.return = workInProgress;\n  }\n  while (fiber !== null) {\n    var nextFiber = void 0;\n\n    // Visit this fiber.\n    var dependency = fiber.firstContextDependency;\n    if (dependency !== null) {\n      do {\n        // Check if the context matches.\n        if (dependency.context === context && (dependency.observedBits & changedBits) !== 0) {\n          // Match! Schedule an update on this fiber.\n\n          if (fiber.tag === ClassComponent || fiber.tag === ClassComponentLazy) {\n            // Schedule a force update on the work-in-progress.\n            var update = createUpdate(renderExpirationTime);\n            update.tag = ForceUpdate;\n            // TODO: Because we don't have a work-in-progress, this will add the\n            // update to the current fiber, too, which means it will persist even if\n            // this render is thrown away. Since it's a race condition, not sure it's\n            // worth fixing.\n            enqueueUpdate(fiber, update);\n          }\n\n          if (fiber.expirationTime === NoWork || fiber.expirationTime > renderExpirationTime) {\n            fiber.expirationTime = renderExpirationTime;\n          }\n          var alternate = fiber.alternate;\n          if (alternate !== null && (alternate.expirationTime === NoWork || alternate.expirationTime > renderExpirationTime)) {\n            alternate.expirationTime = renderExpirationTime;\n          }\n          // Update the child expiration time of all the ancestors, including\n          // the alternates.\n          var node = fiber.return;\n          while (node !== null) {\n            alternate = node.alternate;\n            if (node.childExpirationTime === NoWork || node.childExpirationTime > renderExpirationTime) {\n              node.childExpirationTime = renderExpirationTime;\n              if (alternate !== null && (alternate.childExpirationTime === NoWork || alternate.childExpirationTime > renderExpirationTime)) {\n                alternate.childExpirationTime = renderExpirationTime;\n              }\n            } else if (alternate !== null && (alternate.childExpirationTime === NoWork || alternate.childExpirationTime > renderExpirationTime)) {\n              alternate.childExpirationTime = renderExpirationTime;\n            } else {\n              // Neither alternate was updated, which means the rest of the\n              // ancestor path already has sufficient priority.\n              break;\n            }\n            node = node.return;\n          }\n        }\n        nextFiber = fiber.child;\n        dependency = dependency.next;\n      } while (dependency !== null);\n    } else if (fiber.tag === ContextProvider) {\n      // Don't scan deeper if this is a matching provider\n      nextFiber = fiber.type === workInProgress.type ? null : fiber.child;\n    } else {\n      // Traverse down.\n      nextFiber = fiber.child;\n    }\n\n    if (nextFiber !== null) {\n      // Set the return pointer of the child to the work-in-progress fiber.\n      nextFiber.return = fiber;\n    } else {\n      // No child. Traverse to next sibling.\n      nextFiber = fiber;\n      while (nextFiber !== null) {\n        if (nextFiber === workInProgress) {\n          // We're back to the root of this subtree. Exit.\n          nextFiber = null;\n          break;\n        }\n        var sibling = nextFiber.sibling;\n        if (sibling !== null) {\n          // Set the return pointer of the sibling to the work-in-progress fiber.\n          sibling.return = nextFiber.return;\n          nextFiber = sibling;\n          break;\n        }\n        // No more siblings. Traverse up.\n        nextFiber = nextFiber.return;\n      }\n    }\n    fiber = nextFiber;\n  }\n}\n\nfunction prepareToReadContext(workInProgress, renderExpirationTime) {\n  currentlyRenderingFiber = workInProgress;\n  lastContextDependency = null;\n  lastContextWithAllBitsObserved = null;\n\n  // Reset the work-in-progress list\n  workInProgress.firstContextDependency = null;\n}\n\nfunction readContext(context, observedBits) {\n  if (lastContextWithAllBitsObserved === context) {\n    // Nothing to do. We already observe everything in this context.\n  } else if (observedBits === false || observedBits === 0) {\n    // Do not observe any updates.\n  } else {\n    var resolvedObservedBits = void 0; // Avoid deopting on observable arguments or heterogeneous types.\n    if (typeof observedBits !== 'number' || observedBits === maxSigned31BitInt) {\n      // Observe all updates.\n      lastContextWithAllBitsObserved = context;\n      resolvedObservedBits = maxSigned31BitInt;\n    } else {\n      resolvedObservedBits = observedBits;\n    }\n\n    var contextItem = {\n      context: context,\n      observedBits: resolvedObservedBits,\n      next: null\n    };\n\n    if (lastContextDependency === null) {\n      !(currentlyRenderingFiber !== null) ? invariant(false, 'Context.unstable_read(): Context can only be read while React is rendering, e.g. inside the render method or getDerivedStateFromProps.') : void 0;\n      // This is the first dependency in the list\n      currentlyRenderingFiber.firstContextDependency = lastContextDependency = contextItem;\n    } else {\n      // Append a new context item.\n      lastContextDependency = lastContextDependency.next = contextItem;\n    }\n  }\n  return isPrimaryRenderer ? context._currentValue : context._currentValue2;\n}\n\nvar NO_CONTEXT = {};\n\nvar contextStackCursor$1 = createCursor(NO_CONTEXT);\nvar contextFiberStackCursor = createCursor(NO_CONTEXT);\nvar rootInstanceStackCursor = createCursor(NO_CONTEXT);\n\nfunction requiredContext(c) {\n  !(c !== NO_CONTEXT) ? invariant(false, 'Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  return c;\n}\n\nfunction getRootHostContainer() {\n  var rootInstance = requiredContext(rootInstanceStackCursor.current);\n  return rootInstance;\n}\n\nfunction pushHostContainer(fiber, nextRootInstance) {\n  // Push current root instance onto the stack;\n  // This allows us to reset root when portals are popped.\n  push(rootInstanceStackCursor, nextRootInstance, fiber);\n  // Track the context and the Fiber that provided it.\n  // This enables us to pop only Fibers that provide unique contexts.\n  push(contextFiberStackCursor, fiber, fiber);\n\n  // Finally, we need to push the host context to the stack.\n  // However, we can't just call getRootHostContext() and push it because\n  // we'd have a different number of entries on the stack depending on\n  // whether getRootHostContext() throws somewhere in renderer code or not.\n  // So we push an empty value first. This lets us safely unwind on errors.\n  push(contextStackCursor$1, NO_CONTEXT, fiber);\n  var nextRootContext = getRootHostContext(nextRootInstance);\n  // Now that we know this function doesn't throw, replace it.\n  pop(contextStackCursor$1, fiber);\n  push(contextStackCursor$1, nextRootContext, fiber);\n}\n\nfunction popHostContainer(fiber) {\n  pop(contextStackCursor$1, fiber);\n  pop(contextFiberStackCursor, fiber);\n  pop(rootInstanceStackCursor, fiber);\n}\n\nfunction getHostContext() {\n  var context = requiredContext(contextStackCursor$1.current);\n  return context;\n}\n\nfunction pushHostContext(fiber) {\n  var rootInstance = requiredContext(rootInstanceStackCursor.current);\n  var context = requiredContext(contextStackCursor$1.current);\n  var nextContext = getChildHostContext(context, fiber.type, rootInstance);\n\n  // Don't push this Fiber's context unless it's unique.\n  if (context === nextContext) {\n    return;\n  }\n\n  // Track the context and the Fiber that provided it.\n  // This enables us to pop only Fibers that provide unique contexts.\n  push(contextFiberStackCursor, fiber, fiber);\n  push(contextStackCursor$1, nextContext, fiber);\n}\n\nfunction popHostContext(fiber) {\n  // Do not pop unless this Fiber provided the current context.\n  // pushHostContext() only pushes Fibers that provide unique contexts.\n  if (contextFiberStackCursor.current !== fiber) {\n    return;\n  }\n\n  pop(contextStackCursor$1, fiber);\n  pop(contextFiberStackCursor, fiber);\n}\n\nvar commitTime = 0;\nvar profilerStartTime = -1;\n\nfunction getCommitTime() {\n  return commitTime;\n}\n\nfunction recordCommitTime() {\n  if (!enableProfilerTimer) {\n    return;\n  }\n  commitTime = schedule.unstable_now();\n}\n\nfunction startProfilerTimer(fiber) {\n  if (!enableProfilerTimer) {\n    return;\n  }\n\n  profilerStartTime = schedule.unstable_now();\n\n  if (fiber.actualStartTime < 0) {\n    fiber.actualStartTime = schedule.unstable_now();\n  }\n}\n\nfunction stopProfilerTimerIfRunning(fiber) {\n  if (!enableProfilerTimer) {\n    return;\n  }\n  profilerStartTime = -1;\n}\n\nfunction stopProfilerTimerIfRunningAndRecordDelta(fiber, overrideBaseTime) {\n  if (!enableProfilerTimer) {\n    return;\n  }\n\n  if (profilerStartTime >= 0) {\n    var elapsedTime = schedule.unstable_now() - profilerStartTime;\n    fiber.actualDuration += elapsedTime;\n    if (overrideBaseTime) {\n      fiber.selfBaseDuration = elapsedTime;\n    }\n    profilerStartTime = -1;\n  }\n}\n\nvar fakeInternalInstance = {};\nvar isArray = Array.isArray;\n\n// React.Component uses a shared frozen object by default.\n// We'll use it to determine whether we need to initialize legacy refs.\nvar emptyRefsObject = new React.Component().refs;\n\nvar didWarnAboutStateAssignmentForComponent = void 0;\nvar didWarnAboutUninitializedState = void 0;\nvar didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = void 0;\nvar didWarnAboutLegacyLifecyclesAndDerivedState = void 0;\nvar didWarnAboutUndefinedDerivedState = void 0;\nvar warnOnUndefinedDerivedState = void 0;\nvar warnOnInvalidCallback$1 = void 0;\nvar didWarnAboutDirectlyAssigningPropsToState = void 0;\n\n{\n  didWarnAboutStateAssignmentForComponent = new Set();\n  didWarnAboutUninitializedState = new Set();\n  didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = new Set();\n  didWarnAboutLegacyLifecyclesAndDerivedState = new Set();\n  didWarnAboutDirectlyAssigningPropsToState = new Set();\n  didWarnAboutUndefinedDerivedState = new Set();\n\n  var didWarnOnInvalidCallback = new Set();\n\n  warnOnInvalidCallback$1 = function (callback, callerName) {\n    if (callback === null || typeof callback === 'function') {\n      return;\n    }\n    var key = callerName + '_' + callback;\n    if (!didWarnOnInvalidCallback.has(key)) {\n      didWarnOnInvalidCallback.add(key);\n      warningWithoutStack$1(false, '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n    }\n  };\n\n  warnOnUndefinedDerivedState = function (type, partialState) {\n    if (partialState === undefined) {\n      var componentName = getComponentName(type) || 'Component';\n      if (!didWarnAboutUndefinedDerivedState.has(componentName)) {\n        didWarnAboutUndefinedDerivedState.add(componentName);\n        warningWithoutStack$1(false, '%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. ' + 'You have returned undefined.', componentName);\n      }\n    }\n  };\n\n  // This is so gross but it's at least non-critical and can be removed if\n  // it causes problems. This is meant to give a nicer error message for\n  // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,\n  // ...)) which otherwise throws a \"_processChildContext is not a function\"\n  // exception.\n  Object.defineProperty(fakeInternalInstance, '_processChildContext', {\n    enumerable: false,\n    value: function () {\n      invariant(false, '_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn\\'t supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).');\n    }\n  });\n  Object.freeze(fakeInternalInstance);\n}\n\nfunction applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, nextProps) {\n  var prevState = workInProgress.memoizedState;\n\n  {\n    if (debugRenderPhaseSideEffects || debugRenderPhaseSideEffectsForStrictMode && workInProgress.mode & StrictMode) {\n      // Invoke the function an extra time to help detect side-effects.\n      getDerivedStateFromProps(nextProps, prevState);\n    }\n  }\n\n  var partialState = getDerivedStateFromProps(nextProps, prevState);\n\n  {\n    warnOnUndefinedDerivedState(ctor, partialState);\n  }\n  // Merge the partial state and the previous state.\n  var memoizedState = partialState === null || partialState === undefined ? prevState : _assign({}, prevState, partialState);\n  workInProgress.memoizedState = memoizedState;\n\n  // Once the update queue is empty, persist the derived state onto the\n  // base state.\n  var updateQueue = workInProgress.updateQueue;\n  if (updateQueue !== null && workInProgress.expirationTime === NoWork) {\n    updateQueue.baseState = memoizedState;\n  }\n}\n\nvar classComponentUpdater = {\n  isMounted: isMounted,\n  enqueueSetState: function (inst, payload, callback) {\n    var fiber = get(inst);\n    var currentTime = requestCurrentTime();\n    var expirationTime = computeExpirationForFiber(currentTime, fiber);\n\n    var update = createUpdate(expirationTime);\n    update.payload = payload;\n    if (callback !== undefined && callback !== null) {\n      {\n        warnOnInvalidCallback$1(callback, 'setState');\n      }\n      update.callback = callback;\n    }\n\n    enqueueUpdate(fiber, update);\n    scheduleWork(fiber, expirationTime);\n  },\n  enqueueReplaceState: function (inst, payload, callback) {\n    var fiber = get(inst);\n    var currentTime = requestCurrentTime();\n    var expirationTime = computeExpirationForFiber(currentTime, fiber);\n\n    var update = createUpdate(expirationTime);\n    update.tag = ReplaceState;\n    update.payload = payload;\n\n    if (callback !== undefined && callback !== null) {\n      {\n        warnOnInvalidCallback$1(callback, 'replaceState');\n      }\n      update.callback = callback;\n    }\n\n    enqueueUpdate(fiber, update);\n    scheduleWork(fiber, expirationTime);\n  },\n  enqueueForceUpdate: function (inst, callback) {\n    var fiber = get(inst);\n    var currentTime = requestCurrentTime();\n    var expirationTime = computeExpirationForFiber(currentTime, fiber);\n\n    var update = createUpdate(expirationTime);\n    update.tag = ForceUpdate;\n\n    if (callback !== undefined && callback !== null) {\n      {\n        warnOnInvalidCallback$1(callback, 'forceUpdate');\n      }\n      update.callback = callback;\n    }\n\n    enqueueUpdate(fiber, update);\n    scheduleWork(fiber, expirationTime);\n  }\n};\n\nfunction checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextLegacyContext) {\n  var instance = workInProgress.stateNode;\n  if (typeof instance.shouldComponentUpdate === 'function') {\n    startPhaseTimer(workInProgress, 'shouldComponentUpdate');\n    var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, nextLegacyContext);\n    stopPhaseTimer();\n\n    {\n      !(shouldUpdate !== undefined) ? warningWithoutStack$1(false, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentName(ctor) || 'Component') : void 0;\n    }\n\n    return shouldUpdate;\n  }\n\n  if (ctor.prototype && ctor.prototype.isPureReactComponent) {\n    return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState);\n  }\n\n  return true;\n}\n\nfunction checkClassInstance(workInProgress, ctor, newProps) {\n  var instance = workInProgress.stateNode;\n  {\n    var name = getComponentName(ctor) || 'Component';\n    var renderPresent = instance.render;\n\n    if (!renderPresent) {\n      if (ctor.prototype && typeof ctor.prototype.render === 'function') {\n        warningWithoutStack$1(false, '%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name);\n      } else {\n        warningWithoutStack$1(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name);\n      }\n    }\n\n    var noGetInitialStateOnES6 = !instance.getInitialState || instance.getInitialState.isReactClassApproved || instance.state;\n    !noGetInitialStateOnES6 ? warningWithoutStack$1(false, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name) : void 0;\n    var noGetDefaultPropsOnES6 = !instance.getDefaultProps || instance.getDefaultProps.isReactClassApproved;\n    !noGetDefaultPropsOnES6 ? warningWithoutStack$1(false, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name) : void 0;\n    var noInstancePropTypes = !instance.propTypes;\n    !noInstancePropTypes ? warningWithoutStack$1(false, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name) : void 0;\n    var noInstanceContextTypes = !instance.contextTypes;\n    !noInstanceContextTypes ? warningWithoutStack$1(false, 'contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name) : void 0;\n    var noComponentShouldUpdate = typeof instance.componentShouldUpdate !== 'function';\n    !noComponentShouldUpdate ? warningWithoutStack$1(false, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name) : void 0;\n    if (ctor.prototype && ctor.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') {\n      warningWithoutStack$1(false, '%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentName(ctor) || 'A pure component');\n    }\n    var noComponentDidUnmount = typeof instance.componentDidUnmount !== 'function';\n    !noComponentDidUnmount ? warningWithoutStack$1(false, '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name) : void 0;\n    var noComponentDidReceiveProps = typeof instance.componentDidReceiveProps !== 'function';\n    !noComponentDidReceiveProps ? warningWithoutStack$1(false, '%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name) : void 0;\n    var noComponentWillRecieveProps = typeof instance.componentWillRecieveProps !== 'function';\n    !noComponentWillRecieveProps ? warningWithoutStack$1(false, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name) : void 0;\n    var noUnsafeComponentWillRecieveProps = typeof instance.UNSAFE_componentWillRecieveProps !== 'function';\n    !noUnsafeComponentWillRecieveProps ? warningWithoutStack$1(false, '%s has a method called ' + 'UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?', name) : void 0;\n    var hasMutatedProps = instance.props !== newProps;\n    !(instance.props === undefined || !hasMutatedProps) ? warningWithoutStack$1(false, '%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", name, name) : void 0;\n    var noInstanceDefaultProps = !instance.defaultProps;\n    !noInstanceDefaultProps ? warningWithoutStack$1(false, 'Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name) : void 0;\n\n    if (typeof instance.getSnapshotBeforeUpdate === 'function' && typeof instance.componentDidUpdate !== 'function' && !didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(ctor)) {\n      didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(ctor);\n      warningWithoutStack$1(false, '%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). ' + 'This component defines getSnapshotBeforeUpdate() only.', getComponentName(ctor));\n    }\n\n    var noInstanceGetDerivedStateFromProps = typeof instance.getDerivedStateFromProps !== 'function';\n    !noInstanceGetDerivedStateFromProps ? warningWithoutStack$1(false, '%s: getDerivedStateFromProps() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name) : void 0;\n    var noInstanceGetDerivedStateFromCatch = typeof instance.getDerivedStateFromCatch !== 'function';\n    !noInstanceGetDerivedStateFromCatch ? warningWithoutStack$1(false, '%s: getDerivedStateFromCatch() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name) : void 0;\n    var noStaticGetSnapshotBeforeUpdate = typeof ctor.getSnapshotBeforeUpdate !== 'function';\n    !noStaticGetSnapshotBeforeUpdate ? warningWithoutStack$1(false, '%s: getSnapshotBeforeUpdate() is defined as a static method ' + 'and will be ignored. Instead, declare it as an instance method.', name) : void 0;\n    var _state = instance.state;\n    if (_state && (typeof _state !== 'object' || isArray(_state))) {\n      warningWithoutStack$1(false, '%s.state: must be set to an object or null', name);\n    }\n    if (typeof instance.getChildContext === 'function') {\n      !(typeof ctor.childContextTypes === 'object') ? warningWithoutStack$1(false, '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', name) : void 0;\n    }\n  }\n}\n\nfunction adoptClassInstance(workInProgress, instance) {\n  instance.updater = classComponentUpdater;\n  workInProgress.stateNode = instance;\n  // The instance needs access to the fiber so that it can schedule updates\n  set(instance, workInProgress);\n  {\n    instance._reactInternalInstance = fakeInternalInstance;\n  }\n}\n\nfunction constructClassInstance(workInProgress, ctor, props, renderExpirationTime) {\n  var unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n  var contextTypes = ctor.contextTypes;\n  var isContextConsumer = contextTypes !== null && contextTypes !== undefined;\n  var context = isContextConsumer ? getMaskedContext(workInProgress, unmaskedContext) : emptyContextObject;\n\n  // Instantiate twice to help detect side-effects.\n  {\n    if (debugRenderPhaseSideEffects || debugRenderPhaseSideEffectsForStrictMode && workInProgress.mode & StrictMode) {\n      new ctor(props, context); // eslint-disable-line no-new\n    }\n  }\n\n  var instance = new ctor(props, context);\n  var state = workInProgress.memoizedState = instance.state !== null && instance.state !== undefined ? instance.state : null;\n  adoptClassInstance(workInProgress, instance);\n\n  {\n    if (typeof ctor.getDerivedStateFromProps === 'function' && state === null) {\n      var componentName = getComponentName(ctor) || 'Component';\n      if (!didWarnAboutUninitializedState.has(componentName)) {\n        didWarnAboutUninitializedState.add(componentName);\n        warningWithoutStack$1(false, '`%s` uses `getDerivedStateFromProps` but its initial state is ' + '%s. This is not recommended. Instead, define the initial state by ' + 'assigning an object to `this.state` in the constructor of `%s`. ' + 'This ensures that `getDerivedStateFromProps` arguments have a consistent shape.', componentName, instance.state === null ? 'null' : 'undefined', componentName);\n      }\n    }\n\n    // If new component APIs are defined, \"unsafe\" lifecycles won't be called.\n    // Warn about these lifecycles if they are present.\n    // Don't warn about react-lifecycles-compat polyfilled methods though.\n    if (typeof ctor.getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function') {\n      var foundWillMountName = null;\n      var foundWillReceivePropsName = null;\n      var foundWillUpdateName = null;\n      if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true) {\n        foundWillMountName = 'componentWillMount';\n      } else if (typeof instance.UNSAFE_componentWillMount === 'function') {\n        foundWillMountName = 'UNSAFE_componentWillMount';\n      }\n      if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n        foundWillReceivePropsName = 'componentWillReceiveProps';\n      } else if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n        foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps';\n      }\n      if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n        foundWillUpdateName = 'componentWillUpdate';\n      } else if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n        foundWillUpdateName = 'UNSAFE_componentWillUpdate';\n      }\n      if (foundWillMountName !== null || foundWillReceivePropsName !== null || foundWillUpdateName !== null) {\n        var _componentName = getComponentName(ctor) || 'Component';\n        var newApiName = typeof ctor.getDerivedStateFromProps === 'function' ? 'getDerivedStateFromProps()' : 'getSnapshotBeforeUpdate()';\n        if (!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)) {\n          didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName);\n          warningWithoutStack$1(false, 'Unsafe legacy lifecycles will not be called for components using new component APIs.\\n\\n' + '%s uses %s but also contains the following legacy lifecycles:%s%s%s\\n\\n' + 'The above lifecycles should be removed. Learn more about this warning here:\\n' + 'https://fb.me/react-async-component-lifecycle-hooks', _componentName, newApiName, foundWillMountName !== null ? '\\n  ' + foundWillMountName : '', foundWillReceivePropsName !== null ? '\\n  ' + foundWillReceivePropsName : '', foundWillUpdateName !== null ? '\\n  ' + foundWillUpdateName : '');\n        }\n      }\n    }\n  }\n\n  // Cache unmasked context so we can avoid recreating masked context unless necessary.\n  // ReactFiberContext usually updates this cache but can't for newly-created instances.\n  if (isContextConsumer) {\n    cacheContext(workInProgress, unmaskedContext, context);\n  }\n\n  return instance;\n}\n\nfunction callComponentWillMount(workInProgress, instance) {\n  startPhaseTimer(workInProgress, 'componentWillMount');\n  var oldState = instance.state;\n\n  if (typeof instance.componentWillMount === 'function') {\n    instance.componentWillMount();\n  }\n  if (typeof instance.UNSAFE_componentWillMount === 'function') {\n    instance.UNSAFE_componentWillMount();\n  }\n\n  stopPhaseTimer();\n\n  if (oldState !== instance.state) {\n    {\n      warningWithoutStack$1(false, '%s.componentWillMount(): Assigning directly to this.state is ' + \"deprecated (except inside a component's \" + 'constructor). Use setState instead.', getComponentName(workInProgress.type) || 'Component');\n    }\n    classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n  }\n}\n\nfunction callComponentWillReceiveProps(workInProgress, instance, newProps, nextLegacyContext) {\n  var oldState = instance.state;\n  startPhaseTimer(workInProgress, 'componentWillReceiveProps');\n  if (typeof instance.componentWillReceiveProps === 'function') {\n    instance.componentWillReceiveProps(newProps, nextLegacyContext);\n  }\n  if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n    instance.UNSAFE_componentWillReceiveProps(newProps, nextLegacyContext);\n  }\n  stopPhaseTimer();\n\n  if (instance.state !== oldState) {\n    {\n      var componentName = getComponentName(workInProgress.type) || 'Component';\n      if (!didWarnAboutStateAssignmentForComponent.has(componentName)) {\n        didWarnAboutStateAssignmentForComponent.add(componentName);\n        warningWithoutStack$1(false, '%s.componentWillReceiveProps(): Assigning directly to ' + \"this.state is deprecated (except inside a component's \" + 'constructor). Use setState instead.', componentName);\n      }\n    }\n    classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n  }\n}\n\n// Invokes the mount life-cycles on a previously never rendered instance.\nfunction mountClassInstance(workInProgress, ctor, newProps, renderExpirationTime) {\n  {\n    checkClassInstance(workInProgress, ctor, newProps);\n  }\n\n  var instance = workInProgress.stateNode;\n  var unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n\n  instance.props = newProps;\n  instance.state = workInProgress.memoizedState;\n  instance.refs = emptyRefsObject;\n  instance.context = getMaskedContext(workInProgress, unmaskedContext);\n\n  {\n    if (instance.state === newProps) {\n      var componentName = getComponentName(ctor) || 'Component';\n      if (!didWarnAboutDirectlyAssigningPropsToState.has(componentName)) {\n        didWarnAboutDirectlyAssigningPropsToState.add(componentName);\n        warningWithoutStack$1(false, '%s: It is not recommended to assign props directly to state ' + \"because updates to props won't be reflected in state. \" + 'In most cases, it is better to use props directly.', componentName);\n      }\n    }\n\n    if (workInProgress.mode & StrictMode) {\n      ReactStrictModeWarnings.recordUnsafeLifecycleWarnings(workInProgress, instance);\n\n      ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, instance);\n    }\n\n    if (warnAboutDeprecatedLifecycles) {\n      ReactStrictModeWarnings.recordDeprecationWarnings(workInProgress, instance);\n    }\n  }\n\n  var updateQueue = workInProgress.updateQueue;\n  if (updateQueue !== null) {\n    processUpdateQueue(workInProgress, updateQueue, newProps, instance, renderExpirationTime);\n    instance.state = workInProgress.memoizedState;\n  }\n\n  var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n  if (typeof getDerivedStateFromProps === 'function') {\n    applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n    instance.state = workInProgress.memoizedState;\n  }\n\n  // In order to support react-lifecycles-compat polyfilled components,\n  // Unsafe lifecycles should not be invoked for components using the new APIs.\n  if (typeof ctor.getDerivedStateFromProps !== 'function' && typeof instance.getSnapshotBeforeUpdate !== 'function' && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n    callComponentWillMount(workInProgress, instance);\n    // If we had additional state updates during this life-cycle, let's\n    // process them now.\n    updateQueue = workInProgress.updateQueue;\n    if (updateQueue !== null) {\n      processUpdateQueue(workInProgress, updateQueue, newProps, instance, renderExpirationTime);\n      instance.state = workInProgress.memoizedState;\n    }\n  }\n\n  if (typeof instance.componentDidMount === 'function') {\n    workInProgress.effectTag |= Update;\n  }\n}\n\nfunction resumeMountClassInstance(workInProgress, ctor, newProps, renderExpirationTime) {\n  var instance = workInProgress.stateNode;\n\n  var oldProps = workInProgress.memoizedProps;\n  instance.props = oldProps;\n\n  var oldContext = instance.context;\n  var nextLegacyUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n  var nextLegacyContext = getMaskedContext(workInProgress, nextLegacyUnmaskedContext);\n\n  var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n  var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function';\n\n  // Note: During these life-cycles, instance.props/instance.state are what\n  // ever the previously attempted to render - not the \"current\". However,\n  // during componentDidUpdate we pass the \"current\" props.\n\n  // In order to support react-lifecycles-compat polyfilled components,\n  // Unsafe lifecycles should not be invoked for components using the new APIs.\n  if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n    if (oldProps !== newProps || oldContext !== nextLegacyContext) {\n      callComponentWillReceiveProps(workInProgress, instance, newProps, nextLegacyContext);\n    }\n  }\n\n  resetHasForceUpdateBeforeProcessing();\n\n  var oldState = workInProgress.memoizedState;\n  var newState = instance.state = oldState;\n  var updateQueue = workInProgress.updateQueue;\n  if (updateQueue !== null) {\n    processUpdateQueue(workInProgress, updateQueue, newProps, instance, renderExpirationTime);\n    newState = workInProgress.memoizedState;\n  }\n  if (oldProps === newProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n    // If an update was already in progress, we should schedule an Update\n    // effect even though we're bailing out, so that cWU/cDU are called.\n    if (typeof instance.componentDidMount === 'function') {\n      workInProgress.effectTag |= Update;\n    }\n    return false;\n  }\n\n  if (typeof getDerivedStateFromProps === 'function') {\n    applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n    newState = workInProgress.memoizedState;\n  }\n\n  var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextLegacyContext);\n\n  if (shouldUpdate) {\n    // In order to support react-lifecycles-compat polyfilled components,\n    // Unsafe lifecycles should not be invoked for components using the new APIs.\n    if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n      startPhaseTimer(workInProgress, 'componentWillMount');\n      if (typeof instance.componentWillMount === 'function') {\n        instance.componentWillMount();\n      }\n      if (typeof instance.UNSAFE_componentWillMount === 'function') {\n        instance.UNSAFE_componentWillMount();\n      }\n      stopPhaseTimer();\n    }\n    if (typeof instance.componentDidMount === 'function') {\n      workInProgress.effectTag |= Update;\n    }\n  } else {\n    // If an update was already in progress, we should schedule an Update\n    // effect even though we're bailing out, so that cWU/cDU are called.\n    if (typeof instance.componentDidMount === 'function') {\n      workInProgress.effectTag |= Update;\n    }\n\n    // If shouldComponentUpdate returned false, we should still update the\n    // memoized state to indicate that this work can be reused.\n    workInProgress.memoizedProps = newProps;\n    workInProgress.memoizedState = newState;\n  }\n\n  // Update the existing instance's state, props, and context pointers even\n  // if shouldComponentUpdate returns false.\n  instance.props = newProps;\n  instance.state = newState;\n  instance.context = nextLegacyContext;\n\n  return shouldUpdate;\n}\n\n// Invokes the update life-cycles and returns false if it shouldn't rerender.\nfunction updateClassInstance(current, workInProgress, ctor, newProps, renderExpirationTime) {\n  var instance = workInProgress.stateNode;\n\n  var oldProps = workInProgress.memoizedProps;\n  instance.props = oldProps;\n\n  var oldContext = instance.context;\n  var nextLegacyUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n  var nextLegacyContext = getMaskedContext(workInProgress, nextLegacyUnmaskedContext);\n\n  var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n  var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function';\n\n  // Note: During these life-cycles, instance.props/instance.state are what\n  // ever the previously attempted to render - not the \"current\". However,\n  // during componentDidUpdate we pass the \"current\" props.\n\n  // In order to support react-lifecycles-compat polyfilled components,\n  // Unsafe lifecycles should not be invoked for components using the new APIs.\n  if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n    if (oldProps !== newProps || oldContext !== nextLegacyContext) {\n      callComponentWillReceiveProps(workInProgress, instance, newProps, nextLegacyContext);\n    }\n  }\n\n  resetHasForceUpdateBeforeProcessing();\n\n  var oldState = workInProgress.memoizedState;\n  var newState = instance.state = oldState;\n  var updateQueue = workInProgress.updateQueue;\n  if (updateQueue !== null) {\n    processUpdateQueue(workInProgress, updateQueue, newProps, instance, renderExpirationTime);\n    newState = workInProgress.memoizedState;\n  }\n\n  if (oldProps === newProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n    // If an update was already in progress, we should schedule an Update\n    // effect even though we're bailing out, so that cWU/cDU are called.\n    if (typeof instance.componentDidUpdate === 'function') {\n      if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n        workInProgress.effectTag |= Update;\n      }\n    }\n    if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n      if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n        workInProgress.effectTag |= Snapshot;\n      }\n    }\n    return false;\n  }\n\n  if (typeof getDerivedStateFromProps === 'function') {\n    applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n    newState = workInProgress.memoizedState;\n  }\n\n  var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextLegacyContext);\n\n  if (shouldUpdate) {\n    // In order to support react-lifecycles-compat polyfilled components,\n    // Unsafe lifecycles should not be invoked for components using the new APIs.