git.fiddlerwoaroof.com
name mode size
64bit 040000
algorithms 040000
data 040000
.gitignore 100644 0 kb
COPYING 100644 1 kb
README.md 100644 0 kb
SDL.dll 100644 132 kb
cprotos.py 100644 42 kb
debug.py 100644 1 kb
game.py 100644 5 kb
items.py 100644 7 kb
levels.py 100644 4 kb
libSDL.so 100644 411 kb
libtcod-gui-mingw.dll 100755 94 kb
libtcod-gui.dylib 100755 65 kb
libtcod-mingw.dll 100755 373 kb
libtcod.dylib 100755 543 kb
libtcod.so 100755 482 kb
libtcodgui.so 100755 56 kb
libtcodpy.py 100644 58 kb
libtcodxx.so 100755 142 kb
linux64.sh 100755 0 kb
main.py 100644 10 kb
maps.py 100644 10 kb
mods.py 100644 1 kb
monsters.py 100644 8 kb
objects.py 100644 4 kb
player.py 100644 5 kb
terminal.png 100644 6 kb
utilities.py 100644 3 kb
weapons.py 100644 0 kb
zlib1.dll 100644 35 kb
README.md
Homepage: http://fiddlerwoaroof.github.com/yinjar/ If you want to modify the code, the files contained under data/ might be a good place to start ### Requirements: - Python (included on OS X and usually on Linux, install from http://python.org for Windows) - PyYAML - Numpy - libTCOD (if you are running 64bit Linux, run linux64.sh before starting the game) - SDL (included with libTCOD)