\n    if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillUpdate === 'function' || typeof instance.componentWillUpdate === 'function')) {\n      startPhaseTimer(workInProgress, 'componentWillUpdate');\n      if (typeof instance.componentWillUpdate === 'function') {\n        instance.componentWillUpdate(newProps, newState, nextLegacyContext);\n      }\n      if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n        instance.UNSAFE_componentWillUpdate(newProps, newState, nextLegacyContext);\n      }\n      stopPhaseTimer();\n    }\n    if (typeof instance.componentDidUpdate === 'function') {\n      workInProgress.effectTag |= Update;\n    }\n    if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n      workInProgress.effectTag |= Snapshot;\n    }\n  } else {\n    // If an update was already in progress, we should schedule an Update\n    // effect even though we're bailing out, so that cWU/cDU are called.\n    if (typeof instance.componentDidUpdate === 'function') {\n      if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n        workInProgress.effectTag |= Update;\n      }\n    }\n    if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n      if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n        workInProgress.effectTag |= Snapshot;\n      }\n    }\n\n    // If shouldComponentUpdate returned false, we should still update the\n    // memoized props/state to indicate that this work can be reused.\n    workInProgress.memoizedProps = newProps;\n    workInProgress.memoizedState = newState;\n  }\n\n  // Update the existing instance's state, props, and context pointers even\n  // if shouldComponentUpdate returns false.\n  instance.props = newProps;\n  instance.state = newState;\n  instance.context = nextLegacyContext;\n\n  return shouldUpdate;\n}\n\nvar didWarnAboutMaps = void 0;\nvar didWarnAboutGenerators = void 0;\nvar didWarnAboutStringRefInStrictMode = void 0;\nvar ownerHasKeyUseWarning = void 0;\nvar ownerHasFunctionTypeWarning = void 0;\nvar warnForMissingKey = function (child) {};\n\n{\n  didWarnAboutMaps = false;\n  didWarnAboutGenerators = false;\n  didWarnAboutStringRefInStrictMode = {};\n\n  /**\n   * Warn if there's no key explicitly set on dynamic arrays of children or\n   * object keys are not valid. This allows us to keep track of children between\n   * updates.\n   */\n  ownerHasKeyUseWarning = {};\n  ownerHasFunctionTypeWarning = {};\n\n  warnForMissingKey = function (child) {\n    if (child === null || typeof child !== 'object') {\n      return;\n    }\n    if (!child._store || child._store.validated || child.key != null) {\n      return;\n    }\n    !(typeof child._store === 'object') ? invariant(false, 'React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    child._store.validated = true;\n\n    var currentComponentErrorInfo = 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.' + getCurrentFiberStackInDev();\n    if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n      return;\n    }\n    ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n    warning$1(false, 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.');\n  };\n}\n\nvar isArray$1 = Array.isArray;\n\nfunction coerceRef(returnFiber, current$$1, element) {\n  var mixedRef = element.ref;\n  if (mixedRef !== null && typeof mixedRef !== 'function' && typeof mixedRef !== 'object') {\n    {\n      if (returnFiber.mode & StrictMode) {\n        var componentName = getComponentName(returnFiber.type) || 'Component';\n        if (!didWarnAboutStringRefInStrictMode[componentName]) {\n          warningWithoutStack$1(false, 'A string ref, \"%s\", has been found within a strict mode tree. ' + 'String refs are a source of potential bugs and should be avoided. ' + 'We recommend using createRef() instead.' + '\\n%s' + '\\n\\nLearn more about using refs safely here:' + '\\nhttps://fb.me/react-strict-mode-string-ref', mixedRef, getStackByFiberInDevAndProd(returnFiber));\n          didWarnAboutStringRefInStrictMode[componentName] = true;\n        }\n      }\n    }\n\n    if (element._owner) {\n      var owner = element._owner;\n      var inst = void 0;\n      if (owner) {\n        var ownerFiber = owner;\n        !(ownerFiber.tag === ClassComponent || ownerFiber.tag === ClassComponentLazy) ? invariant(false, 'Stateless function components cannot have refs.') : void 0;\n        inst = ownerFiber.stateNode;\n      }\n      !inst ? invariant(false, 'Missing owner for string ref %s. This error is likely caused by a bug in React. Please file an issue.', mixedRef) : void 0;\n      var stringRef = '' + mixedRef;\n      // Check if previous string ref matches new string ref\n      if (current$$1 !== null && current$$1.ref !== null && typeof current$$1.ref === 'function' && current$$1.ref._stringRef === stringRef) {\n        return current$$1.ref;\n      }\n      var ref = function (value) {\n        var refs = inst.refs;\n        if (refs === emptyRefsObject) {\n          // This is a lazy pooled frozen object, so we need to initialize.\n          refs = inst.refs = {};\n        }\n        if (value === null) {\n          delete refs[stringRef];\n        } else {\n          refs[stringRef] = value;\n        }\n      };\n      ref._stringRef = stringRef;\n      return ref;\n    } else {\n      !(typeof mixedRef === 'string') ? invariant(false, 'Expected ref to be a function, a string, an object returned by React.createRef(), or null.') : void 0;\n      !element._owner ? invariant(false, 'Element ref was specified as a string (%s) but no owner was set. This could happen for one of the following reasons:\\n1. You may be adding a ref to a functional component\\n2. You may be adding a ref to a component that was not created inside a component\\'s render method\\n3. You have multiple copies of React loaded\\nSee https://fb.me/react-refs-must-have-owner for more information.', mixedRef) : void 0;\n    }\n  }\n  return mixedRef;\n}\n\nfunction throwOnInvalidObjectType(returnFiber, newChild) {\n  if (returnFiber.type !== 'textarea') {\n    var addendum = '';\n    {\n      addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + getCurrentFiberStackInDev();\n    }\n    invariant(false, 'Objects are not valid as a React child (found: %s).%s', Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild, addendum);\n  }\n}\n\nfunction warnOnFunctionType() {\n  var currentComponentErrorInfo = 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.' + getCurrentFiberStackInDev();\n\n  if (ownerHasFunctionTypeWarning[currentComponentErrorInfo]) {\n    return;\n  }\n  ownerHasFunctionTypeWarning[currentComponentErrorInfo] = true;\n\n  warning$1(false, 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.');\n}\n\n// This wrapper function exists because I expect to clone the code in each path\n// to be able to optimize each path individually by branching early. This needs\n// a compiler or we can do it manually. Helpers that don't need this branching\n// live outside of this function.\nfunction ChildReconciler(shouldTrackSideEffects) {\n  function deleteChild(returnFiber, childToDelete) {\n    if (!shouldTrackSideEffects) {\n      // Noop.\n      return;\n    }\n    // Deletions are added in reversed order so we add it to the front.\n    // At this point, the return fiber's effect list is empty except for\n    // deletions, so we can just append the deletion to the list. The remaining\n    // effects aren't added until the complete phase. Once we implement\n    // resuming, this may not be true.\n    var last = returnFiber.lastEffect;\n    if (last !== null) {\n      last.nextEffect = childToDelete;\n      returnFiber.lastEffect = childToDelete;\n    } else {\n      returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n    }\n    childToDelete.nextEffect = null;\n    childToDelete.effectTag = Deletion;\n  }\n\n  function deleteRemainingChildren(returnFiber, currentFirstChild) {\n    if (!shouldTrackSideEffects) {\n      // Noop.\n      return null;\n    }\n\n    // TODO: For the shouldClone case, this could be micro-optimized a bit by\n    // assuming that after the first child we've already added everything.\n    var childToDelete = currentFirstChild;\n    while (childToDelete !== null) {\n      deleteChild(returnFiber, childToDelete);\n      childToDelete = childToDelete.sibling;\n    }\n    return null;\n  }\n\n  function mapRemainingChildren(returnFiber, currentFirstChild) {\n    // Add the remaining children to a temporary map so that we can find them by\n    // keys quickly. Implicit (null) keys get added to this set with their index\n    var existingChildren = new Map();\n\n    var existingChild = currentFirstChild;\n    while (existingChild !== null) {\n      if (existingChild.key !== null) {\n        existingChildren.set(existingChild.key, existingChild);\n      } else {\n        existingChildren.set(existingChild.index, existingChild);\n      }\n      existingChild = existingChild.sibling;\n    }\n    return existingChildren;\n  }\n\n  function useFiber(fiber, pendingProps, expirationTime) {\n    // We currently set sibling to null and index to 0 here because it is easy\n    // to forget to do before returning it. E.g. for the single child case.\n    var clone = createWorkInProgress(fiber, pendingProps, expirationTime);\n    clone.index = 0;\n    clone.sibling = null;\n    return clone;\n  }\n\n  function placeChild(newFiber, lastPlacedIndex, newIndex) {\n    newFiber.index = newIndex;\n    if (!shouldTrackSideEffects) {\n      // Noop.\n      return lastPlacedIndex;\n    }\n    var current$$1 = newFiber.alternate;\n    if (current$$1 !== null) {\n      var oldIndex = current$$1.index;\n      if (oldIndex < lastPlacedIndex) {\n        // This is a move.\n        newFiber.effectTag = Placement;\n        return lastPlacedIndex;\n      } else {\n        // This item can stay in place.\n        return oldIndex;\n      }\n    } else {\n      // This is an insertion.\n      newFiber.effectTag = Placement;\n      return lastPlacedIndex;\n    }\n  }\n\n  function placeSingleChild(newFiber) {\n    // This is simpler for the single child case. We only need to do a\n    // placement for inserting new children.\n    if (shouldTrackSideEffects && newFiber.alternate === null) {\n      newFiber.effectTag = Placement;\n    }\n    return newFiber;\n  }\n\n  function updateTextNode(returnFiber, current$$1, textContent, expirationTime) {\n    if (current$$1 === null || current$$1.tag !== HostText) {\n      // Insert\n      var created = createFiberFromText(textContent, returnFiber.mode, expirationTime);\n      created.return = returnFiber;\n      return created;\n    } else {\n      // Update\n      var existing = useFiber(current$$1, textContent, expirationTime);\n      existing.return = returnFiber;\n      return existing;\n    }\n  }\n\n  function updateElement(returnFiber, current$$1, element, expirationTime) {\n    if (current$$1 !== null && current$$1.type === element.type) {\n      // Move based on index\n      var existing = useFiber(current$$1, element.props, expirationTime);\n      existing.ref = coerceRef(returnFiber, current$$1, element);\n      existing.return = returnFiber;\n      {\n        existing._debugSource = element._source;\n        existing._debugOwner = element._owner;\n      }\n      return existing;\n    } else {\n      // Insert\n      var created = createFiberFromElement(element, returnFiber.mode, expirationTime);\n      created.ref = coerceRef(returnFiber, current$$1, element);\n      created.return = returnFiber;\n      return created;\n    }\n  }\n\n  function updatePortal(returnFiber, current$$1, portal, expirationTime) {\n    if (current$$1 === null || current$$1.tag !== HostPortal || current$$1.stateNode.containerInfo !== portal.containerInfo || current$$1.stateNode.implementation !== portal.implementation) {\n      // Insert\n      var created = createFiberFromPortal(portal, returnFiber.mode, expirationTime);\n      created.return = returnFiber;\n      return created;\n    } else {\n      // Update\n      var existing = useFiber(current$$1, portal.children || [], expirationTime);\n      existing.return = returnFiber;\n      return existing;\n    }\n  }\n\n  function updateFragment(returnFiber, current$$1, fragment, expirationTime, key) {\n    if (current$$1 === null || current$$1.tag !== Fragment) {\n      // Insert\n      var created = createFiberFromFragment(fragment, returnFiber.mode, expirationTime, key);\n      created.return = returnFiber;\n      return created;\n    } else {\n      // Update\n      var existing = useFiber(current$$1, fragment, expirationTime);\n      existing.return = returnFiber;\n      return existing;\n    }\n  }\n\n  function createChild(returnFiber, newChild, expirationTime) {\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      // Text nodes don't have keys. If the previous node is implicitly keyed\n      // we can continue to replace it without aborting even if it is not a text\n      // node.\n      var created = createFiberFromText('' + newChild, returnFiber.mode, expirationTime);\n      created.return = returnFiber;\n      return created;\n    }\n\n    if (typeof newChild === 'object' && newChild !== null) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          {\n            var _created = createFiberFromElement(newChild, returnFiber.mode, expirationTime);\n            _created.ref = coerceRef(returnFiber, null, newChild);\n            _created.return = returnFiber;\n            return _created;\n          }\n        case REACT_PORTAL_TYPE:\n          {\n            var _created2 = createFiberFromPortal(newChild, returnFiber.mode, expirationTime);\n            _created2.return = returnFiber;\n            return _created2;\n          }\n      }\n\n      if (isArray$1(newChild) || getIteratorFn(newChild)) {\n        var _created3 = createFiberFromFragment(newChild, returnFiber.mode, expirationTime, null);\n        _created3.return = returnFiber;\n        return _created3;\n      }\n\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n\n    return null;\n  }\n\n  function updateSlot(returnFiber, oldFiber, newChild, expirationTime) {\n    // Update the fiber if the keys match, otherwise return null.\n\n    var key = oldFiber !== null ? oldFiber.key : null;\n\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      // Text nodes don't have keys. If the previous node is implicitly keyed\n      // we can continue to replace it without aborting even if it is not a text\n      // node.\n      if (key !== null) {\n        return null;\n      }\n      return updateTextNode(returnFiber, oldFiber, '' + newChild, expirationTime);\n    }\n\n    if (typeof newChild === 'object' && newChild !== null) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          {\n            if (newChild.key === key) {\n              if (newChild.type === REACT_FRAGMENT_TYPE) {\n                return updateFragment(returnFiber, oldFiber, newChild.props.children, expirationTime, key);\n              }\n              return updateElement(returnFiber, oldFiber, newChild, expirationTime);\n            } else {\n              return null;\n            }\n          }\n        case REACT_PORTAL_TYPE:\n          {\n            if (newChild.key === key) {\n              return updatePortal(returnFiber, oldFiber, newChild, expirationTime);\n            } else {\n              return null;\n            }\n          }\n      }\n\n      if (isArray$1(newChild) || getIteratorFn(newChild)) {\n        if (key !== null) {\n          return null;\n        }\n\n        return updateFragment(returnFiber, oldFiber, newChild, expirationTime, null);\n      }\n\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n\n    return null;\n  }\n\n  function updateFromMap(existingChildren, returnFiber, newIdx, newChild, expirationTime) {\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      // Text nodes don't have keys, so we neither have to check the old nor\n      // new node for the key. If both are text nodes, they match.\n      var matchedFiber = existingChildren.get(newIdx) || null;\n      return updateTextNode(returnFiber, matchedFiber, '' + newChild, expirationTime);\n    }\n\n    if (typeof newChild === 'object' && newChild !== null) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          {\n            var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n            if (newChild.type === REACT_FRAGMENT_TYPE) {\n              return updateFragment(returnFiber, _matchedFiber, newChild.props.children, expirationTime, newChild.key);\n            }\n            return updateElement(returnFiber, _matchedFiber, newChild, expirationTime);\n          }\n        case REACT_PORTAL_TYPE:\n          {\n            var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n            return updatePortal(returnFiber, _matchedFiber2, newChild, expirationTime);\n          }\n      }\n\n      if (isArray$1(newChild) || getIteratorFn(newChild)) {\n        var _matchedFiber3 = existingChildren.get(newIdx) || null;\n        return updateFragment(returnFiber, _matchedFiber3, newChild, expirationTime, null);\n      }\n\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n\n    return null;\n  }\n\n  /**\n   * Warns if there is a duplicate or missing key\n   */\n  function warnOnInvalidKey(child, knownKeys) {\n    {\n      if (typeof child !== 'object' || child === null) {\n        return knownKeys;\n      }\n      switch (child.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n        case REACT_PORTAL_TYPE:\n          warnForMissingKey(child);\n          var key = child.key;\n          if (typeof key !== 'string') {\n            break;\n          }\n          if (knownKeys === null) {\n            knownKeys = new Set();\n            knownKeys.add(key);\n            break;\n          }\n          if (!knownKeys.has(key)) {\n            knownKeys.add(key);\n            break;\n          }\n          warning$1(false, 'Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.', key);\n          break;\n        default:\n          break;\n      }\n    }\n    return knownKeys;\n  }\n\n  function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, expirationTime) {\n    // This algorithm can't optimize by searching from boths ends since we\n    // don't have backpointers on fibers. I'm trying to see how far we can get\n    // with that model. If it ends up not being worth the tradeoffs, we can\n    // add it later.\n\n    // Even with a two ended optimization, we'd want to optimize for the case\n    // where there are few changes and brute force the comparison instead of\n    // going for the Map. It'd like to explore hitting that path first in\n    // forward-only mode and only go for the Map once we notice that we need\n    // lots of look ahead. This doesn't handle reversal as well as two ended\n    // search but that's unusual. Besides, for the two ended optimization to\n    // work on Iterables, we'd need to copy the whole set.\n\n    // In this first iteration, we'll just live with hitting the bad case\n    // (adding everything to a Map) in for every insert/move.\n\n    // If you change this code, also update reconcileChildrenIterator() which\n    // uses the same algorithm.\n\n    {\n      // First, validate keys.\n      var knownKeys = null;\n      for (var i = 0; i < newChildren.length; i++) {\n        var child = newChildren[i];\n        knownKeys = warnOnInvalidKey(child, knownKeys);\n      }\n    }\n\n    var resultingFirstChild = null;\n    var previousNewFiber = null;\n\n    var oldFiber = currentFirstChild;\n    var lastPlacedIndex = 0;\n    var newIdx = 0;\n    var nextOldFiber = null;\n    for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {\n      if (oldFiber.index > newIdx) {\n        nextOldFiber = oldFiber;\n        oldFiber = null;\n      } else {\n        nextOldFiber = oldFiber.sibling;\n      }\n      var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], expirationTime);\n      if (newFiber === null) {\n        // TODO: This breaks on empty slots like null children. That's\n        // unfortunate because it triggers the slow path all the time. We need\n        // a better way to communicate whether this was a miss or null,\n        // boolean, undefined, etc.\n        if (oldFiber === null) {\n          oldFiber = nextOldFiber;\n        }\n        break;\n      }\n      if (shouldTrackSideEffects) {\n        if (oldFiber && newFiber.alternate === null) {\n          // We matched the slot, but we didn't reuse the existing fiber, so we\n          // need to delete the existing child.\n          deleteChild(returnFiber, oldFiber);\n        }\n      }\n      lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n      if (previousNewFiber === null) {\n        // TODO: Move out of the loop. This only happens for the first run.\n        resultingFirstChild = newFiber;\n      } else {\n        // TODO: Defer siblings if we're not at the right index for this slot.\n        // I.e. if we had null values before, then we want to defer this\n        // for each null value. However, we also don't want to call updateSlot\n        // with the previous one.\n        previousNewFiber.sibling = newFiber;\n      }\n      previousNewFiber = newFiber;\n      oldFiber = nextOldFiber;\n    }\n\n    if (newIdx === newChildren.length) {\n      // We've reached the end of the new children. We can delete the rest.\n      deleteRemainingChildren(returnFiber, oldFiber);\n      return resultingFirstChild;\n    }\n\n    if (oldFiber === null) {\n      // If we don't have any more existing children we can choose a fast path\n      // since the rest will all be insertions.\n      for (; newIdx < newChildren.length; newIdx++) {\n        var _newFiber = createChild(returnFiber, newChildren[newIdx], expirationTime);\n        if (!_newFiber) {\n          continue;\n        }\n        lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          // TODO: Move out of the loop. This only happens for the first run.\n          resultingFirstChild = _newFiber;\n        } else {\n          previousNewFiber.sibling = _newFiber;\n        }\n        previousNewFiber = _newFiber;\n      }\n      return resultingFirstChild;\n    }\n\n    // Add all children to a key map for quick lookups.\n    var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n    // Keep scanning and use the map to restore deleted items as moves.\n    for (; newIdx < newChildren.length; newIdx++) {\n      var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], expirationTime);\n      if (_newFiber2) {\n        if (shouldTrackSideEffects) {\n          if (_newFiber2.alternate !== null) {\n            // The new fiber is a work in progress, but if there exists a\n            // current, that means that we reused the fiber. We need to delete\n            // it from the child list so that we don't add it to the deletion\n            // list.\n            existingChildren.delete(_newFiber2.key === null ? newIdx : _newFiber2.key);\n          }\n        }\n        lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          resultingFirstChild = _newFiber2;\n        } else {\n          previousNewFiber.sibling = _newFiber2;\n        }\n        previousNewFiber = _newFiber2;\n      }\n    }\n\n    if (shouldTrackSideEffects) {\n      // Any existing children that weren't consumed above were deleted. We need\n      // to add them to the deletion list.\n      existingChildren.forEach(function (child) {\n        return deleteChild(returnFiber, child);\n      });\n    }\n\n    return resultingFirstChild;\n  }\n\n  function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, expirationTime) {\n    // This is the same implementation as reconcileChildrenArray(),\n    // but using the iterator instead.\n\n    var iteratorFn = getIteratorFn(newChildrenIterable);\n    !(typeof iteratorFn === 'function') ? invariant(false, 'An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n    {\n      // We don't support rendering Generators because it's a mutation.\n      // See https://github.com/facebook/react/issues/12995\n      if (typeof Symbol === 'function' &&\n      // $FlowFixMe Flow doesn't know about toStringTag\n      newChildrenIterable[Symbol.toStringTag] === 'Generator') {\n        !didWarnAboutGenerators ? warning$1(false, 'Using Generators as children is unsupported and will likely yield ' + 'unexpected results because enumerating a generator mutates it. ' + 'You may convert it to an array with `Array.from()` or the ' + '`[...spread]` operator before rendering. Keep in mind ' + 'you might need to polyfill these features for older browsers.') : void 0;\n        didWarnAboutGenerators = true;\n      }\n\n      // Warn about using Maps as children\n      if (newChildrenIterable.entries === iteratorFn) {\n        !didWarnAboutMaps ? warning$1(false, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.') : void 0;\n        didWarnAboutMaps = true;\n      }\n\n      // First, validate keys.\n      // We'll get a different iterator later for the main pass.\n      var _newChildren = iteratorFn.call(newChildrenIterable);\n      if (_newChildren) {\n        var knownKeys = null;\n        var _step = _newChildren.next();\n        for (; !_step.done; _step = _newChildren.next()) {\n          var child = _step.value;\n          knownKeys = warnOnInvalidKey(child, knownKeys);\n        }\n      }\n    }\n\n    var newChildren = iteratorFn.call(newChildrenIterable);\n    !(newChildren != null) ? invariant(false, 'An iterable object provided no iterator.') : void 0;\n\n    var resultingFirstChild = null;\n    var previousNewFiber = null;\n\n    var oldFiber = currentFirstChild;\n    var lastPlacedIndex = 0;\n    var newIdx = 0;\n    var nextOldFiber = null;\n\n    var step = newChildren.next();\n    for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {\n      if (oldFiber.index > newIdx) {\n        nextOldFiber = oldFiber;\n        oldFiber = null;\n      } else {\n        nextOldFiber = oldFiber.sibling;\n      }\n      var newFiber = updateSlot(returnFiber, oldFiber, step.value, expirationTime);\n      if (newFiber === null) {\n        // TODO: This breaks on empty slots like null children. That's\n        // unfortunate because it triggers the slow path all the time. We need\n        // a better way to communicate whether this was a miss or null,\n        // boolean, undefined, etc.\n        if (!oldFiber) {\n          oldFiber = nextOldFiber;\n        }\n        break;\n      }\n      if (shouldTrackSideEffects) {\n        if (oldFiber && newFiber.alternate === null) {\n          // We matched the slot, but we didn't reuse the existing fiber, so we\n          // need to delete the existing child.\n          deleteChild(returnFiber, oldFiber);\n        }\n      }\n      lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n      if (previousNewFiber === null) {\n        // TODO: Move out of the loop. This only happens for the first run.\n        resultingFirstChild = newFiber;\n      } else {\n        // TODO: Defer siblings if we're not at the right index for this slot.\n        // I.e. if we had null values before, then we want to defer this\n        // for each null value. However, we also don't want to call updateSlot\n        // with the previous one.\n        previousNewFiber.sibling = newFiber;\n      }\n      previousNewFiber = newFiber;\n      oldFiber = nextOldFiber;\n    }\n\n    if (step.done) {\n      // We've reached the end of the new children. We can delete the rest.\n      deleteRemainingChildren(returnFiber, oldFiber);\n      return resultingFirstChild;\n    }\n\n    if (oldFiber === null) {\n      // If we don't have any more existing children we can choose a fast path\n      // since the rest will all be insertions.\n      for (; !step.done; newIdx++, step = newChildren.next()) {\n        var _newFiber3 = createChild(returnFiber, step.value, expirationTime);\n        if (_newFiber3 === null) {\n          continue;\n        }\n        lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          // TODO: Move out of the loop. This only happens for the first run.\n          resultingFirstChild = _newFiber3;\n        } else {\n          previousNewFiber.sibling = _newFiber3;\n        }\n        previousNewFiber = _newFiber3;\n      }\n      return resultingFirstChild;\n    }\n\n    // Add all children to a key map for quick lookups.\n    var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n    // Keep scanning and use the map to restore deleted items as moves.\n    for (; !step.done; newIdx++, step = newChildren.next()) {\n      var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, expirationTime);\n      if (_newFiber4 !== null) {\n        if (shouldTrackSideEffects) {\n          if (_newFiber4.alternate !== null) {\n            // The new fiber is a work in progress, but if there exists a\n            // current, that means that we reused the fiber. We need to delete\n            // it from the child list so that we don't add it to the deletion\n            // list.\n            existingChildren.delete(_newFiber4.key === null ? newIdx : _newFiber4.key);\n          }\n        }\n        lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          resultingFirstChild = _newFiber4;\n        } else {\n          previousNewFiber.sibling = _newFiber4;\n        }\n        previousNewFiber = _newFiber4;\n      }\n    }\n\n    if (shouldTrackSideEffects) {\n      // Any existing children that weren't consumed above were deleted. We need\n      // to add them to the deletion list.\n      existingChildren.forEach(function (child) {\n        return deleteChild(returnFiber, child);\n      });\n    }\n\n    return resultingFirstChild;\n  }\n\n  function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, expirationTime) {\n    // There's no need to check for keys on text nodes since we don't have a\n    // way to define them.\n    if (currentFirstChild !== null && currentFirstChild.tag === HostText) {\n      // We already have an existing node so let's just update it and delete\n      // the rest.\n      deleteRemainingChildren(returnFiber, currentFirstChild.sibling);\n      var existing = useFiber(currentFirstChild, textContent, expirationTime);\n      existing.return = returnFiber;\n      return existing;\n    }\n    // The existing first child is not a text node so we need to create one\n    // and delete the existing ones.\n    deleteRemainingChildren(returnFiber, currentFirstChild);\n    var created = createFiberFromText(textContent, returnFiber.mode, expirationTime);\n    created.return = returnFiber;\n    return created;\n  }\n\n  function reconcileSingleElement(returnFiber, currentFirstChild, element, expirationTime) {\n    var key = element.key;\n    var child = currentFirstChild;\n    while (child !== null) {\n      // TODO: If key === null and child.key === null, then this only applies to\n      // the first item in the list.\n      if (child.key === key) {\n        if (child.tag === Fragment ? element.type === REACT_FRAGMENT_TYPE : child.type === element.type) {\n          deleteRemainingChildren(returnFiber, child.sibling);\n          var existing = useFiber(child, element.type === REACT_FRAGMENT_TYPE ? element.props.children : element.props, expirationTime);\n          existing.ref = coerceRef(returnFiber, child, element);\n          existing.return = returnFiber;\n          {\n            existing._debugSource = element._source;\n            existing._debugOwner = element._owner;\n          }\n          return existing;\n        } else {\n          deleteRemainingChildren(returnFiber, child);\n          break;\n        }\n      } else {\n        deleteChild(returnFiber, child);\n      }\n      child = child.sibling;\n    }\n\n    if (element.type === REACT_FRAGMENT_TYPE) {\n      var created = createFiberFromFragment(element.props.children, returnFiber.mode, expirationTime, element.key);\n      created.return = returnFiber;\n      return created;\n    } else {\n      var _created4 = createFiberFromElement(element, returnFiber.mode, expirationTime);\n      _created4.ref = coerceRef(returnFiber, currentFirstChild, element);\n      _created4.return = returnFiber;\n      return _created4;\n    }\n  }\n\n  function reconcileSinglePortal(returnFiber, currentFirstChild, portal, expirationTime) {\n    var key = portal.key;\n    var child = currentFirstChild;\n    while (child !== null) {\n      // TODO: If key === null and child.key === null, then this only applies to\n      // the first item in the list.\n      if (child.key === key) {\n        if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {\n          deleteRemainingChildren(returnFiber, child.sibling);\n          var existing = useFiber(child, portal.children || [], expirationTime);\n          existing.return = returnFiber;\n          return existing;\n        } else {\n          deleteRemainingChildren(returnFiber, child);\n          break;\n        }\n      } else {\n        deleteChild(returnFiber, child);\n      }\n      child = child.sibling;\n    }\n\n    var created = createFiberFromPortal(portal, returnFiber.mode, expirationTime);\n    created.return = returnFiber;\n    return created;\n  }\n\n  // This API will tag the children with the side-effect of the reconciliation\n  // itself. They will be added to the side-effect list as we pass through the\n  // children and the parent.\n  function reconcileChildFibers(returnFiber, currentFirstChild, newChild, expirationTime) {\n    // This function is not recursive.\n    // If the top level item is an array, we treat it as a set of children,\n    // not as a fragment. Nested arrays on the other hand will be treated as\n    // fragment nodes. Recursion happens at the normal flow.\n\n    // Handle top level unkeyed fragments as if they were arrays.\n    // This leads to an ambiguity between <>{[...]}</> and <>...</>.\n    // We treat the ambiguous cases above the same.\n    var isUnkeyedTopLevelFragment = typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null;\n    if (isUnkeyedTopLevelFragment) {\n      newChild = newChild.props.children;\n    }\n\n    // Handle object types\n    var isObject = typeof newChild === 'object' && newChild !== null;\n\n    if (isObject) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, expirationTime));\n        case REACT_PORTAL_TYPE:\n          return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, expirationTime));\n      }\n    }\n\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, expirationTime));\n    }\n\n    if (isArray$1(newChild)) {\n      return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, expirationTime);\n    }\n\n    if (getIteratorFn(newChild)) {\n      return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, expirationTime);\n    }\n\n    if (isObject) {\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n    if (typeof newChild === 'undefined' && !isUnkeyedTopLevelFragment) {\n      // If the new child is undefined, and the return fiber is a composite\n      // component, throw an error. If Fiber return types are disabled,\n      // we already threw above.\n      switch (returnFiber.tag) {\n        case ClassComponent:\n        case ClassComponentLazy:\n          {\n            {\n              var instance = returnFiber.stateNode;\n              if (instance.render._isMockFunction) {\n                // We allow auto-mocks to proceed as if they're returning null.\n                break;\n              }\n            }\n          }\n        // Intentionally fall through to the next case, which handles both\n        // functions and classes\n        // eslint-disable-next-lined no-fallthrough\n        case FunctionalComponent:\n          {\n            var Component = returnFiber.type;\n            invariant(false, '%s(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.', Component.displayName || Component.name || 'Component');\n          }\n      }\n    }\n\n    // Remaining cases are all treated as empty.\n    return deleteRemainingChildren(returnFiber, currentFirstChild);\n  }\n\n  return reconcileChildFibers;\n}\n\nvar reconcileChildFibers = ChildReconciler(true);\nvar mountChildFibers = ChildReconciler(false);\n\nfunction cloneChildFibers(current$$1, workInProgress) {\n  !(current$$1 === null || workInProgress.child === current$$1.child) ? invariant(false, 'Resuming work not yet implemented.') : void 0;\n\n  if (workInProgress.child === null) {\n    return;\n  }\n\n  var currentChild = workInProgress.child;\n  var newChild = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n  workInProgress.child = newChild;\n\n  newChild.return = workInProgress;\n  while (currentChild.sibling !== null) {\n    currentChild = currentChild.sibling;\n    newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n    newChild.return = workInProgress;\n  }\n  newChild.sibling = null;\n}\n\n// The deepest Fiber on the stack involved in a hydration context.\n// This may have been an insertion or a hydration.\nvar hydrationParentFiber = null;\nvar nextHydratableInstance = null;\nvar isHydrating = false;\n\nfunction enterHydrationState(fiber) {\n  if (!supportsHydration) {\n    return false;\n  }\n\n  var parentInstance = fiber.stateNode.containerInfo;\n  nextHydratableInstance = getFirstHydratableChild(parentInstance);\n  hydrationParentFiber = fiber;\n  isHydrating = true;\n  return true;\n}\n\nfunction deleteHydratableInstance(returnFiber, instance) {\n  {\n    switch (returnFiber.tag) {\n      case HostRoot:\n        didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo, instance);\n        break;\n      case HostComponent:\n        didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance);\n        break;\n    }\n  }\n\n  var childToDelete = createFiberFromHostInstanceForDeletion();\n  childToDelete.stateNode = instance;\n  childToDelete.return = returnFiber;\n  childToDelete.effectTag = Deletion;\n\n  // This might seem like it belongs on progressedFirstDeletion. However,\n  // these children are not part of the reconciliation list of children.\n  // Even if we abort and rereconcile the children, that will try to hydrate\n  // again and the nodes are still in the host tree so these will be\n  // recreated.\n  if (returnFiber.lastEffect !== null) {\n    returnFiber.lastEffect.nextEffect = childToDelete;\n    returnFiber.lastEffect = childToDelete;\n  } else {\n    returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n  }\n}\n\nfunction insertNonHydratedInstance(returnFiber, fiber) {\n  fiber.effectTag |= Placement;\n  {\n    switch (returnFiber.tag) {\n      case HostRoot:\n        {\n          var parentContainer = returnFiber.stateNode.containerInfo;\n          switch (fiber.tag) {\n            case HostComponent:\n              var type = fiber.type;\n              var props = fiber.pendingProps;\n              didNotFindHydratableContainerInstance(parentContainer, type, props);\n              break;\n            case HostText:\n              var text = fiber.pendingProps;\n              didNotFindHydratableContainerTextInstance(parentContainer, text);\n              break;\n          }\n          break;\n        }\n      case HostComponent:\n        {\n          var parentType = returnFiber.type;\n          var parentProps = returnFiber.memoizedProps;\n          var parentInstance = returnFiber.stateNode;\n          switch (fiber.tag) {\n            case HostComponent:\n              var _type = fiber.type;\n              var _props = fiber.pendingProps;\n              didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type, _props);\n              break;\n            case HostText:\n              var _text = fiber.pendingProps;\n              didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text);\n              break;\n          }\n          break;\n        }\n      default:\n        return;\n    }\n  }\n}\n\nfunction tryHydrate(fiber, nextInstance) {\n  switch (fiber.tag) {\n    case HostComponent:\n      {\n        var type = fiber.type;\n        var props = fiber.pendingProps;\n        var instance = canHydrateInstance(nextInstance, type, props);\n        if (instance !== null) {\n          fiber.stateNode = instance;\n          return true;\n        }\n        return false;\n      }\n    case HostText:\n      {\n        var text = fiber.pendingProps;\n        var textInstance = canHydrateTextInstance(nextInstance, text);\n        if (textInstance !== null) {\n          fiber.stateNode = textInstance;\n          return true;\n        }\n        return false;\n      }\n    default:\n      return false;\n  }\n}\n\nfunction tryToClaimNextHydratableInstance(fiber) {\n  if (!isHydrating) {\n    return;\n  }\n  var nextInstance = nextHydratableInstance;\n  if (!nextInstance) {\n    // Nothing to hydrate. Make it an insertion.\n    insertNonHydratedInstance(hydrationParentFiber, fiber);\n    isHydrating = false;\n    hydrationParentFiber = fiber;\n    return;\n  }\n  var firstAttemptedInstance = nextInstance;\n  if (!tryHydrate(fiber, nextInstance)) {\n    // If we can't hydrate this instance let's try the next one.\n    // We use this as a heuristic. It's based on intuition and not data so it\n    // might be flawed or unnecessary.\n    nextInstance = getNextHydratableSibling(firstAttemptedInstance);\n    if (!nextInstance || !tryHydrate(fiber, nextInstance)) {\n      // Nothing to hydrate. Make it an insertion.\n      insertNonHydratedInstance(hydrationParentFiber, fiber);\n      isHydrating = false;\n      hydrationParentFiber = fiber;\n      return;\n    }\n    // We matched the next one, we'll now assume that the first one was\n    // superfluous and we'll delete it. Since we can't eagerly delete it\n    // we'll have to schedule a deletion. To do that, this node needs a dummy\n    // fiber associated with it.\n    deleteHydratableInstance(hydrationParentFiber, firstAttemptedInstance);\n  }\n  hydrationParentFiber = fiber;\n  nextHydratableInstance = getFirstHydratableChild(nextInstance);\n}\n\nfunction prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {\n  if (!supportsHydration) {\n    invariant(false, 'Expected prepareToHydrateHostInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n  }\n\n  var instance = fiber.stateNode;\n  var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber);\n  // TODO: Type this specific to this type of component.\n  fiber.updateQueue = updatePayload;\n  // If the update payload indicates that there is a change or if there\n  // is a new ref we mark this as an update.\n  if (updatePayload !== null) {\n    return true;\n  }\n  return false;\n}\n\nfunction prepareToHydrateHostTextInstance(fiber) {\n  if (!supportsHydration) {\n    invariant(false, 'Expected prepareToHydrateHostTextInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n  }\n\n  var textInstance = fiber.stateNode;\n  var textContent = fiber.memoizedProps;\n  var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);\n  {\n    if (shouldUpdate) {\n      // We assume that prepareToHydrateHostTextInstance is called in a context where the\n      // hydration parent is the parent host component of this host text.\n      var returnFiber = hydrationParentFiber;\n      if (returnFiber !== null) {\n        switch (returnFiber.tag) {\n          case HostRoot:\n            {\n              var parentContainer = returnFiber.stateNode.containerInfo;\n              didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent);\n              break;\n            }\n          case HostComponent:\n            {\n              var parentType = returnFiber.type;\n              var parentProps = returnFiber.memoizedProps;\n              var parentInstance = returnFiber.stateNode;\n              didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent);\n              break;\n            }\n        }\n      }\n    }\n  }\n  return shouldUpdate;\n}\n\nfunction popToNextHostParent(fiber) {\n  var parent = fiber.return;\n  while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot) {\n    parent = parent.return;\n  }\n  hydrationParentFiber = parent;\n}\n\nfunction popHydrationState(fiber) {\n  if (!supportsHydration) {\n    return false;\n  }\n  if (fiber !== hydrationParentFiber) {\n    // We're deeper than the current hydration context, inside an inserted\n    // tree.\n    return false;\n  }\n  if (!isHydrating) {\n    // If we're not currently hydrating but we're in a hydration context, then\n    // we were an insertion and now need to pop up reenter hydration of our\n    // siblings.\n    popToNextHostParent(fiber);\n    isHydrating = true;\n    return false;\n  }\n\n  var type = fiber.type;\n\n  // If we have any remaining hydratable nodes, we need to delete them now.\n  // We only do this deeper than head and body since they tend to have random\n  // other nodes in them. We also ignore components with pure text content in\n  // side of them.\n  // TODO: Better heuristic.\n  if (fiber.tag !== HostComponent || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {\n    var nextInstance = nextHydratableInstance;\n    while (nextInstance) {\n      deleteHydratableInstance(fiber, nextInstance);\n      nextInstance = getNextHydratableSibling(nextInstance);\n    }\n  }\n\n  popToNextHostParent(fiber);\n  nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;\n  return true;\n}\n\nfunction resetHydrationState() {\n  if (!supportsHydration) {\n    return;\n  }\n\n  hydrationParentFiber = null;\n  nextHydratableInstance = null;\n  isHydrating = false;\n}\n\nfunction readLazyComponentType(thenable) {\n  var status = thenable._reactStatus;\n  switch (status) {\n    case Resolved:\n      var Component = thenable._reactResult;\n      return Component;\n    case Rejected:\n      throw thenable._reactResult;\n    case Pending:\n      throw thenable;\n    default:\n      {\n        thenable._reactStatus = Pending;\n        thenable.then(function (resolvedValue) {\n          if (thenable._reactStatus === Pending) {\n            thenable._reactStatus = Resolved;\n            if (typeof resolvedValue === 'object' && resolvedValue !== null) {\n              // If the `default` property is not empty, assume it's the result\n              // of an async import() and use that. Otherwise, use the\n              // resolved value itself.\n              var defaultExport = resolvedValue.default;\n              resolvedValue = defaultExport !== undefined && defaultExport !== null ? defaultExport : resolvedValue;\n            } else {\n              resolvedValue = resolvedValue;\n            }\n            thenable._reactResult = resolvedValue;\n          }\n        }, function (error) {\n          if (thenable._reactStatus === Pending) {\n            thenable._reactStatus = Rejected;\n            thenable._reactResult = error;\n          }\n        });\n        throw thenable;\n      }\n  }\n}\n\nvar ReactCurrentOwner$3 = ReactSharedInternals.ReactCurrentOwner;\n\nvar didWarnAboutBadClass = void 0;\nvar didWarnAboutGetDerivedStateOnFunctionalComponent = void 0;\nvar didWarnAboutStatelessRefs = void 0;\n\n{\n  didWarnAboutBadClass = {};\n  didWarnAboutGetDerivedStateOnFunctionalComponent = {};\n  didWarnAboutStatelessRefs = {};\n}\n\nfunction reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime) {\n  if (current$$1 === null) {\n    // If this is a fresh new component that hasn't been rendered yet, we\n    // won't update its child set by applying minimal side-effects. Instead,\n    // we will add them all to the child before it gets rendered. That means\n    // we can optimize this reconciliation pass by not tracking side-effects.\n    workInProgress.child = mountChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n  } else {\n    // If the current child is the same as the work in progress, it means that\n    // we haven't yet started any work on these children. Therefore, we use\n    // the clone algorithm to create a copy of all the current children.\n\n    // If we had any progressed work already, that is invalid at this point so\n    // let's throw it out.\n    workInProgress.child = reconcileChildFibers(workInProgress, current$$1.child, nextChildren, renderExpirationTime);\n  }\n}\n\nfunction updateForwardRef(current$$1, workInProgress, type, nextProps, renderExpirationTime) {\n  var render = type.render;\n  var ref = workInProgress.ref;\n  if (hasContextChanged()) {\n    // Normally we can bail out on props equality but if context has changed\n    // we don't do the bailout and we have to reuse existing props instead.\n  } else if (workInProgress.memoizedProps === nextProps) {\n    var currentRef = current$$1 !== null ? current$$1.ref : null;\n    if (ref === currentRef) {\n      return bailoutOnAlreadyFinishedWork(current$$1, workInProgress, renderExpirationTime);\n    }\n  }\n\n  var nextChildren = void 0;\n  {\n    ReactCurrentOwner$3.current = workInProgress;\n    setCurrentPhase('render');\n    nextChildren = render(nextProps, ref);\n    setCurrentPhase(null);\n  }\n\n  reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n  memoizeProps(workInProgress, nextProps);\n  return workInProgress.child;\n}\n\nfunction updateFragment(current$$1, workInProgress, renderExpirationTime) {\n  var nextChildren = workInProgress.pendingProps;\n  reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n  memoizeProps(workInProgress, nextChildren);\n  return workInProgress.child;\n}\n\nfunction updateMode(current$$1, workInProgress, renderExpirationTime) {\n  var nextChildren = workInProgress.pendingProps.children;\n  reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n  memoizeProps(workInProgress, nextChildren);\n  return workInProgress.child;\n}\n\nfunction updateProfiler(current$$1, workInProgress, renderExpirationTime) {\n  if (enableProfilerTimer) {\n    workInProgress.effectTag |= Update;\n  }\n  var nextProps = workInProgress.pendingProps;\n  var nextChildren = nextProps.children;\n  reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n  memoizeProps(workInProgress, nextProps);\n  return workInProgress.child;\n}\n\nfunction markRef(current$$1, workInProgress) {\n  var ref = workInProgress.ref;\n  if (current$$1 === null && ref !== null || current$$1 !== null && current$$1.ref !== ref) {\n    // Schedule a Ref effect\n    workInProgress.effectTag |= Ref;\n  }\n}\n\nfunction updateFunctionalComponent(current$$1, workInProgress, Component, nextProps, renderExpirationTime) {\n  var unmaskedContext = getUnmaskedContext(workInProgress, Component, true);\n  var context = getMaskedContext(workInProgress, unmaskedContext);\n\n  var nextChildren = void 0;\n  prepareToReadContext(workInProgress, renderExpirationTime);\n  {\n    ReactCurrentOwner$3.current = workInProgress;\n    setCurrentPhase('render');\n    nextChildren = Component(nextProps, context);\n    setCurrentPhase(null);\n  }\n\n  // React DevTools reads this flag.\n  workInProgress.effectTag |= PerformedWork;\n  reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n  memoizeProps(workInProgress, nextProps);\n  return workInProgress.child;\n}\n\nfunction updateClassComponent(current$$1, workInProgress, Component, nextProps, renderExpirationTime) {\n  // Push context providers early to prevent context stack mismatches.\n  // During mounting we don't know the child context yet as the instance doesn't exist.\n  // We will invalidate the child context in finishClassComponent() right after rendering.\n  var hasContext = void 0;\n  if (isContextProvider(Component)) {\n    hasContext = true;\n    pushContextProvider(workInProgress);\n  } else {\n    hasContext = false;\n  }\n  prepareToReadContext(workInProgress, renderExpirationTime);\n\n  var shouldUpdate = void 0;\n  if (current$$1 === null) {\n    if (workInProgress.stateNode === null) {\n      // In the initial pass we might need to construct the instance.\n      constructClassInstance(workInProgress, Component, nextProps, renderExpirationTime);\n      mountClassInstance(workInProgress, Component, nextProps, renderExpirationTime);\n      shouldUpdate = true;\n    } else {\n      // In a resume, we'll already have an instance we can reuse.\n      shouldUpdate = resumeMountClassInstance(workInProgress, Component, nextProps, renderExpirationTime);\n    }\n  } else {\n    shouldUpdate = updateClassInstance(current$$1, workInProgress, Component, nextProps, renderExpirationTime);\n  }\n  return finishClassComponent(current$$1, workInProgress, Component, shouldUpdate, hasContext, renderExpirationTime);\n}\n\nfunction finishClassComponent(current$$1, workInProgress, Component, shouldUpdate, hasContext, renderExpirationTime) {\n  // Refs should update even if shouldComponentUpdate returns false\n  markRef(current$$1, workInProgress);\n\n  var didCaptureError = (workInProgress.effectTag & DidCapture) !== NoEffect;\n\n  if (!shouldUpdate && !didCaptureError) {\n    // Context providers should defer to sCU for rendering\n    if (hasContext) {\n      invalidateContextProvider(workInProgress, Component, false);\n    }\n\n    return bailoutOnAlreadyFinishedWork(current$$1, workInProgress, renderExpirationTime);\n  }\n\n  var instance = workInProgress.stateNode;\n\n  // Rerender\n  ReactCurrentOwner$3.current = workInProgress;\n  var nextChildren = void 0;\n  if (didCaptureError && (!enableGetDerivedStateFromCatch || typeof Component.getDerivedStateFromCatch !== 'function')) {\n    // If we captured an error, but getDerivedStateFrom catch is not defined,\n    // unmount all the children. componentDidCatch will schedule an update to\n    // re-render a fallback. This is temporary until we migrate everyone to\n    // the new API.\n    // TODO: Warn in a future release.\n    nextChildren = null;\n\n    if (enableProfilerTimer) {\n      stopProfilerTimerIfRunning(workInProgress);\n    }\n  } else {\n    {\n      setCurrentPhase('render');\n      nextChildren = instance.render();\n      if (debugRenderPhaseSideEffects || debugRenderPhaseSideEffectsForStrictMode && workInProgress.mode & StrictMode) {\n        instance.render();\n      }\n      setCurrentPhase(null);\n    }\n  }\n\n  // React DevTools reads this flag.\n  workInProgress.effectTag |= PerformedWork;\n  if (current$$1 !== null && didCaptureError) {\n    // If we're recovering from an error, reconcile twice: first to delete\n    // all the existing children.\n    reconcileChildren(current$$1, workInProgress, null, renderExpirationTime);\n    workInProgress.child = null;\n    // Now we can continue reconciling like normal. This has the effect of\n    // remounting all children regardless of whether their their\n    // identity matches.\n  }\n  reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n  // Memoize props and state using the values we just used to render.\n  // TODO: Restructure so we never read values from the instance.\n  memoizeState(workInProgress, instance.state);\n  memoizeProps(workInProgress, instance.props);\n\n  // The context might have changed so we need to recalculate it.\n  if (hasContext) {\n    invalidateContextProvider(workInProgress, Component, true);\n  }\n\n  return workInProgress.child;\n}\n\nfunction pushHostRootContext(workInProgress) {\n  var root = workInProgress.stateNode;\n  if (root.pendingContext) {\n    pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context);\n  } else if (root.context) {\n    // Should always be set\n    pushTopLevelContextObject(workInProgress, root.context, false);\n  }\n  pushHostContainer(workInProgress, root.containerInfo);\n}\n\nfunction updateHostRoot(current$$1, workInProgress, renderExpirationTime) {\n  pushHostRootContext(workInProgress);\n  var updateQueue = workInProgress.updateQueue;\n  !(updateQueue !== null) ? invariant(false, 'If the root does not have an updateQueue, we should have already bailed out. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  var nextProps = workInProgress.pendingProps;\n  var prevState = workInProgress.memoizedState;\n  var prevChildren = prevState !== null ? prevState.element : null;\n  processUpdateQueue(workInProgress, updateQueue, nextProps, null, renderExpirationTime);\n  var nextState = workInProgress.memoizedState;\n  // Caution: React DevTools currently depends on this property\n  // being called \"element\".\n  var nextChildren = nextState.element;\n  if (nextChildren === prevChildren) {\n    // If the state is the same as before, that's a bailout because we had\n    // no work that expires at this time.\n    resetHydrationState();\n    return bailoutOnAlreadyFinishedWork(current$$1, workInProgress, renderExpirationTime);\n  }\n  var root = workInProgress.stateNode;\n  if ((current$$1 === null || current$$1.child === null) && root.hydrate && enterHydrationState(workInProgress)) {\n    // If we don't have any current children this might be the first pass.\n    // We always try to hydrate. If this isn't a hydration pass there won't\n    // be any children to hydrate which is effectively the same thing as\n    // not hydrating.\n\n    // This is a bit of a hack. We track the host root as a placement to\n    // know that we're currently in a mounting state. That way isMounted\n    // works as expected. We must reset this before committing.\n    // TODO: Delete this when we delete isMounted and findDOMNode.\n    workInProgress.effectTag |= Placement;\n\n    // Ensure that children mount into this root without tracking\n    // side-effects. This ensures that we don't store Placement effects on\n    // nodes that will be hydrated.\n    workInProgress.child = mountChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n  } else {\n    // Otherwise reset hydration state in case we aborted and resumed another\n    // root.\n    reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n    resetHydrationState();\n  }\n  return workInProgress.child;\n}\n\nfunction updateHostComponent(current$$1, workInProgress, renderExpirationTime) {\n  pushHostContext(workInProgress);\n\n  if (current$$1 === null) {\n    tryToClaimNextHydratableInstance(workInProgress);\n  }\n\n  var type = workInProgress.type;\n  var nextProps = workInProgress.pendingProps;\n  var prevProps = current$$1 !== null ? current$$1.memoizedProps : null;\n\n  var nextChildren = nextProps.children;\n  var isDirectTextChild = shouldSetTextContent(type, nextProps);\n\n  if (isDirectTextChild) {\n    // We special case a direct text child of a host node. This is a common\n    // case. We won't handle it as a reified child. We will instead handle\n    // this in the host environment that also have access to this prop. That\n    // avoids allocating another HostText fiber and traversing it.\n    nextChildren = null;\n  } else if (prevProps !== null && shouldSetTextContent(type, prevProps)) {\n    // If we're switching from a direct text child to a normal child, or to\n    // empty, we need to schedule the text content to be reset.\n    workInProgress.effectTag |= ContentReset;\n  }\n\n  markRef(current$$1, workInProgress);\n\n  // Check the host config to see if the children are offscreen/hidden.\n  if (renderExpirationTime !== Never && workInProgress.mode & AsyncMode && shouldDeprioritizeSubtree(type, nextProps)) {\n    // Schedule this fiber to re-render at offscreen priority. Then bailout.\n    workInProgress.expirationTime = Never;\n    workInProgress.memoizedProps = nextProps;\n    return null;\n  }\n\n  reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n  memoizeProps(workInProgress, nextProps);\n  return workInProgress.child;\n}\n\nfunction updateHostText(current$$1, workInProgress) {\n  if (current$$1 === null) {\n    tryToClaimNextHydratableInstance(workInProgress);\n  }\n  var nextProps = workInProgress.pendingProps;\n  memoizeProps(workInProgress, nextProps);\n  // Nothing to do here. This is terminal. We'll do the completion step\n  // immediately after.\n  return null;\n}\n\nfunction resolveDefaultProps(Component, baseProps) {\n  if (Component && Component.defaultProps) {\n    // Resolve default props. Taken from ReactElement\n    var props = _assign({}, baseProps);\n    var defaultProps = Component.defaultProps;\n    for (var propName in defaultProps) {\n      if (props[propName] === undefined) {\n        props[propName] = defaultProps[propName];\n      }\n    }\n    return props;\n  }\n  return baseProps;\n}\n\nfunction mountIndeterminateComponent(current$$1, workInProgress, Component, renderExpirationTime) {\n  !(current$$1 === null) ? invariant(false, 'An indeterminate component should never have mounted. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  var props = workInProgress.pendingProps;\n  if (typeof Component === 'object' && Component !== null && typeof Component.then === 'function') {\n    Component = readLazyComponentType(Component);\n    var resolvedTag = workInProgress.tag = resolveLazyComponentTag(workInProgress, Component);\n    var resolvedProps = resolveDefaultProps(Component, props);\n    switch (resolvedTag) {\n      case FunctionalComponentLazy:\n        {\n          return updateFunctionalComponent(current$$1, workInProgress, Component, resolvedProps, renderExpirationTime);\n        }\n      case ClassComponentLazy:\n        {\n          return updateClassComponent(current$$1, workInProgress, Component, resolvedProps, renderExpirationTime);\n        }\n      case ForwardRefLazy:\n        {\n          return updateForwardRef(current$$1, workInProgress, Component, resolvedProps, renderExpirationTime);\n        }\n      default:\n        {\n          // This message intentionally doesn't metion ForwardRef because the\n          // fact that it's a separate type of work is an implementation detail.\n          invariant(false, 'Element type is invalid. Received a promise that resolves to: %s. Promise elements must resolve to a class or function.', Component);\n        }\n    }\n  }\n\n  var unmaskedContext = getUnmaskedContext(workInProgress, Component, false);\n  var context = getMaskedContext(workInProgress, unmaskedContext);\n\n  prepareToReadContext(workInProgress, renderExpirationTime);\n\n  var value = void 0;\n\n  {\n    if (Component.prototype && typeof Component.prototype.render === 'function') {\n      var componentName = getComponentName(Component) || 'Unknown';\n\n      if (!didWarnAboutBadClass[componentName]) {\n        warningWithoutStack$1(false, \"The <%s /> component appears to have a render method, but doesn't extend React.Component. \" + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName);\n        didWarnAboutBadClass[componentName] = true;\n      }\n    }\n\n    if (workInProgress.mode & StrictMode) {\n      ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, null);\n    }\n\n    ReactCurrentOwner$3.current = workInProgress;\n    value = Component(props, context);\n  }\n  // React DevTools reads this flag.\n  workInProgress.effectTag |= PerformedWork;\n\n  if (typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) {\n    // Proceed under the assumption that this is a class instance\n    workInProgress.tag = ClassComponent;\n\n    // Push context providers early to prevent context stack mismatches.\n    // During mounting we don't know the child context yet as the instance doesn't exist.\n    // We will invalidate the child context in finishClassComponent() right after rendering.\n    var hasContext = false;\n    if (isContextProvider(Component)) {\n      hasContext = true;\n      pushContextProvider(workInProgress);\n    } else {\n      hasContext = false;\n    }\n\n    workInProgress.memoizedState = value.state !== null && value.state !== undefined ? value.state : null;\n\n    var getDerivedStateFromProps = Component.getDerivedStateFromProps;\n    if (typeof getDerivedStateFromProps === 'function') {\n      applyDerivedStateFromProps(workInProgress, Component, getDerivedStateFromProps, props);\n    }\n\n    adoptClassInstance(workInProgress, value);\n    mountClassInstance(workInProgress, Component, props, renderExpirationTime);\n    return finishClassComponent(current$$1, workInProgress, Component, true, hasContext, renderExpirationTime);\n  } else {\n    // Proceed under the assumption that this is a functional component\n    workInProgress.tag = FunctionalComponent;\n    {\n      if (Component) {\n        !!Component.childContextTypes ? warningWithoutStack$1(false, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component') : void 0;\n      }\n      if (workInProgress.ref !== null) {\n        var info = '';\n        var ownerName = getCurrentFiberOwnerNameInDevOrNull();\n        if (ownerName) {\n          info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n        }\n\n        var warningKey = ownerName || workInProgress._debugID || '';\n        var debugSource = workInProgress._debugSource;\n        if (debugSource) {\n          warningKey = debugSource.fileName + ':' + debugSource.lineNumber;\n        }\n        if (!didWarnAboutStatelessRefs[warningKey]) {\n          didWarnAboutStatelessRefs[warningKey] = true;\n          warning$1(false, 'Stateless function components cannot be given refs. ' + 'Attempts to access this ref will fail.%s', info);\n        }\n      }\n\n      if (typeof Component.getDerivedStateFromProps === 'function') {\n        var _componentName = getComponentName(Component) || 'Unknown';\n\n        if (!didWarnAboutGetDerivedStateOnFunctionalComponent[_componentName]) {\n          warningWithoutStack$1(false, '%s: Stateless functional components do not support getDerivedStateFromProps.', _componentName);\n          didWarnAboutGetDerivedStateOnFunctionalComponent[_componentName] = true;\n        }\n      }\n    }\n    reconcileChildren(current$$1, workInProgress, value, renderExpirationTime);\n    memoizeProps(workInProgress, props);\n    return workInProgress.child;\n  }\n}\n\nfunction updatePlaceholderComponent(current$$1, workInProgress, renderExpirationTime) {\n  if (enableSuspense) {\n    var nextProps = workInProgress.pendingProps;\n\n    // Check if we already attempted to render the normal state. If we did,\n    // and we timed out, render the placeholder state.\n    var alreadyCaptured = (workInProgress.effectTag & DidCapture) === NoEffect;\n\n    var nextDidTimeout = void 0;\n    if (current$$1 !== null && workInProgress.updateQueue !== null) {\n      // We're outside strict mode. Something inside this Placeholder boundary\n      // suspended during the last commit. Switch to the placholder.\n      workInProgress.updateQueue = null;\n      nextDidTimeout = true;\n      // If we're recovering from an error, reconcile twice: first to delete\n      // all the existing children.\n      reconcileChildren(current$$1, workInProgress, null, renderExpirationTime);\n      current$$1.child = null;\n      // Now we can continue reconciling like normal. This has the effect of\n      // remounting all children regardless of whether their their\n      // identity matches.\n    } else {\n      nextDidTimeout = !alreadyCaptured;\n    }\n\n    if ((workInProgress.mode & StrictMode) !== NoEffect) {\n      if (nextDidTimeout) {\n        // If the timed-out view commits, schedule an update effect to record\n        // the committed time.\n        workInProgress.effectTag |= Update;\n      } else {\n        // The state node points to the time at which placeholder timed out.\n        // We can clear it once we switch back to the normal children.\n        workInProgress.stateNode = null;\n      }\n    }\n\n    // If the `children` prop is a function, treat it like a render prop.\n    // TODO: This is temporary until we finalize a lower level API.\n    var children = nextProps.children;\n    var nextChildren = void 0;\n    if (typeof children === 'function') {\n      nextChildren = children(nextDidTimeout);\n    } else {\n      nextChildren = nextDidTimeout ? nextProps.fallback : children;\n    }\n\n    workInProgress.memoizedProps = nextProps;\n    workInProgress.memoizedState = nextDidTimeout;\n    reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n    return workInProgress.child;\n  } else {\n    return null;\n  }\n}\n\nfunction updatePortalComponent(current$$1, workInProgress, renderExpirationTime) {\n  pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n  var nextChildren = workInProgress.pendingProps;\n  if (current$$1 === null) {\n    // Portals are special because we don't append the children during mount\n    // but at commit. Therefore we need to track insertions which the normal\n    // flow doesn't do during mount. This doesn't happen at the root because\n    // the root always starts with a \"current\" with a null child.\n    // TODO: Consider unifying this with how the root works.\n    workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n    memoizeProps(workInProgress, nextChildren);\n  } else {\n    reconcileChildren(current$$1, workInProgress, nextChildren, renderExpirationTime);\n    memoizeProps(workInProgress, nextChildren);\n  }\n  return workInProgress.child;\n}\n\nfunction updateContextProvider(current$$1, workInProgress, renderExpirationTime) {\n  var providerType = workInProgress.type;\n  var context = providerType._context;\n\n  var newProps = workInProgress.pendingProps;\n  var oldProps = workInProgress.memoizedProps;\n\n  var newValue = newProps.value;\n  workInProgress.memoizedProps = newProps;\n\n  {\n    var providerPropTypes = workInProgress.type.propTypes;\n\n    if (providerPropTypes) {\n      checkPropTypes(providerPropTypes, newProps, 'prop', 'Context.Provider', getCurrentFiberStackInDev);\n    }\n  }\n\n  pushProvider(workInProgress, newValue);\n\n  if (oldProps !== null) {\n    var oldValue = oldProps.value;\n    var changedBits = calculateChangedBits(context, newValue, oldValue);\n    if (changedBits === 0) {\n      // No change. Bailout early if children are the same.\n      if (oldProps.children === newProps.children && !hasContextChanged()) {\n        return bailoutOnAlreadyFinishedWork(current$$1, workInProgress, renderExpirationTime);\n      }\n    } else {\n      // The context value changed. Search for matching consumers and schedule\n      // them to update.\n      propagateContextChange(workInProgress, context, changedBits, renderExpirationTime);\n    }\n  }\n\n  var newChildren = newProps.children;\n  reconcileChildren(current$$1, workInProgress, newChildren, renderExpirationTime);\n  return workInProgress.child;\n}\n\nfunction updateContextConsumer(current$$1, workInProgress, renderExpirationTime) {\n  var context = workInProgress.type;\n  var newProps = workInProgress.pendingProps;\n  var render = newProps.children;\n\n  {\n    !(typeof render === 'function') ? warningWithoutStack$1(false, 'A context consumer was rendered with multiple children, or a child ' + \"that isn't a function. A context consumer expects a single child \" + 'that is a function. If you did pass a function, make sure there ' + 'is no trailing or leading whitespace around it.') : void 0;\n  }\n\n  prepareToReadContext(workInProgress, renderExpirationTime);\n  var newValue = readContext(context, newProps.unstable_observedBits);\n  var newChildren = void 0;\n  {\n    ReactCurrentOwner$3.current = workInProgress;\n    setCurrentPhase('render');\n    newChildren = render(newValue);\n    setCurrentPhase(null);\n  }\n\n  // React DevTools reads this flag.\n  workInProgress.effectTag |= PerformedWork;\n  reconcileChildren(current$$1, workInProgress, newChildren, renderExpirationTime);\n  workInProgress.memoizedProps = newProps;\n  return workInProgress.child;\n}\n\n/*\n  function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {\n    let child = firstChild;\n    do {\n      // Ensure that the first and last effect of the parent corresponds\n      // to the children's first and last effect.\n      if (!returnFiber.firstEffect) {\n        returnFiber.firstEffect = child.firstEffect;\n      }\n      if (child.lastEffect) {\n        if (returnFiber.lastEffect) {\n          returnFiber.lastEffect.nextEffect = child.firstEffect;\n        }\n        returnFiber.lastEffect = child.lastEffect;\n      }\n    } while (child = child.sibling);\n  }\n  */\n\nfunction bailoutOnAlreadyFinishedWork(current$$1, workInProgress, renderExpirationTime) {\n  cancelWorkTimer(workInProgress);\n\n  if (current$$1 !== null) {\n    // Reuse previous context list\n    workInProgress.firstContextDependency = current$$1.firstContextDependency;\n  }\n\n  if (enableProfilerTimer) {\n    // Don't update \"base\" render times for bailouts.\n    stopProfilerTimerIfRunning(workInProgress);\n  }\n\n  // Check if the children have any pending work.\n  var childExpirationTime = workInProgress.childExpirationTime;\n  if (childExpirationTime === NoWork || childExpirationTime > renderExpirationTime) {\n    // The children don't have any work either. We can skip them.\n    // TODO: Once we add back resuming, we should check if the children are\n    // a work-in-progress set. If so, we need to transfer their effects.\n    return null;\n  } else {\n    // This fiber doesn't have work, but its subtree does. Clone the child\n    // fibers and continue.\n    cloneChildFibers(current$$1, workInProgress);\n    return workInProgress.child;\n  }\n}\n\n// TODO: Delete memoizeProps/State and move to reconcile/bailout instead\nfunction memoizeProps(workInProgress, nextProps) {\n  workInProgress.memoizedProps = nextProps;\n}\n\nfunction memoizeState(workInProgress, nextState) {\n  workInProgress.memoizedState = nextState;\n  // Don't reset the updateQueue, in case there are pending updates. Resetting\n  // is handled by processUpdateQueue.\n}\n\nfunction beginWork(current$$1, workInProgress, renderExpirationTime) {\n  var updateExpirationTime = workInProgress.expirationTime;\n  if (!hasContextChanged() && (updateExpirationTime === NoWork || updateExpirationTime > renderExpirationTime)) {\n    // This fiber does not have any pending work. Bailout without entering\n    // the begin phase. There's still some bookkeeping we that needs to be done\n    // in this optimized path, mostly pushing stuff onto the stack.\n    switch (workInProgress.tag) {\n      case HostRoot:\n        pushHostRootContext(workInProgress);\n        resetHydrationState();\n        break;\n      case HostComponent:\n        pushHostContext(workInProgress);\n        break;\n      case ClassComponent:\n        {\n          var Component = workInProgress.type;\n          if (isContextProvider(Component)) {\n            pushContextProvider(workInProgress);\n          }\n          break;\n        }\n      case ClassComponentLazy:\n        {\n          var thenable = workInProgress.type;\n          var _Component = getResultFromResolvedThenable(thenable);\n          if (isContextProvider(_Component)) {\n            pushContextProvider(workInProgress);\n          }\n          break;\n        }\n      case HostPortal:\n        pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n        break;\n      case ContextProvider:\n        {\n          var newValue = workInProgress.memoizedProps.value;\n          pushProvider(workInProgress, newValue);\n          break;\n        }\n      case Profiler:\n        if (enableProfilerTimer) {\n          workInProgress.effectTag |= Update;\n        }\n        break;\n    }\n    return bailoutOnAlreadyFinishedWork(current$$1, workInProgress, renderExpirationTime);\n  }\n\n  // Before entering the begin phase, clear the expiration time.\n  workInProgress.expirationTime = NoWork;\n\n  switch (workInProgress.tag) {\n    case IndeterminateComponent:\n      {\n        var _Component3 = workInProgress.type;\n        return mountIndeterminateComponent(current$$1, workInProgress, _Component3, renderExpirationTime);\n      }\n    case FunctionalComponent:\n      {\n        var _Component4 = workInProgress.type;\n        var _unresolvedProps = workInProgress.pendingProps;\n        return updateFunctionalComponent(current$$1, workInProgress, _Component4, _unresolvedProps, renderExpirationTime);\n      }\n    case FunctionalComponentLazy:\n      {\n        var _thenable2 = workInProgress.type;\n        var _Component5 = getResultFromResolvedThenable(_thenable2);\n        var _unresolvedProps2 = workInProgress.pendingProps;\n        var _child = updateFunctionalComponent(current$$1, workInProgress, _Component5, resolveDefaultProps(_Component5, _unresolvedProps2), renderExpirationTime);\n        workInProgress.memoizedProps = _unresolvedProps2;\n        return _child;\n      }\n    case ClassComponent:\n      {\n        var _Component6 = workInProgress.type;\n        var _unresolvedProps3 = workInProgress.pendingProps;\n        return updateClassComponent(current$$1, workInProgress, _Component6, _unresolvedProps3, renderExpirationTime);\n      }\n    case ClassComponentLazy:\n      {\n        var _thenable3 = workInProgress.type;\n        var _Component7 = getResultFromResolvedThenable(_thenable3);\n        var _unresolvedProps4 = workInProgress.pendingProps;\n        var _child2 = updateClassComponent(current$$1, workInProgress, _Component7, resolveDefaultProps(_Component7, _unresolvedProps4), renderExpirationTime);\n        workInProgress.memoizedProps = _unresolvedProps4;\n        return _child2;\n      }\n    case HostRoot:\n      return updateHostRoot(current$$1, workInProgress, renderExpirationTime);\n    case HostComponent:\n      return updateHostComponent(current$$1, workInProgress, renderExpirationTime);\n    case HostText:\n      return updateHostText(current$$1, workInProgress);\n    case PlaceholderComponent:\n      return updatePlaceholderComponent(current$$1, workInProgress, renderExpirationTime);\n    case HostPortal:\n      return updatePortalComponent(current$$1, workInProgress, renderExpirationTime);\n    case ForwardRef:\n      {\n        var type = workInProgress.type;\n        return updateForwardRef(current$$1, workInProgress, type, workInProgress.pendingProps, renderExpirationTime);\n      }\n    case ForwardRefLazy:\n      var _thenable = workInProgress.type;\n      var _Component2 = getResultFromResolvedThenable(_thenable);\n      var unresolvedProps = workInProgress.pendingProps;\n      var child = updateForwardRef(current$$1, workInProgress, _Component2, resolveDefaultProps(_Component2, unresolvedProps), renderExpirationTime);\n      workInProgress.memoizedProps = unresolvedProps;\n      return child;\n    case Fragment:\n      return updateFragment(current$$1, workInProgress, renderExpirationTime);\n    case Mode:\n      return updateMode(current$$1, workInProgress, renderExpirationTime);\n    case Profiler:\n      return updateProfiler(current$$1, workInProgress, renderExpirationTime);\n    case ContextProvider:\n      return updateContextProvider(current$$1, workInProgress, renderExpirationTime);\n    case ContextConsumer:\n      return updateContextConsumer(current$$1, workInProgress, renderExpirationTime);\n    default:\n      invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n  }\n}\n\nfunction markUpdate(workInProgress) {\n  // Tag the fiber with an update effect. This turns a Placement into\n  // a PlacementAndUpdate.\n  workInProgress.effectTag |= Update;\n}\n\nfunction markRef$1(workInProgress) {\n  workInProgress.effectTag |= Ref;\n}\n\nfunction appendAllChildren(parent, workInProgress) {\n  // We only have the top Fiber that was created but we need recurse down its\n  // children to find all the terminal nodes.\n  var node = workInProgress.child;\n  while (node !== null) {\n    if (node.tag === HostComponent || node.tag === HostText) {\n      appendInitialChild(parent, node.stateNode);\n    } else if (node.tag === HostPortal) {\n      // If we have a portal child, then we don't want to traverse\n      // down its children. Instead, we'll get insertions from each child in\n      // the portal directly.\n    } else if (node.child !== null) {\n      node.child.return = node;\n      node = node.child;\n      continue;\n    }\n    if (node === workInProgress) {\n      return;\n    }\n    while (node.sibling === null) {\n      if (node.return === null || node.return === workInProgress) {\n        return;\n      }\n      node = node.return;\n    }\n    node.sibling.return = node.return;\n    node = node.sibling;\n  }\n}\n\nvar updateHostContainer = void 0;\nvar updateHostComponent$1 = void 0;\nvar updateHostText$1 = void 0;\nif (supportsMutation) {\n  // Mutation mode\n\n  updateHostContainer = function (workInProgress) {\n    // Noop\n  };\n  updateHostComponent$1 = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance, currentHostContext) {\n    // TODO: Type this specific to this type of component.\n    workInProgress.updateQueue = updatePayload;\n    // If the update payload indicates that there is a change or if there\n    // is a new ref we mark this as an update. All the work is done in commitWork.\n    if (updatePayload) {\n      markUpdate(workInProgress);\n    }\n  };\n  updateHostText$1 = function (current, workInProgress, oldText, newText) {\n    // If the text differs, mark it as an update. All the work in done in commitWork.\n    if (oldText !== newText) {\n      markUpdate(workInProgress);\n    }\n  };\n} else if (supportsPersistence) {\n  // Persistent host tree mode\n\n  // An unfortunate fork of appendAllChildren because we have two different parent types.\n  var appendAllChildrenToContainer = function (containerChildSet, workInProgress) {\n    // We only have the top Fiber that was created but we need recurse down its\n    // children to find all the terminal nodes.\n    var node = workInProgress.child;\n    while (node !== null) {\n      if (node.tag === HostComponent || node.tag === HostText) {\n        appendChildToContainerChildSet(containerChildSet, node.stateNode);\n      } else if (node.tag === HostPortal) {\n        // If we have a portal child, then we don't want to traverse\n        // down its children. Instead, we'll get insertions from each child in\n        // the portal directly.\n      } else if (node.child !== null) {\n        node.child.return = node;\n        node = node.child;\n        continue;\n      }\n      if (node === workInProgress) {\n        return;\n      }\n      while (node.sibling === null) {\n        if (node.return === null || node.return === workInProgress) {\n          return;\n        }\n        node = node.return;\n      }\n      node.sibling.return = node.return;\n      node = node.sibling;\n    }\n  };\n  updateHostContainer = function (workInProgress) {\n    var portalOrRoot = workInProgress.stateNode;\n    var childrenUnchanged = workInProgress.firstEffect === null;\n    if (childrenUnchanged) {\n      // No changes, just reuse the existing instance.\n    } else {\n      var container = portalOrRoot.containerInfo;\n      var newChildSet = createContainerChildSet(container);\n      // If children might have changed, we have to add them all to the set.\n      appendAllChildrenToContainer(newChildSet, workInProgress);\n      portalOrRoot.pendingChildren = newChildSet;\n      // Schedule an update on the container to swap out the container.\n      markUpdate(workInProgress);\n      finalizeContainerChildren(container, newChildSet);\n    }\n  };\n  updateHostComponent$1 = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance, currentHostContext) {\n    // If there are no effects associated with this node, then none of our children had any updates.\n    // This guarantees that we can reuse all of them.\n    var childrenUnchanged = workInProgress.firstEffect === null;\n    var currentInstance = current.stateNode;\n    if (childrenUnchanged && updatePayload === null) {\n      // No changes, just reuse the existing instance.\n      // Note that this might release a previous clone.\n      workInProgress.stateNode = currentInstance;\n    } else {\n      var recyclableInstance = workInProgress.stateNode;\n      var newInstance = cloneInstance(currentInstance, updatePayload, type, oldProps, newProps, workInProgress, childrenUnchanged, recyclableInstance);\n      if (finalizeInitialChildren(newInstance, type, newProps, rootContainerInstance, currentHostContext)) {\n        markUpdate(workInProgress);\n      }\n      workInProgress.stateNode = newInstance;\n      if (childrenUnchanged) {\n        // If there are no other effects in this tree, we need to flag this node as having one.\n        // Even though we're not going to use it for anything.\n        // Otherwise parents won't know that there are new children to propagate upwards.\n        markUpdate(workInProgress);\n      } else {\n        // If children might have changed, we have to add them all to the set.\n        appendAllChildren(newInstance, workInProgress);\n      }\n    }\n  };\n  updateHostText$1 = function (current, workInProgress, oldText, newText) {\n    if (oldText !== newText) {\n      // If the text content differs, we'll create a new text instance for it.\n      var rootContainerInstance = getRootHostContainer();\n      var currentHostContext = getHostContext();\n      workInProgress.stateNode = createTextInstance(newText, rootContainerInstance, currentHostContext, workInProgress);\n      // We'll have to mark it as having an effect, even though we won't use the effect for anything.\n      // This lets the parents know that at least one of their children has changed.\n      markUpdate(workInProgress);\n    }\n  };\n} else {\n  // No host operations\n  updateHostContainer = function (workInProgress) {\n    // Noop\n  };\n  updateHostComponent$1 = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance, currentHostContext) {\n    // Noop\n  };\n  updateHostText$1 = function (current, workInProgress, oldText, newText) {\n    // Noop\n  };\n}\n\nfunction completeWork(current, workInProgress, renderExpirationTime) {\n  var newProps = workInProgress.pendingProps;\n\n  switch (workInProgress.tag) {\n    case FunctionalComponent:\n    case FunctionalComponentLazy:\n      break;\n    case ClassComponent:\n      {\n        var Component = workInProgress.type;\n        if (isContextProvider(Component)) {\n          popContext(workInProgress);\n        }\n        break;\n      }\n    case ClassComponentLazy:\n      {\n        var _Component = getResultFromResolvedThenable(workInProgress.type);\n        if (isContextProvider(_Component)) {\n          popContext(workInProgress);\n        }\n        break;\n      }\n    case HostRoot:\n      {\n        popHostContainer(workInProgress);\n        popTopLevelContextObject(workInProgress);\n        var fiberRoot = workInProgress.stateNode;\n        if (fiberRoot.pendingContext) {\n          fiberRoot.context = fiberRoot.pendingContext;\n          fiberRoot.pendingContext = null;\n        }\n        if (current === null || current.child === null) {\n          // If we hydrated, pop so that we can delete any remaining children\n          // that weren't hydrated.\n          popHydrationState(workInProgress);\n          // This resets the hacky state to fix isMounted before committing.\n          // TODO: Delete this when we delete isMounted and findDOMNode.\n          workInProgress.effectTag &= ~Placement;\n        }\n        updateHostContainer(workInProgress);\n        break;\n      }\n    case HostComponent:\n      {\n        popHostContext(workInProgress);\n        var rootContainerInstance = getRootHostContainer();\n        var type = workInProgress.type;\n        if (current !== null && workInProgress.stateNode != null) {\n          // If we have an alternate, that means this is an update and we need to\n          // schedule a side-effect to do the updates.\n          var oldProps = current.memoizedProps;\n          if (oldProps !== newProps) {\n            // If we get updated because one of our children updated, we don't\n            // have newProps so we'll have to reuse them.\n            // TODO: Split the update API as separate for the props vs. children.\n            var instance = workInProgress.stateNode;\n            var currentHostContext = getHostContext();\n            // TODO: Experiencing an error where oldProps is null. Suggests a host\n            // component is hitting the resume path. Figure out why. Possibly\n            // related to `hidden`.\n            var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext);\n\n            updateHostComponent$1(current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance, currentHostContext);\n          }\n\n          if (current.ref !== workInProgress.ref) {\n            markRef$1(workInProgress);\n          }\n        } else {\n          if (!newProps) {\n            !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n            // This can happen when we abort work.\n            break;\n          }\n\n          var _currentHostContext = getHostContext();\n          // TODO: Move createInstance to beginWork and keep it on a context\n          // \"stack\" as the parent. Then append children as we go in beginWork\n          // or completeWork depending on we want to add then top->down or\n          // bottom->up. Top->down is faster in IE11.\n          var wasHydrated = popHydrationState(workInProgress);\n          if (wasHydrated) {\n            // TODO: Move this and createInstance step into the beginPhase\n            // to consolidate.\n            if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, _currentHostContext)) {\n              // If changes to the hydrated node needs to be applied at the\n              // commit-phase we mark this as such.\n              markUpdate(workInProgress);\n            }\n          } else {\n            var _instance = createInstance(type, newProps, rootContainerInstance, _currentHostContext, workInProgress);\n\n            appendAllChildren(_instance, workInProgress);\n\n            // Certain renderers require commit-time effects for initial mount.\n            // (eg DOM renderer supports auto-focus for certain elements).\n            // Make sure such renderers get scheduled for later work.\n            if (finalizeInitialChildren(_instance, type, newProps, rootContainerInstance, _currentHostContext)) {\n              markUpdate(workInProgress);\n            }\n            workInProgress.stateNode = _instance;\n          }\n\n          if (workInProgress.ref !== null) {\n            // If there is a ref on a host node we need to schedule a callback\n            markRef$1(workInProgress);\n          }\n        }\n        break;\n      }\n    case HostText:\n      {\n        var newText = newProps;\n        if (current && workInProgress.stateNode != null) {\n          var oldText = current.memoizedProps;\n          // If we have an alternate, that means this is an update and we need\n          // to schedule a side-effect to do the updates.\n          updateHostText$1(current, workInProgress, oldText, newText);\n        } else {\n          if (typeof newText !== 'string') {\n            !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n            // This can happen when we abort work.\n          }\n          var _rootContainerInstance = getRootHostContainer();\n          var _currentHostContext2 = getHostContext();\n          var _wasHydrated = popHydrationState(workInProgress);\n          if (_wasHydrated) {\n            if (prepareToHydrateHostTextInstance(workInProgress)) {\n              markUpdate(workInProgress);\n            }\n          } else {\n            workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext2, workInProgress);\n          }\n        }\n        break;\n      }\n    case ForwardRef:\n    case ForwardRefLazy:\n      break;\n    case PlaceholderComponent:\n      break;\n    case Fragment:\n      break;\n    case Mode:\n      break;\n    case Profiler:\n      break;\n    case HostPortal:\n      popHostContainer(workInProgress);\n      updateHostContainer(workInProgress);\n      break;\n    case ContextProvider:\n      // Pop provider fiber\n      popProvider(workInProgress);\n      break;\n    case ContextConsumer:\n      break;\n    // Error cases\n    case IndeterminateComponent:\n      invariant(false, 'An indeterminate component should have become determinate before completing. This error is likely caused by a bug in React. Please file an issue.');\n    // eslint-disable-next-line no-fallthrough\n    default:\n      invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n  }\n\n  return null;\n}\n\n// This module is forked in different environments.\n// By default, return `true` to log errors to the console.\n// Forks can return `false` if this isn't desirable.\nfunction showErrorDialog(capturedError) {\n  return true;\n}\n\nfunction logCapturedError(capturedError) {\n  var logError = showErrorDialog(capturedError);\n\n  // Allow injected showErrorDialog() to prevent default console.error logging.\n  // This enables renderers like ReactNative to better manage redbox behavior.\n  if (logError === false) {\n    return;\n  }\n\n  var error = capturedError.error;\n  {\n    var componentName = capturedError.componentName,\n        componentStack = capturedError.componentStack,\n        errorBoundaryName = capturedError.errorBoundaryName,\n        errorBoundaryFound = capturedError.errorBoundaryFound,\n        willRetry = capturedError.willRetry;\n\n    // Browsers support silencing uncaught errors by calling\n    // `preventDefault()` in window `error` handler.\n    // We record this information as an expando on the error.\n\n    if (error != null && error._suppressLogging) {\n      if (errorBoundaryFound && willRetry) {\n        // The error is recoverable and was silenced.\n        // Ignore it and don't print the stack addendum.\n        // This is handy for testing error boundaries without noise.\n        return;\n      }\n      // The error is fatal. Since the silencing might have\n      // been accidental, we'll surface it anyway.\n      // However, the browser would have silenced the original error\n      // so we'll print it first, and then print the stack addendum.\n      console.error(error);\n      // For a more detailed description of this block, see:\n      // https://github.com/facebook/react/pull/13384\n    }\n\n    var componentNameMessage = componentName ? 'The above error occurred in the <' + componentName + '> component:' : 'The above error occurred in one of your React components:';\n\n    var errorBoundaryMessage = void 0;\n    // errorBoundaryFound check is sufficient; errorBoundaryName check is to satisfy Flow.\n    if (errorBoundaryFound && errorBoundaryName) {\n      if (willRetry) {\n        errorBoundaryMessage = 'React will try to recreate this component tree from scratch ' + ('using the error boundary you provided, ' + errorBoundaryName + '.');\n      } else {\n        errorBoundaryMessage = 'This error was initially handled by the error boundary ' + errorBoundaryName + '.\\n' + 'Recreating the tree from scratch failed so React will unmount the tree.';\n      }\n    } else {\n      errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\\n' + 'Visit https://fb.me/react-error-boundaries to learn more about error boundaries.';\n    }\n    var combinedMessage = '' + componentNameMessage + componentStack + '\\n\\n' + ('' + errorBoundaryMessage);\n\n    // In development, we provide our own message with just the component stack.\n    // We don't include the original error message and JS stack because the browser\n    // has already printed it. Even if the application swallows the error, it is still\n    // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.\n    console.error(combinedMessage);\n  }\n}\n\nvar emptyObject = {};\n\nvar didWarnAboutUndefinedSnapshotBeforeUpdate = null;\n{\n  didWarnAboutUndefinedSnapshotBeforeUpdate = new Set();\n}\n\nfunction logError(boundary, errorInfo) {\n  var source = errorInfo.source;\n  var stack = errorInfo.stack;\n  if (stack === null && source !== null) {\n    stack = getStackByFiberInDevAndProd(source);\n  }\n\n  var capturedError = {\n    componentName: source !== null ? getComponentName(source.type) : null,\n    componentStack: stack !== null ? stack : '',\n    error: errorInfo.value,\n    errorBoundary: null,\n    errorBoundaryName: null,\n    errorBoundaryFound: false,\n    willRetry: false\n  };\n\n  if (boundary !== null && boundary.tag === ClassComponent) {\n    capturedError.errorBoundary = boundary.stateNode;\n    capturedError.errorBoundaryName = getComponentName(boundary.type);\n    capturedError.errorBoundaryFound = true;\n    capturedError.willRetry = true;\n  }\n\n  try {\n    logCapturedError(capturedError);\n  } catch (e) {\n    // This method must not throw, or React internal state will get messed up.\n    // If console.error is overridden, or logCapturedError() shows a dialog that throws,\n    // we want to report this error outside of the normal stack as a last resort.\n    // https://github.com/facebook/react/issues/13188\n    setTimeout(function () {\n      throw e;\n    });\n  }\n}\n\nvar callComponentWillUnmountWithTimer = function (current$$1, instance) {\n  startPhaseTimer(current$$1, 'componentWillUnmount');\n  instance.props = current$$1.memoizedProps;\n  instance.state = current$$1.memoizedState;\n  instance.componentWillUnmount();\n  stopPhaseTimer();\n};\n\n// Capture errors so they don't interrupt unmounting.\nfunction safelyCallComponentWillUnmount(current$$1, instance) {\n  {\n    invokeGuardedCallback(null, callComponentWillUnmountWithTimer, null, current$$1, instance);\n    if (hasCaughtError()) {\n      var unmountError = clearCaughtError();\n      captureCommitPhaseError(current$$1, unmountError);\n    }\n  }\n}\n\nfunction safelyDetachRef(current$$1) {\n  var ref = current$$1.ref;\n  if (ref !== null) {\n    if (typeof ref === 'function') {\n      {\n        invokeGuardedCallback(null, ref, null, null);\n        if (hasCaughtError()) {\n          var refError = clearCaughtError();\n          captureCommitPhaseError(current$$1, refError);\n        }\n      }\n    } else {\n      ref.current = null;\n    }\n  }\n}\n\nfunction commitBeforeMutationLifeCycles(current$$1, finishedWork) {\n  switch (finishedWork.tag) {\n    case ClassComponent:\n    case ClassComponentLazy:\n      {\n        if (finishedWork.effectTag & Snapshot) {\n          if (current$$1 !== null) {\n            var prevProps = current$$1.memoizedProps;\n            var prevState = current$$1.memoizedState;\n            startPhaseTimer(finishedWork, 'getSnapshotBeforeUpdate');\n            var instance = finishedWork.stateNode;\n            instance.props = finishedWork.memoizedProps;\n            instance.state = finishedWork.memoizedState;\n            var snapshot = instance.getSnapshotBeforeUpdate(prevProps, prevState);\n            {\n              var didWarnSet = didWarnAboutUndefinedSnapshotBeforeUpdate;\n              if (snapshot === undefined && !didWarnSet.has(finishedWork.type)) {\n                didWarnSet.add(finishedWork.type);\n                warningWithoutStack$1(false, '%s.getSnapshotBeforeUpdate(): A snapshot value (or null) ' + 'must be returned. You have returned undefined.', getComponentName(finishedWork.type));\n              }\n            }\n            instance.__reactInternalSnapshotBeforeUpdate = snapshot;\n            stopPhaseTimer();\n          }\n        }\n        return;\n      }\n    case HostRoot:\n    case HostComponent:\n    case HostText:\n    case HostPortal:\n      // Nothing to do for these component types\n      return;\n    default:\n      {\n        invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n      }\n  }\n}\n\nfunction commitLifeCycles(finishedRoot, current$$1, finishedWork, committedExpirationTime) {\n  switch (finishedWork.tag) {\n    case ClassComponent:\n    case ClassComponentLazy:\n      {\n        var instance = finishedWork.stateNode;\n        if (finishedWork.effectTag & Update) {\n          if (current$$1 === null) {\n            startPhaseTimer(finishedWork, 'componentDidMount');\n            instance.props = finishedWork.memoizedProps;\n            instance.state = finishedWork.memoizedState;\n            instance.componentDidMount();\n            stopPhaseTimer();\n          } else {\n            var prevProps = current$$1.memoizedProps;\n            var prevState = current$$1.memoizedState;\n            startPhaseTimer(finishedWork, 'componentDidUpdate');\n            instance.props = finishedWork.memoizedProps;\n            instance.state = finishedWork.memoizedState;\n            instance.componentDidUpdate(prevProps, prevState, instance.__reactInternalSnapshotBeforeUpdate);\n            stopPhaseTimer();\n          }\n        }\n        var updateQueue = finishedWork.updateQueue;\n        if (updateQueue !== null) {\n          instance.props = finishedWork.memoizedProps;\n          instance.state = finishedWork.memoizedState;\n          commitUpdateQueue(finishedWork, updateQueue, instance, committedExpirationTime);\n        }\n        return;\n      }\n    case HostRoot:\n      {\n        var _updateQueue = finishedWork.updateQueue;\n        if (_updateQueue !== null) {\n          var _instance = null;\n          if (finishedWork.child !== null) {\n            switch (finishedWork.child.tag) {\n              case HostComponent:\n                _instance = getPublicInstance(finishedWork.child.stateNode);\n                break;\n              case ClassComponent:\n              case ClassComponentLazy:\n                _instance = finishedWork.child.stateNode;\n                break;\n            }\n          }\n          commitUpdateQueue(finishedWork, _updateQueue, _instance, committedExpirationTime);\n        }\n        return;\n      }\n    case HostComponent:\n      {\n        var _instance2 = finishedWork.stateNode;\n\n        // Renderers may schedule work to be done after host components are mounted\n        // (eg DOM renderer may schedule auto-focus for inputs and form controls).\n        // These effects should only be committed when components are first mounted,\n        // aka when there is no current/alternate.\n        if (current$$1 === null && finishedWork.effectTag & Update) {\n          var type = finishedWork.type;\n          var props = finishedWork.memoizedProps;\n          commitMount(_instance2, type, props, finishedWork);\n        }\n\n        return;\n      }\n    case HostText:\n      {\n        // We have no life-cycles associated with text.\n        return;\n      }\n    case HostPortal:\n      {\n        // We have no life-cycles associated with portals.\n        return;\n      }\n    case Profiler:\n      {\n        if (enableProfilerTimer) {\n          var onRender = finishedWork.memoizedProps.onRender;\n\n          if (enableSchedulerTracking) {\n            onRender(finishedWork.memoizedProps.id, current$$1 === null ? 'mount' : 'update', finishedWork.actualDuration, finishedWork.treeBaseDuration, finishedWork.actualStartTime, getCommitTime(), finishedRoot.memoizedInteractions);\n          } else {\n            onRender(finishedWork.memoizedProps.id, current$$1 === null ? 'mount' : 'update', finishedWork.actualDuration, finishedWork.treeBaseDuration, finishedWork.actualStartTime, getCommitTime());\n          }\n        }\n        return;\n      }\n    case PlaceholderComponent:\n      {\n        if (enableSuspense) {\n          if ((finishedWork.mode & StrictMode) === NoEffect) {\n            // In loose mode, a placeholder times out by scheduling a synchronous\n            // update in the commit phase. Use `updateQueue` field to signal that\n            // the Timeout needs to switch to the placeholder. We don't need an\n            // entire queue. Any non-null value works.\n            // $FlowFixMe - Intentionally using a value other than an UpdateQueue.\n            finishedWork.updateQueue = emptyObject;\n            scheduleWork(finishedWork, Sync);\n          } else {\n            // In strict mode, the Update effect is used to record the time at\n            // which the placeholder timed out.\n            var currentTime = requestCurrentTime();\n            finishedWork.stateNode = { timedOutAt: currentTime };\n          }\n        }\n        return;\n      }\n    default:\n      {\n        invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n      }\n  }\n}\n\nfunction commitAttachRef(finishedWork) {\n  var ref = finishedWork.ref;\n  if (ref !== null) {\n    var instance = finishedWork.stateNode;\n    var instanceToUse = void 0;\n    switch (finishedWork.tag) {\n      case HostComponent:\n        instanceToUse = getPublicInstance(instance);\n        break;\n      default:\n        instanceToUse = instance;\n    }\n    if (typeof ref === 'function') {\n      ref(instanceToUse);\n    } else {\n      {\n        if (!ref.hasOwnProperty('current')) {\n          warningWithoutStack$1(false, 'Unexpected ref object provided for %s. ' + 'Use either a ref-setter function or React.createRef().%s', getComponentName(finishedWork.type), getStackByFiberInDevAndProd(finishedWork));\n        }\n      }\n\n      ref.current = instanceToUse;\n    }\n  }\n}\n\nfunction commitDetachRef(current$$1) {\n  var currentRef = current$$1.ref;\n  if (currentRef !== null) {\n    if (typeof currentRef === 'function') {\n      currentRef(null);\n    } else {\n      currentRef.current = null;\n    }\n  }\n}\n\n// User-originating errors (lifecycles and refs) should not interrupt\n// deletion, so don't let them throw. Host-originating errors should\n// interrupt deletion, so it's okay\nfunction commitUnmount(current$$1) {\n  onCommitUnmount(current$$1);\n\n  switch (current$$1.tag) {\n    case ClassComponent:\n    case ClassComponentLazy:\n      {\n        safelyDetachRef(current$$1);\n        var instance = current$$1.stateNode;\n        if (typeof instance.componentWillUnmount === 'function') {\n          safelyCallComponentWillUnmount(current$$1, instance);\n        }\n        return;\n      }\n    case HostComponent:\n      {\n        safelyDetachRef(current$$1);\n        return;\n      }\n    case HostPortal:\n      {\n        // TODO: this is recursive.\n        // We are also not using this parent because\n        // the portal will get pushed immediately.\n        if (supportsMutation) {\n          unmountHostComponents(current$$1);\n        } else if (supportsPersistence) {\n          emptyPortalContainer(current$$1);\n        }\n        return;\n      }\n  }\n}\n\nfunction commitNestedUnmounts(root) {\n  // While we're inside a removed host node we don't want to call\n  // removeChild on the inner nodes because they're removed by the top\n  // call anyway. We also want to call componentWillUnmount on all\n  // composites before this host node is removed from the tree. Therefore\n  var node = root;\n  while (true) {\n    commitUnmount(node);\n    // Visit children because they may contain more composite or host nodes.\n    // Skip portals because commitUnmount() currently visits them recursively.\n    if (node.child !== null && (\n    // If we use mutation we drill down into portals using commitUnmount above.\n    // If we don't use mutation we drill down into portals here instead.\n    !supportsMutation || node.tag !== HostPortal)) {\n      node.child.return = node;\n      node = node.child;\n      continue;\n    }\n    if (node === root) {\n      return;\n    }\n    while (node.sibling === null) {\n      if (node.return === null || node.return === root) {\n        return;\n      }\n      node = node.return;\n    }\n    node.sibling.return = node.return;\n    node = node.sibling;\n  }\n}\n\nfunction detachFiber(current$$1) {\n  // Cut off the return pointers to disconnect it from the tree. Ideally, we\n  // should clear the child pointer of the parent alternate to let this\n  // get GC:ed but we don't know which for sure which parent is the current\n  // one so we'll settle for GC:ing the subtree of this child. This child\n  // itself will be GC:ed when the parent updates the next time.\n  current$$1.return = null;\n  current$$1.child = null;\n  if (current$$1.alternate) {\n    current$$1.alternate.child = null;\n    current$$1.alternate.return = null;\n  }\n}\n\nfunction emptyPortalContainer(current$$1) {\n  if (!supportsPersistence) {\n    return;\n  }\n\n  var portal = current$$1.stateNode;\n  var containerInfo = portal.containerInfo;\n\n  var emptyChildSet = createContainerChildSet(containerInfo);\n  replaceContainerChildren(containerInfo, emptyChildSet);\n}\n\nfunction commitContainer(finishedWork) {\n  if (!supportsPersistence) {\n    return;\n  }\n\n  switch (finishedWork.tag) {\n    case ClassComponent:\n    case ClassComponentLazy:\n      {\n        return;\n      }\n    case HostComponent:\n      {\n        return;\n      }\n    case HostText:\n      {\n        return;\n      }\n    case HostRoot:\n    case HostPortal:\n      {\n        var portalOrRoot = finishedWork.stateNode;\n        var containerInfo = portalOrRoot.containerInfo,\n            _pendingChildren = portalOrRoot.pendingChildren;\n\n        replaceContainerChildren(containerInfo, _pendingChildren);\n        return;\n      }\n    default:\n      {\n        invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n      }\n  }\n}\n\nfunction getHostParentFiber(fiber) {\n  var parent = fiber.return;\n  while (parent !== null) {\n    if (isHostParent(parent)) {\n      return parent;\n    }\n    parent = parent.return;\n  }\n  invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.');\n}\n\nfunction isHostParent(fiber) {\n  return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal;\n}\n\nfunction getHostSibling(fiber) {\n  // We're going to search forward into the tree until we find a sibling host\n  // node. Unfortunately, if multiple insertions are done in a row we have to\n  // search past them. This leads to exponential search for the next sibling.\n  var node = fiber;\n  siblings: while (true) {\n    // If we didn't find anything, let's try the next sibling.\n    while (node.sibling === null) {\n      if (node.return === null || isHostParent(node.return)) {\n        // If we pop out of the root or hit the parent the fiber we are the\n        // last sibling.\n        return null;\n      }\n      node = node.return;\n    }\n    node.sibling.return = node.return;\n    node = node.sibling;\n    while (node.tag !== HostComponent && node.tag !== HostText) {\n      // If it is not host node and, we might have a host node inside it.\n      // Try to search down until we find one.\n      if (node.effectTag & Placement) {\n        // If we don't have a child, try the siblings instead.\n        continue siblings;\n      }\n      // If we don't have a child, try the siblings instead.\n      // We also skip portals because they are not part of this host tree.\n      if (node.child === null || node.tag === HostPortal) {\n        continue siblings;\n      } else {\n        node.child.return = node;\n        node = node.child;\n      }\n    }\n    // Check if this host node is stable or about to be placed.\n    if (!(node.effectTag & Placement)) {\n      // Found it!\n      return node.stateNode;\n    }\n  }\n}\n\nfunction commitPlacement(finishedWork) {\n  if (!supportsMutation) {\n    return;\n  }\n\n  // Recursively insert all host nodes into the parent.\n  var parentFiber = getHostParentFiber(finishedWork);\n\n  // Note: these two variables *must* always be updated together.\n  var parent = void 0;\n  var isContainer = void 0;\n\n  switch (parentFiber.tag) {\n    case HostComponent:\n      parent = parentFiber.stateNode;\n      isContainer = false;\n      break;\n    case HostRoot:\n      parent = parentFiber.stateNode.containerInfo;\n      isContainer = true;\n      break;\n    case HostPortal:\n      parent = parentFiber.stateNode.containerInfo;\n      isContainer = true;\n      break;\n    default:\n      invariant(false, 'Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.');\n  }\n  if (parentFiber.effectTag & ContentReset) {\n    // Reset the text content of the parent before doing any insertions\n    resetTextContent(parent);\n    // Clear ContentReset from the effect tag\n    parentFiber.effectTag &= ~ContentReset;\n  }\n\n  var before = getHostSibling(finishedWork);\n  // We only have the top Fiber that was inserted but we need recurse down its\n  // children to find all the terminal nodes.\n  var node = finishedWork;\n  while (true) {\n    if (node.tag === HostComponent || node.tag === HostText) {\n      if (before) {\n        if (isContainer) {\n          insertInContainerBefore(parent, node.stateNode, before);\n        } else {\n          insertBefore(parent, node.stateNode, before);\n        }\n      } else {\n        if (isContainer) {\n          appendChildToContainer(parent, node.stateNode);\n        } else {\n          appendChild(parent, node.stateNode);\n        }\n      }\n    } else if (node.tag === HostPortal) {\n      // If the insertion itself is a portal, then we don't want to traverse\n      // down its children. Instead, we'll get insertions from each child in\n      // the portal directly.\n    } else if (node.child !== null) {\n      node.child.return = node;\n      node = node.child;\n      continue;\n    }\n    if (node === finishedWork) {\n      return;\n    }\n    while (node.sibling === null) {\n      if (node.return === null || node.return === finishedWork) {\n        return;\n      }\n      node = node.return;\n    }\n    node.sibling.return = node.return;\n    node = node.sibling;\n  }\n}\n\nfunction unmountHostComponents(current$$1) {\n  // We only have the top Fiber that was deleted but we need recurse down its\n  var node = current$$1;\n\n  // Each iteration, currentParent is populated with node's host parent if not\n  // currentParentIsValid.\n  var currentParentIsValid = false;\n\n  // Note: these two variables *must* always be updated together.\n  var currentParent = void 0;\n  var currentParentIsContainer = void 0;\n\n  while (true) {\n    if (!currentParentIsValid) {\n      var parent = node.return;\n      findParent: while (true) {\n        !(parent !== null) ? invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n        switch (parent.tag) {\n          case HostComponent:\n            currentParent = parent.stateNode;\n            currentParentIsContainer = false;\n            break findParent;\n          case HostRoot:\n            currentParent = parent.stateNode.containerInfo;\n            currentParentIsContainer = true;\n            break findParent;\n          case HostPortal:\n            currentParent = parent.stateNode.containerInfo;\n            currentParentIsContainer = true;\n            break findParent;\n        }\n        parent = parent.return;\n      }\n      currentParentIsValid = true;\n    }\n\n    if (node.tag === HostComponent || node.tag === HostText) {\n      commitNestedUnmounts(node);\n      // After all the children have unmounted, it is now safe to remove the\n      // node from the tree.\n      if (currentParentIsContainer) {\n        removeChildFromContainer(currentParent, node.stateNode);\n      } else {\n        removeChild(currentParent, node.stateNode);\n      }\n      // Don't visit children because we already visited them.\n    } else if (node.tag === HostPortal) {\n      // When we go into a portal, it becomes the parent to remove from.\n      // We will reassign it back when we pop the portal on the way up.\n      currentParent = node.stateNode.containerInfo;\n      currentParentIsContainer = true;\n      // Visit children because portals might contain host components.\n      if (node.child !== null) {\n        node.child.return = node;\n        node = node.child;\n        continue;\n      }\n    } else {\n      commitUnmount(node);\n      // Visit children because we may find more host components below.\n      if (node.child !== null) {\n        node.child.return = node;\n        node = node.child;\n        continue;\n      }\n    }\n    if (node === current$$1) {\n      return;\n    }\n    while (node.sibling === null) {\n      if (node.return === null || node.return === current$$1) {\n        return;\n      }\n      node = node.return;\n      if (node.tag === HostPortal) {\n        // When we go out of the portal, we need to restore the parent.\n        // Since we don't keep a stack of them, we will search for it.\n        currentParentIsValid = false;\n      }\n    }\n    node.sibling.return = node.return;\n    node = node.sibling;\n  }\n}\n\nfunction commitDeletion(current$$1) {\n  if (supportsMutation) {\n    // Recursively delete all host nodes from the parent.\n    // Detach refs and call componentWillUnmount() on the whole subtree.\n    unmountHostComponents(current$$1);\n  } else {\n    // Detach refs and call componentWillUnmount() on the whole subtree.\n    commitNestedUnmounts(current$$1);\n  }\n  detachFiber(current$$1);\n}\n\nfunction commitWork(current$$1, finishedWork) {\n  if (!supportsMutation) {\n    commitContainer(finishedWork);\n    return;\n  }\n\n  switch (finishedWork.tag) {\n    case ClassComponent:\n    case ClassComponentLazy:\n      {\n        return;\n      }\n    case HostComponent:\n      {\n        var instance = finishedWork.stateNode;\n        if (instance != null) {\n          // Commit the work prepared earlier.\n          var newProps = finishedWork.memoizedProps;\n          // For hydration we reuse the update path but we treat the oldProps\n          // as the newProps. The updatePayload will contain the real change in\n          // this case.\n          var oldProps = current$$1 !== null ? current$$1.memoizedProps : newProps;\n          var type = finishedWork.type;\n          // TODO: Type the updateQueue to be specific to host components.\n          var updatePayload = finishedWork.updateQueue;\n          finishedWork.updateQueue = null;\n          if (updatePayload !== null) {\n            commitUpdate(instance, updatePayload, type, oldProps, newProps, finishedWork);\n          }\n        }\n        return;\n      }\n    case HostText:\n      {\n        !(finishedWork.stateNode !== null) ? invariant(false, 'This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n        var textInstance = finishedWork.stateNode;\n        var newText = finishedWork.memoizedProps;\n        // For hydration we reuse the update path but we treat the oldProps\n        // as the newProps. The updatePayload will contain the real change in\n        // this case.\n        var oldText = current$$1 !== null ? current$$1.memoizedProps : newText;\n        commitTextUpdate(textInstance, oldText, newText);\n        return;\n      }\n    case HostRoot:\n      {\n        return;\n      }\n    case Profiler:\n      {\n        return;\n      }\n    case PlaceholderComponent:\n      {\n        return;\n      }\n    default:\n      {\n        invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n      }\n  }\n}\n\nfunction commitResetTextContent(current$$1) {\n  if (!supportsMutation) {\n    return;\n  }\n  resetTextContent(current$$1.stateNode);\n}\n\nfunction NoopComponent() {\n  return null;\n}\n\nfunction createRootErrorUpdate(fiber, errorInfo, expirationTime) {\n  var update = createUpdate(expirationTime);\n  // Unmount the root by rendering null.\n  update.tag = CaptureUpdate;\n  // Caution: React DevTools currently depends on this property\n  // being called \"element\".\n  update.payload = { element: null };\n  var error = errorInfo.value;\n  update.callback = function () {\n    onUncaughtError(error);\n    logError(fiber, errorInfo);\n  };\n  return update;\n}\n\nfunction createClassErrorUpdate(fiber, errorInfo, expirationTime) {\n  var update = createUpdate(expirationTime);\n  update.tag = CaptureUpdate;\n  var getDerivedStateFromCatch = fiber.type.getDerivedStateFromCatch;\n  if (enableGetDerivedStateFromCatch && typeof getDerivedStateFromCatch === 'function') {\n    var error = errorInfo.value;\n    update.payload = function () {\n      return getDerivedStateFromCatch(error);\n    };\n  }\n\n  var inst = fiber.stateNode;\n  if (inst !== null && typeof inst.componentDidCatch === 'function') {\n    update.callback = function callback() {\n      if (!enableGetDerivedStateFromCatch || getDerivedStateFromCatch !== 'function') {\n        // To preserve the preexisting retry behavior of error boundaries,\n        // we keep track of which ones already failed during this batch.\n        // This gets reset before we yield back to the browser.\n        // TODO: Warn in strict mode if getDerivedStateFromCatch is\n        // not defined.\n        markLegacyErrorBoundaryAsFailed(this);\n      }\n      var error = errorInfo.value;\n      var stack = errorInfo.stack;\n      logError(fiber, errorInfo);\n      this.componentDidCatch(error, {\n        componentStack: stack !== null ? stack : ''\n      });\n    };\n  }\n  return update;\n}\n\nfunction throwException(root, returnFiber, sourceFiber, value, renderExpirationTime) {\n  // The source fiber did not complete.\n  sourceFiber.effectTag |= Incomplete;\n  // Its effect list is no longer valid.\n  sourceFiber.firstEffect = sourceFiber.lastEffect = null;\n\n  if (enableSuspense && value !== null && typeof value === 'object' && typeof value.then === 'function') {\n    // This is a thenable.\n    var thenable = value;\n\n    // Find the earliest timeout threshold of all the placeholders in the\n    // ancestor path. We could avoid this traversal by storing the thresholds on\n    // the stack, but we choose not to because we only hit this path if we're\n    // IO-bound (i.e. if something suspends). Whereas the stack is used even in\n    // the non-IO- bound case.\n    var _workInProgress = returnFiber;\n    var earliestTimeoutMs = -1;\n    var startTimeMs = -1;\n    do {\n      if (_workInProgress.tag === PlaceholderComponent) {\n        var current = _workInProgress.alternate;\n        if (current !== null && current.memoizedState === true && current.stateNode !== null) {\n          // Reached a placeholder that already timed out. Each timed out\n          // placeholder acts as the root of a new suspense boundary.\n\n          // Use the time at which the placeholder timed out as the start time\n          // for the current render.\n          var timedOutAt = current.stateNode.timedOutAt;\n          startTimeMs = expirationTimeToMs(timedOutAt);\n\n          // Do not search any further.\n          break;\n        }\n        var timeoutPropMs = _workInProgress.pendingProps.delayMs;\n        if (typeof timeoutPropMs === 'number') {\n          if (timeoutPropMs <= 0) {\n            earliestTimeoutMs = 0;\n          } else if (earliestTimeoutMs === -1 || timeoutPropMs < earliestTimeoutMs) {\n            earliestTimeoutMs = timeoutPropMs;\n          }\n        }\n      }\n      _workInProgress = _workInProgress.return;\n    } while (_workInProgress !== null);\n\n    // Schedule the nearest Placeholder to re-render the timed out view.\n    _workInProgress = returnFiber;\n    do {\n      if (_workInProgress.tag === PlaceholderComponent) {\n        var didTimeout = _workInProgress.memoizedState;\n        if (!didTimeout) {\n          // Found the nearest boundary.\n\n          // If the boundary is not in async mode, we should not suspend, and\n          // likewise, when the promise resolves, we should ping synchronously.\n          var pingTime = (_workInProgress.mode & AsyncMode) === NoEffect ? Sync : renderExpirationTime;\n\n          // Attach a listener to the promise to \"ping\" the root and retry.\n          var onResolveOrReject = retrySuspendedRoot.bind(null, root, _workInProgress, pingTime);\n          thenable.then(onResolveOrReject, onResolveOrReject);\n\n          // If the boundary is outside of strict mode, we should *not* suspend\n          // the commit. Pretend as if the suspended component rendered null and\n          // keep rendering. In the commit phase, we'll schedule a subsequent\n          // synchronous update to re-render the Placeholder.\n          //\n          // Note: It doesn't matter whether the component that suspended was\n          // inside a strict mode tree. If the Placeholder is outside of it, we\n          // should *not* suspend the commit.\n          if ((_workInProgress.mode & StrictMode) === NoEffect) {\n            _workInProgress.effectTag |= Update;\n\n            // Unmount the source fiber's children\n            var nextChildren = null;\n            reconcileChildren(sourceFiber.alternate, sourceFiber, nextChildren, renderExpirationTime);\n            sourceFiber.effectTag &= ~Incomplete;\n            if (sourceFiber.tag === IndeterminateComponent) {\n              // Let's just assume it's a functional component. This fiber will\n              // be unmounted in the immediate next commit, anyway.\n              sourceFiber.tag = FunctionalComponent;\n            }\n\n            if (sourceFiber.tag === ClassComponent || sourceFiber.tag === ClassComponentLazy) {\n              // We're going to commit this fiber even though it didn't\n              // complete. But we shouldn't call any lifecycle methods or\n              // callbacks. Remove all lifecycle effect tags.\n              sourceFiber.effectTag &= ~LifecycleEffectMask;\n              if (sourceFiber.alternate === null) {\n                // We're about to mount a class component that doesn't have an\n                // instance. Turn this into a dummy functional component instead,\n                // to prevent type errors. This is a bit weird but it's an edge\n                // case and we're about to synchronously delete this\n                // component, anyway.\n                sourceFiber.tag = FunctionalComponent;\n                sourceFiber.type = NoopComponent;\n              }\n            }\n\n            // Exit without suspending.\n            return;\n          }\n\n          // Confirmed that the boundary is in a strict mode tree. Continue with\n          // the normal suspend path.\n\n          var absoluteTimeoutMs = void 0;\n          if (earliestTimeoutMs === -1) {\n            // If no explicit threshold is given, default to an abitrarily large\n            // value. The actual size doesn't matter because the threshold for the\n            // whole tree will be clamped to the expiration time.\n            absoluteTimeoutMs = maxSigned31BitInt;\n          } else {\n            if (startTimeMs === -1) {\n              // This suspend happened outside of any already timed-out\n              // placeholders. We don't know exactly when the update was scheduled,\n              // but we can infer an approximate start time from the expiration\n              // time. First, find the earliest uncommitted expiration time in the\n              // tree, including work that is suspended. Then subtract the offset\n              // used to compute an async update's expiration time. This will cause\n              // high priority (interactive) work to expire earlier than necessary,\n              // but we can account for this by adjusting for the Just Noticeable\n              // Difference.\n              var earliestExpirationTime = findEarliestOutstandingPriorityLevel(root, renderExpirationTime);\n              var earliestExpirationTimeMs = expirationTimeToMs(earliestExpirationTime);\n              startTimeMs = earliestExpirationTimeMs - LOW_PRIORITY_EXPIRATION;\n            }\n            absoluteTimeoutMs = startTimeMs + earliestTimeoutMs;\n          }\n\n          // Mark the earliest timeout in the suspended fiber's ancestor path.\n          // After completing the root, we'll take the largest of all the\n          // suspended fiber's timeouts and use it to compute a timeout for the\n          // whole tree.\n          renderDidSuspend(root, absoluteTimeoutMs, renderExpirationTime);\n\n          _workInProgress.effectTag |= ShouldCapture;\n          _workInProgress.expirationTime = renderExpirationTime;\n          return;\n        }\n        // This boundary already captured during this render. Continue to the\n        // next boundary.\n      }\n      _workInProgress = _workInProgress.return;\n    } while (_workInProgress !== null);\n    // No boundary was found. Fallthrough to error mode.\n    value = new Error('An update was suspended, but no placeholder UI was provided.');\n  }\n\n  // We didn't find a boundary that could handle this type of exception. Start\n  // over and traverse parent path again, this time treating the exception\n  // as an error.\n  renderDidError();\n  value = createCapturedValue(value, sourceFiber);\n  var workInProgress = returnFiber;\n  do {\n    switch (workInProgress.tag) {\n      case HostRoot:\n        {\n          var _errorInfo = value;\n          workInProgress.effectTag |= ShouldCapture;\n          workInProgress.expirationTime = renderExpirationTime;\n          var update = createRootErrorUpdate(workInProgress, _errorInfo, renderExpirationTime);\n          enqueueCapturedUpdate(workInProgress, update);\n          return;\n        }\n      case ClassComponent:\n      case ClassComponentLazy:\n        // Capture and retry\n        var errorInfo = value;\n        var ctor = workInProgress.type;\n        var instance = workInProgress.stateNode;\n        if ((workInProgress.effectTag & DidCapture) === NoEffect && (typeof ctor.getDerivedStateFromCatch === 'function' && enableGetDerivedStateFromCatch || instance !== null && typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance))) {\n          workInProgress.effectTag |= ShouldCapture;\n          workInProgress.expirationTime = renderExpirationTime;\n          // Schedule the error boundary to re-render using updated state\n          var _update = createClassErrorUpdate(workInProgress, errorInfo, renderExpirationTime);\n          enqueueCapturedUpdate(workInProgress, _update);\n          return;\n        }\n        break;\n      default:\n        break;\n    }\n    workInProgress = workInProgress.return;\n  } while (workInProgress !== null);\n}\n\nfunction unwindWork(workInProgress, renderExpirationTime) {\n  switch (workInProgress.tag) {\n    case ClassComponent:\n      {\n        var Component = workInProgress.type;\n        if (isContextProvider(Component)) {\n          popContext(workInProgress);\n        }\n        var effectTag = workInProgress.effectTag;\n        if (effectTag & ShouldCapture) {\n          workInProgress.effectTag = effectTag & ~ShouldCapture | DidCapture;\n          return workInProgress;\n        }\n        return null;\n      }\n    case ClassComponentLazy:\n      {\n        var _Component = workInProgress.type._reactResult;\n        if (isContextProvider(_Component)) {\n          popContext(workInProgress);\n        }\n        var _effectTag = workInProgress.effectTag;\n        if (_effectTag & ShouldCapture) {\n          workInProgress.effectTag = _effectTag & ~ShouldCapture | DidCapture;\n          return workInProgress;\n        }\n        return null;\n      }\n    case HostRoot:\n      {\n        popHostContainer(workInProgress);\n        popTopLevelContextObject(workInProgress);\n        var _effectTag2 = workInProgress.effectTag;\n        !((_effectTag2 & DidCapture) === NoEffect) ? invariant(false, 'The root failed to unmount after an error. This is likely a bug in React. Please file an issue.') : void 0;\n        workInProgress.effectTag = _effectTag2 & ~ShouldCapture | DidCapture;\n        return workInProgress;\n      }\n    case HostComponent:\n      {\n        popHostContext(workInProgress);\n        return null;\n      }\n    case PlaceholderComponent:\n      {\n        var _effectTag3 = workInProgress.effectTag;\n        if (_effectTag3 & ShouldCapture) {\n          workInProgress.effectTag = _effectTag3 & ~ShouldCapture | DidCapture;\n          return workInProgress;\n        }\n        return null;\n      }\n    case HostPortal:\n      popHostContainer(workInProgress);\n      return null;\n    case ContextProvider:\n      popProvider(workInProgress);\n      return null;\n    default:\n      return null;\n  }\n}\n\nfunction unwindInterruptedWork(interruptedWork) {\n  switch (interruptedWork.tag) {\n    case ClassComponent:\n      {\n        var childContextTypes = interruptedWork.type.childContextTypes;\n        if (childContextTypes !== null && childContextTypes !== undefined) {\n          popContext(interruptedWork);\n        }\n        break;\n      }\n    case ClassComponentLazy:\n      {\n        var _childContextTypes = interruptedWork.type._reactResult.childContextTypes;\n        if (_childContextTypes !== null && _childContextTypes !== undefined) {\n          popContext(interruptedWork);\n        }\n        break;\n      }\n    case HostRoot:\n      {\n        popHostContainer(interruptedWork);\n        popTopLevelContextObject(interruptedWork);\n        break;\n      }\n    case HostComponent:\n      {\n        popHostContext(interruptedWork);\n        break;\n      }\n    case HostPortal:\n      popHostContainer(interruptedWork);\n      break;\n    case ContextProvider:\n      popProvider(interruptedWork);\n      break;\n    default:\n      break;\n  }\n}\n\nvar Dispatcher = {\n  readContext: readContext\n};\n\nvar ReactCurrentOwner$2 = ReactSharedInternals.ReactCurrentOwner;\n\n\nvar didWarnAboutStateTransition = void 0;\nvar didWarnSetStateChildContext = void 0;\nvar warnAboutUpdateOnUnmounted = void 0;\nvar warnAboutInvalidUpdates = void 0;\n\n{\n  didWarnAboutStateTransition = false;\n  didWarnSetStateChildContext = false;\n  var didWarnStateUpdateForUnmountedComponent = {};\n\n  warnAboutUpdateOnUnmounted = function (fiber) {\n    // We show the whole stack but dedupe on the top component's name because\n    // the problematic code almost always lies inside that component.\n    var componentName = getComponentName(fiber.type) || 'ReactClass';\n    if (didWarnStateUpdateForUnmountedComponent[componentName]) {\n      return;\n    }\n    warningWithoutStack$1(false, \"Can't call setState (or forceUpdate) on an unmounted component. This \" + 'is a no-op, but it indicates a memory leak in your application. To ' + 'fix, cancel all subscriptions and asynchronous tasks in the ' + 'componentWillUnmount method.%s', getStackByFiberInDevAndProd(fiber));\n    didWarnStateUpdateForUnmountedComponent[componentName] = true;\n  };\n\n  warnAboutInvalidUpdates = function (instance) {\n    switch (phase) {\n      case 'getChildContext':\n        if (didWarnSetStateChildContext) {\n          return;\n        }\n        warningWithoutStack$1(false, 'setState(...): Cannot call setState() inside getChildContext()');\n        didWarnSetStateChildContext = true;\n        break;\n      case 'render':\n        if (didWarnAboutStateTransition) {\n          return;\n        }\n        warningWithoutStack$1(false, 'Cannot update during an existing state transition (such as within ' + '`render`). Render methods should be a pure function of props and state.');\n        didWarnAboutStateTransition = true;\n        break;\n    }\n  };\n}\n\n// Used to ensure computeUniqueAsyncExpiration is monotonically increasing.\nvar lastUniqueAsyncExpiration = 0;\n\n// Represents the expiration time that incoming updates should use. (If this\n// is NoWork, use the default strategy: async updates in async mode, sync\n// updates in sync mode.)\nvar expirationContext = NoWork;\n\nvar isWorking = false;\n\n// The next work in progress fiber that we're currently working on.\nvar nextUnitOfWork = null;\nvar nextRoot = null;\n// The time at which we're currently rendering work.\nvar nextRenderExpirationTime = NoWork;\nvar nextLatestAbsoluteTimeoutMs = -1;\nvar nextRenderDidError = false;\n\n// The next fiber with an effect that we're currently committing.\nvar nextEffect = null;\n\nvar isCommitting$1 = false;\n\nvar legacyErrorBoundariesThatAlreadyFailed = null;\n\n// Used for performance tracking.\nvar interruptedBy = null;\n\n// Do not decrement interaction counts in the event of suspense timeouts.\n// This would lead to prematurely calling the interaction-complete hook.\nvar suspenseDidTimeout = false;\n\nvar stashedWorkInProgressProperties = void 0;\nvar replayUnitOfWork = void 0;\nvar isReplayingFailedUnitOfWork = void 0;\nvar originalReplayError = void 0;\nvar rethrowOriginalError = void 0;\nif (true && replayFailedUnitOfWorkWithInvokeGuardedCallback) {\n  stashedWorkInProgressProperties = null;\n  isReplayingFailedUnitOfWork = false;\n  originalReplayError = null;\n  replayUnitOfWork = function (failedUnitOfWork, thrownValue, isYieldy) {\n    if (thrownValue !== null && typeof thrownValue === 'object' && typeof thrownValue.then === 'function') {\n      // Don't replay promises. Treat everything else like an error.\n      // TODO: Need to figure out a different strategy if/when we add\n      // support for catching other types.\n      return;\n    }\n\n    // Restore the original state of the work-in-progress\n    if (stashedWorkInProgressProperties === null) {\n      // This should never happen. Don't throw because this code is DEV-only.\n      warningWithoutStack$1(false, 'Could not replay rendering after an error. This is likely a bug in React. ' + 'Please file an issue.');\n      return;\n    }\n    assignFiberPropertiesInDEV(failedUnitOfWork, stashedWorkInProgressProperties);\n\n    switch (failedUnitOfWork.tag) {\n      case HostRoot:\n        popHostContainer(failedUnitOfWork);\n        popTopLevelContextObject(failedUnitOfWork);\n        break;\n      case HostComponent:\n        popHostContext(failedUnitOfWork);\n        break;\n      case ClassComponent:\n        {\n          var Component = failedUnitOfWork.type;\n          if (isContextProvider(Component)) {\n            popContext(failedUnitOfWork);\n          }\n          break;\n        }\n      case ClassComponentLazy:\n        {\n          var _Component = getResultFromResolvedThenable(failedUnitOfWork.type);\n          if (isContextProvider(_Component)) {\n            popContext(failedUnitOfWork);\n          }\n          break;\n        }\n      case HostPortal:\n        popHostContainer(failedUnitOfWork);\n        break;\n      case ContextProvider:\n        popProvider(failedUnitOfWork);\n        break;\n    }\n    // Replay the begin phase.\n    isReplayingFailedUnitOfWork = true;\n    originalReplayError = thrownValue;\n    invokeGuardedCallback(null, workLoop, null, isYieldy);\n    isReplayingFailedUnitOfWork = false;\n    originalReplayError = null;\n    if (hasCaughtError()) {\n      var replayError = clearCaughtError();\n      if (replayError != null && thrownValue != null) {\n        try {\n          // Reading the expando property is intentionally\n          // inside `try` because it might be a getter or Proxy.\n          if (replayError._suppressLogging) {\n            // Also suppress logging for the original error.\n            thrownValue._suppressLogging = true;\n          }\n        } catch (inner) {\n          // Ignore.\n        }\n      }\n    } else {\n      // If the begin phase did not fail the second time, set this pointer\n      // back to the original value.\n      nextUnitOfWork = failedUnitOfWork;\n    }\n  };\n  rethrowOriginalError = function () {\n    throw originalReplayError;\n  };\n}\n\nfunction resetStack() {\n  if (nextUnitOfWork !== null) {\n    var interruptedWork = nextUnitOfWork.return;\n    while (interruptedWork !== null) {\n      unwindInterruptedWork(interruptedWork);\n      interruptedWork = interruptedWork.return;\n    }\n  }\n\n  {\n    ReactStrictModeWarnings.discardPendingWarnings();\n    checkThatStackIsEmpty();\n  }\n\n  nextRoot = null;\n  nextRenderExpirationTime = NoWork;\n  nextLatestAbsoluteTimeoutMs = -1;\n  nextRenderDidError = false;\n  nextUnitOfWork = null;\n}\n\nfunction commitAllHostEffects() {\n  while (nextEffect !== null) {\n    {\n      setCurrentFiber(nextEffect);\n    }\n    recordEffect();\n\n    var effectTag = nextEffect.effectTag;\n\n    if (effectTag & ContentReset) {\n      commitResetTextContent(nextEffect);\n    }\n\n    if (effectTag & Ref) {\n      var current$$1 = nextEffect.alternate;\n      if (current$$1 !== null) {\n        commitDetachRef(current$$1);\n      }\n    }\n\n    // The following switch statement is only concerned about placement,\n    // updates, and deletions. To avoid needing to add a case for every\n    // possible bitmap value, we remove the secondary effects from the\n    // effect tag and switch on that value.\n    var primaryEffectTag = effectTag & (Placement | Update | Deletion);\n    switch (primaryEffectTag) {\n      case Placement:\n        {\n          commitPlacement(nextEffect);\n          // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n          // any life-cycles like componentDidMount gets called.\n          // TODO: findDOMNode doesn't rely on this any more but isMounted\n          // does and isMounted is deprecated anyway so we should be able\n          // to kill this.\n          nextEffect.effectTag &= ~Placement;\n          break;\n        }\n      case PlacementAndUpdate:\n        {\n          // Placement\n          commitPlacement(nextEffect);\n          // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n          // any life-cycles like componentDidMount gets called.\n          nextEffect.effectTag &= ~Placement;\n\n          // Update\n          var _current = nextEffect.alternate;\n          commitWork(_current, nextEffect);\n          break;\n        }\n      case Update:\n        {\n          var _current2 = nextEffect.alternate;\n          commitWork(_current2, nextEffect);\n          break;\n        }\n      case Deletion:\n        {\n          commitDeletion(nextEffect);\n          break;\n        }\n    }\n    nextEffect = nextEffect.nextEffect;\n  }\n\n  {\n    resetCurrentFiber();\n  }\n}\n\nfunction commitBeforeMutationLifecycles() {\n  while (nextEffect !== null) {\n    {\n      setCurrentFiber(nextEffect);\n    }\n\n    var effectTag = nextEffect.effectTag;\n    if (effectTag & Snapshot) {\n      recordEffect();\n      var current$$1 = nextEffect.alternate;\n      commitBeforeMutationLifeCycles(current$$1, nextEffect);\n    }\n\n    // Don't cleanup effects yet;\n    // This will be done by commitAllLifeCycles()\n    nextEffect = nextEffect.nextEffect;\n  }\n\n  {\n    resetCurrentFiber();\n  }\n}\n\nfunction commitAllLifeCycles(finishedRoot, committedExpirationTime) {\n  {\n    ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings();\n\n    if (warnAboutDeprecatedLifecycles) {\n      ReactStrictModeWarnings.flushPendingDeprecationWarnings();\n    }\n\n    if (warnAboutLegacyContextAPI) {\n      ReactStrictModeWarnings.flushLegacyContextWarning();\n    }\n  }\n  while (nextEffect !== null) {\n    var effectTag = nextEffect.effectTag;\n\n    if (effectTag & (Update | Callback)) {\n      recordEffect();\n      var current$$1 = nextEffect.alternate;\n      commitLifeCycles(finishedRoot, current$$1, nextEffect, committedExpirationTime);\n    }\n\n    if (effectTag & Ref) {\n      recordEffect();\n      commitAttachRef(nextEffect);\n    }\n\n    var next = nextEffect.nextEffect;\n    // Ensure that we clean these up so that we don't accidentally keep them.\n    // I'm not actually sure this matters because we can't reset firstEffect\n    // and lastEffect since they're on every node, not just the effectful\n    // ones. So we have to clean everything as we reuse nodes anyway.\n    nextEffect.nextEffect = null;\n    // Ensure that we reset the effectTag here so that we can rely on effect\n    // tags to reason about the current life-cycle.\n    nextEffect = next;\n  }\n}\n\nfunction isAlreadyFailedLegacyErrorBoundary(instance) {\n  return legacyErrorBoundariesThatAlreadyFailed !== null && legacyErrorBoundariesThatAlreadyFailed.has(instance);\n}\n\nfunction markLegacyErrorBoundaryAsFailed(instance) {\n  if (legacyErrorBoundariesThatAlreadyFailed === null) {\n    legacyErrorBoundariesThatAlreadyFailed = new Set([instance]);\n  } else {\n    legacyErrorBoundariesThatAlreadyFailed.add(instance);\n  }\n}\n\nfunction commitRoot(root, finishedWork) {\n  isWorking = true;\n  isCommitting$1 = true;\n  startCommitTimer();\n\n  !(root.current !== finishedWork) ? invariant(false, 'Cannot commit the same tree as before. This is probably a bug related to the return field. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  var committedExpirationTime = root.pendingCommitExpirationTime;\n  !(committedExpirationTime !== NoWork) ? invariant(false, 'Cannot commit an incomplete root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  root.pendingCommitExpirationTime = NoWork;\n\n  // Update the pending priority levels to account for the work that we are\n  // about to commit. This needs to happen before calling the lifecycles, since\n  // they may schedule additional updates.\n  var updateExpirationTimeBeforeCommit = finishedWork.expirationTime;\n  var childExpirationTimeBeforeCommit = finishedWork.childExpirationTime;\n  var earliestRemainingTimeBeforeCommit = updateExpirationTimeBeforeCommit === NoWork || childExpirationTimeBeforeCommit !== NoWork && childExpirationTimeBeforeCommit < updateExpirationTimeBeforeCommit ? childExpirationTimeBeforeCommit : updateExpirationTimeBeforeCommit;\n  markCommittedPriorityLevels(root, earliestRemainingTimeBeforeCommit);\n\n  var prevInteractions = null;\n  var committedInteractions = enableSchedulerTracking ? [] : null;\n  if (enableSchedulerTracking) {\n    // Restore any pending interactions at this point,\n    // So that cascading work triggered during the render phase will be accounted for.\n    prevInteractions = tracking.__interactionsRef.current;\n    tracking.__interactionsRef.current = root.memoizedInteractions;\n\n    // We are potentially finished with the current batch of interactions.\n    // So we should clear them out of the pending interaction map.\n    // We do this at the start of commit in case cascading work is scheduled by commit phase lifecycles.\n    // In that event, interaction data may be added back into the pending map for a future commit.\n    // We also store the interactions we are about to commit so that we can notify subscribers after we're done.\n    // These are stored as an Array rather than a Set,\n    // Because the same interaction may be pending for multiple expiration times,\n    // In which case it's important that we decrement the count the right number of times after finishing.\n    root.pendingInteractionMap.forEach(function (scheduledInteractions, scheduledExpirationTime) {\n      if (scheduledExpirationTime <= committedExpirationTime) {\n        committedInteractions.push.apply(committedInteractions, Array.from(scheduledInteractions));\n        root.pendingInteractionMap.delete(scheduledExpirationTime);\n      }\n    });\n  }\n\n  // Reset this to null before calling lifecycles\n  ReactCurrentOwner$2.current = null;\n\n  var firstEffect = void 0;\n  if (finishedWork.effectTag > PerformedWork) {\n    // A fiber's effect list consists only of its children, not itself. So if\n    // the root has an effect, we need to add it to the end of the list. The\n    // resulting list is the set that would belong to the root's parent, if\n    // it had one; that is, all the effects in the tree including the root.\n    if (finishedWork.lastEffect !== null) {\n      finishedWork.lastEffect.nextEffect = finishedWork;\n      firstEffect = finishedWork.firstEffect;\n    } else {\n      firstEffect = finishedWork;\n    }\n  } else {\n    // There is no effect on the root.\n    firstEffect = finishedWork.firstEffect;\n  }\n\n  prepareForCommit(root.containerInfo);\n\n  // Invoke instances of getSnapshotBeforeUpdate before mutation.\n  nextEffect = firstEffect;\n  startCommitSnapshotEffectsTimer();\n  while (nextEffect !== null) {\n    var didError = false;\n    var error = void 0;\n    {\n      invokeGuardedCallback(null, commitBeforeMutationLifecycles, null);\n      if (hasCaughtError()) {\n        didError = true;\n        error = clearCaughtError();\n      }\n    }\n    if (didError) {\n      !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n      captureCommitPhaseError(nextEffect, error);\n      // Clean-up\n      if (nextEffect !== null) {\n        nextEffect = nextEffect.nextEffect;\n      }\n    }\n  }\n  stopCommitSnapshotEffectsTimer();\n\n  if (enableProfilerTimer) {\n    // Mark the current commit time to be shared by all Profilers in this batch.\n    // This enables them to be grouped later.\n    recordCommitTime();\n  }\n\n  // Commit all the side-effects within a tree. We'll do this in two passes.\n  // The first pass performs all the host insertions, updates, deletions and\n  // ref unmounts.\n  nextEffect = firstEffect;\n  startCommitHostEffectsTimer();\n  while (nextEffect !== null) {\n    var _didError = false;\n    var _error = void 0;\n    {\n      invokeGuardedCallback(null, commitAllHostEffects, null);\n      if (hasCaughtError()) {\n        _didError = true;\n        _error = clearCaughtError();\n      }\n    }\n    if (_didError) {\n      !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n      captureCommitPhaseError(nextEffect, _error);\n      // Clean-up\n      if (nextEffect !== null) {\n        nextEffect = nextEffect.nextEffect;\n      }\n    }\n  }\n  stopCommitHostEffectsTimer();\n\n  resetAfterCommit(root.containerInfo);\n\n  // The work-in-progress tree is now the current tree. This must come after\n  // the first pass of the commit phase, so that the previous tree is still\n  // current during componentWillUnmount, but before the second pass, so that\n  // the finished work is current during componentDidMount/Update.\n  root.current = finishedWork;\n\n  // In the second pass we'll perform all life-cycles and ref callbacks.\n  // Life-cycles happen as a separate pass so that all placements, updates,\n  // and deletions in the entire tree have already been invoked.\n  // This pass also triggers any renderer-specific initial effects.\n  nextEffect = firstEffect;\n  startCommitLifeCyclesTimer();\n  while (nextEffect !== null) {\n    var _didError2 = false;\n    var _error2 = void 0;\n    {\n      invokeGuardedCallback(null, commitAllLifeCycles, null, root, committedExpirationTime);\n      if (hasCaughtError()) {\n        _didError2 = true;\n        _error2 = clearCaughtError();\n      }\n    }\n    if (_didError2) {\n      !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n      captureCommitPhaseError(nextEffect, _error2);\n      if (nextEffect !== null) {\n        nextEffect = nextEffect.nextEffect;\n      }\n    }\n  }\n\n  isCommitting$1 = false;\n  isWorking = false;\n  stopCommitLifeCyclesTimer();\n  stopCommitTimer();\n  onCommitRoot(finishedWork.stateNode);\n  if (true && ReactFiberInstrumentation_1.debugTool) {\n    ReactFiberInstrumentation_1.debugTool.onCommitWork(finishedWork);\n  }\n\n  var updateExpirationTimeAfterCommit = finishedWork.expirationTime;\n  var childExpirationTimeAfterCommit = finishedWork.childExpirationTime;\n  var earliestRemainingTimeAfterCommit = updateExpirationTimeAfterCommit === NoWork || childExpirationTimeAfterCommit !== NoWork && childExpirationTimeAfterCommit < updateExpirationTimeAfterCommit ? childExpirationTimeAfterCommit : updateExpirationTimeAfterCommit;\n  if (earliestRemainingTimeAfterCommit === NoWork) {\n    // If there's no remaining work, we can clear the set of already failed\n    // error boundaries.\n    legacyErrorBoundariesThatAlreadyFailed = null;\n  }\n  onCommit(root, earliestRemainingTimeAfterCommit);\n\n  if (enableSchedulerTracking) {\n    tracking.__interactionsRef.current = prevInteractions;\n\n    var subscriber = void 0;\n\n    try {\n      subscriber = tracking.__subscriberRef.current;\n      if (subscriber !== null && root.memoizedInteractions.size > 0) {\n        var threadID = computeThreadID(committedExpirationTime, root.interactionThreadID);\n        subscriber.onWorkStopped(root.memoizedInteractions, threadID);\n      }\n    } catch (error) {\n      // It's not safe for commitRoot() to throw.\n      // Store the error for now and we'll re-throw in finishRendering().\n      if (!hasUnhandledError) {\n        hasUnhandledError = true;\n        unhandledError = error;\n      }\n    } finally {\n      // Don't update interaction counts if we're frozen due to suspense.\n      // In this case, we can skip the completed-work check entirely.\n      if (!suspenseDidTimeout) {\n        // Now that we're done, check the completed batch of interactions.\n        // If no more work is outstanding for a given interaction,\n        // We need to notify the subscribers that it's finished.\n        committedInteractions.forEach(function (interaction) {\n          interaction.__count--;\n          if (subscriber !== null && interaction.__count === 0) {\n            try {\n              subscriber.onInteractionScheduledWorkCompleted(interaction);\n            } catch (error) {\n              // It's not safe for commitRoot() to throw.\n              // Store the error for now and we'll re-throw in finishRendering().\n              if (!hasUnhandledError) {\n                hasUnhandledError = true;\n                unhandledError = error;\n              }\n            }\n          }\n        });\n      }\n    }\n  }\n}\n\nfunction resetChildExpirationTime(workInProgress, renderTime) {\n  if (renderTime !== Never && workInProgress.childExpirationTime === Never) {\n    // The children of this component are hidden. Don't bubble their\n    // expiration times.\n    return;\n  }\n\n  var newChildExpirationTime = NoWork;\n\n  // Bubble up the earliest expiration time.\n  if (enableProfilerTimer && workInProgress.mode & ProfileMode) {\n    // We're in profiling mode.\n    // Let's use this same traversal to update the render durations.\n    var actualDuration = workInProgress.actualDuration;\n    var treeBaseDuration = workInProgress.selfBaseDuration;\n\n    // When a fiber is cloned, its actualDuration is reset to 0.\n    // This value will only be updated if work is done on the fiber (i.e. it doesn't bailout).\n    // When work is done, it should bubble to the parent's actualDuration.\n    // If the fiber has not been cloned though, (meaning no work was done),\n    // Then this value will reflect the amount of time spent working on a previous render.\n    // In that case it should not bubble.\n    // We determine whether it was cloned by comparing the child pointer.\n    var shouldBubbleActualDurations = workInProgress.alternate === null || workInProgress.child !== workInProgress.alternate.child;\n\n    var child = workInProgress.child;\n    while (child !== null) {\n      var childUpdateExpirationTime = child.expirationTime;\n      var childChildExpirationTime = child.childExpirationTime;\n      if (newChildExpirationTime === NoWork || childUpdateExpirationTime !== NoWork && childUpdateExpirationTime < newChildExpirationTime) {\n        newChildExpirationTime = childUpdateExpirationTime;\n      }\n      if (newChildExpirationTime === NoWork || childChildExpirationTime !== NoWork && childChildExpirationTime < newChildExpirationTime) {\n        newChildExpirationTime = childChildExpirationTime;\n      }\n      if (shouldBubbleActualDurations) {\n        actualDuration += child.actualDuration;\n      }\n      treeBaseDuration += child.treeBaseDuration;\n      child = child.sibling;\n    }\n    workInProgress.actualDuration = actualDuration;\n    workInProgress.treeBaseDuration = treeBaseDuration;\n  } else {\n    var _child = workInProgress.child;\n    while (_child !== null) {\n      var _childUpdateExpirationTime = _child.expirationTime;\n      var _childChildExpirationTime = _child.childExpirationTime;\n      if (newChildExpirationTime === NoWork || _childUpdateExpirationTime !== NoWork && _childUpdateExpirationTime < newChildExpirationTime) {\n        newChildExpirationTime = _childUpdateExpirationTime;\n      }\n      if (newChildExpirationTime === NoWork || _childChildExpirationTime !== NoWork && _childChildExpirationTime < newChildExpirationTime) {\n        newChildExpirationTime = _childChildExpirationTime;\n      }\n      _child = _child.sibling;\n    }\n  }\n\n  workInProgress.childExpirationTime = newChildExpirationTime;\n}\n\nfunction completeUnitOfWork(workInProgress) {\n  // Attempt to complete the current unit of work, then move to the\n  // next sibling. If there are no more siblings, return to the\n  // parent fiber.\n  while (true) {\n    // The current, flushed, state of this fiber is the alternate.\n    // Ideally nothing should rely on this, but relying on it here\n    // means that we don't need an additional field on the work in\n    // progress.\n    var current$$1 = workInProgress.alternate;\n    {\n      setCurrentFiber(workInProgress);\n    }\n\n    var returnFiber = workInProgress.return;\n    var siblingFiber = workInProgress.sibling;\n\n    if ((workInProgress.effectTag & Incomplete) === NoEffect) {\n      // This fiber completed.\n      if (enableProfilerTimer) {\n        if (workInProgress.mode & ProfileMode) {\n          startProfilerTimer(workInProgress);\n        }\n\n        nextUnitOfWork = completeWork(current$$1, workInProgress, nextRenderExpirationTime);\n\n        if (workInProgress.mode & ProfileMode) {\n          // Update render duration assuming we didn't error.\n          stopProfilerTimerIfRunningAndRecordDelta(workInProgress, false);\n        }\n      } else {\n        nextUnitOfWork = completeWork(current$$1, workInProgress, nextRenderExpirationTime);\n      }\n      var next = nextUnitOfWork;\n      stopWorkTimer(workInProgress);\n      resetChildExpirationTime(workInProgress, nextRenderExpirationTime);\n      {\n        resetCurrentFiber();\n      }\n\n      if (next !== null) {\n        stopWorkTimer(workInProgress);\n        if (true && ReactFiberInstrumentation_1.debugTool) {\n          ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n        }\n        // If completing this work spawned new work, do that next. We'll come\n        // back here again.\n        return next;\n      }\n\n      if (returnFiber !== null &&\n      // Do not append effects to parents if a sibling failed to complete\n      (returnFiber.effectTag & Incomplete) === NoEffect) {\n        // Append all the effects of the subtree and this fiber onto the effect\n        // list of the parent. The completion order of the children affects the\n        // side-effect order.\n        if (returnFiber.firstEffect === null) {\n          returnFiber.firstEffect = workInProgress.firstEffect;\n        }\n        if (workInProgress.lastEffect !== null) {\n          if (returnFiber.lastEffect !== null) {\n            returnFiber.lastEffect.nextEffect = workInProgress.firstEffect;\n          }\n          returnFiber.lastEffect = workInProgress.lastEffect;\n        }\n\n        // If this fiber had side-effects, we append it AFTER the children's\n        // side-effects. We can perform certain side-effects earlier if\n        // needed, by doing multiple passes over the effect list. We don't want\n        // to schedule our own side-effect on our own list because if end up\n        // reusing children we'll schedule this effect onto itself since we're\n        // at the end.\n        var effectTag = workInProgress.effectTag;\n        // Skip both NoWork and PerformedWork tags when creating the effect list.\n        // PerformedWork effect is read by React DevTools but shouldn't be committed.\n        if (effectTag > PerformedWork) {\n          if (returnFiber.lastEffect !== null) {\n            returnFiber.lastEffect.nextEffect = workInProgress;\n          } else {\n            returnFiber.firstEffect = workInProgress;\n          }\n          returnFiber.lastEffect = workInProgress;\n        }\n      }\n\n      if (true && ReactFiberInstrumentation_1.debugTool) {\n        ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n      }\n\n      if (siblingFiber !== null) {\n        // If there is more work to do in this returnFiber, do that next.\n        return siblingFiber;\n      } else if (returnFiber !== null) {\n        // If there's no more work in this returnFiber. Complete the returnFiber.\n        workInProgress = returnFiber;\n        continue;\n      } else {\n        // We've reached the root.\n        return null;\n      }\n    } else {\n      if (workInProgress.mode & ProfileMode) {\n        // Record the render duration for the fiber that errored.\n        stopProfilerTimerIfRunningAndRecordDelta(workInProgress, false);\n      }\n\n      // This fiber did not complete because something threw. Pop values off\n      // the stack without entering the complete phase. If this is a boundary,\n      // capture values if possible.\n      var _next = unwindWork(workInProgress, nextRenderExpirationTime);\n      // Because this fiber did not complete, don't reset its expiration time.\n      if (workInProgress.effectTag & DidCapture) {\n        // Restarting an error boundary\n        stopFailedWorkTimer(workInProgress);\n      } else {\n        stopWorkTimer(workInProgress);\n      }\n\n      {\n        resetCurrentFiber();\n      }\n\n      if (_next !== null) {\n        stopWorkTimer(workInProgress);\n        if (true && ReactFiberInstrumentation_1.debugTool) {\n          ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n        }\n\n        if (enableProfilerTimer) {\n          // Include the time spent working on failed children before continuing.\n          if (_next.mode & ProfileMode) {\n            var actualDuration = _next.actualDuration;\n            var child = _next.child;\n            while (child !== null) {\n              actualDuration += child.actualDuration;\n              child = child.sibling;\n            }\n            _next.actualDuration = actualDuration;\n          }\n        }\n\n        // If completing this work spawned new work, do that next. We'll come\n        // back here again.\n        // Since we're restarting, remove anything that is not a host effect\n        // from the effect tag.\n        _next.effectTag &= HostEffectMask;\n        return _next;\n      }\n\n      if (returnFiber !== null) {\n        // Mark the parent fiber as incomplete and clear its effect list.\n        returnFiber.firstEffect = returnFiber.lastEffect = null;\n        returnFiber.effectTag |= Incomplete;\n      }\n\n      if (true && ReactFiberInstrumentation_1.debugTool) {\n        ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n      }\n\n      if (siblingFiber !== null) {\n        // If there is more work to do in this returnFiber, do that next.\n        return siblingFiber;\n      } else if (returnFiber !== null) {\n        // If there's no more work in this returnFiber. Complete the returnFiber.\n        workInProgress = returnFiber;\n        continue;\n      } else {\n        return null;\n      }\n    }\n  }\n\n  // Without this explicit null return Flow complains of invalid return type\n  // TODO Remove the above while(true) loop\n  // eslint-disable-next-line no-unreachable\n  return null;\n}\n\nfunction performUnitOfWork(workInProgress) {\n  // The current, flushed, state of this fiber is the alternate.\n  // Ideally nothing should rely on this, but relying on it here\n  // means that we don't need an additional field on the work in\n  // progress.\n  var current$$1 = workInProgress.alternate;\n\n  // See if beginning this work spawns more work.\n  startWorkTimer(workInProgress);\n  {\n    setCurrentFiber(workInProgress);\n  }\n\n  if (true && replayFailedUnitOfWorkWithInvokeGuardedCallback) {\n    stashedWorkInProgressProperties = assignFiberPropertiesInDEV(stashedWorkInProgressProperties, workInProgress);\n  }\n\n  var next = void 0;\n  if (enableProfilerTimer) {\n    if (workInProgress.mode & ProfileMode) {\n      startProfilerTimer(workInProgress);\n    }\n\n    next = beginWork(current$$1, workInProgress, nextRenderExpirationTime);\n\n    if (workInProgress.mode & ProfileMode) {\n      // Record the render duration assuming we didn't bailout (or error).\n      stopProfilerTimerIfRunningAndRecordDelta(workInProgress, true);\n    }\n  } else {\n    next = beginWork(current$$1, workInProgress, nextRenderExpirationTime);\n  }\n\n  {\n    resetCurrentFiber();\n    if (isReplayingFailedUnitOfWork) {\n      // Currently replaying a failed unit of work. This should be unreachable,\n      // because the render phase is meant to be idempotent, and it should\n      // have thrown again. Since it didn't, rethrow the original error, so\n      // React's internal stack is not misaligned.\n      rethrowOriginalError();\n    }\n  }\n  if (true && ReactFiberInstrumentation_1.debugTool) {\n    ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);\n  }\n\n  if (next === null) {\n    // If this doesn't spawn new work, complete the current work.\n    next = completeUnitOfWork(workInProgress);\n  }\n\n  ReactCurrentOwner$2.current = null;\n\n  return next;\n}\n\nfunction workLoop(isYieldy) {\n  if (!isYieldy) {\n    // Flush work without yielding\n    while (nextUnitOfWork !== null) {\n      nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n    }\n  } else {\n    // Flush asynchronous work until the deadline runs out of time.\n    while (nextUnitOfWork !== null && !shouldYield()) {\n      nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n    }\n  }\n}\n\nfunction renderRoot(root, isYieldy, isExpired) {\n  !!isWorking ? invariant(false, 'renderRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  isWorking = true;\n  ReactCurrentOwner$2.currentDispatcher = Dispatcher;\n\n  var expirationTime = root.nextExpirationTimeToWorkOn;\n\n  var prevInteractions = null;\n  if (enableSchedulerTracking) {\n    // We're about to start new tracked work.\n    // Restore pending interactions so cascading work triggered during the render phase will be accounted for.\n    prevInteractions = tracking.__interactionsRef.current;\n    tracking.__interactionsRef.current = root.memoizedInteractions;\n  }\n\n  // Check if we're starting from a fresh stack, or if we're resuming from\n  // previously yielded work.\n  if (expirationTime !== nextRenderExpirationTime || root !== nextRoot || nextUnitOfWork === null) {\n    // Reset the stack and start working from the root.\n    resetStack();\n    nextRoot = root;\n    nextRenderExpirationTime = expirationTime;\n    nextUnitOfWork = createWorkInProgress(nextRoot.current, null, nextRenderExpirationTime);\n    root.pendingCommitExpirationTime = NoWork;\n\n    if (enableSchedulerTracking) {\n      // Determine which interactions this batch of work currently includes,\n      // So that we can accurately attribute time spent working on it,\n      var interactions = new Set();\n      root.pendingInteractionMap.forEach(function (scheduledInteractions, scheduledExpirationTime) {\n        if (scheduledExpirationTime <= expirationTime) {\n          scheduledInteractions.forEach(function (interaction) {\n            return interactions.add(interaction);\n          });\n        }\n      });\n\n      // Store the current set of interactions on the FiberRoot for a few reasons:\n      // We can re-use it in hot functions like renderRoot() without having to recalculate it.\n      // We will also use it in commitWork() to pass to any Profiler onRender() hooks.\n      // This also provides DevTools with a way to access it when the onCommitRoot() hook is called.\n      root.memoizedInteractions = interactions;\n\n      if (interactions.size > 0) {\n        var subscriber = tracking.__subscriberRef.current;\n        if (subscriber !== null) {\n          var threadID = computeThreadID(expirationTime, root.interactionThreadID);\n          try {\n            subscriber.onWorkStarted(interactions, threadID);\n          } catch (error) {\n            // Work thrown by an interaction tracking subscriber should be rethrown,\n            // But only once it's safe (to avoid leaveing the scheduler in an invalid state).\n            // Store the error for now and we'll re-throw in finishRendering().\n            if (!hasUnhandledError) {\n              hasUnhandledError = true;\n              unhandledError = error;\n            }\n          }\n        }\n      }\n    }\n  }\n\n  var didFatal = false;\n\n  startWorkLoopTimer(nextUnitOfWork);\n\n  do {\n    try {\n      workLoop(isYieldy);\n    } catch (thrownValue) {\n      if (nextUnitOfWork === null) {\n        // This is a fatal error.\n        didFatal = true;\n        onUncaughtError(thrownValue);\n      } else {\n        {\n          // Reset global debug state\n          // We assume this is defined in DEV\n          resetCurrentlyProcessingQueue();\n        }\n\n        var failedUnitOfWork = nextUnitOfWork;\n        if (true && replayFailedUnitOfWorkWithInvokeGuardedCallback) {\n          replayUnitOfWork(failedUnitOfWork, thrownValue, isYieldy);\n        }\n\n        // TODO: we already know this isn't true in some cases.\n        // At least this shows a nicer error message until we figure out the cause.\n        // https://github.com/facebook/react/issues/12449#issuecomment-386727431\n        !(nextUnitOfWork !== null) ? invariant(false, 'Failed to replay rendering after an error. This is likely caused by a bug in React. Please file an issue with a reproducing case to help us find it.') : void 0;\n\n        var sourceFiber = nextUnitOfWork;\n        var returnFiber = sourceFiber.return;\n        if (returnFiber === null) {\n          // This is the root. The root could capture its own errors. However,\n          // we don't know if it errors before or after we pushed the host\n          // context. This information is needed to avoid a stack mismatch.\n          // Because we're not sure, treat this as a fatal error. We could track\n          // which phase it fails in, but doesn't seem worth it. At least\n          // for now.\n          didFatal = true;\n          onUncaughtError(thrownValue);\n        } else {\n          throwException(root, returnFiber, sourceFiber, thrownValue, nextRenderExpirationTime);\n          nextUnitOfWork = completeUnitOfWork(sourceFiber);\n          continue;\n        }\n      }\n    }\n    break;\n  } while (true);\n\n  if (enableSchedulerTracking) {\n    // Tracked work is done for now; restore the previous interactions.\n    tracking.__interactionsRef.current = prevInteractions;\n  }\n\n  // We're done performing work. Time to clean up.\n  isWorking = false;\n  ReactCurrentOwner$2.currentDispatcher = null;\n  resetContextDependences();\n\n  // Yield back to main thread.\n  if (didFatal) {\n    var _didCompleteRoot = false;\n    stopWorkLoopTimer(interruptedBy, _didCompleteRoot);\n    interruptedBy = null;\n    // There was a fatal error.\n    {\n      resetStackAfterFatalErrorInDev();\n    }\n    // `nextRoot` points to the in-progress root. A non-null value indicates\n    // that we're in the middle of an async render. Set it to null to indicate\n    // there's no more work to be done in the current batch.\n    nextRoot = null;\n    onFatal(root);\n    return;\n  }\n\n  if (nextUnitOfWork !== null) {\n    // There's still remaining async work in this tree, but we ran out of time\n    // in the current frame. Yield back to the renderer. Unless we're\n    // interrupted by a higher priority update, we'll continue later from where\n    // we left off.\n    var _didCompleteRoot2 = false;\n    stopWorkLoopTimer(interruptedBy, _didCompleteRoot2);\n    interruptedBy = null;\n    onYield(root);\n    return;\n  }\n\n  // We completed the whole tree.\n  var didCompleteRoot = true;\n  stopWorkLoopTimer(interruptedBy, didCompleteRoot);\n  var rootWorkInProgress = root.current.alternate;\n  !(rootWorkInProgress !== null) ? invariant(false, 'Finished root should have a work-in-progress. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  // `nextRoot` points to the in-progress root. A non-null value indicates\n  // that we're in the middle of an async render. Set it to null to indicate\n  // there's no more work to be done in the current batch.\n  nextRoot = null;\n  interruptedBy = null;\n\n  if (nextRenderDidError) {\n    // There was an error\n    if (hasLowerPriorityWork(root, expirationTime)) {\n      // There's lower priority work. If so, it may have the effect of fixing\n      // the exception that was just thrown. Exit without committing. This is\n      // similar to a suspend, but without a timeout because we're not waiting\n      // for a promise to resolve. React will restart at the lower\n      // priority level.\n      markSuspendedPriorityLevel(root, expirationTime);\n      var suspendedExpirationTime = expirationTime;\n      var rootExpirationTime = root.expirationTime;\n      onSuspend(root, rootWorkInProgress, suspendedExpirationTime, rootExpirationTime, -1 // Indicates no timeout\n      );\n      return;\n    } else if (\n    // There's no lower priority work, but we're rendering asynchronously.\n    // Synchronsouly attempt to render the same level one more time. This is\n    // similar to a suspend, but without a timeout because we're not waiting\n    // for a promise to resolve.\n    !root.didError && !isExpired) {\n      root.didError = true;\n      var _suspendedExpirationTime = root.nextExpirationTimeToWorkOn = expirationTime;\n      var _rootExpirationTime = root.expirationTime = Sync;\n      onSuspend(root, rootWorkInProgress, _suspendedExpirationTime, _rootExpirationTime, -1 // Indicates no timeout\n      );\n      return;\n    }\n  }\n\n  if (enableSuspense && !isExpired && nextLatestAbsoluteTimeoutMs !== -1) {\n    // The tree was suspended.\n    var _suspendedExpirationTime2 = expirationTime;\n    markSuspendedPriorityLevel(root, _suspendedExpirationTime2);\n\n    // Find the earliest uncommitted expiration time in the tree, including\n    // work that is suspended. The timeout threshold cannot be longer than\n    // the overall expiration.\n    var earliestExpirationTime = findEarliestOutstandingPriorityLevel(root, expirationTime);\n    var earliestExpirationTimeMs = expirationTimeToMs(earliestExpirationTime);\n    if (earliestExpirationTimeMs < nextLatestAbsoluteTimeoutMs) {\n      nextLatestAbsoluteTimeoutMs = earliestExpirationTimeMs;\n    }\n\n    // Subtract the current time from the absolute timeout to get the number\n    // of milliseconds until the timeout. In other words, convert an absolute\n    // timestamp to a relative time. This is the value that is passed\n    // to `setTimeout`.\n    var currentTimeMs = expirationTimeToMs(requestCurrentTime());\n    var msUntilTimeout = nextLatestAbsoluteTimeoutMs - currentTimeMs;\n    msUntilTimeout = msUntilTimeout < 0 ? 0 : msUntilTimeout;\n\n    // TODO: Account for the Just Noticeable Difference\n\n    var _rootExpirationTime2 = root.expirationTime;\n    onSuspend(root, rootWorkInProgress, _suspendedExpirationTime2, _rootExpirationTime2, msUntilTimeout);\n    return;\n  }\n\n  // Ready to commit.\n  onComplete(root, rootWorkInProgress, expirationTime);\n}\n\nfunction dispatch(sourceFiber, value, expirationTime) {\n  !(!isWorking || isCommitting$1) ? invariant(false, 'dispatch: Cannot dispatch during the render phase.') : void 0;\n\n  var fiber = sourceFiber.return;\n  while (fiber !== null) {\n    switch (fiber.tag) {\n      case ClassComponent:\n      case ClassComponentLazy:\n        var ctor = fiber.type;\n        var instance = fiber.stateNode;\n        if (typeof ctor.getDerivedStateFromCatch === 'function' || typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance)) {\n          var errorInfo = createCapturedValue(value, sourceFiber);\n          var update = createClassErrorUpdate(fiber, errorInfo, expirationTime);\n          enqueueUpdate(fiber, update);\n          scheduleWork(fiber, expirationTime);\n          return;\n        }\n        break;\n      case HostRoot:\n        {\n          var _errorInfo = createCapturedValue(value, sourceFiber);\n          var _update = createRootErrorUpdate(fiber, _errorInfo, expirationTime);\n          enqueueUpdate(fiber, _update);\n          scheduleWork(fiber, expirationTime);\n          return;\n        }\n    }\n    fiber = fiber.return;\n  }\n\n  if (sourceFiber.tag === HostRoot) {\n    // Error was thrown at the root. There is no parent, so the root\n    // itself should capture it.\n    var rootFiber = sourceFiber;\n    var _errorInfo2 = createCapturedValue(value, rootFiber);\n    var _update2 = createRootErrorUpdate(rootFiber, _errorInfo2, expirationTime);\n    enqueueUpdate(rootFiber, _update2);\n    scheduleWork(rootFiber, expirationTime);\n  }\n}\n\nfunction captureCommitPhaseError(fiber, error) {\n  return dispatch(fiber, error, Sync);\n}\n\nfunction computeThreadID(expirationTime, interactionThreadID) {\n  // Interaction threads are unique per root and expiration time.\n  return expirationTime * 1000 + interactionThreadID;\n}\n\n// Creates a unique async expiration time.\nfunction computeUniqueAsyncExpiration() {\n  var currentTime = requestCurrentTime();\n  var result = computeAsyncExpiration(currentTime);\n  if (result <= lastUniqueAsyncExpiration) {\n    // Since we assume the current time monotonically increases, we only hit\n    // this branch when computeUniqueAsyncExpiration is fired multiple times\n    // within a 200ms window (or whatever the async bucket size is).\n    result = lastUniqueAsyncExpiration + 1;\n  }\n  lastUniqueAsyncExpiration = result;\n  return lastUniqueAsyncExpiration;\n}\n\nfunction computeExpirationForFiber(currentTime, fiber) {\n  var expirationTime = void 0;\n  if (expirationContext !== NoWork) {\n    // An explicit expiration context was set;\n    expirationTime = expirationContext;\n  } else if (isWorking) {\n    if (isCommitting$1) {\n      // Updates that occur during the commit phase should have sync priority\n      // by default.\n      expirationTime = Sync;\n    } else {\n      // Updates during the render phase should expire at the same time as\n      // the work that is being rendered.\n      expirationTime = nextRenderExpirationTime;\n    }\n  } else {\n    // No explicit expiration context was set, and we're not currently\n    // performing work. Calculate a new expiration time.\n    if (fiber.mode & AsyncMode) {\n      if (isBatchingInteractiveUpdates) {\n        // This is an interactive update\n        expirationTime = computeInteractiveExpiration(currentTime);\n      } else {\n        // This is an async update\n        expirationTime = computeAsyncExpiration(currentTime);\n      }\n      // If we're in the middle of rendering a tree, do not update at the same\n      // expiration time that is already rendering.\n      if (nextRoot !== null && expirationTime === nextRenderExpirationTime) {\n        expirationTime += 1;\n      }\n    } else {\n      // This is a sync update\n      expirationTime = Sync;\n    }\n  }\n  if (isBatchingInteractiveUpdates) {\n    // This is an interactive update. Keep track of the lowest pending\n    // interactive expiration time. This allows us to synchronously flush\n    // all interactive updates when needed.\n    if (lowestPriorityPendingInteractiveExpirationTime === NoWork || expirationTime > lowestPriorityPendingInteractiveExpirationTime) {\n      lowestPriorityPendingInteractiveExpirationTime = expirationTime;\n    }\n  }\n  return expirationTime;\n}\n\nfunction renderDidSuspend(root, absoluteTimeoutMs, suspendedTime) {\n  // Schedule the timeout.\n  if (absoluteTimeoutMs >= 0 && nextLatestAbsoluteTimeoutMs < absoluteTimeoutMs) {\n    nextLatestAbsoluteTimeoutMs = absoluteTimeoutMs;\n  }\n}\n\nfunction renderDidError() {\n  nextRenderDidError = true;\n}\n\nfunction retrySuspendedRoot(root, fiber, suspendedTime) {\n  if (enableSuspense) {\n    var retryTime = void 0;\n\n    if (isPriorityLevelSuspended(root, suspendedTime)) {\n      // Ping at the original level\n      retryTime = suspendedTime;\n      markPingedPriorityLevel(root, retryTime);\n    } else {\n      // Placeholder already timed out. Compute a new expiration time\n      var currentTime = requestCurrentTime();\n      retryTime = computeExpirationForFiber(currentTime, fiber);\n      markPendingPriorityLevel(root, retryTime);\n    }\n\n    scheduleWorkToRoot(fiber, retryTime);\n    var rootExpirationTime = root.expirationTime;\n    if (rootExpirationTime !== NoWork) {\n      if (enableSchedulerTracking) {\n        // Restore previous interactions so that new work is associated with them.\n        var prevInteractions = tracking.__interactionsRef.current;\n        tracking.__interactionsRef.current = root.memoizedInteractions;\n        // Because suspense timeouts do not decrement the interaction count,\n        // Continued suspense work should also not increment the count.\n        storeInteractionsForExpirationTime(root, rootExpirationTime, false);\n        requestWork(root, rootExpirationTime);\n        tracking.__interactionsRef.current = prevInteractions;\n      } else {\n        requestWork(root, rootExpirationTime);\n      }\n    }\n  }\n}\n\nfunction scheduleWorkToRoot(fiber, expirationTime) {\n  // Update the source fiber's expiration time\n  if (fiber.expirationTime === NoWork || fiber.expirationTime > expirationTime) {\n    fiber.expirationTime = expirationTime;\n  }\n  var alternate = fiber.alternate;\n  if (alternate !== null && (alternate.expirationTime === NoWork || alternate.expirationTime > expirationTime)) {\n    alternate.expirationTime = expirationTime;\n  }\n  // Walk the parent path to the root and update the child expiration time.\n  var node = fiber.return;\n  if (node === null && fiber.tag === HostRoot) {\n    return fiber.stateNode;\n  }\n  while (node !== null) {\n    alternate = node.alternate;\n    if (node.childExpirationTime === NoWork || node.childExpirationTime > expirationTime) {\n      node.childExpirationTime = expirationTime;\n      if (alternate !== null && (alternate.childExpirationTime === NoWork || alternate.childExpirationTime > expirationTime)) {\n        alternate.childExpirationTime = expirationTime;\n      }\n    } else if (alternate !== null && (alternate.childExpirationTime === NoWork || alternate.childExpirationTime > expirationTime)) {\n      alternate.childExpirationTime = expirationTime;\n    }\n    if (node.return === null && node.tag === HostRoot) {\n      return node.stateNode;\n    }\n    node = node.return;\n  }\n  return null;\n}\n\nfunction storeInteractionsForExpirationTime(root, expirationTime, updateInteractionCounts) {\n  if (!enableSchedulerTracking) {\n    return;\n  }\n\n  var interactions = tracking.__interactionsRef.current;\n  if (interactions.size > 0) {\n    var pendingInteractions = root.pendingInteractionMap.get(expirationTime);\n    if (pendingInteractions != null) {\n      interactions.forEach(function (interaction) {\n        if (updateInteractionCounts && !pendingInteractions.has(interaction)) {\n          // Update the pending async work count for previously unscheduled interaction.\n          interaction.__count++;\n        }\n\n        pendingInteractions.add(interaction);\n      });\n    } else {\n      root.pendingInteractionMap.set(expirationTime, new Set(interactions));\n\n      // Update the pending async work count for the current interactions.\n      if (updateInteractionCounts) {\n        interactions.forEach(function (interaction) {\n          interaction.__count++;\n        });\n      }\n    }\n\n    var subscriber = tracking.__subscriberRef.current;\n    if (subscriber !== null) {\n      var threadID = computeThreadID(expirationTime, root.interactionThreadID);\n      subscriber.onWorkScheduled(interactions, threadID);\n    }\n  }\n}\n\nfunction scheduleWork(fiber, expirationTime) {\n  recordScheduleUpdate();\n\n  {\n    if (fiber.tag === ClassComponent || fiber.tag === ClassComponentLazy) {\n      var instance = fiber.stateNode;\n      warnAboutInvalidUpdates(instance);\n    }\n  }\n\n  var root = scheduleWorkToRoot(fiber, expirationTime);\n  if (root === null) {\n    if (true && (fiber.tag === ClassComponent || fiber.tag === ClassComponentLazy)) {\n      warnAboutUpdateOnUnmounted(fiber);\n    }\n    return;\n  }\n\n  if (enableSchedulerTracking) {\n    storeInteractionsForExpirationTime(root, expirationTime, true);\n  }\n\n  if (!isWorking && nextRenderExpirationTime !== NoWork && expirationTime < nextRenderExpirationTime) {\n    // This is an interruption. (Used for performance tracking.)\n    interruptedBy = fiber;\n    resetStack();\n  }\n  markPendingPriorityLevel(root, expirationTime);\n  if (\n  // If we're in the render phase, we don't need to schedule this root\n  // for an update, because we'll do it before we exit...\n  !isWorking || isCommitting$1 ||\n  // ...unless this is a different root than the one we're rendering.\n  nextRoot !== root) {\n    var rootExpirationTime = root.expirationTime;\n    requestWork(root, rootExpirationTime);\n  }\n  if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {\n    // Reset this back to zero so subsequent updates don't throw.\n    nestedUpdateCount = 0;\n    invariant(false, 'Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.');\n  }\n}\n\nfunction syncUpdates(fn, a, b, c, d) {\n  var previousExpirationContext = expirationContext;\n  expirationContext = Sync;\n  try {\n    return fn(a, b, c, d);\n  } finally {\n    expirationContext = previousExpirationContext;\n  }\n}\n\n// TODO: Everything below this is written as if it has been lifted to the\n// renderers. I'll do this in a follow-up.\n\n// Linked-list of roots\nvar firstScheduledRoot = null;\nvar lastScheduledRoot = null;\n\nvar callbackExpirationTime = NoWork;\nvar callbackID = void 0;\nvar isRendering = false;\nvar nextFlushedRoot = null;\nvar nextFlushedExpirationTime = NoWork;\nvar lowestPriorityPendingInteractiveExpirationTime = NoWork;\nvar deadlineDidExpire = false;\nvar hasUnhandledError = false;\nvar unhandledError = null;\nvar deadline = null;\n\nvar isBatchingUpdates = false;\nvar isUnbatchingUpdates = false;\nvar isBatchingInteractiveUpdates = false;\n\nvar completedBatches = null;\n\nvar originalStartTimeMs = schedule.unstable_now();\nvar currentRendererTime = msToExpirationTime(originalStartTimeMs);\nvar currentSchedulerTime = currentRendererTime;\n\n// Use these to prevent an infinite loop of nested updates\nvar NESTED_UPDATE_LIMIT = 50;\nvar nestedUpdateCount = 0;\nvar lastCommittedRootDuringThisBatch = null;\n\nvar timeHeuristicForUnitOfWork = 1;\n\nfunction recomputeCurrentRendererTime() {\n  var currentTimeMs = schedule.unstable_now() - originalStartTimeMs;\n  currentRendererTime = msToExpirationTime(currentTimeMs);\n}\n\nfunction scheduleCallbackWithExpirationTime(root, expirationTime) {\n  if (callbackExpirationTime !== NoWork) {\n    // A callback is already scheduled. Check its expiration time (timeout).\n    if (expirationTime > callbackExpirationTime) {\n      // Existing callback has sufficient timeout. Exit.\n      return;\n    } else {\n      if (callbackID !== null) {\n        // Existing callback has insufficient timeout. Cancel and schedule a\n        // new one.\n        schedule.unstable_cancelScheduledWork(callbackID);\n      }\n    }\n    // The request callback timer is already running. Don't start a new one.\n  } else {\n    startRequestCallbackTimer();\n  }\n\n  callbackExpirationTime = expirationTime;\n  var currentMs = schedule.unstable_now() - originalStartTimeMs;\n  var expirationTimeMs = expirationTimeToMs(expirationTime);\n  var timeout = expirationTimeMs - currentMs;\n  callbackID = schedule.unstable_scheduleWork(performAsyncWork, { timeout: timeout });\n}\n\n// For every call to renderRoot, one of onFatal, onComplete, onSuspend, and\n// onYield is called upon exiting. We use these in lieu of returning a tuple.\n// I've also chosen not to inline them into renderRoot because these will\n// eventually be lifted into the renderer.\nfunction onFatal(root) {\n  root.finishedWork = null;\n}\n\nfunction onComplete(root, finishedWork, expirationTime) {\n  root.pendingCommitExpirationTime = expirationTime;\n  root.finishedWork = finishedWork;\n}\n\nfunction onSuspend(root, finishedWork, suspendedExpirationTime, rootExpirationTime, msUntilTimeout) {\n  root.expirationTime = rootExpirationTime;\n  if (enableSuspense && msUntilTimeout === 0 && !shouldYield()) {\n    // Don't wait an additional tick. Commit the tree immediately.\n    root.pendingCommitExpirationTime = suspendedExpirationTime;\n    root.finishedWork = finishedWork;\n  } else if (msUntilTimeout > 0) {\n    // Wait `msUntilTimeout` milliseconds before committing.\n    root.timeoutHandle = scheduleTimeout(onTimeout.bind(null, root, finishedWork, suspendedExpirationTime), msUntilTimeout);\n  }\n}\n\nfunction onYield(root) {\n  root.finishedWork = null;\n}\n\nfunction onTimeout(root, finishedWork, suspendedExpirationTime) {\n  if (enableSuspense) {\n    // The root timed out. Commit it.\n    root.pendingCommitExpirationTime = suspendedExpirationTime;\n    root.finishedWork = finishedWork;\n    // Read the current time before entering the commit phase. We can be\n    // certain this won't cause tearing related to batching of event updates\n    // because we're at the top of a timer event.\n    recomputeCurrentRendererTime();\n    currentSchedulerTime = currentRendererTime;\n\n    if (enableSchedulerTracking) {\n      // Don't update pending interaction counts for suspense timeouts,\n      // Because we know we still need to do more work in this case.\n      suspenseDidTimeout = true;\n      flushRoot(root, suspendedExpirationTime);\n      suspenseDidTimeout = false;\n    } else {\n      flushRoot(root, suspendedExpirationTime);\n    }\n  }\n}\n\nfunction onCommit(root, expirationTime) {\n  root.expirationTime = expirationTime;\n  root.finishedWork = null;\n}\n\nfunction requestCurrentTime() {\n  // requestCurrentTime is called by the scheduler to compute an expiration\n  // time.\n  //\n  // Expiration times are computed by adding to the current time (the start\n  // time). However, if two updates are scheduled within the same event, we\n  // should treat their start times as simultaneous, even if the actual clock\n  // time has advanced between the first and second call.\n\n  // In other words, because expiration times determine how updates are batched,\n  // we want all updates of like priority that occur within the same event to\n  // receive the same expiration time. Otherwise we get tearing.\n  //\n  // We keep track of two separate times: the current \"renderer\" time and the\n  // current \"scheduler\" time. The renderer time can be updated whenever; it\n  // only exists to minimize the calls performance.now.\n  //\n  // But the scheduler time can only be updated if there's no pending work, or\n  // if we know for certain that we're not in the middle of an event.\n\n  if (isRendering) {\n    // We're already rendering. Return the most recently read time.\n    return currentSchedulerTime;\n  }\n  // Check if there's pending work.\n  findHighestPriorityRoot();\n  if (nextFlushedExpirationTime === NoWork || nextFlushedExpirationTime === Never) {\n    // If there's no pending work, or if the pending work is offscreen, we can\n    // read the current time without risk of tearing.\n    recomputeCurrentRendererTime();\n    currentSchedulerTime = currentRendererTime;\n    return currentSchedulerTime;\n  }\n  // There's already pending work. We might be in the middle of a browser\n  // event. If we were to read the current time, it could cause multiple updates\n  // within the same event to receive different expiration times, leading to\n  // tearing. Return the last read time. During the next idle callback, the\n  // time will be updated.\n  return currentSchedulerTime;\n}\n\n// requestWork is called by the scheduler whenever a root receives an update.\n// It's up to the renderer to call renderRoot at some point in the future.\nfunction requestWork(root, expirationTime) {\n  addRootToSchedule(root, expirationTime);\n  if (isRendering) {\n    // Prevent reentrancy. Remaining work will be scheduled at the end of\n    // the currently rendering batch.\n    return;\n  }\n\n  if (isBatchingUpdates) {\n    // Flush work at the end of the batch.\n    if (isUnbatchingUpdates) {\n      // ...unless we're inside unbatchedUpdates, in which case we should\n      // flush it now.\n      nextFlushedRoot = root;\n      nextFlushedExpirationTime = Sync;\n      performWorkOnRoot(root, Sync, true);\n    }\n    return;\n  }\n\n  // TODO: Get rid of Sync and use current time?\n  if (expirationTime === Sync) {\n    performSyncWork();\n  } else {\n    scheduleCallbackWithExpirationTime(root, expirationTime);\n  }\n}\n\nfunction addRootToSchedule(root, expirationTime) {\n  // Add the root to the schedule.\n  // Check if this root is already part of the schedule.\n  if (root.nextScheduledRoot === null) {\n    // This root is not already scheduled. Add it.\n    root.expirationTime = expirationTime;\n    if (lastScheduledRoot === null) {\n      firstScheduledRoot = lastScheduledRoot = root;\n      root.nextScheduledRoot = root;\n    } else {\n      lastScheduledRoot.nextScheduledRoot = root;\n      lastScheduledRoot = root;\n      lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n    }\n  } else {\n    // This root is already scheduled, but its priority may have increased.\n    var remainingExpirationTime = root.expirationTime;\n    if (remainingExpirationTime === NoWork || expirationTime < remainingExpirationTime) {\n      // Update the priority.\n      root.expirationTime = expirationTime;\n    }\n  }\n}\n\nfunction findHighestPriorityRoot() {\n  var highestPriorityWork = NoWork;\n  var highestPriorityRoot = null;\n  if (lastScheduledRoot !== null) {\n    var previousScheduledRoot = lastScheduledRoot;\n    var root = firstScheduledRoot;\n    while (root !== null) {\n      var remainingExpirationTime = root.expirationTime;\n      if (remainingExpirationTime === NoWork) {\n        // This root no longer has work. Remove it from the scheduler.\n\n        // TODO: This check is redudant, but Flow is confused by the branch\n        // below where we set lastScheduledRoot to null, even though we break\n        // from the loop right after.\n        !(previousScheduledRoot !== null && lastScheduledRoot !== null) ? invariant(false, 'Should have a previous and last root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n        if (root === root.nextScheduledRoot) {\n          // This is the only root in the list.\n          root.nextScheduledRoot = null;\n          firstScheduledRoot = lastScheduledRoot = null;\n          break;\n        } else if (root === firstScheduledRoot) {\n          // This is the first root in the list.\n          var next = root.nextScheduledRoot;\n          firstScheduledRoot = next;\n          lastScheduledRoot.nextScheduledRoot = next;\n          root.nextScheduledRoot = null;\n        } else if (root === lastScheduledRoot) {\n          // This is the last root in the list.\n          lastScheduledRoot = previousScheduledRoot;\n          lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n          root.nextScheduledRoot = null;\n          break;\n        } else {\n          previousScheduledRoot.nextScheduledRoot = root.nextScheduledRoot;\n          root.nextScheduledRoot = null;\n        }\n        root = previousScheduledRoot.nextScheduledRoot;\n      } else {\n        if (highestPriorityWork === NoWork || remainingExpirationTime < highestPriorityWork) {\n          // Update the priority, if it's higher\n          highestPriorityWork = remainingExpirationTime;\n          highestPriorityRoot = root;\n        }\n        if (root === lastScheduledRoot) {\n          break;\n        }\n        if (highestPriorityWork === Sync) {\n          // Sync is highest priority by definition so\n          // we can stop searching.\n          break;\n        }\n        previousScheduledRoot = root;\n        root = root.nextScheduledRoot;\n      }\n    }\n  }\n\n  nextFlushedRoot = highestPriorityRoot;\n  nextFlushedExpirationTime = highestPriorityWork;\n}\n\nfunction performAsyncWork(dl) {\n  if (dl.didTimeout) {\n    // The callback timed out. That means at least one update has expired.\n    // Iterate through the root schedule. If they contain expired work, set\n    // the next render expiration time to the current time. This has the effect\n    // of flushing all expired work in a single batch, instead of flushing each\n    // level one at a time.\n    if (firstScheduledRoot !== null) {\n      recomputeCurrentRendererTime();\n      var root = firstScheduledRoot;\n      do {\n        didExpireAtExpirationTime(root, currentRendererTime);\n        // The root schedule is circular, so this is never null.\n        root = root.nextScheduledRoot;\n      } while (root !== firstScheduledRoot);\n    }\n  }\n  performWork(NoWork, dl);\n}\n\nfunction performSyncWork() {\n  performWork(Sync, null);\n}\n\nfunction performWork(minExpirationTime, dl) {\n  deadline = dl;\n\n  // Keep working on roots until there's no more work, or until we reach\n  // the deadline.\n  findHighestPriorityRoot();\n\n  if (deadline !== null) {\n    recomputeCurrentRendererTime();\n    currentSchedulerTime = currentRendererTime;\n\n    if (enableUserTimingAPI) {\n      var didExpire = nextFlushedExpirationTime < currentRendererTime;\n      var timeout = expirationTimeToMs(nextFlushedExpirationTime);\n      stopRequestCallbackTimer(didExpire, timeout);\n    }\n\n    while (nextFlushedRoot !== null && nextFlushedExpirationTime !== NoWork && (minExpirationTime === NoWork || minExpirationTime >= nextFlushedExpirationTime) && (!deadlineDidExpire || currentRendererTime >= nextFlushedExpirationTime)) {\n      performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime, currentRendererTime >= nextFlushedExpirationTime);\n      findHighestPriorityRoot();\n      recomputeCurrentRendererTime();\n      currentSchedulerTime = currentRendererTime;\n    }\n  } else {\n    while (nextFlushedRoot !== null && nextFlushedExpirationTime !== NoWork && (minExpirationTime === NoWork || minExpirationTime >= nextFlushedExpirationTime)) {\n      performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime, true);\n      findHighestPriorityRoot();\n    }\n  }\n\n  // We're done flushing work. Either we ran out of time in this callback,\n  // or there's no more work left with sufficient priority.\n\n  // If we're inside a callback, set this to false since we just completed it.\n  if (deadline !== null) {\n    callbackExpirationTime = NoWork;\n    callbackID = null;\n  }\n  // If there's work left over, schedule a new callback.\n  if (nextFlushedExpirationTime !== NoWork) {\n    scheduleCallbackWithExpirationTime(nextFlushedRoot, nextFlushedExpirationTime);\n  }\n\n  // Clean-up.\n  deadline = null;\n  deadlineDidExpire = false;\n\n  finishRendering();\n}\n\nfunction flushRoot(root, expirationTime) {\n  !!isRendering ? invariant(false, 'work.commit(): Cannot commit while already rendering. This likely means you attempted to commit from inside a lifecycle method.') : void 0;\n  // Perform work on root as if the given expiration time is the current time.\n  // This has the effect of synchronously flushing all work up to and\n  // including the given time.\n  nextFlushedRoot = root;\n  nextFlushedExpirationTime = expirationTime;\n  performWorkOnRoot(root, expirationTime, true);\n  // Flush any sync work that was scheduled by lifecycles\n  performSyncWork();\n}\n\nfunction finishRendering() {\n  nestedUpdateCount = 0;\n  lastCommittedRootDuringThisBatch = null;\n\n  if (completedBatches !== null) {\n    var batches = completedBatches;\n    completedBatches = null;\n    for (var i = 0; i < batches.length; i++) {\n      var batch = batches[i];\n      try {\n        batch._onComplete();\n      } catch (error) {\n        if (!hasUnhandledError) {\n          hasUnhandledError = true;\n          unhandledError = error;\n        }\n      }\n    }\n  }\n\n  if (hasUnhandledError) {\n    var error = unhandledError;\n    unhandledError = null;\n    hasUnhandledError = false;\n    throw error;\n  }\n}\n\nfunction performWorkOnRoot(root, expirationTime, isExpired) {\n  !!isRendering ? invariant(false, 'performWorkOnRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  isRendering = true;\n\n  // Check if this is async work or sync/expired work.\n  if (deadline === null || isExpired) {\n    // Flush work without yielding.\n    // TODO: Non-yieldy work does not necessarily imply expired work. A renderer\n    // may want to perform some work without yielding, but also without\n    // requiring the root to complete (by triggering placeholders).\n\n    var finishedWork = root.finishedWork;\n    if (finishedWork !== null) {\n      // This root is already complete. We can commit it.\n      completeRoot(root, finishedWork, expirationTime);\n    } else {\n      root.finishedWork = null;\n      // If this root previously suspended, clear its existing timeout, since\n      // we're about to try rendering again.\n      var timeoutHandle = root.timeoutHandle;\n      if (enableSuspense && timeoutHandle !== noTimeout) {\n        root.timeoutHandle = noTimeout;\n        // $FlowFixMe Complains noTimeout is not a TimeoutID, despite the check above\n        cancelTimeout(timeoutHandle);\n      }\n      var isYieldy = false;\n      renderRoot(root, isYieldy, isExpired);\n      finishedWork = root.finishedWork;\n      if (finishedWork !== null) {\n        // We've completed the root. Commit it.\n        completeRoot(root, finishedWork, expirationTime);\n      }\n    }\n  } else {\n    // Flush async work.\n    var _finishedWork = root.finishedWork;\n    if (_finishedWork !== null) {\n      // This root is already complete. We can commit it.\n      completeRoot(root, _finishedWork, expirationTime);\n    } else {\n      root.finishedWork = null;\n      // If this root previously suspended, clear its existing timeout, since\n      // we're about to try rendering again.\n      var _timeoutHandle = root.timeoutHandle;\n      if (enableSuspense && _timeoutHandle !== noTimeout) {\n        root.timeoutHandle = noTimeout;\n        // $FlowFixMe Complains noTimeout is not a TimeoutID, despite the check above\n        cancelTimeout(_timeoutHandle);\n      }\n      var _isYieldy = true;\n      renderRoot(root, _isYieldy, isExpired);\n      _finishedWork = root.finishedWork;\n      if (_finishedWork !== null) {\n        // We've completed the root. Check the deadline one more time\n        // before committing.\n        if (!shouldYield()) {\n          // Still time left. Commit the root.\n          completeRoot(root, _finishedWork, expirationTime);\n        } else {\n          // There's no time left. Mark this root as complete. We'll come\n          // back and commit it later.\n          root.finishedWork = _finishedWork;\n        }\n      }\n    }\n  }\n\n  isRendering = false;\n}\n\nfunction completeRoot(root, finishedWork, expirationTime) {\n  // Check if there's a batch that matches this expiration time.\n  var firstBatch = root.firstBatch;\n  if (firstBatch !== null && firstBatch._expirationTime <= expirationTime) {\n    if (completedBatches === null) {\n      completedBatches = [firstBatch];\n    } else {\n      completedBatches.push(firstBatch);\n    }\n    if (firstBatch._defer) {\n      // This root is blocked from committing by a batch. Unschedule it until\n      // we receive another update.\n      root.finishedWork = finishedWork;\n      root.expirationTime = NoWork;\n      return;\n    }\n  }\n\n  // Commit the root.\n  root.finishedWork = null;\n\n  // Check if this is a nested update (a sync update scheduled during the\n  // commit phase).\n  if (root === lastCommittedRootDuringThisBatch) {\n    // If the next root is the same as the previous root, this is a nested\n    // update. To prevent an infinite loop, increment the nested update count.\n    nestedUpdateCount++;\n  } else {\n    // Reset whenever we switch roots.\n    lastCommittedRootDuringThisBatch = root;\n    nestedUpdateCount = 0;\n  }\n  commitRoot(root, finishedWork);\n}\n\n// When working on async work, the reconciler asks the renderer if it should\n// yield execution. For DOM, we implement this with requestIdleCallback.\nfunction shouldYield() {\n  if (deadlineDidExpire) {\n    return true;\n  }\n  if (deadline === null || deadline.timeRemaining() > timeHeuristicForUnitOfWork) {\n    // Disregard deadline.didTimeout. Only expired work should be flushed\n    // during a timeout. This path is only hit for non-expired work.\n    return false;\n  }\n  deadlineDidExpire = true;\n  return true;\n}\n\nfunction onUncaughtError(error) {\n  !(nextFlushedRoot !== null) ? invariant(false, 'Should be working on a root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  // Unschedule this root so we don't work on it again until there's\n  // another update.\n  nextFlushedRoot.expirationTime = NoWork;\n  if (!hasUnhandledError) {\n    hasUnhandledError = true;\n    unhandledError = error;\n  }\n}\n\n// TODO: Batching should be implemented at the renderer level, not inside\n// the reconciler.\nfunction batchedUpdates$1(fn, a) {\n  var previousIsBatchingUpdates = isBatchingUpdates;\n  isBatchingUpdates = true;\n  try {\n    return fn(a);\n  } finally {\n    isBatchingUpdates = previousIsBatchingUpdates;\n    if (!isBatchingUpdates && !isRendering) {\n      performSyncWork();\n    }\n  }\n}\n\n// TODO: Batching should be implemented at the renderer level, not inside\n// the reconciler.\nfunction unbatchedUpdates(fn, a) {\n  if (isBatchingUpdates && !isUnbatchingUpdates) {\n    isUnbatchingUpdates = true;\n    try {\n      return fn(a);\n    } finally {\n      isUnbatchingUpdates = false;\n    }\n  }\n  return fn(a);\n}\n\n// TODO: Batching should be implemented at the renderer level, not within\n// the reconciler.\nfunction flushSync(fn, a) {\n  !!isRendering ? invariant(false, 'flushSync was called from inside a lifecycle method. It cannot be called when React is already rendering.') : void 0;\n  var previousIsBatchingUpdates = isBatchingUpdates;\n  isBatchingUpdates = true;\n  try {\n    return syncUpdates(fn, a);\n  } finally {\n    isBatchingUpdates = previousIsBatchingUpdates;\n    performSyncWork();\n  }\n}\n\nfunction interactiveUpdates$1(fn, a, b) {\n  if (isBatchingInteractiveUpdates) {\n    return fn(a, b);\n  }\n  // If there are any pending interactive updates, synchronously flush them.\n  // This needs to happen before we read any handlers, because the effect of\n  // the previous event may influence which handlers are called during\n  // this event.\n  if (!isBatchingUpdates && !isRendering && lowestPriorityPendingInteractiveExpirationTime !== NoWork) {\n    // Synchronously flush pending interactive updates.\n    performWork(lowestPriorityPendingInteractiveExpirationTime, null);\n    lowestPriorityPendingInteractiveExpirationTime = NoWork;\n  }\n  var previousIsBatchingInteractiveUpdates = isBatchingInteractiveUpdates;\n  var previousIsBatchingUpdates = isBatchingUpdates;\n  isBatchingInteractiveUpdates = true;\n  isBatchingUpdates = true;\n  try {\n    return fn(a, b);\n  } finally {\n    isBatchingInteractiveUpdates = previousIsBatchingInteractiveUpdates;\n    isBatchingUpdates = previousIsBatchingUpdates;\n    if (!isBatchingUpdates && !isRendering) {\n      performSyncWork();\n    }\n  }\n}\n\nfunction flushInteractiveUpdates$1() {\n  if (!isRendering && lowestPriorityPendingInteractiveExpirationTime !== NoWork) {\n    // Synchronously flush pending interactive updates.\n    performWork(lowestPriorityPendingInteractiveExpirationTime, null);\n    lowestPriorityPendingInteractiveExpirationTime = NoWork;\n  }\n}\n\nfunction flushControlled(fn) {\n  var previousIsBatchingUpdates = isBatchingUpdates;\n  isBatchingUpdates = true;\n  try {\n    syncUpdates(fn);\n  } finally {\n    isBatchingUpdates = previousIsBatchingUpdates;\n    if (!isBatchingUpdates && !isRendering) {\n      performWork(Sync, null);\n    }\n  }\n}\n\n// 0 is PROD, 1 is DEV.\n// Might add PROFILE later.\n\n\nvar didWarnAboutNestedUpdates = void 0;\n\n{\n  didWarnAboutNestedUpdates = false;\n}\n\nfunction getContextForSubtree(parentComponent) {\n  if (!parentComponent) {\n    return emptyContextObject;\n  }\n\n  var fiber = get(parentComponent);\n  var parentContext = findCurrentUnmaskedContext(fiber);\n\n  if (fiber.tag === ClassComponent) {\n    var Component = fiber.type;\n    if (isContextProvider(Component)) {\n      return processChildContext(fiber, Component, parentContext);\n    }\n  } else if (fiber.tag === ClassComponentLazy) {\n    var _Component = getResultFromResolvedThenable(fiber.type);\n    if (isContextProvider(_Component)) {\n      return processChildContext(fiber, _Component, parentContext);\n    }\n  }\n\n  return parentContext;\n}\n\nfunction scheduleRootUpdate(current$$1, element, expirationTime, callback) {\n  {\n    if (phase === 'render' && current !== null && !didWarnAboutNestedUpdates) {\n      didWarnAboutNestedUpdates = true;\n      warningWithoutStack$1(false, 'Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\\n\\n' + 'Check the render method of %s.', getComponentName(current.type) || 'Unknown');\n    }\n  }\n\n  var update = createUpdate(expirationTime);\n  // Caution: React DevTools currently depends on this property\n  // being called \"element\".\n  update.payload = { element: element };\n\n  callback = callback === undefined ? null : callback;\n  if (callback !== null) {\n    !(typeof callback === 'function') ? warningWithoutStack$1(false, 'render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback) : void 0;\n    update.callback = callback;\n  }\n  enqueueUpdate(current$$1, update);\n\n  scheduleWork(current$$1, expirationTime);\n  return expirationTime;\n}\n\nfunction updateContainerAtExpirationTime(element, container, parentComponent, expirationTime, callback) {\n  // TODO: If this is a nested container, this won't be the root.\n  var current$$1 = container.current;\n\n  {\n    if (ReactFiberInstrumentation_1.debugTool) {\n      if (current$$1.alternate === null) {\n        ReactFiberInstrumentation_1.debugTool.onMountContainer(container);\n      } else if (element === null) {\n        ReactFiberInstrumentation_1.debugTool.onUnmountContainer(container);\n      } else {\n        ReactFiberInstrumentation_1.debugTool.onUpdateContainer(container);\n      }\n    }\n  }\n\n  var context = getContextForSubtree(parentComponent);\n  if (container.context === null) {\n    container.context = context;\n  } else {\n    container.pendingContext = context;\n  }\n\n  return scheduleRootUpdate(current$$1, element, expirationTime, callback);\n}\n\nfunction findHostInstance(component) {\n  var fiber = get(component);\n  if (fiber === undefined) {\n    if (typeof component.render === 'function') {\n      invariant(false, 'Unable to find node on an unmounted component.');\n    } else {\n      invariant(false, 'Argument appears to not be a ReactComponent. Keys: %s', Object.keys(component));\n    }\n  }\n  var hostFiber = findCurrentHostFiber(fiber);\n  if (hostFiber === null) {\n    return null;\n  }\n  return hostFiber.stateNode;\n}\n\nfunction createContainer(containerInfo, isAsync, hydrate) {\n  return createFiberRoot(containerInfo, isAsync, hydrate);\n}\n\nfunction updateContainer(element, container, parentComponent, callback) {\n  var current$$1 = container.current;\n  var currentTime = requestCurrentTime();\n  var expirationTime = computeExpirationForFiber(currentTime, current$$1);\n  return updateContainerAtExpirationTime(element, container, parentComponent, expirationTime, callback);\n}\n\nfunction getPublicRootInstance(container) {\n  var containerFiber = container.current;\n  if (!containerFiber.child) {\n    return null;\n  }\n  switch (containerFiber.child.tag) {\n    case HostComponent:\n      return getPublicInstance(containerFiber.child.stateNode);\n    default:\n      return containerFiber.child.stateNode;\n  }\n}\n\nfunction findHostInstanceWithNoPortals(fiber) {\n  var hostFiber = findCurrentHostFiberWithNoPortals(fiber);\n  if (hostFiber === null) {\n    return null;\n  }\n  return hostFiber.stateNode;\n}\n\nfunction injectIntoDevTools(devToolsConfig) {\n  var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;\n\n  return injectInternals(_assign({}, devToolsConfig, {\n    findHostInstanceByFiber: function (fiber) {\n      var hostFiber = findCurrentHostFiber(fiber);\n      if (hostFiber === null) {\n        return null;\n      }\n      return hostFiber.stateNode;\n    },\n    findFiberByHostInstance: function (instance) {\n      if (!findFiberByHostInstance) {\n        // Might not be implemented by the renderer.\n        return null;\n      }\n      return findFiberByHostInstance(instance);\n    }\n  }));\n}\n\n// This file intentionally does *not* have the Flow annotation.\n// Don't add it. See `./inline-typed.js` for an explanation.\n\nfunction createPortal$1(children, containerInfo,\n// TODO: figure out the API for cross-renderer implementation.\nimplementation) {\n  var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n  return {\n    // This tag allow us to uniquely identify this as a React Portal\n    $$typeof: REACT_PORTAL_TYPE,\n    key: key == null ? null : '' + key,\n    children: children,\n    containerInfo: containerInfo,\n    implementation: implementation\n  };\n}\n\n// TODO: this is special because it gets imported during build.\n\nvar ReactVersion = '16.5.0';\n\n// TODO: This type is shared between the reconciler and ReactDOM, but will\n// eventually be lifted out to the renderer.\nvar ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;\n\nvar topLevelUpdateWarnings = void 0;\nvar warnOnInvalidCallback = void 0;\nvar didWarnAboutUnstableCreatePortal = false;\n\n{\n  if (typeof Map !== 'function' ||\n  // $FlowIssue Flow incorrectly thinks Map has no prototype\n  Map.prototype == null || typeof Map.prototype.forEach !== 'function' || typeof Set !== 'function' ||\n  // $FlowIssue Flow incorrectly thinks Set has no prototype\n  Set.prototype == null || typeof Set.prototype.clear !== 'function' || typeof Set.prototype.forEach !== 'function') {\n    warningWithoutStack$1(false, 'React depends on Map and Set built-in types. Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');\n  }\n\n  topLevelUpdateWarnings = function (container) {\n    if (container._reactRootContainer && container.nodeType !== COMMENT_NODE) {\n      var hostInstance = findHostInstanceWithNoPortals(container._reactRootContainer._internalRoot.current);\n      if (hostInstance) {\n        !(hostInstance.parentNode === container) ? warningWithoutStack$1(false, 'render(...): It looks like the React-rendered content of this ' + 'container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + 'ReactDOM.unmountComponentAtNode to empty a container.') : void 0;\n      }\n    }\n\n    var isRootRenderedBySomeReact = !!container._reactRootContainer;\n    var rootEl = getReactRootElementInContainer(container);\n    var hasNonRootReactChild = !!(rootEl && getInstanceFromNode$1(rootEl));\n\n    !(!hasNonRootReactChild || isRootRenderedBySomeReact) ? warningWithoutStack$1(false, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\n    !(container.nodeType !== ELEMENT_NODE || !container.tagName || container.tagName.toUpperCase() !== 'BODY') ? warningWithoutStack$1(false, 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n  };\n\n  warnOnInvalidCallback = function (callback, callerName) {\n    !(callback === null || typeof callback === 'function') ? warningWithoutStack$1(false, '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback) : void 0;\n  };\n}\n\nsetRestoreImplementation(restoreControlledState$1);\n\nfunction ReactBatch(root) {\n  var expirationTime = computeUniqueAsyncExpiration();\n  this._expirationTime = expirationTime;\n  this._root = root;\n  this._next = null;\n  this._callbacks = null;\n  this._didComplete = false;\n  this._hasChildren = false;\n  this._children = null;\n  this._defer = true;\n}\nReactBatch.prototype.render = function (children) {\n  !this._defer ? invariant(false, 'batch.render: Cannot render a batch that already committed.') : void 0;\n  this._hasChildren = true;\n  this._children = children;\n  var internalRoot = this._root._internalRoot;\n  var expirationTime = this._expirationTime;\n  var work = new ReactWork();\n  updateContainerAtExpirationTime(children, internalRoot, null, expirationTime, work._onCommit);\n  return work;\n};\nReactBatch.prototype.then = function (onComplete) {\n  if (this._didComplete) {\n    onComplete();\n    return;\n  }\n  var callbacks = this._callbacks;\n  if (callbacks === null) {\n    callbacks = this._callbacks = [];\n  }\n  callbacks.push(onComplete);\n};\nReactBatch.prototype.commit = function () {\n  var internalRoot = this._root._internalRoot;\n  var firstBatch = internalRoot.firstBatch;\n  !(this._defer && firstBatch !== null) ? invariant(false, 'batch.commit: Cannot commit a batch multiple times.') : void 0;\n\n  if (!this._hasChildren) {\n    // This batch is empty. Return.\n    this._next = null;\n    this._defer = false;\n    return;\n  }\n\n  var expirationTime = this._expirationTime;\n\n  // Ensure this is the first batch in the list.\n  if (firstBatch !== this) {\n    // This batch is not the earliest batch. We need to move it to the front.\n    // Update its expiration time to be the expiration time of the earliest\n    // batch, so that we can flush it without flushing the other batches.\n    if (this._hasChildren) {\n      expirationTime = this._expirationTime = firstBatch._expirationTime;\n      // Rendering this batch again ensures its children will be the final state\n      // when we flush (updates are processed in insertion order: last\n      // update wins).\n      // TODO: This forces a restart. Should we print a warning?\n      this.render(this._children);\n    }\n\n    // Remove the batch from the list.\n    var previous = null;\n    var batch = firstBatch;\n    while (batch !== this) {\n      previous = batch;\n      batch = batch._next;\n    }\n    !(previous !== null) ? invariant(false, 'batch.commit: Cannot commit a batch multiple times.') : void 0;\n    previous._next = batch._next;\n\n    // Add it to the front.\n    this._next = firstBatch;\n    firstBatch = internalRoot.firstBatch = this;\n  }\n\n  // Synchronously flush all the work up to this batch's expiration time.\n  this._defer = false;\n  flushRoot(internalRoot, expirationTime);\n\n  // Pop the batch from the list.\n  var next = this._next;\n  this._next = null;\n  firstBatch = internalRoot.firstBatch = next;\n\n  // Append the next earliest batch's children to the update queue.\n  if (firstBatch !== null && firstBatch._hasChildren) {\n    firstBatch.render(firstBatch._children);\n  }\n};\nReactBatch.prototype._onComplete = function () {\n  if (this._didComplete) {\n    return;\n  }\n  this._didComplete = true;\n  var callbacks = this._callbacks;\n  if (callbacks === null) {\n    return;\n  }\n  // TODO: Error handling.\n  for (var i = 0; i < callbacks.length; i++) {\n    var _callback = callbacks[i];\n    _callback();\n  }\n};\n\nfunction ReactWork() {\n  this._callbacks = null;\n  this._didCommit = false;\n  // TODO: Avoid need to bind by replacing callbacks in the update queue with\n  // list of Work objects.\n  this._onCommit = this._onCommit.bind(this);\n}\nReactWork.prototype.then = function (onCommit) {\n  if (this._didCommit) {\n    onCommit();\n    return;\n  }\n  var callbacks = this._callbacks;\n  if (callbacks === null) {\n    callbacks = this._callbacks = [];\n  }\n  callbacks.push(onCommit);\n};\nReactWork.prototype._onCommit = function () {\n  if (this._didCommit) {\n    return;\n  }\n  this._didCommit = true;\n  var callbacks = this._callbacks;\n  if (callbacks === null) {\n    return;\n  }\n  // TODO: Error handling.\n  for (var i = 0; i < callbacks.length; i++) {\n    var _callback2 = callbacks[i];\n    !(typeof _callback2 === 'function') ? invariant(false, 'Invalid argument passed as callback. Expected a function. Instead received: %s', _callback2) : void 0;\n    _callback2();\n  }\n};\n\nfunction ReactRoot(container, isAsync, hydrate) {\n  var root = createContainer(container, isAsync, hydrate);\n  this._internalRoot = root;\n}\nReactRoot.prototype.render = function (children, callback) {\n  var root = this._internalRoot;\n  var work = new ReactWork();\n  callback = callback === undefined ? null : callback;\n  {\n    warnOnInvalidCallback(callback, 'render');\n  }\n  if (callback !== null) {\n    work.then(callback);\n  }\n  updateContainer(children, root, null, work._onCommit);\n  return work;\n};\nReactRoot.prototype.unmount = function (callback) {\n  var root = this._internalRoot;\n  var work = new ReactWork();\n  callback = callback === undefined ? null : callback;\n  {\n    warnOnInvalidCallback(callback, 'render');\n  }\n  if (callback !== null) {\n    work.then(callback);\n  }\n  updateContainer(null, root, null, work._onCommit);\n  return work;\n};\nReactRoot.prototype.legacy_renderSubtreeIntoContainer = function (parentComponent, children, callback) {\n  var root = this._internalRoot;\n  var work = new ReactWork();\n  callback = callback === undefined ? null : callback;\n  {\n    warnOnInvalidCallback(callback, 'render');\n  }\n  if (callback !== null) {\n    work.then(callback);\n  }\n  updateContainer(children, root, parentComponent, work._onCommit);\n  return work;\n};\nReactRoot.prototype.createBatch = function () {\n  var batch = new ReactBatch(this);\n  var expirationTime = batch._expirationTime;\n\n  var internalRoot = this._internalRoot;\n  var firstBatch = internalRoot.firstBatch;\n  if (firstBatch === null) {\n    internalRoot.firstBatch = batch;\n    batch._next = null;\n  } else {\n    // Insert sorted by expiration time then insertion order\n    var insertAfter = null;\n    var insertBefore = firstBatch;\n    while (insertBefore !== null && insertBefore._expirationTime <= expirationTime) {\n      insertAfter = insertBefore;\n      insertBefore = insertBefore._next;\n    }\n    batch._next = insertBefore;\n    if (insertAfter !== null) {\n      insertAfter._next = batch;\n    }\n  }\n\n  return batch;\n};\n\n/**\n * True if the supplied DOM node is a valid node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid DOM node.\n * @internal\n */\nfunction isValidContainer(node) {\n  return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable '));\n}\n\nfunction getReactRootElementInContainer(container) {\n  if (!container) {\n    return null;\n  }\n\n  if (container.nodeType === DOCUMENT_NODE) {\n    return container.documentElement;\n  } else {\n    return container.firstChild;\n  }\n}\n\nfunction shouldHydrateDueToLegacyHeuristic(container) {\n  var rootElement = getReactRootElementInContainer(container);\n  return !!(rootElement && rootElement.nodeType === ELEMENT_NODE && rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));\n}\n\nsetBatchingImplementation(batchedUpdates$1, interactiveUpdates$1, flushInteractiveUpdates$1);\n\nvar warnedAboutHydrateAPI = false;\n\nfunction legacyCreateRootFromDOMContainer(container, forceHydrate) {\n  var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container);\n  // First clear any existing content.\n  if (!shouldHydrate) {\n    var warned = false;\n    var rootSibling = void 0;\n    while (rootSibling = container.lastChild) {\n      {\n        if (!warned && rootSibling.nodeType === ELEMENT_NODE && rootSibling.hasAttribute(ROOT_ATTRIBUTE_NAME)) {\n          warned = true;\n          warningWithoutStack$1(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.');\n        }\n      }\n      container.removeChild(rootSibling);\n    }\n  }\n  {\n    if (shouldHydrate && !forceHydrate && !warnedAboutHydrateAPI) {\n      warnedAboutHydrateAPI = true;\n      lowPriorityWarning$1(false, 'render(): Calling ReactDOM.render() to hydrate server-rendered markup ' + 'will stop working in React v17. Replace the ReactDOM.render() call ' + 'with ReactDOM.hydrate() if you want React to attach to the server HTML.');\n    }\n  }\n  // Legacy roots are not async by default.\n  var isAsync = false;\n  return new ReactRoot(container, isAsync, shouldHydrate);\n}\n\nfunction legacyRenderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {\n  // TODO: Ensure all entry points contain this check\n  !isValidContainer(container) ? invariant(false, 'Target container is not a DOM element.') : void 0;\n\n  {\n    topLevelUpdateWarnings(container);\n  }\n\n  // TODO: Without `any` type, Flow says \"Property cannot be accessed on any\n  // member of intersection type.\" Whyyyyyy.\n  var root = container._reactRootContainer;\n  if (!root) {\n    // Initial mount\n    root = container._reactRootContainer = legacyCreateRootFromDOMContainer(container, forceHydrate);\n    if (typeof callback === 'function') {\n      var originalCallback = callback;\n      callback = function () {\n        var instance = getPublicRootInstance(root._internalRoot);\n        originalCallback.call(instance);\n      };\n    }\n    // Initial mount should not be batched.\n    unbatchedUpdates(function () {\n      if (parentComponent != null) {\n        root.legacy_renderSubtreeIntoContainer(parentComponent, children, callback);\n      } else {\n        root.render(children, callback);\n      }\n    });\n  } else {\n    if (typeof callback === 'function') {\n      var _originalCallback = callback;\n      callback = function () {\n        var instance = getPublicRootInstance(root._internalRoot);\n        _originalCallback.call(instance);\n      };\n    }\n    // Update\n    if (parentComponent != null) {\n      root.legacy_renderSubtreeIntoContainer(parentComponent, children, callback);\n    } else {\n      root.render(children, callback);\n    }\n  }\n  return getPublicRootInstance(root._internalRoot);\n}\n\nfunction createPortal(children, container) {\n  var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n  !isValidContainer(container) ? invariant(false, 'Target container is not a DOM element.') : void 0;\n  // TODO: pass ReactDOM portal implementation as third argument\n  return createPortal$1(children, container, null, key);\n}\n\nvar ReactDOM = {\n  createPortal: createPortal,\n\n  findDOMNode: function (componentOrElement) {\n    {\n      var owner = ReactCurrentOwner.current;\n      if (owner !== null && owner.stateNode !== null) {\n        var warnedAboutRefsInRender = owner.stateNode._warnedAboutRefsInRender;\n        !warnedAboutRefsInRender ? warningWithoutStack$1(false, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(owner.type) || 'A component') : void 0;\n        owner.stateNode._warnedAboutRefsInRender = true;\n      }\n    }\n    if (componentOrElement == null) {\n      return null;\n    }\n    if (componentOrElement.nodeType === ELEMENT_NODE) {\n      return componentOrElement;\n    }\n\n    return findHostInstance(componentOrElement);\n  },\n  hydrate: function (element, container, callback) {\n    // TODO: throw or warn if we couldn't hydrate?\n    return legacyRenderSubtreeIntoContainer(null, element, container, true, callback);\n  },\n  render: function (element, container, callback) {\n    return legacyRenderSubtreeIntoContainer(null, element, container, false, callback);\n  },\n  unstable_renderSubtreeIntoContainer: function (parentComponent, element, containerNode, callback) {\n    !(parentComponent != null && has(parentComponent)) ? invariant(false, 'parentComponent must be a valid React Component') : void 0;\n    return legacyRenderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);\n  },\n  unmountComponentAtNode: function (container) {\n    !isValidContainer(container) ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : void 0;\n\n    if (container._reactRootContainer) {\n      {\n        var rootEl = getReactRootElementInContainer(container);\n        var renderedByDifferentReact = rootEl && !getInstanceFromNode$1(rootEl);\n        !!renderedByDifferentReact ? warningWithoutStack$1(false, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.') : void 0;\n      }\n\n      // Unmount should not be batched.\n      unbatchedUpdates(function () {\n        legacyRenderSubtreeIntoContainer(null, null, container, false, function () {\n          container._reactRootContainer = null;\n        });\n      });\n      // If you call unmountComponentAtNode twice in quick succession, you'll\n      // get `true` twice. That's probably fine?\n      return true;\n    } else {\n      {\n        var _rootEl = getReactRootElementInContainer(container);\n        var hasNonRootReactChild = !!(_rootEl && getInstanceFromNode$1(_rootEl));\n\n        // Check if the container itself is a React root node.\n        var isContainerReactRoot = container.nodeType === ELEMENT_NODE && isValidContainer(container.parentNode) && !!container.parentNode._reactRootContainer;\n\n        !!hasNonRootReactChild ? warningWithoutStack$1(false, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n      }\n\n      return false;\n    }\n  },\n\n\n  // Temporary alias since we already shipped React 16 RC with it.\n  // TODO: remove in React 17.\n  unstable_createPortal: function () {\n    if (!didWarnAboutUnstableCreatePortal) {\n      didWarnAboutUnstableCreatePortal = true;\n      lowPriorityWarning$1(false, 'The ReactDOM.unstable_createPortal() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactDOM.createPortal() instead. It has the exact same API, ' + 'but without the \"unstable_\" prefix.');\n    }\n    return createPortal.apply(undefined, arguments);\n  },\n\n\n  unstable_batchedUpdates: batchedUpdates$1,\n\n  unstable_interactiveUpdates: interactiveUpdates$1,\n\n  flushSync: flushSync,\n\n  unstable_flushControlled: flushControlled,\n\n  __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n    // Keep in sync with ReactDOMUnstableNativeDependencies.js\n    // and ReactTestUtils.js. This is an array for better minification.\n    Events: [getInstanceFromNode$1, getNodeFromInstance$1, getFiberCurrentPropsFromNode$1, eventNameDispatchConfigs, accumulateTwoPhaseDispatches, accumulateDirectDispatches, enqueueStateRestore, restoreStateIfNeeded, dispatchEvent, runEventsInBatch]\n  }\n};\n\nReactDOM.unstable_createRoot = function createRoot(container, options) {\n  !isValidContainer(container) ? invariant(false, 'unstable_createRoot(...): Target container is not a DOM element.') : void 0;\n  var hydrate = options != null && options.hydrate === true;\n  return new ReactRoot(container, true, hydrate);\n};\n\nvar foundDevTools = injectIntoDevTools({\n  findFiberByHostInstance: getClosestInstanceFromNode,\n  bundleType: 1,\n  version: ReactVersion,\n  rendererPackageName: 'react-dom'\n});\n\n{\n  if (!foundDevTools && canUseDOM && window.top === window.self) {\n    // If we're in Chrome or Firefox, provide a download link if not installed.\n    if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n      var protocol = window.location.protocol;\n      // Don't warn in exotic cases like chrome-extension://.\n      if (/^(https?|file):$/.test(protocol)) {\n        console.info('%cDownload the React DevTools ' + 'for a better development experience: ' + 'https://fb.me/react-devtools' + (protocol === 'file:' ? '\\nYou might need to use a local HTTP server (instead of file://): ' + 'https://fb.me/react-devtools-faq' : ''), 'font-weight:bold');\n      }\n    }\n  }\n}\n\n\n\nvar ReactDOM$2 = Object.freeze({\n\tdefault: ReactDOM\n});\n\nvar ReactDOM$3 = ( ReactDOM$2 && ReactDOM ) || ReactDOM$2;\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar reactDom = ReactDOM$3.default || ReactDOM$3;\n\nmodule.exports = reactDom;\n  })();\n}\n","'use strict';\n\nfunction checkDCE() {\n  /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n  if (\n    typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n    typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n  ) {\n    return;\n  }\n  if (process.env.NODE_ENV !== 'production') {\n    // This branch is unreachable because this function is only called\n    // in production, but the condition is true only in development.\n    // Therefore if the branch is still here, dead code elimination wasn't\n    // properly applied.\n    // Don't change the message. React DevTools relies on it. Also make sure\n    // this message doesn't occur elsewhere in this function, or it will cause\n    // a false positive.\n    throw new Error('^_^');\n  }\n  try {\n    // Verify that the code above has been dead code eliminated (DCE'd).\n    __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n  } catch (err) {\n    // DevTools shouldn't crash React, no matter what.\n    // We should still report in case we break this code.\n    console.error(err);\n  }\n}\n\nif (process.env.NODE_ENV === 'production') {\n  // DCE check should happen before ReactDOM bundle executes so that\n  // DevTools can report bad minification during injection.\n  checkDCE();\n  module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n  module.exports = require('./cjs/react-dom.development.js');\n}\n","export function NoNextMethodError() {}\nNoNextMethodError.prototype = Object.create(Error);\n\nexport function NoApplicableMethodError() {}\nNoNextMethodError.prototype = Object.create(Error);\n\nexport function NoPrimaryMethodError() {}\nNoPrimaryMethodError.prototype = Object.create(NoApplicableMethodError);\n\nconst before_qualifier = Symbol.for('before');\nconst after_qualifier = Symbol.for('after');\nconst around_qualifier = Symbol.for('around');\n\nlet genfun_prototype = {\n    name: \"(placeholder)\",\n    lambda_list: [],\n    methods: [],\n    method(qualifiers, specializers, body) {\n        ensure_method(this, this.lambda_list, qualifiers, specializers, body)\n        return this;\n    },\n    primary(specializers, body) {\n        return this.method([], specializers, body);\n    },\n    before(specializers, body) {\n        return this.method([before_qualifier], specializers, body);\n    },\n    after(specializers, body) {\n        return this.method([after_qualifier], specializers, body);\n    },\n    around(specializers, body) {\n        return this.method([around_qualifier], specializers, body);\n    },\n    get fn() {\n        const gf = this;\n        const lambda = (function() {\n            return apply_generic_function(gf, [].slice.call(arguments));\n        }).bind(gf);\n        return Object.defineProperties(lambda, {\n            'name': {value: gf.name},\n            'lambda_list': {value: gf.lambda_list},\n            'gf': {value: gf},\n        });\n    }\n};\n\nfunction GenericFunction(name, lambda_list) {\n    if (! (this instanceof GenericFunction) ) {\n        return new GenericFunction(...arguments);\n    }\n\n    this.name = name;\n    this.lambda_list = lambda_list;\n    this.methods = [];\n}\n\nGenericFunction.prototype = Object.create(genfun_prototype);\n\nexport function defgeneric(name, ...argument_names) {\n    return GenericFunction(name, argument_names);\n}\n\nlet method_prototype = {\n    lambda_list: [],\n    qualifiers: [],\n    specializrs: [],\n    body() { throw new Error('Unimplemented'); },\n    environment: {},\n    generic_function: {},\n};\n\nexport function StandardMethod(\n    lambda_list, qualifiers, specializers, body\n) {\n    if (! (this instanceof StandardMethod) ) {\n        return new StandardMethod(...arguments);\n    }\n\n    this.lambda_list = lambda_list;\n    this.qualifiers = qualifiers;\n    this.specializers = specializers;\n    this.body = body;\n    this.generic_function = null;\n}\n\nfunction ensure_method(gf, lambda_list, qualifiers, specializers, body) {\n    let new_method = StandardMethod(...[].slice.call(arguments, 1));\n    add_method(gf, new_method);\n    return new_method;\n}\n\nfunction add_method(gf, method) {\n    method.generic_function = gf;\n    gf.methods.push(method);\n    return method;\n}\n\nfunction classes_of(args) {\n    return args.map(Object.getPrototypeOf);\n}\n\nconst required_portion = x => x;\n\nfunction apply_generic_function(gf, args) {\n    let applicable_methods =\n        compute_applicable_methods_using_classes(gf, required_portion(args));\n    if (applicable_methods.length === 0) {\n        throw new NoApplicableMethodError(`no applicable methods for gf ${gf.name} with args ${JSON.stringify(args)}`);\n    } else {\n        return apply_methods(gf, args, applicable_methods);\n    }\n}\n\nfunction method_more_specific_p(m1, m2, required_classes) {\n    const m1specializers = m1.specializers;\n    const m2specializers = m2.specializers;\n\n    let result = null;\n    for (let [spec1, spec2] of m1specializers.map((el, idx) => [el, m2specializers[idx]])) {\n        if (spec1 !== spec2) {\n            result = sub_specializer_p(spec1, spec2);\n            break;\n        }\n    }\n\n    return result;\n}\n\nexport function sub_specializer_p(c1, c2) {\n    let result = false;\n    if (c1 instanceof Specializer) {\n        result = c1.super_of(c2);\n    } else if (c1.prototype !== undefined && c2.prototype !== undefined) {\n        result = Object.isPrototypeOf.call(c1.prototype, c2.prototype);\n    }\n    return result;\n}\n\nconst idS = Symbol.for('id');\nObject.prototype[idS] = function () { return this };\n\nexport function Specializer() {}\nSpecializer.prototype = {\n    matches(obj) { return false; },\n    super_of(obj) { return false; },\n}\n\nfunction isSuperset(superset, subset) {\n    return Array.from(subset).every(superset.has.bind(superset));\n}\n\nexport function Shape(...keys) {\n    if (! (this instanceof Shape) ) {\n        return new Shape(...keys);\n    }\n    this.keys = new Set(keys);\n}\nShape.prototype = Object.assign(new Specializer(), {\n    matches(obj) {\n        return Array.from(this.keys).every(key => obj[key] !== undefined);\n    },\n    super_of(spec) {\n        // this is the super of spec\n        //     if this.keys is a subset of spec.keys\n        // and if this.keys != spec.keys\n\n        if (!(spec instanceof Shape)) {\n            return false;\n        }\n\n        let this_keys_subset_of_spec_keys = isSuperset(spec.keys, this.keys);\n        let not_eq = this.keys.size !== spec.keys.size;\n\n        return this_keys_subset_of_spec_keys && not_eq;\n    }\n});\n\nexport function matches_specializer(obj, specializer) {\n    let objType = typeof obj;\n    let specializer_proto = specializer && specializer.prototype\n    let result = obj === specializer_proto;\n\n    if (obj === null && obj === specializer) {\n        result = true;\n    } else if (specializer && specializer.prototype !== undefined) {\n        if (!result && objType === 'object') {\n            result = Object.isPrototypeOf.call(specializer_proto, obj);\n        } else if (objType === 'number') {\n            result = matches_specializer(Number.prototype, specializer) || matches_specializer(specializer_proto, Number);\n        } else if (objType === 'string') {\n            result = matches_specializer(String.prototype, specializer) || matches_specializer(specializer_proto, String);\n        }\n    } else if (specializer instanceof Specializer) {\n        result = specializer.matches(obj);\n    }\n\n    return result;\n}\n\n\nfunction compute_applicable_methods_using_classes(gf, required_classes) {\n    const applicable_methods = gf.methods.filter(\n        method => method.specializers.every((specializer, idx) => matches_specializer(required_classes[idx], specializer))\n        \n    );\n\n    applicable_methods.sort((a,b) => {\n        let result = 0;\n        if (method_more_specific_p(a,b)) {\n            result = 1;\n        }\n        if (method_more_specific_p(b,a)) {\n            result = -1;\n        }\n\n        return result;\n    })\n\n    return applicable_methods;\n}\n\n\nfunction arr_eq(a1, a2) {\n    if (a1.length !== a2.length) {\n        return false;\n    } else {\n        for (let x = 0; x < a1.length; x++) {\n            if (a1[x] instanceof Array && a2[x] instanceof Array) {\n                if (!arr_eq(a1[x], a2[x])) {\n                    return false;\n                }\n            } else if (a1[x] !== a2[x]) {\n                return false;\n            }\n        }\n        return true;\n    }\n}\n\nfunction set_eq(a1, a2) {\n    if (a1.length !== a2.length) {\n        return false;\n    } else {\n        let result = true;\n        for (let elem of a1) {\n            result = result && a2.has(elem);\n            if (!result) break;\n        }\n        return result;\n    }\n}\n\nconst primary_method_p =\n      method => method instanceof WrappedMethod || method.qualifiers.length === 0;\nconst before_method_p =\n      method => !(method instanceof WrappedMethod) && arr_eq(method.qualifiers, [before_qualifier]);\nconst after_method_p =\n      method => !(method instanceof WrappedMethod) && arr_eq(method.qualifiers, [after_qualifier]);\nconst around_method_p =\n      method => !(method instanceof WrappedMethod) && arr_eq(method.qualifiers, [around_qualifier]);\n\nfunction WrappedMethod(continuation) {\n    this.continuation = continuation;\n}\n\nfunction apply_methods(gf, args, applicable_methods) {\n    const primaries = applicable_methods.filter(primary_method_p);\n    const befores = applicable_methods.filter(before_method_p);\n    const arounds = applicable_methods.filter(around_method_p);\n    const afters = applicable_methods.filter(after_method_p);\n    afters.reverse();\n\n    const main_call = Object.defineProperty(\n        function() {\n            if (primaries.length === 0) {\n                throw new NoPrimaryMethodError(`No primary method for ${gf.name}`);\n            }\n\n            for (let before of befores) {\n                apply_method(before, args, []);\n            }\n\n            try {\n                return apply_method(primaries[0], args, primaries.slice(1));\n            } finally {\n                for (let after of afters) {\n                    apply_method(after, args, []);\n                }\n            }\n        },\n        'name', {value: `main_call_${gf.name}`}, \n    );\n\n    if (arounds.length === 0) {\n        return main_call();\n    } else {\n        const wrapped_main_call = new WrappedMethod(main_call);\n        const next_methods = arounds.slice(1).concat([wrapped_main_call]);\n        return apply_method(arounds[0], args, next_methods);\n    }\n}\n\nfunction apply_method(method, args, next_methods) {\n    const method_context = {\n        call_next_method(...cnm_args) {\n            if (next_methods.length === 0) {\n                throw new NoNextMethodError(`no next method for genfun ${method.generic_function.name}`);\n            }\n\n            return method instanceof WrappedMethod\n                ? method.continuation()\n                : apply_methods(method.generic_function, cnm_args.length > 0 ? cnm_args : args, next_methods);\n        },\n\n        get next_method_p() {\n            return next_methods.length !== 0\n        }\n    };\n\n    return method.body ? method.body.bind(method_context)(...args) : method.continuation();\n}\n","\nwindow.devtoolsFormatters = [\n    {\n        header(obj) {\n            if (obj instanceof StandardMethod) {\n            console.log('........................................')\n                const method = obj;\n                return [\"div\", {}, `#<StandardMethod ${method.qualifiers.map(x => ':'+x.toString().slice(7,-1)).join(' ')} (${method.specializers.map(x => x.name.toString())})>`];\n            }\n            return null;\n        },\n        hasBody() { return false; }\n    },\n    {\n        header(obj, config) {\n            if (config && config.genfunFormatter) {\n                return [\"div\", {}, config.key];\n            } else if (! (obj.gf || obj instanceof GenericFunction) ) {\n                return null;\n            } else if (obj.gf) {\n                const args = obj.gf.lambda_list.join(', ');\n                const method_count = obj.gf.methods.length\n                return [\n                    'div', {},\n                    `GenericFunction lambda: ${obj.gf.name}(${args}) `\n                        + `[${method_count} methods]`\n                ];\n            } else {\n                const args = obj.lambda_list.join(', ');\n                const method_count = obj.methods.length\n                return [\n                    'div', {},\n                    `#<GenericFunction: ${obj.name}(${args}) [${method_count} methods]>`\n                ];\n            }\n        },\n        hasBody(obj) {return obj instanceof GenericFunction || obj instanceof StandardMethod;},\n        body(obj, config) {\n            if (! (obj instanceof GenericFunction || obj instanceof StandardMethod) ) {\n                return null;\n            } else if ( obj instanceof StandardMethod ) {\n                return [\"div\", {style: 'margin-left: 2em'}].concat(\n                    Object.keys(obj).map(\n                        key => {\n                            if (obj[key] instanceof String) {\n                                return [\"div\", {}, `${key}: ${obj[key]},`];\n                            } else {\n                                return [\"div\", {}, `${key}: `, [\"object\", {object: obj[key]}], ','];\n                            }\n                        }\n                    )\n                );\n            }\n\n            const children = obj.methods.map(\n                (method,idx) => {\n                    const child = [\n                        \"object\", {\n                            object: method,\n                            config: {\n                                genfunFormatter: true,\n                                key: `#<StandardMethod ${method.qualifiers.map(x => ':'+x.toString().slice(7,-1)).join(' ')} (${method.specializers.map(x => x.name.toString())})>`,\n                            },\n                        },\n                    ];\n                    return [\"div\", {style: `margin-left: 2em;`},\n                            child]\n                }\n            );\n            return [\"div\", {}].concat(children);\n        }\n    }\n];\n","import React from 'react';\nimport ReactDOM from 'react-dom';\nimport * as gf from '../src/genfuns';\nimport '../src/genfun_formatter';\n\nclass Animal { \n  constructor() {\n  }\n\n}\nclass Dog extends Animal { }\nclass Cat extends Animal { }\n\nconst Animals = gf.defgeneric(\"Animals\", \"animaltorender\")\n  .primary([gf.Shape(\"animals\")], ({ animals }) => Animals(animals))\n  .primary([Array], animals => (<ul>{\n    animals.map((a, idx) => Animals(a, idx), animals)\n  }</ul>))\n  .around([Animal], function (_, key) {\n    return (<li {...{key}}>{this.call_next_method()}</li>);\n  })\n  .primary([Dog], dog => (<div>Dog</div>))\n  .primary([Cat], cat => (<div>Cat</div>))\n  .fn;\n\nReactDOM.render(\n  <div>\n    <h1>animal zoo</h1>\n    <Animals animals={[new Dog(), new Cat(), new Dog(), new Dog()]} />\n  </div>,\n  document.querySelector('main'),\n  () => {\n    console.log('rendered');\n  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1 3
new file mode 100644
... ...
@@ -0,0 +1,22 @@
1
+import babel from 'rollup-plugin-babel';
2
+import npm_resolve from 'rollup-plugin-node-resolve';
3
+import commonjs from 'rollup-plugin-commonjs';
4
+import replace from 'rollup-plugin-replace';
5
+import livereload from 'rollup-plugin-livereload';
6
+
7
+export default {
8
+  input: 'main.js',
9
+  output: {
10
+    file: 'main.o.js',
11
+    browser: true,
12
+    sourcemap: true,
13
+  format: 'iife',
14
+  },
15
+  plugins: [
16
+    replace({'process.env.NODE_ENV': JSON.stringify('development')}),
17
+    babel({ exclude: 'node_modules/**' }),
18
+    npm_resolve({ module: true, jsnext: true, main: true, browser: true }),
19
+    commonjs(),
20
+    livereload(),
21
+  ]
22
+};
0 23
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